UV Unwrapping + Texturing Characters! ✨ Blender 3D Character Modeling Tutorial - Part 7 [2024]

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  • เผยแพร่เมื่อ 25 ธ.ค. 2024

ความคิดเห็น • 62

  • @CrashsuneAcademy
    @CrashsuneAcademy  4 หลายเดือนก่อน +6

    ✨Love-chan textures download: www.patreon.com/posts/low-poly-love-109722076?Link&
    Thanks for watching everyone!! I put a lot of work into this one and I really hope it helps and that you're looking forward to the next video where we unwrap the rest of her UVs! 💖💖
    And remember to get the Gumroad version of the series today! ✨ It includes a 3D Modeling Hot-key Guide PDF, the final Love-chan character model, a Low Poly Base Turnaround Drawing that you can draw your own original characters onto, downloadable versions of all the videos in the series as they're released and more! ✨ crashsune.gumroad.com/l/LowPolyCourse ✨

    • @canhedotricks6078
      @canhedotricks6078 หลายเดือนก่อน +1

      it's locked for non-members, did you mean to do this?

    • @CrashsuneAcademy
      @CrashsuneAcademy  หลายเดือนก่อน

      @@canhedotricks6078 Yep, that is intentional Joining as a member is 100% free and doesn't require paid membership :)

  • @F_Slush
    @F_Slush 4 หลายเดือนก่อน +61

    UV wrapping is my biggest opp fr

    • @btssas
      @btssas 13 วันที่ผ่านมา

      my texture is being applied to the model not to the uv unwrapping panal I don't know why it is in the texture paint menu

  • @caitlin9435
    @caitlin9435 2 หลายเดือนก่อน +7

    not done yet but just wanted to say thank you these are so helpful!!! literally never touched blender before and i have a complete model in front of me within a few hours by following these!

  • @ThatBoiLoFi
    @ThatBoiLoFi หลายเดือนก่อน +6

    Yet again the GOATED teacher on another video.

  • @modiddymo
    @modiddymo 22 วันที่ผ่านมา +1

    Getting into Blender and enjoying your series. Thank you :)

  • @greeniexp7452
    @greeniexp7452 3 หลายเดือนก่อน +8

    I'm glad I knew about uv unwrapping before, I felt quite excited when exposed to this.

  • @mattbluh6903
    @mattbluh6903 หลายเดือนก่อน +1

    Your teaching is so good. I feel I can learn anything if you explain it

  • @Finding_Arcadia
    @Finding_Arcadia 4 หลายเดือนก่อน +6

    This what weve been waiting for!!

  • @thomasinjenkins2448
    @thomasinjenkins2448 2 หลายเดือนก่อน +2

    my mind is blown ive been so freaked out by uv's for so long hahahaahahahahah this is a game changer for meeeee

  • @valeriksson
    @valeriksson 4 หลายเดือนก่อน +1

    thank you so much for this series!!! it has been so helpful to me, you are a great teacher and have great pacing. so excited for the next installment! :D

  • @ZeroMxX
    @ZeroMxX 2 หลายเดือนก่อน

    Your tutorials are amazing you made this really easy to do and have been explaining everything really well.

  • @neozoid7009
    @neozoid7009 2 หลายเดือนก่อน +4

    Please make a video on how to draw the Textures .

  • @Runas-ej9ko
    @Runas-ej9ko 4 หลายเดือนก่อน +7

    bro cooked for us

  • @lenarddemetillo
    @lenarddemetillo 2 หลายเดือนก่อน

    this help me like a lot, thankyou!!!

  • @ParaJuegos-m1y
    @ParaJuegos-m1y 4 หลายเดือนก่อน +2

    a bueno esperare con ansias el siguiente video

  • @alligaythor6070
    @alligaythor6070 3 หลายเดือนก่อน +1

    my mind is blown

  • @AvaTheDisasterCatto
    @AvaTheDisasterCatto 27 วันที่ผ่านมา

    Ik im concentrating in the wrong part of this video, but that "Me!" when he was going to talk about Gumroad was so fucking cute omfg

  • @consumidormaldito
    @consumidormaldito 4 หลายเดือนก่อน

    amazing

  • @AGONYAFTEREFFECTS
    @AGONYAFTEREFFECTS 14 วันที่ผ่านมา

    I don’t understand where you got the image that you combine with the uv mapping or whatever. No shot it’s just created on its self ? So like if I make my own how do I get that part ?

  • @DaisyMillion
    @DaisyMillion 2 หลายเดือนก่อน +4

    Im not too sure what I’ve done but when I put the texture on the model it looks a lot darker than it does on the uv map, is there any way to fix this?

    • @CrashsuneAcademy
      @CrashsuneAcademy  2 หลายเดือนก่อน +2

      Make sure you've set your View Transform to "Standard" under the Color management setting in your Render Properties and make sure your material is set to Emission! :)

    • @DaisyMillion
      @DaisyMillion 2 หลายเดือนก่อน +2

      @@CrashsuneAcademy thank you so much!

    • @CrashsuneAcademy
      @CrashsuneAcademy  2 หลายเดือนก่อน +1

      @@DaisyMillion you're very welcome!

