1. Lore - Yagorath is the embodiment of absolute consumption, an ancient force seeking to devour everything in the universe. - After being momentarily weakened, Yagorath returns to finish what she started, even the mighty Azaan can only delay her hunger. 2. Overview - Yagorath is a front-line champion with a massive health pool and stance-switching mechanics. - She alternates between: - Planted Form: Stationary powerhouse with high damage. - Travel Form: Increased mobility but reduced damage. Quick Tip: - Yagorath is an off-tank. She lacks sustain and shouldn’t be standing on the point for long. Only touch or stall the point, then reposition. 3. Gameplay Phases Early Game: - Establish control over key areas of the map. - Use Travel Form to get to strategic positions and set up acid pools for zone control. - Work with your team to apply early pressure. Mid Game: - Use both forms effectively to maintain map control. - Use Primal Vision and Piercing Quills to disrupt enemy backlines. - Support your team with Caustic Spray and Hardening. Late Game: - Secure objectives and use Devour to execute key targets. - Time your ultimate well with team fights to maximize its impact. 4. Positioning and Awareness - Proper positioning is key. - Planted Form: Stay in key zones to control areas and support your team. - Travel Form: Use mobility to flank or retreat, staying unpredictable. 5. Team Coordination - Communicate with your team when using abilities like Primal Vision or Devour. - Work closely with supports for healing and with damage dealers to focus fire on priority targets. 6. Tips and Tricks - Form Swapping: Switch between forms at the right time to balance damage and mobility. - Zone Control: Use acid pools to deny enemy movement. - Ultimate Timing: Use Devour to grab key enemies during team fights and turn the tide. - Survivability: Rely on Hardening and good positioning to mitigate incoming damage. 7. Advanced Techniques - Ability Combos: Combine Caustic Spray with Piercing Quills for area denial. - Defensive Plays: Use Hardening when expecting burst damage. 8. Recommended Cards - Raze & Burn (5): Core healing card, essential for survivability. - Collateral Damage (4): Helps with more survivability. - Ancient Wounds (3): Boosts sustainability through damage over time. - Dreadful Compact (2): Reduces cooldowns and synergizes with Hardening. - Last Efforts (1): A filler card for extra utility. Note: Raze & Burn (Level 4-5) Collateral Damage (Level 4-5) Ancient Wounds (Level 1-3) Dreadful Compact (Level 2-4) Last Efforts (Level 1) You may add Towering Presence and replace Collateral Damage (Level 3-5) This loadout maximizes Yagorath's survivability and cooldown management. 10. Challenges for Yagorath - High Skill Floor: Mastering Yagorath's mechanics requires deep knowledge of positioning, timing, and map control. - Stationary: Vulnerable while in Planted Form, making you an easy target. - High Counterplay: Predictable in certain scenarios, making her easy to exploit if you're not careful. 11. Talent Usage - Corrosive Acid: Ideal for most situations, giving you increased damage and utility. - Sight Begets Strength: Use this talent in tank-heavy compositions for more team support and survivability. 12. Conclusion - Yagorath is a powerful off-tank that thrives with good team support and proper positioning. - Maximize her strengths by constantly repositioning, using her abilities wisely, and coordinating with your team for the best results. NOTE: YAG BUFFS NOT YAG NERFS Let me explain why Yagorath is so powerful in this patch. Although she still has a tail crit vulnerability, it’s less of an issue because of her playstyle. Yagorath thrives with team support, but the recent changes have made her less dependent on it. She’s constantly repositioning, and isn’t meant to remain stationary for long periods. Her ability to survive and escape from most hitscan attacks has improved, allowing her to be more mobile and difficult to pin down. Additionally, she now deals more damage, with Corrosive Acid and Quills practically having no cooldown, making her best cards, or any quill-related cards, even more effective. Her pull speed has also been increased, which is significant because there’s little to no counterplay when used strategically, especially with team support like body blocking, shields, and teammates distracting enemies. Yagorath can reach the point faster with Acceleration, especially after respawning, and this effectively gives her built-in Master Riding, which is better than ever. Furthermore, she can provide damage reduction to allies, which is crucial in certain compositions and maps. This can be particularly devastating when paired with flanks like Skye, ensuring she doesn’t die during Hardening. The same combo can work with Imani while she’s using her ultimate, making Yagorath an even bigger threat in the current meta. These changes make Yagorath more versatile and powerful, solidifying her position as one of the strongest champions in this patch. If you’re not maximizing her potential with the right loadout and understanding how to leverage her new strengths, you’re missing out on what she can truly achieve in a match. While Yagorath’s recent changes may seem like a nerf, her effectiveness largely depends on player skill and resource management. Her "counters" are champions that deal burn or damage over time, so having teammates who can help you deal with those champions benefit Yagorath. It’s important to remember that hitscan champions aren’t a significant threat to Yagorath. It's crucial to remember that Paladins is a 5v5 game. If you're playing Yagorath intelligently - constantly repositioning, using your abilities wisely, and working with your team - you shouldn't be getting "farmed" by the enemy team (especially hitscans).
