Fields on the 'Balloon' tab in Cloth C4D 2023

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  • เผยแพร่เมื่อ 28 ก.ย. 2024
  • Scene: drive.google.c...
    Took a while to figure this out so sharing incase it help anyone.
    Pose morph, controlled with a mograph Morph and Jiggle deformer to fix the bug.
    How to use fields, deformers, effectors etc on the new c4d baloon tab under the new cloth tag

ความคิดเห็น • 86

  • @Dagmari
    @Dagmari ปีที่แล้ว +1

    Thanks for the tutorial Jack! Really fun way to play with type 🎈🎈🎈

  • @cargo4067
    @cargo4067 5 หลายเดือนก่อน +1

    How come your letters are not floating around when inflated? Mine do even with 0 gravity :o I think that's why my morphing is not working

  • @mikulaskuzela9940
    @mikulaskuzela9940 ปีที่แล้ว

    Thank you man..really helpful tutorial.

  • @shoeuzi
    @shoeuzi  ปีที่แล้ว +2

    I added the scene file to the description 🙃

  • @nicolabergamo4028
    @nicolabergamo4028 2 หลายเดือนก่อน

    I followed the tutorial and everything works fine, but when I try to render with Redshift, it would ignore the field completely.... what should I do?

  • @farhalx
    @farhalx ปีที่แล้ว +1

    More tuts please! Loved it dude

  • @IslamMhran
    @IslamMhran ปีที่แล้ว +1

    There is a missing part of how you can make the letters not displace each other after applying the effect and just swell in place

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว +1

      Mix Animation tab of the balloon and check on 'With Force' and make sure the strength is at 1

    • @IslamMhran
      @IslamMhran ปีที่แล้ว

      @@shoeuzi Thank u

  • @Willopo100
    @Willopo100 ปีที่แล้ว

    can confirm the jiggle deformer isnt actually jiggling here.

  • @Dcgame
    @Dcgame ปีที่แล้ว +1

    Hi, thanks for the tutorial, really great one ! Quick question, for some reason the jiggle deformer doesn't do anything, I reproduced the exact same steps, yet it's not jiggling a tiny bit. Any idea what to do ? When I use turbulence, the mesh self collides a LOT so I think only the Jiggle deformer would do the trick for me, if only I can get it to work...

  • @userinfo3119
    @userinfo3119 ปีที่แล้ว

    Really helpful thank you

  • @jagz888
    @jagz888 ปีที่แล้ว

    thanks jack just what i needed.

  • @doseofmotion
    @doseofmotion ปีที่แล้ว

    amazing keep'em comin'

  • @Chewbacca2000
    @Chewbacca2000 ปีที่แล้ว

    Thanks man!!

  • @Willopo100
    @Willopo100 ปีที่แล้ว

    so i think the answer lies in activating softbody and also removing the morph workflow.

  • @bedesign__
    @bedesign__ ปีที่แล้ว

    Needed this! some guy!

  •  ปีที่แล้ว

    Hi Jack! Thanks for the tutorial!
    Quick question, any idea how to make this work with animated objects? I put my mesh inside of a fracture object and animated with plain and random effectors to make the text appear from left to right using linear fields. I'm trying to implement this balloning effect on this animated object, making is puff then go back to normal from left to right.

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว

      Hey! Can try baking the animated object as an alembic and then use that to make your original and inflated states (Right click on object > Bake as alembic

  • @WeNing_L
    @WeNing_L ปีที่แล้ว

    very good!

  • @mannyberkal-sarbit5062
    @mannyberkal-sarbit5062 ปีที่แล้ว

    Hey Jack, I'm running into an issue where my letters seem to push eachother to the side, I've checked both sets of gravity settings but no fix. Could you explain how you got your letters to hug like that even with the overpressure on?

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว +5

      Yeh ok so go into the Mix Animation tab of the balloon and check on 'With Force' and make sure the strength is at 1

  • @Willopo100
    @Willopo100 ปีที่แล้ว

    hmmmm I think this could be simpler. Does anyone have a way of skipping using the posemorphs.... ????

  • @Willopo100
    @Willopo100 ปีที่แล้ว

    anyone know how to actually introduce jiggle?

