@@RobertHarr1son mw2 guns and the tech it brings with it in mw3 is actually on par with mw19, on the other hand mw3 weapons since they were rushed (and sledgehammer isn’t as skilled in that department) are a bit of a mess quality wise and feels jarring when swapping between not only mw2 weapons but some mw3 weapons that were cut from mw2 originally.
That's a hard no lol.. there is details such as empty casing bouncing off certain surfaces (even multiple surfaces. out ejection port to wall to ground) in MW19 the sound will literally change depending on caliber (size of the casing) and the surface it's landing on. Foot steps as well; you can hear the paper you step on that's on the ground as debris and it'll sound different depending if it's on concrete, wood, carpet etc. also the sound of a weapon relative to the volume of the space (not sound volume but roomsize volume) will change the reverb and sound level heard -at the ear- depending on caliber to size. The Merlin lever gun or KAR98k is extremely loud in hallways compared to an open carpeted room. Go to back hallway to garage on picadilly just shoot the kar or merlin unsuppressed. Enjoy the IRL tinnitus.
01:15 god the AN-94 from MW 2019 looked so much better than the abomination known as the SVA 545 from MWIII, idk why they didn't just reuse that model and call it a day
cause then people berate them for reusing guns from previous CoDs, just take a look at the returning guns like the Ram-7, UZI, FR 5.56, and hell the Entirety of MW2 Weapons
In mw3 the barrel doesn’t even move when firing, one of the most important things that allows for that hyperburst function on the real AN-94 Also the glocks look so much more uglier in the newer games especially mw3
MW2019 really peaked in the COD series. RIP COD Edit: You mfs going on about in the replies arguing about which COD campaign/multiplayer peaked. ffs I'm talking about visual quality here. Nothing wrong with saying one COD's campaign peaked over the other, debate it somewhere else, but goddamn, stick to topic.
MW19 had some of the worst maps of any cod. Got rid of classic prestige, and started the new era of battle pass sbmm cod. Also dead silence was handled badly. The graphics, guns, and campaign were top tier.
@@VolkovVelikan prestige was a way to track your progress and give you a reason to play. Seasonal prestige system sucked. People played CODs to hit max prestige. Camos are a ego boost too if you think about it but they are still essential to the game’s atmosphere.
@@VolkovVelikan outside of prestige being gutted and ruined and account status meaning nothing due to the horrible systems infinityward brought What did mw2019 do beyond pretty animations and it's movement The game infinityward wants to make is a tactical shooter they don't actually care about arcade cod, leave that to sledgehammer, raven and treyarch
@@ELIZABETHMARLONE2005 lmao better glaze a game that has actual work and care put into it, rather than a souless 50 bucks cash grab that screams corporate greed
@@mniakan754and also in mw3 2023 the sharpness is too strong, in mw2019 the textures are slightly blurred and therefore the graphics look much more realistic
@@Behruz120 I think mw2019 had a better motion blur implementation cause in the newer games it just turns everything that isn’t your weapon into a grainy mess
@@mniakan754 MW2019 has the LEAST saturation of the 3 by far actually. It's going for a more realistic desaturated style like CoD4 was. In MWIII everything looks like bright plastics.
In the older game they have a different animation for when someone is reloading while still aiming down sights So many details lost in the “sequel” games
@@unknownwatcher5676 How doesn’t it look real you goose? They look fine, they don’t have to reload their gun slow as shit as if you’re in your back yard shooting targets.
some animation have upgraded, mostly from MWII weapons, MWIII weapons either buggy or just SHG lazy with their details. Also most gun sounds sound either the same , some improved, some less punchy. Overall, MWII and MWIII sound design is not too bad as some people say, even compare with MW19 Graphic wise, the high contrast of lighting in MW19 indeed make it look more gritty and realistic than mwII/MWIII , but it make dark skins like OG Roze skin blend in too well in shadow, i think its reasonable for dev make MWII/III have low contrast for gameplay balance and look less realistic than mw19.
I wouldn't say SHG is lazy because they were given 16 months of development time and had to use the scrapped DLC for MWII as a base for MWIII. it's the Current IW team's decision that made MWII a piece of 💩. note that I said *Current IW team is because some of the devs that worked on MW2019 had left or had been fired and that lead to the continuous disaster that made SHG crunch so hard for a game they never wanted to make in the first place.
