The True Purpose of Vaults in Fallout

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  • เผยแพร่เมื่อ 3 พ.ค. 2023
  • This video explains my idea for why Vaults really existed...Vault-Tec wasn't trying to save the inhabitants of the Vaults, but instead they were testing technologies they would need to make a multi-generational starship they could use to flee from a ravaged post-nuclear Earth.
    EDIT: I’m sorry about the bad video and sound quality. That’s been fixed in future videos.
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ความคิดเห็น • 922

  • @pogtuber5146
    @pogtuber5146 หลายเดือนก่อน +750

    This guy knows a lot about Fallout. He should make a game.

    • @littlestarshepherd
      @littlestarshepherd 27 วันที่ผ่านมา +15

      He was the original creator of Fallout.

    • @professionalduckquack
      @professionalduckquack 27 วันที่ผ่านมา +114

      ​@@littlestarshepherdno shit, seriously?

    • @Bigjuicydumbdumb
      @Bigjuicydumbdumb 27 วันที่ผ่านมา +10

      @professialduckquack he lies.

    • @joshuatealeaves
      @joshuatealeaves 27 วันที่ผ่านมา +26

      @@littlestarshepherdThere’s always one

    • @John-uz3mb
      @John-uz3mb 26 วันที่ผ่านมา +26

      @@littlestarshepherd should consider being a detective with those skills

  • @mzov_1724
    @mzov_1724 ปีที่แล้ว +1426

    I like this interpretation, feels reasonable and makes the enclave and vault tech seem like more than just bad guys for no reason

    • @daStig177
      @daStig177 ปีที่แล้ว +134

      Especially considering the stance of the US government pre-war; they wanted to definitively win the space race, have no competition for any remaining resources, and have total control of humanity in the future - it's the kind of imperialism every government was adopting in the resource wars for the purpose of survival.

    • @spimpsmacker6422
      @spimpsmacker6422 ปีที่แล้ว +72

      The Enclave would've seemed more nuanced if they were portrayed more as a faction that was trying to reset the Earth and give humanity a second chance outside the radioactive wastes rather than a "Grr... I hate mutants! I'm totally not a thinly veiled allegory for racists or something..."

    • @mzov_1724
      @mzov_1724 ปีที่แล้ว +71

      @@spimpsmacker6422 tbh they wouldn't fit Fallout 2 if they were this super deep group. FO2 was a heavily satirical take on the first game's concepts, and depics pretty much every issue with humanity with a grin on its face.
      FO1 was more unnerving when it described human nature and mistakes we'd have made in that timeline, whereas FO2 gives you a take closer to the GTA trilogy's handling of it, adding more insane elements and having fun with them.
      Granted there's no thematic excuse for them being as they are in FO3 but know

    • @JustDiptych
      @JustDiptych ปีที่แล้ว

      They're still pretty bad, of course. They're thoroughly evil organisations. They're just evil organisations with specific goals. (God, imagine if they'd succeeded. Imagine living on a planet colonised from the ground up by the Enclave and Vault-Tec. Hellish.)

    • @1111Tactical
      @1111Tactical ปีที่แล้ว

      @@spimpsmacker6422 ZE GREAT RESET ISH FOR YOUR OWN GOOD GLOBAL CITIZENS!

  • @thelasttaarakian
    @thelasttaarakian หลายเดือนก่อน +303

    I wish this guy was still in charge of Fallout universe.

    • @jacobhealy8376
      @jacobhealy8376 10 วันที่ผ่านมา +12

      i do like the fps rpg more than turned base but thats just me he should 1000 be involved in writing new lore tho

    • @checkboxxxproductions
      @checkboxxxproductions 8 วันที่ผ่านมา +1

      @@jacobhealy8376 Facts!

    • @flyingfoamtv2169
      @flyingfoamtv2169 5 วันที่ผ่านมา +2

      i agree

  • @joeywaters5559
    @joeywaters5559 ปีที่แล้ว +648

    It's great how it all ties together. Vault 111 and Vault 112 both tested suspended animation on their residents (111 was cryogenic freezers; 112 was virtual reality pods).

    • @mrspaceman2764
      @mrspaceman2764 ปีที่แล้ว +34

      Forgot about the VR pods in FO3. Were they suspended in the VR pods too or were their bodies just dead?

    • @joeywaters5559
      @joeywaters5559 ปีที่แล้ว +67

      @@mrspaceman2764 According to Braun, they've been suspended for so long that just trying to move would kill them.

    • @ericbonanno5214
      @ericbonanno5214 ปีที่แล้ว +54

      How Vault 101 operated was also a type of test that they use for space travel and it lines up with the original lore. Not only it was a multi generational Vault that was completely sealed but it also test how well people do in a cinfinded space with other people, especially if you can't go outside at all. Like space travel.

    • @doughboywhine
      @doughboywhine ปีที่แล้ว +13

      @@ericbonanno5214 Hate to break it to you but Vault 101 did not stay completely sealed... even you, as a vault resident in fallout 3, came from outside the vault

    • @lgtfvlkmjn
      @lgtfvlkmjn ปีที่แล้ว +67

      ​@@doughboywhine
      Yeah but the idea is that it was supposed to be 100% isolated and completely sealed.

  • @L4zik777
    @L4zik777 ปีที่แล้ว +1180

    I've been with the Fallout series since the beginning. This game is so great that it made me learn English on my own. I was literally sitting with a dictionary and translating it as I played. It was probably my longest F1 game ever. With F2 it was easier for me. After so many years, I still come back to F1 and 2 because they are simply great games. And here's a surprise because I love these games, they keep surprising me and are timeless. Good health Tim.

    • @khazeblue2449
      @khazeblue2449 ปีที่แล้ว +73

      That's awesome you taught yourself english to play, makes me happy knowing others love the game as much if not more then I do

    • @njnexgen
      @njnexgen ปีที่แล้ว +28

      That is the coolest story I've heard today if it's true

    • @Jojje94
      @Jojje94 ปีที่แล้ว +57

      @@njnexgen A lot of kiddos at least start out learning English as a second language through video games, I am one of them as well!

    • @mrspaceman2764
      @mrspaceman2764 ปีที่แล้ว +10

      Well done! Video games taught me how to read. I was 6 y/o and the first Final Fantasy game came out in 1987 and older brother got it of his birthday. I learned to read that game as a matter of survival. The power of video games!

    • @Sick_Pencil
      @Sick_Pencil ปีที่แล้ว +9

      Games helped me expand my English vocabulary. I am trying to do the same when learning other languages.

  • @davidcolby167
    @davidcolby167 8 หลายเดือนก่อน +133

    The funny thing is, even AFTER a nuclear war, Earth's still a nicer place to live than, say, Mars, purely on the basis of gravity and having a magnetosphere!

