Thank you, Grant! As a beginner, I liked the vertical brush arrangement more, I could read their names and identify them. Have you found a way to have the names show in 4.3?
@@grabbitt Thank you for replying. I do know of that setting, but the names still get cut short due to the interface scale (just like in the video), and I haven't got it to work with any comfortable interface scale that I use. I guess I'll just have to memorize them with the icons 😅
@@VarunAiyar you dont have to memorize them all. There are a few ones that you will use 90% of the time like the draw, grab, smooth, and crease(depending on what you do). With practice, you will get to know where these are with in a second. You can also add the ones you use too often to quick favorites or as short cut as the Grant showed. Good luck
How do you set Blender to remember each individual brush size as you switch between? It keeps making the current brush same as the last. So if I set draw small, then grab is now small etc. Why on Earth is that the default behavior?
Thanks for the video, loving how easy it is to get at the brushes. Quick question, is there a particular website you would recommend for the texture images for the brushes?
@grabbitt That sucks, I really didn't like that interface I hope blender studio does something about this Since as users we have the option to choose and not be subject to something that people clearly do not like
Can you arrange the brush order? I use mostly 5 or 6 and would like them on the first row. If I duplicate a brush and add it the User Lib then there are now two in the All Lib. Not good either.
Hi Grant i bought your course i would like to ask you if i wanna start sculpt in 2024 whats the best way to start? whats changed? i just come back after long time and i wanna start sculpting
The hardest part is not sculpting, getting the correct shape etc, what is really hard is to make the tools work like they should. An other hard thing is to make details. I know there are alphas and stamps but none is free so sculpting details can be hard
Hey grant! I was planning to buy your Character Creator course, but it is in blender 4.2. Since the sculpting udate is so big, should I buy it or will you update it to 4.3?
I've updated it now for 4.3. The changes are actually pretty minor there's a couple of new brushes which I'll do a video on eventually but it doesn't effect the course
It was so annoying with getting your brushes and having this separate project/blender file to store them. It completely made me not use blender for sculpting because it had these annoying barriers. Now I might give it another try
Why did they eliminate the shadow pass from the previous version? We only have a shadow catcher that contributes little What is in your head that you can build a composition without passing shadows? It's incomprehensible
I tried to append the orb brushes from a blender file on that version but I still couldnt find those brushes, do you know the reason or is it not just me facing this problem?
Love the new update and the possibility to add VDM and alpha brushes, you can put them in specific categories. But I don't get it why cannot move the normal brushes left or right :D it is so basic, but anyways i will live without it.
Has anyone figured out a way to save changes when using Shift to activate the Smooth brush? Since we can't save changes to a default brush, we have to create alts. But I can't figure out how to change the Shift shortcut to use my alt Smooth brush. The default strength of .7 is a bit high for my liking, so every time I start Blender I have to first go to the Smooth brush and drop it to something like .2. Every time. Yeah, maybe not a big deal in the scheme of things...I just find it kind of silly.
@@EGeorgev For whatever reason that's not working for me. Not sure if it's a bug or a function of the brushes being assets now...or maybe it's something up with my installation. Do know if it works for you by any chance?
@@EGeorgev I just tested it on another machine and I'm having the same issue. It also doesn't save the directional changes to the brushes (I like to flip my sharps and crease brushes to match all of the other brushes' "add" behavior). The only way is to create a duplicate custom brush and save that. I'm leaning towards it all having to do with the brushes as assets. But if it's working differently for you, please let me know! I'd be super curious!! Thanks!
@@theluckiestmanalive I haven't transitioned to 4.3 yet, I simply suggested something that would have worked before. Like you said, I guess it's something to do with brushes being assets now that makes this tip worthless.
I got my general sculpting shortcuts working for me by deleting my old shortcuts first, then recreating them with the new brushes. Might work for you? The pie menu seems to still be partially broken though. And the issue I mentioned in my other comment on this video about not being able to customize my shift shortcut for custom smooth settings.
Very good but you explain pretty basic things half of the video - how you cannot sculpt a cube with only 8 verts, how to remesh, etc... I tho its something new straight into brushes. :)
Haha no pleasing some people Grant! I was only thinking "this is handy for new people, good thinking to include it." You were a big help when I started sculpting a few years ago - it's not your fault some people can't read!
Finally! It was such a pain to add new brushes before. I was symlinking folders before to make it work, but now it's seamless
Jesus is the way, the truth and the life. Turn to him and repent from your sins today ❤️
I had opened blender after a hiatus only to find that things had been moved around. Thanks Grant!
Great practical introduction to new sculpting mode. Thanks!
Can you do an update on how to import the "Orb Brushes", like in your old tutorial? Thanks!
Yea! Would love to get the Orb brushes up and running!
Cool, didnt know that there is an update. Time to go sculpting ~ ! 😌
Very good tutorial, thanks grant 😊
You really know how to teach em! Thanks again, Grant!
Thank you, Grant! As a beginner, I liked the vertical brush arrangement more, I could read their names and identify them. Have you found a way to have the names show in 4.3?
Yes it's in the menu where you can change the size. I mention it in the video
@@grabbitt Thank you for replying. I do know of that setting, but the names still get cut short due to the interface scale (just like in the video), and I haven't got it to work with any comfortable interface scale that I use. I guess I'll just have to memorize them with the icons 😅
@@VarunAiyar you dont have to memorize them all. There are a few ones that you will use 90% of the time like the draw, grab, smooth, and crease(depending on what you do). With practice, you will get to know where these are with in a second. You can also add the ones you use too often to quick favorites or as short cut as the Grant showed. Good luck
@@dhiabenromdhane3621 Thank you :)
@@VarunAiyar you can change in that menu also the scaling!
