Trip World retrospective: No items, final destination | Game Boy Works Gaiden #04
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- เผยแพร่เมื่อ 24 พ.ย. 2024
- This week's sequence break comes to you by a patron request from Joseph Wawzonek and courtesy of Steve Lin of the Video Game History foundation: A look at the highly coveted import-only collector's item Trip World for Game Boy. SunSoft's charming platformer commands a towering reputation for its quality and its unconventional nature, even if it does come off as slight. Here I explore the origins of the game, contemplate the creative aims behind its unique design, and delight in repeatedly pronouncing its protagonist's name.
Thanks again to Joseph and Steve!
Video Works is funded via Patreon ( / gamespite ) - support the show and get access to every episode up to two weeks in advance of its TH-cam debut! And be sure to check out the Retronauts podcast (www.retronauts.com), where I (and many others!) tackle a much wider array of classic gaming topics each week.
Maybe Trip World didn't come out in the US as Sonsoft couldn't make him look angry enough for the box art :D
Hello you glad to see you here
Well he EVENTUALLY got angry enough: vignette.wikia.nocookie.net/snk/images/0/0f/Yacopu_gf-292.png
Yeah, the gaming scene in America went that way at the time.
K. Someone else already stated that it was also on the european eShop. Thought I saw it there. Not crazy then.
is this a Kirby joke reference?😂
Given Kirby’s American anger I can believe the theory for Trip World not shipping here. We missed out on a lot due to narrow-minded marketing assumptions.
Those backgrounds really are lavishly detailed for a Gameboy game.
Man, that is some minimalist box art. Reminds me of the bit Generations games on GBA.
This game looks cute! I'd never seen it before. I'm definitely getting some Gimmick vibes here; it looks like it's got that same attention to detail and heart.
Exact same reaction here!
Since they were both made by Sunsoft, I’m wondering if they were both done by the same team.
@@zrobeast looking it up, it seems to have been developed by a different team within sunsoft to the ones who developed Mr Gimmick. Different director, programmer, artist, composer, and so on. But considering Trip World was released only 10 months after Mr Gimmick, it's certainly possible that the Trip World team respected Gimmick so much that they got inspired by it and wanted to make their own take on a cutesy platformer and developed it in those 10 months. They all worked in the same office, so there was always gonna be intermingling
Yacopu also shows up in Sunsoft's fighting game "Galaxy Fight" as a mid-boss that acts as a doppelganger.
Currently working on a Doom total conversion focused around non-violent interactions with monsters, great timing! And great video!
I'm still amazed at the amount of characters that you get to interact with in the game.
I wasn't even aware the Gameboy could *_handle_* such variety!
I'm constantly amazed at what was done on the gameboy. The thing was barely stronger than a ZX Spectrum and yet it managed stuff like this and the Donkey Kong Land games which are surprisingly great. Later on when you had stuff like Super Mario Land 2 which was almost as good as a console Mario game, and compare it to the early games for the gameboy like Super Mario Land 1, the leap is enormous. I don't know if they were using special add on chips in the cartridge like how Super Mario Bros 3 did and the super FX games on SNES did, maybe that'd explain it. But either way. Pokemon was kind of a miracle too, a huge game with an extraordinary number of characters in it
@@duffman18 The GB is apparently slightly more powerful than a NES without addon chips. The ZX Spectrum might be a bad comparison, from what I've seen of that machine it doesn't do sprites, right? Raw power didn't matter as much as special game features in the hardware at that time, look at how much work it took to get the IBM PC to do scrolling while even the clunky old C64 (running at roughly 1 MHz) could do smooth scrolling and sprite movement thanks to built-in support for those things.
Trip World is also available in the European 3DS Virtual Console, not just the Japanese one.
I thought I saw it released there (so crap title released in Canada that week). Thanks. Thought I was crazy.
Just bought it for the Euro 2DS. I've never played it on real hw, but it seems to lag. Makes jumps on falling platforms more difficult than it should be.
Another annoyance is that you can't pay with a CC. You got to create a NNID and link it up with a Nintendo account, log onto the eShop with the 2DS, wait a day for things to synchronize, combine funds between the NNID account and the Nintendo account, and first then you can transfer money to the eShop. And you can only transfer fixed amounts. Had to throw in some other games, like Shantae, DKL2, etc. Oh, and you can't purchase SNES games on a 2DS.
