Thank you, Grant! As a beginner, I liked the vertical brush arrangement more, I could read their names and identify them. Have you found a way to have the names show in 4.3?
@@grabbitt Thank you for replying. I do know of that setting, but the names still get cut short due to the interface scale (just like in the video), and I haven't got it to work with any comfortable interface scale that I use. I guess I'll just have to memorize them with the icons 😅
The hardest part is not sculpting, getting the correct shape etc, what is really hard is to make the tools work like they should. An other hard thing is to make details. I know there are alphas and stamps but none is free so sculpting details can be hard
Love the new update and the possibility to add VDM and alpha brushes, you can put them in specific categories. But I don't get it why cannot move the normal brushes left or right :D it is so basic, but anyways i will live without it.
Why did they eliminate the shadow pass from the previous version? We only have a shadow catcher that contributes little What is in your head that you can build a composition without passing shadows? It's incomprehensible
Has anyone figured out a way to save changes when using Shift to activate the Smooth brush? Since we can't save changes to a default brush, we have to create alts. But I can't figure out how to change the Shift shortcut to use my alt Smooth brush. The default strength of .7 is a bit high for my liking, so every time I start Blender I have to first go to the Smooth brush and drop it to something like .2. Every time. Yeah, maybe not a big deal in the scheme of things...I just find it kind of silly.
I tried to append the orb brushes from a blender file on that version but I still couldnt find those brushes, do you know the reason or is it not just me facing this problem?
Very good but you explain pretty basic things half of the video - how you cannot sculpt a cube with only 8 verts, how to remesh, etc... I tho its something new straight into brushes. :)
I got my general sculpting shortcuts working for me by deleting my old shortcuts first, then recreating them with the new brushes. Might work for you? The pie menu seems to still be partially broken though. And the issue I mentioned in my other comment on this video about not being able to customize my shift shortcut for custom smooth settings.
Finally! It was such a pain to add new brushes before. I was symlinking folders before to make it work, but now it's seamless
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Cool, didnt know that there is an update. Time to go sculpting ~ ! 😌
Shift + Spacebar is useful for brush switching.
Very good tutorial, thanks grant 😊
It's very useful, thank you.🙂
Thank you
this is crazyyy
Can you do an update on how to import the "Orb Brushes", like in your old tutorial? Thanks!
Thank you, Grant! As a beginner, I liked the vertical brush arrangement more, I could read their names and identify them. Have you found a way to have the names show in 4.3?
Yes it's in the menu where you can change the size. I mention it in the video
@@grabbitt Thank you for replying. I do know of that setting, but the names still get cut short due to the interface scale (just like in the video), and I haven't got it to work with any comfortable interface scale that I use. I guess I'll just have to memorize them with the icons 😅
The hardest part is not sculpting, getting the correct shape etc, what is really hard is to make the tools work like they should. An other hard thing is to make details. I know there are alphas and stamps but none is free so sculpting details can be hard
Love the new update and the possibility to add VDM and alpha brushes, you can put them in specific categories. But I don't get it why cannot move the normal brushes left or right :D it is so basic, but anyways i will live without it.
Why did they eliminate the shadow pass from the previous version?
We only have a shadow catcher that contributes little
What is in your head that you can build a composition without passing shadows?
It's incomprehensible
Hi Mr. Abbitt. In the future, will you showcase sculpted models using these new brushes?
Yes
@@grabbitt Thank you
Has anyone figured out a way to save changes when using Shift to activate the Smooth brush? Since we can't save changes to a default brush, we have to create alts. But I can't figure out how to change the Shift shortcut to use my alt Smooth brush. The default strength of .7 is a bit high for my liking, so every time I start Blender I have to first go to the Smooth brush and drop it to something like .2. Every time. Yeah, maybe not a big deal in the scheme of things...I just find it kind of silly.
That's an interesting problem. Might be worth talking to the devs on that one
I tried to append the orb brushes from a blender file on that version but I still couldnt find those brushes, do you know the reason or is it not just me facing this problem?
I'm not sure with those brushes they are so old now
You need to mark the brushes as assets now from the outliner
First non-spam comment 😎 Thank you, Grant!
Very good but you explain pretty basic things half of the video - how you cannot sculpt a cube with only 8 verts, how to remesh, etc... I tho its something new straight into brushes. :)
Did they fix the crashes tho?
Well see
@ I sure hope they do. Can’t wait to see you post more sculpting tutorials using blender 4.3
Custom short cut key on sculpting brush is not working. Hopefully they fix it.
I got my general sculpting shortcuts working for me by deleting my old shortcuts first, then recreating them with the new brushes. Might work for you? The pie menu seems to still be partially broken though. And the issue I mentioned in my other comment on this video about not being able to customize my shift shortcut for custom smooth settings.