    • @alikeremozfidan288
      @alikeremozfidan288 2 หลายเดือนก่อน +13

      at least there is no FEV or deatclaws in mars.
      go hundreds of years until you find a good planet and spam thousands of GECKs

    • @Orosian5
      @Orosian5 หลายเดือนก่อน +3

      Maybe Mars just needs a hydroelectric magnetosphere regulator.

    • @brandonrancourt1974
      @brandonrancourt1974 21 วันที่ผ่านมา +3

      It doesn't take hundreds of years to get to Mars.
      I think the idea is to try and find an Earth-like planet somewhere out in the cosmos.

    • @viktorkolaric4156
      @viktorkolaric4156 20 วันที่ผ่านมา

      Yeah, there won't be a planet in the universe so well adapted to humans as Earth, no matter how far you go. The gravity is perfect for us, the day night cycle is perfect for us. There's breathable air and it's in roughly ideal proportions for us, with none of the myriad of possible toxic gasses.
      Earth is at the right distance from the sun, the atmosphere is neither too thick nor too thin, like Venus or Mars. Soil composition is good for growing plants that won't kill you dead. I could go on.
      A chance that you woud find something remotely as good, even after a nuclear war, anywhere close enough to get there, even with FTL capable ship is, frankly, mindbogglingly improbable.

    • @gotmike
      @gotmike 17 วันที่ผ่านมา +3

      Wow!! Actually never thought of it that way before but you are so right! It seems like the more we learn about mars, the more we learn of what an inhospitable hellscape it is.

  • @DelfosseFoo
    @DelfosseFoo ปีที่แล้ว +1266

    So turns out Fallout was actually a prequel to the upcoming "Colony Ship: A Post-Earth Role Playing Game" by Iron Tower, where you actually fly in a multi-generational space ship to another planet. Unexpected twist.

    • @ElhoimCrow
      @ElhoimCrow ปีที่แล้ว +19

      You say so? :P

    • @TreseBrothersGames
      @TreseBrothersGames ปีที่แล้ว +48

      Gameplay wise these games connect nicely too.

    • @Limbopiod
      @Limbopiod ปีที่แล้ว +42

      With Enclave/Vault tech stamps of approval! Fanboys like me are WRITHING

    • @ottol.1716
      @ottol.1716 ปีที่แล้ว +10

      A pretty interesting setting to be honest. I didn't really like Colony Ship when it came out, but will give it another try when it leaves early excess.

    • @drillcore7768
      @drillcore7768 ปีที่แล้ว +33

      It all comes full circle, Iron Tower is the one who still carries legacy of OG Fallout and post ap CRPGs.

  • @UneasyTortoise
    @UneasyTortoise 6 หลายเดือนก่อน +87

    crazy how a 5 minute video completely changes my ENTIRE perspective on the entire franchise.. such a cool concept/

    • @v44n7
      @v44n7 หลายเดือนก่อน

      me too, i generally dont like post-apocalypse games because they are so depressing, why fighting and living in a world that is pretty much dead with no future. But damn this concept gives me hope that there is something to fight for. Now i want to play a fallout game for the first time ever

    • @sonicSnap
      @sonicSnap 28 วันที่ผ่านมา +10

      @@v44n7 fallout is POST-post-apocalyptic, specifically against what you're saying. not so much the modern games, but all of the interplay ones + new vegas sure are

  • @Hardman._
    @Hardman._ 24 วันที่ผ่านมา +57

    They could have made this idea into the whole concept of Starfield instead...

    • @Enclave.
      @Enclave. 15 วันที่ผ่านมา +8

      No can do, that would have required Starfield to be good.

    • @Kyle-nm1kh
      @Kyle-nm1kh 14 วันที่ผ่านมา +2

      When starfield was released they said it was a very old idea they've had a long time. It was probably originally planned that way. I'm guessing they gave up and just remodeled starfield to be a "new" thing in order to see what works and what doesn't going forward.

    • @BradTheAmerican
      @BradTheAmerican 10 วันที่ผ่านมา +2

      @@Kyle-nm1kh Very old idea indeed; Bethesda has wanted to make a sci-fi space game for at least 30 years. And part of Starfield stems from Bethesda's "The 10th Planet" which was canceled in the 90s. There was this quirky idea that aliens invaded and Earth forces had to convert old fighter jets like F-15s into spaceplanes. One of the leads on Skyrim who also worked on Starfield's early development before leaving Bethesda had talked about it during an interview but unfortunately I don't remember the guy's name nor the video where he talks about it.

    • @Kyle-nm1kh
      @Kyle-nm1kh 10 วันที่ผ่านมา

      @BradTheAmerican well propulsion systems would need to be entirely recalibrated for space operation. No sense in using an f-15 as the base model when you would need to re-engineer core aspects of flight

    • @OXY187
      @OXY187 8 วันที่ผ่านมา

      Outer Worlds exists.

  • @pipboom
    @pipboom 27 วันที่ผ่านมา +8

    Some interesting things come to mind after hearing this:
    If you've seen the Fallout TV show, you hear their explanation for the experiments, which at first sounds incompatible with Tim's explanation, but I don't believe that is the case.
    The reason I believe the show could still utilize this lore is simply because of Robert Edwin House. If you're played New Vegas you probably know House's intentions of going to space.
    So finally, if the Enclave wanted to go to space, and if the show is connecting the Enclave, Mr. House, and Vault Tech, then going to space makes perfect sense for House and fits in everywhere else quiet nicely.

  • @jeremykhan887
    @jeremykhan887 11 หลายเดือนก่อน +60

    "Vegas will be a shining jewel in the middle of the desert, an oasis of light, a beacon to show mankind the way to the stars" I wonder if this is a little nod to the idea. House would have been more than capable of being part of the Enclave pre-war. Perhaps the only reason he didn't sign on was because he "calculated" that the Enclaves plans wouldn't progress fast enough to lead anywhere before the war.

    • @Seidrintheshade
      @Seidrintheshade 16 วันที่ผ่านมา +1

      I think House has a further line about taking humanity to the stars

  • @Spooky_Elite
    @Spooky_Elite 24 วันที่ผ่านมา +22

    What Mr. House said about "give me 100 years and my colony ships will be headed for the stars, to search for planets unpolluted by the wrath and folly of a bygone generation." makes a lot more sense knowing that he wasn't the only one planning that in the event of a nuclear war.

  • @civisj
    @civisj ปีที่แล้ว +159

    Keep doing these, sadly a lot of game designers and game writers keep to themselves and we lose valuable information and ideas that can be learned, thank you!

    • @FreyOD
      @FreyOD 11 หลายเดือนก่อน +10

      exactly this, its a shame. I wish dan houser or sam houser would open up in some sort of capacity. absolutely brilliant minds

  • @abrahambruins5568
    @abrahambruins5568 ปีที่แล้ว +355

    Hi Tim, this gives so much character to ALL Fallout games, even if Bethesda didn't use or intend for this idea, it ties it all together so well. Was this information in the original design document of Fallout 2?