@@kevinsteelflex7371 their previous game was WWII, which wasn't good either and has been released in 2017. The hell were they doing till 2020 then? And we can blame them because we have BO cold war, which also was made in a year, but we got a good campaign and a somewhat decent mp. And all that without reusing the content made by IW btw
@@the_true_pepolthat's true, I didn't like Cold War really even though it definitely had some good things like campaign but the fact that they managed to make a whole game almost from the ground up with all new assets, mechanics and animations in like a year is impressive unlike MWIII which is quite literally just a MWIII with a mid scope update to movement and time to kill and oh, absolutely worst campaign in CoD history... I'm expecting a great game from Treyarch this year, they'll have even more time for it's development than MW2019 however I'm definitely not hyping yet cause it's still Activision...
I am convinced that God came down, made MW2019 and then left because I cannot explain how they did MW2019 so well and that they can no longer replicate it... 😐
Infinity ward made MW2019 sledgehammer did MWIII. You can say whatever you want about infinity ward being greedy and sometimes scummy, but sledgehammer has never developed a good COD game in its history
Fr bro the game had potential but Activision just discard it like it’s nothing and moved on selling another CoD year after. MW2019 should’ve had a 3 year live service with new updates and seasons.
5 years later and still guns just phase through the character mesh. Nice. It's not like there are dedicated physics libraries for mesh collision or anything like that, no sir...
these are straight ported/adapted from the viewmodel animations probably to not have to animate entirely different animations for third person, which is why they phase through the playermodels from time to time, and why the guns in the ads reloads appear to be stuck mid air
MW 2019 was a Masterpiece! Good weapons , good graphics, good scorestreaks, AMAZING Audio…Even the hitmarkers Sounds Were good. People complain too much, specially COD Community. Now they’re asking for “Verdansk back” and “Movement mechanics” back: in other words … MW 2019 back!
Another that probably makes MW3 weird is their shooting stances MW2019 you can see his front foot is more forward while his back foot is more well more back than MW3 which makes them look scrunched up Also the the position of their arms If you look closely MW2019 has his arm holding the barrel is again slightly more forward and extended while his arm holding the handle and trigger are slightly tucked more in Also in 2019 you can see it takes more time to for him to bring his gun up to aim down sights indicating he is hip firing while MW3 looks like you’re always aiming down sights
I still remember being impressed by how the FiNN LMG's muzzle would catch fire if you fired it for long enough. The attention to detail was very impressive for a Call of Duty game.
mw19's ghost appears to experience firimg recoil and flinch whereas the operator in mwiii only sees recoil at the tip of the barrel, that is what makes mw19 tpp look better
Almost like all the game dev tine didn't go into making animations and instead into making an actual fun MP to play where as 2019 has good animations but is trash to play abd rewards camping
@@ELIZABETHMARLONE2005 naahhh I stop playing COD mw2 and mw3, all I can get is frustration and dizziness. If I go back to time I wouldn't pay for that scam hyped game.
MW2019: Ghost shouldering like a pro, guns sound very distinctive, looks good MW2022 weapons: even the third person reloads have visual recoil, looks good MW2023 Weapons: I'm a robot beepboop, shooting like no recoil, better than cold war i guess... overall infinity ward is the most talent at making guns animations while sledgehammer just full of broken reloads once you get into the aftermarket parts.
I think modern warfare is the most realistic cod because it shows features that you’d see in real life and also the high quality graphics with sound it has composted to the newer games.
I was so dissapointed when I saw how much better MW 2019 was than MW3 2023. It got noticeably worse over four years. How did this happen? The first reload in the video shows exactly what I mean.
All of this fancy details and work the devs put behind MW19. Just for the game to be left for dead a year later, to keep the COD cycle flowing. Seriously! With more yearly support, MW19 could have even become better! I almost have 2000 hours in MW19. Still the best COD out of all the games that came out after it. Even MW2(2022)
MW3 seems to be a great improvement when it comes to *3rd* person animations, MW19 looked... strange in that field. (Forget the projen M16, alright?) Though the recoil looks goofy and over the top af
The thing that made me like mw 2019 1. Was a good reason to come back after bo2 2. I like the blance between tactical and arcid gameplay it's not as slow as pubg and escape from tarcov but it's also not cracked as overwatch apex 3. i got rid of that classic 3 lines mapes so i get the chance to discover a map and it has many many maps 4.it has the best easter eggs
Really sad that we generally seem to agree that 2019 was a lot better than III. If you can get a majority of people in the gaming sphere to think that something is bad, *it's probably bad* (and vice versa).
