Isn't that always the case with philosphers throughout he history? Wonder what Plato would think of a world where everyone has a flat screen at home, through which they can communicate with the entire world basically.
@@nmn5550 I've seen an article once and it said some scholars could understand that modern day tech is based on electricity. The concept of it was known back in the day, they just didn't know how to really use it.
@@peppermillers8361 - IW can be summed up with the OP's argument. They thought it was a good idea, but in practice, it came across as lame and hackneyed. Universal ammo, dumbing down the main character's dialogue, the console-focused development, etc.
Why do you not like the quotes though? I think they each offer a philosophical counter position to the respective endings. They are subtle, but I think a nuanced discussion of the perspectives is what makes Deus Ex 1 and 2 so good. (I haven't played the other games in the series, so I can't tell.)
The Helios seems to be the best decisions overall, but it feels weird, especially when Helios and JC said they were one being and no distinction is possible, but it still refers to itself as "Helios" anyway. It seems all peaceful and then the music becomes kind of ominous and almost sinister as everyone's mind is being shown to Helios.
@@SolarFrost Eh, I always registered it as more of "ants in an ant colony" type situation. Each person is still an individual, but works as part of a collective. The Omar are a hive mind.
Even though the Omar have a connected consciousness, i feel more at peace with the Omar ending. The Helios ending scares the shit out of me; at least with the Omar, it would have been my choice to join them, rather than to be forced to do so like with Helios.
One of the very few games where every ending is reasonably debatable as to which is best, something few modern games that offer choice understand. It shouldn't be about a good ending, a bad ending, and a true ending, it should be a matter of personal preference.
Palacio Freire, Pedro José. There is not "true" good ending, it's all about perspective I'm the kind of person who views anything sentient as equal, so I chose and loved the Merge ending, because I believe that even if you sacrifice what you are, but not who you are, if you can understand one another, it's a better step towards being something better together. Humanity is full of screwed up morals anyway, and we'd learn from aliens and machines. But some people would rather keep their species/race, and choose the destroy ending, or such
The fact that the merits of each ending can be debated to death and that each was fleshed out and influenced by the main character throughout the game is a testament to it being a worthy entry into the series. I'm not going to get hung up on it's limitations due to being produced for the Xbox, trivial issues like universal ammo, or even the fact that it's pretty short. It's a pretty engrossing experience that can be played through multiple times from different viewpoints. It doesn't have to be better than any of the other Deus Ex games to be considered a good game.
@@LMarti13 Obviously some of these are worse than others. Templar ending is easily the worst because it just goes straight back to a medieval era and it literally depicts witch hunting. Renegade/Omar ending is obviously the second worst due to the damage to Earth and its people. But between the Illuminati and Helios ending? It's not clear which one is better.
"that each was fleshed out and influenced by the main character throughout" wtf are you talking about? You can literally choose any end up till the last mission. There are NO repercussions for what the player does. You can literally tug along working for WTO/Order/Ilumminati on one mission then Apostlecorp or Templars on the next. There is SO much dumbing down from the original. This title felt so estranged from the original, it might as well be it's own standalone series.
The problem I have with the JCD ending is that its so uncertain. We have literrally no idea how Helios will work on humanity. For all we know JC could be have been lying to us about how Helios works. Perhaps JC has been indoctrinated and Helios is simply just a massive machine used for subjugating entire species. If I remember correctly from the orginal Deus Ex, I believe Helios was created by mysterious extraterrestrial beings. Perhaps this was their way of enslaving humanity?
+Ian Shepard Where on earth did you get the idea that Helios was created by extra-terrestrials? Helios was formed when JC accidentally merged Daedalus and Icarus; both made by MJ12
Really? I thought there was something alien that contributed to the creation of Helios. But then again, I haven't played any of the Deus Ex games in a long time...
+Ian Shepard Not Helios; it's implied that the power sources you destroy in Tong's ending have been built using alien technology, but it's only implied.
@GoTi4No That is the most human. And because it is the most human it is the one most likely to fail on it's own merits. It does save humanity from transhumanism and any attempt at godhood. The whole point of cyberpunk is it's an awful place, a place we should not go in any way, and should flee and then destroy if it does happen. I will take the most hateful theocrat over the other endings. Only with the templars does humanity both endure and can at some point endure freely.
I think all of those endings take the logical extremities of the consequences of humanity's dangerous obsession with technology and sum them up quite nicely. Some shun it (Templar), some embrace only it (Helios), some combine the two (Illuminati) and some take it too far (Omar). Each ending is a series of drawbacks and advantages with ambiguity so as the player can decide which is the lesser of all the evils. As a side note, of all the visual styles I would say the Omar ending most closely matches that later found in Human Revolution (from our perspective; of course chronologically HR is first). Perhaps it was a starting point for that game. My favourite thing about the series is the amount of depth the developers try and install. There's variety of gameplay, reams of text all over the place to be read or ignored as you chose, and most importantly the feeling that you are getting a little glimpse into the future of humanity. Without overstatement these are games that are more than just entertainment, they ask deep philosophical questions and invite pondering about the human condition. And in that way, they are the games that are closest to art that I have ever played.
Best assessment ever, I was just a kid when I played de2 yet I didn't fail to see how the game besides the entertainment of the game itself, was questioning humanity so badly, once I read all quotes for the first time I involved my father to talk about it and he too was struck by the amount of contents and topics treated in a single PC game
do you mean all the orange/yellow imagery in the Omar ending? that's not related at all, if you ask me. If you want the more likely inspiration, watch GiTS 2: Innocence. I could also be wrong and they likely pulled it from something else.
1:30 While the game is mediocre generally and a bad sequel to Deus Ex, I do find the Helios ending here to be seriously poetic and beautiful in its way, the idea of the community suddenly being unified and then psychically reconstructing a destroyed monument to liberty and freedom out of their sheer common ground. The statue was destroyed by UNATCO and rebuilt by humanity.
Supposedly and according to JC in game, Helios only give everyone instant communication capabilities and watches mental and physical state with Helios taking decision based on information and opinion it got from everyone. So, at the difference of the Omars (the suited dudes who litteraly lobotmize thmselves to replace their frontal lobe with a wireless radio) they don't give their personality and free will (IN THEORY) but they do give their privacy and one can question how anyone would keep much indviduality or humnity as we concieve it in such a system The 'best' way to imagine it would be a 'perfect' transhuman democracy (yet collectivist state), the more 'cynical' would it's pretty much the worst of absolute mob rules and surveillance colectivist state rolled in one (hey I've known message boards like that *badum-tish*) Of course the information you get before fact is from a frozen JC who is already merged with Helios at the time so one might doubt the impartiality and veracity of it. Still of all four endings, this is probably one that 'feels' one of the best, probably even if just because while it does involve involve force transhumanism (the helios nanite are realeases everyone who inhale it are augmented connected, poof) it doesn't involve genocide, masses inequality, mass murder and, presumably, Helios is acting according to the will of the connected peoples.
I agree. The writing is quite good. It's ironic that the same game engine that was such a liability in "Invisible War" (Unreal 2) worked so well in "Thief: Deadly Shadows" a year later.
The only difference between the Omar and Helios/JC's idea, that the latter will only communicate and not assimilate. But both the Omar and the Helios AI will throw away your self and privacy, I am not sure if the average person (in-universe) could tell the difference between the two. Helios is more of a benevolent dictator, while the Omar is just a rapidly evolving conclusion of nature/evolution as a hive mind. If you can't keep the self and the Helios AI communicate for you then what's the point of living? Your choices won't matter, they will be supervised and/or filtered.
All endings are twisted and scary in different ways. I ended up with the Omar ending because the choices presented other than renegade (which of course didn't specify barren wastelands and Omar dominance until the cutscene) were all bad. Renegade was the only option that at least implied some initial kind of freedom. I didn't really feel like I had a choice.
I had terrible times since JC and Tong destroyed the internet . And I guess Jaime was very busy after the collapse , with the ton of diseases that emerged . Don't even ask me about Carter . Damn you , JC . Couldn't you limit yourself to two choices ?
They should have used the old skyline from DX 1 on New York. When I first played this game, I thought that all of New York was abandoned and frozen over, but JC has only frozen-in Liberty Island, which got abandoned after the Collapse, when UNATCO ceased to exsist.
I love the Helios ending the most personally. The Illuminati ending entrusts too much power to a select few people, the Templar ending is just lame, and the Omar ending ends all individuality. I'd more likely trust a benign higher being as my overlord, even if it is naive.
Then why not accept the Omar, the Illuminati, or even the Templar? They're all "benign overlords" as much as Helios, who may or may not know how to address all human needs simultaneously. All we have is JC's word to go on and the ending cinematic, which doesn't show us how things pan out from there. We just hope that Helios knows what its doing and doesn't instantly go crazy to purge all the undesirables itself. The Omar also don't "end individuality," they're just all that's left after the total chaos of the ultimate natural selection in their ending.
Red Baron The Omar do have a literal group consciousness, though. Not the "instant-communication" kind that helios promises either. Jenkowski finds that out the hard way. So yeah, it DOES end up destroying individuality.
Red Baron That's the point. Helios is risky, but he's humanity's best shot for a truly massive leap in evolution. I count it as having a slight edge on the status quo Illuminati ending, because it's a real opportunity that technology has evolved to allow humanity to take. The Illuminati might be right, humanity might not be ready... it's a gamble, but the payoff is the closest thing to utopia humanity can ever hope for. The Anarchy and Templar endings are the worst of all possible outcomes because they forcibly deny the natural progression of humanity's will, like Tong's ending in DX1. I genuinely cannot decide which ending I hate worse. Only ignorant children or deeply hateful people could pick either of those scenarios if they were roleplaying the decision accurately. Both of them are based in deep-seated bitterness and misanthropy. My sole hope for humanity is we keep such people away from the actual reins of power.
***** The Anarchy ending is terrible, yet brilliant at the same it. It suggests that those two centuries of war have led to a race that perfected it's forced evolution technology, and are basically incredibly intelligent and resilient, and ready to conquer the stars. It's a damn shitty way to do it, but you could argue they most guarantee the survival and growth of the human race in the future.