I still have my digital copy from the Australian 3DS Virtual Console, which makes sense since it mostly kept parity to the European one.
"We can finally cover N64 Works"
*Releases GB Works Gaiden video*
Backgrounds are very pretty, especially since they’re not always expected in the 8-bit era.
It’s neat now they set the background off from the foreground despite only having four colors.
Some years ago I came across this gem before it really got hipster cool to charge three figures for it. A true masterpiece the US market got hosed out of as it was even put into English in the european market (though mine is Japanese, there is no language issue.) Everything hit upon in this video really nails it. Fantastic game that really needs to be experienced as it's a true bar raising type game on Gameboy quality.
It's also on the european eshop, a PAL 3DS will do the trick just fine.
There is no PAL version of Nintendo handhelds. PAL is a method of colour transmission for analogue television
Trip World! Now there's a trip down memory lane. I first saw that game when I went with my mother to buy a new GameBoy game and I thought the cover looked cute, but the Japanese writing on the cover frightened me off. Instead I chose Boulder Dash.
Many years later I wanted to try Trip World but as you said, the price for the game had skyrocketed to insane degrees. Then years later yet again I let a neighbor's kid play with my 3DS and when he gave it back he'd managed to connect to my WiFi and make a Nintendo account. This lead to me being amazed at this and searching Nintendo's online shop on my own and stumbling over Trip World on my German 3Ds. Like on the Japanese eShop, it was just a couple bucks and I immediately bought it.
Now I'm playing it then and when. It's fun!
Did it come with a scan of the manual? I heard some of these online shop games do have them.
@@Mike14264 I switched on my 3DS and looked up Trip World. And yes, it came with a manual. But it was integrated into the 3DS-menu (complete with buttons for my stylus), so I don't know if it's the original manual or an addition. It also came translated into my language (German), so that was a nice surprise for me!
That's neat! I know the Japanese one is easy to find on the Internet, but the European ones are super hard to find! If yours is in German, then it's probably the original, since it's the only confirmed language I've seen the manual to be in.
@@Libluini actually, one thing I'm curious... What are the names of the Levels and the Characters and stuff? Does the manual say any of that?
@@Mike14264 it does have some info. The main character is called "Yakopoo" and he has to bring back the "Flower of Maita" to the people of "Shabubu". Apparently they start fighting each other the moment the "flower of peace" is gone. Huh.
There are the "Eldest", the "King" and the "Queen" of Shabubu, but without getting names.
The names of the worlds are listed as "Mount Obscuria" (1), "Land of Wilderness" (2), "Land of tiny Islands" (3), "Pudding Land" (4) and "Mirror Land" (5)
Half of the manual seems to be stuff from the original manual, and half of it deals with 3DS-specific stuff.
(I've did some rough translating of the German level names.)
I came close to buying this at Surugaya, the game looks so cool so it was tempting, but it's tough to foot that much for a Gameboy game. I might make an exception and try to get a repro one day, because I'd love to play this on original hardware.
I don’t know, Mr. Parish: if they throw in a plushie, I might be convinced to part with $1500.
Heads up - you can get Trip World on the 3DS eShop in Europe, too!
I just got it for £2.69.
Thanks for the great vid, as always - I can't believe how well thought-out the art direction is in this game :)
Now thanks to you and LRG we are going to finally be able to get an affordable physical copy of our own. 😊❤️
I am really just a bystander/commentator, I'm afraid!
Bring a smile to my face, Jer Par, I just saw a video of contradicting virus deniers and it made me sad.
"the cheapest legal way to play Trip World is to import a Japanese 3DS"
*looks down at my desk and my inert 3DS*
...huh
Great video as ever. The cat boss is VERY similar to Bagpuss from uk 1970's tv.
Sunsoft had an absolutely god-tier sound team around this time. Just about everything they published for NES or Gameboy in the late 80s and early 90s had truly excellent music. To me, their various Batman games were particular standouts.
