There are loads of RPGs now that publish in the A5 to 6 x 9 size. It's very convenient for use at the tabletop, especially when you have multiple books. In fact, I think the majority of indie type and osr rpgs publish in this size. I really like the old 4e D&D essential series that was done in this smaller format too. It's the original format for rpgs like OD&D and the Traveller little black books. It was just the need to sell the books in bookstores that got them upsized in the first place. The dice hole thing is just weird.
I understand the reasons, but paying £40 for a book, especially one where a large part of the appeal is the presentation, and then having this turn up, it was hard not to be initially disappointed.
You have no idea how difficult it was to make this review without constantly quoting lines and lyrics. I feel like I can exhale now it’s happened in the comments!
Love the sound of this, one or 2 steps up from the Fighting Fantasy books and have a friend who I think would love to play it with her nieces. Thanks again
I think it's a great game to play with kids. I have another video on the way which is for Goblin Kings only, where I talk about the first few scenarios in our playthrough. It gives a little bit more of a feel for the game, but has some minor spoilers that only people who are going to DM should hear.
A little bit, but there's quite a lot for the Goblin King to do that the book doesn't help too much with. They have to link the scenarios together coherently with their own narrative, and a lot of scenarios require modification based on what's happening (like a quest objective turning up in a scenario) which means a lot of making things up on the fly. I think the rules pretty much do everything they need to do, but it's definitely a lot more loosey-goosey than something like D&D.
@@DavidGreen_au Ha. I think the main thing people will notice is how much isn't there. No stats (so no stat checks as such), no real combat, and none of the sub-systems that players might expect such as spellcasting, skill trees, and levelling up.
Very interesting presentation. I like that the book without the dust cover is similar to the book in the film. I think they missed a trick by not putting a map of the world or some rules there to make it useful during the game. Even just to have it as a poster would be nice. The book holding the dice is quite cute. I think they would have been better served having the slot in the top and not the bottom as it's less likely to be worn or ripped when turning a page.
I think you’re right about having the dice hole in the top rather than the bottom. They couldn’t really do a map of the world as you’re in the labyrinth, and it’s worth noting pretty much the entire rules are printed on an included bookmark, which is neat. Thanks for watching.
That's how I feel about 50 percent of the time. I can see what they were going for though. They want you to be able to pick up the book and have what you need to play. I think the Lord of the Rings PRG had dice in the book spine, although I may not be remembering that correctly.
Like the dice storage idea - can imagine kids really enjoying that.
I still flick between thinking it’s a cool idea and being annoyed there’s a hole in the book!
There are loads of RPGs now that publish in the A5 to 6 x 9 size. It's very convenient for use at the tabletop, especially when you have multiple books. In fact, I think the majority of indie type and osr rpgs publish in this size. I really like the old 4e D&D essential series that was done in this smaller format too. It's the original format for rpgs like OD&D and the Traveller little black books. It was just the need to sell the books in bookstores that got them upsized in the first place.
The dice hole thing is just weird.
I understand the reasons, but paying £40 for a book, especially one where a large part of the appeal is the presentation, and then having this turn up, it was hard not to be initially disappointed.
One great thing about the Labyrinth board game is using the minis for a great DnD setting!!!
The board game miniatures are really nice. I keep thinking I should come up with some rules for an adventure game for them.
You remind me of the babe
What babe?
babe with the power
What power?
Power of voodoo
Who do?
You do
Do what?
Remind me of the babe
You have no idea how difficult it was to make this review without constantly quoting lines and lyrics. I feel like I can exhale now it’s happened in the comments!
@@AlwaysBoardNeverBoring Indeed some really fun exchanges in the movie.
It’s a very quotable movie.
Just ordered this for the wife and I. So excited!
It's a lovely game. I hope you have fun with it.
Where from please? I can’t find it anywhere -(
@@voltemands it's on Amazon right now!
Great review. It just like the book in the movie.
Thank you. It's a very nicely put together book; I just wish it was a bit bigger. All the amazing artwork deserves it.
Love the sound of this, one or 2 steps up from the Fighting Fantasy books and have a friend who I think would love to play it with her nieces. Thanks again
I think it's a great game to play with kids. I have another video on the way which is for Goblin Kings only, where I talk about the first few scenarios in our playthrough. It gives a little bit more of a feel for the game, but has some minor spoilers that only people who are going to DM should hear.
Interesting. It really does sound like an interactive novel.
But I could see seasoned players baulking at the lack of hard and fast rules.
A little bit, but there's quite a lot for the Goblin King to do that the book doesn't help too much with. They have to link the scenarios together coherently with their own narrative, and a lot of scenarios require modification based on what's happening (like a quest objective turning up in a scenario) which means a lot of making things up on the fly. I think the rules pretty much do everything they need to do, but it's definitely a lot more loosey-goosey than something like D&D.
"loosey-goosey" « probably a profound understatement :)
@@DavidGreen_au Ha. I think the main thing people will notice is how much isn't there. No stats (so no stat checks as such), no real combat, and none of the sub-systems that players might expect such as spellcasting, skill trees, and levelling up.
Very interesting presentation. I like that the book without the dust cover is similar to the book in the film. I think they missed a trick by not putting a map of the world or some rules there to make it useful during the game. Even just to have it as a poster would be nice. The book holding the dice is quite cute. I think they would have been better served having the slot in the top and not the bottom as it's less likely to be worn or ripped when turning a page.
I think you’re right about having the dice hole in the top rather than the bottom. They couldn’t really do a map of the world as you’re in the labyrinth, and it’s worth noting pretty much the entire rules are printed on an included bookmark, which is neat. Thanks for watching.
We need the same with Dark Crystal
They have made a Dark Crystal one as well. I believe it’s still a preorder at the moment.
Uhh, dice inside book pages -- just a worst idea
That's how I feel about 50 percent of the time. I can see what they were going for though. They want you to be able to pick up the book and have what you need to play. I think the Lord of the Rings PRG had dice in the book spine, although I may not be remembering that correctly.