1) As main Yagorath, let me congratulate you for your games, Yagorath is a very unique character, so much so that not even Overwatch has anything like him 2) the editing work is also immense and I congratulate myself for your work :3
Wish she was better. One of my fav tanks jut niche. Using her effectivly in ranked means u play around her. Like taking space and team using the space. And when u have a great team around her....she still niche. She gets outclassed by other off tanks
Indeed but if you duo and you team UP well with you're flanks it's pure steamroller, liké combining yago andro yago vatu, or else yeah there are some better offtanks Indeed After all her nerfs, but still flanking a team as andro, getting back and seing you're yago accelarating as soon as you lefr and get somebmulti kills many Time in thé game is so satisfying
@@kusolp544yagorath has better results because of how mobile She is and the nature of her acid, She can get an entire team easy pickings for your flank and damage if you know what your doing, if you dont you just die and do nothing
Yagorath is my favorite off-tank (slightly above Khan). She has incredible potential and was the first tank I ever got to level 150+. I haven’t tested her new changes since I stopped playing Paladins after 9K hours, but it would be fun to jump back in and cause some chaos with her. I was frustrated when they removed the old Veteran, as it was so useful for self-healing and not relying on NPC teammates (and no one seemed to notice this-people often bought useless items, which was pretty funny, same happened with Lilith, people buying everything but old Kill-to-Heal😂). It was literally the second most useful item for her back in the day. It’s odd how rarely I see Yagorath players now, but I think it’s because she requires good positioning and skillful use of her abilities. I actually reached Grandmaster with her a while ago. Good video.
It makes me happy to see more and more people playing Paladins, I just wish the game got more love from the devs themselves, an Operation Health of sorts to iron out A LOT of the bugs. Not to say they haven't done a good enough job as is, far from it. Also wish the cosmetics were given out more equally, some characters haven't received skins in over 5 years...
I would not play 10 hours of yagorath for one millions dollars an hour. Absolute hell. (At least until the stars align and you get the right match to go off then its just hell not absolute hell) Side note: Do Strix next for another hell champion. Or Atlas for a champion you can actually get massive value out of whose a little harder than the rest of the tanks.
