Halo Infinite's Firefight is beautiful

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  • เผยแพร่เมื่อ 1 ต.ค. 2024

ความคิดเห็น • 375

  • @LateNightHalo
    @LateNightHalo  9 หลายเดือนก่อน +155

    Sorry for the Pixel-y mess.
    Xbox Series S version looks rough when ray tracing is turned on

    • @uh_ant
      @uh_ant 9 หลายเดือนก่อน +2

      Does the ray traced shadows look and run good on series s

    • @LateNightHalo
      @LateNightHalo  9 หลายเดือนก่อน +17

      @@uh_antthey look good on dev maps but look awful on forge maps and the pros of the new shadows are outweighed by the cons of degraded visual quality

    • @alexlyster3459
      @alexlyster3459 9 หลายเดือนก่อน

      ​@LateNightHalo Which is strange, as you'd have thought that Ray Tracing would help the forge maps even more than the Dev maps which can have baked lighting.
      Full path tracing certainly would. It's probably because this is only partial Ray tracing.

    • @MuscledRMH
      @MuscledRMH 9 หลายเดือนก่อน

      I'm surprised you play on Series S and not on a Series X or PC

    • @Totikfr
      @Totikfr 9 หลายเดือนก่อน

      @@uh_antdoesn’t change the shit game with a broken net code

  • @TrashBoat__
    @TrashBoat__ 9 หลายเดือนก่อน +458

    Jega is such a menace bro, he’s killed my whole team before in like 15 seconds, it’s so much fun, like I’ll see a health bar than it disappears and I’ll scream at my teammates it’s JEGA RUNnnn

    • @Cynder2251
      @Cynder2251 9 หลายเดือนก่อน +46

      I’ve only run into him once so far and before I could even fight him my teammate ran him over with a chopper XD

    • @SwIIFtex
      @SwIIFtex 9 หลายเดือนก่อน +15

      dude jega is in here???? thats so sick lol

    • @spiderz5145
      @spiderz5145 9 หลายเดือนก่อน +8

      Yeah I don’t have a mic so I just hope I can highlight him with ping before it’s too late lmao

    • @swolecapybara
      @swolecapybara 9 หลายเดือนก่อน +14

      Jega is fricken terrifying. I don’t know how, but I managed to “kill” him one-on-one. The sweet irony is that I got him with an Elite Bloodblade. 😋

    • @SimPlyDe1iCiOuS707
      @SimPlyDe1iCiOuS707 9 หลายเดือนก่อน +12

      I think it's cool that he spawns with elites welding blood blades, and because in the lore that silent shadow members' primary wielded blood blades, it' like fighting the silent shadow in halo!

  • @Isaac-ul8yz
    @Isaac-ul8yz 9 หลายเดือนก่อน +211

    I like kinda liked firefight in Reach; but this is just such a nice iteration of it. The halo dance is still so goood. I really hope we get a halo game that takes what infinite has done and double down on the old school halo dance

    • @LateNightHalo
      @LateNightHalo  9 หลายเดือนก่อน +30

      Me too, man!
      A big focus on sandbox, physics simulation, AI simulation and giant sandbox situations

  • @bander960
    @bander960 9 หลายเดือนก่อน +212

    I think the arcade-y bosses from the campaign really found their place in Firefight, they can really chew through a team if you're being careless, especially Jega and his cloaked entourage of Elites. It adds a really fun shake-up and challenge when you're trying to secure the hill amongst the chaos

    • @5Wam
      @5Wam 9 หลายเดือนก่อน +12

      The bosses in Infinite are hands down the best of the entire series gameplay wise and maybe one of the best ideas 343 ever had for their campaign

    • @royshavrick
      @royshavrick 9 หลายเดือนก่อน +6

      @@5Wam Agreed they are really fun to fight and really each have their own unique traits. Wish Destiny was better at this instead of just throwing another giant Ogre or something at you that plays exactly the same as the last one you killed.

    • @spartnmarcen5110
      @spartnmarcen5110 9 หลายเดือนก่อน +2

      I still have horror flashbacks on House of Reckoning where it was the last wave on the last hill and we had done really well. Until this stealth elite boss shows up and starts downing us one by one and everyone is panic spraying and throwing grenades trying to find him and his entourage amidst all the crates and terrain pieces. Came down to a 1v1 with a teammate and a boss and he just managed to win it.

    • @rezboifrybread
      @rezboifrybread 9 หลายเดือนก่อน +2

      I never finished Infinites campaign so I never fought most of the bosses but holy crap they’re terrifying. A cloaked elite could stab you in the back, a brute will jump at you with his gravity hammer or a pair of hunters will blow you and your teammates to pieces if you don’t work together. It’s a lot more fun than I thought it would be

    • @royshavrick
      @royshavrick 9 หลายเดือนก่อน +2

      @@rezboifrybread You gotta finish the campaign, it was such a joy and it had so much heart in it. I love when game devs make a game with passion

  • @FunnyFishMan1337
    @FunnyFishMan1337 9 หลายเดือนก่อน +175

    I hope that along with king of the hill firefight, 343 will add more variations for what objective is on the map, like maybe total control firefight or even a boss rush mode.

    • @clonecam117thefilthycasual6
      @clonecam117thefilthycasual6 9 หลายเดือนก่อน +10

      It's actually very easy to make a boss rush mode in Forge!

