@@myrichiehaynes I have a Moon base that automatically mines rusted metal, i have there refineries (two large and one medium) installed there whose only purpose is to refine that into Fe, Fe+ and Fe++. I also have an advanced refinery tech installed in the exosuit and never had a problems with items disappearing lol
RE:Freighter: The only differences between an S-Class Freighter and a C-Class Freighter is aesthetics, bonuses to Frigate missions, and starting slots in the freighter's "main" inventory, and technology slots. The frigate bonuses are mildly helpful but not game-changing, and most people do a few and then never touch them again. Getting deep into Frigate missions is painstaking work, and most players won't be that interested in it. The larger tech inventory can be a point for some, but everything outside of the Hyperdrive mods are all having to do with Frigates, so if you're not doing Frigates then you won't care about how many tech slots you have. Next up, the starting slots. A total non-issue. The difference between C and S-Class is about 20-30 slots which sounds like a lot, UNTIL you realize you can build 10 storage rooms which are linked to the storage cubes of the same number that you can build on a planetary base. Anything you put in Cube #5 on a base, will show up in Room #5 on your freighter. This means that all freighters have potentially access to some 300 storage slots. Suddenly that 20-30 slots doesn't make much of a difference. That just leaves aesthetics, which I get you might want to shop around for if you care about that enough. Now, NOT taking your first freighter means you are delaying access to: 1). A ship hangar where you can easily swap ships 2). Having access to all of your storage crates anytime (after you install the matter teleporter) 3). Being able to summon any exocraft anywhere your freighter is capable of warping to (after you install the relevant room) 4). Frigate missions (If you plan on getting into those) 5). The ability to grow plants without having to worry about power stations (unlike bio-domes on a base) 6). The gas extractor room 7). A mobile base in general with all the benefits that brings 8). A long-range warp drive (at least until you get a sentinel interceptor with some hyperdrive mods) IMO, it's better to take the first freighter you get ASAP for the reasons above.
I take the first one because it unlocks the pirate dreadnoughts, which are my preferred freighter and are always free. That said, there is another difference between classes which are the (hidden) core value for the frigate missions (which you mentioned) as well as the warp drive (which you didn't). My S class pirate dreadnoughts usually have less tech and cargo slots than the C class ones initially, but the slots can be overcome by doing the scrap missions and the boost to warp drive distance is helpful later in the game when you are trying to unlock all the galaxies.
Biggest beginning mistake I made was selling the goop/fluids/slime "junk" from damaged chests only later to figure out I could have been refining them into mold/nanites.
It's not really a big deal because eventually you are going to find runaway mold on a planet, which responsibility instantly when you glfar enough away. Runaway mold is 5 mild to 1 nanite
I find one of the biggest mistakes a new player can make is to watch videos on TH-cam on how to get the best ships, items etc etc. this game is meant to be explored and not rushed. Nothing more rewarding than replacing your c class multi tool, ship etc with a B or an A, then later finding an S. going straight to S class everything takes the fun out of the game. It’s a marathon not a sprint. 😊
Maybe random maybe not but I got a S tier sentinel interceptor ship early stage after I destroyed the sentinel capital ship without looking anything up.
Y r u here then? Anyway. I get bored pretty quick so these help ppl like me. I duno y but i figure out most of a game and never finish it before getting other games
@@justinbailey8831 why am I here? Well, because I was watching NMS reviews before playing and these videos started popping up. I played for a whole before finding out there was a mode in which you don’t need building materials and it killed it for me. It’s easy saying don’t use it but too tempting. I started playing Elder Scrolls Online and I’m currently enjoying that.
This game is so HUGE that it’s intimidating. I work all the time and can’t play as much as I’d like, but I have to be at least 40 hours in now or close to it, and with a lot of time in between sessions occasionally. Still feels a little overwhelming at times. It’s too awesome not to keep going, but MAN is there a massive learning curve with this one.
actuality that's what i love about this game, it doesn't pressure you to finish X objective in X amount of time, so after work ill spend some time mining, exploring or building at my own pace, the are certain systems that do took me a while to learn lol so i agree with the learning curve but after warframe this one didn't feel that bad xD
Great comment. I've got two small kids and gaming is a quite rare occasion, so nice to hear it's playable at smaller sessions with days or weeks between
I bought the game. Played a little and thought 'this game sucks'. That was my #1 mistake. I waited a few months and started playing it during the Singularity expedition. What a great game. I love how you can play this game any way you want.
Good tip for getting lots of nanites. Fight ground Sentinels you will get Salvaged glass and have a chance to get technology from them, go to a technology vendor at the space station and sell all or however many you want you will get a lot of nanites from doing this.
Also note, Emiril can be found in Buried Caches sometimes, and the quantity increased through refining. Once you have that drive, and are running frigate missions, you can get Indium. I have a ton of both now and have never been to a non-yellow system.
I'm personally amazed you did all missions and only spent 300 hours on it (even if since you have been playing two years it means you didn't get to play all expeditions). Quite impressive!
Let's be real, the only "HUGE" mistakes you can make is scrapping the wrong ship or multitool, or accidentally deleting a base. There's nothing else that you can't come back from.
It's very very obvious if you're doing all 3 of those things, you get the "Are you sure" confirmation on each of them don't you? And you know exactly which ship and Multi-Tool you're scrapping
@@BunkzGaming It is obvious, but mistakes still get made. I liked the video, but "HUGE MISTAKES" aren't a thing in NMS and that's one of the things that makes it a great game. This was a "things I wish I knew earlier" video.
@@BunkzGaming thats right it should be but almost every gamer has had the frustrated brain fart where game Jesus takes the wheel and steers you right towards regret street. Nothing but shame and disapointment there.
I grab the 1st free freighter regardless of its class. I'm not bothered about its cargo capacity or warp range: I want the utility I get from simply installing a matter transporter and exocraft materialiser, plus the passive unit making of frigate expeditions, and the ease of salvaging/scrapping ships, which is my main unit earner (I usually have a few claimed by the time I get the freighter). In a few hours I'll have enough credits to buy any S class freighter I happen to come across, and only then will I think about upgrading its warp drive, etc. I've tried waiting to get a free S class, but it was a real drag (NMS RNG...) and I honestly felt I was holding my progress back.
That's fair enough. To be honest getting an S class freighter in any way is a long grind and not worth the effort half the time. It sucks you can't upgrade them like everything else, I still have my A class capital one instead of a regular S class
Also it's become a lot harder since Echoes, because at least half the battles have a pirate dreadnought now, and you don't get the freebie from those.@@BunkzGaming
Same here....always take the first freighter, then head out to dissonant planets and find and sell sentinel ships, at the same time start frigates on excursions. By the time I get a chance to buy another freighter I have tons of money!
