Worlds Without Number - Part 1: Open-World Old-School RPG Review

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  • เผยแพร่เมื่อ 26 ส.ค. 2024
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ความคิดเห็น • 123

  • @QuestingBeast
    @QuestingBeast  3 ปีที่แล้ว +4

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  • @yugiohsc
    @yugiohsc 3 ปีที่แล้ว +212

    I really thought this said “World without Numbers” and as a mathematician, I was extremely curious about how they managed to concoct a whole world where numbers don’t exist

    • @gen-x-dad
      @gen-x-dad 3 ปีที่แล้ว +19

      yep, i thought the same thing...as a non-mathematician i was good at math when it was just numbers...then y'all started to put letters into my math..

    • @DaDunge
      @DaDunge 2 ปีที่แล้ว +13

      When I first heard the name I thoght it was a ttrpg system without math.

    • @demongustavditters7150
      @demongustavditters7150 2 ปีที่แล้ว +15

      Your a mathematician? Name every number

    • @jerrywhoomst1116
      @jerrywhoomst1116 2 ปีที่แล้ว +1

      @@DaDunge same I thought that was going to be sick.

    • @DevineInnovations
      @DevineInnovations 2 ปีที่แล้ว +6

      NNNNNEEEEEEEERRRRRRRRRRRDDDDDDDDDDDDDD

  • @Baulderstone1
    @Baulderstone1 3 ปีที่แล้ว +152

    The best thing about shock damge is that using a shield negates it. I'm always annoyed by the way shields provide so little defense in D&D relative to their usefulness in real combat. WWN makes shields a very useful option.

    • @Yora21
      @Yora21 3 ปีที่แล้ว +12

      Yeah, shields are actually really good in this.
      As is grappling.

    • @AlVainactual
      @AlVainactual 3 ปีที่แล้ว +1

      Negates it once per turn or once per combat if I remember correctly. It's semi reliable

    • @midshipman8654
      @midshipman8654 3 ปีที่แล้ว +12

      I think its also nice that it gives a mechanical reason why heavily armored individuals dont need sheilds. since depending on the weapons of their oponent, they wont be inflicting shock anyways. just like how later full plate knights often went into battle with 2 handed weapons since the sheild was largely redundant with good enough armor.
      this makes both sheilds and ultra heavy armorhave their own uses. it still makes sense a hauberk mail clade knight would have a shield, while a renaissance Maximilian armor would not.
      a lot of the book makes me think Kevin really put a lot of effort into even the historical use of a lot of weapons and equipment. Same with the Stilleto.

    • @jasonnewell7036
      @jasonnewell7036 3 ปีที่แล้ว +6

      Reminds me of Dragon Warriors where a shield allowed you to successfully deflect a successful attack on a d6 roll of 1.

  • @PulpHerb
    @PulpHerb 3 ปีที่แล้ว +68

    As for why it took so long, I asked Kevin during an earlier KS when we would get his version of BX with all his world building tools. He more or less said he was waiting until he'd have something more to offer than just another version of BX with the setting tools from Red Tide attached.
    I think it was worth the wait.

  • @andrewwright1374
    @andrewwright1374 3 ปีที่แล้ว +49

    This absolutely my favourite OSR system I've ever seen. Compatible with most of the great older adventures, it adds a massive amount of support for worldbuilding and higher level play. It has skills, feats, plenty of player options but it keeps the focus on helping the GM run the game. If you've ever wanted a toolkit to build your own sandbox you'll never find anything better. Thanks for reviewing this, Ben.

  • @AlVainactual
    @AlVainactual 3 ปีที่แล้ว +61

    When WWN was released I was sick of 5e and wanted a system that was OSR but without silly subsystems like AD&D and more fleshed out than B/X. WWN is now my favorite system. I love it so much that I don't think I'll ever switch to another fantasy rpg unless it's something else from Kevin Crawford like Godbound for epic level campaigns. I haven't bought a physical rulebook in the last decade but I'm seriously considering it. I love this shit so much my comment looks like a paid ad. It's not. The game is just that good.