    • @MisterJohnDoe
      @MisterJohnDoe 9 หลายเดือนก่อน +1

      More maps too. The excavation site where you would fight Bassus or that UNSC ship scrapyard feel like good candidates.

  • @Pigpen_YT
    @Pigpen_YT 9 หลายเดือนก่อน +30

    Easily the most fun I’ve had in Infinite since playing the campaign with my friend. Nothing I love more than PvE modes. My one big complaint about the mode is that there’s no challenges for it. All challenges are multiplayer related. They should either sprinkle in some firefight challenges or, like you said, bring back Reach’s challenge system.
    Other than that tho, I love it!

  • @ObstacleRace
    @ObstacleRace 9 หลายเดือนก่อน +71

    Dude the repulsor is sooo much fun. Every ten seconds I get stietzer announcing "PANCAKE" "PANCAKE" "PANCAKE". Also, repulsing those killer gravity hammer chieftains or hunters off the edge of maps is so satisfying.

    • @justinnyugen7015
      @justinnyugen7015 9 หลายเดือนก่อน +9

      Behemoth and Launch Site are really good for repulsors! Sent full health Escherum off the map on several occasions

    • @markn866
      @markn866 9 หลายเดือนก่อน +4

      Yes, stacking pancakes is indeed fun and tasty.

    • @adri.progression
      @adri.progression 9 หลายเดือนก่อน

      MIND THE GAP@@justinnyugen7015

  • @ZukaraTheGame
    @ZukaraTheGame 9 หลายเดือนก่อน +20

    Best thing about the firefight mode is that the networking is fixed in this mode. They are trying a new net code for this mode and it feels smooothhhh

  • @SuperDavebro
    @SuperDavebro 9 หลายเดือนก่อน +73

    In a recent interview, Ske7ch said Halo Infinite's Firefight was a real passion project for the dev team. Boy, does it show ❤

  • @thonking7193
    @thonking7193 9 หลายเดือนก่อน +33

    just so you know, a legendary version of firefight DOES exist, with the exact rules you suggested (as well as ar/sidekick starts instead of ar/bandit) though its not currently in matchmaking
    you can find it in custom games, and if i had to guess, they'll rotate it in eventually
    edit: oops you literally just mentioned it right after nevermind me lol

    • @zerocal76
      @zerocal76 9 หลายเดือนก่อน +2

      😄😄

    • @Whyyin
      @Whyyin 9 หลายเดือนก่อน +1

      There are leaks of Legendary, Mythic, and LASO firefight playlists, as well a classic firefight game mode

    • @zerocal76
      @zerocal76 9 หลายเดือนก่อน

      Random: I tried Heroic FF and my random team got its ass kicked. Lost in the 2nd round 😅 I will try again soon and hope I get a better team

  • @feedthemeat543f
    @feedthemeat543f 9 หลายเดือนก่อน +36

    5:58 You'll be happy to know legendary does both of these things, I've played it a decent bit in customs
    Its pretty punishing on smaller maps like live fire and House of reckoning

  • @davidpelaez7176
    @davidpelaez7176 9 หลายเดือนก่อน +30

    it's simple and it seems to work great, I do wish they expand the game types. It gets repetitive eventually. Also the new netcode... finally holy crab, feels like a normal game now.

  • @DangerVille
    @DangerVille 9 หลายเดือนก่อน +4

    I personally thought Reach firefight was ok, but it always felt meaningless. I felt like I was running around the map aimlessly most the time. But I really like having these objectives in KOTH, gives the mode more purpose.
    Though I agree I wish the downed players were more noticeable. I was being careless and died without even realising all the other players were down, and I lost the match.

  • @DeeArio07
    @DeeArio07 9 หลายเดือนก่อน +14

    They need to make in-game voice communication a better experience.

  • @Harbingeruprisingofficial
    @Harbingeruprisingofficial 9 หลายเดือนก่อน +18

    I just can’t tell you how awesome it is to see videos like this becoming more and more normal. Oh my God this video is a work of art! Thank you SO much for supporting Halo!! :)

  • @jxgr5160
    @jxgr5160 9 หลายเดือนก่อน +8

    I really love this firefight mode but I still wish we could get a more traditional odst and reach firefight mode

  • @CannedMarmalade
    @CannedMarmalade 9 หลายเดือนก่อน +10

    Will a video be made addressing the Timeless Gravel price hike from 400CR to 1000CR because of the cross core tax?

    • @LateNightHalo
      @LateNightHalo  9 หลายเดือนก่อน +5

      jesus

    • @CommissarChaotic
      @CommissarChaotic 9 หลายเดือนก่อน

      XD

    • @G0DKILLER_
      @G0DKILLER_ 9 หลายเดือนก่อน

      basically Halo infinite being free to play is expensive and if they don't make enough money, then all dev work comes to a stop, and because halo infinite doesn't have a high player count I doubt if it's really making a profit at all, just look at all the free stuff we have been given, you wouldn't get anything free from other games and not only that but you can complete all old battle passes. they are a buisness, they need money and yes people didnt ask for free 2 play but without free 2 play we wouldnt get cool shit after launch. most games before f2p never changed or updated and only got new stuff when it was like a DLC Map Pack for 60$ or something which is bad because it split the community up, I remember when halo 3 had theyre mythic Mappack my friends didnt buy it so I couldnt play with them on the new maps