It seems like there is no improvement, but I just realized that in mw2019 the character does not press the trigger, he just puts his finger above it but there is no difference when shooting, while in mw3 they did add that animation, it seems silly but Activision Yes, keep adding details.
maybe you could next time describe what you did for that comparison exactly because it took me a while to figure this out. from what i saw you tested ADS reloading first and then hipfire reloading. right? looks like ADS reloading in MWIII third person is pretty much abscent
The way the guns jitter about so much more in MWIII 2023 is so goofy and so damn unrealistic for most of them, even the big boy 308s don't bounce around that much if you can manage to hold those beasts for dear life
You notice how Bullets in MW3's Firing Range Stay on the floor. But the thing that Pisses me off is when they reload the Mag, Where does the Mag go????
Personally I think the MWIII third person reloads actually look more fluid and less twitchy, 2019's animations look too snappy and less refined compared to MWIII's. It definitely had better graphics though.
I’m not here to defend any company out on this, but y’all are so blinded by nostalgia, knowing damn well you never even paid attention abt some 3rd person reloads until this video came out 💀
Shoutout to MWIII for showing us that you need to scratch your balls to reload.
LMAO
need to a timestamp
@@neural_focus0:04
Or your butt 💀
fr
I noticed while playing mw19 that you can actually identify wich gun is being shot in a match unlike recent cods
I installed it few days ago and OMG what a difference it is... sound design is like from other world.
sound design and also theres a shit ton more guns in general
Once in MW2 I heard an enemy reloading behind a wall,and I think that is one of the craziest details I've encountered in that game
@@RobertHarr1son mw2 guns and the tech it brings with it in mw3 is actually on par with mw19, on the other hand mw3 weapons since they were rushed (and sledgehammer isn’t as skilled in that department) are a bit of a mess quality wise and feels jarring when swapping between not only mw2 weapons but some mw3 weapons that were cut from mw2 originally.
That's a hard no lol.. there is details such as empty casing bouncing off certain surfaces (even multiple surfaces. out ejection port to wall to ground) in MW19 the sound will literally change depending on caliber (size of the casing) and the surface it's landing on. Foot steps as well; you can hear the paper you step on that's on the ground as debris and it'll sound different depending if it's on concrete, wood, carpet etc. also the sound of a weapon relative to the volume of the space (not sound volume but roomsize volume) will change the reverb and sound level heard -at the ear- depending on caliber to size. The Merlin lever gun or KAR98k is extremely loud in hallways compared to an open carpeted room. Go to back hallway to garage on picadilly just shoot the kar or merlin unsuppressed. Enjoy the IRL tinnitus.
When it comes to guns, MW 2019 still feels the best out of every game ever made. The sound, the animations, the virtual recoil, it packed a punch.
How do they manage to get nervous in the new game?
I can't believe MW2019 is going to be five years old this year... Time sure flies by fast.
01:15 god the AN-94 from MW 2019 looked so much better than the abomination known as the SVA 545 from MWIII, idk why they didn't just reuse that model and call it a day
cause then people berate them for reusing guns from previous CoDs, just take a look at the returning guns like the Ram-7, UZI, FR 5.56, and hell the Entirety of MW2 Weapons
In mw3 the barrel doesn’t even move when firing, one of the most important things that allows for that hyperburst function on the real AN-94
Also the glocks look so much more uglier in the newer games especially mw3
th model of SVA-545 in MWIII is very look like Prototype version of AN-94 (AS Model 5 WS-229 and AS Model 6 PU-192)
Idiotic californian laws
@@hampterhunter1989 No because of licensing and California's soyboy politicians bitching about weapons being in games and whatnot.
MW2019 was so superior in every way
Really makes you sad for what Activision has become
Keep crying dude
game was technically impressive and beautiful but it played like shit lmao
@@thugshakercentral46 MW3 is completely broken
MW2019 at least didn't crash every time
Every way except gameplay
@@schlop1771 elaborate?
