2 range Grunts! Noobs in combat

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  • เผยแพร่เมื่อ 31 ม.ค. 2025

ความคิดเห็น • 92

  • @aleksada7303
    @aleksada7303 2 หลายเดือนก่อน +14

    the new white bar is "pin bar", if it comes to 0, the unit gets pined down.
    diffrent attack have diffrent "pin bar" demage
    medium guner/light guner - 6
    grunt/SMG/rifleman/secendary MG - 3
    main cannon - 2
    sniper - 1
    (pin bar demage what i said can be wrong)
    unit regenarate ther "pin bar" to 6 (full) each turn

  • @quagsire1249
    @quagsire1249 2 หลายเดือนก่อน +46

    if this got into the main game:
    - Light gunners and Snipers will suffer
    - Mortar teams will be kinda unnecessary and their usage will fall
    - Commandos in pve will become more painful to deal with
    - Rigged mode on stronger maps will be pain cause the enemy vehicle and infantry can delete ur infantries quickly from a range

    • @RobbeusesYouTube
      @RobbeusesYouTube 2 หลายเดือนก่อน

      Is the surrendering tactic going to be useless tho?

    • @EndlessKosian
      @EndlessKosian 2 หลายเดือนก่อน +2

      If mortars counts as artillery, mortar + grunt will be 100% guaranteed pin, ofc u can use 2 grunts but imo it puts less risk to your unit which is always good.

    • @RobbeusesYouTube
      @RobbeusesYouTube 2 หลายเดือนก่อน

      @EndlessKosian hummmmmmm yeah thats something useful

    • @jek4674
      @jek4674 2 หลายเดือนก่อน +1

      Well, vehicles in general could already delete infantry, as for the infantry themselves they their damaged is halved so it's really not that bad. But,lmg will definitely suffer since it has low health and 2 range, sniper will still be fine since it still outrages enemy grunts. Mortar would still be good since it doesn't have damage fall off like the assault rifles

    • @RobbeusesYouTube
      @RobbeusesYouTube 2 หลายเดือนก่อน

      @jek4674 lets spam sniper team and mortar crew then

  • @pawcattywilse55555
    @pawcattywilse55555 2 หลายเดือนก่อน +12

    Riflemen got range buff and don't have debuff when shoot the 2 tiles range, unlike grunt have debuff when shoot the 2 tiles range. Biker, and secondary vehicle machine gun (Scout tank, armored car, light tank, medium tank, heavy tank, and every tank that has machinegun as their secondary) got range buff, however they have damage debuff too like grunt. look like gunner can't bully riflemen, biker or grunt after that update bc can get backfired in 2 tiles away from enemy
    NOTE: this suggestion was from the same person that want breach team added (Alexia), everytime Anon start popping out on discord, he come with exclusive ai unit or unbalanced update like breach team and sniper pin down spam removal, also Battle tank cannon got nerf to 3 tiles.
    SMG still got no buff but it's already enough

    • @CEBthunder
      @CEBthunder 2 หลายเดือนก่อน +1

      I still think now sniper is way less useful than before because of the pin, yes it would be bad for any group of 1 soldiers but we didn’t have to remove its biggest strength.

  • @RealAsian
    @RealAsian 2 หลายเดือนก่อน +7

    I think it's way more suitable for riflemen even though in real life the rifle itself has lower muzzle velocity than those m16 variants

  • @yahyaahmed8422
    @yahyaahmed8422 2 หลายเดือนก่อน +2

    NOW THOSE COWARD SNIPER AND MORTAR MEN WILL SUFFER!

  • @MingYimAlanZhang
    @MingYimAlanZhang 2 หลายเดือนก่อน +46

    If this is implemented in the actual game, i will literally quit

    • @demongiyu
      @demongiyu 2 หลายเดือนก่อน +7

      Have u even tested the thing by urself !?!?

