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The funny thing is if you roleplay Rook as an evil character that pretends to be agreeable and nice to everyone, but is actively trying to kill their companions through sabotage and purposefully bad leadership, then he/she becomes debatably the worst kind of evil. 😈
I do wish they'd committed to a straight up bad ending if everyone was dead. The fact that Solas loses even if you screw up in every conceivable way kind of blunts the high stakes narrative.
It would've been a super secret ending. Setting the team up to fail from the beginning lol. Completely tragic we didn't get to see Solas do the right thing
My hope was that you could side with Elgar'nan instead of Solas (kind of like Loghain and Alistair), probably get elevated into "the new Evanuris" in the process as well.
The funniest aspect about the worst ending is that the game actually scolds you for not taking the proper steps to get the best possible ending. Seriously Bioware?
The order is most likely chronological. Each sequel after DA Origins allows you to be evil less and less until Veilgaurd where you only get one choice where you're kinda mean
That would destroy any cance of a dragon age 5 if they did that. The story if the eil fell and if it didnt couldnt be the same game, they would have to put in so much work to create two separate games, for the price of one.
@@emmafj10yes, they might actually have to use their imagination for once. There was a post veiled state of the world in the older version of the game. Then they scrapped it.
Despite all the hate the game is getting the last four hours of the game are amazing and the ending of a lot of the companion quest are great. To me it’s just confusing because the last four hours show they are still capable of amazing writing but why want that consistent through out the whole game
“You were never ready to make the sacrifices that leadership requires.” WTF IS THAT DIALOGUE? Solas, you mean the person who literally sacrificed EVERYTHING? Sacrificed his spirit, his friends, his powers, his lover (Lavellan)
Except he didn't, and refused to. He always saw himself as the smartest and most competent. He views himself as the most valuable piece on the board, too Important to sacrifice. That's why he traded with rook, instead of letting rook continue alone.
@@theelderworm9134 he IS the smartest piece on the board. He mentions that he's sorry for tricking Rook with Varric, bc he wasn't sure Rook would be able to stop the world from being ruined. His goal of tearing down the veil couldn't be done with him sacrificing himself. So, he wouldn't. Instead you can see how he tears himself up for things he must do. "The things I've done". Hes done everything for mythal. Including killing her. He's such an interesting character
And you're right. An RPG? ... rather an adventure, for an example, Tales of the Borderlands but at a minimum. Better to go through the inquisition again than this.
I regret I paid full price for this. I knew it would be mixed. Some parts of the game really have me invested. Many other parts make me angry or if it involves Taash, then full of dread.
There is a wisp in the Crossroads who you can sell valuables to for either Shadow Dragons/Crows, whichever’s city you didn’t help save. That’s how you can still max out their strength for the end game.
I think the “everyone dies” ending for this game is the very secret good ending that mercifully ends everyone’s suffering in this game. Oh yeah, I’m being THAT guy right now.
@ agreed. However, I have my doubts coz some peeps have rushed my comments on similar vids, going full Redditor-shill-mode trying to dismantle my argument that this game is not worth it whatsoever.
So something I'm disappointed about in every video online is that I can't find the mourning everyone's deaths scene that should exist and every time I see an all companions die video, I expect to see it, but I never do
Damn, the bittersweet, dark ending is more apt for the DA franchise on a whole. Like it *fits* with the darker narrative with everyone sacrificed for a better world. Frankly, I agree with everyone else saying it's narratively more appropriate.
This ending is actually better than Solas being a weeb crying about Mythal nonstop lol, except Bioware forgets that he could petrify people by staring at the end of Trespasser.
And he is considered weaker than both old gods lolz. There are so many plot holes I cannot treat seriously people who simp for this game. They must be more infantile than the product ther cheer for.
That would be an improvement to what we got. The recent Deadpool movie is technically Disney and that scene with Wolverine and Deadpool in the car is 10000x better than the entire game.
@@AT-AT26Emphasis on technically. Pretty sure most people on that team were the same as for 1/2, and probably kept shielded from the merger as much as possible on purpose.
Ok I have serious issues with the endgame of veilguard but I do like the fact if you skip some quests it shows in the end like Hezenkoss’s golem instead of the construct Aella and dragon king showing up is a nice touch
You know what was a missed opportunity for an evil ending? Agreeing with Solas to destroy the Veil. It would have been cool to see how it ends out and how the world gets destroyed to start a fresh.
@@andrewbowen2837 Sera was absolutely insufferable. Through and through she was annoying to deal with because she wasnt taking anything that seriously from how I remember her. I mean she got a crowd of people liking her, same as the characters from Veilguard. And people back in the day did take offense to her, same as they did when the whole transgender-stuff was brought in with a retcon once you delve into the Iron Bull and his team. But as it happens over time the anger vanishes and people begin to nostalgia-warp stuff. The whole resurging of "Dragon Age 2 wasnt bad"-stuff is already getting annoying. Same happened with Inquisition which was a good game with many many flaws. And the same thing will happen with Veilguard as well in some years. Honestly: It just looks to me that most characters in Veilguard are written as self-inserts or step into Sera's clownshoes. But they certainly are all either dragging behind of what they could have been and are flat in more than one way. In Inquisition (which wasnt the best Dragon Age, Origins holds that mantle imo) you at least had the choice of characters from many themes and not just "I'm obnoxiously memeing about" or "I'm washed from all conflicts and issues". They even messed up necromancy and made it basically "family friendly" by giving the necromancer the quirk of having a skeleton-buddy. And hell do I love necromancy..