Interestingly, this wouldn't be the last we would see of Yacopu or Trip World. He appears as the second to last boss of the fighting game Galaxy Fight, transforming into your character for a mirror match in the second round thus making him the Shang Tsung of the game. His theme is even a metal remix of the boss theme from the second to last boss of Trip World which itself was a mirror match. According to the instruction manual, Yacopu was trained by Rouwe the secret boss of Galaxy Fight. Then again there's a running joke that Rouwe trains anything that moves in martial arts, including his punching bag: Bonus-kun. Either way it is thus implied that Trip World is infact planet Lutecia where Roomi also hails from. It is further implied that Waku Waku 7's Maruru comes from this same planet along with the creatures in his stage as some of them ALSO appeared in Galaxy Fight. Seems like Lutecia is a planet where everything evolved from bunnies. Yacopu also appears in Blaster Master Zero 2 as Kanna's sidekick, but then again that game is MADE of Sunsoft references.
I've always wanted to give this a shot, it really looks like a Game Boy version of Gimmick, which is one of my favorite games ever
I grabbed this ages ago on UK Virtual Console but still haven't played it to my eternal shame. That will change now the Easter Weekend is coming up...
This feels like a Kirby game that is even more peacefull than the most peacefull of Them all (in that case os Epic Yarn) looks interesting
This game is also available in the european 3DS eShop!
Now I want a Kirby game that's just a spiritual successor to this.
been waiting for this episode for awhile! glad for the continuity break. wow photos of the box and cart! pricey
Glad to see Limited Run Games is making this available to the US now.
Yay! A new game boy works!
I've seen this video pop up in longplays before, and I'd look at it, and I'm never sure what exactly I'm looking at. Thanks for the explanation!
I only follow this channel in the hopes that Game Boy World continues. Watching the games in sequential release order was immensely satisfying. If this Jeremy decides to never continue the series, I hope someone else picks up the mantle. It was too great an idea to abandon.
Despite the high price tag of the game I actually never heard of this game before and it amazes me that it implemented a lot of aspects that I had never seen in a platformer before. I'll find a way to play it eventually because it comes across as a very quick pick up and play game and at least with a very accommodating stage select it makes that much more easier to play an enjoy.
There's a segment of the bgm that sounds like a chunk of tragedy by the bee gees
Found your channel a week ago, and I have to say, thank you for the great work!
Its really cool seeing deep analysis on both obscure games and classics.
Btw, Yakopu has a cameo appearance as a boss in the arcade game Galaxy Fight, for some reason.
This game is precisely the reason I bought an Everdrive. You can't argue with the math. No matter how much you might want this game, an Everdrive is cheaper and then you're not limited to ONE GAME by it. ^_^
Yeah, EverDrives are great, though I have found a few incompatible titles-I can't get Cosmo Tank to run on an ED for the life of me, for example.
@@JeremyParish I'm getting the X7 in the mail this week so I'll let you know if I'm able to get it to work.
Jeremy Parish Cosmo Tank works! th-cam.com/video/48dzCdXmDXA/w-d-xo.html
wow, a game boy title i've never even heard of before, that's rare
The box art alone makes me want it!
I've only played this for a short while, didn't think that much of it to be honest, but seems the game opens up a bit later on (always knew I was coming back to it, just hasn't happened yet). Ufouria is a game I really enjoy on the other hand and did so immediately.
The protagonist looks like a combination of Kirby and Pikachu.
Pikirbchuey, perhaps?
No.
Lol
wow, never ever heard of this one. amazing.
Oh man, never heard of this game.. it look mighty interesting and cool
Nice review as always. What a "trip"!
this game was my biggest score, bought pal version in a lot of 10 gb games two years ago for 70 euros ... was happy as hell
Nice get!
@@JeremyParish thanks
I got it on the EU 3DS VC and beat it a few times. I knew it was pretty unconventional but to be honest had no idea that all the non-boss characters were passive if you didn't attack them.
It recontextualises those playthroughs, knowing, what I thought was pre-emptive strike against an enemy was instead me being the aggressor😅
Will have to play this later - has a very peaceful FEZ-like quality (or rather, FEZ has a very Trip World quality)
I like your shots! Nice video. 😊
That was one of like 3 Virtual Console games I bought on my import 3DS.