BeepingMetal Thanks for the intelligent response! You gotta remember that Omar is the Russian word for "lobster". This makes sense since they came out of an area of Siberia so polluted by weapons research that you had to be fully suited all the time to survive. But it also directly references a famous sci-fi short story called Cicada Queen by Terry Carr in which a species of totally suit enclosed, biomodified humans called "lobsters" eventually become the last form of life alive on the planet. "solipsistic pinpoints in the galactic night, their humanity a forgotten pulp behind black armor." Much more worrying to me than simply 24/7 suit living and cockroach-level survival skills is that they are a hive species with a central consciousness. We're talking the Borg, not the Quarians here. "They knew no fear. Agoraphobia was a condition easily crushed with drugs. They were self- contained and anarchical. Their greatest pleasure was to sit along a girder and open their amplified senses to the depths of space, watching stars past the limits of ultraviolet and infrared, or staring into the flocculate crawling plaque of the surface of the sun, or just sitting and soaking in watts of solar energy through their skins while they listened with wired ears to the warbling of Van Allen belts and the musical tick of pulsars. There was nothing evil about them, but they were not human. As distant and icy as comets, they were creatures of the vacuum, bored with the outmoded paradigms of blood and bone. Their bland indifference to human limitations gave them the sinister charisma of saints." In the plot, Jankowski actually realizes all this and escapes the Omar before they completely erase his consciousness. He's mad and trying to punish somebody. BUT, he's actually fulfilling their wishes by destroying the planet, because that's precisely where only the Omar can thrive.
"Well those were great endings! Now write a sequel that accounts for all of these endings and expands on the lore for the new Deus Ex game!" -Someone who wants to fuck with you
Honestly, I prefer the Omar ending myself. It seems to be the only one that conforms with humanities base nature, that of endurance. It takes it to a logical extreme, and I find that oddly comforting, the fact that we will NEVER stop fighting.
+Blind Mudo I like #4 the best - I always believed in survival of the fittest as determined by natural selection over some artificial political program or another: let the heavens fall and chaos reign as lord!
Frank Castle And most of sane society. "Survival of the fittest" would get you killed. In fact unless you roll a 100 on the random number generator, you are part of those who would die out. That's what survival of the fittest means in practice. Few winners, many losers. And generally when they lose, people tend to develop certain "tendencies", like the urge to crush the skulls of the winners.
Has anyone else noticed the little details with the Narrator? In the Helios ending, the narrator from the Illuminati and Omar endings doesnt speak. Instead, he presumably also becomes part of Helios, and so the hivemind is what narrates that ending. In the Templar ending, where they are determined to destroy all technology, the narrator is also gone. He's disappeared, along with all of the technology and the progression of society since the olden days. He represents a tangible regression of society with his absence. It's just little details like those that are amazing
That's Tong in the Templar ending right? I thought it was the more powerful and more likely event. My choice would to go with Helios, IF, he didn't go all Matrix on us (in the negative way). Another deterrent is that he goes "I have no mouth and I cannot scream" Intelligence on us. Now - THAT - would suck.
Helios IS Denton. And Denton is a OK guy. So yea. It's my favourite ending. I dislike fanatics very much, dislike greedy corrupt people in power even more, and two centuries of war with the destruction of almost all life on the planet is NOT a good ending by any stretch of imagination. The merger though... it is interesting. An ability to communicate with a thought, and the subsequent absence of many fallacies of human society as well as emergence of a new ones is very compelling.
Anarchy would never work because in anarchist society assholes are more successful, so their number will grow until they destroy society completely. And unification was only possible BECAUSE of augmentations. So yea.
We are the ones making the decision. One person can't do much, but he can do something. If he manages to lead others to the common goal a lot can change. Because society is more than a bunch of individuals. Just like brain is more than a bunch of neurons and just like Internet is more than a bunch of computers. It is a system, a network of connections between individual elements. Some rules are necessary for its continued existence, without them it just won't function. But too strict rules mean a rigid system which in turn means inevitable collapse due to inability to adapt. So anarchy is too unstable to sustain any kind of social system for long and templar model is too rigid to survive any kind of big change.
***** And now we can start a long discussion about what makes us a person and how much change must happen for that person to not be considered the same one. Or we may not. You are right on his relative goodness though. I just always try to be a ghost, so I guess habit talked.
@@MrRavellon Is Helios really Denton, though? I think Denton's humanity was destroyed once he was persuaded by Helios with the whole merging and god thing. Yeah, I don't really like the other endings as good endings either, but I suppose the good ending in this future is a hivemind.
Which is why I'm starting to see the potential in the Omar ending (at least they're honest about how they work, honesty is enough for me to welcome the hive): -For starters, we have no way of predicting it leads to that radical outcome, so it's realistic to choose, if you want to get rid of the current leaders; -Plus, Earth might heal. No poison lasts forever, not even radiation, and there might be areas less affected. We simply won't be here to witness. And the truth is, we can't control everything. We can only control what has the most value to us, and then try to expand our domain. And before you accuse me of hypocrisy...If I noticed I couldn't make it, I'd simply put on a show on my own terms.
In ending three, Alex Denton sides with the Templars. I don't know if you remember much of the game, but the Templars were bigoted against modified humans and grays (i.e. aliens) alike. I kind of surprised they didn't have a hanging Omar up there in that cut scene.
@@spacewargamer4181 No, you and every other human got their biomods purged using nanites. I guess the Omar couldn't survive that process, which is why there isn't one in the ending cutscene
@@spacewargamer4181 Biomods are just a synonym for nano-augmentations which became commonplace by the time of Invisible War and it's what the Omar make extreme use of, while mechanical augmentations are clunky, old machinery that started to get phased out by the time the original Deus Ex takes place (see: agent Navarre and Hermann)
I dont get why people like helios so much, its literally omar-lite. Total equality is bullshit because inequality IS the human nature. Same shit with dehumanization, except without lobotomy. Sucks that templar ending sucks so much, feels like writers made it ridiculous on purpose.
@@astebbin eh what? isn't Christianity pro-equality and trying to change human nature? Helios ending is like Christianity, you believe, and get saved. Templar ending is Roman in disguise, order, honor, individualism.
What i most like of invisible war is they realise it would be impossible to make a sequel to one of the endings. So they make the entier game be in a world where all 3 of the original Deus Ex endings heapen. The colapse of tecnology, Iluminati on power and the merge on Helios. Brilhant solution. About this game own endings. I like then, Omar ending is very cool to watch as so the Templar ones. The iluminati is the weaker of then, but it fit right. JC ending is also cool and give justice to the name Deus Ex. JC ending also is the only one who you choose from a leader who realy want to do good, not to stay in or have power.
Yeah, I really like how all the endings of Deus ex 1 kinda happen. XD Overall, despite how the Denton ending is a little bit on the creepy side, I think it's the best overall one for humanity. Yeah, the illuminati one is alright for the world, but it's still freakin corrupt. ...That said the Omar one was good for a hell of a laugh. I did NOT see that coming. Having them contact you at the very end to say "Wow, you have no idea how much you have just shaped the world. DISCOUNTS EVERYWHERE!" was brilliant too. XD
Just finished it. Wow. Why does this game get so much hate? I love this series, and this one particular game is definitely a worthy addition, and indeed a worthy conclusion to the story for the series. Also, we need that Denton/Helios ending IRL. As creepy as it is, it's the most beneficial for humanity. Even if it means we have a computer overlord that is looking into our brains at all times to make sure it knows exactly what all of humanity wants and needs.
Eh true. It did feel a bit more like Deus Ex Lite than full on Deus Ex. But Deus Ex Lite is still freakin' Deus Ex and all the awesomeness that comes with that name.
Aegix Drakan Lite? You mean Deus Ex for kids. To say nothing of the forced continuation from the first game and the sudden glorification of those who previously were bad guys. I don't like such unexplained 180 degree turns in plots. But above all: the first game made all 3 endings feel like they where in each others neighboorhood. Not exactly equally attractive, but close enough to warrant thinking about. The second makes nearly all scenario's unpallatable; except the one in which the good-guys-previously-known-as-bad-guys win. I almost wonder if there really isn't an illuminatti and that they are responsible for making that god awful sequel.
The first game also had the bad guys (the NSF) suddenly become good guys, despite them doing some very questionable shit. I do feel like the first "bad guys" of DE2 ending up as the good guys kinda made sense in the end, though, since the "bad guys" you mentioned turn out to not have done all that many bad things (aside from spying on your apartment and being disappointed you didn't take a shower so they could ogle you, and giving you superpowers so they could use them to achieve their goals). Most of the bad things they're accused of are mentioned by people who turn out to be from worse factions so are either blowing it out of proportion, or are lying/brainwashed. That said, I do agree that it was kinda disappointing that there's only one good ending in DE2, one "neutral" ending, and the rest are all "you monster" endings. The first game was so much better in that regard. All three endings were "grey" with no right answer, and you had all 3 factions yelling in your ear not to betray them as you went about doing stuff that might jeopardize their agenda.
It actually had much better gameplay than the 1st imo, maybe even more than HR. I love smacking things with my baton~ Plot-wise though, can't beat the original HR is the inbetween to both
They should make four sequels in four parallel universes following each ending. Maybe the parallel universes could even communicate between themselves!
Yeah, I like the Omar and Helios endings, because both feature transcendent conclusions. The other two basically just signal a stagnated dead-end for humanity, either through fundamentalism or economics.
The Omar and the Helios ending are almost exactly the same except the Omar have agreed to subdue their own will to the will of the many. The Helions keep their free will but also agree to help others of their own free will.
Do you have such a low attention span that you missed out on the "The earth was no longer green"? Omar is essentially like a dead human in a Half Life 2 combine costume. There is nothing to do or achieve on the planet, it's a hopeless desert that will never have rain again. Having that many modifications on yourself is pointless on such a planet.
Has anyone here ever read Star Maker? I can't help but think of the the Helios, Illuminati and Omar endings when reading about the ways in which Stapledon describes the ways in which advanced civilizations transcend into modern utopias (or don't in the regressive case of the Templar ending).
Agreed. It's creepy as all hell, but overall, having a "government" of sorts that is able to take into account EVERYONE'S needs and desires at once, and cannot be corrupted is amazing. Hell of a lot better than the supercorruption we have running things now.
Aegix Drakan And a billion times better than plunging the world into anarchy. Illuminati (aka, status quo) is fallible and weak, so people will continue to suffer as things slowly improve, but nowhere near as nightmarishly horrible and illogical as burning the whole structure to the ground so we can be like animals again until eventually we ruin the planet so nothing can thrive.
In the Deus Ex universe Human revolution takes place in 2027. The original Deus Ex took place in 2052 and Invisible War took place in 2072 so Invisible War IS the latest in the series. Human Revolution is just a prequel.
To be fair, the other main factions were complete assholes to Alex D. Templars were constant pricks, Illuminati demanding and whiny. The "kill everyone" option felt slapdash, so the option most people would gravitate towards would be helping JC.
@Inner Voice The nature, indifferent and uncaring, is a thing of a past. Technology, guided by humans and an advanced, benevolent A.I., will bring the true shape of a future.
@Inner Voice Something I didn't understand about the Renegade/Omar ending is why the hell would having none of the leaders lead to an apocalyptic wasteland? The Omar weren't even interested in a variant to the Helios AI, so they'd only keep trading in black market biomods and gradually increasing their numbers. Their ultimate goal was to survive any climate and atmosphere for, I assume, colonising other planets.