yago is a tough champion to main, currently she is below average and in higher level lobbies she's a nothing but a nuisance and a ult battery, but even then EM can't allow her to be good, because the game becomes unfun to everyone (release yago was a menace)
next champ ideas: for tank definetly azaan and khan they are like more dps than tanks. and speed terminus hes fun u just gotta chase ppl. flanks: zhin since u can get pretty annoying and andro cuz hes poster boy of this game
Im a yagorath main. People say shes weak but shes honestly quite strong if you abuse her ults. Shes fast and good to chase people down. I would love to give u tips if u want some
you have to attack from the sides and so on. Yagorath is not great at going down mid and taking all the damage to the face. Caustic Spray and Piercing Quills work really great together. you have to remember to aim at people's feet. you want them in the pools as well as hitting them with the quills explodes. you are wasting Acceleration, it is best use to get out of danger or make sure you get the kill on someone who is low health in the backline and hiding. Hardening is not great when use to protect yourself from anything but hard hitting stuff like SOME ultimates and more if not most ultimates you are better by just getting out of the way and using Acceleration. Devour is best use to assassinate someone who is by themselves so use it from a hidden area to not get jump by the other team. it is also great to use when someone just respawn. here some good loadouts which was changed due to this patch. (Dreadful Compact is the only card I am still working out where it goes after the changes.) Raze and Burn 5, Collateral Damage 5, Dreadful Compact and Ancient Wounds 2, Last Efforts 1 here is another load out for when you are going up against a lot of CC or a few Hard CC Raze and Burn 5, Extermination 5, Collateral Damage 3, Dreadful Compact and Ancient Wounds 1. best items for Yagorath in order are Meditation , Life Rip , Unbound, Armor Plating, Arcane Warding. why? Meditation because Acceleration. you use it to get to cover and heal up. it takes less than 10 seconds with Meditation 3 and it take pressure off of your supports with that 5750 base health. when you take cover, use Primal Vision to make sure you are not being followed. Life Rip is for when you are in combat to keep yourself alive. also for when Collateral Damage 3 seconds is up and you still need self healing. here is a question, why I put Unbound over Armor Plating? it is because if you get hit with any CC that stop Acceleration when you need it the most, you are going to die. if a hard CC hit you for 3 seconds, max Unbound will stop that down to 0.75 seconds. which means you bait out the Hard CC then use Acceleration. with Extermination, that is down below 0.5s. and remember that most CC that is done to Yagorath gets turns into Stun. there is only few that doesn't. Banish and Fear and Root and Cripple... and Midnight but no one need to worry about that because Primal Vision. this is also why you want to have Extermination 5 and Unbound 3. the debuffs or soft CC like slow and Freeze . yes it does effect you and will slow your Acceleration down. that little bit can be the different between getting out alive and not. also when you take cover use Primal Vision. Armor Plating and Arcane Warding are last because Yagorath's Passive Armored Carapace. "Yagorath has a base Damage Reduction of 30% while Planted and is immune to most forms of Crowd Control, instead having a portion of the Crowd Control duration converted into a Stun." if you don't need Unbound, get both after Meditation and Life Rip but and here is a big but to this, Armor Plating helps with Yagorth's head hit box. Armored Carapace doesn't. if you position yourself correctly, you can project her head hit box but sometimes you need to be in a less correct position like chasing down a target or when some poor soul run after you with Meditation and would you look at that, you are at full health and they are not. we called that a Midnight snack (Devour) why not Morale Boost and Chronos. first you want to get the out of combat healing timing down so you don't come back to combat too soon. second, you should not be using your ult that much to need Morale Boost. why none of the Offense items? Caustic Spray and Piercing Quills... are both are piercing. (I literally got add " why don't I have Wrecker" in a match before) while Spray doesn't go thought shields, the pools does and the quills as well. that means just because you behind Shields or a Wall, does not mean you are safe.
editing is amazing but i feel like old system used in seven was better it was more enjoyable.if you want to stay in this bingo system that's completely fine too. Please don't stop making content for paladins :)
1. Lore
- Yagorath is the embodiment of absolute consumption, an ancient force seeking to devour everything in the universe.
- After being momentarily weakened, Yagorath returns to finish what she started, even the mighty Azaan can only delay her hunger.
2. Overview
- Yagorath is a front-line champion with a massive health pool and stance-switching mechanics.
- She alternates between:
- Planted Form: Stationary powerhouse with high damage.
- Travel Form: Increased mobility but reduced damage.
Quick Tip:
- Yagorath is an off-tank. She lacks sustain and shouldn’t be standing on the point for long. Only touch or stall the point, then reposition.
3. Gameplay Phases
Early Game:
- Establish control over key areas of the map.
- Use Travel Form to get to strategic positions and set up acid pools for zone control.
- Work with your team to apply early pressure.