  • @rodolfo_23
    @rodolfo_23 ปีที่แล้ว

    How can I prevent objects from blending/clipping?

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว

      Try playing with simulation settings in project settings. Turn up Substeps, Iterations and Collision passes/Extra Iterations

  • @spoonci_nata
    @spoonci_nata ปีที่แล้ว

    Hi! I put gravity as 0, but text still falling down. Could you help with the advice...?
    Thanks for the tutorial!

    • @郭长明-g2z
      @郭长明-g2z ปีที่แล้ว

      Solve it. brother

    • @spacefordigitalvisualresea8031
      @spacefordigitalvisualresea8031 ปีที่แล้ว +2

      There are two gravitys in the scene settings one under bullet and one under animation - scene.

    • @spoonci_nata
      @spoonci_nata ปีที่แล้ว

      @@spacefordigitalvisualresea8031 Thanx!!! I've updated Cinema to the latest version and easily found it all.

  • @jinleung3994
    @jinleung3994 ปีที่แล้ว

    How can I start the simulation from 30f ?

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว +1

      key frame the expansion time on frame 30 with a value of 0

    • @jinleung3994
      @jinleung3994 ปีที่แล้ว

      @@shoeuzi thank you!

  • @ipekd1791
    @ipekd1791 8 หลายเดือนก่อน

    It would be a better tutorial if you'd started from scratch.

  • @GorillaFlakes
    @GorillaFlakes 11 หลายเดือนก่อน

    Bad tutorial

  • @_o__o_
    @_o__o_ ปีที่แล้ว +4

    just use a vertex map in "with pin" in the mix animation tab. works - and much easier...

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว

      Awesome!

  • @michaelerla5253
    @michaelerla5253 ปีที่แล้ว +6

    Use an exact copy of the text and belt all the points. Use the vertex weight fields to influence the belt amount. Will let you control how much the type balloon inflates based on how much it is belted to the original static text mesh

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว +1

      Yeah that would work too! Nice

    • @Willopo100
      @Willopo100 ปีที่แล้ว +2

      make a tut

  • @michaelkablitzeditor
    @michaelkablitzeditor ปีที่แล้ว +2

    How do you make the text editable and have that many segments? If I use a text spline, extrude it and turn it editable I have very little segments thus the balloon doesn't work right. How did you make the text?

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว +2

      Just uploaded a video for you

    • @michaelkablitzeditor
      @michaelkablitzeditor ปีที่แล้ว

      @@shoeuzi You're the best, man!
      Will you upload more Cinema 4D content in the future?

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว

      @@michaelkablitzeditor if i do something good sure!

  • @PhotoSlash
    @PhotoSlash ปีที่แล้ว +1

    how do you make the text with all those ordered polygons, when i subdivide my text i get shitty polygons

    • @Vassily_Andrzejczak
      @Vassily_Andrzejczak ปีที่แล้ว

      here you are m8 : th-cam.com/video/8nJK5rCwSz4/w-d-xo.html

  • @Willopo100
    @Willopo100 ปีที่แล้ว +1

    i think this tut needs to be redone.

  • @richardselby-chambers4922
    @richardselby-chambers4922 ปีที่แล้ว +1

    When using the mix animation - is there a way to inflate the object then deflate with a separate field?

  • @mdproForPC
    @mdproForPC ปีที่แล้ว

    where were you yesterday I spend 4 hours animating pressure keyframes and position, love it and keep going.

  • @NessaRales
    @NessaRales 11 หลายเดือนก่อน

    Hi! How Can explode it later? I need inflate text and then explode it... :/ As a balloon

  • @alfredcassels6036
    @alfredcassels6036 ปีที่แล้ว

    Thank you, How do you stop the balloons from floating away and to stay static? You've said in the comments to turn off the gravity and I have done this but they still float away? I can't see anything in the balloon settings to turn off 'helium' or whatever. I am currently just making do with a little bit of gravity to delay the upward motion.

  • @KevinP-i4k
    @KevinP-i4k ปีที่แล้ว

    can you make a proper tutorial from start to finish on this? creating the text, remeshing etc. thanks

  • @martincanadell1375
    @martincanadell1375 ปีที่แล้ว

    Is this method useful to blend between trhee pose states? I cannot make it work.

