It's crazy how a game played by millions can be broken "just" like that This reminds me of the glitch that removed fall damage when you pressed shift and space right before landing
Cool video as usual and i have a suggestion that i wonder if you will try. Since floating points lose accuracy depending on the absolute value of the floored float (just the float integer) maybe try doing this very far out so your world position has a larger number on the axes, maybe then this will become easier or you may get some different results?
it’s definitely easier the further out you go, but everything past 32 looks pretty much the same with just how i do it here(one movement to get close, and another one to put you on the target). it’s just the stuff near zero like the z 6 one that are reaally hard
@@kawediloru technically, but not easily. You'd basically have to be moving fast enough pass through the entire wall in 1 tick, otherwise the server will tp you back if it sees you're inside a block by 1e-5. Maybe that can be avoided with some more float shenanigans, but idk yet. you could do it with like an elytra or maybe through a floor by falling kinda fast ig, but idk
would you consider using git or some similar version control tooling to host the source from the pastebin link? it will allow contributors to help you try to optimize it!
Damn alright. but you should totally consider it if your trying to implement a setup for RTA though since its better if a lot of people could help you. Actually maybe its not maybe it'll be too confusing idk
ye it’s definitely something i should look into, at the very least to get all my different stuffs in one place. always a good idea to have things open to other people
Imagine mods being created to do this automatically. You could escalate every wall! It'd be like having a hacked client, but it is actually doable in vanilla.
probably not since this will 100% flag any half decent anti cheat because of the camera snaps. theres lots of other ways to clip into a block and do this so maybe people are using that?
could be some kind of janky clip, especially in older versions, but i doubt it would be this specifically considering how absurd it is to pull off even when trying
i think you're talking about normal wall clips. Those are different, they happen really frequently. Like on some random map, i tried to escape by doing a wallclip and I just got it.
@@xcuree the one he showed in the video is different from the normal wall clip. For example, the normal one you cant jump up the wall and only happens on powers of two
Silly goofy Btw another funny glitch you could look into is when the player lands 0 - 0.00031 blocks above a block, the game thinks they're actually on the block and doesn't move them down to Y=0.0, tho if you move horizontally it fixs it. A setup for it btw is: Jump from Y=8 Bounce on slime at Y=5 Bounce on slime at Y=4 Land on repeater at Y=1.125
yeah there’s a check that stops you from moving less than sqrt(1e-7)m in 1.14+. it’s super annoying for positioning, but probably what causes that considering the number. it still calculates your physics and onground stuff as if you moved, it just never actually does move you. didn’t seem to be super useful but i should look at it again
@@CurcuitStore ah so thats where the .00031 comes from. Idk if its super useful tho, considering it requires a precice Y level, which you can't really control other than slimes / elytra / cobweb / water. Only use i found for it is not taking damage from magma block 💀
@drakou1117 it’s like not big enough to be useful, but also big enough to be very annoying for stuff... it would’ve made sense if it really was a raw 1e-7, but the other side of the comparison ends up squared so it’s just huge
I feel like watching a magic show: "THE GRAND WIZARDESS EMMA NOW PERFORMS: WALKING ON WALLS AND HANGING ON THE CEILING"
it’s true! simply pay no attention to the strange man behind the curtains…
It's crazy how a game played by millions can be broken "just" like that
This reminds me of the glitch that removed fall damage when you pressed shift and space right before landing
minecraft is flawless as long as you don’t look too closely
I love what you did there: "oh no however will I get up this very tall wall!" _Literally climbs it like a spider_
Cool video as usual and i have a suggestion that i wonder if you will try. Since floating points lose accuracy depending on the absolute value of the floored float (just the float integer) maybe try doing this very far out so your world position has a larger number on the axes, maybe then this will become easier or you may get some different results?
it’s definitely easier the further out you go, but everything past 32 looks pretty much the same with just how i do it here(one movement to get close, and another one to put you on the target). it’s just the stuff near zero like the z 6 one that are reaally hard
Thats a shame :(
bro knows every minecraft movement glitch 💀
wait actually this would be really good for custom content tas
omw to completely destroy every map made in the last 4 years
@@CurcuitStore do you think its possible to just go through a wall using this (or with blocks like glass)?