A suicide mission where your companions can die makes sense in mass effect 2. The entire game is spent telling you it was suicide, and people will die. If you have a light hearted tone the whole time trying to be dark at the end comes off as goofy.
It's dark pretty much the whole way through, the fuck are you talking about? Is your only experience with the game old fat guys complaining from their moms basements?
The fact, they had the audacity to put "with better preparation and time spent with companions, the Veilguard would have survived" at the end... just wow🤦♂️
@meredithstannard2352 it's almost like you forget that bioware themselves said they changed the name of the game itself and shifted the focus of the game itself to be on these companions. It's almost like you didn't watch Dan's worst play through or listen to what he said to understand why saying "they had the audacity" to put that at the end of the game fits. Learn what the word audacity means.
@@techlorknight338 lmao wah wah cry harder. i watched the whole thing to see the outcome, but it's clear they put the content - and side quests that matter rather than stupid fetch quests - to complete rather than ignore and rush the main story. It's YOUR fault if you don't do them; and Rook isn't meant to be a morally gray person and quite frankly, it's deserved if you fail at being a leader trying to save the world here. lmao. I know what audacity means but perhaps you need to understand it can have two meanings, dummy.
WHY IS THE FINAL MISSION LIKE THE ONLY GOOD PART OF THE GAME- I'm sorry, I'm sorry, it's just... it feels like the only part with TENSION, man! The only part where things HAPPEN!
It's almost like the first mission and last mission are the only ones that got any real attention, and the entire rest of the game was them scrambling madly to cobble the planned Live Service Multiplayer version of the assets and maps/areas into something that resembled a single-player action "RPG".
You know.... I've had buyers remorse because I was bamboozled by gameplay trailers when I was 15..... This is not one of those times. This was a train wreck from orbit
I suppose when you break it right down Veilguard gives about the same level of player choice as ME2. Which I imagine is what the devs were going for. Difference might just be that ME2 had more sharply written dialogue and let you choose it far more consistently.
I sided with Minrathus over Treviso and still managed to get excellent reputation with the Antivan crows, but since their requisition guy died, I can't upgrade their equipment shop.
Who the hell decided that fish tattoo is anything but idiotic? How? How can anyone think - "let's place a random fish on the MC face, gonna be soooo cool"?
Is it just me, or does this ending feel like it took a lot of influence from ME lol the human reaper thing, getting killed by the structure collapsing on it, the Ashley Kaiden choice, and the overall character selection of who does what. Not to mention loyalty missions too lol
I really wish we had a ending In which solas won and we got to see Thedas without the veil (for the next DA game) as some sort of soft reboot of the status quo and bioware claiming that this dark ending Is actually the canon ending Solas getting his old world back but not being able to enjoy the victory because the remaining survivors of the veilguard and Inq. managed to capture him and make him stand trial. maybe judge him for the consequences of his actions or make him do community service guiding people In how to navigate the world that always was, but had never been In a very long time.
Ah yes the good ending Also i need to say it really felt like the game got mad that you didn't get the good ending for some reason, and not just the whole "you destroyed everything world doomed yada yada" more like "player why did you not become friends with everyone? Did you not like ALL of them, you deserve this bad ending" Maybe im just looking for problems but it really felt that way to me
Each of these characters is clearly the 'darling' of one of the devs - especially "Traash" - thus, if you have the audacity to not like them, it's clearly because YOU'RE somehow the problem... NOT because they could just be, y'know, poorly written or whatever... perish the thought!
I think you're just looking for problems lol, I didn't get that vibe at all (personally). It literally let's you fuck up so bad the whole team dies, they obviously let you do that if you want - a similar thing happens in Mass Effect 2 when you fuck up the suicide mission so bad that even Shepard is killed. I would think that if they were 'protecting' certain characters they'd be marked 'essential' and then would be unkillable (you can kick out most of your team in Inquisition - or they'll just leave if they hate you- but some are marked essential and won't... so this gives you more in comparison). Also in Veilguard at least one character (Harding or Davrin) is always going to die on the final run, regardless if you're friends/did their loyalty mission. And besides... most of the loyalty missions are fun and interesting anyways. I'd rank them: 1.) Emmrich (really tough choice at the end + probably the best companion), 2.) Davrin (contains very cool and dark history of the Wardens reveals that fit in with what we can learn in DAO/DAA), 3.) Harding (I'm a sucker for dwarf lore after the DAO and the Descent DLC and as you learn more about what was done to the dwarven people, it weighs heavier), 4.) Taash (say whatever you will about the character but the villain/map is fun here and the hints at the next game's likely conflict near the end of the quest is really intriguing), 5.) Lucanis (some missed opportunities with his character but still a fine storyline), 6.) Neve (I'll admit I got a bit bored but I think by the end I fully understood the character far better than I was expecting, so credit there), 7.) Bellara (really ended up liking the character but the end to the companion quest is just a bit boring/predictable, the character saves it though).