Mid Game:
- Use both forms effectively to maintain map control.
- Use Primal Vision and Piercing Quills to disrupt enemy backlines.
- Support your team with Caustic Spray and Hardening.
Late Game:
- Secure objectives and use Devour to execute key targets.
- Time your ultimate well with team fights to maximize its impact.
4. Positioning and Awareness
- Proper positioning is key.
- Planted Form: Stay in key zones to control areas and support your team.
- Travel Form: Use mobility to flank or retreat, staying unpredictable.
5. Team Coordination
- Communicate with your team when using abilities like Primal Vision or Devour.
- Work closely with supports for healing and with damage dealers to focus fire on priority targets.
6. Tips and Tricks
- Form Swapping: Switch between forms at the right time to balance damage and mobility.
- Zone Control: Use acid pools to deny enemy movement.
- Ultimate Timing: Use Devour to grab key enemies during team fights and turn the tide.
- Survivability: Rely on Hardening and good positioning to mitigate incoming damage.
7. Advanced Techniques
- Ability Combos: Combine Caustic Spray with Piercing Quills for area denial.
- Defensive Plays: Use Hardening when expecting burst damage.
8. Recommended Cards
- Raze & Burn (5): Core healing card, essential for survivability.
- Collateral Damage (4): Helps with more survivability.
- Ancient Wounds (3): Boosts sustainability through damage over time.
- Dreadful Compact (2): Reduces cooldowns and synergizes with Hardening.
- Last Efforts (1): A filler card for extra utility.
Note:
Raze & Burn (Level 4-5)
Collateral Damage (Level 4-5)
Ancient Wounds (Level 1-3)
Dreadful Compact (Level 2-4)
Last Efforts (Level 1)
You may add Towering Presence and replace Collateral Damage (Level 3-5)
This loadout maximizes Yagorath's survivability and cooldown management.
10. Challenges for Yagorath
- High Skill Floor: Mastering Yagorath's mechanics requires deep knowledge of positioning, timing, and map control.
- Stationary: Vulnerable while in Planted Form, making you an easy target.
- High Counterplay: Predictable in certain scenarios, making her easy to exploit if you're not careful.
11. Talent Usage
- Corrosive Acid: Ideal for most situations, giving you increased damage and utility.
- Sight Begets Strength: Use this talent in tank-heavy compositions for more team support and survivability.
12. Conclusion
- Yagorath is a powerful off-tank that thrives with good team support and proper positioning.
- Maximize her strengths by constantly repositioning, using her abilities wisely, and coordinating with your team for the best results.
NOTE: YAG BUFFS NOT YAG NERFS
Let me explain why Yagorath is so powerful in this patch. Although she still has a tail crit vulnerability, it’s less of an issue because of her playstyle. Yagorath thrives with team support, but the recent changes have made her less dependent on it. She’s constantly repositioning, and isn’t meant to remain stationary for long periods. Her ability to survive and escape from most hitscan attacks has improved, allowing her to be more mobile and difficult to pin down. Additionally, she now deals more damage, with Corrosive Acid and Quills practically having no cooldown, making her best cards, or any quill-related cards, even more effective.
Her pull speed has also been increased, which is significant because there’s little to no counterplay when used strategically, especially with team support like body blocking, shields, and teammates distracting enemies. Yagorath can reach the point faster with Acceleration, especially after respawning, and this effectively gives her built-in Master Riding, which is better than ever. Furthermore, she can provide damage reduction to allies, which is crucial in certain compositions and maps. This can be particularly devastating when paired with flanks like Skye, ensuring she doesn’t die during Hardening. The same combo can work with Imani while she’s using her ultimate, making Yagorath an even bigger threat in the current meta.
These changes make Yagorath more versatile and powerful, solidifying her position as one of the strongest champions in this patch. If you’re not maximizing her potential with the right loadout and understanding how to leverage her new strengths, you’re missing out on what she can truly achieve in a match.