    • @jackhill3273
      @jackhill3273 2 ปีที่แล้ว +10

      With this comment along with the video I'm gonna have to get this now! Thank you!

    • @AlVainactual
      @AlVainactual 2 ปีที่แล้ว +2

      @@jackhill3273

    • @viliharkonen3778
      @viliharkonen3778 7 หลายเดือนก่อน

      Heavily considering it myself too!

  • @Parker8752
    @Parker8752 3 ปีที่แล้ว +27

    So, system strain only goes down when you sleep if you have sufficient shelter/warmth, food, and water. If you don't have sufficient shelter or warmth, it just remains as it is. Your first day without sufficient food, you don't gain any system strain, but every day after that you gain an additional point. Your first day with insufficient water you gain 2 points of system strain, and every day after you gain 3 more. If this drives your system strain above your CON score, you die.
    So the more healing you've had (magical or otherwise), the more dangerous starvation and thirst become.

    • @Bluecho4
      @Bluecho4 3 ปีที่แล้ว +10

      It really encourages the PCs to either retreat from a dungeon and return to civilization, or develop a base camp nearby where they can rest with some amount of amenities (a warm fire, shelter from the rain, a stash of food, etc).

  • @DaDunge
    @DaDunge 2 ปีที่แล้ว +7

    Foci is the plural of focus and the c in foci is like the c in focus.

    • @SwiftJustice
      @SwiftJustice 9 หลายเดือนก่อน

      It's either.

    • @Brigtzen
      @Brigtzen 6 หลายเดือนก่อน

      well what is it then?@@SwiftJustice

  • @svankensen
    @svankensen 3 ปีที่แล้ว +16

    If you have time, please review the elixirs in your next video. They are a hidden feature. reasonably priced, straightforward to craft, weird and interesting effects. If your mage is not making strange blue powders to snort, and anchoring themselves to a place in order to teleport back there later, you are missing half the fun of being a mage.

  • @pranefuji
    @pranefuji 3 ปีที่แล้ว +21

    Been using Stars without Number for a variety of RPGs and writing. He makes really good / useful stuff. Excited to see this review. Ah, looks like I'll need to wait to see the next video. Wanna see that world building stuff

  • @vastlyblank
    @vastlyblank 3 ปีที่แล้ว +16

    Thanks for the review! I like the magical workings section. Great time and resource sink for mages and you get to affect permanent changes to the world. It's always bugged me in fantasy rpgs that there are these magical workings out there with never any mechanical, in game way of them being created. Now a PC or NPC has a mechanical process/justification say for creating a magical golem like guard creature that isn't tied to a spell that may or may not exist in whatever game is being played. Love the modularity too! You can cherry pick bits and pieces without having to take the whole book if you want

    • @alicesmith5361
      @alicesmith5361 ปีที่แล้ว +2

      Exactly this! I picked up WWN during the OGL fiasco and the workings system blew me away. That and the renown system; it's incredible to have real rules for players to make such wondrous structures and changes (and magic items to boot!)

  • @Yora21
    @Yora21 3 ปีที่แล้ว +8

    I got the free pdf a while back and only really looked into it a few weeks ago. And I absolutely love it.
    The system strain mechanic is just brilliant, and the grappling system is not easy enough to remember so that it can actually be used in play for once, it's also actually effective to take down enemies that are threat.
    It's now my favorite D&D hack by a long shot.

  • @dminard1
    @dminard1 3 ปีที่แล้ว +12

    As a fan of 3e who loves OSR's less super hero-esq feel this sounds so good.

    • @Parker8752
      @Parker8752 3 ปีที่แล้ว +5

      I haven't had the opportunity to play it, unfortunately, but based on the mechanics it really does look like a mix of the best bits of the two.

    • @Kaiyanwang82
      @Kaiyanwang82 11 หลายเดือนก่อน +1

      That makes two of us.