@@uranium-3789none of the previous DA games b* tched at you for k* lling everyone, and you could actually k* ll them all in multiple ways BEFORE the final chapter.
lol this is epic lol. i did all the side quests and everything, davrin died in my playthrough, he was killed by Ghilan'nain :( i was surprised because i had him at level 9. With that said, I mean considering the stakes, is this truly a bad ending? 7 people dying to save the world is pretty heroic and not 'sacrificing too much'. These guys would be all medal of honor winners in real life lol (or the medeival equivalent)
Even all of these death scenes are PG and incredibly anti-climactic. Harden's scene made me kind of excited like oh this is dark that looked brutal. But the rest are so Disney. 😑
Here we are with the "Worst Playthrough", yeah... kind of a shame you can't do a 1 to 1 Inquisitor, but still is nice the game allows us to (re)create him/her, as I expected, Bio-Ware literally copy-pasted Mass Effect 2's Omega 4 Relay (AKA: Suicide) Mission for how things can end with the companions and Rook (funny you mentioned the companions as Squadmates... very likely is just how you're very used to the Suicide Mission of ME2 or just Mass Effect overall), yup, it was about time a Dragon Age game had a real bad ending with everyone ded (like ME2 bogus Suicide Mission outcome and ME3 Worst Destroy outcome), while I said that I saw this video coming, it's still nice with your own narration of the chaos that happens within the poor choices and all that, heck, even I revisited (many times that I can care to count) your previous Dragon Age worst playthroughs because as bad as they are, the way you did it is way too fun (including funny not intended game performances like THAT scene with Ironbull in Inquisition or the game just softlocking you with Fenris' quest in DA2 at some point making one of the places no longer accessible on that run).
Best ending. Next game should start with a scene explaining how this terrible game was just a dream sequence or something written in one of Varric’s books when he was uninspired and at the lowest point in his career.
Becoming a lich is not a "bad ending", it's literally what Emmrich wanted from the beginning. He's old, he worked toward it for decades, even fighting his oldest friend the failed-lich to prove her methods of forcing lichdom wrong lol. His arc hinges on him overcoming his fear of death to become a lich. Choosing to "save" Manfred is just a growth diverging path, not a "good ending". Keeping Manfred 'alive' makes Emmrich become more at ease with failure and his own mortality -- and unlike his old failed-lich friend, he chooses to remain a regular Mourn Watcher instead of forcing the lich rites he would not be worthy of.
The way it says "the final blight - THE WORST OF BLIGHTS" in the end slide, just so the usless writers of this game can try to one up DAO is disgusting.
@@catalitia because it’s what your pathetic generation of writers have to do. Oh look at our super duper Death Star it can blow up four planets at once because it’s the more dangerouser super duperer Death Star. You people are pathetic at writing and will always be pathetic at it.
Ok, to be fair in that regard the blight from Origins was technically the "smallest" of the blights. Considering the previous ones lasted decades, even centuries, while the 5th blight from Origins barely lasted one year, not even having time to spread beyond Ferelden. One can argue the cause of that is the fact that the wardens involved in the 5th blight was just THAT GOOD, but a fact is a fact. Veilguard's blight² got a good chunk of Thedas.
It is actually, the best ending of the game. In Mass Effect 2, it was heartbreaking and traumatizing to see all your crew die, but here, it's hilarious. The only thing I hated about this ending, it's that Bioware doesn't even commit into the really BAD ending. I mean, sure, everyone dies, but the bad guy still lost. I call them lazy and cowards.
its possible to max shadow dragons if you save treviso. through sidequests, but you can also sell valuables to the spirit in crossroads, and that gives shadow dragon strength.
The fact you said making Emmerich a Lich is a bad choice ruins your video. That's the best choice unless. The worse choice is not letting Emmerich to be what he truly wants to be to save a spirit that was ready to move on
It is so pathetic that the only decisions that matter are all the way at the end and the game litterally tells you what you should do: "Psst... Choose the sneaky stabby guy that can Unalive mages good" It is also fantastic that nothing that happens this game is influenced by anything you did previously... They had the whole Dragon Age Keep app... SMH....
At the very least this game should have carried on with the Inquisitor and friends, it would have made more sense if Leliana had been the one to track Solas in the first place with the help of Varric and others from Inquisition. Poor Varric got a s.hit ending. There was no need to bring in a new band of characters in my opinion. I guess Bianca will be feeding Rook their eyeballs 😂
That frame stutter that I saw at 15:40...I at first thought it was my computer or TH-cam choppiness. But...no! That was the actual game stuttering? The fuq?!
The ending proves this game could have been the 10/10 that people like to claim it is, instead of the 6 it actually is. This level of choice throught the game with writing to match, would have been amazing.
Not sure if this is a bug for the game or what but I selected Trash I mean Taash for the incorrect role twice, not a hero of the veil guard, and the game even told me Taash died in the fight...yet somehow at the end, Taash is standing right there....bruh lol
“With greater preparation and time spent with companions and allies, the Veilguard might have survived.” I consider this quote to be the cherry on top of the best possible ending, rest in hell you waste of programming.
You can max the faction you're not planning to save by grinding vases in Minrathous (there's videos about it) before you recruit Davrin, and force-feeding them to the faction you're not planning to help. You'll get a -250 strength penalty for the city being attacked, but the companion quests later on will make up for it. I ground it out in about 90 minutes (lul) before continuing on with the game, not even knowing that recruiting Davrin would be the sticking point. I was just trying to grind gold.
At the very least this game should have carried on with the Inquisitor and friends, it would have made more sense if Leliana had been the one to track Solas in the first place with the help of Varric and others from Inquisition. Poor Varric got a s.hit ending. There was no need to bring in a new band of characters in my opinion. I guess Bianca will be feeding Rook their eyeballs 😂
The only thing I know for sure is it won't matter what happens in the ending because if BioWare still exists in the future, they will only let you pick 3 choices to import next game
I would argue that the worse choice would be to have Davrin be the second team leader, because not only does he die, but so does Assan, and since you don't do his mission, that guarantees that Griffons go extinct.
Thank you for posting this video, I had started a playthrough to get this ending, but I'm too attached and already started to have trouble not touching the companion quests the moment I picked the first few people up... Now I can just go have fun, do all the side stuff, and try out another romance instead 🙂
@AlexRye-sv6no see I don't want that to happen. I do love every DA game, but vailgurad, and hope that they just learn and move on, but I don't see that happening.
