Just found your software and i am absolutely amazed, well done! i will give a seminar about osci music next week and will definetly let the other students use it to get creative with it :) also, do you have any recommondations on how to implement osci-render into a DAW so you can compose music with it? so far i figured using REAPER with the "Midi CC LFO Generator" vst lets you map all the sliders from osci-render to your evelopes in the DAW timeline, which works fine! But i think it would be interesting to build an actual vst from it, so could also get direct audio output into your DAW and cut the routing... Either way, again, thank you so much for making this piece of art
Thank you so much for this comment, I am very flattered! Unfortunately I have looked into getting a DAW working with osci-render but since it's written in Java it is almost impossible. One day I might write a wrapper around osci-render that sends all the data to it but it will be a big task! For now, definitely the best way is to use MIDI with osci-render like you're doing - I'm glad it works for you :) If you are planning to record the seminar then I'd love to watch - otherwise excited to see what the students get up to! Feel free to reach out more here or email me: james@ball.sh
@@JamesHBall Sadly, I dont think i will be allowed to record it... and it'll be held in german as well xD I've just made a small intro for the seminar: th-cam.com/video/cInXx0u4AmY/w-d-xo.html . In the end, it worked best to play around with different objects in your software to get some intresting visuals and audio, record them and then use the .wav files for arrangement and manipulation in the DAW
@@creamtoss Haha no problem! Yes I think that's often what people do for oscilloscope music - generate samples and then manipulate them in a DAW. Love that intro you've made and I'm excited to hear how it goes!
Hey I'm using mac and blender 4.2.3 and the latest osci render package. The plugin is just named __init__.py which is a little different from your vid and installing it doesn't work. Searching for the plugin and its not there for me to enable and checking in the render section there's no osci option. So it seems like its not actually installing. I hope you can help because I was planning on learning blender specifically for this actually. So I was a little bummed out when it didn't work. Thanks!
@@charlesderycke Yeah I unzip the blender plugin and it says "__init__" which isn't the same as this vid and it doesn't install into blender. Which version of blender and the plugin do you use and are you win or osx? Thanks
@@colorinspaceambientmusic The plug-in needs to be in ZIP format, which it is when you download it, but then the computer (Mac in my case, perhaps yours) automatically uncompressed the ZIP file to what you see. So you need to turn that folder back to a ZIP file. On a Mac, right click it (or Control-click if you don't have a mouse) and select "Compress" from the menu that pops up. That turns it back to a ZIP file, which is what Blender expects to find.
@@TonyHorgan Oh I see! No I unzipped it my self I didn't realise that blender plugs were supposed to be zipped. ok great will try again like this. Thanks!
The only way currently would be to open the software oscilloscope on the browser and then resize the window so that you can have blender and the oscilloscope on the same display. Otherwise it should work fine with a separate monitor :)
Support request, friends; even though I'm late to the party. I've installed the osci-render plugin (zip file) to Blender as well as the application itself, and have been using it just fine. However, whenever I attempt to connect them together osci-render receives no audio from Blender. The lineart is baked properly, the audio channels seem alright, and the input is saying it's connected, but no audio is transferred and I am left with a single glowing dot in the center of the oscilloscope output. If anyone has any solutions or sympathy, both are appreciated!
hey i downloaded osci render the latest version but when i try to run it it dosent open and gives an error message saying "child process exited with code 1" new version hasent yet launches succesfully for me yet
Thanks so much for letting me know :) have you run it using the .jar? (details how to do that here: github.com/jameshball/osci-render#running-using-jar-all-platforms). Also what platform are you running this on? Do any of the previous versions work? If you could make a GitHub issue, or email me with more details like the console output that would be really helpful :) james@ball.sh
@@JamesHBall So yes I Have tried run the .jar version and I get A JNI Error has occurred please check your installation and try again, Then after another message saying A java exception has occurred. And yes The previous versions do work with exception of the latest version. I'm not quite sure how to send a console output but that's what I know of so far. seems to be this version that dosent want to work
Thanks for that! By console output I just mean could you paste the full error message so that I can have a look at exactly what the error is? That would be great if possible :)
@@JamesHBall Yeah i'm sorry i dont know where to get that. do you mean by the error popups or do I find this error code somewhere else? sorry I dont really work with program errors
@@KelpCentralOfficialLogical No problem :) what I mean is when you run the .jar from a terminal using this command with the correct file name wherever you have downloaded the .jar: java -jar osci-render.jar The console will then show an error when it fails to load and you should be able to copy and paste the text from the console :) Let me know if that makes sense
Osci-render just outputs audio to the left and right audio channels so I have RCA cables from my DAC that go to BNC and then plug into the X and Y channels on the oscilloscope :)
Hi, I don't see the osci-render plugin in blender. I downloaded the plug-in: __init__.py. is that right? it doesn't look like the plugin that you used in the video, and it doesn't show up in my blender addons. I'm on Mac using blender 3.1.2 thank you!