    • @imlikesomethingidk8827
      @imlikesomethingidk8827 2 หลายเดือนก่อน +4

      Lol R Squadron GOT 2 RANGE. I SQUADRON AND COMMANDO V2 IS LITERALLY MORE OP

    • @jaypeemendoza3175
      @jaypeemendoza3175 2 หลายเดือนก่อน +6

      Cry about it

    • @MingYimAlanZhang
      @MingYimAlanZhang 2 หลายเดือนก่อน

      @@demongiyu tried it, and suffered as my light gunner was getting brutally murdered by 4 grunts in one turn

    • @demongiyu
      @demongiyu 2 หลายเดือนก่อน +6

      @@MingYimAlanZhang war is hell :)
      Ngl, they need to revamp the whole game based on that adding, by maybe adding 1 range to units that originally has 2 tiles like LG and MG, and one more tile to sniper

  • @SentinelPlayer
    @SentinelPlayer 2 หลายเดือนก่อน +23

    If I may be honest. This range mechanic isn’t good for the nature of noobs in combat. In typical tactical turn-based/X-COM games, you have units that either hit or miss the enemy and could hit them really far, which is compensated with almost zero fog of war. However, Noobs in combat has an in-depth fog of war mechanic where most trees and buildings can get in the way of your units’ line of sight.
    Most units have a 2-tile sight line which means it’s justified to have a 1-tile range attack for rifleman and grunts. If Anon adds this to the main game, he would have to rework every single unit in the game to allow most of them to see at least 3-tiles away. Heck, maybe even increase the LMG range up to 3-tiles and snipers to have 4-tile range. It's an endless disaster.
    He might as well create a new game at that point.

    • @Drippynoob_YT
      @Drippynoob_YT 2 หลายเดือนก่อน +2

      I agree, i feel like it just makes the game more unbalanced if im being honest

    • @VitalikZ-yz5qw
      @VitalikZ-yz5qw 2 หลายเดือนก่อน +2

      This mechanic is just sick (the bad way, I can't have anything positive about this), and most importantly, that -50% perk is just straight up shit, can't describe it without swearing, meanwhile riflemen GET NO DEBUFFS, THANKS FOR MAKING US MISERABLE DEVS

    • @t26e44
      @t26e44 2 หลายเดือนก่อน +2

      This is basically Cold Front and even that game still makes grunts only have 1 range.

    • @thethethebruh
      @thethethebruh 2 หลายเดือนก่อน

      yes​@@t26e44

    • @Alb_Balk
      @Alb_Balk 2 หลายเดือนก่อน +2

      ​@@VitalikZ-yz5qwtbh riflemen are already worse than grunts, so it's nice seeing them be balanced into proper infantry

  • @buglerplayz7497
    @buglerplayz7497 2 หลายเดือนก่อน +14

    What happens to multi l tank (it already has 2 tile mg range)

  • @NakanoNinoIsMyLove
    @NakanoNinoIsMyLove 2 หลายเดือนก่อน +2

    I mean this is kinda realistic

  • @sealseal2124
    @sealseal2124 2 หลายเดือนก่อน +1

    I think a better way to buff them is instead just giving them diagonal aiming so they can shoot all around them, but only 1 tile

  • @okay8514
    @okay8514 2 หลายเดือนก่อน +1

    grunts got a scope from the gov

  • @error1079
    @error1079 2 หลายเดือนก่อน +3

    if 2 range grunts then add 2 range bazooka

    • @ImJustSomeoneNamedLucas
      @ImJustSomeoneNamedLucas 2 หลายเดือนก่อน +1

      And RPG

    • @Aveanu
      @Aveanu หลายเดือนก่อน

      ​@@ImJustSomeoneNamedLucas Thats hell but i like suffering

  • @Yippee_예삐
    @Yippee_예삐 2 หลายเดือนก่อน +2

    Rifleman B 💀

  • @Fresh_oil591
    @Fresh_oil591 2 หลายเดือนก่อน

    This could be a new variant for grunts

  • @Zachary-q7f
    @Zachary-q7f 2 หลายเดือนก่อน

    I would say if they wanted to add the range buff they should make the extra range either have very little damage or have a chance for it to miss as kinda like a skirmish attack