    • @CainOnGames
      @CainOnGames  ปีที่แล้ว +206

      I think it appeared in its own side design doc in the Fallout 2 design folder.

    • @redxroberts
      @redxroberts ปีที่แล้ว +56

      It was also in the fallout bible. Which was from my understanding a cumulation of all the design choices and conversation around the Lore

    • @shmow4716
      @shmow4716 11 หลายเดือนก่อน +25

      @@CainOnGames Do you still have those design docs? As far as I'm aware, the only game in the series that had any design docs released publicly was the original cancelled Fallout 3. I wouldn't be surprised if you're not legally allowed to release them, but it'd be nice to know they at least still exist. It's a way to look at games from a whole new angle while also giving glimpses into what was cut.

    • @SWFrost-tg3vm
      @SWFrost-tg3vm 11 หลายเดือนก่อน +3

      Van Buren project,correct?

  • @matt-rx6hi
    @matt-rx6hi หลายเดือนก่อน +12

    Well, how interesting is that. That feeling of scratching the surface in fallout 3, that there was something you felt was going on but couldn't find enough concrete info was one for the things that makes me love this world.

  • @estefencosta1835
    @estefencosta1835 หลายเดือนก่อน +21

    RIP Johan Johansson. Brilliant composer.

  • @poeticjustice473
    @poeticjustice473 8 หลายเดือนก่อน +174

    Imagine making a game so good, that 26 years later you get on a platform that didn't even exist at the time to talk about your thought process behind making it.😍

    • @DisgruntledDoomer
      @DisgruntledDoomer 24 วันที่ผ่านมา

      Internet existed back then. Or are you talking about TH-cam, specifically? But that's not very impressive either, because technology progressed so much during the 90s and early 00s. So what you are saying only sounds "grand" if you are very young.

    • @poeticjustice473
      @poeticjustice473 24 วันที่ผ่านมา +5

      I bet you’re super fun at parties

    • @DisgruntledDoomer
      @DisgruntledDoomer 24 วันที่ผ่านมา +1

      @@poeticjustice473 But when did parties get invented??

  • @GorpaDorpOrp
    @GorpaDorpOrp ปีที่แล้ว +117

    Thank you so much for starting a channel! This community adores you, sir!

  • @HydraKittten
    @HydraKittten 3 หลายเดือนก่อน +14

    I think this interpretation could still be used for Bethesda's vaults, vault 111 is a cryogenic experiment, a core component of space travel in this scenario

  • @CalobAdamsInfamous913
    @CalobAdamsInfamous913 หลายเดือนก่อน +13

    Oh my God…the depths of narrative of this.

  • @zachdavekuhn
    @zachdavekuhn 11 หลายเดือนก่อน +49

    I believe this was addressed in Fallout 4's Nuka World DLC, with the Vault Tec: Among the Stars exhibit though it wasn't very up front about it. This has been passed around the community as a theory, thanks for confirming it Tim!

    • @jackochainsaw
      @jackochainsaw 3 หลายเดือนก่อน +9

      You find Arcjet rockets that would have been used for this generational ship in the F4 base game. One you can actually detonate by running the terminal next to it. It will explode.

  • @Not-Great-at-Gaming
    @Not-Great-at-Gaming ปีที่แล้ว +250

    I seriously wish Starfield was based on a Vault-Tec mission to find a new planet. It seems they were too early in their experiments, but maybe it could've been another experiment running in parallel that became an actual exploration mission due to the great war happening after launch.

    • @levkranchevko1432
      @levkranchevko1432 ปีที่แล้ว +2

      Now this would be interesting!

    • @HavanaSyndrome69
      @HavanaSyndrome69 ปีที่แล้ว +14

      Maybe that's what the outer worlds is

    • @spartancecchi
      @spartancecchi ปีที่แล้ว +19

      @@HavanaSyndrome69 no...its not

    • @gonfr5091
      @gonfr5091 ปีที่แล้ว

      I love new vegas ambient music, especially the doctor mitchel theme song.

    • @hunkerd0wn
      @hunkerd0wn ปีที่แล้ว +6

      Thats gonna be my headcanon going forward.

  • @jovmilos
    @jovmilos ปีที่แล้ว +86

    Why I am under impression that these weird graphical glitches throughout the video are actually hidden messages

    • @CainOnGames
      @CainOnGames  ปีที่แล้ว +108

      As near as I can tell, the Windows antimalware kicked in during the filming, and it has no respect for real-time processes. Rudeness.

    • @rrmackay
      @rrmackay หลายเดือนก่อน +5

      @@CainOnGames Your saying that Microsoft is the modern day vault-tech ?

    • @thimy22
      @thimy22 หลายเดือนก่อน +4

      glitches are just another vault-tec test on humans

  • @KimKhan
    @KimKhan ปีที่แล้ว +85

    I noticed that you said "retroactively", and this I think raises a question: how much of the Vault-Tec experiments were experiments in the development in Fallout 1? Or was these all good ideas that came into life during Fallout 2 as to expand on Vault-Tec and their mission - and created the examples of failed Vaults in Fallout 1 into designed failures?

    • @CainOnGames
      @CainOnGames  ปีที่แล้ว +122

      These ideas happened at the end of Fallout 1, so they didn't inform that game's design.

    • @lucasdelfino5342
      @lucasdelfino5342 11 หลายเดือนก่อน +40

      @@CainOnGames Thank you for this, I've always asked myself this question. Because in Fallout 1, the impression I got from Vault-Tec was that they were just a pretty bad, shady company, probably cashing in on nuclear fear. Hence why they are Vaults are nothing like they portray: water chips failing, Vaults meant to handle earthquakes having cave ins, etc.

  • @worldhello1234
    @worldhello1234 29 วันที่ผ่านมา +17

    That might explain why in Fallout 4 the protagonist gets rewarded a place in a vault as former government certified ass kisser, the rich, the bright and the useful idiots would be rewarded with a chance to survival.

    • @gurdjieff9282
      @gurdjieff9282 4 วันที่ผ่านมา

      Nate was a an american hero of battle of Anchorage, not really a government " ass kisser" or neither rich.

  • @fenbyrat
    @fenbyrat ปีที่แล้ว +38

    THIS BLEW MY MIND!!!! That is so amazing, I love that it's not just "haha lets experiment for the fun of it!!!" but they serve a real purpose that is soooo cool!! and even with modern vaults, you can still see how they would fit into this plan, like maybe vault 111 was testing cryofreezing so that when this starship took off you could save important people for the future, or heck maybe they could freeze everyone for long treks so that they could travel insanely long distances without aging! Really cool thinking of the possibilities :D

  • @deniskasperovich8251
    @deniskasperovich8251 หลายเดือนก่อน +36

    This so much more interesting and realistic than Vault-tec destroying the world on purpose to become a monopoly 😅😂

    • @maboilaurence8227
      @maboilaurence8227 หลายเดือนก่อน +7

      For real, it's not that bad but it's nowhere near as interesting as this version, doesn't leave much space for grey morality either.