@Zekriontrox I agree, and I think that's why they wrote it this way. All the mysterious was answered in this game, and they don't make sense, but they did not care. EA didn't even think it would make money, and after nine years of development hell, they just wanted done.
I'm convinced that sadly it won't be the last, and they'll make another one just like this. How many years has it been since Bioware released something universally liked? A decade or so?
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Its the Canon ending to me
the best ending, where all these traash die
You know? I like to see a video of this but of Dragon Age Origins: Awekenig.
So I guess being an evil Rook is basically being a Speedrunner lmao.
Just like a Mass Effect 2 Lazy Shep playthrough.
Evil Rook = easy mode speed run for the Storm Dragon's achievement b/c you saved Treviso like an idiot. 51/52 achievements
@@arkeshn729 Lazy Shep lol that's funny
The funny thing is if you roleplay Rook as an evil character that pretends to be agreeable and nice to everyone, but is actively trying to kill their companions through sabotage and purposefully bad leadership, then he/she becomes debatably the worst kind of evil. 😈
@lordseth2944 That's a phenomenon head cannon. Sociopath Rook.
Oh wow, I had no idea the companion quest villains would show up at this battle if you didn't defeat them. That's actually pretty cool.
It is actually really cool because it adds more of a narrative reason to why the battle is harder if you don't do their quests. its a nice touch
Yeah only problem is that it makes a complete game feel worse since all of the villains are just generic bad guys that you have killed the entire game
One of the few things I must give the game credit for
Right???? Of course those b4stards would stand up at the gods sides!! I screamed when I was realizing each one, great touch
I do wish they'd committed to a straight up bad ending if everyone was dead. The fact that Solas loses even if you screw up in every conceivable way kind of blunts the high stakes narrative.
The *_Participation Trophy Generation_* all grown up and making our videogames 😊
It would've been a super secret ending. Setting the team up to fail from the beginning lol. Completely tragic we didn't get to see Solas do the right thing
My hope was that you could side with Elgar'nan instead of Solas (kind of like Loghain and Alistair), probably get elevated into "the new Evanuris" in the process as well.
Basically the game is just journalist mode from start to finish
@@deptusmechanikus7362 "Modern audience"
Solas being a bald egg makes all of these cursed bald protagonists more hilarious than it should be 🥚
You just jealous cuz shaved vatos get more female attention than you thought possible 😅
The funniest aspect about the worst ending is that the game actually scolds you for not taking the proper steps to get the best possible ending. Seriously Bioware?
I thought that too. Couldn’t tell if it was laziness or they genuinely didn’t think people would purposely get everyone killed.
@@mihmo2663 Developers are innocent soyboys, soygirls and anything between. For them evil gameplay does not exist.
lmao know the woke lead dev and the writes, they probably want you to let these character live but none of them likely
Didn't they do this at the ME3 Worst Destroy ending as well?
Awesome player “choice”
Oh BioWare. How you’ve fallen from grace….
You should do a ranking of your bald evil protagonist by how evil they are.
The order is most likely chronological. Each sequel after DA Origins allows you to be evil less and less until Veilgaurd where you only get one choice where you're kinda mean
@redram6080 that's true for dragon age but I also was thinking he ranked his mass effect, cyberpunk, etc too.
I feel like this should have been titled "Being Slightly Stern in Dragon Age The Veilguard."
"I made every mildly disagreeable choice in Veilguard (but still wound being accepting and tolerant in the end)"
@@PaladinZ3R0 HR was in the room when the writers were writing dialogue!
Alright Stephen Hawking, you go fight Mike Tyson while Hulk Hogan hacks the mainframe.
I wish there was an ending that let Solas win.
Same…
If there was any ending, this should have been it.
That would destroy any cance of a dragon age 5 if they did that. The story if the eil fell and if it didnt couldnt be the same game, they would have to put in so much work to create two separate games, for the price of one.
@@emmafj10 Yes.
@@emmafj10yes, they might actually have to use their imagination for once. There was a post veiled state of the world in the older version of the game. Then they scrapped it.
This actually sounds like the good ending.
It's the "bad" ending
Yep. Came here to say "I think you mean best ending".
Doesn't sound like all the companions are insufferable though.
Beat me to saying it.
@@777Looper No, they are just boring. Which in a way is worse. The game itself is boring. I couldn't be bothered to finish it.
Despite all the hate the game is getting the last four hours of the game are amazing and the ending of a lot of the companion quest are great. To me it’s just confusing because the last four hours show they are still capable of amazing writing but why want that consistent through out the whole game
“You were never ready to make the sacrifices that leadership requires.” WTF IS THAT DIALOGUE? Solas, you mean the person who literally sacrificed EVERYTHING? Sacrificed his spirit, his friends, his powers, his lover (Lavellan)
Obviously he means that Solas is unwilling to sacrifice himself. Duh.
@ solas has always been willing to sacrifice himself.
Except he didn't, and refused to. He always saw himself as the smartest and most competent. He views himself as the most valuable piece on the board, too Important to sacrifice. That's why he traded with rook, instead of letting rook continue alone.
@@theelderworm9134 he IS the smartest piece on the board. He mentions that he's sorry for tricking Rook with Varric, bc he wasn't sure Rook would be able to stop the world from being ruined.
