Cassette-futurism is the best aesthetic for future settings in both anime and live action because it never seems to age beyond believability. Movies about the future made in the 80’s and 90’s still feel like the future, just with a bit more tactile interfaces.
Finally seeing some one mention this underrated genre, i would like to see stuff like this or biopunk or atompunk explored more, especially in anime , sci fi is so damn rare nowdays
Optical disc encased in a plastic shell is peak retro future. Too bad we didn't make the SSD to be designed like a floppy disk or some kind of removable storage that you insert into a drive like a floppy disk. Slim laptops today could use this.
Speaking of tactility, I don't like the direction that the A-Hole elon musk is taking the car industry by making everything in a vehicle controlled by a damn ipad. I try to stick to cars with as much tactile interfaces as much as possible. Touch screens are only useful in certain applications like phones and some other appliances.
The emotional maturity and forward thinking found in the ranks of society in such series, in contrast to the shortsighted, destructive, emotional immaturity found in almost all levels of industry and government in this world, makes one wonder if those series should be reality and our world should be the fiction.
The "feedback gloves" always made so much more sense than mobile suit cockpits. I had a harder time believing that controls and levers in a Gundam could provide fine hand movement for sword dueling, than Newtype psychic magic.
Wait what? Don't tell me it's Netflix. With the way they butchered the politics of Cowboy Bebop, Gundam it's gonna be worse than the mess of Gundam Wing, and I say that as someone which read a lot of Wing fanfics.@@gundam5281
Later UC does a lot to address this. Sure, those gloves are fine for mecha like these, but they become a problem when your mecha have to do things like transform or fly.
yeah i noticed in later gundams the controls started to have buttons underneath each individual finger probably as some finger detection system like we see on the valve index today (but not capacitive)
I don't think there would be an issue with joystick type controls. Think of a video game - you walk over to a door and press A to open it. The game's code finds the door, determines proximity to the door, and displays the option to open it. The character does the "work" of locating the handle, grasping it, and rotating it, then pushing the door. It's contextual with the "system" both interpreting what interactions you can do as well as coordinating the action itself. In a mobile suit, it would be similar, the mobile suit's sensors and computer feeding the pilot information about the environment and potential interactions. The mobile suit itself would then execute any actions the pilot chooses. This can all be accomplished with a single button press by the pilot, leaving their hands free to continue issuing a wide variety of commands. If the pilots hands are entirely devoted to controlling the mobile suit's hands, how easy is it for the pilot to control all other functions in the mobile suit? It seems like it would be much more difficult. I'm not terribly familiar with Patlabor, so my analysis of those the feedback gloves could be wrong, but my main point is that joystick-type controls are perfectly sufficient when managed by an intelligent computer intermediary.
@n_gorgonzolazola If you actually took the time to watch stuff other than shounenshit and Normie anime movies marketed to appeal to the lowest common denominator, you'd find anime with equal amount of care comparable to this, put into it.
@@geronimo5537 Terrible anime existed back in the straight to VHS days as well. The difference here is scale. There are more shows made in a single season nowadays compared to what's released in an entire year back in the past.
@@Benzinilinguine probably many don't know about how the economic boom and bust and how they affected the anime industry. Majority of the comments I see is "80's and 90's animes are better" but never know what made it possible.
@@theothertonydutch i mean, you can also be upset that it's over.. because it could come back... 'letting it be over' means it won't come back.. .and it needs to come back...
do you realize how many japanese animators died on job by overworking and committed suicide making this anime all day and nights drawing every frame by hand in the 80s and 90s? They stopped working that hard now and delegate inbetween frame drawing to phillipinos and employ 3d so the quality went down.
@@HokuninThat’s very untrue. Working conditions in anime studios have only worsened from the time of the 80s and 90s. The conditions were bad back then, but it never got so bad that animators were doing things like sleeping at the office or committing suicide over it.
Damn I miss anime like this. Huge respect to the animators who worked in projects like these. They really don't make them like this anymore. Visually stunning.
I want to say it was done by Masamune Shirow, but I’m not 100% on that. Shirow DID do ghost in the shell, and the similarities between the two are unmistakable.
Well, it wasnt done by one guy but by a large team(around 50 artists). In that time there wasn't the idea of animation studios like today so the credit goes to the director. Which is fine since he picks the best guys and keeps them around.