  • @millie2079
    @millie2079 6 หลายเดือนก่อน

    Frickin ACE!!! subbed off the back of this 👏🏻

  • @Willopo100
    @Willopo100 ปีที่แล้ว

    did anyone get turbulence to work ?

  • @duncanworrall9820
    @duncanworrall9820 ปีที่แล้ว

    Brilliant would have never thought of that workaround. Well, maybe after a few days!

  • @bloodforfeathers
    @bloodforfeathers ปีที่แล้ว

    can you go into more detail about the set up? Mine just balloons out completely smooth with no wrinkles at all, how were you able to achieve this effect?

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว

      You can download the scene in the description and have a look at the settings!

  • @timvanderwiel5105
    @timvanderwiel5105 ปีที่แล้ว +1

    Why not use the pin animation with fields

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว

      Im sorry i dont understand? You mean the animate pin in the Pose Morph? Theres just no option to use fields there.

    • @davidmorrow6363
      @davidmorrow6363 ปีที่แล้ว +1

      ​@@shoeuzi I think he probably means use a vertex map (which can be driven with fields) in the 'mix animation' tab using the 'with pins' option. Not sure if it would work the same - but worth a try - could save a few steps and maybe even keep the whole thing live and parametric???

    • @maurypb
      @maurypb ปีที่แล้ว

      @@davidmorrow6363 I was just trying that, and it seems a little buggy to me.
      Using mix animations->with force and using a field, it seems to me that the balloon effects are completely limited where the field is less than one. In other words, when trying to limit the balloon effect with a linear field, the falloff is sharp, and the balloon effect is at 100% where the field is completely yellow, and 0 where the field is anything other than completely yellow - instead of a graduated falloff across the length of the field. Same seems to be true if using a random field. Only areas that are completely yellow have any effect on balloon.

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว

      @@maurypb Yeah, its that last stap of adding a jiggle deformer that fixes that issue, which is why i did it this way - however it turns out that you dont need to cache the simulation, so you can keep it live

    • @maurypb
      @maurypb ปีที่แล้ว

      @@shoeuzi Weird bug, and weird workaround 🙂 Thx!

  • @federicobassani7861
    @federicobassani7861 ปีที่แล้ว

    i've never found the fucking cloth tag with baloon fx in r25

  • @wardzrunes
    @wardzrunes ปีที่แล้ว

    This was really helpful! Thanks

  • @Y7NIS
    @Y7NIS ปีที่แล้ว

    Nice! What font did you use for this?

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว

      It's a modified TT Commons

  • @3rdDim3nsn3D
    @3rdDim3nsn3D ปีที่แล้ว

    super helpful! I just wanted to use fields with the balloon tab and i was like oh wait i can´t 😆 Thanks again Jack that is gold!

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว

      im sure they will add it on the next release, its so good!

  • @evamunnich2136
    @evamunnich2136 ปีที่แล้ว

    Hey! How do you keep the ballooned text from floating away? - could you do a quick run down of your settings for the effect? That would be great! :)

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว +2

      Gravity should be set to 0 in scene settings

    • @jscrimshaw
      @jscrimshaw 3 หลายเดือนก่อน

      Stickiness 100, in the Balloon Surface Cloth Tag

  • @momarkmoproblem
    @momarkmoproblem ปีที่แล้ว

    smart! thanks for sharing.

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว

      no probs!

  • @InstansVisio
    @InstansVisio ปีที่แล้ว

    did you use settings in the dresser tab for this effect ?

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว

      No just balloon and surface

    • @InstansVisio
      @InstansVisio ปีที่แล้ว

      @@shoeuzi were you able to achieve similar result with C4D 26 ?

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว +1

      @@InstansVisio yeh same in 26

    • @InstansVisio
      @InstansVisio ปีที่แล้ว

      @@shoeuzi would u mind sharing the scene ?

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว

      @@InstansVisio Added to desciption

  • @imkangbean
    @imkangbean ปีที่แล้ว

    hi , I have 25 versions, but I don't have Balloon' tab in Cloth the one you use.Is there any way?🥺🥲

    • @shoeuzi
      @shoeuzi  ปีที่แล้ว

      No it's new to r26