His goal of tearing down the veil couldn't be done with him sacrificing himself. So, he wouldn't. Instead you can see how he tears himself up for things he must do. "The things I've done". Hes done everything for mythal. Including killing her. He's such an interesting character
Yeah this felt so wrong to me
Like seriously what have you ever sacrificed Rook? Nothing you only get your band killed that's all
The worst choice of this game is paying money for it. Your sacrifice is appreciated.
And you're right. An RPG? ... rather an adventure, for an example, Tales of the Borderlands but at a minimum. Better to go through the inquisition again than this.
I refunded it so I guess I can identify as a De-TRANSactioner
@Dedhaven Hehe. Good one.
I regret I paid full price for this. I knew it would be mixed. Some parts of the game really have me invested. Many other parts make me angry or if it involves Taash, then full of dread.
Damn I was gonna leave this comment you beat me 😂
Your other characters were clearly evil. Rook just feels incompetent.
There is a wisp in the Crossroads who you can sell valuables to for either Shadow Dragons/Crows, whichever’s city you didn’t help save.
That’s how you can still max out their strength for the end game.
Just do all the side Quests, it will reach max rank regardless.
Who cares, this game is bullshit
Veilguard feela like bioware was asleep at the wheel and then woke up for last 3 hours of the game and realised they had to make a dragon age game.
I think the “everyone dies” ending for this game is the very secret good ending that mercifully ends everyone’s suffering in this game.
Oh yeah, I’m being THAT guy right now.
This is now canon ending for me
@ agreed.
However, I have my doubts coz some peeps have rushed my comments on similar vids, going full Redditor-shill-mode trying to dismantle my argument that this game is not worth it whatsoever.
It finally ends even the suffering of the player
Honestly if this was my writing I’d pray to be in a everyone dies ending
@@TheNikoNik sorry for the very late reply, but yes, even the player’s suffering ends after playing that slop.
So something I'm disappointed about in every video online is that I can't find the mourning everyone's deaths scene that should exist and every time I see an all companions die video, I expect to see it, but I never do
They conveniently don't include the decent or better parts of the game. Doesn't suit their narrative
Damn, the bittersweet, dark ending is more apt for the DA franchise on a whole. Like it *fits* with the darker narrative with everyone sacrificed for a better world. Frankly, I agree with everyone else saying it's narratively more appropriate.
This ending is actually better than Solas being a weeb crying about Mythal nonstop lol, except Bioware forgets that he could petrify people by staring at the end of Trespasser.
Agree with you.
And he is considered weaker than both old gods lolz. There are so many plot holes I cannot treat seriously people who simp for this game. They must be more infantile than the product ther cheer for.
He doesn't even have to stare: he froze the Last Kunari facing away.
@@ShadowwandBadass as hell btw
@@Keram-io8hv
That really was cold as hell.
That MF with the hammer is DA equivalent of Marauder Shields
Never forget marauder shields 🫡
Worst ending in ME2 all companions die with Shepard: Damn it no.
Best ending DA veilguard all companions die: Yes we did.
When the "kill your companions and yourself" is the best ending and the good thing about this game. Yikes. and even the deaths are lame
11:06 I love how Rook says 'Fuck her' and goes to his clearly dead friend instead of helping
That's cause their version on a protagonist is a whiny lil b*tch this time around. It hurt to even watch this highlight reel.
Mass Effect 2 from wish. Did Disney write this fuckin game?
That would be an improvement to what we got. The recent Deadpool movie is technically Disney and that scene with Wolverine and Deadpool in the car is 10000x better than the entire game.
@@AT-AT26Emphasis on technically.
Pretty sure most people on that team were the same as for 1/2, and probably kept shielded from the merger as much as possible on purpose.
@@AT-AT26 I would say a FRAME of Deapool & Wolverine is leagues and leagues better than this "game".
Just play Mass Effect 2 instead, and pretend they’re using swords and magic instead of guns and biotics. Infinitely more enjoyable.
Ok I have serious issues with the endgame of veilguard but I do like the fact if you skip some quests it shows in the end like Hezenkoss’s golem instead of the construct Aella and dragon king showing up is a nice touch
Your bald Rook reminds me of Ramses from Prince of Egypt, and I can't unsee it now😂
"Tis done... At far too high a price."
I agree Morrigan. $70 for this slop is too high
You know what was a missed opportunity for an evil ending? Agreeing with Solas to destroy the Veil. It would have been cool to see how it ends out and how the world gets destroyed to start a fresh.
That would be an impossible choice to follow up on in any subsequent games
I would have called it "The best ending" because all of the insufferable characters die
@@operationmisanthropia5831 Davrin and Emmerich deserved to be in a better game.
@judethenekogamer3651 Oh wow, the racism and homophobia isn't even remotely hidden today.
@@D-Skotesmine would be Emmerich and Harding
People really flip shit because they wrote one character as insufferable...probably purposefully. Just like Sera, which nobody seems to complain about
@@andrewbowen2837 Sera was absolutely insufferable. Through and through she was annoying to deal with because she wasnt taking anything that seriously from how I remember her. I mean she got a crowd of people liking her, same as the characters from Veilguard. And people back in the day did take offense to her, same as they did when the whole transgender-stuff was brought in with a retcon once you delve into the Iron Bull and his team.
But as it happens over time the anger vanishes and people begin to nostalgia-warp stuff. The whole resurging of "Dragon Age 2 wasnt bad"-stuff is already getting annoying. Same happened with Inquisition which was a good game with many many flaws. And the same thing will happen with Veilguard as well in some years.
Honestly:
It just looks to me that most characters in Veilguard are written as self-inserts or step into Sera's clownshoes. But they certainly are all either dragging behind of what they could have been and are flat in more than one way.