I like how all the quotes are meant as rebuttals to the ending you just chose #2 is still the best ending, despite the attempts to make it bad via the creepy sounding voiceover, and john stuart mill was an asshat so putting his quote there just reinforces my point
All augmentation technologies have been wiped out from the world and only "pure" human have survived, and the world is ruled by medieval-like religious rulers
What really gives me the creeps is the Omar ending. Just thinking about DX:HR and Jensen, and how he created a world that was destroyed and the only species left are the Omar, the whole lineage of it is brilliant. But I like the various endings in this game, it makes the notion that "there are no good outcomes, you must decide was it good."
Omar ending is the best in my opinion. The fact that the Omar rise to dominance is not the most important part to me. The best part in my opinion is that the next two hundred years are times of heroes and great triumphs, mighty empires and all that jazz. What I like about it the most is that it actually lets people be people, it doesn't hoist some silly ideology on them or rapes them with technology. It's a shitty way to look at how human beings would go, one that is absolutely cynical and ignorant of the great achievements of the species, but it's still the only option for those wishing to see nature the rights of the individual be respected.
Well, I don!t know if you heard all the game said about Omar. Th Omar is raping people duth technology and they become one mind. In Fact it liiks to me just the same as Helios, only diccerence is that Omar inelligence is decentralised and Helios is centralised. Also no one said, that people who join Helios can't think or act on their own.
I don't think you realized that the Omar are already in a technological hive mind. The difference is that with the Helios hive mind we get to keep our frontal lobes. Also JC might have the final say of what happens but everyone gets a say. You think Helios went through all this trouble to be a dictator? And there is no way that JC is very much a human being after merging with an AI capable of listening and judging everyone at once.
I'm kind of LTTP with Deus Ex Human Revolution, but I beat it last night, and couldn't help but feel like I preferred Invisible War to HR overall. I looked up the endings in IW because of this, and watching them, I feel like these endings are better than what we got in HR.
I'd choose the AI ending in all of the Deus Ex games because it's the next logical step of evolution, though humanity would become more like the Borg from Star Trek. All the other endings are either set back or self-centered.
+Damn Son Sad but true. The Omar ending destroys the planet and transforms humanity into the Borg. The Templar ending finishes Tong's idea in DE1 and makes Luddism the central tenet of Neo-Medieval humanity. The Illuminati ending is identical to the DE1 choice, trading "high stability for the price of government control and ignorance", so basically nothing changes. With the Illuminati ending you gain nothing and lose nothing; the Illuminati are still God. With the Omar ending humanity dies and is reborn as cyborgs; God is a long forgotten memory. With the Templar ending, humanity purges itself of technology; the Church is God, and machines are Satan. With the Helios ending, the entire concept of "God" becomes irrelevant; all of humanity is God, and God is all of humanity.
***** Wisest political philosopher of the post-Renaissance, I'd argue. Like JC says, he was there when representative democracy was born in America, and he identified with eerie accuracy exactly where it would succeed and fail, and the form it would eventually morph into. I'm not wild about transforming humanity into a mass telepathic collective run by a machine, since there's countless ways that utopian notion could go extremely bad, but if you believe his logic, Helios DOES offer the only real potential for humanity to truly evolve into a better version of itself. So I guess if you're a gambling man, Helios is your best chance for the royal flush. I wish there was an option to kill all of the major faction heads while keeping both their organizations and Helios/JC safe and intact, pending further research. True wisdom doesn't have an expiration date and it'll still be the wise thing to do in 100 years. Dumier/DuClare, Saman, the Omar and the Apostlecorp team all prove themselves to be fanatical and murderously self-centered assholes in the final stages of the game, and all of them will try to kill you if you foil their grand plans. Helios isn't much better. I do believe JC Denton died for all intents and purposes once he merged with Helios, so I found his wide-eyed obsession with getting his way rather disturbing. Wouldn't a truly wise and benevolent AI understand the seriousness of what he's proposing instead of grabbing a Mag Rail and demanding the world accept his logic or else?
I honestly don't know why people say this isnt as good as the first one. I found it FAR better in terms of philosophical dilemmas and plot. As for the endings, all except the Templar one were appealing in some way or another to me but I chose the Helios one. It seemed like having an impartial all-knowledgeable entity assume control in an almost hive mind mentality would truly be the best... ...Until I noticed something about that ending. "The only frontier that has ever existed is the SELF. HELIOS has spoken". So everyone gives up their full sense of self...yet HELIOS remains named, unique, maintaining his "self" as the only remaining one. Whether this was intentional or not hat chilled me to the bone.
The dilemmas are the only good things among few others. There are some new features in DE2 but a lot have been cut: no abilities, no complex areas, the whole game is too simple. It felt like they had no enough time to make it as good as the first one.
Groucho You say the dilemmas are the only good thing as this is something unimportant. The abilities are quite present even though they are simplified (in fact the ones in the first part were largely unnecessary) and the areas were actually just as good. The fact that it's shorter also lends itself better to the story-line. This is a conceptual game, where the plot and the story matter. It's not as good as the first one. It's better.
It's ridiculous to say DX:IW is better than the original. The original is widely regarded as a pinnacle of choice and storytelling, with an astounding amount of branching for a game of that time (compared to The Witcher or Consortium now, it's a bit more linear). The gameplay, even though it's flawed, is so much better too, you've got stuff like multiple ammo types, and actual tradeoffs for carrying capacity, instead of being able to carry 3 BFGs. The length is rubbish, I've got 100 hours in DX, and only 30 in DX2 and I'm not going to replay it. As for the maps, the maps are godawful comparatively. I could tell by the Trier bit that they were just phoning it in, too many loading sections with entirely linear pathways, the antithesis of Deus Ex. I'd recommend comparing the scale and scope of Liberty Island in the original with the crappy version they threw in, and the number of routes in there. That will basically answer your question.
Crusty Pete's Day Old Meat Platter Not only is it not ridiculous it's absolutely sound and justified. What the original is "regarded as" is largely irrelevant and especially in the storytelling department is where it's main weakness is. Many of it's contemporaries had far better and more profound storytelling. What people like about the original is that it is polished in many aspects instead of just a few like most games of it's time. A Jack of all trades but master of none. The gameplay is absolutely not better than the second one. Speaking of carrying capacity and inventory management many of the choices were unintuitive and damaged the immersion factor. The length is rubbish on the first one. Stealth games have a tendency to drag on for far too long and they overstay their welcome especially when they dont have the story to keep a player occupied. The maps were good in both games and saying they were "godawful" in the second simply displays a personal bias. If you felt they were too linear, you simply didnt explore enough. The scale and scope of Liberty Island? The maps were borderline identical aside from the story changes. You're quite welcome to have a bias towards the original but objectively speaking I remain unconvinced. The verdict stands. The second one is the better game.
It's not just me, pretty much everyone worth their weight in salt thinks DX is superior. It's not even hard to see why. Liberty Island, as the example, is NOT identical, it's split up into four levels (east, west, UNATCO and Illuminati base), whereas the original is just the island and UNATCO. It's also bigger, allows for multiple pathways and is better for stealth. This is symptomatic of the whole game. Aside from a vent allowing you to dodge a particular area, most levels force you down a particular corridor, and especially in the later stages, into the path of those bullet-sponges, the Templar Paladins. The ammo system, which I forgot to mention, is one of the worst things, although that could've been salvaged by having an actual counter instead of weird curvy shapes and pictures of memory cards. The plotline, too, is much less immersive. I'd guessed the Order/WTO 'twist' by Lower Chicago, and that's basically the only gamechanger in the plot. I don't usually go this far with pointless debates about games, but it's clear you look at these games in a very superficial and casual way, which is easy to see from you saying The length is rubbish on the first one... and overstay[ed] [its] welcome [without] the story to keep a player occupied." (which I paraphrased)
+Ignacio my interpretation is it's just a random scientist,. The scientist, along with the Gray represent the templars ultimate victory over augmentation and the sciences
3 and 4 are the worst endings from the perspective of how many suffered and died as a result of them. 2 and 1 were much better for the world as a whole.
helios was the best i think , giving all humans the inelegance and knowledge they need to work and progress in total peace and harmony , no more wars or discrimination
The Helios ending is so amazing on so many levels. Let's recap: - As of year 125, the economy has been completely automated. That means no one needs to work and everyone on Earth receives basic income sufficient to fulfill all their needs. People can still possibly earn extra cash by doing extra stuff if they so desire. - Helios can hear everyone's needs in real time and possesses enough computing power to be able to analyze each and every one of them, responding properly. - Ideological intolerance and prejudices greatly diminished if not eliminated outright - let's for example assume you see a Muslim guy, you think he hates you and wants to kill you on the grounds of his religion. Helios will communicate to you that he has seen that person's thoughts and that you have nothing to fear from them. And if that guy would initially have actually had such intentions, in like a few weeks Helios will probably have explained to everyone the falsity of religion, or probably even replaced the gods as the object of worship, giving people a genuine feeling of having their prayers answered. - Going further, Helios will eradicate all pseudoscience and false superstitions, sharing his knowledge of facts with everyone - Research will speed up by leaps and bounds, since every scientist conducting research will have their intelligence and knowledge amplified instantly by Helios - No way to commit crime, since Helios will know everything, and inform the police beforehand each time or just advise the perp to abandon his plans outright, since there is no way they can succeed - People will all be biomodified, so they will all be smarter and physically more fit. Every person will have above-average intelligence, which means faster progress for mankind overall. - Like JC Denton himself says - government will not have to rely on generalized ideas, since Helios will have perfect understanding of every human. Dammit, wish I can survive to see 2072 ,lol
Oh but they do have free will. Helios only communicates, it doesn't force people to do shit, it can only persuade them to. Also, you completely reached when assuming that hedonism part - who says Helios wouldn't discourage people from hedonistic pursuits too?
Because it's not about control, it's about helping humanity prosper. Helios/JC's intentions are fundamentally benevolent, he doesn't care about power, but about giving everyone truly equal opportunities in life.
Well, the end goal that puts Helios in power is dispersing the biomodifications like a cloud of nanites so that they can inhabit every human on the planet. That appears to be the primary goal. Helios is connected to all of these people much like JC's Infolink, they still have their agency left to them. At least that's how JC/Helios described it.
Split the difference and take the Illuminati. We'll continue to fumble along, learning as we go, as we've done since the day we crawled out of the ocean. Such is human life. Merging with a machine doesn't make humanity not frail and needy, nor can it . The concept of the "deus ex machina" is a theatrical tradition, and an oft-mocked one: literally, the god descends at the end of the show and saves the day. That's a conceit that real humanity will never get.
+Alex Tocqueville Illuminati ending just delays the inevitable replacement of all human intelligence with AI, the Helios ending is just a fast tracked version.
I can only agree... if everyone is basicly the same, then there is no individuality anymore, hence when everyone is the same, then they may not be able to view other's perspectives and get ideas from different minds, so sooner or later they would reach a dead end due to the lack of varity in thoughts and ideas.