  • @The_Squirrel_Samurai
    @The_Squirrel_Samurai 9 หลายเดือนก่อน +12

    I always wanted a combination of Firefight and Invasion. Covenant come in waves while you have to defend a zone or objective, three teirs to defend and if you fail to defend the final objective you lose, but if you hold out til reinforcements arrive the covenant are driven back and you live to fight another day.
    Mainly wished this was a thing because Invasion was my favorite game type but i haven't had xbox live in years and I'd like to scratch that itch. I'm actually surprised it wasn't something in Reach as the maps were there already (Boneyard and Spire) and the firefight mechanics could have been implemented over. Reach had the janky generator defense mode, but i always felt like it eas lacking. Which is what initiated this idea and evolved into Invasion Firefight.
    This new mode looks neat though. I plan on getting Internet at my house this next year so i don't have to rely on a phone hotspot. If im able i might rejoin the eternal battle against alien forces.

    • @chango.-.
      @chango.-. 9 หลายเดือนก่อน +1

      Can't you play forge offline? Invasion was my favorite mode aswell, I'm sure you could create something like that in halo infinite. An invasion/firefight type of map

    • @justinnyugen7015
      @justinnyugen7015 9 หลายเดือนก่อน +1

      @@chango.-.it's not the same without friends/ matchmade playlist though. Custom matches are still a bit aggravating to join at the moment

  • @VainerCactus0
    @VainerCactus0 9 หลายเดือนก่อน +10

    Good job 343! You're right when you say you can go back and fix it if you're not a fan, that makes everything way better. The more options the community has to mess with things, the more creative masterpieces we'll see.

  • @TheTGRproductions
    @TheTGRproductions 9 หลายเดือนก่อน +8

    Next to Campaign, Firefight is probably my favorite game mode! I'm glad that it's finally here and plays really well! I like playing on the Normal difficulty more then the Heroic mode so I'm not just constantly sweating against those Red Hunters 😅
    Now with everything that's in Infinite, if 343 can drop the next Halo game with ALL of this content on day 1, and it will be a massive success!

  • @BoisegangGaming
    @BoisegangGaming 9 หลายเดือนก่อน +2

    Also something i totally forgot the AI could do is use weapon racks. I literally watched an elite run up to a hydra i was going to grab and yoink it from me. Rude.

  • @gtaakuma4514
    @gtaakuma4514 7 หลายเดือนก่อน +3

    God halo 5 firefight was so bad getting killed by everything almost instantly was never fun

  • @harrycake9407
    @harrycake9407 9 หลายเดือนก่อน +5

    Downed teammates is an easy fix:
    Put the player names top left and make them red or pulsating slowly red when the player is down.

  • @bretmorris830
    @bretmorris830 9 หลายเดือนก่อน +3

    4:56 While this HUD is definitely on the busier side for Halo standards, it just makes me glad to know that this is the worst of it and that it's nowhere near something like Apex Legends or a modern COD.

  • @ebomb1133
    @ebomb1133 9 หลายเดือนก่อน +7

    One thing I miss from H5 warzone firefight is being able to call in whatever I wanted and play different ways. I honestly loved being able to get in a scorpion or wraith and shell from a distance. Or provide air support in a wasp, banshee, or Phaeton. All I've managed to get so far is a warthog, but it usually doesn't last very long unless you have someone join or is decent at driving/shooting.

    • @LateNightHalo
      @LateNightHalo  9 หลายเดือนก่อน

      That sort of robs you of a reason to explore the maps. It’s one of the things about halo 5 that I hate. It feels really antithetical to the halo experience

  • @RedCrusader-ph2vk
    @RedCrusader-ph2vk 9 หลายเดือนก่อน +5

    I'm absolutely loving this mode so far. My only complaint is that non of this week's challenges can be completed in Firefight.

  • @lukea136
    @lukea136 9 หลายเดือนก่อน +2

    Still prefer classic firefight, so hopefully that comes out at some point.

  • @jmp7278
    @jmp7278 9 หลายเดือนก่อน +6

    I didnt realise how much i missed the classic halo dance till infinite firefight, so god damn good

  • @MrEduardo994
    @MrEduardo994 9 หลายเดือนก่อน +5

    Indeed, it is really good, a bright spot, and I've waited for this, more after the thirsting PvE side of Halo. From my experience, as other titles, the rough issues are shown in higher difficulties.
    Normal is good, but in Heroic you feel those cheap shots when the Banished just appear behind you, right next to the zone. I loved as well seeing once again the Phantom (and you can shoot the enemies from inside! Not like H5!) But, not even dropships then?
    I've played for years Horde mode in Gears, and they had time to balance these issues, I just hope 343i can improve it with feedback like yours.
    And, for God's sake, CAN I HAVE A VETO SYSTEM ALREADY?!?!?! I'm sick and tired of gambling my next game...

  • @justarandomperson3700
    @justarandomperson3700 9 หลายเดือนก่อน +10

    Here's a tip: Shock weapons are great for crowd control. You can shoot weapons on the floor, objective markers, and weapon pads to chain lightning between enemies.