This is the difference between putting your money to work for you vs putting in the time yourself. Outsource the money generation as you go and play and hunt ships to scrap, and you're doubling your potential
I think it's quicker to upgrade your exosuit by buying drop pod maps on space stations using navigational data (which you find everywhere) then just plotting a route to them on a nearby planet, rather than going the circuitous route of building an exocraft and upgrading its scanners to find buildings
I've done both of those on my current playthrough, and it's a bit of a trade-off...though I agree the drop pod maps are quicker in that you can start them easier (especially if you find a minor settlement and can buy them in bulk with units). The neat thing about the exocraft scanners is that they'll point out _nearby_ drop pods, rather than the maps' bouncing you all over a planet (and wasting launch fuel), and with a mining laser you don't need to pre-stock the materials to fix pods.
Every time I exit my ship on planet, I put down my refiner, and check to see if I have any easily refinable resources that I can start working on. Metal scrap, carbon, etc. then I go off on my merry way and pick it up again once I'm ready to take off
Each of the three chromatic drives adds 50ly to your warp distance(this is the same for freighters). So, they're worth having in, but easily stored if you need the space for something else.
Outfit your favorite exocraft with all scanner upgrades ... and boom! You can scan for drop pods for free! Plus lots of other things you can scan for, and you keep the upgrades forever!
My first free freighter was one of those star destroyer looking ones, s-class. I never noticed it started out as such and thought they eventually became s-class, so I later traded it for a c-class sentinel one.
In only recently started playing since it finally seems to be in a decent state now. It's pretty fun and makes me wonder even more how Bethesda thought they could get away with Starfield. There are a couple of things that I don't like, for example a console-like interface on PC with keyboard and mouse and a lot of unintuitive design though, which I fear will never be addressed now. Sometimes even important information is not shown. For example, on the first day I didn't even realize that I could choose which inventory / tech slots to unlock, because the interface doesn't give any hint that this is possible. A lot of things have to be looked for online, therefore thanks for taking the time to make these videos.
pro tip. Buy all the ferrite dust and basic minerals from the trade terminal so you don’t have to keep mining all day to get the minerals you need. You will quickly make the money spent back and not have to worry about wasting any time.
Which is better, the jump boots or the melee jump move? I've found that I use both in different situations, but the jump boots seems to use more fuel than the melee jump.
RE: Galaxy Travel: DON'T have a Sentinel Interceptor or a Sentinel Multi-Tool as your current ship/tool when you change galaxies. You will *Absolutely Regret It* because they are annoying and insanely expensive to repair because they have special technologies that take sentinel materials to fix (or use repair kits).
@@Killpocalips It's best to switch to a beater ship before you change galaxies, that way it's simple and easy to fix, and then once on the other side, you can summon your interceptor and continue flying it.
On Freighters: Actually if your first one isn’t an S-Class you can reload your save as many times as you like to reroll. The key is to warp into a system with the style you like. Of course, if you’re going for a pirate freighter then your first one doesn’t matter at all, but you do need to have one to get a pirate freighter. Still, when going for a pirate dreadnaught the same save-reload rule/trick applies. Just do it until you get an S class.
Yeah I've tried the reload thing before, it's not worth the effort in my opinion because it could take 100 reloads or more. I've got an A class pirate freighter and that's me done now 😂
@@BunkzGaming Well, even if you’re not going for an S-Class, my point was simply that you don’t _have_ to take the first one you see. You can reload your save from before you warped into the system to go back or somewhere else for a different style/class. You aren’t stuck with whatever you find first. Personally, I _did_ hunt for an S-Class… which I had to do twice because I, stupidly, _did_ take the first freighter I found. Then when I first found an S-Class it was too expensive, so I had to leave it to go farm up more units _then_ hunt for it again. 😩
I've been doing another run through with the latest update and this guide was super helpful, especially the resource tracking! I've been ripping my hair out trying to find Uranium lol.
You can just save before your fifth jump and check the design of the frigther in the system you jump into. If you like it, check the class and if it is to low you can just reload. If you dont like it, reload and use a different system and repeat.
I only took the freighter i have because it looks like a star destroyer from star wars. I had no idea how long it world be til i saw another so i gave in and took it. But at b tier it has really damn good cargo space. I really need to work on getting frigates because the only one i have is kinda trash
Sometimes HG does expedition redux and if you ever get a chance to redo the second expedition (Beachhead) do NOT hesitate as the final reward is the Normandy from Mass Effect; a top-tier S-class frigate 4free, 4ever. Start a new playthrough? Head to the anomaly and talk to the QS vendor to add this beauty to your fleet. Unless for some reason they nerf that and make you have to pay (Quicksilver) to get it outta hock like they recently did the Golden Vector from the first expedition, an excellent S-class starship, BTW.
Very good video. Bought it two days ago and 9h into and went to three systems only as I’m taking my time. These tips will be useful. This game is truly special.
2:30 my friends and I just picked this game up again after not playing it since it released. My buddy got an S Class freighter as his first free freighter.
Great vid plenty of tips,didn't realise jumping to a new galaxy breaks your equipment. Playing on the psvr2 at the moment and I'm to busy getting wow'ed by the immersion to concentrate on what I'm meant to be doing 😄😄 Just got yourself another sub ,i shall be ploughing thru the rest of your nms vids,cheers 🙂👍🍻🍻
@@BunkzGaming the psvr2 version is now amazing thanks to the recent dynamic foeveated rendering and eye tracking update,no more blurry visuals its razor sharp. If you've got access to it on psvr2 its definitely worth it ,as i said in my comment I'm too busy just looking at stuff instead of playing it properly 🙂👍cheers
@@aparker570 omg the NMS psvr2 is the most immersive experience i've had in VR. I never managed to get into NMS in 2d, but trying it on a whim for the psvr2 has me HOOKED. It's all ive been playing.
Protip. Stash all exo suit technology upgrades in your freighter. You install later. Park freighter literally at the core 1 jump away. Buy a random ship that flies into your freighter. Fly that into the core. On the new galaxy side that ship you bought is now busted. Game thinks you're going to fix it....... Summon freighter. Summon real ship. Install tech upgrades stored in your freighter. Go scrap the damaged ship at the space station. Enjoy core jumps.... All suns into any portal-->>> within 5k core any galaxy. Remember to base build in each galaxy to be able to jump back and forth at will.