I screwed up. I used up all my medkits and energy cells, so I wouldn't be able to take on anybody, so all I could do was side with Denton and make a run for the machine.
+jdng86 Stock up on at least 20 energy cells and use the black market biomods in the legs that allow for the nanite drone that breaks down organic matter from the dead and converts it to health before heading to New York - that's what I did and I have no trouble eliminating the Templars, Illuminati and JC Denton's forces (with a little help from Leo Janikowski).
***** I have to agree - I prefer the ending where the human species is extinguished and the Omar survive: the Omar might have many bodies, yet is a single individual - they represent the triumph of the ingenious individual over the suicidal collective.
Because he is the worst kind of ruler. Immortal and unstoppable. His intentions are irrelevant. Only the Templar ending is worth a damn. Whatever they themselves are, they are Ayatollahs, and just as vulnerable to overthrow as them. Their system cannot endure, that is the point. In the meantime they save the human race from so called trans humanism and insidious soft totalitarianism. They are a purging fire in an overgrown, moribund forest, consuming the half dead so new seed can grown and flourish and the cycle begin again, as it was before.
GravityZero Dude chill! I did finish the game (see my video about the Helios AI ending). It IS fun. But you've to realize they did cut several corners with Deus Ex 2 compared to the first Deus Ex and Human Revolution. The gameplay is just not the same. There's not much to win you over in terms of where your character is concerned. (Paul Denton---your brother---worked with you in the first one while in the third one your GF gets targeted by covert ops mercenaries in the opening scene. In Deus Ex 2, you're just a student; you could have cut loose anytime you wanna instead of running around helping one coffee shop proprietor getting an advantage over his competitor. The story is just... lacking.) They also cut down the map dimensions. The upgrade tree you can finish way before you cover 3/4 of the game. The list goes on. It's fun, yes. But it just falls flat compared to its predecessor and the series' prequel. For proof you just need to look around and google and read about the critics' dismay about this game.
it was really hard to make a sequal to such game as Dues ex, the original is a legendery game, this feels more like a spinoff or a prequal to a really really great game which continues one of the Radical endings like Helios and then explore the society of those who were imune to Helios are were shunned/live in a very diffrent kind of society. or the end of the world, I can't describe just how awsome that could be.
FimaWWW I agree! I was dissapointed with Invicible War when it got released. I hope Eidos Montreal can do a better job of creating a sequel to it. They sure as hell has made a fantastic prequel. I guess that's the only way to go...making prequels to the most fantastic game ever. I'm looking forward to DX: Mankind Divided, which comes out later this year. Set two years after Human Revolution.
I get why some would want the Helios ending or Illuminati but why would anyone want the knights templar ending? xD It's not a dark age, in a sense where technology is gone, rather that bio modification is gone but it becomes ruthless when they are oppressing others who are different. Omar ending is depressing but shows that humanity does survive in a way through the Omar.
@@Amadeus_Eisenberg Enacting genocide against people who modified themselves should not take place. Can't really justify that. it's only if they try to force you to modify your body in some way. Anyone can do anything with their body. It's not right to force people to modify their bodies, but it's also not right to slaughter those who have modified their bodies already.
@@moahammad1mohammad As far as I know, technology itself wasn't wiped out. Just nanotech that was used to augment folks, so augmented folks no longer exist.
DXstarman2 The timeline is supposed to go like this for all the Deus Ex games so far. Deus Ex: Human Revolution Arc (2020 onwards), Deus Ex 1: UNATCO Arc (2050 onwards), Deus Ex: Invisible War Arc (2070s) Surprisingly those newest Deus Ex games are set in prior to Invisible War. For instance: Human Revolution and Mankid Divided (
DXstarman2 The timeline is supposed to go like this for all the Deus Ex games so far. Deus Ex: Human Revolution Arc (2020 onwards), Deus Ex 1: UNATCO Arc (2050 onwards), Deus Ex: Invisible War Arc (2070s) Surprisingly those newest Deus Ex games are set in prior to Invisible War. For instance: Human Revolution and Mankid Divided (
+RYL Whatever happens in Mankind Divided it must be REALLY BAD that the world turns from DX:HR's quasi "normal" to the martial law and psycho virus death world of 2050 in DX1.
***** I played Deus Ex: Invinsible War and the human extinction is kinda foreshadowed in the Omars Ending. The ending was set in 2 centuries later (2200s ish I think). Omars were apparently the sole survivors left on earth and the earth has officially became a wasteland with no existence of any lifeform. And yes as Tim Suetens said earlier, Mankind Divided occurs BEFORE the Invisible War Arc. Sorry for being ambiguous, when I said "so we don't know what exactly happen after this." I meant the events that occured after the Invisible War story, like from 2070 onwards.
i went for the jc ending reluctantly. it was bittersweet and really felt like the lesser of evils in a desperate situation. even if helios ai is benevolent and all that the loss of the self is DEVESTATING. individuality is such a beautiful thing and in my eyes it gives life meaning. of course after the merge im sure the collective consciousness would find it's own meaning in life.... but its still sad. i hope the ai can still recognize beauty, love, and all that other good human stuff
There will become a point when humanity can no longer call itself humanity. When that time comes, whatever it is that can no longer call itself humanity will end. I hope
This is the Same as an early homo erectus wishing that when evolution comes and changes them from what they are, that the next step in evolution goes extinct
It’s scary how Adam Jensen’s story is a prequel, and that he has no idea what the world is about to face.
It's scary how this game sucks in comparison with any other DE
Just as we have not idea what the futute will be. Just as medieval people had no idea how it will be in 2022
Isn't that always the case with philosphers throughout he history?
Wonder what Plato would think of a world where everyone has a flat screen at home, through which they can communicate with the entire world basically.
@@nmn5550 I've seen an article once and it said some scholars could understand that modern day tech is based on electricity. The concept of it was known back in the day, they just didn't know how to really use it.
@@spacewargamer4181 Its a flawed game that sucks in comparison to the original Deus Ex but its still not a bad game.
The quotes are so forced compared to the first one where they worked perfectly.
_Hater_
@@yutro213 nah, he has a good point.
@@peppermillers8361 - IW can be summed up with the OP's argument. They thought it was a good idea, but in practice, it came across as lame and hackneyed.
Universal ammo, dumbing down the main character's dialogue, the console-focused development, etc.
@@peppermillers8361 No, he didn't give any point.
The only one that was forced as hell was the last one.
Why do you not like the quotes though? I think they each offer a philosophical counter position to the respective endings. They are subtle, but I think a nuanced discussion of the perspectives is what makes Deus Ex 1 and 2 so good. (I haven't played the other games in the series, so I can't tell.)
The Helios seems to be the best decisions overall, but it feels weird, especially when Helios and JC said they were one being and no distinction is possible, but it still refers to itself as "Helios" anyway. It seems all peaceful and then the music becomes kind of ominous and almost sinister as everyone's mind is being shown to Helios.
Thats the ending I got
@@SolarFrost Eh, I always registered it as more of "ants in an ant colony" type situation. Each person is still an individual, but works as part of a collective. The Omar are a hive mind.
As a Star Trek fan it felt too Borg to be comfortable.
Even though the Omar have a connected consciousness, i feel more at peace with the Omar ending. The Helios ending scares the shit out of me; at least with the Omar, it would have been my choice to join them, rather than to be forced to do so like with Helios.
it's literally the worst ending, humanity reduced to pawns of an AI
One of the very few games where every ending is reasonably debatable as to which is best, something few modern games that offer choice understand. It shouldn't be about a good ending, a bad ending, and a true ending, it should be a matter of personal preference.
Yeah... and this is the case with all 3 games. It's not a matter of picking the best ending, but the LEAST BAD
Mass Effect, anyone?
Palacio Freire, Pedro José. There is not "true" good ending, it's all about perspective
I'm the kind of person who views anything sentient as equal, so I chose and loved the Merge ending, because I believe that even if you sacrifice what you are, but not who you are, if you can understand one another, it's a better step towards being something better together. Humanity is full of screwed up morals anyway, and we'd learn from aliens and machines.
But some people would rather keep their species/race, and choose the destroy ending, or such
Who gives a fuck about shitty mass effect endings?
What about New Vegas?
The fact that the merits of each ending can be debated to death and that each was fleshed out and influenced by the main character throughout the game is a testament to it being a worthy entry into the series. I'm not going to get hung up on it's limitations due to being produced for the Xbox, trivial issues like universal ammo, or even the fact that it's pretty short. It's a pretty engrossing experience that can be played through multiple times from different viewpoints. It doesn't have to be better than any of the other Deus Ex games to be considered a good game.
It's an ok game but if you're able to "debate the merits" of some of these endings, it's time for a hospital visit
@@LMarti13 Obviously some of these are worse than others. Templar ending is easily the worst because it just goes straight back to a medieval era and it literally depicts witch hunting. Renegade/Omar ending is obviously the second worst due to the damage to Earth and its people. But between the Illuminati and Helios ending? It's not clear which one is better.
"that each was fleshed out and influenced by the main character throughout" wtf are you talking about? You can literally choose any end up till the last mission. There are NO repercussions for what the player does. You can literally tug along working for WTO/Order/Ilumminati on one mission then Apostlecorp or Templars on the next.
There is SO much dumbing down from the original. This title felt so estranged from the original, it might as well be it's own standalone series.
It also shows why Deus Ex: Mankind Divided was not worthy of the series.
Those endings were all depressing. No matter what you do, you destroy humanity physicially or metpahorically.
I think JCD's ending is much brighter and progressive than others. It end's all conflict's and bring peace and prosperity.
The problem I have with the JCD ending is that its so uncertain. We have literrally no idea how Helios will work on humanity. For all we know JC could be have been lying to us about how Helios works. Perhaps JC has been indoctrinated and Helios is simply just a massive machine used for subjugating entire species.
If I remember correctly from the orginal Deus Ex, I believe Helios was created by mysterious extraterrestrial beings.
Perhaps this was their way of enslaving humanity?
+Ian Shepard Where on earth did you get the idea that Helios was created by extra-terrestrials? Helios was formed when JC accidentally merged Daedalus and Icarus; both made by MJ12
Really? I thought there was something alien that contributed to the creation of Helios.
But then again, I haven't played any of the Deus Ex games in a long time...
+Ian Shepard Not Helios; it's implied that the power sources you destroy in Tong's ending have been built using alien technology, but it's only implied.
Helios ending = transhumanism, Omar ending = posthumanism, as I believe.
Templar ending = humanism 🙂
@@Amadeus_Eisenberg humanism ❌ pre-humanism ✅
And the Illuminati one might be the most “humanist” one considering its origin from the Enlightenment.
@@adamxu4753 Illuminati are business as usual - optimizing the current world instead of reinventing it.