MW2019 really peaked in the COD series. RIP COD
Edit: You mfs going on about in the replies arguing about which COD campaign/multiplayer peaked. ffs I'm talking about visual quality here. Nothing wrong with saying one COD's campaign peaked over the other, debate it somewhere else, but goddamn, stick to topic.
Indeed
Cold War was the peak, mw was mid
@@certified1075 I can agree with both statements. Both games have their pros and cons.
@@gamingwithradioman2222 mw could’ve been good, it’s just the maps were awful
I agree
Man i Miss that jawbone skin 😢
Now it's just bone, no jaw 😂 No hate to new ghost skins tho. I love them
Fr, the most coolest and gritty design of ghost we have imo
I hope it come back :(
Mw19 still king
Stopping Power Tune Up & Dead Silence 😍
Same MW 2019 is the king 👑.
And
Black Ops 2 is the legendary
0:04 - Where are the hands?!
cod magic
It comes with the new bundle, only half the price of a full game 😁😁
Invisible hands 😏
I should already expect that but I'm still pretty impressed by the aim down sight reload animation in MW2019
It’s crazy how the only animation that got slightly better in mw3 was the joker one
Bro Javelin tubes are disposable you can't reload them, the MW2019 didn't want the operator to pull a whole tube of their pockets
bro you can’t even reload the Javelin’s launch tube in real life that’s just straight bs💀
Lad every animation in mw2 not mw3 are just way better then 2019 especially the inspect
@@gael53zombieqc13 Delusional... nigh the 3rd person recoil. Every other anim in MW19 is better.
@@coreytaylor7367 No your Delusional to have playd the 2 anim in mw2 are just way better mw 2019 where really basic compare to mw2
2019 was a masterpiece
*chefs kiss*
MW19 had some of the worst maps of any cod. Got rid of classic prestige, and started the new era of battle pass sbmm cod. Also dead silence was handled badly. The graphics, guns, and campaign were top tier.
@@revy1370prestige is literally just an ego boost grow up.
@@VolkovVelikan prestige was a way to track your progress and give you a reason to play. Seasonal prestige system sucked. People played CODs to hit max prestige. Camos are a ego boost too if you think about it but they are still essential to the game’s atmosphere.
@@VolkovVelikan outside of prestige being gutted and ruined and account status meaning nothing due to the horrible systems infinityward brought
What did mw2019 do beyond pretty animations and it's movement
The game infinityward wants to make is a tactical shooter they don't actually care about arcade cod, leave that to sledgehammer, raven and treyarch
Fuck the animations from mw3 nothin beatin seeing the real ghost reload them weapons
The MW 2019 glazing is hard at work
@@ELIZABETHMARLONE2005It really is LMAO
@@finder1335 lol
@@ELIZABETHMARLONE2005
It's the baby's first cod that's why
@@ELIZABETHMARLONE2005 lmao better glaze a game that has actual work and care put into it, rather than a souless 50 bucks cash grab that screams corporate greed
If I could just have MW 2019 live service, I guarantee you I’d still be on that game to this very second
Why does modern warfare 2019 look so much better than modern warfare 3?
Because mw2019 had better art style and was more saturated, in mw2 and mw3 everything looks so grainy too
@@mniakan754and also in mw3 2023 the sharpness is too strong, in mw2019 the textures are slightly blurred and therefore the graphics look much more realistic
@@Behruz120 I think mw2019 had a better motion blur implementation cause in the newer games it just turns everything that isn’t your weapon into a grainy mess
Lightning
@@mniakan754 MW2019 has the LEAST saturation of the 3 by far actually. It's going for a more realistic desaturated style like CoD4 was. In MWIII everything looks like bright plastics.
T-Rex Arms (Lucas): "What did you do with my artwork, Actvision?!"
Even if the in game choices was really bad MW 2019 set the standards for all FPS genre
i miss mw19
you can still play it, every match is full
Too bad they removed half the maps from ground war
In the older game they have a different animation for when someone is reloading while still aiming down sights
So many details lost in the “sequel” games
Yes...
you kidding me right? 2019 reaload animations doesnt even look human
@@unknownwatcher5676trained soldiers, simple as that.