@@kawediloru technically, but not easily. You'd basically have to be moving fast enough pass through the entire wall in 1 tick, otherwise the server will tp you back if it sees you're inside a block by 1e-5. Maybe that can be avoided with some more float shenanigans, but idk yet. you could do it with like an elytra or maybe through a floor by falling kinda fast ig, but idk
gravity:
Is it possible to learn this power in RTA?
imagine performing this in a minecraft server
Can you teach me how to make this i really need it
would you consider using git or some similar version control tooling to host the source from the pastebin link? it will allow contributors to help you try to optimize it!
would be a good idea, i’m just not very good with all that stuff lol. it’s a miracle i even get this far
Damn alright. but you should totally consider it if your trying to implement a setup for RTA though since its better if a lot of people could help you. Actually maybe its not maybe it'll be too confusing idk
ye it’s definitely something i should look into, at the very least to get all my different stuffs in one place. always a good idea to have things open to other people
Imagine mods being created to do this automatically. You could escalate every wall! It'd be like having a hacked client, but it is actually doable in vanilla.
can finally become the world's most ethical cheater
i see this happening in servers a lot but i don’t know if it’s the same principle
probably not since this will 100% flag any half decent anti cheat because of the camera snaps. theres lots of other ways to clip into a block and do this so maybe people are using that?
could be some kind of janky clip, especially in older versions, but i doubt it would be this specifically considering how absurd it is to pull off even when trying
i think you're talking about normal wall clips. Those are different, they happen really frequently. Like on some random map, i tried to escape by doing a wallclip and I just got it.
@@drakou111 but still wall clips right?
@@xcuree the one he showed in the video is different from the normal wall clip. For example, the normal one you cant jump up the wall and only happens on powers of two
Any of this work for bedrock?
the version? i assume not, but I don't know much of anything about that game
ok
Silly goofy
Btw another funny glitch you could look into is when the player lands 0 - 0.00031 blocks above a block, the game thinks they're actually on the block and doesn't move them down to Y=0.0, tho if you move horizontally it fixs it.
A setup for it btw is:
Jump from Y=8
Bounce on slime at Y=5
Bounce on slime at Y=4
Land on repeater at Y=1.125
yeah there’s a check that stops you from moving less than sqrt(1e-7)m in 1.14+. it’s super annoying for positioning, but probably what causes that considering the number. it still calculates your physics and onground stuff as if you moved, it just never actually does move you. didn’t seem to be super useful but i should look at it again
@@CurcuitStore ah so thats where the .00031 comes from. Idk if its super useful tho, considering it requires a precice Y level, which you can't really control other than slimes / elytra / cobweb / water. Only use i found for it is not taking damage from magma block 💀
@drakou1117 it’s like not big enough to be useful, but also big enough to be very annoying for stuff... it would’ve made sense if it really was a raw 1e-7, but the other side of the comparison ends up squared so it’s just huge
@@CurcuitStore nvm can also be used to jump from honey blocks without the sticky effect
It's probably easier to do this 500 million out than near spawn.
yupp, not too often you find yourself that far out though xd
oh no
W
why
nuh uh
hi emma !!!!!!!! its qwellsday today if you wanna celebrate with us itd be the perfect time :3
i am busy going insane but i did log in last night ! orobably will just go thru all my dm’s first tho so i don’t have a heart attack in my old age
@@CurcuitStore Yoo omg congrats! I Believe in your... .. hope to properly talk to you again soon
actually i don’t think i’ve ever properly talked. (probably tonight at least)
@@CurcuitStore omg I'm so excited I've missed you
you won't believe how many things I have to share