    • @justinnyugen7015
      @justinnyugen7015 9 หลายเดือนก่อน +2

      for some reason they don't seem that effective on elites. I'm playing on normal and it takes 3 direct shots from the shock rifle to kill a red elite

    • @jasondahfolf4325
      @jasondahfolf4325 9 หลายเดือนก่อน +1

      @@justinnyugen7015Shielded AI in general resist shock and needles soon unless you throw a dynamo, and since elites have the strongest shields in the game they will not be easily stunned

    • @justarandomperson3700
      @justarandomperson3700 9 หลายเดือนก่อน +1

      @@justinnyugen7015
      Yeah, shock damage seems to suck against shields, but can still stun elites if you shoot metal objects. The enemy density is pretty crazy in firefight, so it helps a lot more than in campaign.

    • @justinnyugen7015
      @justinnyugen7015 9 หลายเดือนก่อน +1

      @@jasondahfolf4325 ah, I see. I'm so used to emp and plasma damage being the same thing. I've been using needlers on elites too lolololol

  • @Jockster109
    @Jockster109 9 หลายเดือนก่อน +5

    343 has stumbled a lot over the years, but no one can deny that what they've done with forge and custom games over the years is incredible.

    • @adri.progression
      @adri.progression 9 หลายเดือนก่อน +1

      Shoutout to Pierre Hintze for fixing MCC and leading the charge on Infinite. Firefight Heroic is so fun, especially when you get the Repulser and pankake or Mind the Gap everything >>>>>>>

  • @MuscledRMH
    @MuscledRMH 9 หลายเดือนก่อน +18

    Just IMAGINE if Halo Infinite launched as complete as it is now. Would have returned Halo to its glory days. Still can't wrap my head around the fact how the hell this happened

    • @decaf9150
      @decaf9150 9 หลายเดือนก่อน +13

      Just enjoy that it's here now, man!
      No use in making hypotheticals of the past, can only move forward

    • @dylanrau384
      @dylanrau384 9 หลายเดือนก่อน

      nah not when the store is still trying to rob us

  • @justinthewarrior9165
    @justinthewarrior9165 9 หลายเดือนก่อน +3

    I think this firefight's really fun. I really enjoyed it. I had a blast and I loved it. I hope they added new types of Firefight

  • @SimPlyDe1iCiOuS707
    @SimPlyDe1iCiOuS707 9 หลายเดือนก่อน +5

    I never saw it in the campaign, but its is the first time i have ever seen brute minors holster then weapon and berserk like the berserker brute. So many quality of life changes have been made i feel

    • @dann9732
      @dann9732 9 หลายเดือนก่อน

      That happens in campaign but it’s indeed very rare. I’ve experienced that 2 or 3 times in several playthrough

  • @TranquillShot
    @TranquillShot 9 หลายเดือนก่อน +3

    Did he say...13 years? Since...since Reach? No....No.......No
    Since...No

  • @federicomeneghini6947
    @federicomeneghini6947 9 หลายเดือนก่อน +3

    Totally agree on the suggestions, those would make a great Firefight experience. I would also put Firefight in its own menu, like Forge and Campaign. And of course expand it. Maybe let us choose between more options, like maps, waves, length… so on.

  • @theironrhino110
    @theironrhino110 9 หลายเดือนก่อน +3

    This game over 2023 has done a complete 180 and this mode is the culmination of that great work and community feedback.

  • @joaoguijz10
    @joaoguijz10 9 หลายเดือนก่อน +4

    I think this mode needs more actual firefight maps

    • @CommissarChaotic
      @CommissarChaotic 9 หลายเดือนก่อน

      I concur, some maps that are open and so have phantom spawns like Valhalla... you just get your stuff rocked because of its cannons and if there's multiple of them... well it's heavy molten metal at that point.

    • @justinnyugen7015
      @justinnyugen7015 9 หลายเดือนก่อน

      @@CommissarChaotic Vallaheim probably has the worst cover in the open Hill areas. Easy to get surrounded since phantoms drop right on top of you and enemies spawn in your flank routes.
      Plus there's no ammo crates unllke the other maps in rotation

  • @Fi_Sci_
    @Fi_Sci_ 9 หลายเดือนก่อน +4

    After the refueled playlists SBMM it’s nice to finally play a new mode that doesn’t demand high efficiency.
    Firefight KOTH is a refreshing challenge I can enjoy for hours on end. Hope we get more modes added to offer more fun variety in the future. W update, I’m happy firefights finally here

  • @TheRageEnterprise
    @TheRageEnterprise 9 หลายเดือนก่อน +3

    Part of me still secretly misses warzone firefight. Wish they had more vehicles i firefight

  • @druidsunionvods
    @druidsunionvods 9 หลายเดือนก่อน +2

    While its a nice addition normal firefight would be infinitely better. Sure koth works for matchmaking but I'm not a fan of multiplayer only focused gamemodes and I'm so tired of PVP focused garbage on every game.
    The campaign is so actively boring and just shovelware at this point and I want something that i have the option to play solo or with friends.
    we also cant ignore the microtransactions constantly just getting worse and worse

    • @LateNightHalo
      @LateNightHalo  9 หลายเดือนก่อน +3

      Why not check out normal firefight in the custom games file share? :) folks have already made it!

    • @druidsunionvods
      @druidsunionvods 9 หลายเดือนก่อน

      im glad to know that its there thanks! custom games were still broken last I checked but hopefully they fixed them@@LateNightHalo

  • @onikai7055
    @onikai7055 9 หลายเดือนก่อน +2

    Adding enemy vehicles like wraiths, ghosts, choppers and banshees would also be nice for KoTH firefight.

