Tabletop CP: Chain of Command Battle Report- A Driving Charge Game 2 Roadblock at Nangka

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  • เผยแพร่เมื่อ 14 ต.ค. 2024
  • Game two of the new Pint Sized Campaign for Chain of Command, A Driving Charge. Lt. Tanaka and his men having secured the bridge at Changlun press south where they encounter a blocking position on the road at Nangka manned by the remnants of the 1/14th Punjabs.
    Get the mat here:
    geekvillain.co...
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ความคิดเห็น • 17

  • @-51_51-
    @-51_51- 2 หลายเดือนก่อน +1

    Brilliant game as always, I love the fact the punjabs kept the Japanese at bay, eventually succumbing to pressure, orderly withdrawal, nice narrative. Can’t wait for the next chapter. P.s. makes me think focussing all fire on the at assets is a must.

  • @michaelgriffin135
    @michaelgriffin135 2 หลายเดือนก่อน +1

    Great report Travis. Can't wait to see how this story unfolds. Good job 👍. Always fun to watch. 😁

  • @danielmorgenstern3942
    @danielmorgenstern3942 2 หลายเดือนก่อน +3

    So excited for this campaign. Love it when you guys visited less popular fronts of WW2 like North Africa and the Far East. What about an Italy campaign next?

  • @Masonms427
    @Masonms427 2 หลายเดือนก่อน +1

    Your board layouts are fantastic

  • @basement1908
    @basement1908 2 หลายเดือนก่อน +1

    Great job Gents! Thanks for sharing 👍

  • @thomaschase7097
    @thomaschase7097 2 หลายเดือนก่อน +1

    Thank you for sharing!

  • @CullodenPaintingStudio
    @CullodenPaintingStudio 2 หลายเดือนก่อน

    Wonderful to watch. Thanks for sharing!

  • @cpolachek1992
    @cpolachek1992 2 หลายเดือนก่อน

    Dude, those rice paddies look incredible

  • @jamesmilholen9444
    @jamesmilholen9444 3 หลายเดือนก่อน +1

    Good show!

  • @burroc5536
    @burroc5536 2 หลายเดือนก่อน

    I’ve watched probably 10+ chain of command battle reports. This was a great fun battle to watch but there barely ever seems to be much movement.
    Obviously charging through the open gets you destroyed, but can you use fire and maneuver with this game?
    What am I missing it always seems stagnant.

    • @tabletopcp
      @tabletopcp  2 หลายเดือนก่อน +1

      You are not wrong. Movement on foot is not easy. First you need the command dice to activate which isn’t always a given. Then the move distance is random, then you start reducing that with shock. It’s east not to be able to move far.

  • @davefranklin4136
    @davefranklin4136 2 หลายเดือนก่อน +2

    I'm curious about your method of using sand for terrain, e.g. roads, streams/rivers, and in this case rice paddies (as opposed to, say, felt). It looks good, but isn't it a pain to clean up? How much to you lose each game (presumably there's some left on the mat that you just shake off)?

    • @tabletopcp
      @tabletopcp  2 หลายเดือนก่อน +1

      I just shake the mat off outside. I don’t try to save any of it. It comes off the mat east and doesn’t leave any on it

    • @TSSFJake
      @TSSFJake 2 หลายเดือนก่อน

      Seems wasteful

    • @tabletopcp
      @tabletopcp  2 หลายเดือนก่อน +2

      @@TSSFJake not like there is a sand shortage. You can get 50 pounds for like 10 bucks. Last forever.

  • @davefranklin4136
    @davefranklin4136 2 หลายเดือนก่อน +2

    Did I miss it, or did the IJA not use their Ruse (I don't play CoC, so hopefully not a dumb question)?

    • @tabletopcp
      @tabletopcp  2 หลายเดือนก่อน

      We never did use the ruse. Never really had a chance.