Hi! If you try downloading the blender plugin zip file from here: github.com/jameshball/osci-render/releases and then don't extract the zip or anything like that, choose the zip file as the plugin when installing it in blender like I do in the video :) let me know if that works or not!
www.oscilloscopemusic.com/software/oscilloscope/ you can probably use this if you route your audio from osci-render into an audio input? But it's a little complicated to do especially on Windows. Is there a reason you don't want to use the website?
I started with Java a few years ago because it's what I knew the best at the time - but it's proven to actually be surprisingly good for this! Having said that, if I were to rewrite it, it would be in Rust or C++ definitely. It's surprised me how good Java has been overall with real-time audio
I'm a little behind on osci-render developments, but really excited to see blender animation support in osci render! Will give it a try soon!
Excited to see what you do with it!
Brilliant! Got it going with little trouble. Stable and fast, great new feature! I love how it leans into the native blender line art tools...
@@ChrisAllenMusic i love yo music
This is AMAZING! Thank you very much for your hard work!
Just found your software and i am absolutely amazed, well done! i will give a seminar about osci music next week and will definetly let the other students use it to get creative with it :) also, do you have any recommondations on how to implement osci-render into a DAW so you can compose music with it? so far i figured using REAPER with the "Midi CC LFO Generator" vst lets you map all the sliders from osci-render to your evelopes in the DAW timeline, which works fine! But i think it would be interesting to build an actual vst from it, so could also get direct audio output into your DAW and cut the routing... Either way, again, thank you so much for making this piece of art
Thank you so much for this comment, I am very flattered! Unfortunately I have looked into getting a DAW working with osci-render but since it's written in Java it is almost impossible. One day I might write a wrapper around osci-render that sends all the data to it but it will be a big task!
For now, definitely the best way is to use MIDI with osci-render like you're doing - I'm glad it works for you :)
If you are planning to record the seminar then I'd love to watch - otherwise excited to see what the students get up to! Feel free to reach out more here or email me: james@ball.sh
@@JamesHBall Sadly, I dont think i will be allowed to record it... and it'll be held in german as well xD I've just made a small intro for the seminar: th-cam.com/video/cInXx0u4AmY/w-d-xo.html . In the end, it worked best to play around with different objects in your software to get some intresting visuals and audio, record them and then use the .wav files for arrangement and manipulation in the DAW
@@creamtoss Haha no problem! Yes I think that's often what people do for oscilloscope music - generate samples and then manipulate them in a DAW. Love that intro you've made and I'm excited to hear how it goes!
Hey I'm using mac and blender 4.2.3 and the latest osci render package. The plugin is just named __init__.py which is a little different from your vid and installing it doesn't work. Searching for the plugin and its not there for me to enable and checking in the render section there's no osci option. So it seems like its not actually installing. I hope you can help because I was planning on learning blender specifically for this actually. So I was a little bummed out when it didn't work. Thanks!
use the same link as his, its suppose to be a zip file. It works for me. :)
@@charlesderycke Yeah I unzip the blender plugin and it says "__init__" which isn't the same as this vid and it doesn't install into blender. Which version of blender and the plugin do you use and are you win or osx? Thanks
@@colorinspaceambientmusic The plug-in needs to be in ZIP format, which it is when you download it, but then the computer (Mac in my case, perhaps yours) automatically uncompressed the ZIP file to what you see. So you need to turn that folder back to a ZIP file. On a Mac, right click it (or Control-click if you don't have a mouse) and select "Compress" from the menu that pops up. That turns it back to a ZIP file, which is what Blender expects to find.