Great introduction in sculpting. Thank you.
Great video as always!
How do you set Blender to remember each individual brush size as you switch between? It keeps making the current brush same as the last. So if I set draw small, then grab is now small etc. Why on Earth is that the default behavior?
Love your tut vids. thanks.
Great video, thanks, looking forward to watching more. new to blender.
very nice tutorial man
It's very useful, thank you.🙂
Thanks for the video, loving how easy it is to get at the brushes. Quick question, is there a particular website you would recommend for the texture images for the brushes?
I need to do some research
Hi Mr. Abbitt. In the future, will you showcase sculpted models using these new brushes?
Yes
@@grabbitt Thank you
How can I have the old interface? I really didn't like the new interface at all and as a user I would like to continue using the old one
the only option is not to update
@grabbitt That sucks, I really didn't like that interface
I hope blender studio does something about this
Since as users we have the option to choose and not be subject to something that people clearly do not like
Can you arrange the brush order? I use mostly 5 or 6 and would like them on the first row. If I duplicate a brush and add it the User Lib then there are now two in the All Lib. Not good either.
Shift + Spacebar is useful for brush switching.
I didn't know that I'll give it a try
@@grabbitt :)
Thank you
Hi Grant i bought your course i would like to ask you if i wanna start sculpt in 2024 whats the best way to start? whats changed? i just come back after long time and i wanna start sculpting
Hello, may I ask if Blender has a scrolling carving mode for brush strokes, similar to ZBrush brush strokes
The hardest part is not sculpting, getting the correct shape etc, what is really hard is to make the tools work like they should. An other hard thing is to make details. I know there are alphas and stamps but none is free so sculpting details can be hard
Thank you :) just one question: is there any good place to get good brushes or alpha images? I really struggle to find these
I'll Have do a search myself and do a video on it
Hey grant! I was planning to buy your Character Creator course, but it is in blender 4.2. Since the sculpting udate is so big, should I buy it or will you update it to 4.3?
I've updated it now for 4.3. The changes are actually pretty minor there's a couple of new brushes which I'll do a video on eventually but it doesn't effect the course
Thanks!
why i cannot use alpha brush texture with dyntopo
Progressing power usually. You have to go really fine with the resolution
It was so annoying with getting your brushes and having this separate project/blender file to store them. It completely made me not use blender for sculpting because it had these annoying barriers. Now I might give it another try
Why did they eliminate the shadow pass from the previous version?
We only have a shadow catcher that contributes little
What is in your head that you can build a composition without passing shadows?
It's incomprehensible
First non-spam comment 😎 Thank you, Grant!
it doesnt put me into sculpt mode when i click on the sculpting workspace??
check that you have the object selected before entering
@@grabbitt okie
@@grabbitt tsym
I tried to append the orb brushes from a blender file on that version but I still couldnt find those brushes, do you know the reason or is it not just me facing this problem?
I'm not sure with those brushes they are so old now
You need to mark the brushes as assets now from the outliner
Still missing good hard surface sculpting features cmp. 3d coat!
Love the new update and the possibility to add VDM and alpha brushes, you can put them in specific categories. But I don't get it why cannot move the normal brushes left or right :D it is so basic, but anyways i will live without it.
this is crazyyy
As if old tutorials weren't tricky enough to figure out. :D
JK, this is probably great.
Has anyone figured out a way to save changes when using Shift to activate the Smooth brush? Since we can't save changes to a default brush, we have to create alts. But I can't figure out how to change the Shift shortcut to use my alt Smooth brush. The default strength of .7 is a bit high for my liking, so every time I start Blender I have to first go to the Smooth brush and drop it to something like .2. Every time. Yeah, maybe not a big deal in the scheme of things...I just find it kind of silly.
That's an interesting problem. Might be worth talking to the devs on that one
Can't you just save the smooth brush at .2 as a default startup file?
@@EGeorgev For whatever reason that's not working for me. Not sure if it's a bug or a function of the brushes being assets now...or maybe it's something up with my installation. Do know if it works for you by any chance?
@@EGeorgev I just tested it on another machine and I'm having the same issue. It also doesn't save the directional changes to the brushes (I like to flip my sharps and crease brushes to match all of the other brushes' "add" behavior). The only way is to create a duplicate custom brush and save that. I'm leaning towards it all having to do with the brushes as assets. But if it's working differently for you, please let me know! I'd be super curious!! Thanks!
@@theluckiestmanalive I haven't transitioned to 4.3 yet, I simply suggested something that would have worked before. Like you said, I guess it's something to do with brushes being assets now that makes this tip worthless.
wow, there's no way to keep brush radius consistent when painting.
I think there's an option for that at least there used to be
Custom short cut key on sculpting brush is not working. Hopefully they fix it.
I got my general sculpting shortcuts working for me by deleting my old shortcuts first, then recreating them with the new brushes. Might work for you? The pie menu seems to still be partially broken though. And the issue I mentioned in my other comment on this video about not being able to customize my shift shortcut for custom smooth settings.
If this is an intro video why are you going so fast? I can’t see where to look for each of the things you mention as fast as you “explain” them.
Did they fix the crashes tho?
Well see
@ I sure hope they do. Can’t wait to see you post more sculpting tutorials using blender 4.3
Very good but you explain pretty basic things half of the video - how you cannot sculpt a cube with only 8 verts, how to remesh, etc... I tho its something new straight into brushes. :)
That's why I put how to get started in the title
Haha no pleasing some people Grant! I was only thinking "this is handy for new people, good thinking to include it."
You were a big help when I started sculpting a few years ago - it's not your fault some people can't read!