While Yagorath’s recent changes may seem like a nerf, her effectiveness largely depends on player skill and resource management. Her "counters" are champions that deal burn or damage over time, so having teammates who can help you deal with those champions benefit Yagorath. It’s important to remember that hitscan champions aren’t a significant threat to Yagorath.
It's crucial to remember that Paladins is a 5v5 game. If you're playing Yagorath intelligently - constantly repositioning, using your abilities wisely, and working with your team - you shouldn't be getting "farmed" by the enemy team (especially hitscans).
Who needs a guild if we have you thx❤
1) As main Yagorath, let me congratulate you for your games, Yagorath is a very unique character, so much so that not even Overwatch has anything like him
2) the editing work is also immense and I congratulate myself for your work :3
HOW DOES THIS NOT HAVE HUNDREDS OF THOUSANDS OF VIEWS THIS VID IS AMAZING
Wish she was better. One of my fav tanks jut niche. Using her effectivly in ranked means u play around her. Like taking space and team using the space. And when u have a great team around her....she still niche. She gets outclassed by other off tanks
Indeed but if you duo and you team UP well with you're flanks it's pure steamroller, liké combining yago andro yago vatu, or else yeah there are some better offtanks Indeed After all her nerfs, but still flanking a team as andro, getting back and seing you're yago accelarating as soon as you lefr and get somebmulti kills many Time in thé game is so satisfying
@@ASMODHEUS_PTKT u could play khan vatu/andro and have the same and better result
SHE??
@@gojosblue yes, yagorath is a she
@@kusolp544yagorath has better results because of how mobile She is and the nature of her acid, She can get an entire team easy pickings for your flank and damage if you know what your doing, if you dont you just die and do nothing
Amazing vid :D
i appreciate it homie!!!!!
Brother, your content is just too good for the max amount of views you can get being a paladins youtuber. Anyways, big love your vids are amazing
Yagorath is my favorite off-tank (slightly above Khan). She has incredible potential and was the first tank I ever got to level 150+. I haven’t tested her new changes since I stopped playing Paladins after 9K hours, but it would be fun to jump back in and cause some chaos with her. I was frustrated when they removed the old Veteran, as it was so useful for self-healing and not relying on NPC teammates (and no one seemed to notice this-people often bought useless items, which was pretty funny, same happened with Lilith, people buying everything but old Kill-to-Heal😂). It was literally the second most useful item for her back in the day. It’s odd how rarely I see Yagorath players now, but I think it’s because she requires good positioning and skillful use of her abilities. I actually reached Grandmaster with her a while ago. Good video.
5:15 Truly a Paladins moment lol
FINALLY NEW PALADINS VIDEO I LOVE YOU
0:45 no other ult in a game have made me clench my but hopeing to pull it of other then that one
Picking Yagorath as the first tank is jumping into the deep end. She just doesn't play like any other character. Love the video (as always)
She was my first tank ever lol. Figured out pretty quick that she plays best like a flank tho
A new Paladins content creator? Sign me up fam
Honestly great video very entertaining
It makes me happy to see more and more people playing Paladins, I just wish the game got more love from the devs themselves, an Operation Health of sorts to iron out A LOT of the bugs.
Not to say they haven't done a good enough job as is, far from it. Also wish the cosmetics were given out more equally, some characters haven't received skins in over 5 years...
She just got buffed; still a very niche champion but seems to be rather impactful buffs.
I would not play 10 hours of yagorath for one millions dollars an hour. Absolute hell. (At least until the stars align and you get the right match to go off then its just hell not absolute hell)
Side note: Do Strix next for another hell champion. Or Atlas for a champion you can actually get massive value out of whose a little harder than the rest of the tanks.
yago is a tough champion to main, currently she is below average and in higher level lobbies she's a nothing but a nuisance and a ult battery, but even then EM can't allow her to be good, because the game becomes unfun to everyone (release yago was a menace)
Misinformation, She's better than ever especially the ult and damage.
next champ ideas: for tank definetly azaan and khan they are like more dps than tanks. and speed terminus hes fun u just gotta chase ppl.
flanks: zhin since u can get pretty annoying and andro cuz hes poster boy of this game
We want khan!!!! I need him!
nice
Im a yagorath main. People say shes weak but shes honestly quite strong if you abuse her ults. Shes fast and good to chase people down. I would love to give u tips if u want some
you have to attack from the sides and so on. Yagorath is not great at going down mid and taking all the damage to the face.