@@TonyHorgan Oh I see! No I unzipped it my self I didn't realise that blender plugs were supposed to be zipped. ok great will try again like this. Thanks!
this is so cool dude
Amazing . Do I need a separate machine to see the oscilloscope animation? Or is there anyway I can view everything inside blender?
The only way currently would be to open the software oscilloscope on the browser and then resize the window so that you can have blender and the oscilloscope on the same display. Otherwise it should work fine with a separate monitor :)
So cool!
Awesome.
Very Nice!
Support request, friends; even though I'm late to the party.
I've installed the osci-render plugin (zip file) to Blender as well as the application itself, and have been using it just fine. However, whenever I attempt to connect them together osci-render receives no audio from Blender. The lineart is baked properly, the audio channels seem alright, and the input is saying it's connected, but no audio is transferred and I am left with a single glowing dot in the center of the oscilloscope output.
If anyone has any solutions or sympathy, both are appreciated!
Same issue here, wondering if its a compatibility issue?
how do you send it to an external oscilloscope?
Hi thanks for this its reallly cool. is it possible to generate the line art for the full mesh rather than just the camera view?
hey i downloaded osci render the latest version but when i try to run it it dosent open and gives an error message saying "child process exited with code 1" new version hasent yet launches succesfully for me yet
Thanks so much for letting me know :) have you run it using the .jar? (details how to do that here: github.com/jameshball/osci-render#running-using-jar-all-platforms). Also what platform are you running this on? Do any of the previous versions work? If you could make a GitHub issue, or email me with more details like the console output that would be really helpful :) james@ball.sh
@@JamesHBall So yes I Have tried run the .jar version and I get A JNI Error has occurred please check your installation and try again, Then after another message saying A java exception has occurred. And yes The previous versions do work with exception of the latest version. I'm not quite sure how to send a console output but that's what I know of so far. seems to be this version that dosent want to work
Thanks for that! By console output I just mean could you paste the full error message so that I can have a look at exactly what the error is? That would be great if possible :)
@@JamesHBall Yeah i'm sorry i dont know where to get that. do you mean by the error popups or do I find this error code somewhere else? sorry I dont really work with program errors
@@KelpCentralOfficialLogical No problem :) what I mean is when you run the .jar from a terminal using this command with the correct file name wherever you have downloaded the .jar:
java -jar osci-render.jar
The console will then show an error when it fails to load and you should be able to copy and paste the text from the console :) Let me know if that makes sense
so coool
Damn, nice!
How did you send the blender design on the CRO channel? like cable wise
Osci-render just outputs audio to the left and right audio channels so I have RCA cables from my DAC that go to BNC and then plug into the X and Y channels on the oscilloscope :)
@@JamesHBall ooooh thats clever. I'll see if my school allows me to use the CRO then 😂
it is not baking the line art for me
wait, is there a way to view the osci render in our computer along side blender instead of on a seperate oscilloscope screen?
Not currently unfortunately :( I would recommend a split screen approach
can this work wih DSOs
Hi, I don't see the osci-render plugin in blender. I downloaded the plug-in: __init__.py. is that right? it doesn't look like the plugin that you used in the video, and it doesn't show up in my blender addons. I'm on Mac using blender 3.1.2 thank you!
Hi! If you try downloading the blender plugin zip file from here: github.com/jameshball/osci-render/releases and then don't extract the zip or anything like that, choose the zip file as the plugin when installing it in blender like I do in the video :) let me know if that works or not!
@@JamesHBall oh wow! it worked! you are good, sir. Thank you. The plugin shows up now!
@@JamesHBall I made a video with Oscirender!
@@aliencomputer1999 Awesome!! I love it!
But how do you make it sound?
And how can I see oscilloscope animation without using website?
www.oscilloscopemusic.com/software/oscilloscope/ you can probably use this if you route your audio from osci-render into an audio input? But it's a little complicated to do especially on Windows. Is there a reason you don't want to use the website?
@@JamesHBall I'll try it and one i connect blender with osci rend there is no sound even animation is playing
That's strange - could you try looking at what audio device is connected under the audio settings and see if changing it makes any difference?
Java? I tho it would be some more system language
I started with Java a few years ago because it's what I knew the best at the time - but it's proven to actually be surprisingly good for this! Having said that, if I were to rewrite it, it would be in Rust or C++ definitely.
It's surprised me how good Java has been overall with real-time audio