Never heard of "animation style/direction"?@@unknownwatcher5676
@@unknownwatcher5676 How doesn’t it look real you goose? They look fine, they don’t have to reload their gun slow as shit as if you’re in your back yard shooting targets.
some animation have upgraded, mostly from MWII weapons, MWIII weapons either buggy or just SHG lazy with their details.
Also most gun sounds sound either the same , some improved, some less punchy. Overall, MWII and MWIII sound design is not too bad as some people say, even compare with MW19
Graphic wise, the high contrast of lighting in MW19 indeed make it look more gritty and realistic than mwII/MWIII , but it make dark skins like OG Roze skin blend in too well in shadow, i think its reasonable for dev make MWII/III have low contrast for gameplay balance and look less realistic than mw19.
I wouldn't say SHG is lazy because they were given 16 months of development time and had to use the scrapped DLC for MWII as a base for MWIII. it's the Current IW team's decision that made MWII a piece of 💩. note that I said *Current IW team is because some of the devs that worked on MW2019 had left or had been fired and that lead to the continuous disaster that made SHG crunch so hard for a game they never wanted to make in the first place.
@@callofdookie1253they also made Vanguard. How you gonna justify that?
@@the_true_pepolguess what, they had 14 months for that. So yeah, we can't blame them
@@kevinsteelflex7371 their previous game was WWII, which wasn't good either and has been released in 2017. The hell were they doing till 2020 then?
And we can blame them because we have BO cold war, which also was made in a year, but we got a good campaign and a somewhat decent mp. And all that without reusing the content made by IW btw
@@the_true_pepolthat's true, I didn't like Cold War really even though it definitely had some good things like campaign but the fact that they managed to make a whole game almost from the ground up with all new assets, mechanics and animations in like a year is impressive unlike MWIII which is quite literally just a MWIII with a mid scope update to movement and time to kill and oh, absolutely worst campaign in CoD history... I'm expecting a great game from Treyarch this year, they'll have even more time for it's development than MW2019 however I'm definitely not hyping yet cause it's still Activision...
I am convinced that God came down, made MW2019 and then left because I cannot explain how they did MW2019 so well and that they can no longer replicate it... 😐
MW2019 GREATEST COD EVER
@@trppYgh0stabsolutely not 🗣️ 🗣️🗣️
Infinity ward made MW2019 sledgehammer did MWIII. You can say whatever you want about infinity ward being greedy and sometimes scummy, but sledgehammer has never developed a good COD game in its history
They did quality well in mw2019 everything else was garbage, fun to look at but not play
They spent five years making mw2019. They made mw2023 in 5 months. That's why
MW2019 remains the definitive Modern Warfare.
Look MA! No hand!
honestly. Both have some funky oddities,
2019 was an exceptional game, not just for the CO franchise.
Modern Warfare(2019)は細部までよく作り込まれた傑作でした...😭👍
CoDMW2019をプレイした時「CoDやるじゃん」って思ったけど、その後、4年の月日を掛けてどんどんダウングレードしてる😭
MWIIは眺めモーションがMWよりもよく作り込まれてたり、KASTOV-74Uのストック無し時のリロードモーションを後から作成して修正したり等熱意を感じられて自分は好きでした👍
ただ、前半は良かったんですけどシーズンを重ねていく内に非現実的なスキンが大半を占めるようになって、MWと比べて現代戦感が大幅に損なわれてしまったのが残念でしたね…
Magic gun reloading by itself is Shockley and surprisingly
MW 2019 was the best in this generation ,what a huge shame
Maps has lots of leg room
@@trppYgh0st
the first original Verdansk map was awesome ,the updated verdansk not that much
Fr bro the game had potential but Activision just discard it like it’s nothing and moved on selling another CoD year after. MW2019 should’ve had a 3 year live service with new updates and seasons.
@@MSaleh-vy8rr yeah true
@@Krypterium blackout for me was the pinnacle
Nothing will ever top MW19 imo, that game was just good in every regard. Having last played BO3 then jumping into MW19 felt amazing.