@GoTi4No That is the most human. And because it is the most human it is the one most likely to fail on it's own merits. It does save humanity from transhumanism and any attempt at godhood. The whole point of cyberpunk is it's an awful place, a place we should not go in any way, and should flee and then destroy if it does happen.
I will take the most hateful theocrat over the other endings. Only with the templars does humanity both endure and can at some point endure freely.
@GoTi4No barbarism and regretion = humanism is what he meant
I think all of those endings take the logical extremities of the consequences of humanity's dangerous obsession with technology and sum them up quite nicely. Some shun it (Templar), some embrace only it (Helios), some combine the two (Illuminati) and some take it too far (Omar). Each ending is a series of drawbacks and advantages with ambiguity so as the player can decide which is the lesser of all the evils.
As a side note, of all the visual styles I would say the Omar ending most closely matches that later found in Human Revolution (from our perspective; of course chronologically HR is first). Perhaps it was a starting point for that game.
My favourite thing about the series is the amount of depth the developers try and install. There's variety of gameplay, reams of text all over the place to be read or ignored as you chose, and most importantly the feeling that you are getting a little glimpse into the future of humanity. Without overstatement these are games that are more than just entertainment, they ask deep philosophical questions and invite pondering about the human condition. And in that way, they are the games that are closest to art that I have ever played.
So true! I loved these games.
Best assessment ever, I was just a kid when I played de2 yet I didn't fail to see how the game besides the entertainment of the game itself, was questioning humanity so badly, once I read all quotes for the first time I involved my father to talk about it and he too was struck by the amount of contents and topics treated in a single PC game
Agree tho illuminati and Helios is the other way round
do you mean all the orange/yellow imagery in the Omar ending? that's not related at all, if you ask me. If you want the more likely inspiration, watch GiTS 2: Innocence. I could also be wrong and they likely pulled it from something else.
How does the Omar one match HR in any way? Because it's a bit orange? Come on.
Throw the Unatco flag in a specific room and you get the secret fifth ending
What??
1:30 While the game is mediocre generally and a bad sequel to Deus Ex, I do find the Helios ending here to be seriously poetic and beautiful in its way, the idea of the community suddenly being unified and then psychically reconstructing a destroyed monument to liberty and freedom out of their sheer common ground. The statue was destroyed by UNATCO and rebuilt by humanity.
You make a very good point there. Now I wish that the music from Deus Ex's Helios ending would somehow play during Invisible War's Helios ending.
And give up freedom? No way!
I don't think they are giving up freedom, just mediation.
Supposedly and according to JC in game, Helios only give everyone instant communication capabilities and watches mental and physical state with Helios taking decision based on information and opinion it got from everyone.
So, at the difference of the Omars (the suited dudes who litteraly lobotmize thmselves to replace their frontal lobe with a wireless radio) they don't give their personality and free will (IN THEORY) but they do give their privacy and one can question how anyone would keep much indviduality or humnity as we concieve it in such a system
The 'best' way to imagine it would be a 'perfect' transhuman democracy (yet collectivist state), the more 'cynical' would it's pretty much the worst of absolute mob rules and surveillance colectivist state rolled in one (hey I've known message boards like that *badum-tish*)
Of course the information you get before fact is from a frozen JC who is already merged with Helios at the time so one might doubt the impartiality and veracity of it.
Still of all four endings, this is probably one that 'feels' one of the best, probably even if just because while it does involve involve force transhumanism (the helios nanite are realeases everyone who inhale it are augmented connected, poof) it doesn't involve genocide, masses inequality, mass murder and, presumably, Helios is acting according to the will of the connected peoples.
I agree. The writing is quite good. It's ironic that the same game engine that was such a liability in "Invisible War" (Unreal 2) worked so well in "Thief: Deadly Shadows" a year later.
The only difference between the Omar and Helios/JC's idea, that the latter will only communicate and not assimilate. But both the Omar and the Helios AI will throw away your self and privacy, I am not sure if the average person (in-universe) could tell the difference between the two. Helios is more of a benevolent dictator, while the Omar is just a rapidly evolving conclusion of nature/evolution as a hive mind. If you can't keep the self and the Helios AI communicate for you then what's the point of living? Your choices won't matter, they will be supervised and/or filtered.
...Dance party ending was best.
John Peacekeeper It WAS the true ending!
It was even stated to be the true ending!
I unironically believe this. All four other endings suck.
@@reidparker1848 I don't know, the Helios ending is mostly good conceptually, but the issue is that the presentation makes it look like a bad ending.
4:56 war never changes
war never changes to notice enemies among friends
All endings are twisted and scary in different ways. I ended up with the Omar ending because the choices presented other than renegade (which of course didn't specify barren wastelands and Omar dominance until the cutscene) were all bad. Renegade was the only option that at least implied some initial kind of freedom. I didn't really feel like I had a choice.
That's what makes that ending realistic. You don't expect it. You make a choice. You have to live with the unpredictable consequences.
the Omar ending looks better than the others, the animation I mean
Because its the beginning for Fallout. You know, come to think of it, look at ALL THOSE SIMILARITIES FALLOUT 4 AND DEUS EX IW HAVE.
Yeees ...
Shaaare ...
Your mind ...
With everyone ...
alex, what happened to you and the others? (jaime, sam carter, etc!)
I had terrible times since JC and Tong destroyed the internet . And I guess Jaime was very busy after the collapse , with the ton of diseases that emerged . Don't even ask me about Carter .
Damn you , JC . Couldn't you limit yourself to two choices ?
I thought you purified everything. ( if you get the refference)
I still like this game despite the many flaws. Love the fact the game really felt like it was in the future
They should have used the old skyline from DX 1 on New York. When I first played this game, I thought that all of New York was abandoned and frozen over, but JC has only frozen-in Liberty Island, which got abandoned after the Collapse, when UNATCO ceased to exsist.
Plus, all water had to be frozen to excuse the lack of swimming ability in this game.
I love the Helios ending the most personally. The Illuminati ending entrusts too much power to a select few people, the Templar ending is just lame, and the Omar ending ends all individuality. I'd more likely trust a benign higher being as my overlord, even if it is naive.
Then why not accept the Omar, the Illuminati, or even the Templar? They're all "benign overlords" as much as Helios, who may or may not know how to address all human needs simultaneously. All we have is JC's word to go on and the ending cinematic, which doesn't show us how things pan out from there. We just hope that Helios knows what its doing and doesn't instantly go crazy to purge all the undesirables itself. The Omar also don't "end individuality," they're just all that's left after the total chaos of the ultimate natural selection in their ending.
Red Baron
The Omar do have a literal group consciousness, though. Not the "instant-communication" kind that helios promises either. Jenkowski finds that out the hard way.
So yeah, it DOES end up destroying individuality.
Red Baron
That's the point. Helios is risky, but he's humanity's best shot for a truly massive leap in evolution. I count it as having a slight edge on the status quo Illuminati ending, because it's a real opportunity that technology has evolved to allow humanity to take. The Illuminati might be right, humanity might not be ready... it's a gamble, but the payoff is the closest thing to utopia humanity can ever hope for.
The Anarchy and Templar endings are the worst of all possible outcomes because they forcibly deny the natural progression of humanity's will, like Tong's ending in DX1. I genuinely cannot decide which ending I hate worse. Only ignorant children or deeply hateful people could pick either of those scenarios if they were roleplaying the decision accurately. Both of them are based in deep-seated bitterness and misanthropy. My sole hope for humanity is we keep such people away from the actual reins of power.
*****
The Anarchy ending is terrible, yet brilliant at the same it. It suggests that those two centuries of war have led to a race that perfected it's forced evolution technology, and are basically incredibly intelligent and resilient, and ready to conquer the stars. It's a damn shitty way to do it, but you could argue they most guarantee the survival and growth of the human race in the future.
BeepingMetal
Thanks for the intelligent response!
You gotta remember that Omar is the Russian word for "lobster". This makes sense since they came out of an area of Siberia so polluted by weapons research that you had to be fully suited all the time to survive. But it also directly references a famous sci-fi short story called Cicada Queen by Terry Carr in which a species of totally suit enclosed, biomodified humans called "lobsters" eventually become the last form of life alive on the planet. "solipsistic pinpoints in the galactic night, their humanity a forgotten pulp behind black armor."
Much more worrying to me than simply 24/7 suit living and cockroach-level survival skills is that they are a hive species with a central consciousness. We're talking the Borg, not the Quarians here.
"They knew no fear. Agoraphobia was a condition easily crushed with drugs. They were self- contained and anarchical. Their greatest pleasure was to sit along a girder and open their amplified senses to the depths of space, watching stars past the limits of ultraviolet and infrared, or staring into the flocculate crawling plaque of the surface of the sun, or just sitting and soaking in watts of solar energy through their skins while they listened with wired ears to the warbling of Van Allen belts and the musical tick of pulsars.
There was nothing evil about them, but they were not human. As distant and icy as comets, they were creatures of the vacuum, bored with the outmoded paradigms of blood and bone. Their bland indifference to human limitations gave them the sinister charisma of saints."
In the plot, Jankowski actually realizes all this and escapes the Omar before they completely erase his consciousness. He's mad and trying to punish somebody. BUT, he's actually fulfilling their wishes by destroying the planet, because that's precisely where only the Omar can thrive.
"Well those were great endings! Now write a sequel that accounts for all of these endings and expands on the lore for the new Deus Ex game!"
-Someone who wants to fuck with you
Just a remind that the last ending gets you a discount.
This is what discounts get you people....
I may not agree with the Omar ending but for those prices?
Worth every penny, worth every life.
if we ever come to a sequel of this, I can almost feel like it's gonna get retconned in some form.
"Let us reply to ambition that it is she herself that gives us a taste for solitude"
Extremely underrated game.
Coming soon ! Thank you for opening the eyes of some
The Omar ending is probably how humanity will end in 100 years.
It's giving me Fallout vibes
Honestly, I prefer the Omar ending myself. It seems to be the only one that conforms with humanities base nature, that of endurance. It takes it to a logical extreme, and I find that oddly comforting, the fact that we will NEVER stop fighting.
The Omar ending is just the Helios ending but worse. Collective AI wins in the end, but all the humans are dead.
But you have a discount
@@boryolmung9548 lmaooo
It's the prequel to Fallout
They should ditch the psychopath test, which has too many questions, and just ask someone if they "prefer the Omar ending"
The omar ending though, dark AF
That's why it's the best.
+Blind Mudo I like #4 the best - I always believed in survival of the fittest as determined by natural selection over some artificial political program or another: let the heavens fall and chaos reign as lord!
+Frank Castle You're sick
***** So says you...
Frank Castle
And most of sane society.
"Survival of the fittest" would get you killed.
In fact unless you roll a 100 on the random number generator, you are part of those who would die out.
That's what survival of the fittest means in practice.
Few winners, many losers. And generally when they lose, people tend to develop certain "tendencies", like the urge to crush the skulls of the winners.