In Inquisition (which wasnt the best Dragon Age, Origins holds that mantle imo) you at least had the choice of characters from many themes and not just "I'm obnoxiously memeing about" or "I'm washed from all conflicts and issues". They even messed up necromancy and made it basically "family friendly" by giving the necromancer the quirk of having a skeleton-buddy.
And hell do I love necromancy..
***Mr. Burns hands***
"Excellent"
Traash is the equivalent of Jacob,You wait until the final missions to end him by "accident"
Nah, I’d rather spend 20 hours with Jacob than spend even 20 seconds with Taash. Even Ashley would be less aggravating.
@vincent207 I never imagined a day when i could see Jacob as a better option,thats fucked up 😹
@@Jsus0800 "perhaps we've treated you too harshly"
Between Taash and Jacob, who's going in the vents first?
Jacob is my bro, he may be boring, but at least he's not obnoxious like Taash.
>Be Dan
>make evil characters
>all "evil" characters are bald.
What did Dan mean by this?
Because they're all actually Imhotep!
Morality is determined by how many hairs you have.
A suicide mission where your companions can die makes sense in mass effect 2. The entire game is spent telling you it was suicide, and people will die. If you have a light hearted tone the whole time trying to be dark at the end comes off as goofy.
It's dark pretty much the whole way through, the fuck are you talking about? Is your only experience with the game old fat guys complaining from their moms basements?
The devs lecturing you at the end for getting everyone killed exemplifies why its so bad
The fact, they had the audacity to put "with better preparation and time spent with companions, the Veilguard would have survived" at the end... just wow🤦♂️
God.
You snowflakes bitch at anything.
it's not audacity, it's telling you to play the fucking game and do the loyalty quests LMAO. Anyone who played Mass Effect 2 knew that going in.
@meredithstannard2352 it's almost like you forget that bioware themselves said they changed the name of the game itself and shifted the focus of the game itself to be on these companions. It's almost like you didn't watch Dan's worst play through or listen to what he said to understand why saying "they had the audacity" to put that at the end of the game fits. Learn what the word audacity means.
@@techlorknight338 lmao wah wah cry harder. i watched the whole thing to see the outcome, but it's clear they put the content - and side quests that matter rather than stupid fetch quests - to complete rather than ignore and rush the main story. It's YOUR fault if you don't do them; and Rook isn't meant to be a morally gray person and quite frankly, it's deserved if you fail at being a leader trying to save the world here. lmao. I know what audacity means but perhaps you need to understand it can have two meanings, dummy.
"So... I'm non-bina-"
*gets turned to stone*
Best ending.
You know watching everyone die I was like ooft... especially Emmerich dying... but that final line against Solas was actually pretty good!
Bald Rook. The hero we need, and they deserve
This isn’t a bad ending this is a good ending.
so it all came down to balds against each other... so poetic
Yeah... You've got a bad ending and somehow it is still a good ending for the rest of Thedas....
The handholding seems insane... did they really include a "do your secondary quests next time and you will do better" in the end....
It's a game made by mentally impaired people for mentally impaired people, after all
The tooltips spelling out the right decisions are driving me nuts. What happened to show not tell/trusting the intelligence of the player
Yes, more evidence that the game was written by amateurs and suits
WHY IS THE FINAL MISSION LIKE THE ONLY GOOD PART OF THE GAME- I'm sorry, I'm sorry, it's just... it feels like the only part with TENSION, man! The only part where things HAPPEN!
Yeah, and it is actually true.
From the 80 hrs that took me to finish the game, the final missions are the only ones that feel at least with tension.
It's almost like the first mission and last mission are the only ones that got any real attention, and the entire rest of the game was them scrambling madly to cobble the planned Live Service Multiplayer version of the assets and maps/areas into something that resembled a single-player action "RPG".
I would say that is the best ending. I should go...
You know.... I've had buyers remorse because I was bamboozled by gameplay trailers when I was 15.....
This is not one of those times. This was a train wreck from orbit
They tried to give Harding the Steve treatment but there’s only one Steve!
I suppose when you break it right down Veilguard gives about the same level of player choice as ME2. Which I imagine is what the devs were going for. Difference might just be that ME2 had more sharply written dialogue and let you choose it far more consistently.
I sided with Minrathus over Treviso and still managed to get excellent reputation with the Antivan crows, but since their requisition guy died, I can't upgrade their equipment shop.
letting all the companions die, is basically the good ending :)
Who the hell decided that fish tattoo is anything but idiotic? How? How can anyone think - "let's place a random fish on the MC face, gonna be soooo cool"?
Is it just me, or does this ending feel like it took a lot of influence from ME lol the human reaper thing, getting killed by the structure collapsing on it, the Ashley Kaiden choice, and the overall character selection of who does what. Not to mention loyalty missions too lol
Mass Effect has influenced Dragon Age for every game after DAO.
16:50 "and nothing of value was lost.... the end."
damn that Emmrich kill was brutal. Also pretty badass of Rook at the end there ngl
I really wish we had a ending In which solas won and we got to see Thedas without the veil (for the next DA game)
as some sort of soft reboot of the status quo and bioware claiming that this dark ending Is actually the canon ending
Solas getting his old world back but not being able to enjoy the victory because the remaining survivors of the veilguard and Inq. managed to capture him and make him stand trial.
maybe judge him for the consequences of his actions or make him do community service guiding people In how to navigate the world that always was, but had never been In a very long time.
Nah, that egghead doesn't deserve to succeed.