5 years later and still guns just phase through the character mesh. Nice. It's not like there are dedicated physics libraries for mesh collision or anything like that, no sir...
these are straight ported/adapted from the viewmodel animations probably to not have to animate entirely different animations for third person, which is why they phase through the playermodels from time to time, and why the guns in the ads reloads appear to be stuck mid air
Stance - MW2023 only how they hold the Assault Rifles, everything else MW2019
Animation - MW2019
Weapon Functioning - MW2019
MW19 was the last COD i bought. i miss it so much but i always get a error when trying to play MP.
MW 2019 was a Masterpiece!
Good weapons , good graphics, good scorestreaks, AMAZING Audio…Even the hitmarkers Sounds Were good.
People complain too much, specially COD Community. Now they’re asking for “Verdansk back” and “Movement mechanics” back: in other words … MW 2019 back!
I love how the sidearm isn't even in the holster in MWIII lol.
Are the animations broken on all conversion kits, or only on the M16?
i still like mw2019, now you got me to replay it for a stream.
Another that probably makes MW3 weird is their shooting stances
MW2019 you can see his front foot is more forward while his back foot is more well more back than MW3 which makes them look scrunched up
Also the the position of their arms
If you look closely MW2019 has his arm holding the barrel is again slightly more forward and extended while his arm holding the handle and trigger are slightly tucked more in
Also in 2019 you can see it takes more time to for him to bring his gun up to aim down sights indicating he is hip firing while MW3 looks like you’re always aiming down sights
Never let sledgehammer cook
No wonder MWIII doesn't have a third person playlist, they'd have to actually put in work
They dropped the ball with MW3 but MW2022 is equal and even superior in some anims, guess third person was a focus back then
DUDE THE OPENING 🤣🤣🤣
MW 2019 DEAGLE IS BANG BANG!!! ❤
MW3 DEAGLE IS PEOW PEOW 😂😂😂
bro the background gunshots in mw19 were so much better
No next GEN installment of call of duty will capture the essence that was MW2019. They literally set the bar for every major FPS game from then on.
I have enjoyed all three of the new modern warfares just like i did the old ones.
The moral of this video? You never know what you got until it’s gone… but if you have MW19 you can always return.
The mw3 animations are so advanced that you can use magic to reload your guns.
Came here to see that MW3 actually had better animations. I was wrong. MW2019 had it so good. MW3 feels like it’s the Cold War animations…
They just straight up removed the nice smoke that comes out and floats around after prolonged trigger pulls in MW3.
I still remember being impressed by how the FiNN LMG's muzzle would catch fire if you fired it for long enough. The attention to detail was very impressive for a Call of Duty game.
01:16 : look at the barrel on both weapons... 💀
That's how the AN-94 works irl lol
@@pedroapinto06 I said it because in MW3 the detail is lost, bro...
@@diabloamvofficial Oh right, I tried seeing if it was still there for the first shot on 0.25x speed and yeah it's completely gone
MW2019 is Truly the best cod we've had in recent years. Not only visually but in everything else
mw19's ghost appears to experience firimg recoil and flinch whereas the operator in mwiii only sees recoil at the tip of the barrel, that is what makes mw19 tpp look better
MW2019 realism
you can see the difference between rush and not rushed projects 0:04 , 6:30
Holly shit
Almost like all the game dev tine didn't go into making animations and instead into making an actual fun MP to play where as 2019 has good animations but is trash to play abd rewards camping
@@ELIZABETHMARLONE2005 naahhh I stop playing COD mw2 and mw3, all I can get is frustration and dizziness. If I go back to time I wouldn't pay for that scam hyped game.
playing COD MW 2019 even today was fun.
@@CoodyAprilVerances but you can play modern screen shakefare 2019 without feeling dizzy?
MW2019: Ghost shouldering like a pro, guns sound very distinctive, looks good
MW2022 weapons: even the third person reloads have visual recoil, looks good
MW2023 Weapons: I'm a robot beepboop, shooting like no recoil, better than cold war i guess...
overall infinity ward is the most talent at making guns animations while sledgehammer just full of broken reloads once you get into the aftermarket parts.
I think modern warfare is the most realistic cod because it shows features that you’d see in real life and also the high quality graphics with sound it has composted to the newer games.
I was talking about modern warfare 2019 btw
I was so dissapointed when I saw how much better MW 2019 was than MW3 2023. It got noticeably worse over four years. How did this happen? The first reload in the video shows exactly what I mean.