  • @midshipman8654
    @midshipman8654 3 ปีที่แล้ว +16

    Sweet! i really appreciate you making this. you have a good way of getting to the point and going over all the major elements while not waffling on or underexplaining stuff. Its just a really good wholistic review. Ive been reading wwn and have heard good things about it! I really like how mechanically solid it is. straddles the line of having a decent bit of crunch, but not pages and pages of excessive info. Having each topic taking up 2 pages is great format wise. so far, it might turn out to be my go to b/x ish sort of game. cant believe their not much content about it on youtube yet.
    Its also nice that I might be able to use some swn stuff and make a spelljammer-esque adventure of spacemagic.

  • @Kaiyanwang82
    @Kaiyanwang82 11 หลายเดือนก่อน +2

    Seeing skills math-ed as less swingy (2d6 vs 1d20) is intriguing and kinda overdue, on a general level of course, not on the specific authors part.

  • @IVIaskerade
    @IVIaskerade 3 ปีที่แล้ว +20

    A few years ago, when 5e was starting to wear a little thin, I threw together a bunch of rough ideas of how I'd rework the classes to be simpler and easier to run but also more interesting and thematic.
    When Worlds Without Number released, I was reminded of that text file and went back to look over it - lo and behold, the game does almost all of them and far more. It's amazing how simple changes make for a game that I'd say is almost entirely superior to 5e.

  • @Yora21
    @Yora21 3 ปีที่แล้ว +7

    Shock damage does not only speed up combat by increasing the average damage per round.
    Getting the AC required to ignore shock damage from most attacks is pretty easy. So what it really does is giving a big advantage to character who wear armor against anyone who does not.
    Getting caught in a fight without your armor now appears much more unpleasant, even if you fight enemies who barely can hit anything.

  • @jbirmingham2380
    @jbirmingham2380 ปีที่แล้ว +2

    The artwork in this book is phenomenal! The magic oasis appearing around 23 minutes in sold me on this book.

  • @evrypixelcounts
    @evrypixelcounts 10 หลายเดือนก่อน +1

    I've been working on my own RPG, and now I realize that most of my ideas were already in WWN.

    • @drivers99
      @drivers99 4 หลายเดือนก่อน +1

      Don’t let that stop you!

  • @TheAurgelmir
    @TheAurgelmir ปีที่แล้ว +3

    Picked the free version up. It's more or less exactly what I need for my next campaign.
    Sort of glad WotC screwed themselves, that way I have become a lot more open to trying new systems, since I no longer have the same "buy in" as before.

  • @TheAurgelmir
    @TheAurgelmir ปีที่แล้ว +1

    The free version of this book on drive-through RPG comes with a second page for the Character Sheet, which contains a lot of the things that was mentioned as missing.

  • @MrHoleinthevoid
    @MrHoleinthevoid 3 ปีที่แล้ว +2

    Just got my book today! If I knew about the offset print I totally would have got that one. So glad you are reviewing it! Love your channel and your efforts!

  • @andressblabla
    @andressblabla 3 ปีที่แล้ว +10

    Amazing review! You should really pick up Cortex Prime, I'd love to see your take on it, it's a really good system, the art-style is phenomenal and they have amazing GM advice. It's also great for open world campaigns.

    • @QuestingBeast
      @QuestingBeast  3 ปีที่แล้ว +2

      This channel focuses on OSR and OSR-like systems

  • @mateofantasma
    @mateofantasma 3 ปีที่แล้ว +3

    Bought this one, looks great and can probably use the tables in my game right now. Thanks for sharing!

  • @johnlong3570
    @johnlong3570 3 ปีที่แล้ว +8

    Been waiting for your review on this one!

  • @stillmattwest
    @stillmattwest 2 ปีที่แล้ว +3

    Looks super cool so far! I've been hearing a lot of buzz about this system and I've had my eye on SWN for a long time now.