Omg so much to say. The silence, as in the no talking, really draws you into the aesthetic. Into the details of the sound effects, the physicality, the real believability of the artists imagination. Quite the phenomenal video actually. Thumbs up man.
Patlabor is the Analog Future, the logical extension of all the technologies that existed when the series was made. If CRT, tape and analog video development had proceeded into the present, this is where we would be. Almost makes me sad that digital equivalents took over so completely.
Analog future, AKA if Tape-deck nerds were given god power. Spoilers, Tape-deck nerds FUCKIN KNOW HOW TO MAKE THE FUTURE. Probably because they like stuff like instrumentation and component design... It's all very lovely and tactile, clicky yet smooth because Analogue computing processes are such beautiful fusions of design and the 1 to 1 real world they function as analogues to.
@@OneBiasedOpinion I mean, you'll notice that however cool Patlabor tech is, it isn't that impressive aside from the giant robots. There are definitely drawbacks. It sure looks cool, though!
@user-hz6fj9xy4y Oh I'm fully aware of DAT and other digital tape formats for audio and video; I used a lot of Hi8 in camcorders way back when. However, I count it as analogue because most storage formats these days are solid state, rather than magnetic tape or even optical disc. Moving parts and all that.
Theres something magical about hand drawn classical cel animation, and even more when it packs so much detail and realism... New animation may look incredible with all the effects they can put in with digital animation but old school grainy cel animation just hits different IMO.
I really like see the inspiration of tech at the time that played into the detailing of the scenes. All those little knobs and cables played a role using larger electronics back then.
While there still some legal case but back then in the 90s-00s there no laws forbidden us to use real world assets unlike now days, and I think the only who do that back then is Disney and Disney few years later decide to mess up Copyright laws resulting this world mess.
@@bhirawamaylana466 I think you misunderstand what I am saying. It might be a translation error. I want to know if the studio used the animation technique: roto-scoping. Nobody owns the legal rights to roto-scoping. It is not illegal to roto-scope. It is not illegal to use real world assets in animation. It was not illegal in the past, and it is not illegal in the present. Disney's copyright laws are unrelated, so I do not understand why you mentioned that.
@@FurryWrecker911 sorry its look like my mind suddenly jump to weird way when you mention Real World Assets coz recently I watch Legal issue using real world assets and mainly Disney manipulation and twist the Laws, as for if studio use Real world asset I think they did use real world asset which very common back then.
For some action stuff on robots, vehicles, 3dimensional shapes, etc., they did use rotoscoping in those days (maybe mid to late 80's, early 90's). They'd animate over very simple CG to get stuff like perspectives consistent. However, it shouldn't be forgotten that those guys were still artists in their own right, and if something didn't look quite right they were able to compensate for it.@@FurryWrecker911
What freaks me out so much is the headsets they predicted back then for HUD really exist now, and I freakin OWN one. We don't make enough if a big deal about our tech advancements over the years.
Take a look at all the details, designs, and colorings. Anime back in the late 80s and 90s gave them a quality that can’t really be replicated by today’s standards. Today’s anime feels flat in details and designs and that the coloring is way too bright and warm. Even if digital does somehow able to make something like this it wouldn’t capture the feel of how much passion was put into these works.
sadly its too expensive and took times to make something like these.they prefer the junk food principal now, make fast, cheap, and mediocre anime, but you can mass produce it and throw it all at the consumer, at least 1 or 2 would stick kinda way
@@william3791 those who survive the post bubble recession are majority big, established studios. Even they struggle to stay afloat. Not to mention Japan has been outsourcing animation abroad since the 1990's.
guess i'm rewatching patlabor the movie 2 again real soon. I do like how much you included from the first movie, too. I did archival stuff at a radio station for awhile, so just seeing the minidisc player and that very specific cassette deck brings some stuff back for me even though i interacted with it all just about 5 years ago, now.