MWIII devs try not to mess up their animations for once update (impossible)
MW 2019 was the best CoD we had in a long time
All of this fancy details and work the devs put behind MW19. Just for the game to be left for dead a year later, to keep the COD cycle flowing.
Seriously! With more yearly support, MW19 could have even become better!
I almost have 2000 hours in MW19. Still the best COD out of all the games that came out after it. Even MW2(2022)
MW3 seems to be a great improvement when it comes to *3rd* person animations, MW19 looked... strange in that field. (Forget the projen M16, alright?)
Though the recoil looks goofy and over the top af
maybe some are bugs but i dont see the difference. Bith looking insanely good
I remember in cod ghosts you couldnt see people reloading at all
Both have rigging problems but when it comes to visual effects I will hand it to MW2019
How can the same press that makes a masterpiece manage to fuck everything up afterwards?
The an94 barrel actually moving in mw19
MW19 was made with love.
The thing that made me like mw 2019
1. Was a good reason to come back after bo2
2. I like the blance between tactical and arcid gameplay it's not as slow as pubg and escape from tarcov but it's also not cracked as overwatch apex
3. i got rid of that classic 3 lines mapes so i get the chance to discover a map and it has many many maps
4.it has the best easter eggs
8:08 so the javelin itself is supposed to be single use or reloadable?
3 years vs 16 months development
mw2019: Real weapons recoil.
MWIII: wololol RPK laser gun lvl 1 👍👍
In mw19 when he shoots the fire coming out of the gun actually changes position instead of the same position if that makes sense
The MW 2019 Reload Animation Did faster and load quickly then MW3 Remake
MW2019 was the last good cod
BEST COD OF ALL TIME!
MW2019 was PEAK
Really sad that we generally seem to agree that 2019 was a lot better than III. If you can get a majority of people in the gaming sphere to think that something is bad, *it's probably bad* (and vice versa).
It's weird how every gun in MWIII sounds the same. You can't even tell what weapon the enemy is using lol
2019 was amazing. Loved it. Might reinstall. And now i see how sloppy mw3 is in all aspects
The SVA 545 literally looks like a gun you'll see in Fortnite.
❤ 😂 i love this game mw1 2500 hour i play on mw3 good time
mw19 is the best cod ever made sad to see it only being supported for 10 months.
2019 was the superior cod...
It seems like there is no improvement, but I just realized that in mw2019 the character does not press the trigger, he just puts his finger above it but there is no difference when shooting, while in mw3 they did add that animation, it seems silly but Activision Yes, keep adding details.
maybe you could next time describe what you did for that comparison exactly because it took me a while to figure this out. from what i saw you tested ADS reloading first and then hipfire reloading. right? looks like ADS reloading in MWIII third person is pretty much abscent
I still play this game because mw3 2023 is so expensive.
The way the guns jitter about so much more in MWIII 2023 is so goofy and so damn unrealistic for most of them, even the big boy 308s don't bounce around that much if you can manage to hold those beasts for dear life
You notice how Bullets in MW3's Firing Range Stay on the floor. But the thing that Pisses me off is when they reload the Mag, Where does the Mag go????
Glad i bought mw 2019 instead of mw2 and mw3
Please do this but Finishing move/Execution version.
MW 15: good animation
MW3 23: yikes 😬
MW2019 looks like the newer game.
Is it just me or does every mw3 gun sound identicle
They are both impressive considering most people don’t ever notice the character reloads outside of gameplay, but MW19 is better.
Personally I think the MWIII third person reloads actually look more fluid and less twitchy, 2019's animations look too snappy and less refined compared to MWIII's. It definitely had better graphics though.
I’m not here to defend any company out on this, but y’all are so blinded by nostalgia, knowing damn well you never even paid attention abt some 3rd person reloads until this video came out 💀
MW3 make only 1 year yet this game very rush project
8:17 props for MWIII for that animation: a muzzle loading Javelin lol
More time for effort = better product. 999/1000 times this is the case.
COD MW: stay still while shooting and reloading
COD MW III: ayo bro are you recording?
As much as i like all the details in MW19 let's also keep in mind a full installation of it on PS4 is 400gbs