Long story short. When you get hit block while in block stun. Press 1 and back to block. So if they end up like grabbing, youll poke or tech them out. And if someone staggers, you can do this too.
Thanks for this video bro... now i can understand many dudes and thanks for learning us the use about the control...! I am old-boy from Venezuela thanks again
Hola compatriota venezolano veo que si entiendes ingles me puedes ayudar traduciendo resumidamente que dice desde el minuto 1:00 porfa quiero mejorar en este juego
It should be when the second hit of a jab string comes out in less than 10 frames, like Cassie cage. You cant do this option select vs her 11 string it’s a “real auto shimmy”
i cant get the concept of autoshimmys and shimmys in general of mk11. can someone explain me but comparing with the sfv series?. every time i ve seen videos explaining it i just get that is like jailling with a throw. but i cant see the mechanic behind...
I can't explain it in terms of SF, but I can try to make things a little clearer. Basically, an autoshimmy is a string whose starting animation looks like a grab. You cannot block and tech a grab at the same time, so when you try to react to the grab and tech it, the second hit of the string connects, and you can usually hit confirm it into a launcher. Essentially, you don't have to manually shimmy someone because the string does it for you, hence the term autoshimmy. A regular shimmy is when you bait the opponent with your movement into pressing a button, and then you whiff punish them or just beat out their button when they release block. Let me know if this helps any
@@haysan32 oh . i couldnt have asked for a better anwser. i understand now why nightwolf it is said that his oh is an autoshimmy. thank you very much..
@@kombattheory739 because the animation/ visual cue to see the string and throw is alot clearer offline, its easier to see when baraka is going to throw you rather than cassie. You dont need to Guess against baraka because you can see which option he goes for in time offline
It's still a guess on which way they're gonna throw but usually you're able to know which way the throw is going depending on where you are on the screen. Most people throw towards the corner.
Hey I saw you on Button Check about MK scrubby mechanics. I agree with u but I still think soul calibur 6 has the scrubbiest mechanics. 2 meters to potentially do 2 critical edges, soul charge with fast and mostly safe moves on block, break attacks spam that leave u in plus frames and can lead to guard breaks and reversal edge..a luck mechanic in a skill game. Tekken releases OP DLC characters or borderline pay to win characters. I'm not too confident about the future of fighting games tbh. Keep speaking your mind fam. Btw your video showed me how to do Ivys command throws. Thanks.
Long story short. When you get hit block while in block stun. Press 1 and back to block. So if they end up like grabbing, youll poke or tech them out. And if someone staggers, you can do this too.
Time to lab. Thanks Dragon.
Should have been labing on your own.
@@GiganFTW huh💀
@@GiganFTW ugh k
Back in my day
Shimies were walking forward and back to make the opponent wiff
That’s what they are
@@l750z_6 no 😭😂
that really was a Pro tip
nice stuff
Tech vids are always interesting bro 💪🏼
Very good video, Dragon!
Thanks for this video bro... now i can understand many dudes and thanks for learning us the use about the control...! I am old-boy from Venezuela thanks again
Hola compatriota venezolano veo que si entiendes ingles me puedes ayudar traduciendo resumidamente que dice desde el minuto 1:00 porfa quiero mejorar en este juego
O aunque sea desde el 1:00 hasta el 2:00
O cual seria la tecnica general
Tambien puedes escribir a mi wsp y practicamos +593968882983
Great channel bruv!
Thank you! Still remains guessing if it is a back throw or forward throw :)
Press 1+2 instead so u tech either throw
@@lordtunchi4418 Doesn't work like that
Some real good information here thanks man
YES!!! more tech please
Hey dragon how do you know if something is a auto shimmy
It should be when the second hit of a jab string comes out in less than 10 frames, like Cassie cage. You cant do this option select vs her 11 string it’s a “real auto shimmy”
Thanks for the info, King
🤓Good stuff Dragon. Keep teaching bro
Just found your channel. Hopefully you do more Tech videos, loving the content bro!! 🏋🏋
thanks you dragon..create more videos..you are amazing player
bro, you actually make me want to lab. that's nuts. thank you :D
Taking Notes 📝
i cant get the concept of autoshimmys and shimmys in general of mk11. can someone explain me but comparing with the sfv series?. every time i ve seen videos explaining it i just get that is like jailling with a throw. but i cant see the mechanic behind...
I can't explain it in terms of SF, but I can try to make things a little clearer. Basically, an autoshimmy is a string whose starting animation looks like a grab. You cannot block and tech a grab at the same time, so when you try to react to the grab and tech it, the second hit of the string connects, and you can usually hit confirm it into a launcher. Essentially, you don't have to manually shimmy someone because the string does it for you, hence the term autoshimmy. A regular shimmy is when you bait the opponent with your movement into pressing a button, and then you whiff punish them or just beat out their button when they release block. Let me know if this helps any
@@haysan32 oh . i couldnt have asked for a better anwser. i understand now why nightwolf it is said that his oh is an autoshimmy. thank you very much..
@@federiver4757 No problem my friend
@@haysan32 Good answer bro
What a great video. Thanks a lot
You know what people can do to get out of Nightwolf's overhead?
Step 1: Play like a Scrub
Step 2: Mash D2
Step 3: Profit
Step 4: Rinse and repeat
How to play night wolf - be a scrub
this is a great guide.
Kung laos 12 is as fast as Cassie. Its real.
Kung: 8, 9
Cass: 7, 9
If the second hit is 11 or under its real
Thanks for this tutorial, I wonder if this works with f-Throws as well
I'm struggling against joker does he have a auto shimmy?
Great vid👌
Good videos, you should do more!
Kung lao's 12 is a good autoshimmy
Upload more life is strange vids😩💔💔 they’re so good
Acutely learn something!! Nice Nice!
thanks bro 😊😊
Is there a list somewhere that has all the characters that have real auto shimmies? I've been curious about that for a while now lol
@@kombattheory739 nightwolf and baraka are fake offline
Cassie, Johnny, Shang
@@kombattheory739 I actually didn't know Baraka 11 was the same as Cassie 11 frame data wise
@@kombattheory739 scorpion?
@@kombattheory739 because the animation/ visual cue to see the string and throw is alot clearer offline, its easier to see when baraka is going to throw you rather than cassie. You dont need to Guess against baraka because you can see which option he goes for in time offline
is liu kang forward three three three a real shimmy?
Thanks bro
How to remember all of this lol
😮
Jax!
First to watch hell yeah
No first to comment lol
@@xxtoonzworldxx6021 lol
What happens if they do forward throw? Square only techs back throw.
If I had to guess, you still have to make the read on forward/back throw
It's still a guess on which way they're gonna throw but usually you're able to know which way the throw is going depending on where you are on the screen. Most people throw towards the corner.
Scorpion is fake?
Yoooooooooo
Ooo
But it doesn’t though. Grabs beat pokes
Hey I saw you on Button Check about MK scrubby mechanics. I agree with u but I still think soul calibur 6 has the scrubbiest mechanics.
2 meters to potentially do 2 critical edges, soul charge with fast and mostly safe moves on block, break attacks spam that leave u in plus frames and can lead to guard breaks and reversal edge..a luck mechanic in a skill game. Tekken releases OP DLC characters or borderline pay to win characters. I'm not too confident about the future of fighting games tbh.
Keep speaking your mind fam. Btw your video showed me how to do Ivys command throws. Thanks.
3rd lol
Second