  • @Yummyfood-bz6xf
    @Yummyfood-bz6xf 2 หลายเดือนก่อน +1

    About that, implement 2 ranged mgs on tank

  • @espargooo882
    @espargooo882 2 หลายเดือนก่อน +1

    at this point we getting commandos in research tree

  • @2ndRecurits
    @2ndRecurits 2 หลายเดือนก่อน +2

    Riflemen B is going to be PAIN to deal with if this gets added.
    No range buff plus that bayonet, which already does about 50 damage.

    • @Diomondkiller
      @Diomondkiller 2 หลายเดือนก่อน

      finaly! as riflemen b main i can make grunt spammers suffer

    • @VitalikZ-yz5qw
      @VitalikZ-yz5qw 2 หลายเดือนก่อน +1

      ​@@DiomondkillerAny armoured vehicle's reaction to you weakling: Pathetic

    • @rasyaanimates2338
      @rasyaanimates2338 2 หลายเดือนก่อน +1

      ​@@Diomondkiller bayonet gang

  • @RealAsian
    @RealAsian 2 หลายเดือนก่อน +1

    you should try out heavy tank cs (in NiC test place)

    • @VitalikZ-yz5qw
      @VitalikZ-yz5qw 2 หลายเดือนก่อน +1

      It is NIC test server dude

    • @RealAsian
      @RealAsian 2 หลายเดือนก่อน

      @VitalikZ-yz5qw not trying to be mean but I think you didn't read the comment correctly

  • @noobiegaming5529
    @noobiegaming5529 หลายเดือนก่อน +1

    This is literally another game ngl. It is similar to NIC

  • @The_redcoats
    @The_redcoats 2 หลายเดือนก่อน

    _Insert pogface_

  • @nazrulkacakkacak7992
    @nazrulkacakkacak7992 2 หลายเดือนก่อน +1

    Hey Petra vid I remeber I play game pyhts I saw you and really shoked so I play will you

  • @MAG_Doger
    @MAG_Doger 2 หลายเดือนก่อน +1

    They are diagonal omg

  • @mumuYT.
    @mumuYT. 2 หลายเดือนก่อน

    With that, the SMG became weak, practically shoot and run if there is an enemy SMG
    Riflemen and Machinegun of vehicles get This buff to. MG become more for stop moving enemy for now

  • @arcqx9676
    @arcqx9676 2 หลายเดือนก่อน

    I think the white bar is the pin bar

  • @1st_Loyalist_Guard
    @1st_Loyalist_Guard 2 หลายเดือนก่อน

    please make a list of TS

  • @zackvoo6398
    @zackvoo6398 2 หลายเดือนก่อน

    Nah bulky infentry like Riflemen, Grunt, GuntM and Commando got range balanced but Riflemen is the only one got buff within no low caliber debuff perk. Not only that, all vehicles that have turret but only can shoot one tile before, that can shoots two tiles now but same has the low caliber debuff perk with the turret guns

    • @psevdonim787
      @psevdonim787 2 หลายเดือนก่อน

      Also they updated pin system.
      In old version units get "pinned down" Status after they get high amount of damage
      Now pin depends on amount of pin points unit has
      (For example)
      Grunts can be pinned down if they has 6 points:
      Infantry deals 3 points
      Towed units 4 points
      Artillery 3 points
      Any vehicle machine gun 6 points.
      If grunts got 6 or more points in total, they are pinned. (Not able to move for a turn, if someone doesn't know what pinned down means)
      Ngl this feature really cool and more realistic, I hope it will be added into the main game