  • @deepfriedvex1665
    @deepfriedvex1665 9 หลายเดือนก่อน +3

    When I saw the ai hovering over my buddy I had half a mind to say "guardian down!" Lol.

  • @rickfowler273
    @rickfowler273 9 หลายเดือนก่อน +1

    I just reinstalled Infinite today and played a couple matches of it and it was really fun. Felt just like a simple Campaign side cooperative mode with friends. I didn’t have any friends join but my team mates were cool and we had some laughs. That’s all I want in a MP mode nowadays. I wish MW3 had modes like this to get a break from super competitive matches in Pubs.

  • @justinnyugen7015
    @justinnyugen7015 9 หลายเดือนก่อน +2

    been having a lot of fun! The spawns are a bit claustrophobic in King of The Hill on certain maps (Behemoth and House of Reckoning), so I hope there'll be a more classic variant where you hunker down in your main base and enemies get dropped off further, or have strongholds around main sections of your base
    Otherwise, there are some improvement ideas:
    - Reviving can be annoying af if the person dies in a warthog or on a pile of weapons. You'll likely swap your weapons or mount a turret by mistake and both end up dying.
    - Weapons despawn too quick (but this has been a problem in classic MCC firefight as well). If i am forced to respawn on my own, all my shit is gone
    - Scoreboard actually keeping track of kills. Right now its only assists, revives, deaths. Kills show up as 0
    - Vallaheim map doesn't have any kinetic ammo crates
    - Zanzibar remake has an out of map section you can get stuck on (the cliff by the umbrella). I got knocked in there by a gravity hammering teammate while trying to refill ammo
    - BTB influence for bigger maps (pelican dropping in tanks, loot caves)

  • @awesomearchivist1705
    @awesomearchivist1705 9 หลายเดือนก่อน +1

    Just played two matches and i love it! Not only did they spice it up with king of the hill but the mini bosses are the cherry on top.
    As a halo and destiny fan this version of fire fight really reminds of the blind well only with multiple maps, better bosses and it feels way more structured feels awesome!
    And theres always room later on for a classic firefight experience with loadouts after all we didnt think we'd be getting anything of substance before season 5.
    Now look, we have custom games with forgeable a.i, flood inspired armor sets, a halo 3 map playlist, top rank reward of which is master chiefs freakin campaign armor and now firefight should it have been at launch? Yeah. But but better late than never and better still with some really good innovation.
    I dont usually give praise to 343 but damn it they should of been a candidate for the best player support at the game awards this year not destiny 2 and im a fan of both.

  • @harrycake9407
    @harrycake9407 9 หลายเดือนก่อน +2

    Wish they announced which boss was inbound on the last wave, would increase the tension.

  • @jadoaesra3011
    @jadoaesra3011 9 หลายเดือนก่อน +1

    "Thanks to forge, it's possible to make your own" (I.e., ACTUAL) "firefight."
    Yeah, and idk if you've tried it yet, but using the official firefight mode while also taking away King of the hill doesn't appear to work. Not sure what's going on. It's very possible i'm messing something up, but nobody in the halo discord has been able to figure it out, either. Only thing we know how to do is manually script reinforcements; default mode reinforcements don't appear to function.

  • @mastertree14
    @mastertree14 9 หลายเดือนก่อน +1

    Firefight and king of the hill? Dam they did firefight well today!
    See y'all on the field spartans!

  • @Wheeljack-bv9wk
    @Wheeljack-bv9wk 9 หลายเดือนก่อน +2

    Overall, I have been enjoying Firefight, but the major issues I've been having is teammates. I've been having people quit before the first hill is captured and no players or bots joining mid-game. I've also has teammates just run around the map and barley even shot an enemy, let alone try to capture the point even with no enemies on it.

    • @justinnyugen7015
      @justinnyugen7015 9 หลายเดือนก่อน

      I use the Marker aggressively when this happens lololol. "ENEMY HERE. ENEMY HERE". Or I manually type in chat "Need revive"

    • @zerocal76
      @zerocal76 9 หลายเดือนก่อน

      That sucks man. I haven't had a single teammate quit and usually have a good team. I didn't even know they'd put bots in. What city/state are you playing in?

  • @gustavosimoes1995
    @gustavosimoes1995 9 หลายเดือนก่อน +12

    I Love te idea of objectives on Firefight for the sake of keeping players together, i hope they add stockpile and a Koth variant where the hill moves forward as you capture it and the victory condition is taking the hill from point A to B (yes, basically payload)

    • @LateNightHalo
      @LateNightHalo  9 หลายเดือนก่อน +2

      I hope so too!

    • @gustavosimoes1995
      @gustavosimoes1995 9 หลายเดือนก่อน +3

      @LateNightHalo dude imagine pve stockpile on Waterworks or Scarr where you gotta plant the power seeds on the tower on the middle of each map filled with Banished troops or escorting an automated Warthog or Mamoth through the map protecting it from Banished hordes trying to destroy it while picking up Regen Fields to heal it along the way... Maybe having different objectives for each round on a single match... man... the potential...