your channel is a blessing, i love these mech videos, the aesthetics are so soothing and peaceful, the sheer intricacy treated to these the beautiful edits, love it all 💚
I honestly miss this style of anime. There’s something to it. The smooth animation or the detail they put into it. Even for the SMALLEST parts was just beautiful.🤩🤩
This concepts, this score, this dystopic reality, a great history.... Turn all of this into a live action movie and you´ll have something realy cool. (I know, anime is made for be an anime , but I cant help thinking it would be very cool)
Macross, Patlabor, Escaflowne. The coolest Mechs anime with such attention to details and aesthetics. We Peaked as a Race in the 90's and we will never achieve this level of perfection once again
To all the nostalgic types out there this video is a good showcase of how old anime can be just wonderfully painted... while also having the FPS of a Power Point. Like look at this shot at 0:08. We've got a still frame cockpit sliding over a still frame background with some glittery lights, two pictures killing nearly 4 whole seconds of run time. And this video is like 95% shots like that outside that lovely hand job. And 20th century anime is chock full of little tricks like this once you know what to look for or just actually go back and watch this shit not see a highlight reel on youtube. Not even a knock, the old masters played the game well but while anime doesn't spend time much time making every frame a painting these days quality anime is far more *animated.* Watch something like the best bits of a Kill la Kill or Demon Slayer and see how fluid they are next to all those "heavy industrial aesthetic" anime of old. And of course remember there was plenty of crap animation in every era. Go watch the first part of Slayers for example, funny show but not well animated even for the day until Next.
Still beautiful. I will say, though, that the 'car that drives over other cars' ( 2:10 ) is another of those things I thought we'd have by now, that is apparently harder to make economical than it looks - or it's just that making something like that exclusively for emergency services is too expensive, and making it available to the rest of us is a non-starter, since it would soon lead to traffic jams on top of the traffic jams.
Only in movies and OVAs. Stardust Memory and 08th MS Team look like an anime movie. Then again, this is SUNRISE we're talking about. There's a reason why Cowboy Bebop look like an OVA even though it's a tv series. Try watch Gundam Wing and then watch Endless Waltz, see which has better animation.
0:48 naaah you should've left out the original sfx for that, it's all I ever hear whenever Noah flexes her hand like that 🗿 Jokes aside, pretty neat edit, I can understand if leaving any of the original sound effects might take it down for copyright purposes.
Subscribed to this guy after seeing a random Mecha future sci-fi tech asthetic montage which is something I used to browse Giffy for by typing in sci-fi junk. Never knew it was a big thing or anything other than something random I enjoyed looking at. Cockpit Buttons. Being a huge Mecha and battletech Gundam fan I am currently shooting live action fan film content in hopes of making an actual movie. The small part in this video where the torn up mech is sitting in the background. With all the birds in the foreground slightly blurred. And the Cockpits Hatch Busts open and the birds fly off is something I am about to take and use for a shot in my next live action bit Nice love this stuff
G-gundam was always my favorite control system just because it made sense even if it went a little sideways with the spandex suit application every time you hopped in the Gundam.
I like how some people compare Patlabor to Gundam and saying that Mobile suits arent realistic enough. I mean, the series takes place in the future right??
Movie universe: Early Days OVA and the 3 movies Tv universe: Patlabor the series and the New Files OVA A bit of a reminder, the 50-episode tv series may not have impressive animation like in the movies and OVAs but the animators did their best.
This was a stretch for most of the youth even in it's era but today is kids cartoons are pure garbage too flap jack, megas xlr etc. era was golden era it was between 2005-2013 it ended with the steven universe that shitshow jeez.
Cassette-futurism is the best aesthetic for future settings in both anime and live action because it never seems to age beyond believability. Movies about the future made in the 80’s and 90’s still feel like the future, just with a bit more tactile interfaces.
Finally seeing some one mention this underrated genre, i would like to see stuff like this or biopunk or atompunk explored more, especially in anime , sci fi is so damn rare nowdays
Optical disc encased in a plastic shell is peak retro future. Too bad we didn't make the SSD to be designed like a floppy disk or some kind of removable storage that you insert into a drive like a floppy disk. Slim laptops today could use this.
Speaking of tactility, I don't like the direction that the A-Hole elon musk is taking the car industry by making everything in a vehicle controlled by a damn ipad. I try to stick to cars with as much tactile interfaces as much as possible. Touch screens are only useful in certain applications like phones and some other appliances.
@@Joshua_N-A That may come back with more advanced materials, for permanent long term big data storage.
The emotional maturity and forward thinking found in the ranks of society in such series, in contrast to the shortsighted, destructive, emotional immaturity found in almost all levels of industry and government in this world, makes one wonder if those series should be reality and our world should be the fiction.