I feel like none of the endings in this game were "good".
That also describes the Helios ending. Everyone is linked into one community, unified and complete.
The Helios ending is the one for me.
+Jason Clark Illuminati is a bad ending.
*****
Truth
The Omar ending sounds TERRIBLE!
Guess the fourth ending is cannon which would lead up to the events of Fallout
no. it has nothing to do with Fallout
Has anyone else noticed the little details with the Narrator?
In the Helios ending, the narrator from the Illuminati and Omar endings doesnt speak. Instead, he presumably also becomes part of Helios, and so the hivemind is what narrates that ending.
In the Templar ending, where they are determined to destroy all technology, the narrator is also gone. He's disappeared, along with all of the technology and the progression of society since the olden days. He represents a tangible regression of society with his absence.
It's just little details like those that are amazing
That's Tong in the Templar ending right? I thought it was the more powerful and more likely event. My choice would to go with Helios, IF, he didn't go all Matrix on us (in the negative way). Another deterrent is that he goes "I have no mouth and I cannot scream" Intelligence on us. Now - THAT - would suck.
Helios IS Denton. And Denton is a OK guy. So yea. It's my favourite ending. I dislike fanatics very much, dislike greedy corrupt people in power even more, and two centuries of war with the destruction of almost all life on the planet is NOT a good ending by any stretch of imagination.
The merger though... it is interesting. An ability to communicate with a thought, and the subsequent absence of many fallacies of human society as well as emergence of a new ones is very compelling.
Anarchy would never work because in anarchist society assholes are more successful, so their number will grow until they destroy society completely.
And unification was only possible BECAUSE of augmentations. So yea.
We are the ones making the decision. One person can't do much, but he can do something. If he manages to lead others to the common goal a lot can change.
Because society is more than a bunch of individuals. Just like brain is more than a bunch of neurons and just like Internet is more than a bunch of computers. It is a system, a network of connections between individual elements.
Some rules are necessary for its continued existence, without them it just won't function. But too strict rules mean a rigid system which in turn means inevitable collapse due to inability to adapt.
So anarchy is too unstable to sustain any kind of social system for long and templar model is too rigid to survive any kind of big change.
***** And now we can start a long discussion about what makes us a person and how much change must happen for that person to not be considered the same one.
Or we may not.
You are right on his relative goodness though. I just always try to be a ghost, so I guess habit talked.
@@MrRavellon Is Helios really Denton, though? I think Denton's humanity was destroyed once he was persuaded by Helios with the whole merging and god thing. Yeah, I don't really like the other endings as good endings either, but I suppose the good ending in this future is a hivemind.
Ending 3 reminds me of the Brotherhood of Nod
Helios ending is literally conversing all humanity into Gets hivemind from mass effect.
Which is why I'm starting to see the potential in the Omar ending (at least they're honest about how they work, honesty is enough for me to welcome the hive):
-For starters, we have no way of predicting it leads to that radical outcome, so it's realistic to choose, if you want to get rid of the current leaders;
-Plus, Earth might heal. No poison lasts forever, not even radiation, and there might be areas less affected. We simply won't be here to witness. And the truth is, we can't control everything. We can only control what has the most value to us, and then try to expand our domain.
And before you accuse me of hypocrisy...If I noticed I couldn't make it, I'd simply put on a show on my own terms.
In ending three, Alex Denton sides with the Templars. I don't know if you remember much of the game, but the Templars were bigoted against modified humans and grays (i.e. aliens) alike. I kind of surprised they didn't have a hanging Omar up there in that cut scene.
Its hinted lowkey that you got killed.
They were like many societies in the Middle East today.
@@spacewargamer4181 No, you and every other human got their biomods purged using nanites. I guess the Omar couldn't survive that process, which is why there isn't one in the ending cutscene
@@ThePlayer920 Nope, there is only a few persons that use biomods, Omar use augmentations, like in HR.
@@spacewargamer4181 Biomods are just a synonym for nano-augmentations which became commonplace by the time of Invisible War and it's what the Omar make extreme use of, while mechanical augmentations are clunky, old machinery that started to get phased out by the time the original Deus Ex takes place (see: agent Navarre and Hermann)
Helios - Praise Google
Illuminati - not great, not terrible
Omar - Fallout mutant master race
Templar - Deus Vult!
Helios is infinitely better than the other endings. Omar is second.
wait isnt google the illuminati steering the people from the back. I don't think it really takes our imput in.
I dont get why people like helios so much, its literally omar-lite. Total equality is bullshit because inequality IS the human nature. Same shit with dehumanization, except without lobotomy.
Sucks that templar ending sucks so much, feels like writers made it ridiculous on purpose.
@@Gaben38 because joining anyone that isn't JC is dumb.
@@astebbin eh what? isn't Christianity pro-equality and trying to change human nature? Helios ending is like Christianity, you believe, and get saved. Templar ending is Roman in disguise, order, honor, individualism.
What i most like of invisible war is they realise it would be impossible to make a sequel to one of the endings. So they make the entier game be in a world where all 3 of the original Deus Ex endings heapen. The colapse of tecnology, Iluminati on power and the merge on Helios. Brilhant solution.
About this game own endings. I like then, Omar ending is very cool to watch as so the Templar ones. The iluminati is the weaker of then, but it fit right. JC ending is also cool and give justice to the name Deus Ex. JC ending also is the only one who you choose from a leader who realy want to do good, not to stay in or have power.
Yeah, I really like how all the endings of Deus ex 1 kinda happen. XD
Overall, despite how the Denton ending is a little bit on the creepy side, I think it's the best overall one for humanity. Yeah, the illuminati one is alright for the world, but it's still freakin corrupt.
...That said the Omar one was good for a hell of a laugh. I did NOT see that coming. Having them contact you at the very end to say "Wow, you have no idea how much you have just shaped the world. DISCOUNTS EVERYWHERE!" was brilliant too. XD
In the same vein, all the endings of DE:HR could possibly lead to Deus Ex.
MrBranagain
Exactly.
MrBranagain
Yeah... Jensen was screwed from the beginning thanks to Bob Page.
Made blowing up his facility even more satisfying.
I would witch DE:HR would be cannon.
"If you ever doubt that she exists, just look around. Look at all she has made."
Basically like in today's world. An unknown entity we call God and praise upon because he build everything around us. (Supposedly)
3:20 poor alien
Massively underrated game.
It is the weakest entry in the Deus Ex series, minus the mobile port to PC.
I still love it.
Wrong. It's a bad sequel and a forgettable game as itself.
How are you a villain in the JC Denton ending? It is one of the best best things that can happen to humanity.
Worst things, you mean. IW basically destroys the Dentons legacy.
Just finished it.
Wow. Why does this game get so much hate?
I love this series, and this one particular game is definitely a worthy addition, and indeed a worthy conclusion to the story for the series.
Also, we need that Denton/Helios ending IRL. As creepy as it is, it's the most beneficial for humanity. Even if it means we have a computer overlord that is looking into our brains at all times to make sure it knows exactly what all of humanity wants and needs.
It gets hate because it simplified everything that made the first game so great.
Eh true. It did feel a bit more like Deus Ex Lite than full on Deus Ex.
But Deus Ex Lite is still freakin' Deus Ex and all the awesomeness that comes with that name.
Aegix Drakan
Lite? You mean Deus Ex for kids. To say nothing of the forced continuation from the first game and the sudden glorification of those who previously were bad guys.
I don't like such unexplained 180 degree turns in plots.
But above all: the first game made all 3 endings feel like they where in each others neighboorhood. Not exactly equally attractive, but close enough to warrant thinking about. The second makes nearly all scenario's unpallatable; except the one in which the good-guys-previously-known-as-bad-guys win. I almost wonder if there really isn't an illuminatti and that they are responsible for making that god awful sequel.
The first game also had the bad guys (the NSF) suddenly become good guys, despite them doing some very questionable shit.
I do feel like the first "bad guys" of DE2 ending up as the good guys kinda made sense in the end, though, since the "bad guys" you mentioned turn out to not have done all that many bad things (aside from spying on your apartment and being disappointed you didn't take a shower so they could ogle you, and giving you superpowers so they could use them to achieve their goals). Most of the bad things they're accused of are mentioned by people who turn out to be from worse factions so are either blowing it out of proportion, or are lying/brainwashed.
That said, I do agree that it was kinda disappointing that there's only one good ending in DE2, one "neutral" ending, and the rest are all "you monster" endings. The first game was so much better in that regard. All three endings were "grey" with no right answer, and you had all 3 factions yelling in your ear not to betray them as you went about doing stuff that might jeopardize their agenda.
It actually had much better gameplay than the 1st imo, maybe even more than HR. I love smacking things with my baton~
Plot-wise though, can't beat the original
HR is the inbetween to both
Would I get yelled at if I say none of these outcomes really appeal to me?
They should make four sequels in four parallel universes following each ending. Maybe the parallel universes could even communicate between themselves!
So this is what happens after my time. The world has gotten stranger...
Omar ending is best ending, them dudes are the apex of human evolution.
Yeah, I like the Omar and Helios endings, because both feature transcendent conclusions. The other two basically just signal a stagnated dead-end for humanity, either through fundamentalism or economics.
I agree, the Omar will spread to the stars and become our ultimate legacy
The Omar and the Helios ending are almost exactly the same except the Omar have agreed to subdue their own will to the will of the many. The Helions keep their free will but also agree to help others of their own free will.
Do you have such a low attention span that you missed out on the "The earth was no longer green"? Omar is essentially like a dead human in a Half Life 2 combine costume. There is nothing to do or achieve on the planet, it's a hopeless desert that will never have rain again. Having that many modifications on yourself is pointless on such a planet.
Has anyone here ever read Star Maker? I can't help but think of the the Helios, Illuminati and Omar endings when reading about the ways in which Stapledon describes the ways in which advanced civilizations transcend into modern utopias (or don't in the regressive case of the Templar ending).
The Helios ending is the most beneficial one for humanity...
Agreed. It's creepy as all hell, but overall, having a "government" of sorts that is able to take into account EVERYONE'S needs and desires at once, and cannot be corrupted is amazing.
Hell of a lot better than the supercorruption we have running things now.
Aegix Drakan
And a billion times better than plunging the world into anarchy.
Illuminati (aka, status quo) is fallible and weak, so people will continue to suffer as things slowly improve, but nowhere near as nightmarishly horrible and illogical as burning the whole structure to the ground so we can be like animals again until eventually we ruin the planet so nothing can thrive.
You say its beneficial, i say its at a price of your individuality..
@@Zoza15 If individuality stands in the way of eternal harmony, why not?
@@VVeltanschauung187 Individuality and self-determination makes us Human.
Every ending is depressing. You are a villain in each outcome, as far as I'm concerned.
In the Deus Ex universe Human revolution takes place in 2027. The original Deus Ex took place in 2052 and Invisible War took place in 2072 so Invisible War IS the latest in the series. Human Revolution is just a prequel.