    • @adri.progression
      @adri.progression 9 หลายเดือนก่อน

      I really like this idea! Hopefully it gets implemented or you/someone makes it in Forge soon. I agree, Obj > running off and disbanding or somebody just camping@@gustavosimoes1995

    • @domesticdragonwaffle
      @domesticdragonwaffle 9 หลายเดือนก่อน

      You do you. Personally I hate it and it has killed the mode for me with the forcing of objectives. If it was an option, it would be great. The fact that it isn't and classic firefight has been abandoned destroys my want to play it. I'll just stick to MCC, has better content and better gameplay than anything Infinite will ever offer at this point.

  • @jadoaesra3011
    @jadoaesra3011 9 หลายเดือนก่อน +1

    There are also a few points that weren't covered that might shape people's experience with the game if they're aware of it.
    1: You only need to capture 3/5 hills to win, but if the team wipes, you instantly lose. That means hill 4 and 5 don't need to be focused nearly as much as hills 1-3.
    2: You don't have a limited number of lives. I'm not sure if that's what you meant to imply in the earlier part of your video when you mention 'if you have enough lives, you'll respawn in 25 seconds,' but you have an infinite number of lives as long as the whole team doesn't wipe. That means someone staying extremely far away from the hill is a valid survival tactic.
    3: Some of the armor abilities can be used an infinite number of times, and some of them can not be, and this sometimes changes depending on the map you are playing.

  • @theflyingtigers100
    @theflyingtigers100 9 หลายเดือนก่อน +1

    To little to late, fool me one shame on you, fool me twice shame on me. I will never buy a halo/Microsoft product again, got burned too many times, I get it people like infinite all the power to you, it is not for me. I don’t like the sand box or the weapons, they are terrible imo or the art design for the most part. Like what is the banished I can hardly recognize that they were former covenant. And I hate the story which is nonexistent imo, didn’t even Finnish the campaign. 343 should be done away with and the franchise retired until the ip is in proper hands. Halo ended with bungie for me, it’s an absolute crime and a stain that what, 2? Years later content that should have been in the game day one is now getting added? Unacceptable, lack of standards and time crunches have killed gaming for profits…it’s just sad and heartbreaking to be honest

  • @Crabmaster4774
    @Crabmaster4774 9 หลายเดือนก่อน +1

    The biggest problem I have is that it isn't made to play solo or duo, especially with solo. The lack of lives means that a couple mistakes and you are back into the long loading screen to restart. Having only a grapple hook to start doesn't help when you are forced to stay inside a small area and only becomes useful for staggering jackals. Leaving the hill to get weapons or a useful equipment means time you have to make up and a whole hill full of enemies to clear out. With only 2 people reviving is rarely an option because if they die it is game over.
    Also, I know forge is a thing now and you can do almost anything with it, but I'd rather not learn Infinite's forge just to create a firefight mode. Until they release an official classic firefight I'm gonna just play the old firefights or another game entirely.

  • @jadoaesra3011
    @jadoaesra3011 9 หลายเดือนก่อน +1

    "I don't think MCC mode does it justice because all it takes is one bad player to take your lives down to 0" meaning the next time you die, the game is over, even if that's your first time dying
    Which is exactly what happens if a surprise wave of golden elites comes in and wipes your team only once.

  • @jadoaesra3011
    @jadoaesra3011 9 หลายเดือนก่อน +1

    "So we aren't just sprawled out all over the map like that one odst firefight map"
    Safari. You mean safari. The map that has enemies spawn in with vehicles because you're supposed to use the vehicles to traverse the area instead of being on foot outside of the compound.
    Current hill capture mode certainly prevents you from being all over the map. Basically forces you to be at a single part of the map. Not much room for strategy or map exploitation. Just go where the colored box is.

  • @theangryimp1345
    @theangryimp1345 9 หลายเดือนก่อน +1

    It needs more to it online... just saying players can fix everything with custom modes is like saying bethesda nailed starfield because mods will fix it...

  • @cylusonsteam
    @cylusonsteam 9 หลายเดือนก่อน +1

    I think it's a great mode.
    The only thing I wish would change is that you have to score 5 points in order to win, and the banished have to score two.
    Otherwise, you just automatically win after 3 rounds, which we normally do. Unless we all die at the same time if course

  • @Connor8609
    @Connor8609 9 หลายเดือนก่อน +1

    Halo Reach's version was so bad. ODST is still king. This is probably 2nd

  • @jadoaesra3011
    @jadoaesra3011 9 หลายเดือนก่อน +1

    i disagree with almost every point you made. I'm giving this video a like because it's obvious you did think about this before you made the video. I do think they should have started with default mode first, then expanded with the variants, instead of expecting people to do all the work to make firefight work in forge when we've been waiting for firefight since reach, but that has nothing to do with whether or not this mode is quality.

  • @jadoaesra3011
    @jadoaesra3011 9 หลายเดือนก่อน +1

    "It never feels cheap or broken" except when brute juggernauts literally teleport in around you and kill you without any kind of spawn warning
    or when the waves are stacked so close on top of each other that your shields don't have time to regenerate from the past two waves

  • @6bambolbi6
    @6bambolbi6 9 หลายเดือนก่อน +1

    This is now my favorite mode. Reminds me of the hours I spent in Reach's Firefight when I was a kid. I think I'll never play pvp again lol

  • @93gamrx
    @93gamrx 9 หลายเดือนก่อน +1

    Imagine a fire fight koth on a map designed where the hills progress through different areas of the map, like a structured campaign map. It would flow pretty well I think

  • @anthonycarlisle6184
    @anthonycarlisle6184 8 หลายเดือนก่อน +1

    1:24 there abouts saying it doesn't feel cheap whilst jackals spawn right on top of me and I get taken out, then boss brutes spawn in an nuke my team. Firefight does cheese on you when your team is doing ok

  • @john.michael01
    @john.michael01 9 หลายเดือนก่อน +1

    I would love a firefight mode that has the base building of dominion from Halo 4. Like after every wave, your team can use point to make a defense base and plot some turrets, spawn weapons, vehicles or even call in some friendly ai support! Would also love if some more of the community made firefight specific maps get into match matching. I would prefer that over the reuse of smaller arena maps. Overall I’m having a blast with this mode!