Game Boy Works!! ❤
Oh, wow, it's on the Japanese 3DS shop? My wife got me a Japanese 3DS to play Dragon Quest XI, because I'm an obsessed lunatic mouth-foaming fanboy for Yuji Horii. Now I've got a reason to bust it out again.
Finally got my limited run version of this
To this day I still don't understand the plot of this game.
It really was a trip, but the *_good_* kind.
I’m disappoint Sunsoft or whomever never brought Trip World to the 3DS Virtual Console in North America, when import titles had been standardized with the Wii. It might have helped fill in one of those substantive Game Boy droughts, like the one we had waiting for Wario Land to rerelease here after everyone else got it the holiday before. But I digress...
I thought there was a Uk eshop release as well.
2:04 WHO’S THAT POKÉMON???
Trip world is actually on the European eshop so thats an alternative to japanese
Has anyone else noticed that this is the second GBW Gaiden #3?
Is the flower on the head in Super Smash bros melee from Trip World?
Just what the hell is Nintendo smoking when dealing with their Virtual Console? Region-specific titles on VC? *WHY?* Because of some licensing agreements or something?
With pretty much all sales of physical copies of old stuff like GB titles having been 2nd hand for ages now (or that's what I'd assume...), wouldn't it be beneficial for every party to offer more for sale for a wider audience than not?
Now it'd make sense for the all-Japanese stuff that absolutely require language proficiency to play to be hidden in the VC store outside of Japan by default (but toggleable from settings menu, and then have big notification labels of the language requirements), but why on earth keep games like this away from potential customers?
i wonder if the main character in this game inspired the slugcats from rain world
Game looks cool, way expensive though. I would just emulate that one
Honesty, I look forward to Game Boy Works. I don't really care about N64 Works right now. I might watch those in 5 years, right now though, it would be nice to see you review a few more puzzlers.
Will grab a bootleg copy some point from aliexpress.
Niiiiiice
Hey Jeremy. I enjoy your retro game videos you do. Just wondering when your going to start focusing on doing more SNES works videos?? Noticed you been doing ALOT of nes and gameboy lately. Please start doing more SNES works videos
No.
Any reason why you abandoned the snes works?
I didn't abandon it.
Oh man that is some tasty looking GB art. But I can see why it didn't come to the US. It plays like nothing else over here. How would you market that?
This game looks cool. I should check into getting it.
::Checks eBay::
...oh
And then there's Gimmick....
Maybe score isn't meant to be a good thing here? More of a counter of the suffering you've inflicted
Plot twist, the game is hard. Kinda expected it to be like Kirby where it's ridiculous easy but nope.
I wish it was released in the United states so I could play.
But... But... Why wouldn't they release it in the US once Pokemon came out!? FFS, this is the cutest thing the world has ever produced!
... Of course I see this video a year after Limited Run Games puts out a release of it. Time to search.
The following question is a genuinely curious one, and not intended to read like any sort of "gotcha":
I know the other Works series focus primarily on the US market, but the Game Boy Works series has always been about assembling a comprehensive retrospective across the globe. Is that still the case? And if so, why is Trip World a Game Boy Works Gaiden video as opposed to simply an out of sequence traditional Game Boy Works episode?
Console=US market; portable=global; out of sequence eps=patron requests
@@JeremyParish Right, but what makes Trip World a Gaiden episode as opposed to something like Game Boy Works #237 (or whatever it would be) simply released out of sequence? Is it just a matter of not wanting to commit to a number this far in advance, or is it something else? Again, no lick of criticism here, just actually trying to understand the label.
Because it's so wildly out of sequence it would be ridiculous to jump ahead several hundred episodes for one patron request. Now that I've moved to a format that allows multiple games per episode, when I do eventually reach those releases in chronology, I can touch briefly on games covered like this rather than having an old video with production quality/processes from many years earlier show up randomly in the playlist.
@@JeremyParish Fair enough! Thanks for taking the time to reply!
Is he a rabite or a pikachu?
The cheapest way to play this would be on an emulator. All hail the unwashed masses of EMUNATION!!!!
Yes, that's always understood, but it's not a very interesting solution.
Jeremy Parish plus you said cheapest LEGAL way to play it... I goofed
I bought it from the Australian eShop. I finished it once, then deleted it. It was mediocre at best.