some things; - There is a wall hugging incremental module created by SaiMoen. Using triggers to optimize turns will lead to some unoptimizations. - You can just bruteforce for finish time. No need to use a trigger there when finish time is already as precise as a trigger.
ggz
some things;
- There is a wall hugging incremental module created by SaiMoen. Using triggers to optimize turns will lead to some unoptimizations.
- You can just bruteforce for finish time. No need to use a trigger there when finish time is already as precise as a trigger.
I know that there is a plugin also I ofc did bf for finish time and that's my way of tasing