no I wouldn't do it I think anyways I don't need leeching on this build I prefere more dmg thats why in next season I will go for Nature's Wrath instead of featherweight and I will change GS for attu/plague/rogue to kill healers more effective
@@volty699 With Nature's and onslaught u will take a shit ton of extra dmg tho. And u lose Step and Strike perk empower that also gives u stam back on hit, so it will make ur stam management a bit off (but i think u could play around this, but idk is a significant amount of stam) And Relentless Power is just 10% empower, so not a big deal. It would be ez to compensate the lack of empower with some sns close to you, but the increase in dmg taken and stam I think will be noticeable for a small increase in dmg . So at the end and for how dmg is calculated and the different buckets blabla, ur gs will not gain a huge amount of dmg, but for hatchet is like straight up more dmg xD But yeah, is mainly some extra dmg for hatchet mainly and u are significant more squishy. (I would rather use feather and less con at that point) But that's my speculation, we'll see xD
@@ThaCousin well ye I will be squishy for sure 😊 but with this nature's wrath setup I'm going straight for the Hatchet dmg as main hand and GS as offhand for disease from plague crits and skyward. Also 100% agree step and strike can be huuuge difference so I gotta test it for sure but with rogue GS im not even using heavy attacks so I won't lose that much of stamina like I'm losing now with serenity. I will drop crosscut for steadfast too for stamina so I dunno stamina should be fine in my theory even without that passive.
@@volty699 yeah that have sense, if u go more for a hatchet build and using steadfast it could work. For hatchet Nature's is really good, I'm gonna use it on my throwing builds xD
Tirando a música o vídeo tá perfeito.
Nice! wp bro. If they fixed hatchet, this build will be nuts again. 🔥
Yes, I can't wait for that 😀I saw on ptr that tracking is slightly better 🤗
Volty whats your attrıbıtues?
Have you tried it with blooddrinker?
no I wouldn't do it I think anyways I don't need leeching on this build I prefere more dmg thats why in next season I will go for Nature's Wrath instead of featherweight and I will change GS for attu/plague/rogue to kill healers more effective
@@volty699 With Nature's and onslaught u will take a shit ton of extra dmg tho. And u lose Step and Strike perk empower that also gives u stam back on hit, so it will make ur stam management a bit off (but i think u could play around this, but idk is a significant amount of stam) And Relentless Power is just 10% empower, so not a big deal. It would be ez to compensate the lack of empower with some sns close to you, but the increase in dmg taken and stam I think will be noticeable for a small increase in dmg .
So at the end and for how dmg is calculated and the different buckets blabla, ur gs will not gain a huge amount of dmg, but for hatchet is like straight up more dmg xD
But yeah, is mainly some extra dmg for hatchet mainly and u are significant more squishy. (I would rather use feather and less con at that point)
But that's my speculation, we'll see xD
@@ThaCousin well ye I will be squishy for sure 😊 but with this nature's wrath setup I'm going straight for the Hatchet dmg as main hand and GS as offhand for disease from plague crits and skyward. Also 100% agree step and strike can be huuuge difference so I gotta test it for sure but with rogue GS im not even using heavy attacks so I won't lose that much of stamina like I'm losing now with serenity. I will drop crosscut for steadfast too for stamina so I dunno stamina should be fine in my theory even without that passive.
@@volty699 yeah that have sense, if u go more for a hatchet build and using steadfast it could work.
For hatchet Nature's is really good, I'm gonna use it on my throwing builds xD
Make it seem easy. if i use it prob will die in an instant wiht 15k hp lol
Volty whats your attrıbıtues?
350 str 100 dex 165 con