The "feedback gloves" always made so much more sense than mobile suit cockpits. I had a harder time believing that controls and levers in a Gundam could provide fine hand movement for sword dueling, than Newtype psychic magic.
With the upcoming live-action Gundam movie; it would be amazing to see that more realistic concept get executed in form!
Wait what? Don't tell me it's Netflix. With the way they butchered the politics of Cowboy Bebop, Gundam it's gonna be worse than the mess of Gundam Wing, and I say that as someone which read a lot of Wing fanfics.@@gundam5281
Later UC does a lot to address this. Sure, those gloves are fine for mecha like these, but they become a problem when your mecha have to do things like transform or fly.
yeah i noticed in later gundams the controls started to have buttons underneath each individual finger probably as some finger detection system like we see on the valve index today (but not capacitive)
I don't think there would be an issue with joystick type controls. Think of a video game - you walk over to a door and press A to open it. The game's code finds the door, determines proximity to the door, and displays the option to open it. The character does the "work" of locating the handle, grasping it, and rotating it, then pushing the door. It's contextual with the "system" both interpreting what interactions you can do as well as coordinating the action itself. In a mobile suit, it would be similar, the mobile suit's sensors and computer feeding the pilot information about the environment and potential interactions. The mobile suit itself would then execute any actions the pilot chooses. This can all be accomplished with a single button press by the pilot, leaving their hands free to continue issuing a wide variety of commands. If the pilots hands are entirely devoted to controlling the mobile suit's hands, how easy is it for the pilot to control all other functions in the mobile suit? It seems like it would be much more difficult. I'm not terribly familiar with Patlabor, so my analysis of those the feedback gloves could be wrong, but my main point is that joystick-type controls are perfectly sufficient when managed by an intelligent computer intermediary.
Modern anime wishes it looked this good.
I mean this is a movie, with a movie budget. Plenty of anime films of late have come out looking this good.
@@psy4597like what? Another makoto shinkai glop? Maybe it's pretty but it's soulless cash grab
@n_gorgonzolazola If you actually took the time to watch stuff other than shounenshit and Normie anime movies marketed to appeal to the lowest common denominator, you'd find anime with equal amount of care comparable to this, put into it.
@@Byakko_Byakuya those are pretty far few and between. just look at the trigun reboot. utter 3d trash.
@@geronimo5537 Terrible anime existed back in the straight to VHS days as well. The difference here is scale. There are more shows made in a single season nowadays compared to what's released in an entire year back in the past.
detailing in the 90s anime were crazy good
Then the economic bubble burst, rip
@@buritomaster it looks normal, like average today's TVs.
@@Benzinilinguine probably many don't know about how the economic boom and bust and how they affected the anime industry. Majority of the comments I see is "80's and 90's animes are better" but never know what made it possible.
I wish they still made animes like this
Don't cry because it's over, smile because it happened.
Or check out Scavenger's Reign. That's a start. Show looks amazing.
@@theothertonydutch i mean, you can also be upset that it's over.. because it could come back...
'letting it be over' means it won't come back.. .and it needs to come back...
Obsolote do not show most of the cockpits but designs are very practical and realistic also the looks of characters my favorite modern mecha anime
do you realize how many japanese animators died on job by overworking and committed suicide making this anime all day and nights drawing every frame by hand in the 80s and 90s? They stopped working that hard now and delegate inbetween frame drawing to phillipinos and employ 3d so the quality went down.
@@HokuninThat’s very untrue. Working conditions in anime studios have only worsened from the time of the 80s and 90s. The conditions were bad back then, but it never got so bad that animators were doing things like sleeping at the office or committing suicide over it.
Damn I miss anime like this. Huge respect to the animators who worked in projects like these. They really don't make them like this anymore. Visually stunning.
Closest is probably Sunrise and Gundam.
Whoever the fuck animates these, I just want to shake their hands and thank them for their service.
I want to say it was done by Masamune Shirow, but I’m not 100% on that. Shirow DID do ghost in the shell, and the similarities between the two are unmistakable.
Well, it wasnt done by one guy but by a large team(around 50 artists). In that time there wasn't the idea of animation studios like today so the credit goes to the director. Which is fine since he picks the best guys and keeps them around.
studio deen, production ig, and madhouse all took on at least one patlabor movie.