Nobody wants to oppose our boi jc denton.
I already did. Opposed my boot up his ass.
To be fair, the other main factions were complete assholes to Alex D. Templars were constant pricks, Illuminati demanding and whiny. The "kill everyone" option felt slapdash, so the option most people would gravitate towards would be helping JC.
You are missing the 5th ending which is the real ending. :(
Real ending? What the hell that ending makes no sense
? there was another one?
Groucho
The dance party ending. :p
HR is the prequel to the original Deus Ex. It all relates to one larger story, but as of right now, invisible war is the last chapter.
Long live the Dentons! Equality and equal chances for everyone..!
@Inner Voice The nature, indifferent and uncaring, is a thing of a past. Technology, guided by humans and an advanced, benevolent A.I., will bring the true shape of a future.
If all are equal, they are not free.
@Inner Voice Something I didn't understand about the Renegade/Omar ending is why the hell would having none of the leaders lead to an apocalyptic wasteland? The Omar weren't even interested in a variant to the Helios AI, so they'd only keep trading in black market biomods and gradually increasing their numbers. Their ultimate goal was to survive any climate and atmosphere for, I assume, colonising other planets.
@@boilerhousegarage Nice pseudo intellectual bullshit.
Didn't you watch the fourth ending? You can wipe everyone on Liberty Island out.
This game had so much potential..
Goddamn rushed console releases.
I like how all the quotes are meant as rebuttals to the ending you just chose
#2 is still the best ending, despite the attempts to make it bad via the creepy sounding voiceover, and john stuart mill was an asshat so putting his quote there just reinforces my point
What happened in Templars ending?
All augmentation technologies have been wiped out from the world and only "pure" human have survived, and the world is ruled by medieval-like religious rulers
The Imperium of man in its early days
A big mistake.
Game or no game humanity needs a computer god.
What really gives me the creeps is the Omar ending. Just thinking about DX:HR and Jensen, and how he created a world that was destroyed and the only species left are the Omar, the whole lineage of it is brilliant. But I like the various endings in this game, it makes the notion that "there are no good outcomes, you must decide was it good."
Omar ending is the best in my opinion. The fact that the Omar rise to dominance is not the most important part to me. The best part in my opinion is that the next two hundred years are times of heroes and great triumphs, mighty empires and all that jazz. What I like about it the most is that it actually lets people be people, it doesn't hoist some silly ideology on them or rapes them with technology. It's a shitty way to look at how human beings would go, one that is absolutely cynical and ignorant of the great achievements of the species, but it's still the only option for those wishing to see nature the rights of the individual be respected.
Well, I don!t know if you heard all the game said about Omar. Th Omar is raping people duth technology and they become one mind. In Fact it liiks to me just the same as Helios, only diccerence is that Omar inelligence is decentralised and Helios is centralised. Also no one said, that people who join Helios can't think or act on their own.
I don't think you realized that the Omar are already in a technological hive mind. The difference is that with the Helios hive mind we get to keep our frontal lobes. Also JC might have the final say of what happens but everyone gets a say. You think Helios went through all this trouble to be a dictator? And there is no way that JC is very much a human being after merging with an AI capable of listening and judging everyone at once.
I'm kind of LTTP with Deus Ex Human Revolution, but I beat it last night, and couldn't help but feel like I preferred Invisible War to HR overall. I looked up the endings in IW because of this, and watching them, I feel like these endings are better than what we got in HR.
you are not fully modded, this can be corrected.
Officially, none of them yet. There has been no sequel only a prequel.
Who's being hanged in the Templars ending? (I mean not gray obviously)
Who was getting hanged at 3:10 ending
Illuminati trooper.
I'd choose the AI ending in all of the Deus Ex games because it's the next logical step of evolution, though humanity would become more like the Borg from Star Trek. All the other endings are either set back or self-centered.
+Damn Son Wrong. Helios is not a hive-mind like the Borg.
+Damn Son The Omar are hive minded. Helios is not.
+Damn Son Sad but true. The Omar ending destroys the planet and transforms humanity into the Borg. The Templar ending finishes Tong's idea in DE1 and makes Luddism the central tenet of Neo-Medieval humanity. The Illuminati ending is identical to the DE1 choice, trading "high stability for the price of government control and ignorance", so basically nothing changes.
With the Illuminati ending you gain nothing and lose nothing; the Illuminati are still God.
With the Omar ending humanity dies and is reborn as cyborgs; God is a long forgotten memory.
With the Templar ending, humanity purges itself of technology; the Church is God, and machines are Satan.
With the Helios ending, the entire concept of "God" becomes irrelevant; all of humanity is God, and God is all of humanity.
*****
From De Tocqueville himself :)
***** Wisest political philosopher of the post-Renaissance, I'd argue. Like JC says, he was there when representative democracy was born in America, and he identified with eerie accuracy exactly where it would succeed and fail, and the form it would eventually morph into.
I'm not wild about transforming humanity into a mass telepathic collective run by a machine, since there's countless ways that utopian notion could go extremely bad, but if you believe his logic, Helios DOES offer the only real potential for humanity to truly evolve into a better version of itself. So I guess if you're a gambling man, Helios is your best chance for the royal flush.
I wish there was an option to kill all of the major faction heads while keeping both their organizations and Helios/JC safe and intact, pending further research. True wisdom doesn't have an expiration date and it'll still be the wise thing to do in 100 years. Dumier/DuClare, Saman, the Omar and the Apostlecorp team all prove themselves to be fanatical and murderously self-centered assholes in the final stages of the game, and all of them will try to kill you if you foil their grand plans. Helios isn't much better. I do believe JC Denton died for all intents and purposes once he merged with Helios, so I found his wide-eyed obsession with getting his way rather disturbing. Wouldn't a truly wise and benevolent AI understand the seriousness of what he's proposing instead of grabbing a Mag Rail and demanding the world accept his logic or else?
The Omar ending is cannon because it looks like Fallout New Vegas.
I honestly don't know why people say this isnt as good as the first one. I found it FAR better in terms of philosophical dilemmas and plot. As for the endings, all except the Templar one were appealing in some way or another to me but I chose the Helios one. It seemed like having an impartial all-knowledgeable entity assume control in an almost hive mind mentality would truly be the best...
...Until I noticed something about that ending. "The only frontier that has ever existed is the SELF. HELIOS has spoken". So everyone gives up their full sense of self...yet HELIOS remains named, unique, maintaining his "self" as the only remaining one. Whether this was intentional or not hat chilled me to the bone.
The dilemmas are the only good things among few others. There are some new features in DE2 but a lot have been cut: no abilities, no complex areas, the whole game is too simple. It felt like they had no enough time to make it as good as the first one.
Groucho
You say the dilemmas are the only good thing as this is something unimportant. The abilities are quite present even though they are simplified (in fact the ones in the first part were largely unnecessary) and the areas were actually just as good. The fact that it's shorter also lends itself better to the story-line. This is a conceptual game, where the plot and the story matter. It's not as good as the first one. It's better.
It's ridiculous to say DX:IW is better than the original. The original is widely regarded as a pinnacle of choice and storytelling, with an astounding amount of branching for a game of that time (compared to The Witcher or Consortium now, it's a bit more linear). The gameplay, even though it's flawed, is so much better too, you've got stuff like multiple ammo types, and actual tradeoffs for carrying capacity, instead of being able to carry 3 BFGs. The length is rubbish, I've got 100 hours in DX, and only 30 in DX2 and I'm not going to replay it. As for the maps, the maps are godawful comparatively. I could tell by the Trier bit that they were just phoning it in, too many loading sections with entirely linear pathways, the antithesis of Deus Ex. I'd recommend comparing the scale and scope of Liberty Island in the original with the crappy version they threw in, and the number of routes in there. That will basically answer your question.
Crusty Pete's Day Old Meat Platter
Not only is it not ridiculous it's absolutely sound and justified. What the original is "regarded as" is largely irrelevant and especially in the storytelling department is where it's main weakness is. Many of it's contemporaries had far better and more profound storytelling. What people like about the original is that it is polished in many aspects instead of just a few like most games of it's time. A Jack of all trades but master of none. The gameplay is absolutely not better than the second one. Speaking of carrying capacity and inventory management many of the choices were unintuitive and damaged the immersion factor. The length is rubbish on the first one. Stealth games have a tendency to drag on for far too long and they overstay their welcome especially when they dont have the story to keep a player occupied. The maps were good in both games and saying they were "godawful" in the second simply displays a personal bias. If you felt they were too linear, you simply didnt explore enough. The scale and scope of Liberty Island? The maps were borderline identical aside from the story changes.
You're quite welcome to have a bias towards the original but objectively speaking I remain unconvinced. The verdict stands. The second one is the better game.
It's not just me, pretty much everyone worth their weight in salt thinks DX is superior. It's not even hard to see why. Liberty Island, as the example, is NOT identical, it's split up into four levels (east, west, UNATCO and Illuminati base), whereas the original is just the island and UNATCO. It's also bigger, allows for multiple pathways and is better for stealth. This is symptomatic of the whole game. Aside from a vent allowing you to dodge a particular area, most levels force you down a particular corridor, and especially in the later stages, into the path of those bullet-sponges, the Templar Paladins. The ammo system, which I forgot to mention, is one of the worst things, although that could've been salvaged by having an actual counter instead of weird curvy shapes and pictures of memory cards. The plotline, too, is much less immersive. I'd guessed the Order/WTO 'twist' by Lower Chicago, and that's basically the only gamechanger in the plot.
I don't usually go this far with pointless debates about games, but it's clear you look at these games in a very superficial and casual way, which is easy to see from you saying The length is rubbish on the first one... and overstay[ed] [its] welcome [without] the story to keep a player occupied." (which I paraphrased)
who is the person hanging in the templars ending?
I believe it's Tracer Tong. Not 100% sure tho
+BanditOfBandwidth I think it's Chad Dumier
+Ignacio my interpretation is it's just a random scientist,. The scientist, along with the Gray represent the templars ultimate victory over augmentation and the sciences
+Ignacio Your guess is as good as ours...
I think it's Alex. He's the one with biomods, after all.
3 and 4 are the worst endings from the perspective of how many suffered and died as a result of them.
2 and 1 were much better for the world as a whole.
So who was that guy in the white pants with black shoes at the end of the templar ending
Dilbert
The wannabe illuminati's preferred endings that they got in instead of Deus Ex's original choices.
So the choices are singularity, Trump or Mad Max?
Chester Rico or maxon of the east brotherhood of steel
orange man cheto bad?
Or hyper-capitalism.
how is trump relevant to that tho
@Morgan K. no
helios was the best i think , giving all humans the inelegance and knowledge they need to work and progress in total peace and harmony , no more wars or discrimination
My man.
Long live Cyber-Communism!
