Doesn't appear that you need to have sprite rendering code in your system, is that due to the SRP Batcher? Otherwise not sure how the sprite renderer is converted to an entity component
Sorry for the late reply, I've been busy this week. Indeed, you need SRP Batcher to render in ECS - this setting is available in the UniversalRenderPipelineAsset. If you disable SRP Batcher, you will get an error: Attempting to render a BatchRendererGroup with SRP Batcher OFF. This is not supported.
@@TaleForgeStudio So this may be something only available in the 3D environment and not the 2D. I don't see those options available in a 2D environment game.
@@heroslegendstudios1658 you need to have URP package and enable Static Batching for 2D or 3D environment. If you need help You can reach me out at the Discord: discord.gg/gZssNGuDdc
Thanks, your videos ale very helpfully
We are glad to hear it! 🥰
The background object in my subscene is not being rendered by my unity camera in the main scene. Can you help me figure out why is that issue :(
SRP batcher is enabled .. but still i cant see background sprite in camera :/
Solved -> the problem was that the entity graphics package was incorrectly included.
Doesn't appear that you need to have sprite rendering code in your system, is that due to the SRP Batcher? Otherwise not sure how the sprite renderer is converted to an entity component
Sorry for the late reply, I've been busy this week.
Indeed, you need SRP Batcher to render in ECS - this setting is available in the UniversalRenderPipelineAsset.
If you disable SRP Batcher, you will get an error: Attempting to render a BatchRendererGroup with SRP Batcher OFF. This is not supported.
@@TaleForgeStudio So this may be something only available in the 3D environment and not the 2D. I don't see those options available in a 2D environment game.
@@heroslegendstudios1658 you need to have URP package and enable Static Batching for 2D or 3D environment. If you need help You can reach me out at the Discord: discord.gg/gZssNGuDdc
Can you animate the Sprite ?
Yes, after Input section, I would focus on the Animations!