Caustic Spray and Piercing Quills work really great together. you have to remember to aim at people's feet. you want them in the pools as well as hitting them with the quills explodes.
you are wasting Acceleration, it is best use to get out of danger or make sure you get the kill on someone who is low health in the backline and hiding.
Hardening is not great when use to protect yourself from anything but hard hitting stuff like SOME ultimates and more if not most ultimates you are better by just getting out of the way and using Acceleration.
Devour is best use to assassinate someone who is by themselves so use it from a hidden area to not get jump by the other team. it is also great to use when someone just respawn.
here some good loadouts which was changed due to this patch.
(Dreadful Compact is the only card I am still working out where it goes after the changes.)
Raze and Burn 5, Collateral Damage 5, Dreadful Compact and Ancient Wounds 2, Last Efforts 1
here is another load out for when you are going up against a lot of CC or a few Hard CC
Raze and Burn 5, Extermination 5, Collateral Damage 3, Dreadful Compact and Ancient Wounds 1.
best items for Yagorath in order are Meditation , Life Rip , Unbound, Armor Plating, Arcane Warding.
why?
Meditation because Acceleration. you use it to get to cover and heal up. it takes less than 10 seconds with Meditation 3 and it take pressure off of your supports with that 5750 base health.
when you take cover, use Primal Vision to make sure you are not being followed.
Life Rip is for when you are in combat to keep yourself alive. also for when Collateral Damage 3 seconds is up and you still need self healing.
here is a question, why I put Unbound over Armor Plating?
it is because if you get hit with any CC that stop Acceleration when you need it the most, you are going to die.
if a hard CC hit you for 3 seconds, max Unbound will stop that down to 0.75 seconds. which means you bait out the Hard CC then use Acceleration. with Extermination, that is down below 0.5s.
and remember that most CC that is done to Yagorath gets turns into Stun. there is only few that doesn't. Banish and Fear and Root and Cripple... and Midnight but no one need to worry about that because Primal Vision.
this is also why you want to have Extermination 5 and Unbound 3. the debuffs or soft CC like slow and Freeze . yes it does effect you and will slow your Acceleration down. that little bit can be the different between getting out alive and not.
also when you take cover use Primal Vision.
Armor Plating and Arcane Warding are last because Yagorath's Passive Armored Carapace. "Yagorath has a base Damage Reduction of 30% while Planted and is immune to most forms of Crowd Control, instead having a portion of the Crowd Control duration converted into a Stun." if you don't need Unbound, get both after Meditation and Life Rip
but and here is a big but to this, Armor Plating helps with Yagorth's head hit box. Armored Carapace doesn't.
if you position yourself correctly, you can project her head hit box but sometimes you need to be in a less correct position like chasing down a target or when some poor soul run after you with Meditation and would you look at that, you are at full health and they are not. we called that a Midnight snack (Devour)
why not Morale Boost and Chronos. first you want to get the out of combat healing timing down so you don't come back to combat too soon. second, you should not be using your ult that much to need Morale Boost.
why none of the Offense items? Caustic Spray and Piercing Quills... are both are piercing. (I literally got add " why don't I have Wrecker" in a match before) while Spray doesn't go thought shields, the pools does and the quills as well. that means just because you behind Shields or a Wall, does not mean you are safe.
editing is amazing but i feel like old system used in seven was better it was more enjoyable.if you want to stay in this bingo system that's completely fine too. Please don't stop making content for paladins :)
insne editing
Makoa next pls :)
Maybe you like Atlas if you want to try another tank he is a very versatile character
What's OW? Didn't that game get taken down? OW2!
Thx ☠️☠️☠️☠️
RAUM IS WAY MORE FUN THEN YAGS