  • @tortila5653
    @tortila5653 2 หลายเดือนก่อน +4

    I don't like that experimental change

  • @noparuthirankate7895
    @noparuthirankate7895 2 หลายเดือนก่อน

    Bruh? It’s didn’t make sense that assault rifle can shoot only 1 range I mean it’s gun and long range mean less accuracy it’s balanced why so many ppl crying about this?
    1. Grunt and rifleman can attack medium gunner as counter
    2. Surrendering become easier
    3. Light gunner and sniper is still balanced since light gunner can ambush with high damage as pin support and sniper can shoot from long range and run (still not very useful tbh)

    • @baileythedoodledog1666
      @baileythedoodledog1666 2 หลายเดือนก่อน +1

      -there is no reason for surrendering to became easier and it would make everything even more annoying

    • @baileythedoodledog1666
      @baileythedoodledog1666 2 หลายเดือนก่อน +1

      -the reason mgs are good is in part due to the range and pin rate, taking that away and good job a unit choice is now useless there are many counters other than this

  • @noonelaughed6598
    @noonelaughed6598 2 หลายเดือนก่อน +1

    Honestly, I’m in full support for this change, but of course other changes will still have to be made in accordance to this

  • @mayphyo9024
    @mayphyo9024 2 หลายเดือนก่อน

    Should have used the grunt M variation

  • @LoncicD
    @LoncicD 2 หลายเดือนก่อน

    When will i get legendary in your group

  • @NeideMariano-h2m
    @NeideMariano-h2m 2 หลายเดือนก่อน +3

    Also, in real Nic, they added face for soldiers (If they get BAD Hp like yellow or smt they face Will become Sad)

  • @medicbag6319
    @medicbag6319 2 หลายเดือนก่อน

    make it only on rifleman and there you go balanced

  • @Vehehehe
    @Vehehehe 2 หลายเดือนก่อน

    kind of decent prob can do alot more things with grunts

  • @detrevniii
    @detrevniii 2 หลายเดือนก่อน +2

    i personally think this is a decently balanced change. the damage on the grunts is halved, losing you 2x ammo every time you use the 2 range. unlike light gunner, or sniper whose damage doesn’t fall off, grunts just get a weak way to retaliate to those threats.
    also riflemen get 2 range but 0 damage falloff, which is a decent buff.
    P.S. but smg didn’t. wooo more ways to kill the smg!
    actually after some seeing of commando units. i hate this change.

    • @Alb_Balk
      @Alb_Balk 2 หลายเดือนก่อน +1

      I love how the entire comment got contradicted in the end after the OP saw commandos

  • @Atoyame
    @Atoyame 2 หลายเดือนก่อน +1

    finally

  • @NeideMariano-h2m
    @NeideMariano-h2m 2 หลายเดือนก่อน +2

    Hey Petar ITS me Green, dude I was thinkin U already know about the gun WITH 2 range of every unit😅, ig I am First this time ;-;

  • @Pear_Brave2
    @Pear_Brave2 2 หลายเดือนก่อน

    NiC test?

    • @Diomondkiller
      @Diomondkiller 2 หลายเดือนก่อน +1

      yep

    • @Pear_Brave2
      @Pear_Brave2 2 หลายเดือนก่อน

      @Diomondkiller thanks

    • @Diomondkiller
      @Diomondkiller 2 หลายเดือนก่อน

      @@Pear_Brave2 no problem

  • @casher_Roblox_official
    @casher_Roblox_official 2 หลายเดือนก่อน

    No, buffing grunts have an unbalanced range. It is better and more balanced to buff its damage. 😊

  • @bulateyca_cool367
    @bulateyca_cool367 2 หลายเดือนก่อน

    Gunners are not that good of a unit and now they will become completely useless.

  • @Boolard-ln2pu
    @Boolard-ln2pu 2 หลายเดือนก่อน +1

    Bro stop blundering every 5 seconds

    • @aafanasif352
      @aafanasif352 2 หลายเดือนก่อน

      You’re right he did alot of blunders