RE:Hyperdrive Modules: At the beginning of the game, a beginner player is probably going to be hurting for nanites. Hyperdrive Upgrades are the *LAST* thing I would be spending nanites on. Spend your nanites on these, in this order: 1). Exosuit Movement System (jetpack/sprint) 2). Scanner (+credits from scanning things) 3). A multitool weapon of your choice 4). Life Support / Hazard Protection 5). Everything else The Movement System I place first, because, well, you run out of sprint way too fast at the beginning of the game and it takes forever to do anything when you have to stop and catch your breath every 50 feet and your jetpack only lasts 5 seconds. Once you install 3 S-Class movement system upgrades, you'll be sprinting longer, and jet packing way higher, making movement much better. As for the scanner upgrades, 3 S-Class Scanner Upgrades makes you go from getting 1,600 for a rare creature to getting 300,000+. It's insanely ridiculous, and after a couple planets of just scanning random critters, trees, and rocks, you can buy any ship or tool you want.
I have just found out that you can use the photon ship gun to gather resources. I knew about pulverizing asteroids to get tritium or gold, but it never clicked I could do the same to the land resources, making me land my ship and use the mining beam. Bizarre!
Besides the main story, some side quests are necessary as well. I learned the hard way that there is no way to build a landing pad without going through the base building quests! I tried to buy the schematic from the anomaly and it just wouldn’t let me build it!
Still, good idea to pick up schematics if you can afford them so you don't have to make an annoying trip all the way back when you realize you don't have it. Nanites and units sitting in your pocket aren't doing anything for you if you don't use them. Better to put that money to work for you sooner than just saving up for everything all at once.
Nms is meant for you to make mistakes and learn by them there is no wrong way to play. Take your time try different things if you make a bad decision you can learn from the experience
BEST way I've found to grind UNITS and NANITES. Simply get a few mill units first, (I normally craft Chlorine), then start buying any NCP ships at a space station and SCRAP THEM for the parts to sell. You always get at least 2x the Units spent on the ship, plus you get FREE UPGRADES that you can sell for NANITES. Another HUGE bonus to this is all the FREE SHIP INVENTORY EXPANSION items you will receive. I'll net about 150 MILLION units and around 10 THOUSAND NANITES each hour of hanging around a space station and just scrapping everyone's ships. Try to go for the better ships of coarse, but to start any will do.
@@snow7728 Well, i can confirm this, but i guess it has something to do with fiddling with your difficulty setting. There is a setting there for getting more money when selling or scrapping stuff. It does feel like cheating, but you can always change your difficulty back to default if you don't like it and the game does not punish you for changing the setting.
Hey Bunkz. I know you NMS TH-camrs love your S Class freighters but in my opinion they are overrated. I got an A Class fully upgraded. I can warp more than 4000 lightyears. My fleet sometimes requires 0 zero again zero tons of fuel for expeditions. In the time I was trying on S Class I got 4 times the chance for A class(and took the fourth one). All my tech and storage slots are maxed out,so I don't even know what to do with all the space+++ I really don't got the patience for S Class. Guy's believe me when I tell you that it will take a loooooooooooooong time for S Class. Be happy with A Class!!!😘😘😘
The huge mistake I made was hiring squadron with a plan to make Exotic Squadron but thanks to the bug where you can't dismiss a Pilot to make space for your Exotic ship. Try to dismiss and you'll be filled with Random C Class Pilots with bad stats and you can't get rid of them. The new update doesn't fix that as well.
I ran out of liftoff thruster fuel, was stuck around sentinal drones and my multitool was stuck on terrain manipulation mode while i still had no way to do damage to the drones. Now, when i try getting back in the game crashes
Not joking I am a new player. In the freighter fight I got an S class, then I found a paradise planet without storms in the same system and I got these things giftet, that are worth like tens of millions of units each, all in the same day! (I made 130 million Units by selling some of them)
This typically happens automatically after 5 jumps. You will stumble into a freighter under attack in which you will need to destroy the pirates in order to be hailed by the Admiral and offered command of the freighter as your reward
for me it was deleting harmonic brain, i cancelled the mission and it didnt work i went and found another ship, went up to it, and it still had everything missing and still looking for that harmonic brain. i did it again, cancelling the mission, then saved and reloaded and finally it worked, and the next ship had the stuff in it and i was able to continue.
the context for smaller terrain giving more resources is like sifting a gigantic amount of stuff unaccurately or a small amount more accurately. The less amount of stuff to sift, the more resources you get. That's the reason.
For casual difficulty players, you dont need to worry about most of these tips, the game will be easy and forgiving, you WILL be able to take on the toughest combat situations pretty much with a vanilla starter ship. and thats the toughest aspect of the game
My fiest frew freighter was an S class. But my partner told me not to take it bwvaude its case cargo wasnt massive. Months kater snd ive still not found one above class B rip and i discovered you can uograde tye cargo space anyway
LMAO at the first one uhhh... That would be why I'm here 😅 I lucked upon a salvageable A class shuttle and put decent time into upgrading it's kit, took some missions, I fought and won against my first sentinel dreadnaught and got an interceptor all without encountering the "free freighter" stuff because I haven't done the main quests LOL I guess I'll get on that just so I can learn a bit more organically about the nms's game systems
9:20 huh? Your stuff breaks in higher galaxies? I have no idea what you are aiming at with this tip. I need to switch ship and tool, before entering a new system or else it breaks?
Ive been rejecting the first freighter which is good but I havent been accepting payments! Somehow i thought that was similar to accepting the ship its self and would make it no longer free in the future. Ive probably missed out on 6 or more payments i could have accepted.
Re resource gathering: IMHO you should get out of the business of gathering resources with the terrain manipulator as soon as possible, in favor of finding and developing resource hotspots with the analysis visor (in surveying mode, with the survey device upgrade). This is because: 1. Passive resource gathering is significantly less of a time sink than active resource gathering. 2. Even one extractor on a B-class deposit already produces a decent amount of resources for early to mid game. 3. Some planets have mid-tier resources like dioxite. One dioxite deposit completely obviates the need to collect oxygen for life support, because it supplies dioxite much more rapidly than your life support can plausibly go through it. It also frees you up to use oxygen for crafting or refining, without having to worry about running out. 4. Some planets have high-tier resources like activated indium, whose main benefit is its high sale price, but other high-tier resources may have other uses.
A correction: when you talk of warping into a galaxy, it's actually a system (solar/planetary) you are warping into within one galaxy (Euclid, I suppose). A galaxy can have many, many, many such systems.