  • @messenger3478
    @messenger3478 4 หลายเดือนก่อน +1

    This is amazing! It has a lot of what I want in a game. I really want this now even though I a few games I like that I still need to play!

  • @VosperCDN
    @VosperCDN 3 ปีที่แล้ว +5

    I'm so torn on getting this in print, or just PDF .. I've got so many rpg's already (who doesn't?) that I don't really need yet another full system, but there's so many good ideas that I feel could be used piecemeal for the system(s) I already have in print. Thank you for the review, and looking forward to the next part.

    • @Yora21
      @Yora21 3 ปีที่แล้ว +1

      There is a free version of the pdf that includes all the crunch. You can take look at that before you decide if you want to spend money on it.

    • @VosperCDN
      @VosperCDN 3 ปีที่แล้ว

      @@Yora21 Oh cool, thanks!

  • @lazarus-lake
    @lazarus-lake ปีที่แล้ว +2

    I wish I would've been able to get the offset print! I hope they do another kickstarter like they did with Stars Without Number.

    • @teavo3808
      @teavo3808 ปีที่แล้ว +1

      laz
      have you heard about cities without number?

  • @colerape
    @colerape หลายเดือนก่อน

    Offset versions of these books are available at Sine Nomine Publishing.

  • @legomacinnisinc
    @legomacinnisinc 3 ปีที่แล้ว +3

    I am so excited for this! I will be ripping a ton of this for my 5E campaign. I always love Crawfords work.

    • @aadlersberg
      @aadlersberg 3 ปีที่แล้ว +1

      I would be interested in using this with 5e what were some of things you were able to use?👍

    • @legomacinnisinc
      @legomacinnisinc 3 ปีที่แล้ว +1

      @@aadlersberg Hm...probably a fantasy based and hex based faction turn. I've wanted to convert the Stars Without Number faction system to D&D for a long time but never wanted to put in the work. I'm real interested in the magic and spells. The whole idea of making long term magical effects and your own magic items and mods is just something that I and my players have wanted supported in D&D for a long time.

  • @NewWorldSinner
    @NewWorldSinner ปีที่แล้ว +1

    A scene is literally a scene

  • @misomiso8228
    @misomiso8228 3 ปีที่แล้ว +4

    Good old Kevin Crawford!!!

  • @AlexnicholasBlakely
    @AlexnicholasBlakely 2 ปีที่แล้ว +1

    good break down, easy listening

  • @johnathanrhoades7751
    @johnathanrhoades7751 3 ปีที่แล้ว +1

    Very cool!! I'm liking this. Also looking forward to the world building tools particularly...

  • @psytek1978
    @psytek1978 2 ปีที่แล้ว +5

    Sooooooo muuuuuuuuch teeeeeeeeeext

  • @Vodrilus
    @Vodrilus 3 ปีที่แล้ว +4

    I got the POD version along with SWN, but both books were dented during delivery. 😖 Dtrpg sent replacements and they're waiting at the local post office. Fingers crossed...

  • @colinflanigan9153
    @colinflanigan9153 ปีที่แล้ว +2

    3:58 Will the One D&D have any effect on this?

  • @federicoriva3592
    @federicoriva3592 3 ปีที่แล้ว +1

    This is Gold. Thank you Ben!

  • @razorboy251
    @razorboy251 3 ปีที่แล้ว +5

    I am playing in WWN campaign right now and I've also used the book a lot both for setting building and in a couple of my current campaigns. It's an amazing GM tool, but I'm not greatly fond of the system. It's fine, it's not quite OSR enough, but nor is it quite as just fun to play as D&D5e. There are some interesting ideas in it but mostly I'd rather play other systems and then use the rest of the book (so that's like 90% of the book) as great GM tool. Thank you for finally reviewing it!

  • @LorakVoyager
    @LorakVoyager ปีที่แล้ว

    Wanted to mention that roll20 now has a character sheet made for the game.