    • @SeraphimRoad
      @SeraphimRoad หลายเดือนก่อน

      It's just to entice the corporations they were working with to join their experiments. I bet vault-tec did not even reveal to them about the generational starship project. They are as much collateral as they are competition

    • @deelan8664
      @deelan8664 26 วันที่ผ่านมา +5

      “We did it, we nuked the world and now we are on top mwahah- ah fuck all of our shareholders are dead” yup that’s definitely how capitalists think

    • @trevorcoyle517
      @trevorcoyle517 11 วันที่ผ่านมา +1

      @@deelan8664geez Bethesda has screwed Fallout’s direction

  • @KimKhan
    @KimKhan ปีที่แล้ว +207

    This reminds me of how different nations have tried to tackle the issues raised in the Cold War. Being a Swede, my experience is that of independent dogged resistance against a Soviet invasion, occupation, and the nuclear fallout would be the dreaded last phase (but perhaps avoidable) of a military exchanged between NATO and the Warsaw Pact.
    And we build a vast series of bomb shelters. Every municipal building had a bomb shelter in the basement, malls had them, schools had them, dentists had them, and so on - and many military installations were built into pure rock (my father worked in the 60's for example as a fighter jet RADAR assemblyman in one of these installations) - and this is highlighted by a quoted exchange by the then Prime Minister (his last few years in office in the 1950's) visiting Sweden and were shown some designs and plans for the Swedish bomb shelters, and the vast scale was supposed to have been so vast that Churchill is reported to have asked.
    "My God, just what kind of war are you preparing for?" As to the Swede responded with "The next one."

    • @CainOnGames
      @CainOnGames  ปีที่แล้ว +103

      I had no idea Sweden had done so much prep for war. That is very cool. My great-great-grandfather was Swedish, so I should visit some day.

    • @KimKhan
      @KimKhan ปีที่แล้ว +22

      @@CainOnGames Oh yeah, we took it very seriously. Much of our culture has been coloured by it, many memes exist because of it. Phrases that are repeated again and again, back then with bloody seriousness, now jokingly. Everyone above the age of 40 has a boot camp story or two due to mandatory military service, and so on.

    • @Kadwid
      @Kadwid 11 หลายเดือนก่อน +19

      In Poland we were taught we had the glorious duty of taking the first nuclear strikes - Moscow promised Denmark for those who survive LOL

    • @KimKhan
      @KimKhan 11 หลายเดือนก่อน +9

      @@Kadwid what the f-
      And here I thought the craziest part about Poland in a possible WW3 was the projected losses of the first 2 weeks of combat in a Soviet invasion of Europe would land at 60% of the Polish divisions. Not just because of combat, but because the Russians planned to use tactical nuclear weapons to soften NATO up.

    • @Kadwid
      @Kadwid 11 หลายเดือนก่อน +10

      @KimKhan yep and they had to prepare the population for accepting that lol (we told them to go away instead)

  • @KevinMillerPHX
    @KevinMillerPHX ปีที่แล้ว +65

    This is brilliant content. I am so in love with this channel! As an "old school" gamer, this takes me back to all kinds of really great memories. Thank you, Tim!! Please keep this up.

  • @Gamerad360
    @Gamerad360 9 หลายเดือนก่อน +6

    This idea is pure genius and makes perfect sense. I hope I can meet the man who came up with this along with you Tim Cain. You guys inspire me, and I hope one day in the Fallout games they make use of this narrative. You could also say that the vaults accomplish other objectives like if the spaceship fails eventually humanity will survive so it even has a fallback.

  • @MOYAHORROR
    @MOYAHORROR 21 วันที่ผ่านมา +4

    Lol I thought my GPU was frying as this video opened

  • @nagger8216
    @nagger8216 11 หลายเดือนก่อน +5

    For me this is canon, it's the only thing that makes the Enclave and Vault experiments make any kind of sense. I also think it's hilarious that they never revealed this in any of the games, because the Vault Experiment is a major part of Fallout's identity in pop culture, yet that was all supposed to be building up to a revelation and explanation.. that we never got lol. Unless you consider "Enclave bad" to be reason enough, I'm sure Bethesda does. I just think it's really interesting, funny and strange that one of the most popular things about Fallout is this unfinished idea that is still missing like half of it's execution. Also I love your channel, it's a goldmine of endless intrigue and I'm so glad you decided to make these videos, thank you.

  • @jpzarde8734
    @jpzarde8734 หลายเดือนก่อน +6

    This is fascinating! I got into the series with FO4 and eventually made my way towards FO1 / FO2 lore. This vid seriously recontextualizs the entirety of vault-tec. Heck, even the blue jumpsuits match perfectly with this purpose. Creative thinking like this is why I love this franchise. Love ya lots Tim :)

    • @user-cb7qh3cg6f
      @user-cb7qh3cg6f 9 วันที่ผ่านมา

      Blue jumpsuits have fantastic four vibes hmm

  • @___.51
    @___.51 ปีที่แล้ว +87

    Every year that goes by it seems more plausible to me that a stagnant, self-obsessed ruling class could and would go to such lengths to preserve itself at the expense of all else. Luckily there are no vaults (yet) (that we know of) 😅

    • @INFINITE_AM_RADIO
      @INFINITE_AM_RADIO 11 หลายเดือนก่อน +6

      Cheyenne Mountain is real.

    • @INFINITE_AM_RADIO
      @INFINITE_AM_RADIO 11 หลายเดือนก่อน +6

      Its one of 1200 of such places in the usa alone.

    • @hm09235nd
      @hm09235nd 11 หลายเดือนก่อน +2

      They have plenty of vaults ;) art imitates nature

    • @dylanroemmele906
      @dylanroemmele906 11 หลายเดือนก่อน

      There are tons of Vaults for the Elite. Denver Airport, The Greenbrier Hotel, Cheyenne Mountain Complex as said by the other person, too many to name off, and these are just the ones we know about.

    • @Jiub_SN
      @Jiub_SN 7 หลายเดือนก่อน +2

      @@hm09235ndthe saying goes art imitates life

  • @minglessdreamar5264
    @minglessdreamar5264 ปีที่แล้ว +10

    A VTMB-related video would be fantastic, love these vids

  • @aqualust5016
    @aqualust5016 5 หลายเดือนก่อน +2

    Incredibly insightful, helps me understand that universe from a much more thoughtful perspective. Thank you for sharing Tim, loving you and your content the more I watch!

  • @deadredeyes
    @deadredeyes ปีที่แล้ว +9

    It's great to hear you mention Jóhann Jóhannsson. His album "Fordlandia" to this day is the pinnacle for ambient / neo-classical music, imo. It's such a shame that he died so early. He was so very talented.

  • @DrEnzyme
    @DrEnzyme ปีที่แล้ว +5

    This gives so much more context to the games! I enjoy this kind of deep thinking when it comes to virtual worlds, you can really tell when someone's done their homework if their world feels like it makes sense.