My mistake was not knowing s class was the highest class .. I though A class was highest and the first ferighter I came across was s class, so I left it and got am A class a few days later
Advice for a new player; dont focus on max min everything. If you find a cool multitool or ship, ypu can upgrade it and complete everything super easy. Its about exploration and your cool factor
5:25 - this is a serious mistake. If you upload them one by one you can't upload all fauna records at once for a MUCH bigger nanite bonus. Only do that if you've completely given up on finding all animals on that planet.
"All you need to do is have an exocraft". Well. That's a problem, as a relative newbie (who I take it this video is for) I haven't figured out how to get that yet 🙃 Some tips are useful though, thanks.
The thing he said about resources with the terrain manipulator, was not wrong. First time I needed a lot of copper, was when I made my first base. I had no idea and had it set to the largest setting. I didn’t even know there was a setting for it at the time. I got maybe 300 Copper From a pretty large copper deposit. The second time, which was today, I got nearly 1000 copper with one deposit set to the smallest setting.
Why are paradise/lush planets special? The system I spawned in has 2, got my base set up there and I don't notice anything special other than not being killed faster, although only 1 of the 4 planets in that system is killing me faster (1 in 5 if counting a moon)
I'm in one of my outposts, and BAM! I'm dead. Back to that house, and 5 min later BAM! I'm dead. Carefully checking what weapon I have mounted, etc. Turns out that RIGHT-CLICK was firing my "Geology Cannon" (even tho it was my MINING TOOL that was mounted), in the house. 1-shot, I was dead. I hadn't realized I was accidently fat-fingering the RIGHT-CLICK. Second lesson, the "saves" are USELESS. Two of them were being created in virtually the same moment, and that's all there are. Final lesson (I played a lot of Valheim, so I had different expectations)... the "grave" DISAPPEARS when you die a 2nd time. In other words, it's USELESS if your grave is parked next to something you are just discovering, that killed you, and you haven't figured out yet how to survive.
I would like to point out that accepting a payment for rescuing the first freighter, invalidates the "free" freighter next time you rescue one. You must "DECLINE" if you want to choose a free freighter at a later date.
i used to play back in 2020 on my xbox, couldn’t get the save file data over to my PC unfortunately. Because of this i have to start over completely. i used to have a second back pack and i’ve noticed other people have new ones. QUESTION: which back packs are currently available to me to obtain starting in October 2023?
How do you know that you are going to go to a new galaxy? I am 400 hours in and have not done so and I have no idea if you can do it accidentally or if that is done through those portals that I have not seen yet. Yes, I am mainly exploring, farming and base building so far, so if going to a new galaxy is part of the storyline that's why I don't know about it yet. Only really need to know if I can do it accidentally or not :)
I was thinking about playing the PS5 version but not really impressed with the graphics from watching videos… just seems like if you played it on a 4K setup it would be much better.
If no one remembers, the "melee jump" was a glitch at launch they've left and reworked into the game. Best Dev's ever
except they can't fix shit disappearing from refineries when you leave a system.
@@myrichiehaynes I have a Moon base that automatically mines rusted metal, i have there refineries (two large and one medium) installed there whose only purpose is to refine that into Fe, Fe+ and Fe++. I also have an advanced refinery tech installed in the exosuit and never had a problems with items disappearing lol
RE:Freighter: The only differences between an S-Class Freighter and a C-Class Freighter is aesthetics, bonuses to Frigate missions, and starting slots in the freighter's "main" inventory, and technology slots. The frigate bonuses are mildly helpful but not game-changing, and most people do a few and then never touch them again. Getting deep into Frigate missions is painstaking work, and most players won't be that interested in it. The larger tech inventory can be a point for some, but everything outside of the Hyperdrive mods are all having to do with Frigates, so if you're not doing Frigates then you won't care about how many tech slots you have. Next up, the starting slots. A total non-issue. The difference between C and S-Class is about 20-30 slots which sounds like a lot, UNTIL you realize you can build 10 storage rooms which are linked to the storage cubes of the same number that you can build on a planetary base. Anything you put in Cube #5 on a base, will show up in Room #5 on your freighter. This means that all freighters have potentially access to some 300 storage slots. Suddenly that 20-30 slots doesn't make much of a difference.
That just leaves aesthetics, which I get you might want to shop around for if you care about that enough.
Now, NOT taking your first freighter means you are delaying access to:
1). A ship hangar where you can easily swap ships
2). Having access to all of your storage crates anytime (after you install the matter teleporter)
3). Being able to summon any exocraft anywhere your freighter is capable of warping to (after you install the relevant room)
4). Frigate missions (If you plan on getting into those)
5). The ability to grow plants without having to worry about power stations (unlike bio-domes on a base)
6). The gas extractor room
7). A mobile base in general with all the benefits that brings
8). A long-range warp drive (at least until you get a sentinel interceptor with some hyperdrive mods)
IMO, it's better to take the first freighter you get ASAP for the reasons above.
I take the first one because it unlocks the pirate dreadnoughts, which are my preferred freighter and are always free.
That said, there is another difference between classes which are the (hidden) core value for the frigate missions (which you mentioned) as well as the warp drive (which you didn't). My S class pirate dreadnoughts usually have less tech and cargo slots than the C class ones initially, but the slots can be overcome by doing the scrap missions and the boost to warp drive distance is helpful later in the game when you are trying to unlock all the galaxies.
I had the free one, but in my second Pirate Combat, by luck, I Won a S Class Pirate Freighter
Biggest beginning mistake I made was selling the goop/fluids/slime "junk" from damaged chests only later to figure out I could have been refining them into mold/nanites.
Huh, neat
OH MY GOD I DIDN'T KNOW THIS I'M GOING TO CRY (BUT THANK YOU STILL)
Bro just found that out mindblown smh
Only just now learning this
It's not really a big deal because eventually you are going to find runaway mold on a planet, which responsibility instantly when you glfar enough away. Runaway mold is 5 mild to 1 nanite
I find one of the biggest mistakes a new player can make is to watch videos on TH-cam on how to get the best ships, items etc etc.
this game is meant to be explored and not rushed. Nothing more rewarding than replacing your c class multi tool, ship etc with a B or an A, then later finding an S.
going straight to S class everything takes the fun out of the game.
It’s a marathon not a sprint. 😊
For real, save scumming ruins those mid/late game payoffs. This game is definitely made to be a slow burn that can last a long while.
Maybe random maybe not but I got a S tier sentinel interceptor ship early stage after I destroyed the sentinel capital ship without looking anything up.