  • @paavohirn3728
    @paavohirn3728 3 ปีที่แล้ว +1

    I've delved into my free pdf little by little since it came out. It's pretty overwhelming and I'm definitely considering a physical copy eventually.
    The world building material is great and I think the system is very inspiring as well for adding to my homebrew.

  • @samchafin4623
    @samchafin4623 2 ปีที่แล้ว +2

    Tried reading the free PDF version of this, and just could not get through it. There weresome neat ideas, world-building, and mechanics, but the way it was written and laid out, it absolutely refused to stick in my head.

  • @scionofliberty2967
    @scionofliberty2967 ปีที่แล้ว

    So would you not need something like the Mythic GM Sim with this for solo play?

  • @TroubledViking
    @TroubledViking ปีที่แล้ว

    Do you have any suggestions for campaigns to run that are suitable and compatible with WWN?

  • @vgmaster9
    @vgmaster9 ปีที่แล้ว

    Wonder if the next game will be about superheroes, called "Heroes Without Number".

  • @dubuyajay9964
    @dubuyajay9964 ปีที่แล้ว

    Review of "Stars Without Number" plz?

  • @richardextall2002
    @richardextall2002 3 ปีที่แล้ว +9

    Pages and pages of huge blocks of text puts me off. I love reading, but when running a game I don't want to refer to a novel.

    • @patrickfitzpatrick2945
      @patrickfitzpatrick2945 3 ปีที่แล้ว +4

      Agreed. High quality stuff, but way too much for me. Bible-sized books makes me tired. lol.

    • @QuestingBeast
      @QuestingBeast  3 ปีที่แล้ว +11

      @@patrickfitzpatrick2945 The nice thing is that all of the rules systems are highly modular. So you only have to use the parts that you like. Anyway, 75% of the book is the toolkit, which I think is what most people will use the book for.

    • @patrickfitzpatrick2945
      @patrickfitzpatrick2945 3 ปีที่แล้ว +2

      @@QuestingBeast All true, but that assumes I read it all in order to know what to exclude, and for me personally, its daunting.
      Anyhow. Great vid as always! Appreciate your hard work. Cheers!

  • @ericdunsker2550
    @ericdunsker2550 ปีที่แล้ว +1

    This seems like a well thought out system, but... no clerics? No gods? Is Sine Nomine saying the only reason for clerics is healing? I've always played my clerics as a sort of moral compass for my party and occasionally have affected the storyline in significant ways. Does WWN acknowledge the character motivation aspect of roleplaying or do they not want to deal with it in the system?

  • @markgnepper5636
    @markgnepper5636 2 ปีที่แล้ว

    Great stuff friend 👏 👍

  • @svenk5221
    @svenk5221 11 หลายเดือนก่อน

    Why have I heard about Kevon Crawford´s work just yet? I feel like I lived behind a rock. This is incredible and most of it is free. I don´t get it...

  • @deecap71
    @deecap71 3 ปีที่แล้ว +6

    Not his first trip into fantasy, see Scarlet Heroes.

    • @bugzilla6486
      @bugzilla6486 3 ปีที่แล้ว +1

      Hell, even before that, he wrote the Red Tide source book for Labyrinth Lord which ended up being the setting for Scarlet Heroes.

    • @aloneinthelabyrinth
      @aloneinthelabyrinth 3 ปีที่แล้ว +4

      Also Spears of the Dawn, inspired by medieval Africa.

    • @AlVainactual
      @AlVainactual 3 ปีที่แล้ว

      Also the Petal hack, a Tekumel hack of SWN v2.

    • @aloneinthelabyrinth
      @aloneinthelabyrinth 3 ปีที่แล้ว

      @@AlVainactual not the same author

    • @AlVainactual
      @AlVainactual 3 ปีที่แล้ว +2

      @@aloneinthelabyrinth Same author, wrong game name. It was Swords of the Petal Throne

  • @himurogentoku7117
    @himurogentoku7117 3 ปีที่แล้ว

    I only have the free version of Worlds Without Number but it's already 358 pages. How many pages is the deluxe version?? 700 pages?