  • @jacobpshappy
    @jacobpshappy ปีที่แล้ว +6

    Hey Tim! Glad I found your channel! Suuuuper big fan of the OG Fallouts, and I love this idea :) hope to hear more about the history of Fallout's development!

  • @mineacrafting
    @mineacrafting หลายเดือนก่อน +9

    Just finished the show and this makes so much sense as to the motive of some of the characters and scenes. Glad to see BGS is still true to the source material and image

  • @EnclaveApex
    @EnclaveApex ปีที่แล้ว +5

    A game about the Enclave on an alien world with Zak Belica as the composer would be wildly fascinating.

  • @erikaicarman3184
    @erikaicarman3184 7 หลายเดือนก่อน

    Im currently working on a homebrewed ttrpg system for Fallout set in washington between FO1 and 2, finding your channel has been an absolute blessing. Im sure itll take years to get the system funtional, let alone the world building. Thank you very much for all the ideas youve shared and given

  • @CKZaibatsu
    @CKZaibatsu 11 หลายเดือนก่อน +2

    I'm so happy to have found your TH-cam channel. I fell in love with Fallout a long time ago, and this really helps shine light on so many things for me. Whether Bethesda is following this or not, this is what is going to be canon in my head now lol. Thank you for the explanation!

  • @Mannimarco_King_of_Worms
    @Mannimarco_King_of_Worms ปีที่แล้ว +8

    Hello, Tim! First of all, thank you for your content. I can't even say how hyped i was when i knew about your channel. I am a massive CRPG fan, and i'm happy to see you being enthusiastic about sharing some info about your past project.
    Also, i have a question for you. Have you played FO2 mods like Fallout: Nevada and Sonora? If not, would you like to try them out sometime?

  • @Pepperoni_Invader
    @Pepperoni_Invader ปีที่แล้ว +3

    what a game, i remember yourself in 1998 when i was a kid, I didn't know how to use the rope. I didn't know how to put the armour on (I thought it had to be put in one of the two active slots, i just didnt see extra slot for armour somehow) and i still complete the game as "smart speaker". I came to vault 15, it was destroyed, I left the floor with the door. In the location with the hole and the beam, I didn't know the beam was interactive. The first pass I just didn't go down to the brotherhood of steel. (On the second one I found an electric jumper and opened the lift and ... it worked). With each new passage I discovered something new. The first time I went through the game without armour (I wore it wrong). I didn't see the door with the master and didn't know there was a man in a suit on top level. Probably for all this years i complete Fallout 1 10-15 times for search everything in this game, all stones in hole, all automatic machinegun in box in hub, become raiders daddy and many many things. The thing that took me the longest was how to steal the chip from Paladin Rombus in the room. I also always wondered what was in the room next to the inventory man.

  • @QuarantineV1
    @QuarantineV1 11 หลายเดือนก่อน

    I really appreciate you putting up all of this insight on the series. Fallout has been a favorite of mine for awhile, so it's pretty neat to get this kind of behind the scenes retrospective. The original view of the Vaults were pretty evident in 2. I feel like despite you going to Obsidian just in time to miss New Vegas' development, they seemed to at least understand it enough, since Vault 22 was very much a food growth experiment.

  • @donniedewitt9878
    @donniedewitt9878 ปีที่แล้ว

    So grateful for your work and I’d adore hearing about arcanum, bloodlines or any of your troika work

  • @Xibalba161
    @Xibalba161 ปีที่แล้ว +60

    Would love a video on the music in your games. I remember Arcanum's music being very good. Also, Johann Johannsson is brilliant. Definitely died too soon. Have you watched Last and First Men?

    • @CainOnGames
      @CainOnGames  ปีที่แล้ว +22

      I have watched it multiple times. The book is very good too, although not typical sci fi and also quite long. It's a commitment.

  • @comfylain
    @comfylain ปีที่แล้ว +58

    I think a mod for New Vegas had the Enclave up in some giant orbital space device at some point. I didn't play it, because some of the writing and worldbuilding look atrocious (it was a huge mod with a very many different people working on it) but I remember hearing about the Enclave spaceship from word of mouth. It was called The Frontier, btw.

    • @thebigenchilada678
      @thebigenchilada678 ปีที่แล้ว

      Ah yes, the call of duty Furry sex mod

    • @beanbandit495
      @beanbandit495 ปีที่แล้ว +32

      that mod is an atrocity. At best its a 10gb mod thats only worth is letting you drive a Highwayman in New Vegas

    • @0lionheart
      @0lionheart 11 หลายเดือนก่อน +24

      Like the rest of The Frontier, it's a surface level imiation of something the creator saw in another game. The space station segment was basically a bunch of horror stuff stitched together, capped with a verbatim rip-off of Deathshead from Wolfenstein: The New Order (mimicking a literal Nazi, subtle..)
      It's the problem with a lot of Fallout fan content; the original stories draw from a broad well of references, but fan content just mostly draws from Fallout and other popular games of the moment.

  • @MrsFallout
    @MrsFallout ปีที่แล้ว +2

    Loving the Fallout videos! Thank you for sharing💙

  • @thisisbinder
    @thisisbinder 10 หลายเดือนก่อน +2

    Just found this channel and now it's my most favorite one on TH-cam.

  • @RichMerry
    @RichMerry ปีที่แล้ว +7

    These videos are great. I’m really enjoying hearing about the history of crpgs. I have a bit of a tech question, what microphone are you using?

    • @CainOnGames
      @CainOnGames  ปีที่แล้ว +14

      I thought I was using my Yeti, but it looks like Windows has two different "default" settings for microphones, and it was using my webcam's microphone. That should be fixed now.

  • @kc2k122
    @kc2k122 ปีที่แล้ว +35

    This could still be somewhat the purpose, just that a few Vault-Tec execs got a bit too creative with the experiments. With Robert House working with VT on things such as the Pip-Boy etc it's not out of the realm of possibility that he would've thought to use the experiment data had his precalculations been correct or had the chip arrived a day earlier. The Wastleland would likely only have lasted 100 years max before society quickly got back to where it was and then beyond. Interesting stuff here Tim, love the new channel!

    • @bobbykately9621
      @bobbykately9621 ปีที่แล้ว +6

      I think u underestimate all the knowledge we have in this world and everything they're is to learn I think it would atleast take a couple generations if hopefully some books and libraries were kept untouched

  • @DunadanRanger
    @DunadanRanger ปีที่แล้ว

    I had no idea you had a TH-cam channel! What a delight to find. I never got very far in Fallout 1 (isometric games in general bug me and it's rare that I can get through them - Wasteland 3 being the notable exception for me), but I fell in love with the world seeing what bits I could as well as playing the later games by Bethesda, which I think miss the mark on the original vision in some ways but really faithfully capture it in most others. I'm trying as much as I can to hew true to that vision in Fallout: Cascadia.
    Anyway, I remember coming across this idea in summaries of the canceled Van Buren project and thought, "Huh, that WOULD make a lot of sense in a twisted way." It also speaks to the kind of depressing reality that the Enclave's oligarchs were more interested in escaping the consequences of their own actions than in actually preventing the horrors of nuclear war or deescalating tensions or improving the world's lot. Hell, you can read a couple articles about real-life billionaires surreptitiously looking into ways to build future-proof bunkers and compounds for themselves...
    I digress. What I didn't know is that this idea originated with you! Incredibly fascinating, and thank you for elucidating the concept further.