Y r u here then? Anyway. I get bored pretty quick so these help ppl like me. I duno y but i figure out most of a game and never finish it before getting other games
@@justinbailey8831 why am I here? Well, because I was watching NMS reviews before playing and these videos started popping up.
I played for a whole before finding out there was a mode in which you don’t need building materials and it killed it for me. It’s easy saying don’t use it but too tempting.
I started playing Elder Scrolls Online and I’m currently enjoying that.
@livingart2576 how u do that building mode? Pc? I kinda wanted to try elder scrolls online too. What ya think so far?
This game is so HUGE that it’s intimidating. I work all the time and can’t play as much as I’d like, but I have to be at least 40 hours in now or close to it, and with a lot of time in between sessions occasionally. Still feels a little overwhelming at times. It’s too awesome not to keep going, but MAN is there a massive learning curve with this one.
actuality that's what i love about this game, it doesn't pressure you to finish X objective in X amount of time, so after work ill spend some time mining, exploring or building at my own pace, the are certain systems that do took me a while to learn lol so i agree with the learning curve but after warframe this one didn't feel that bad xD
QUIT YOUR JOB!!! 😂
Same just started my playthrough and about 3 hours in and im like whoa its going to take awhile getting all this down
Great comment. I've got two small kids and gaming is a quite rare occasion, so nice to hear it's playable at smaller sessions with days or weeks between
Elite Dangerous is better. The glitches in NMS are infuriating.
I bought the game. Played a little and thought 'this game sucks'. That was my #1 mistake. I waited a few months and started playing it during the Singularity expedition. What a great game. I love how you can play this game any way you want.
That filthy pleasure of stuffing imaginary cabinets with imaginary goods... Like winning a jackpot a second before waking up
Good tip for getting lots of nanites. Fight ground Sentinels you will get Salvaged glass and have a chance to get technology from them, go to a technology vendor at the space station and sell all or however many you want you will get a lot of nanites from doing this.
Also note, Emiril can be found in Buried Caches sometimes, and the quantity increased through refining. Once you have that drive, and are running frigate missions, you can get Indium. I have a ton of both now and have never been to a non-yellow system.
Love no man's sky , played every mission , got every upgrade . It took me 300 hours and 2 years to do , every minute worth it and still playing 🍀😃
I'm personally amazed you did all missions and only spent 300 hours on it (even if since you have been playing two years it means you didn't get to play all expeditions). Quite impressive!
@@littlestarshepherd you are right , I exaggerated
Let's be real, the only "HUGE" mistakes you can make is scrapping the wrong ship or multitool, or accidentally deleting a base. There's nothing else that you can't come back from.
It's very very obvious if you're doing all 3 of those things, you get the "Are you sure" confirmation on each of them don't you? And you know exactly which ship and Multi-Tool you're scrapping
@@BunkzGaming It is obvious, but mistakes still get made. I liked the video, but "HUGE MISTAKES" aren't a thing in NMS and that's one of the things that makes it a great game. This was a "things I wish I knew earlier" video.
Ship or Multitool hunting, I swapped rather than claimed more often than I care for because I was at capacity.
gotta get those views
@@BunkzGaming thats right it should be but almost every gamer has had the frustrated brain fart where game Jesus takes the wheel and steers you right towards regret street. Nothing but shame and disapointment there.
I grab the 1st free freighter regardless of its class.
I'm not bothered about its cargo capacity or warp range: I want the utility I get from simply installing a matter transporter and exocraft materialiser, plus the passive unit making of frigate expeditions, and the ease of salvaging/scrapping ships, which is my main unit earner (I usually have a few claimed by the time I get the freighter).
In a few hours I'll have enough credits to buy any S class freighter I happen to come across, and only then will I think about upgrading its warp drive, etc.
I've tried waiting to get a free S class, but it was a real drag (NMS RNG...) and I honestly felt I was holding my progress back.
That's fair enough. To be honest getting an S class freighter in any way is a long grind and not worth the effort half the time. It sucks you can't upgrade them like everything else, I still have my A class capital one instead of a regular S class
Also it's become a lot harder since Echoes, because at least half the battles have a pirate dreadnought now, and you don't get the freebie from those.@@BunkzGaming
Same here....always take the first freighter, then head out to dissonant planets and find and sell sentinel ships, at the same time start frigates on excursions. By the time I get a chance to buy another freighter I have tons of money!
This is the difference between putting your money to work for you vs putting in the time yourself. Outsource the money generation as you go and play and hunt ships to scrap, and you're doubling your potential
I think it's quicker to upgrade your exosuit by buying drop pod maps on space stations using navigational data (which you find everywhere) then just plotting a route to them on a nearby planet, rather than going the circuitous route of building an exocraft and upgrading its scanners to find buildings
I've done both of those on my current playthrough, and it's a bit of a trade-off...though I agree the drop pod maps are quicker in that you can start them easier (especially if you find a minor settlement and can buy them in bulk with units).
The neat thing about the exocraft scanners is that they'll point out _nearby_ drop pods, rather than the maps' bouncing you all over a planet (and wasting launch fuel), and with a mining laser you don't need to pre-stock the materials to fix pods.
Learning more from the comments section then the actual video 😮 im new to the game and i like it but theres a good bit i need to learn.
Every time I exit my ship on planet, I put down my refiner, and check to see if I have any easily refinable resources that I can start working on. Metal scrap, carbon, etc. then I go off on my merry way and pick it up again once I'm ready to take off
Each of the three chromatic drives adds 50ly to your warp distance(this is the same for freighters). So, they're worth having in, but easily stored if you need the space for something else.
Outfit your favorite exocraft with all scanner upgrades ... and boom! You can scan for drop pods for free! Plus lots of other things you can scan for, and you keep the upgrades forever!
My first free freighter was one of those star destroyer looking ones, s-class. I never noticed it started out as such and thought they eventually became s-class, so I later traded it for a c-class sentinel one.
In only recently started playing since it finally seems to be in a decent state now.
It's pretty fun and makes me wonder even more how Bethesda thought they could get away with Starfield.
There are a couple of things that I don't like, for example a console-like interface on PC with keyboard and mouse and a lot of unintuitive design though, which I fear will never be addressed now.
Sometimes even important information is not shown. For example, on the first day I didn't even realize that I could choose which inventory / tech slots to unlock, because the interface doesn't give any hint that this is possible.
A lot of things have to be looked for online, therefore thanks for taking the time to make these videos.