  • @danielbob2628
    @danielbob2628 9 หลายเดือนก่อน +1

    The real menace is the Brute with the tracking rocket launcher. You HAVE to rush him as soon as you see him or your team is toast.

  • @owengallagher5779
    @owengallagher5779 9 หลายเดือนก่อน +2

    It's really nice to finally say, honestly, that Infinite has set a new high bar for an aspect of the series

  • @erikknudsenmork4536
    @erikknudsenmork4536 9 หลายเดือนก่อน +2

    The only thing I need for it to be perfect is an endless mode and some friendly marines.

  • @kaomatic
    @kaomatic 9 หลายเดือนก่อน +2

    i get that it’s king of the hill but i miss the dedicated firefight maps that put you in a corner with waves coming at you

    • @justinnyugen7015
      @justinnyugen7015 9 หลายเดือนก่อน

      I think the House of Reckoning map would be great if converted to the classic style waves. Your spawn point is a great corner

    • @serina3872
      @serina3872 9 หลายเดือนก่อน

      The dedicated maps where just parts of campaign levels

  • @mrpumpkinpumpkins3926
    @mrpumpkinpumpkins3926 9 หลายเดือนก่อน +1

    i hope there will be more gamemodes for firefight cause this king of the hill one is pretty damn boring ngl xd

  • @jadoaesra3011
    @jadoaesra3011 9 หลายเดือนก่อน +1

    "We have a great successor to reach's take on the mode."
    I disagree strongly.

  • @dartagnancurt4392
    @dartagnancurt4392 9 หลายเดือนก่อน +1

    Has 343 acknowledged SBMM tho?

  • @thenormie
    @thenormie 15 ชั่วโมงที่ผ่านมา

    3:46 honestly I miss REQ pack acquisitions and the suuuper wide variety of weapons. I loved saving up my gear for a good instance. Warzone Firefight is still the most fun I’ve had in Halo I think

  • @ShawFujikawa
    @ShawFujikawa 9 หลายเดือนก่อน +1

    I have been thoroughly enjoying the custom Firefight and campaign mission offerings over the past month over in the Customs Browser and I’ve never been happier to full team wipe to the Brute brother bosses in official Firefight lol.
    I think the PvE shows off Infinite’s rock solid foundations better than any other mode available right now, especially with the revised netcode which I’ve only seen positive things to say on so far.

  • @cosmicboi11
    @cosmicboi11 9 หลายเดือนก่อน +1

    I messed around with the fire fight and I found esharum does not like to shoot or attack

  • @jadoaesra3011
    @jadoaesra3011 9 หลายเดือนก่อน +1

    "Downed teammate data gets lost in the noise." I agree, but I have no idea how this could be fixed without just making it make more noise. Maybe a pulsing icon?

    • @jadoaesra3011
      @jadoaesra3011 9 หลายเดือนก่อน +1

      i do think the voiceline idea for downed teammates is great though

  • @themrlupo3591
    @themrlupo3591 9 หลายเดือนก่อน +1

    I’m so happy I spent 3 straight hours on firefight and it was so much fun 😂😂

  • @ununiqueusername
    @ununiqueusername 5 หลายเดือนก่อน +1

    am i the only one who doesn't like Infinites firefight?

  • @bobbymercer2287
    @bobbymercer2287 9 หลายเดือนก่อน +1

    Bro i cant wait to get home and play this with my son and friends!

  • @Emillia1113
    @Emillia1113 9 หลายเดือนก่อน +1

    Gonna be perfectly honest... not a fan of the lives system.

  • @JustAndre92
    @JustAndre92 9 หลายเดือนก่อน +1

    The __________ _is Beautiful_ series is beautiful.

  • @timester8167
    @timester8167 9 หลายเดือนก่อน +3

    Halo infinite is Finally a complete package of a halo game, very rough launch but more than happy with the state its in now!

  • @jadoaesra3011
    @jadoaesra3011 9 หลายเดือนก่อน +1

    "I don't mean to be too mean to halo 5's firefight"
    You can't be mean to halo 5's firefight because it didn't have firefight.

    • @Itslewieo
      @Itslewieo 4 หลายเดือนก่อน

      It did

  • @jadoaesra3011
    @jadoaesra3011 9 หลายเดือนก่อน +1

    "And if you're too good, the map has no tension" I think one of the good things about this matchmaking is that you can choose the difficulty you'd like to play firefight on.

    • @jadoaesra3011
      @jadoaesra3011 9 หลายเดือนก่อน +1

      Which kind of renders irrelevant the shortcoming of a life-system when you're skilled as described in the video.