  • @shhhvcnear
    @shhhvcnear 11 หลายเดือนก่อน +1

    Hey Tim - just found your channel and I have to say, it's a treasure trove of interesting info and stories and I have to say I am going to binge watch through a lot of these and thank you for putting your thoughts out there. Fallout and other games you worked on played a big part on my friend group's middle and high school experiences

  • @Razoffo
    @Razoffo ปีที่แล้ว +3

    I love you Mister Cain, thank you for this video ❤

  • @Calbeck
    @Calbeck 11 หลายเดือนก่อน +6

    The problem I always had with the notion of using the Vaults to figure out how to colonize the stars after nuclear war is that all the experiments BEGIN only once the nuclear war is OVER. So Earth has to be survivable for at least as long as the experiments need to run their course. It's a Catch-22.

    • @alexgame3357
      @alexgame3357 11 หลายเดือนก่อน +3

      Agreed, I thought it was an incredibly dumb idea when Bethesda did it, and its a shame to see original creator is also thinking the same thing. If you have a tiny percentage of earths population surviving why would you possibly want to run these 'wacky' experiments and risk the annihilation of humankind?

    • @v4v777
      @v4v777 10 หลายเดือนก่อน +1

      @@alexgame3357 ...because two things are infinite... the Universe and Human Stupidity... (though im not sure about the 1st one.)....
      and this means... that yes... People could very easy think about running these "wacky" experiments in real life too....
      so, having it in a game... is completely natural, and not out of place.

    • @Riboshom
      @Riboshom 7 หลายเดือนก่อน

      Well, given how long it would take to build the vaults and everything and how short the war was, it would make sense that the vaults would have been populated and sealed sometime before the bombs (unexpectedly/unfortunately) dropped and the starship project they were supposed to lead to got cut short.

    • @user-cb7qh3cg6f
      @user-cb7qh3cg6f 9 วันที่ผ่านมา

      ​@@alexgame3357потому что планета практически исчерпала свои ресурсы, цивилизации которые появились после войны максимум проживут 100 лет а потом снова откат и вымирание, земля тупо исчерпала себя

  • @carpemkarzi
    @carpemkarzi 3 หลายเดือนก่อน +1

    Just wanted to thank you for all these nuggets of info. They just make my day

  • @Pooperscooper1
    @Pooperscooper1 ปีที่แล้ว +1

    Loves all these videos. I also remember sending a picture of tubgirl during an IRC interview with Troika and RPGcodex about ToEE and someone reported that people gasped in horror. Made me very happy :)

  • @bensweeney5878
    @bensweeney5878 3 หลายเดือนก่อน +6

    "With all that money pouring in? Give me 20 years, and I'll reignite the high technology development sectors. 50 years, and I'll have people in orbit. 100 years, and my colony ships will be heading for the stars, to search for planets unpolluted by the wrath and folly of a bygone generation."
    -Mr House
    I would be interested in seeing this ending for the world of fallout come to fruition

  • @Mika-sc4ws
    @Mika-sc4ws 8 หลายเดือนก่อน +10

    finally somebody who talks to me in person instead of endless zooming into fallout landscapes

  • @Eli-kt3td
    @Eli-kt3td ปีที่แล้ว

    So amazing to hear these details after so many years, thank you

  • @lopesj6670
    @lopesj6670 11 หลายเดือนก่อน

    Love your enthusiasm happy to have you here with us

  • @apina9731
    @apina9731 ปีที่แล้ว +32

    I felt that the twist made Fallout 1's ending less poignant - this is a very logical answer though. Is there any reason why the starship plan was never properly clarified in Fo2?

    • @CainOnGames
      @CainOnGames  ปีที่แล้ว +52

      I am not sure, but it wasn't necessary to reveal it, as long as other game design choices made sense with respect to it.

    • @squadcar6094
      @squadcar6094 ปีที่แล้ว +5

      I've not read through all of the Van Buren documents myself but I remember someone saying that it seemed to have been planned to show a bit more of this intent for the Vaults directly.

    • @Descriptor413
      @Descriptor413 ปีที่แล้ว +12

      For what it's worth, the Nuka World DLC for FO4 does start to drop some heavy hints that this is still considered canon in Bethesda's minds. Specifically, the Vault Tec to the Stars suggesting the use of Vault Tec's modular construction techniques being used to build bases on other planets. So it may still get some use.

    • @Ninjamilk_
      @Ninjamilk_ ปีที่แล้ว +2

      Starfield: Vault tec in space.

    • @yuin3320
      @yuin3320 11 หลายเดือนก่อน

      I think it works brilliantly alongside the original stories. These "fluke" events laying the groundwork for a total inversion of what the evil bastards had planned, where suddenly they see humanity surviving without their absolutely heinous master plan.

  • @marcoc7388
    @marcoc7388 หลายเดือนก่อน +8

    Honestly, I always went with that theory that says that Vault Tech launched the first nuclear attack that caused the Great War because they wanted power, they wanted to be the ruling force of the new world, however, that never explained the reason of the experiments. Most people agreed on the fact that Vault Tech wanted to preserve the best of the best of the human race, which still do not explain the social experiments. However, this idea of taking all of these concepts into a spaceship makes waaay more sense and ties literally every Vault we know together. I love this.

    • @Kyle-nm1kh
      @Kyle-nm1kh 14 วันที่ผ่านมา +2

      It seems the idea they're going with now, after seeing season 1 of the fallout show, is that their explanation of the experiments is because permission was granted to individuals to do whatever they wanted regarding the designs. Which can be useful in explaining the craziness, because there is not 1 central idea but rather many creators behind individual vaults with no connection to an overarching purpose.
      But yeah the starship idea is better

  • @joking_oregon1
    @joking_oregon1 6 หลายเดือนก่อน

    This is brilliant I love this explanation it fleshes out the vaults, and Enclave in the long run and gives them a purpose, and I hadn't known that explanation for Vault 13 that contextualizes the ending of Fallout 1, your writing is very inspirational.

  • @westingtyler2
    @westingtyler2 11 หลายเดือนก่อน

    this is really cool depth to vault tec, and could inform future vault designs as well, considering the motivation.