この世界観は本当に唯一無二
しかも多くの風景は90年代初頭まで東京に存在していた
その写実的風景に完全なフィクションであるレイバーが存在し、それでいて違和感がないのがたまらなく好き
リアルロボットアニメとは、まさにパトレイバーのためにある言葉。
Patlabor 2 is so cool. Love Mamoru Oshii's attention to detail and how he makes tech look so grounded in his works.
Thank you for this!
❤❤❤
Omg so much to say. The silence, as in the no talking, really draws you into the aesthetic. Into the details of the sound effects, the physicality, the real believability of the artists imagination. Quite the phenomenal video actually. Thumbs up man.
正直、このクオリティーは超えられない素晴らしさ
アニメの頂点
Patlabor is the Analog Future, the logical extension of all the technologies that existed when the series was made. If CRT, tape and analog video development had proceeded into the present, this is where we would be. Almost makes me sad that digital equivalents took over so completely.
Analog future, AKA if Tape-deck nerds were given god power. Spoilers, Tape-deck nerds FUCKIN KNOW HOW TO MAKE THE FUTURE. Probably because they like stuff like instrumentation and component design...
It's all very lovely and tactile, clicky yet smooth because Analogue computing processes are such beautiful fusions of design and the 1 to 1 real world they function as analogues to.
Analogue was never going to be efficient enough to reach this point. That is why digital took over.
@@OneBiasedOpinion I mean, you'll notice that however cool Patlabor tech is, it isn't that impressive aside from the giant robots. There are definitely drawbacks. It sure looks cool, though!
@user-hz6fj9xy4y Oh I'm fully aware of DAT and other digital tape formats for audio and video; I used a lot of Hi8 in camcorders way back when. However, I count it as analogue because most storage formats these days are solid state, rather than magnetic tape or even optical disc. Moving parts and all that.
This is called cassette punk
Legitimately one of the best mecha anime series out there. I love it
I can't believe that this animation is over 30 years old. It's so clean and detailed
I love old anime , its so much more gritty and more detailed and realistic
Two of the best anime movies of the last century
Ⅲ …
Theres something magical about hand drawn classical cel animation, and even more when it packs so much detail and realism... New animation may look incredible with all the effects they can put in with digital animation but old school grainy cel animation just hits different IMO.
Great addition of the synth music.. gives it such a foreboding and epic vibe.. a time long gone by of an age so much more than what we are now.
Man, do i miss these old anime aesthetics.
That scene in 1:22 with the doves, simply perfect!
The details back and the fact they were all drawn makes this a masterpiece.
even to this day, i still love the retro futuristic look of various animations, both japanese as well as western cartoons from this era
THE DETAILS!!!
BACK WHEN ANIME WAS GOOOOOOOOD!!!!!!!!!!!!!
I really like see the inspiration of tech at the time that played into the detailing of the scenes. All those little knobs and cables played a role using larger electronics back then.
ill add these movies to the watch list, i really like the aesthetics
How ahead of their time they were.
It still blows me away that these frames were HAND DRAWN. It does make me wonder if any of this was roto-scoped using real world assets
While there still some legal case but back then in the 90s-00s there no laws forbidden us to use real world assets unlike now days, and I think the only who do that back then is Disney and Disney few years later decide to mess up Copyright laws resulting this world mess.
@@bhirawamaylana466 I think you misunderstand what I am saying. It might be a translation error. I want to know if the studio used the animation technique: roto-scoping. Nobody owns the legal rights to roto-scoping. It is not illegal to roto-scope. It is not illegal to use real world assets in animation. It was not illegal in the past, and it is not illegal in the present. Disney's copyright laws are unrelated, so I do not understand why you mentioned that.
@@FurryWrecker911 sorry its look like my mind suddenly jump to weird way when you mention Real World Assets coz recently I watch Legal issue using real world assets and mainly Disney manipulation and twist the Laws, as for if studio use Real world asset I think they did use real world asset which very common back then.
For some action stuff on robots, vehicles, 3dimensional shapes, etc., they did use rotoscoping in those days (maybe mid to late 80's, early 90's). They'd animate over very simple CG to get stuff like perspectives consistent. However, it shouldn't be forgotten that those guys were still artists in their own right, and if something didn't look quite right they were able to compensate for it.@@FurryWrecker911
Damn, love that whole sequence with Shinobu on the bridge...