Cigol Sine
Direct Democracy. Every voice heard and more importantly, every viewpoint understood. No gods, no masters.
I disagree, it means the loss of all individuality
Calvin Ye
Not necessarily, it means communication and understanding. It means seeing everyone's point of view in an instant.
+Tenebrous76 even if they do understand,not everyone can accept each other and there will never be peace
The Helios ending is so amazing on so many levels. Let's recap:
- As of year 125, the economy has been completely automated. That means no one needs to work and everyone on Earth receives basic income sufficient to fulfill all their needs. People can still possibly earn extra cash by doing extra stuff if they so desire.
- Helios can hear everyone's needs in real time and possesses enough computing power to be able to analyze each and every one of them, responding properly.
- Ideological intolerance and prejudices greatly diminished if not eliminated outright - let's for example assume you see a Muslim guy, you think he hates you and wants to kill you on the grounds of his religion. Helios will communicate to you that he has seen that person's thoughts and that you have nothing to fear from them. And if that guy would initially have actually had such intentions, in like a few weeks Helios will probably have explained to everyone the falsity of religion, or probably even replaced the gods as the object of worship, giving people a genuine feeling of having their prayers answered.
- Going further, Helios will eradicate all pseudoscience and false superstitions, sharing his knowledge of facts with everyone
- Research will speed up by leaps and bounds, since every scientist conducting research will have their intelligence and knowledge amplified instantly by Helios
- No way to commit crime, since Helios will know everything, and inform the police beforehand each time or just advise the perp to abandon his plans outright, since there is no way they can succeed
- People will all be biomodified, so they will all be smarter and physically more fit. Every person will have above-average intelligence, which means faster progress for mankind overall.
- Like JC Denton himself says - government will not have to rely on generalized ideas, since Helios will have perfect understanding of every human.
Dammit, wish I can survive to see 2072 ,lol
Nah, I don't think it would be at all like what you're describing. Sounds like luddite, technology-fearing fearmongering IMO
Oh but they do have free will. Helios only communicates, it doesn't force people to do shit, it can only persuade them to. Also, you completely reached when assuming that hedonism part - who says Helios wouldn't discourage people from hedonistic pursuits too?
Because it's not about control, it's about helping humanity prosper. Helios/JC's intentions are fundamentally benevolent, he doesn't care about power, but about giving everyone truly equal opportunities in life.
Because Illuminati and because Templars, 'nuff said.
Well, the end goal that puts Helios in power is dispersing the biomodifications like a cloud of nanites so that they can inhabit every human on the planet. That appears to be the primary goal. Helios is connected to all of these people much like JC's Infolink, they still have their agency left to them. At least that's how JC/Helios described it.
Never mind ,It's True it's not as great as the first but invisible war is such a gem
4:10 the most based ending
I would assume Helios ending since its the most borrowed ending from the previous one
Only edgelords prefer the Omar ending over the basically utopian Helios one tbh
Describe edgelord
Split the difference and take the Illuminati. We'll continue to fumble along, learning as we go, as we've done since the day we crawled out of the ocean. Such is human life. Merging with a machine doesn't make humanity not frail and needy, nor can it . The concept of the "deus ex machina" is a theatrical tradition, and an oft-mocked one: literally, the god descends at the end of the show and saves the day. That's a conceit that real humanity will never get.
Suffer not the abominable intelligence, I would not be a slave to a soulless machine that has enslaved Humanity.
+Alex Tocqueville Illuminati ending just delays the inevitable replacement of all human intelligence with AI, the Helios ending is just a fast tracked version.
I can only agree... if everyone is basicly the same, then there is no individuality anymore, hence when everyone is the same, then they may not be able to view other's perspectives and get ideas from different minds, so sooner or later they would reach a dead end due to the lack of varity in thoughts and ideas.
I screwed up. I used up all my medkits and energy cells, so I wouldn't be able to take on anybody, so all I could do was side with Denton and make a run for the machine.
+jdng86 Stock up on at least 20 energy cells and use the black market biomods in the legs that allow for the nanite drone that breaks down organic matter from the dead and converts it to health before heading to New York - that's what I did and I have no trouble eliminating the Templars, Illuminati and JC Denton's forces (with a little help from Leo Janikowski).
+jdng86 Good. Then you got the best ending possible.
*****
Really?
Why you think so?
***** I have to agree - I prefer the ending where the human species is extinguished and the Omar survive: the Omar might have many bodies, yet is a single individual - they represent the triumph of the ingenious individual over the suicidal collective.
Frank Castle
The borg *collective* is the "triumph of the individual".
I nearly fell off my chair reading this :D
You did not choose the JC Denton ending? What is wrong with you? The only benevolent ruler to every exist in human history and you kill him.
Because he is the worst kind of ruler. Immortal and unstoppable. His intentions are irrelevant. Only the Templar ending is worth a damn. Whatever they themselves are, they are Ayatollahs, and just as vulnerable to overthrow as them. Their system cannot endure, that is the point. In the meantime they save the human race from so called trans humanism and insidious soft totalitarianism.
They are a purging fire in an overgrown, moribund forest, consuming the half dead so new seed can grown and flourish and the cycle begin again, as it was before.
The 1st ending sounds like ehats happening now
Whats with the alien hung in ending 3?
Liked! Thank you so much for this upload. Now I don't have to play this sucky game multiple times just to see the other endings.
Imbacore You just have to replay the last bit to see the multiple endings.
Topplethepyramid Viewed the entire video. But thanks!
Imbacore sucky game? does everyone have to hate on this game? THE GAMEPLAY IS STILL FUCKING FUN
GravityZero Dude chill! I did finish the game (see my video about the Helios AI ending). It IS fun. But you've to realize they did cut several corners with Deus Ex 2 compared to the first Deus Ex and Human Revolution. The gameplay is just not the same. There's not much to win you over in terms of where your character is concerned. (Paul Denton---your brother---worked with you in the first one while in the third one your GF gets targeted by covert ops mercenaries in the opening scene. In Deus Ex 2, you're just a student; you could have cut loose anytime you wanna instead of running around helping one coffee shop proprietor getting an advantage over his competitor. The story is just... lacking.) They also cut down the map dimensions. The upgrade tree you can finish way before you cover 3/4 of the game.
The list goes on. It's fun, yes. But it just falls flat compared to its predecessor and the series' prequel.
For proof you just need to look around and google and read about the critics' dismay about this game.
***** I agree. Thumbs up!
Technology is the future. Helios was the only revolutionary ending.
it was really hard to make a sequal to such game as Dues ex, the original is a legendery game, this feels more like a spinoff or a prequal to a really really great game which continues one of the Radical endings like Helios and then explore the society of those who were imune to Helios are were shunned/live in a very diffrent kind of society.
or the end of the world, I can't describe just how awsome that could be.
FimaWWW I agree! I was dissapointed with Invicible War when it got released. I hope Eidos Montreal can do a better job of creating a sequel to it. They sure as hell has made a fantastic prequel. I guess that's the only way to go...making prequels to the most fantastic game ever. I'm looking forward to DX: Mankind Divided, which comes out later this year. Set two years after Human Revolution.
what I find cool (that I didn't notice when I finished the game twice before) that there's some text showing you the kind of person you are
I get why some would want the Helios ending or Illuminati but why would anyone want the knights templar ending? xD It's not a dark age, in a sense where technology is gone, rather that bio modification is gone but it becomes ruthless when they are oppressing others who are different. Omar ending is depressing but shows that humanity does survive in a way through the Omar.
Because humans merging with robots is weird
Templar is literally the best ending for humanity.
"Muh oppression". Stop tampering with the human body then. We've lived for thousands of years without needing to do so.
@@cynthiamelendez7717 Based on what?
@@Amadeus_Eisenberg Enacting genocide against people who modified themselves should not take place. Can't really justify that. it's only if they try to force you to modify your body in some way. Anyone can do anything with their body. It's not right to force people to modify their bodies, but it's also not right to slaughter those who have modified their bodies already.
The Templars in this game just love screaming genocide in their own justified ways talk about being an egomaniac
This feels worryingly relevant to our day and age.
All signs point towards either the Templar or Omar ending IRL...
Aki Laukkanen om
Omar ending.
From best to worst i think:
-Helios
-Illuminati
-Omar
-Templar
Templar should be above Omar. At the very least humanity still thrives, albeit without technology or ideological progression.
@@moahammad1mohammad it depends on what you think humanity really is.
@@moahammad1mohammad As far as I know, technology itself wasn't wiped out. Just nanotech that was used to augment folks, so augmented folks no longer exist.
Freedom can not be defined objectively so I always choose justice over freedom.
does anyone know whose that legs hanging in Templars ending????
which one is the cannon ending?
DXstarman2 The timeline is supposed to go like this for all the Deus Ex games so far.
Deus Ex: Human Revolution Arc (2020 onwards), Deus Ex 1: UNATCO Arc (2050 onwards), Deus Ex: Invisible War Arc (2070s)
Surprisingly those newest Deus Ex games are set in prior to Invisible War. For instance: Human Revolution and Mankid Divided (
DXstarman2 The timeline is supposed to go like this for all the Deus Ex games so far.
Deus Ex: Human Revolution Arc (2020 onwards), Deus Ex 1: UNATCO Arc (2050 onwards), Deus Ex: Invisible War Arc (2070s)
Surprisingly those newest Deus Ex games are set in prior to Invisible War. For instance: Human Revolution and Mankid Divided (
+RYL Whatever happens in Mankind Divided it must be REALLY BAD that the world turns from DX:HR's quasi "normal" to the martial law and psycho virus death world of 2050 in DX1.
+cr4yv3n Those events happen after MD.
***** I played Deus Ex: Invinsible War and the human extinction is kinda foreshadowed in the Omars Ending. The ending was set in 2 centuries later (2200s ish I think). Omars were apparently the sole survivors left on earth and the earth has officially became a wasteland with no existence of any lifeform. And yes as Tim Suetens said earlier, Mankind Divided occurs BEFORE the Invisible War Arc.
Sorry for being ambiguous, when I said "so we don't know what exactly happen after this." I meant the events that occured after the Invisible War story, like from 2070 onwards.
i went for the jc ending reluctantly. it was bittersweet and really felt like the lesser of evils in a desperate situation. even if helios ai is benevolent and all that the loss of the self is DEVESTATING. individuality is such a beautiful thing and in my eyes it gives life meaning. of course after the merge im sure the collective consciousness would find it's own meaning in life.... but its still sad. i hope the ai can still recognize beauty, love, and all that other good human stuff
There will become a point when humanity can no longer call itself humanity. When that time comes, whatever it is that can no longer call itself humanity will end. I hope
This is the Same as an early homo erectus wishing that when evolution comes and changes them from what they are, that the next step in evolution goes extinct
not as bad as everyone made out. bit like mgs2 hated at first will be seen as good soon
Sadly still not seen as good
I'd totally sign up to join the Omar