@@SeventhheavenDK I get that, but with me. the veil-les thedas curiosity, outways the Solas hatred..by a small margin
In that way the worst ending is the best ending because now we can start fresh
This ending is almost better? The ultimate sacrifice is pretty dope 😂
Figures the only legacy character to survive would be Morrigan.
I can’t stand her tbh.
More like Flemmeth, she is “inside” her now, thats why she talks like her
@@draaskinuaar2151It's Mythal, Flemeth is dead. Also Morrigan talks the same way she always has.
I wont lie, using Solas' own words against him is such a great slap in his face as he fails.
"A far too high a price..."
Nah, I think I could've paid more.
Ah yes the good ending
Also i need to say it really felt like the game got mad that you didn't get the good ending for some reason, and not just the whole "you destroyed everything world doomed yada yada" more like "player why did you not become friends with everyone? Did you not like ALL of them, you deserve this bad ending"
Maybe im just looking for problems but it really felt that way to me
Each of these characters is clearly the 'darling' of one of the devs - especially "Traash" - thus, if you have the audacity to not like them, it's clearly because YOU'RE somehow the problem... NOT because they could just be, y'know, poorly written or whatever... perish the thought!
I think you're just looking for problems lol, I didn't get that vibe at all (personally). It literally let's you fuck up so bad the whole team dies, they obviously let you do that if you want - a similar thing happens in Mass Effect 2 when you fuck up the suicide mission so bad that even Shepard is killed. I would think that if they were 'protecting' certain characters they'd be marked 'essential' and then would be unkillable (you can kick out most of your team in Inquisition - or they'll just leave if they hate you- but some are marked essential and won't... so this gives you more in comparison). Also in Veilguard at least one character (Harding or Davrin) is always going to die on the final run, regardless if you're friends/did their loyalty mission.
And besides... most of the loyalty missions are fun and interesting anyways.
I'd rank them: 1.) Emmrich (really tough choice at the end + probably the best companion), 2.) Davrin (contains very cool and dark history of the Wardens reveals that fit in with what we can learn in DAO/DAA), 3.) Harding (I'm a sucker for dwarf lore after the DAO and the Descent DLC and as you learn more about what was done to the dwarven people, it weighs heavier), 4.) Taash (say whatever you will about the character but the villain/map is fun here and the hints at the next game's likely conflict near the end of the quest is really intriguing), 5.) Lucanis (some missed opportunities with his character but still a fine storyline), 6.) Neve (I'll admit I got a bit bored but I think by the end I fully understood the character far better than I was expecting, so credit there), 7.) Bellara (really ended up liking the character but the end to the companion quest is just a bit boring/predictable, the character saves it though).
@@uranium-3789 ...when you feel the need to write an entire essay gnillihs for a game that is just objectively bad. **smh**
@@PeteTheGrouch Dude, if you think THAT'S an essay, I wish you well lmao.
@@uranium-3789none of the previous DA games b* tched at you for k* lling everyone, and you could actually k* ll them all in multiple ways BEFORE the final chapter.
This ending is better than the others lol
lol this is epic lol. i did all the side quests and everything, davrin died in my playthrough, he was killed by Ghilan'nain :( i was surprised because i had him at level 9.
With that said, I mean considering the stakes, is this truly a bad ending? 7 people dying to save the world is pretty heroic and not 'sacrificing too much'. These guys would be all medal of honor winners in real life lol (or the medeival equivalent)
Even all of these death scenes are PG and incredibly anti-climactic. Harden's scene made me kind of excited like oh this is dark that looked brutal. But the rest are so Disney. 😑
Here we are with the "Worst Playthrough", yeah... kind of a shame you can't do a 1 to 1 Inquisitor, but still is nice the game allows us to (re)create him/her, as I expected, Bio-Ware literally copy-pasted Mass Effect 2's Omega 4 Relay (AKA: Suicide) Mission for how things can end with the companions and Rook (funny you mentioned the companions as Squadmates... very likely is just how you're very used to the Suicide Mission of ME2 or just Mass Effect overall), yup, it was about time a Dragon Age game had a real bad ending with everyone ded (like ME2 bogus Suicide Mission outcome and ME3 Worst Destroy outcome), while I said that I saw this video coming, it's still nice with your own narration of the chaos that happens within the poor choices and all that, heck, even I revisited (many times that I can care to count) your previous Dragon Age worst playthroughs because as bad as they are, the way you did it is way too fun (including funny not intended game performances like THAT scene with Ironbull in Inquisition or the game just softlocking you with Fenris' quest in DA2 at some point making one of the places no longer accessible on that run).
You either complete the games check lists or get the “bad” ending what a joke
That’s what happens in Mass Effect 2 and 3.
Best ending. Next game should start with a scene explaining how this terrible game was just a dream sequence or something written in one of Varric’s books when he was uninspired and at the lowest point in his career.
Becoming a lich is not a "bad ending", it's literally what Emmrich wanted from the beginning. He's old, he worked toward it for decades, even fighting his oldest friend the failed-lich to prove her methods of forcing lichdom wrong lol. His arc hinges on him overcoming his fear of death to become a lich. Choosing to "save" Manfred is just a growth diverging path, not a "good ending". Keeping Manfred 'alive' makes Emmrich become more at ease with failure and his own mortality -- and unlike his old failed-lich friend, he chooses to remain a regular Mourn Watcher instead of forcing the lich rites he would not be worthy of.
Videos like this just show that you are the OG chad. Absolute legend!!!
So Veilguard does a version of Mass Effect 2's final mission, only without any of the depth? Why am I not surprised by this, Bioware?
