Grass Valley Karrera EMEM Timeline Editing

แชร์
ฝัง
  • เผยแพร่เมื่อ 5 ก.ค. 2018
  • How to drop part of a timeline and add another element to the same EMEM without mixing up registries or re-building it completely. Fixing a transition effect on a Grass Valley switcher.

ความคิดเห็น • 13

  • @stupidbulldog
    @stupidbulldog 9 หลายเดือนก่อน

    I have been looking for this for while. Thank dude!

  • @vreyestudio9687
    @vreyestudio9687 2 ปีที่แล้ว

    I'm trying to do a glow effect (like the one on sony) any suggestions? Thanks

  • @bradb2672
    @bradb2672 5 ปีที่แล้ว

    Hi Jon! I work on a Kayenne and I'm attempting to loop an EMEM timeline. Seems the only way is to embed a macro into the timeline. Your video was super helpful, but I'm struggling on how you get from delegating MCRO (misc 10 in your case) to actually getting a macro to fire. Any suggestions?

    • @Jonathan_Freeman
      @Jonathan_Freeman  5 ปีที่แล้ว

      Hey man, what are you trying to make happen with the timeline? Think I can answer the question better if I have an idea of what you're trying to accomplish. As far as getting a macro to fire in an EMEM, whatever macro you have enabled under the "Macro in E-MEM" box on the Macros > Catalog menu (as in 2:45) is what will fire on any given keyframe of a timeline.
      You can make a macro that will re-load a particular timeline, or if you just hit run again you can always re-run that timeline, but I've never seen a timeline auto-looping endlessly.

    • @Jonathan_Freeman
      @Jonathan_Freeman  5 ปีที่แล้ว

      I don't know what you'd use it for but maybe for like an iDPM effect that you wanted to loop for whatever reason, you could run the effect and then on the last keyframe load a macro that loads the same EMEM again and plays it again, that would probably loop it. I would imagine to make it stop you could just turn off auto-recall.
      I use the macro to load another EMEM on the last keyframe thing with my replay effects, where on the last keyframe of my replay in I'll load the replay out.

    • @bradb2672
      @bradb2672 5 ปีที่แล้ว

      @@Jonathan_Freeman it's honestly more of a proof of concept. I tried putting run marcos at the beginning of the timeline and rewind macros at the end, and it just wouldn't work. It's really stumping the other TD and I because from the way the timeline looks, it SHOULD work. but everything we do keeps resulting in a whole lot of NADA. This has shown us how to imbed macros into EMEM timelines, so that's a new 'skill' I didn't know prior

    • @bradb2672
      @bradb2672 5 ปีที่แล้ว

      BUT if you're interested in the exact effect we're trying to loop, it's simply a box that goes from top L>top R>bottom R>bottom L>top L

    • @Jonathan_Freeman
      @Jonathan_Freeman  5 ปีที่แล้ว

      @@bradb2672 Rather than rewind/run at the start, just have the one macro at the very last keyframe that loads that specific EMEM, has maybe a 2-7ish frame delay and then run in the same macro. Should only need the one macro. A lot of times it just comes down to it tripping over itself trying to do too much at once without delays spacing it out

  • @matteodiabolik
    @matteodiabolik 3 ปีที่แล้ว

    Kayenne xl for the win, gosh the karrera menus SUCKS big time.
    What were GrassValley bigbrains thinkjng when they were engeneeeing that...