What freaks me out so much is the headsets they predicted back then for HUD really exist now, and I freakin OWN one. We don't make enough if a big deal about our tech advancements over the years.
It’s sure is crazy it my be fiction now but later on in the future it come into reality technology will all ways improve the more we push towards it
Yeah we literally have robots like Atlas who can fucking move fluently and do backflips
Quess it's time to watch the Patlabor again.
Take a look at all the details, designs, and colorings. Anime back in the late 80s and 90s gave them a quality that can’t really be replicated by today’s standards. Today’s anime feels flat in details and designs and that the coloring is way too bright and warm. Even if digital does somehow able to make something like this it wouldn’t capture the feel of how much passion was put into these works.
sadly its too expensive and took times to make something like these.they prefer the junk food principal now, make fast, cheap, and mediocre anime, but you can mass produce it and throw it all at the consumer, at least 1 or 2 would stick kinda way
@user-hz6fj9xy4y no s$&& dipstick. I didn’t even say it’s digital art. I’m comparing today’s which are digital to the old ways of hand drawn.
@@william3791 those who survive the post bubble recession are majority big, established studios. Even they struggle to stay afloat. Not to mention Japan has been outsourcing animation abroad since the 1990's.
Bro this is awesome, such a sick match with the visuals + audio. Great idea, this is what youtube was and should be again
Appreciate it!
That’s what we call art
the definition of eye candy
Amazing edit…wish it were longer so I could just keep it on n repeat. Thank you
🥰
The best era of anime. Really couldn't be topped. Sadly, times have changed. An anime like this just wouldn't be able to release anymore.
Any studio makes an anime this kind of quality needs to break even or the studio closes, permanently.
guess i'm rewatching patlabor the movie 2 again real soon. I do like how much you included from the first movie, too. I did archival stuff at a radio station for awhile, so just seeing the minidisc player and that very specific cassette deck brings some stuff back for me even though i interacted with it all just about 5 years ago, now.
Real ghost-in-the-shell vibes.
Well they have the same director, Mamoru Oshii
your channel is a blessing, i love these mech videos, the aesthetics are so soothing and peaceful, the sheer intricacy treated to these the beautiful edits, love it all 💚
Thank you so much! I'm glad you enjoy the mech videos and appreciate the aesthetics and beautiful edits. Love it all too!
The CD and VHS tape are killin' me.
But amazing animation by the way.
I honestly miss this style of anime. There’s something to it. The smooth animation or the detail they put into it. Even for the SMALLEST parts was just beautiful.🤩🤩
Videotapes. Just to remember how old this anime is.
1980s and 1990s mecha anime, or anything with sitches and gears and stuff IS still the bomb.
This concepts, this score, this dystopic reality, a great history.... Turn all of this into a live action movie and you´ll have something realy cool. (I know, anime is made for be an anime , but I cant help thinking it would be very cool)
no 3d just pure awesomeness.
Macross, Patlabor, Escaflowne.
The coolest Mechs anime with such attention to details and aesthetics.
We Peaked as a Race in the 90's and we will never achieve this level of perfection once again
Time to re-watch all 3 Platlabor movies.
This is art.
0:12 MiniDisc?!? A truly futuristic format, too bad it didn’t catch on.
And yet we didn't turn the SSD into some kind of removable storage that you insert into a drive just like a floppy and make it LOOK LIKE A FLOPPY.
Such detail, i'm having goosebump while watiching this.
I will always love cassette futurism.
El nivel de detalles en la animación de este anime es asombroso.
ヒューマンドラマメインだからレイバーの戦いとか映画ではどんどん少なくなってきてるのがなぁ
ahhh, the good ol days
To all the nostalgic types out there this video is a good showcase of how old anime can be just wonderfully painted... while also having the FPS of a Power Point.
Like look at this shot at 0:08. We've got a still frame cockpit sliding over a still frame background with some glittery lights, two pictures killing nearly 4 whole seconds of run time. And this video is like 95% shots like that outside that lovely hand job. And 20th century anime is chock full of little tricks like this once you know what to look for or just actually go back and watch this shit not see a highlight reel on youtube.