  • @BioTroy
    @BioTroy 9 หลายเดือนก่อน +4

    Firefight is fantastic in Infinite. I'm so happy Halo gets to walk away with another W this season.
    It just occured to me, with the "seasonal narrative" scrapped and future campaign plans left up in the air... Could this pave the way for the return of Spartan Ops? I genuinely wouldn't mind seeing that concept return and refined for Infinite.

  • @Jedilord882
    @Jedilord882 9 หลายเดือนก่อน +1

    Needed this two years ago

  • @keivonmayes4907
    @keivonmayes4907 9 หลายเดือนก่อน +1

    Bruh it's alright nothing special

  • @Thunderman-2001
    @Thunderman-2001 9 หลายเดือนก่อน

    Even having bosses from the Campaign at the last wave of every round is awesome. I even got Escharum one time.

  • @jadoaesra3011
    @jadoaesra3011 9 หลายเดือนก่อน +1

    so we've had spartan ops and warzone, neither of which were as popular as reach or odst firefight, but we once again fail to release firefight.

    • @xUseTheForks
      @xUseTheForks 7 หลายเดือนก่อน

      Um but there is firefight 😂

  • @jlmoose3511
    @jlmoose3511 9 หลายเดือนก่อน +1

    I LOVE it so much; it gives a good amount of xp, engaging, and so far I’ve yet to get bored it’s all I’ve been playing and tbf I probably will never go back to pvp besides on rare occasions

  • @LordParticle
    @LordParticle 9 หลายเดือนก่อน +1

    ooh, can't wait to try this. Looks like a good expansion to the mode from halo reach. Now I'm waiting for invasion and grifball

  • @CMDRFandragon
    @CMDRFandragon 7 หลายเดือนก่อน

    Next PVE mode: A progressive objective capture mode. Basically DDay type, as you progress and take points to finally end at the back of hte map with a boss or something. 15-20m would be fine.

  • @JohnMSD
    @JohnMSD 9 หลายเดือนก่อน

    ODST Firefight was my favorite and I put soooooo many hours into it.. That said, I was skeptical of KOTH firefight but god was I wrong. It's fun. Not only is it fun, it's more fun than any other firefight version I've played and the new changes 343 made actually make sense. It feels like a team experience even when I'm with randos, the overshield buff is genius, the flow and length of matches is spot on. I no longer miss old firefight, I'm here for KOTH and ofc I'll play some traditional matches from time to time, but 343 KILLED IT here.

  • @theantgre
    @theantgre 7 หลายเดือนก่อน

    So uuhhh I need help. I'm trying to setup a really good ruleset for splitscreen 4-players but when I attempt to play it (even solo) I always die 2 minutes in. This probably won't be fun for my friends, too... I don't know how to make things easier, since I started playing multiplayer a week ago. I'm sure it's not firefight legendary, what can I do?

  • @kulpykulptington2715
    @kulpykulptington2715 9 หลายเดือนก่อน +1

    I never enjoyed Infinite, and had it uninstalled until this update after being cajoled by some friends. And I have to say, it was incredibly disappointing. It feels like a gamemode made by a single person put together in an afternoon. Multiplayer maps, with a king of the hill (a mode that already exists, I think?), and some AI enemies spawned in. There's nothing beyond this, and yes, I know that's what firefight is, but you would expect there to have been some sort of expansion to this formula after 13 years since ODST. Why don't enemies get vehicles? ANY vehicles? (At least in the three games I played, there wasn't even so much as a ghost) Why don't players get anything other than a single gungoose or warthog on SOME of the maps?

    • @LateNightHalo
      @LateNightHalo  9 หลายเดือนก่อน +1

      I’d say there’s been a huge expansion the formula.
      All those things you don’t like? You can change them. For the first time in the series, you can make your own firefight if you don’t like 343’s official modes

    • @kulpykulptington2715
      @kulpykulptington2715 9 หลายเดือนก่อน +1

      @@LateNightHalo That's still an issue - at least just to me. I didn't particularly enjoy playing Infinite in the first place, and this game mode was probably the last chance it had. I don't see myself sinking more time into a game I don't enjoy just to fix the things they got wrong.

    • @fredyalvarado1822
      @fredyalvarado1822 9 หลายเดือนก่อน +1

      I agree, really dissapointing. Feels bland in my opinion, especially with the AI running mindlessly to the hill

  • @Frost-Maker
    @Frost-Maker 9 หลายเดือนก่อน +4

    I love Firefight so much

  • @ryanwilliams5904
    @ryanwilliams5904 9 หลายเดือนก่อน +1

    My one gripe is no firefight exclusive maps yet.

    • @xUseTheForks
      @xUseTheForks 7 หลายเดือนก่อน

      And still none

  • @TJ_ax
    @TJ_ax 9 หลายเดือนก่อน

    Man could you imagine if the game launched with this

  • @ponybro7483
    @ponybro7483 9 หลายเดือนก่อน

    I'm sorry to say, but Halo Infinite Firefight is NOT a love letter to the original Firefight fans. No way in ever. Infinite Firefight has potential, but it comes with problems that need to be changed soon or just give us another mode that is the true original without the need to make it in Forge. Either way, I am having fun playing Infinite Firefight, but it will never be a love letter. Say what you want nerds that reply to me, but this needed to be said.

  • @KAd3N777
    @KAd3N777 7 หลายเดือนก่อน

    Heroic firefight gives so much xp. I cant imagine how much legendary firefight will give