I didn't know you could mine resources with the ship. That's going to make getting ferrous dust and carbon so much less of a grind. Thanks 🎉
pro tip. Buy all the ferrite dust and basic minerals from the trade terminal so you don’t have to keep mining all day to get the minerals you need. You will quickly make the money spent back and not have to worry about wasting any time.
Pro tip, you can refine rusted metal into a lot of ferrite dust, and also unrefine condensed carbon back into carbon
Which is better, the jump boots or the melee jump move? I've found that I use both in different situations, but the jump boots seems to use more fuel than the melee jump.
RE: Galaxy Travel: DON'T have a Sentinel Interceptor or a Sentinel Multi-Tool as your current ship/tool when you change galaxies. You will *Absolutely Regret It* because they are annoying and insanely expensive to repair because they have special technologies that take sentinel materials to fix (or use repair kits).
Really I find this the reason I stick with them.. basically everything can be charged with shards OR their usual fuels
@@Killpocalips It's best to switch to a beater ship before you change galaxies, that way it's simple and easy to fix, and then once on the other side, you can summon your interceptor and continue flying it.
On Freighters: Actually if your first one isn’t an S-Class you can reload your save as many times as you like to reroll. The key is to warp into a system with the style you like. Of course, if you’re going for a pirate freighter then your first one doesn’t matter at all, but you do need to have one to get a pirate freighter. Still, when going for a pirate dreadnaught the same save-reload rule/trick applies. Just do it until you get an S class.
Yeah I've tried the reload thing before, it's not worth the effort in my opinion because it could take 100 reloads or more. I've got an A class pirate freighter and that's me done now 😂
@@BunkzGaming Well, even if you’re not going for an S-Class, my point was simply that you don’t _have_ to take the first one you see. You can reload your save from before you warped into the system to go back or somewhere else for a different style/class. You aren’t stuck with whatever you find first.
Personally, I _did_ hunt for an S-Class… which I had to do twice because I, stupidly, _did_ take the first freighter I found. Then when I first found an S-Class it was too expensive, so I had to leave it to go farm up more units _then_ hunt for it again. 😩
I actually started a new save about 2 weeks ago. I got an S class freighter as my free one lol. Once in a life time event I guess
Only started playing just after Christmas 23 and I'm hooked
I've been doing another run through with the latest update and this guide was super helpful, especially the resource tracking! I've been ripping my hair out trying to find Uranium lol.
You can just save before your fifth jump and check the design of the frigther in the system you jump into. If you like it, check the class and if it is to low you can just reload. If you dont like it, reload and use a different system and repeat.
300 hours in and did not know half of this stuff. Thanks for the video!
I only took the freighter i have because it looks like a star destroyer from star wars. I had no idea how long it world be til i saw another so i gave in and took it. But at b tier it has really damn good cargo space. I really need to work on getting frigates because the only one i have is kinda trash
The design is based on the system. If you save before your fifth jump you can reload until it is s class
Sometimes HG does expedition redux and if you ever get a chance to redo the second expedition (Beachhead) do NOT hesitate as the final reward is the Normandy from Mass Effect; a top-tier S-class frigate 4free, 4ever. Start a new playthrough? Head to the anomaly and talk to the QS vendor to add this beauty to your fleet. Unless for some reason they nerf that and make you have to pay (Quicksilver) to get it outta hock like they recently did the Golden Vector from the first expedition, an excellent S-class starship, BTW.
Very good video. Bought it two days ago and 9h into and went to three systems only as I’m taking my time. These tips will be useful. This game is truly special.
I had no idea about the terrain manipulator tip, thats wild, thanks for the info!!!
2:30 my friends and I just picked this game up again after not playing it since it released. My buddy got an S Class freighter as his first free freighter.
I got an A Class Capital Ship for my first! 🤣
im having the adventure of a lifetime playing this in VR.
Great vid plenty of tips,didn't realise jumping to a new galaxy breaks your equipment.
Playing on the psvr2 at the moment and I'm to busy getting wow'ed by the immersion to concentrate on what I'm meant to be doing 😄😄
Just got yourself another sub ,i shall be ploughing thru the rest of your nms vids,cheers 🙂👍🍻🍻
How is PSVR2 for NMS? Thanks for the support! And enjoy the vids 😁
@@BunkzGaming the psvr2 version is now amazing thanks to the recent dynamic foeveated rendering and eye tracking update,no more blurry visuals its razor sharp.
If you've got access to it on psvr2 its definitely worth it ,as i said in my comment I'm too busy just looking at stuff instead of playing it properly 🙂👍cheers
@@aparker570 omg the NMS psvr2 is the most immersive experience i've had in VR. I never managed to get into NMS in 2d, but trying it on a whim for the psvr2 has me HOOKED. It's all ive been playing.
Protip. Stash all exo suit technology upgrades in your freighter. You install later. Park freighter literally at the core 1 jump away. Buy a random ship that flies into your freighter. Fly that into the core.
On the new galaxy side that ship you bought is now busted. Game thinks you're going to fix it....... Summon freighter. Summon real ship. Install tech upgrades stored in your freighter. Go scrap the damaged ship at the space station.
Enjoy core jumps....
All suns into any portal-->>> within 5k core any galaxy. Remember to base build in each galaxy to be able to jump back and forth at will.
it would be helpful IMHO knowing the effect of putting the basic equipment of the exosuit in the supercharged slots :)
RE:Hyperdrive Modules: At the beginning of the game, a beginner player is probably going to be hurting for nanites. Hyperdrive Upgrades are the *LAST* thing I would be spending nanites on. Spend your nanites on these, in this order:
1). Exosuit Movement System (jetpack/sprint)
2). Scanner (+credits from scanning things)
3). A multitool weapon of your choice
4). Life Support / Hazard Protection
5). Everything else
The Movement System I place first, because, well, you run out of sprint way too fast at the beginning of the game and it takes forever to do anything when you have to stop and catch your breath every 50 feet and your jetpack only lasts 5 seconds. Once you install 3 S-Class movement system upgrades, you'll be sprinting longer, and jet packing way higher, making movement much better.
As for the scanner upgrades, 3 S-Class Scanner Upgrades makes you go from getting 1,600 for a rare creature to getting 300,000+. It's insanely ridiculous, and after a couple planets of just scanning random critters, trees, and rocks, you can buy any ship or tool you want.
I have just found out that you can use the photon ship gun to gather resources. I knew about pulverizing asteroids to get tritium or gold, but it never clicked I could do the same to the land resources, making me land my ship and use the mining beam. Bizarre!
Besides the main story, some side quests are necessary as well. I learned the hard way that there is no way to build a landing pad without going through the base building quests! I tried to buy the schematic from the anomaly and it just wouldn’t let me build it!