  • @lahcenebelbachir7929
    @lahcenebelbachir7929 ปีที่แล้ว +4

    I just discovered this gem of a channel and oh boy, I'm going to binge watch every single video. lol

  • @Crimsonfangg
    @Crimsonfangg หลายเดือนก่อน +5

    ***SPOILER WARNING FOR THE SHOW***
    I wonder if the creators of the Fallout show saw this video because they outright said in the show that each vault was running a different experiment and asked the protagonist what experiment they were running in her vault.

    • @nexuswolf780
      @nexuswolf780 หลายเดือนก่อน +1

      But that's the canon ingame lore of course that's what they're going to say

    • @Crimsonfangg
      @Crimsonfangg หลายเดือนก่อน

      @@nexuswolf780 I don't recall that being mentioned in game. There were some vaults that were running experiments, of course, but I never heard it specifically said that every vaults primary intended purpose is to run a different experiment. I recall multiple vaults that appeared to only be used as long term holding area for a population.

    • @nexuswolf780
      @nexuswolf780 หลายเดือนก่อน +4

      @@Crimsonfangg most of the vaults in the game are experiments with a minority being control vaults. Obviously the major purpose is the intended purpose and not the control group

    • @Crimsonfangg
      @Crimsonfangg หลายเดือนก่อน

      @@nexuswolf780 I dont agree with that assessment. You can't say that it's "most vaults" because only a fraction of the vaults are mentioned/interacted with and even with that small sample, only a few of them are running experiments with the intent to make the surface livable. You have to jump to a lot of conclusions and I doubt you'd draw that conclusion at all without the show saying it. You're just retroactively trying to make it make sense.

    • @nexuswolf780
      @nexuswolf780 หลายเดือนก่อน +1

      @@Crimsonfangg only a fraction of the vaults have been shown, a majority of which are experiments. Almost as how a sample size can be taken to reflect the larger majority.
      I mean, you're free to disagree, but the TV show is canon as well, so it isn't really a debate. All I said is that what is established in the game supports it as well. At the very least, there's nothing going against it.

  • @MrGiantSwede
    @MrGiantSwede ปีที่แล้ว

    Tim this channel is great thanks for taking the time to put it together!

  • @thomasthompson5613
    @thomasthompson5613 ปีที่แล้ว +1

    I like the idea that the video/VHS errors give some credence to this being some big Fallout 5 tease. It'd be an epic play.

  • @f.b.l.9813
    @f.b.l.9813 หลายเดือนก่อน +4

    this is now my head canon

  • @willianjohnam7350
    @willianjohnam7350 ปีที่แล้ว +8

    I really like the idea of the Vaults being experiments to see how humans would behive outside planet Earth since that would be no longer a planet earth for us to call home.
    But I also like that some of the Vaults being crazy social experiments lol.
    Would be cool to see Tim talking about the references they had during the creation of the Fallout series. A few years ago I've read a book called A Canticle for Leibowitz by Walter M. Miller Jr. and that reminded me a lot of the Fallout series.

    • @thhm
      @thhm ปีที่แล้ว

      That book was actually one of the major inspirations for Fallout 1. When I learned that I immediately read it! Pretty cool, I could imagine the characters being elders of the Brotherhood of steel. 😊

  • @CommunistHydra
    @CommunistHydra หลายเดือนก่อน +1

    This idea is so well thought out. I love it!

  • @obsidiancrow450
    @obsidiancrow450 ปีที่แล้ว +2

    This is actually amazing context. In fallout I originally was like "they are comically too evil" but this actually does make way more sense

  • @repairerofreputationsmusic
    @repairerofreputationsmusic 12 วันที่ผ่านมา +3

    As much as I enjoyed the fallout TV series, I absolutely hated their idea behind the vaults: "Oh let's start a nuclear war to make money on our vaults because we're so evil." Way less interesting than the way it was portrayed in the games, where it was clear there was a lot of research into the kind of context that would lead to nuclear warfare.

    • @faristodekaheloj2652
      @faristodekaheloj2652 10 วันที่ผ่านมา +2

      Ye I hate this reality too.

    • @gregoriancatmonk6904
      @gregoriancatmonk6904 10 วันที่ผ่านมา

      I don't really get the logic behind them nuking people....I mean their whole profit was built on the fear of a nuclear apocalypse not the actual apocalypse itself. Once it occurs you really can't sell shelters nor would you have the logistics needed to do it even if you could.

  • @pennsy6755
    @pennsy6755 ปีที่แล้ว +3

    MA THE FALLOUT DEV RUNS A FALLOUT HISTORY CHANNEL

    • @CainOnGames
      @CainOnGames  ปีที่แล้ว +7

      AND HE AIN’T DEAD YET!

  • @hexe69
    @hexe69 ปีที่แล้ว

    You actually have a channel! This is awesome. Thank you, i really enjoy your work!

  • @daStig177
    @daStig177 ปีที่แล้ว

    I love this insight Tim! I feel like this concept also further explains the Hubologists in Fallout 2.
    While not explicitly stated in game, if one takes a close look at the Hubologists (notably their access to technology superior than even the BoS and the group that they're a reference to) it's possible they have maintained their pre-war ties to the US government but as a satellite group. They're working on a spacecraft to escape as well, so my new headcanon after seeing this video is that they are maintaining spacecraft for the Enclave to use in a way that is more PR friendly.
    Therefore, people see them at worst as creepy cultists that wont hurt you unless you get on their bad side, so they can use wastelanders to further this goal. Considering that wasteland exposure however, there would be a fun tension between the two groups should launch day actually arrive.
    Kinda poetic how that mirrors The Master and the Children of The Cathedral too. One group desires to become the apex predators of the new world and bring order, while the other wants to escape earth and start fresh, establishing order in the new land. Both need pure, non irradiated people to further their cause - but they won't tell that to their prospective members.

  • @ncrtrooper7153
    @ncrtrooper7153 ปีที่แล้ว +23

    Patrolling the Mojave almost makes you wish for a nuclear winter.

    • @SCARaw
      @SCARaw ปีที่แล้ว +1

      Dude, you are the hero who made 1 youtuber talk about fallout new begaz

  • @OMGaPooPooLaser
    @OMGaPooPooLaser ปีที่แล้ว +3

    Hey Tim,
    I heard back in the day before you started working on Fallout you were also considering a game under the Earthdawn IP. Any chance vaults were inspired by that game's Kaers?

    • @CainOnGames
      @CainOnGames  ปีที่แล้ว +4

      Actually, I was pushing GURPS and a different producer was pushing Earthdawn. There wasn’t any cross over.

  • @willberry6434
    @willberry6434 ปีที่แล้ว +7

    Tim is easily one of my favourite people in game development

  • @Rhedosaurus_
    @Rhedosaurus_ 9 วันที่ผ่านมา +1

    Love this idea. While, I liked the TV show, I didnt love the approach to the vault experiments - where the heads of all the different companies seemed to just shout out random experiment ideas during their big meeting, without much thought or planning. This idea is much more focused and makes a lot of sense (even when looking at some of the Bethesda vaults).

