I hope this video helped a lot of people! :D I do apologise because there is no stability system in this rust building system because I couldn’t get it working but as soon as I do get it working I’ll make an update video on that! COMMENT your DISCORD USERNAME so I can add you for extra help! SUBSCRIBE so you don't miss any of my videos! LIKE the video if this helped you
I like this, but it's not very secure. Exploiters could use the remote events to make stuff such as kill all, break all structures, and also the explosions, firing, animations, weapon viewmodels, are all client sided, meaning other players can't see what you are really doing, and it looks like stuff is just randomly taking damage. Other than that, it seems really cool! Edit: Building is also not very secure, exploiters could also probably make something to spam build everywhere since all the checks happen on the client.
@@RetroAmythest Just create every part that actually performs an action in servicescriptserve and no one will be able to see it. The client just sends and the server executes
@@originalmonkeyvr You’re welcome bro! There’s only one thing I didn’t add to this system and it was a stability system but I tried to make it and it didn’t really work. But if I get that working I’ll let you know
I have two questions The 1st question is there a way to make an entire brand new item like a light or hafe wall instead of replacing a model.the second question is I'd there a way to make items so when you pick up like wood stone ect it adds more material to your inventory thanks for seeing this!
@@KalyConian For the first question, you need to do lots of things to make new items. I should’ve shown it in the video my bad and for the second question you can make a way for players to get materials like by chopping trees and then use a server script to add to their leaderstats, simple
You would need to save everything in the builds folder in workspace in a table when the player leaves and then when the player rejoins copy everything from the table and put it into the builds folder.
@@RetroAmythest qeustion. is there a tutorial on how to set it up? i tried adding it aand i couldnt place stuff. it wouldnt project stuff either, i ungrouped everything where it should be
@@dusty-shadowman Hmm, did you ungroup everything in their correct places? and also did you accidentally delete something? Are there any errors in the output?
@@RetroAmythest nvm i fixed it. if i change any part of the code the whole thing breaks. but uhh how do i make stuff damage objects? when i try to make it damage objects nothing happends. even if everythings set up correctly.. could you make a script for simple click to damage struxcture script? i just need some foundation of code to wrok off off. please.
I hope this video helped a lot of people! :D I do apologise because there is no stability system in this rust building system because I couldn’t get it working but as soon as I do get it working I’ll make an update video on that!
COMMENT your DISCORD USERNAME so I can add you for extra help!
SUBSCRIBE so you don't miss any of my videos!
LIKE the video if this helped you
Really good video
@ Thanks bro!
I like this, but it's not very secure. Exploiters could use the remote events to make stuff such as kill all, break all structures, and also the explosions, firing, animations, weapon viewmodels, are all client sided, meaning other players can't see what you are really doing, and it looks like stuff is just randomly taking damage. Other than that, it seems really cool!
Edit: Building is also not very secure, exploiters could also probably make something to spam build everywhere since all the checks happen on the client.
@@HeroDevv Tbh I haven't really learnt yet how to stop exploiters in coding. Thanks for the feedback I will try to see what I can do
@@RetroAmythest Just create every part that actually performs an action in servicescriptserve and no one will be able to see it. The client just sends and the server executes
This will be sooooo helpful with a sandbox map i was trying to make!
@@originalmonkeyvr You’re welcome bro! There’s only one thing I didn’t add to this system and it was a stability system but I tried to make it and it didn’t really work. But if I get that working I’ll let you know
@RetroAmythest ok
@RetroAmythest im pretty sure i can tinker with it and make npc spawn with the same building script
(Just a thought)
WOW man, thanks for this, it'll come in handy for sure!
@@DavidWinstead You’re welcome! I hope you enjoy it!
This is actually pretty cool. I wanted to add a building system to a game I am trying to make, and this is just the thing!
You're welcome!
Wowie this is the good stuff people need to see
Thanks man! I do hope people see this
Thx man that awsome
You're welcome!
Yeah Thank you Bro.
I hope this will help me ;D
@@koainanis5840 You’re welcome bro!
Still legend
@@catlandmeow Thanks so much bro!
I have two questions The 1st question is there a way to make an entire brand new item like a light or hafe wall instead of replacing a model.the second question is I'd there a way to make items so when you pick up like wood stone ect it adds more material to your inventory thanks for seeing this!
@@KalyConian For the first question, you need to do lots of things to make new items. I should’ve shown it in the video my bad and for the second question you can make a way for players to get materials like by chopping trees and then use a server script to add to their leaderstats, simple
dang so cool
@@itsCriticaI Thanks bro!
@ np
How do you change the upgrade material (etc) when making your own structure?
@@6GhostPlus In the upgrade server script it loops through all the parts and then makes them stone. You can make it your own material there
@RetroAmythest how do i add new buildabes like half wall and stuff?
@@DarkShadow-xd4td I showed in the video how to change them to different structure
@@RetroAmythest i mean add. not change, sorry but i find your systems code very confusing so i couldnt find out how to add them myself.
@@dusty-shadowman Oh yea, that is something i forgot to show in the video. How to add new structures. I might make a video on it
Is there a way for the structures to save when I leave the game everything deletes?
You would need to save everything in the builds folder in workspace in a table when the player leaves and then when the player rejoins copy everything from the table and put it into the builds folder.
Is it softcoded? So i can change it based on my inventory system?
@@DarkShadow-xd4td Not really, it is kinda complicated to change but it depends on how your inventory system works
@@RetroAmythest qeustion. is there a tutorial on how to set it up?
i tried adding it aand i couldnt place stuff. it wouldnt project stuff either, i ungrouped everything where it should be
@@dusty-shadowman Hmm, did you ungroup everything in their correct places? and also did you accidentally delete something? Are there any errors in the output?
@@RetroAmythest nvm i fixed it. if i change any part of the code the whole thing breaks. but uhh how do i make stuff damage objects? when i try to make it damage objects nothing happends. even if everythings set up correctly.. could you make a script for simple click to damage struxcture script? i just need some foundation of code to wrok off off. please.
@@dusty-shadowman I showed in the video how to make more weapons damage
Is there equipment/crafting in this?
@@m3troi No there is no crafting in this sorry
@@RetroAmythest ;/ okey
i try to build on a plot but it will not work
Are there any errors in the output? And did u use the plot model?
I will like if it has coloring system
Well you will have to make that because I have made the whole system
How do u change animations?
@@JosephMatthews-g7o Which animations?
How can we add our own models?
@@Marshall_Spectic I showed in the video
Mobile support?
@@Duckooozy Yes, I’m pretty sure it has mobile support
Update
Its Does'nt work
@@AtlasOfInspiration-1907 What doesn’t work?