I am a button expert. I believe you explained this the best way possible. I've been trying to explain these for so long and you just explained it very well. I am glad you made the conveyors the correct way by making the part under it go invisible. The reason you can't just place a part in front to stop it is because some times it will glitch out
either way works, just set the buttons time to a certain time enough for the push block to go through altogether before appearing again (both do glitch out fyi) but a better way to do this is making the push block outside the conveyor and a teleport part under the push block (which will teleport the button to the conveyor) this helps make the "chain reaction" happens nearly instantly as soon as you click the button that activates the chain reaction mechanic also by doing this same thing but instead the teleport part will appear forever you can "set new respawn location" for the push block, which may be helpful in some cases but this method isn't that ideal anymore duh Mario somehow broke the game now there's a chance push block wont get teleported
I'll be honest, I barely give subscriptions out, but you seem like the kind of person I would give a subscription to, even if the video didn't help me figure out the problem I was having.
Next topic, controlled button tracks. Essentially, each time you press a button. The conveyor appears for a few seconds before disappearing again. This allows for counting systems and much more!
One problem; The actions cannot be powered instantly by making contraptions, causing the actions to be complete in a timed manner. I hope obby creator does something about this, since there are a lot of impatient players in this game(kinda nerdy)
to make a part appear 2 times, u have to get 2 buttons *time for explaining how to build it* So to build it, You have to get a conveyor and make it this long (. .) And then a a part on the conveyor. Then add 2 buttons with can collide off and make a part. Then with the 2 buttons press “edit” And then press the part and click confirm. And with the other button just repeat.
I know this is a old video but I really need help. I press the first button which moves a block out of the way which should make the push block drop down, but it doesnt. it just stays in the air floating. Please help this is really bugging me
The next video will explain more about button tracks!
Thanks for the upcoming video I need help making shops in my simulator games so it can be simple as putting shapes into the correct hole
I was thinking of adding view bobbing too my obby what do you think would it be good or ruin the game
uhhhhhhhhhh
I am a button expert. I believe you explained this the best way possible. I've been trying to explain these for so long and you just explained it very well. I am glad you made the conveyors the correct way by making the part under it go invisible. The reason you can't just place a part in front to stop it is because some times it will glitch out
button engineer gang
Im a new button engineer and i had zero idea that this existed
either way works, just set the buttons time to a certain time enough for the push block to go through altogether before appearing again (both do glitch out fyi) but a better way to do this is making the push block outside the conveyor and a teleport part under the push block (which will teleport the button to the conveyor) this helps make the "chain reaction" happens nearly instantly as soon as you click the button that activates the chain reaction mechanic
also by doing this same thing but instead the teleport part will appear forever you can "set new respawn location" for the push block, which may be helpful in some cases
but this method isn't that ideal anymore duh Mario somehow broke the game now there's a chance push block wont get teleported
Me too!
Holy Grandma’s
Snickerdoodle! Your editing and art is amazing.
As a nerd I can confirm this is 100% accurate
Tysm John for making this video this has rly helped me alot!
You are super underrated
I saw 2 videos of you and I was so amazed that I subbed!
Great job on your videos!
Yo it's you, can I help you do stuff?
@@noobythenoob658 sure! What do you want me to help with?
@@Xiga1980 With my doors game, I am actually trying to make the rooms 1-100 No rng btw.
@@Xiga1980 Name : Daworstguybcingfan
Display : SamDaPeanut
@@noobythenoob658 isn’t that impossible with part limit?
I'll be honest, I barely give subscriptions out, but you seem like the kind of person I would give a subscription to, even if the video didn't help me figure out the problem I was having.
I also use part - fading part - fading part(optinal) button and teleport part. Great video
these ideas made me learn more about buttons now imma try making a boss fight>:)
im really thankful to you you helped me so much i will like and subscribe man this is sooo good just thank you
as a button contraption maker, you’ll find urself making this a million times
As a pro button expert this is pretty awesome.
Same 🥶
what how do you have the police FredokaOne in obby creator
Next topic, controlled button tracks. Essentially, each time you press a button. The conveyor appears for a few seconds before disappearing again. This allows for counting systems and much more!
These are really useful systems. They were (and still are) really good for making boss fights.
Thanks for the tutorial, now I can finally make Minecraft 2.
i love you pfp
I liked the old intro it was funny
Thanks for the tutorial 🥶🥶
I’m learning more about button coding!
Didn't I button code the FNAR game in my alt account and Button Code Survival on my main?
Also, I made multiplayer using that method.
Thx now i know how to make teleport button and a working door
ty this helped me with my horror game so much :D
How do you stop moving objects while they are still moving
Well this helped me alot. Thanks
Hey that good idea to do team work puzzle
It's impossible im pretty sure since it requires pressure plates which don't have the activate for others feature
One problem; The actions cannot be powered instantly by making contraptions, causing the actions to be complete in a timed manner. I hope obby creator does something about this, since there are a lot of impatient players in this game(kinda nerdy)
i have a question, what is that "playground" obby floor texture?
i really want to use it..
can sou say the id of the image you place on the basepart?
as an pro at buttons (not an expert ik), i approve this video
to make a part appear 2 times, u have to get 2 buttons
*time for explaining how to build it*
So to build it, You have to get a conveyor and make it this long (. .)
And then a a part on the conveyor.
Then add 2 buttons with can collide off and make a part.
Then with the 2 buttons press “edit” And then press the part and click confirm.
And with the other button just repeat.
How do u make button one time use???
Only nerds will understand this vid me: I already knew all of that!
I know this is a old video but I really need help. I press the first button which moves a block out of the way which should make the push block drop down, but it doesnt. it just stays in the air floating. Please help this is really bugging me
Wait, the buttons are invisible, and visible, so how could that make a door open?
Thank you Its so helpful
thanks my man
now i know im a nerd
or less in complex maybe use a timed part. lol. however, it will be synced off almost every time you use the button
Make more tutorialsssss!!
Dco name pls I wanna play it I like the background dco
How do you change the amount of time each frame lasts?
Spread the buttons out and put it farther
TYSM!!!
❤
nice you taught some ppl how to do button tracks but the way u do it aint the way I dig ya feel meh?
the push block wont go through the button
Me played the background obby
im glad that i didnt get no help AT ALL AND STILL GOT THE EXACT SAME EFFICIENT RESULT
This might have animation but animated doors enity ahh man i have cool animations but little thing
You can just stack them lol
now make a chance system
ez bro
Old intro way better
Bo’un
Ratio