    • @Parker8752
      @Parker8752 3 ปีที่แล้ว +3

      Only about 400 pages - it's basically a collection of additional cool options, such as more heroic PCs (with more hp and some extra abilities), legates (essentially epic level PCs), some extra mage traditions from the default setting, and some additional tables for GMs. You get the overwhelming majority of the game just in the free version.
      I'd still say it's worth getting - there's some really nice stuff in there - but you're not missing out too much with just the free version.

    • @himurogentoku7117
      @himurogentoku7117 3 ปีที่แล้ว

      @@Parker8752 Thank you so much for the reply Hector. I understand.
      I'll surely save up for the deluxe version.The Deluxe Version of Stars Without Number is amazing. I love Mr. Kevin Crawford's work.

  • @beaudacious
    @beaudacious ปีที่แล้ว

    Part 2 is here: th-cam.com/video/jEjrnLPb8Pk/w-d-xo.html

  • @vesperschake6241
    @vesperschake6241 3 ปีที่แล้ว +4

    Seems cool but not the game for me.

  • @digitalspecter
    @digitalspecter 2 ปีที่แล้ว +1

    Classes and levels feel so.. artificial and restricting. World building and GM sections are very good in X without number books and I think they're worth getting/reading for that reason alone.. but the actual game system is not very inspiring.

    • @Kaiyanwang82
      @Kaiyanwang82 11 หลายเดือนก่อน

      I am so tired of hearing this trite meme.

  • @daddystabz
    @daddystabz ปีที่แล้ว

    Did Kevin ever set up a Discord server for his games?

    • @teavo3808
      @teavo3808 ปีที่แล้ว

      Afaik there's an unofficial SWN discord.

    • @daddystabz
      @daddystabz ปีที่แล้ว

      @@teavo3808 Do you have a link, please?

  • @mikegould6590
    @mikegould6590 3 ปีที่แล้ว +8

    Foci - plural of Focus.
    Hard "C". "Foke-eye"

    • @QuestingBeast
      @QuestingBeast  3 ปีที่แล้ว +12

      I looked this up, and apparently both a hard C and a soft C are acceptable.

    • @philalethes
      @philalethes 3 ปีที่แล้ว +3

      @@QuestingBeast Depends if you're tying to say it in Latin or "English", really. There are no soft Cs in Latin.

    • @mikegould6590
      @mikegould6590 3 ปีที่แล้ว +2

      @@QuestingBeast In 55 years I have never heard "focus" (hard C) turned from singular into the plural "Foe-Sigh" (soft C), including from the doctor of English literature in my friend group.

    • @mikegould6590
      @mikegould6590 3 ปีที่แล้ว

      @Hans Otterson As a rebuttal, the "I before E, except after C" has more exceptions than followings. English breaks it's own rules.

    • @tracecalloway1583
      @tracecalloway1583 3 ปีที่แล้ว +1

      @@mikegould6590 While true from a purely numerical point of view, more common words are more likely to follow that rule of thumb. It's also just a mnemonic to help people remember how to spell words they're likely to spell not a rule English has to follow. Saying both are accepted pronunciations is the most "English" thing, especially American English

  • @TheThakattack
    @TheThakattack 3 ปีที่แล้ว

    Has he done shadow of the demon lord before?

    • @QuestingBeast
      @QuestingBeast  3 ปีที่แล้ว +1

      I have not

    • @Raphaelus13
      @Raphaelus13 3 ปีที่แล้ว +1

      Its not really OSR, but a rethinking of the ideas of modern D&D. its a cool package, though. A new version with a different setting focus is coming.

    • @TheThakattack
      @TheThakattack 3 ปีที่แล้ว +1

      @@Raphaelus13 I’m sorry I thought it was osr, my bad. I just discovered it

  • @lucaricciardi8253
    @lucaricciardi8253 ปีที่แล้ว

    Amazingly boring