Still, good idea to pick up schematics if you can afford them so you don't have to make an annoying trip all the way back when you realize you don't have it.
Nanites and units sitting in your pocket aren't doing anything for you if you don't use them. Better to put that money to work for you sooner than just saving up for everything all at once.
Nms is meant for you to make mistakes and learn by them there is no wrong way to play. Take your time try different things if you make a bad decision you can learn from the experience
BEST way I've found to grind UNITS and NANITES. Simply get a few mill units first, (I normally craft Chlorine), then start buying any NCP ships at a space station and SCRAP THEM for the parts to sell. You always get at least 2x the Units spent on the ship, plus you get FREE UPGRADES that you can sell for NANITES. Another HUGE bonus to this is all the FREE SHIP INVENTORY EXPANSION items you will receive. I'll net about 150 MILLION units and around 10 THOUSAND NANITES each hour of hanging around a space station and just scrapping everyone's ships. Try to go for the better ships of coarse, but to start any will do.
Can someone confirm if this actually works or if this is a troll post?
@@snow7728 Well, i can confirm this, but i guess it has something to do with fiddling with your difficulty setting. There is a setting there for getting more money when selling or scrapping stuff. It does feel like cheating, but you can always change your difficulty back to default if you don't like it and the game does not punish you for changing the setting.
Hey Bunkz.
I know you NMS TH-camrs love your S Class freighters but in my opinion they are overrated.
I got an A Class fully upgraded. I can warp more than 4000 lightyears. My fleet sometimes requires 0 zero again zero tons of fuel for expeditions. In the time I was trying on S Class I got 4 times the chance for A class(and took the fourth one). All my tech and storage slots are maxed out,so I don't even know what to do with all the space+++ I really don't got the patience for S Class. Guy's believe me when I tell you that it will take a loooooooooooooong time for S Class. Be happy with A Class!!!😘😘😘
I got an s class freighter almost right away, I must've been lucky lol..
Same, I only spent 4 hours on mine, was v excited, although it is kinda ugly for an S class LOL
I personally go with appearance over class for my freighters.
@@lololollololol629 Sure you are Buddy. Congrats
The huge mistake I made was hiring squadron with a plan to make Exotic Squadron but thanks to the bug where you can't dismiss a Pilot to make space for your Exotic ship. Try to dismiss and you'll be filled with Random C Class Pilots with bad stats and you can't get rid of them. The new update doesn't fix that as well.
I ran out of liftoff thruster fuel, was stuck around sentinal drones and my multitool was stuck on terrain manipulation mode while i still had no way to do damage to the drones. Now, when i try getting back in the game crashes
Not joking I am a new player. In the freighter fight I got an S class, then I found a paradise planet without storms in the same system and I got these things giftet, that are worth like tens of millions of units each, all in the same day! (I made 130 million Units by selling some of them)
Just staring out NMS, good tips here
Hi great video. Whats up with your jetpack?!? That looks really cool! Where did you get it?
It's the reward for an expedition, I think it was the exobiology one. If they ever replay them you'll get a chance to get it 😊
New player here. Still doing the awakening missions. When do you get a freighter? Any help would be appreciated.
This typically happens automatically after 5 jumps. You will stumble into a freighter under attack in which you will need to destroy the pirates in order to be hailed by the Admiral and offered command of the freighter as your reward
As BlueBoxRevan said, the 5 jumps but I also think you need to have played 3 hours in game as well to come across that space battle
for me it was deleting harmonic brain, i cancelled the mission and it didnt work i went and found another ship, went up to it, and it still had everything missing and still looking for that harmonic brain. i did it again, cancelling the mission, then saved and reloaded and finally it worked, and the next ship had the stuff in it and i was able to continue.
Great vid brother, new to NMS and your vids are making the game way smoother
Awesome, glad you find them useful ☺️
the context for smaller terrain giving more resources is like sifting a gigantic amount of stuff unaccurately or a small amount more accurately.
The less amount of stuff to sift, the more resources you get. That's the reason.
I thought that was what Metal content meant when you scan the minerals and get the percentage.
@@christianedwards9025 unfortunately not. The bigger the area, the wider the soft, the less you collect.
@@TheIceThorn I meant with the laser beam not the terrain manipulator? Or did you mean planet size?
@@christianedwards9025 terrain manipulator. You can mine only with the vehicle lasers, they're also more efficient than terrain manipulators!
@@TheIceThorn Ah
For casual difficulty players, you dont need to worry about most of these tips, the game will be easy and forgiving, you WILL be able to take on the toughest combat situations pretty much with a vanilla starter ship. and thats the toughest aspect of the game
Question: How to I get more technology slots for my exosuit? I only get inventory slots when upgrading
You can move the cursor over to the tech slots area, select a slot, and that's how you upgrade tech slots
@@brian064 are you joking my ass, it's that easy? LOL thank you but MAN did I think there was gonna be more to it. My exosuit has like, 70 slots now
@@Skwebby😅 It's so obvious it's easy to overlook - I did EXACTLY the same thing
My fiest frew freighter was an S class. But my partner told me not to take it bwvaude its case cargo wasnt massive. Months kater snd ive still not found one above class B rip and i discovered you can uograde tye cargo space anyway
One is totally: having a Typo when you rename a planet/starsystem^^
Already happend to me twice
Happens to the best of us 😂
LMAO at the first one uhhh... That would be why I'm here 😅 I lucked upon a salvageable A class shuttle and put decent time into upgrading it's kit, took some missions, I fought and won against my first sentinel dreadnaught and got an interceptor all without encountering the "free freighter" stuff because I haven't done the main quests LOL I guess I'll get on that just so I can learn a bit more organically about the nms's game systems
I think I could also accept an A class freighter. But the one offered to me was B.
9:20 huh? Your stuff breaks in higher galaxies? I have no idea what you are aiming at with this tip. I need to switch ship and tool, before entering a new system or else it breaks?
@@Khakzoy it doesn't break in higher galaxies, it's breaks warping to a new galaxy so yeah, switch it up before warping 😊
@@BunkzGaming 😊 thx for clearing it up. Will do!
7:14 i have a better tip for getting around. Go find a planet with the droid dogs and adopt one. They are uber quick.
Ive been rejecting the first freighter which is good but I havent been accepting payments! Somehow i thought that was similar to accepting the ship its self and would make it no longer free in the future. Ive probably missed out on 6 or more payments i could have accepted.