    • @buddyaxel244
      @buddyaxel244 2 หลายเดือนก่อน +1

      mines still doing this after i finished the UV's the colour hex in the videos is #adceff and mines #a9c6ee my view transform is standard and my material is set to emmision plisss helpppp

    • @CrashsuneAcademy
      @CrashsuneAcademy  2 หลายเดือนก่อน

      @@buddyaxel244 hmmm, if you're using the Eevee/Eevee Next render engine and still getting this issue I would post screenshots of what it's looking like in your Blender in the #3d_art channel in my Discord server, which you can join right here: discord.com/invite/T2snJde

  • @jknit65
    @jknit65 26 วันที่ผ่านมา

    thank you for this i am starting to learn how to make low poly models and this uv tutorial has opened my mind to the fourth dimension. it is very practical

  • @lbc2564
    @lbc2564 4 หลายเดือนก่อน

    Honestly, everytime I UV unwrapped and textured, I used Unwrap instead of Project from View. The moment I saw what Project from View did, I genuinely almost crashed out. Here's to learning new stuff!

  • @Tronic-X1
    @Tronic-X1 4 หลายเดือนก่อน

    Have always hated uv unwrapping, still doing it for my game design major at university lol

  • @Positron001
    @Positron001 4 หลายเดือนก่อน

    I figured out how to uv map the rest of the body. It was a great tutorial, and it turns out I was just confused by the techno jargin from other vids.

  • @IthatAnimator
    @IthatAnimator 4 หลายเดือนก่อน

    WOOOOOOOOOOOOOOOOOO

  • @seankelly4174
    @seankelly4174 3 หลายเดือนก่อน +2

    hi! i'm trying to figure out how to explain this problem to ask my question: after i select "project from view" and place the faces, if i click off the faces in the 3D viewport, it disappears! i'm not sure how to make it stay on the map even when i'm not selecting it? i hope this makes sense

    • @CrashsuneAcademy
      @CrashsuneAcademy  3 หลายเดือนก่อน +1

      that's normal! Simply select all your faces in edit mode by pressing A, then adjust your faces in the UV editor as needed :)

    • @seankelly4174
      @seankelly4174 3 หลายเดือนก่อน +1

      @@CrashsuneAcademy thank you for answering! i think i'm somehow still doing something wrong, but i'll keep messing around with it ^^

  • @dawedewadewa
    @dawedewadewa 3 หลายเดือนก่อน

    What’s the name of the website/application you use starting at minute 1:20? nice video!

  • @PixelAndCakes
    @PixelAndCakes 4 หลายเดือนก่อน +1

    Lets gooooooooooooooo

  • @HopePapernacky
    @HopePapernacky 25 วันที่ผ่านมา

    Dude what if you're not using that specific texture?

  • @abandondon
    @abandondon 6 วันที่ผ่านมา

    Gave up when the emission was only emitting white and not the added texture with the connected nodes, had the render port set up with how it should be and it just didn't fix anything even when moving the vertices in edit mode for the projected unwrapped uv onto the texture

    • @abandondon
      @abandondon 6 วันที่ผ่านมา

      Main problem is probably that I'm texture painting it myself in blender instead

  • @Kazoomy
    @Kazoomy 29 วันที่ผ่านมา

    Hey i’ve got a question!! When I go into render mode the colours on my model look more saturated than the colours on the uv textures I made, is there a way to fix that??

    • @TheRealIanRojo
      @TheRealIanRojo 23 วันที่ผ่านมา

      I think That's that option he mentioned toward the start of the series about how blender renders.

  • @PixelAndCakes
    @PixelAndCakes 4 หลายเดือนก่อน

    For this type of works its better make the UV manually than use the mark seam and use all de unwrap, non?

  • @neozoid7009
    @neozoid7009 หลายเดือนก่อน

    is this material Godot compatible ?

  • @perhapsYoYo
    @perhapsYoYo 4 หลายเดือนก่อน +1

    call me crazy but i went ahead and tried UV unwrapping the model for myself

  • @Sunwoman1
    @Sunwoman1 3 หลายเดือนก่อน +1

    How do you make it so that the face is no longer mirrored 😭

    • @CrashsuneAcademy
      @CrashsuneAcademy  3 หลายเดือนก่อน

      apply your mirror modifier! :)

  • @ohitsfoxx
    @ohitsfoxx 3 หลายเดือนก่อน +1

    okay but its the mabel sweater for me lol

  • @darkidarki1332
    @darkidarki1332 3 หลายเดือนก่อน

    Is there a way to use transparent textures for this? I tried with emissive texture but it doesn't seem to work, instead it makes it makes the transparent parts black :c
    And the regular material is shaded so it doesn't look as good

    • @SleepySideshow
      @SleepySideshow 3 หลายเดือนก่อน

      thats something i want to know too because i wanna eventaully make a ghost to add to my game so if you find out please let me know

    • @darkidarki1332
      @darkidarki1332 3 หลายเดือนก่อน +1

      @@SleepySideshow I found out how! In the shader graph you add a Mix Shader (With Shift + A) and put the Emission output on the 2nd shader, then you add a Transparency BSDF (With Shift + A) and connect it to the first shader input in the Mix Shader. You then connect the Alpha channel of your image into FAC, also in the mix shader node. Then you connect the Shader output of the Shader Node into the Substance in the Material Output Node.

    • @SleepySideshow
      @SleepySideshow 3 หลายเดือนก่อน

      @@darkidarki1332 thabk you bro

  • @corbenary
    @corbenary 29 วันที่ผ่านมา

    made errors i didnt even know of as possible

  • @backgroundcharacter4376
    @backgroundcharacter4376 24 วันที่ผ่านมา

    how you know I want to make games?

  • @neozoid7009
    @neozoid7009 3 หลายเดือนก่อน

    Animate the character please ! a proper tutorial would be very helpful!!

  • @Legoprimestudio3897
    @Legoprimestudio3897 4 หลายเดือนก่อน

    Can do Freddy faz bear from
    Fnaf 1?