  • @publiusscipio5697
    @publiusscipio5697 ปีที่แล้ว +1

    Gotta love TH-cam’s algorithm. Massive fallout fan (originals and Bethesda). Glad I found your channel.

  • @SCARaw
    @SCARaw ปีที่แล้ว +411

    Nice, sad to see what happened to vault lore...

    • @dannyboy5008
      @dannyboy5008 11 หลายเดือนก่อน +92

      Aside from a few outlandish ones, the purpose of the vaults remains mostly the same except for the interstellar travel angle. Some of the later experiments just became more about testing the human condition than testing the best ways to survive in space.

    • @dceased223
      @dceased223 11 หลายเดือนก่อน +73

      Not just the vaults, pretty much all of Fallout's lore has been Bethesda'd.

    • @Tester-sh1mn
      @Tester-sh1mn 11 หลายเดือนก่อน +22

      ⁠@@dannyboy5008 Gotta agree, I even think that the starship idea can still be used for many of Bethesdas vaults. Many of these seem at the least logical to prepare for (if a little… Dark)
      I made a list of the main vault purposes below:
      Fallout 4
      Vault 111- Cryogenic storage
      Vault 114- Adaptability of the wealthy to new environments
      Vault 75- Eugenics
      Vault 81- Pharmaceutics to cure all disease
      Vault 95- The effects of drug addiction
      Fallout 76
      Vault 76- Control vault
      Vault 51- Determining if elections and democracy still works in space
      Vault 79- Supposedly for rebuilding Americas economy, could be explained to stockpile gold to be used in interstellar missions
      Vault 94- The ability to see how people can survive with a Geck?
      Vault 96- Study the effects of FEV on flora and fauna

    • @Johnny_Vanduke
      @Johnny_Vanduke 10 หลายเดือนก่อน +31

      Sad? They took a short paragraph and turned into a trilogy. try the words EPIC and LIT AF next time.
      Bethesda did wonders with such an idea.

    • @SqualidsargeStudios
      @SqualidsargeStudios 9 หลายเดือนก่อน +16

      We all know bethesda SUCKS at story telling. They rot everything they touch….

  • @Lolm3ist3r
    @Lolm3ist3r ปีที่แล้ว +4

    I pretty much came to this conclusion on my own, but it's awesome to be validated like this.

    • @___.51
      @___.51 ปีที่แล้ว

      Right??

  • @olaf5929
    @olaf5929 ปีที่แล้ว +1

    Cool bite-sized content. I am a massive fan of your games. For me Fallouts 1/2 and Arcanum gave incredible amounts of emergent gameplay experiences.

  • @tink5488
    @tink5488 11 หลายเดือนก่อน

    Thank you for the countless hours of entertainment and thought provoking afterwards.

  • @r3dok201
    @r3dok201 ปีที่แล้ว +6

    Спасибо за Fallout 1, это первая игра на ПК которую показал мне старший брат в далеком 2004 году и чутка подросши я смог её пройти, концовка разорвала мне душу!
    Thank you for Fallout 1, this is the first game on PC that my older brother showed me back in 2004 and having grown up a bit, I was able to complete it. The ending broke my heart!

    • @dogycore2742
      @dogycore2742 ปีที่แล้ว +1

      приятно ру комьюнити встретить

    • @VC64-84
      @VC64-84 ปีที่แล้ว +1

      ​@@dogycore2742спасибо унылому)

  • @gregsmith1875
    @gregsmith1875 ปีที่แล้ว +3

    Am I the only one seeing visual glitches?

    • @DanieruX10
      @DanieruX10 หลายเดือนก่อน

      No, I see it too. Adds to the ambiance haha

  • @NinjaFaceGames
    @NinjaFaceGames 9 หลายเดือนก่อน

    If you did a podcast, I'd listen to it for sure.

  • @0xlamon
    @0xlamon ปีที่แล้ว +4

    Question: how did they create G.E.C.K. in a first place? As a measure of land restoration after some sort of nuclear disaster (like the one that was in Chernobyl)?

    • @CainOnGames
      @CainOnGames  ปีที่แล้ว +39

      That's a good question. The GECK was originally created so we could fill an otherwise blank page in the manual with an advertisement. There wasn't much thought put into it lore-wise.

    • @thatoneflygon8291
      @thatoneflygon8291 ปีที่แล้ว +3

      @@CainOnGames I would imagine the GECK issued to vaults was a protoype tor a terraforming device for the enclave's new planet.

  • @casket_05
    @casket_05 22 วันที่ผ่านมา +4

    I like to to think fallout is a prequel to outer worlds, and that colony ship is a generationship.

  • @TiomesTheOne
    @TiomesTheOne ปีที่แล้ว

    Mr. Cain, thanks so much for the video and for your channel. And mostly for creating my favorite thing in life: Fallout.
    You sir deserve to come back and work on your original creation. I love your vision on the brand, a very meaningful one. I can only hope🤞

  • @ErikTracey-pp7tg
    @ErikTracey-pp7tg ปีที่แล้ว +1

    Fantastic! I remember in fallout 4 reading through all the logs in the terminals. Revealing all the experiments. Also, I have the same display cases for my fusion fleas and pick r up collection! 👍🏻

  • @The_M4ze
    @The_M4ze ปีที่แล้ว +7

    Can I just ask... Did you ever have any ideas when you were working on Fallout about what was happening in Canada? (Other than getting annexed by the US, which as a Canadian made me a mite salty hahaha). Were there ever any plans wayyyy back to see if Canada was just straight up in permanent nuclear winter? I know in Fallout 3 you can read an entry where a family was passed over for Vault 101, but got suggested to get on the shorter lists in other areas, Canada being one of them.

  • @hungryepicboys8895
    @hungryepicboys8895 ปีที่แล้ว +3

    This was always my head canon for Vault Tec and what I’ve seen floated around the most on the internet, so it’s fun to see it from the source. Based on the space station aesthetic Bethesda vaults have stuck with, I think they must have a similar backstory. Would love to see another exceptionally massive vault complex in 3D, kind of an updated Vault City parallel under a high density center like nyc, maybe it’s an actual prototype ship or something. Just seems a shame to leave the full backstory of the vaults as just flavor text and slightly unique dungeons

  • @Deadforge
    @Deadforge 6 หลายเดือนก่อน

    This is a really cool idea and original idea. I do very much enjoy what Bethesda did with Vault lore as well. Both are fantastic thanks for the info Tim.

  • @Vestal12
    @Vestal12 ปีที่แล้ว +1

    The idea that you had is the only thing that matters and makes sense at this point, what a genius.

  • @linuxtuxvolds5917
    @linuxtuxvolds5917 ปีที่แล้ว +4

    Wow, an old guy in touch with the Fallout generation. It feels like both a blessing and an honor.
    Thank you for the content, sir!

    • @deadredeyes
      @deadredeyes ปีที่แล้ว +12

      Tim's the creator and original programmer for Fallout FFS. You're goddamn right that IT IS a blessing AND an honor.