Re resource gathering: IMHO you should get out of the business of gathering resources with the terrain manipulator as soon as possible, in favor of finding and developing resource hotspots with the analysis visor (in surveying mode, with the survey device upgrade). This is because:
1. Passive resource gathering is significantly less of a time sink than active resource gathering.
2. Even one extractor on a B-class deposit already produces a decent amount of resources for early to mid game.
3. Some planets have mid-tier resources like dioxite. One dioxite deposit completely obviates the need to collect oxygen for life support, because it supplies dioxite much more rapidly than your life support can plausibly go through it. It also frees you up to use oxygen for crafting or refining, without having to worry about running out.
4. Some planets have high-tier resources like activated indium, whose main benefit is its high sale price, but other high-tier resources may have other uses.
I have a ship and the atlas multi tool in my inventory but it doesn’t let me equip them and i can’t find a video to help me
A correction: when you talk of warping into a galaxy, it's actually a system (solar/planetary) you are warping into within one galaxy (Euclid, I suppose). A galaxy can have many, many, many such systems.
Thanks for this Your the goat man. Protect this man at all cost
My mistake was not knowing s class was the highest class .. I though A class was highest and the first ferighter I came across was s class, so I left it and got am A class a few days later
Thank you for explaining how to get nanites
How do you actually change your manipulator beam size on the PS5? Haven’t figured it out yet.
@@Madeyes6 R1 🙂
Nice , thank you , I’m retiring to the game after 2 yrs and I’m so lost
Advice for a new player; dont focus on max min everything. If you find a cool multitool or ship, ypu can upgrade it and complete everything super easy. Its about exploration and your cool factor
5:25 - this is a serious mistake. If you upload them one by one you can't upload all fauna records at once for a MUCH bigger nanite bonus. Only do that if you've completely given up on finding all animals on that planet.
9:50 why does stuff break when going to another galaxy? Is that a bug they havent fixed?
I rejected the first freighter, do you know roughly when you get pffered the other freighter for free?
"All you need to do is have an exocraft". Well. That's a problem, as a relative newbie (who I take it this video is for) I haven't figured out how to get that yet 🙃
Some tips are useful though, thanks.
The thing he said about resources with the terrain manipulator, was not wrong. First time I needed a lot of copper, was when I made my first base. I had no idea and had it set to the largest setting. I didn’t even know there was a setting for it at the time. I got maybe 300 Copper From a pretty large copper deposit. The second time, which was today, I got nearly 1000 copper with one deposit set to the smallest setting.
Can someone please explain the "changing galaxy will destroy your stuff" part? I didn't understand.
hi this is great info wish i would find this about a week ago seen that is how long i have been play this game!!
6:50 thx that's a nice tip
Why are paradise/lush planets special? The system I spawned in has 2, got my base set up there and I don't notice anything special other than not being killed faster, although only 1 of the 4 planets in that system is killing me faster (1 in 5 if counting a moon)
I'm in one of my outposts, and BAM! I'm dead. Back to that house, and 5 min later BAM! I'm dead.
Carefully checking what weapon I have mounted, etc.
Turns out that RIGHT-CLICK was firing my "Geology Cannon" (even tho it was my MINING TOOL that was mounted), in the house. 1-shot, I was dead.
I hadn't realized I was accidently fat-fingering the RIGHT-CLICK.
Second lesson, the "saves" are USELESS. Two of them were being created in virtually the same moment, and that's all there are.
Final lesson (I played a lot of Valheim, so I had different expectations)... the "grave" DISAPPEARS when you die a 2nd time. In other words, it's USELESS if your grave is parked next to something you are just discovering, that killed you, and you haven't figured out yet how to survive.
Definitely haven't noticed the geology cannon thing as I'm a console player but that's annoying 😂
Is there a way to turn off quest notifications when I just want to explore?
I really want multiplayer freighter meetups, with a Helldivers above-planet idea in mind.
I would like to point out that accepting a payment for rescuing the first freighter, invalidates the "free" freighter next time you rescue one. You must "DECLINE" if you want to choose a free freighter at a later date.
Mistakes create experiences within the game. Refining and min/maxing your first playthrough of the game is the only bad mistake
i used to play back in 2020 on my xbox, couldn’t get the save file data over to my PC unfortunately. Because of this i have to start over completely. i used to have a second back pack and i’ve noticed other people have new ones. QUESTION: which back packs are currently available to me to obtain starting in October 2023?
Damn that sucks, I can't imagine losing my expedition rewards, i'll be furious
You won't be able to get the one I use most often as it's an expedition reward, though they could replay it. The rest you should be able to get
@@-Saitama yeah i am lmao it hurts more and more when i see how much they’ve added too
@@BunkzGaming thank you sir
How do you know that you are going to go to a new galaxy? I am 400 hours in and have not done so and I have no idea if you can do it accidentally or if that is done through those portals that I have not seen yet. Yes, I am mainly exploring, farming and base building so far, so if going to a new galaxy is part of the storyline that's why I don't know about it yet. Only really need to know if I can do it accidentally or not :)
Yaaaaaaay i turned it into 3k likes 😊 anyway, Great and very informative. Love it. Just found a new favorite game 😁
Why would ship and multitool break when changing a galaxy?! Is there no warning or indication that this would happen?
Just started playing 😅 I’m a lil overwhelmed but excited!! Def need some OG’s to play with tho lol
Don’t play drunk and accidentally sell your S class exotic. You can thank me later. 👍
Speaking from experience I take it? 😂
@@BunkzGaming They seem nice but don’t party with the Korvax. The Nip Nip juice is off the charts!
I was thinking about playing the PS5 version but not really impressed with the graphics from watching videos… just seems like if you played it on a 4K setup it would be much better.
i also share yours video hopely you will get more people to watch you !
S-Class exotic Hierford planet 4,3,2,5,1,3,10,1,1,1,6,5. Zugawa Orbith under water -7.72 -132.25
Just get a S class for everything except for frigates you can like level them up by just doing expeditions and its free and auto.
love your no man sky videos bro these are awesome
Awesome! Glad you enjoy them 😄
I was one of the insanely lucky ones. I got a free S class freighter the first time.😂
R&T resizes terrain manipulator. I havn't done any of these things following the mission.🤯
I'm roughly 1000 hours into playing this game and this video has just informed me that im still a noob 🤣
Your Avatar doesnt skip leg day 😂
You can actually get emeril at least from breaking down broken tech that you find in caches.
Jesus H. Christ! I had no idea that I have to upload my discoveries or that scanner needs to be S-class.
Awesome video for a newb like me at 130 hours.
I got an S Class freighter, first try