Not even a knock, the old masters played the game well but while anime doesn't spend time much time making every frame a painting these days quality anime is far more *animated.* Watch something like the best bits of a Kill la Kill or Demon Slayer and see how fluid they are next to all those "heavy industrial aesthetic" anime of old.
And of course remember there was plenty of crap animation in every era. Go watch the first part of Slayers for example, funny show but not well animated even for the day until Next.
I love anything that uses minidisc.
このアニメは伝説です
Как называется
todays anime is all about girls only. this is what i call real anime
so cool
LOVE IT
オーパーツにしてはいけない技術
Still beautiful. I will say, though, that the 'car that drives over other cars' ( 2:10 ) is another of those things I thought we'd have by now, that is apparently harder to make economical than it looks - or it's just that making something like that exclusively for emergency services is too expensive, and making it available to the rest of us is a non-starter, since it would soon lead to traffic jams on top of the traffic jams.
Imagine gundam with this animation
Go watch Stardust Memory.
Gundam has had this kind of animation numerous times before
Only in movies and OVAs. Stardust Memory and 08th MS Team look like an anime movie. Then again, this is SUNRISE we're talking about. There's a reason why Cowboy Bebop look like an OVA even though it's a tv series. Try watch Gundam Wing and then watch Endless Waltz, see which has better animation.
Peak animation
This artstyle is so much better than the new anime ...
This really makes me wish there was an Armored Core anime
Aw yeaah
Crazy that some military technology still uses tapes and CD's
CDs will always be viable for some military purposes because it is easy to store, and destroy.
2:08 holy shit that design is genius
I can’t wait till the scramble vice gets released
The world if JavaScript was not invented...
Beautiful
0:48 naaah you should've left out the original sfx for that, it's all I ever hear whenever Noah flexes her hand like that 🗿
Jokes aside, pretty neat edit, I can understand if leaving any of the original sound effects might take it down for copyright purposes.
Subscribed to this guy after seeing a random Mecha future sci-fi tech asthetic montage which is something I used to browse Giffy for by typing in sci-fi junk. Never knew it was a big thing or anything other than something random I enjoyed looking at. Cockpit Buttons. Being a huge Mecha and battletech Gundam fan I am currently shooting live action fan film content in hopes of making an actual movie. The small part in this video where the torn up mech is sitting in the background. With all the birds in the foreground slightly blurred. And the Cockpits Hatch Busts open and the birds fly off is something I am about to take and use for a shot in my next live action bit
Nice love this stuff
P1 and P2, COOOOOOL !
Это шедевр анимации 💪👍👍
GOAT
G-gundam was always my favorite control system just because it made sense even if it went a little sideways with the spandex suit application every time you hopped in the Gundam.
Thats peak anime right there.
Speed of loading of digital download systems are not much faster now.
For one scene your animation budget is this years GDP of japan.
Post bubble recession was a low blow at Japan's economy. Japan is still in the lost decade.
This is called casette futurism
feels good
God I fucking love retro future
love it
I can't be the only wytboi reppin' da stiltmobile at 2:09 😂😂👌
か…カッコイイ!!!!!!
This is some quality entertainment
PATLABOR MENTIONED!!!!!!!!!!!!!
I like how some people compare Patlabor to Gundam and saying that Mobile suits arent realistic enough. I mean, the series takes place in the future right??
Did I just see a VCR in the future?
Made in 1993, set in 2002. Even back in 2002, video cassette was still in use.
Sudden ending is sudden.
Anime needs to go back to this style now
"Police"?
CIVILIAN "POLICE"?!
I need to get into patlabor.
Movie universe: Early Days OVA and the 3 movies
Tv universe: Patlabor the series and the New Files OVA
A bit of a reminder, the 50-episode tv series may not have impressive animation like in the movies and OVAs but the animators did their best.
ASMRime
台詞が無いのが印象的です
ありがとうございます
Needs to be 27 minutes longer
Kids growing up today that have never seen anything like this but like animation have been robbed.
This was a stretch for most of the youth even in it's era but today is kids cartoons are pure garbage too flap jack, megas xlr etc. era was golden era it was between 2005-2013 it ended with the steven universe that shitshow jeez.
芸術とは何かの答えの1つがこれ
this is the only type of anime i like, do they still make stuff like this?