First bad choice, you opted to play it to begin with
The way it says "the final blight - THE WORST OF BLIGHTS" in the end slide, just so the usless writers of this game can try to one up DAO is disgusting.
how did u even come up with that conclusion lol
@@catalitia because it’s what your pathetic generation of writers have to do. Oh look at our super duper Death Star it can blow up four planets at once because it’s the more dangerouser super duperer Death Star.
You people are pathetic at writing and will always be pathetic at it.
Ok, to be fair in that regard the blight from Origins was technically the "smallest" of the blights. Considering the previous ones lasted decades, even centuries, while the 5th blight from Origins barely lasted one year, not even having time to spread beyond Ferelden. One can argue the cause of that is the fact that the wardens involved in the 5th blight was just THAT GOOD, but a fact is a fact. Veilguard's blight² got a good chunk of Thedas.
Or it is the last blight if there are no more elven gods
It is actually, the best ending of the game. In Mass Effect 2, it was heartbreaking and traumatizing to see all your crew die, but here, it's hilarious. The only thing I hated about this ending, it's that Bioware doesn't even commit into the really BAD ending. I mean, sure, everyone dies, but the bad guy still lost. I call them lazy and cowards.
Tell me a Bioware game where the bad guy ever wins
"You were never ready to make the sacrifices that leaderships requires."
Corporate Ending
its possible to max shadow dragons if you save treviso. through sidequests, but you can also sell valuables to the spirit in crossroads, and that gives shadow dragon strength.
This is the best Uldred homage!
You made all the RIGHT decisions with this game
The fact you said making Emmerich a Lich is a bad choice ruins your video. That's the best choice unless. The worse choice is not letting Emmerich to be what he truly wants to be to save a spirit that was ready to move on
It is so pathetic that the only decisions that matter are all the way at the end and the game litterally tells you what you should do: "Psst... Choose the sneaky stabby guy that can Unalive mages good"
It is also fantastic that nothing that happens this game is influenced by anything you did previously... They had the whole Dragon Age Keep app... SMH....
At the very least this game should have carried on with the Inquisitor and friends, it would have made more sense if Leliana had been the one to track Solas in the first place with the help of Varric and others from Inquisition. Poor Varric got a s.hit ending. There was no need to bring in a new band of characters in my opinion. I guess Bianca will be feeding Rook their eyeballs 😂
That frame stutter that I saw at 15:40...I at first thought it was my computer or TH-cam choppiness. But...no! That was the actual game stuttering? The fuq?!
Let me correct *I Made EVERY BAD CHOICE in Dragon Age The Veilguard So You If You purchase the game Do it.. (BEST ENDING)
Yup... that's how I wanted this amazing series of games to end...
The ending proves this game could have been the 10/10 that people like to claim it is, instead of the 6 it actually is. This level of choice throught the game with writing to match, would have been amazing.
Not sure if this is a bug for the game or what but I selected Trash I mean Taash for the incorrect role twice, not a hero of the veil guard, and the game even told me Taash died in the fight...yet somehow at the end, Taash is standing right there....bruh lol
You mean the best ending?
Wow, the bad ending is more Dragon Age themed than the rest of the game. Even so, a lot of those deaths are +/- "Disney" deaths
Thanks for showing us what the best ending of this game is like.
I feel like choosing davrin instead of harding at the beginning is more evil since assan dies aswell
“With greater preparation and time spent with companions and allies, the Veilguard might have survived.”
I consider this quote to be the cherry on top of the best possible ending, rest in hell you waste of programming.
You can max the faction you're not planning to save by grinding vases in Minrathous (there's videos about it) before you recruit Davrin, and force-feeding them to the faction you're not planning to help. You'll get a -250 strength penalty for the city being attacked, but the companion quests later on will make up for it. I ground it out in about 90 minutes (lul) before continuing on with the game, not even knowing that recruiting Davrin would be the sticking point. I was just trying to grind gold.
Considering what this game is about, this is the best ending
At the very least this game should have carried on with the Inquisitor and friends, it would have made more sense if Leliana had been the one to track Solas in the first place with the help of Varric and others from Inquisition. Poor Varric got a s.hit ending. There was no need to bring in a new band of characters in my opinion. I guess Bianca will be feeding Rook their eyeballs 😂
I love the sass of the devs going 'Lol we told you' at the very end xD
The only thing I know for sure is it won't matter what happens in the ending because if BioWare still exists in the future, they will only let you pick 3 choices to import next game
You cant be bad in dav, you can be incompetent tho by doing nothin.
I would argue that the worse choice would be to have Davrin be the second team leader, because not only does he die, but so does Assan, and since you don't do his mission, that guarantees that Griffons go extinct.
This ending should be canon.
Thank you for posting this video, I had started a playthrough to get this ending, but I'm too attached and already started to have trouble not touching the companion quests the moment I picked the first few people up...
Now I can just go have fun, do all the side stuff, and try out another romance instead 🙂
God this game is taash 😂 and more I see, the more I'm convinced this is sadly the last DA game we will ever get
Hopefully it is, this series has been dying for a long time
@AlexRye-sv6no see I don't want that to happen. I do love every DA game, but vailgurad, and hope that they just learn and move on, but I don't see that happening.
Although I enjoyed the game I must admit that it has more flaws than successes and once I finished it 100% I just thought it would be the last DA.
@Zekriontrox I agree, and I think that's why they wrote it this way. All the mysterious was answered in this game, and they don't make sense, but they did not care. EA didn't even think it would make money, and after nine years of development hell, they just wanted done.
I'm convinced that sadly it won't be the last, and they'll make another one just like this.
How many years has it been since Bioware released something universally liked? A decade or so?