Arms Trade Tycoon Tanks - EA Release - 01 - A Fiery Start

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  • เผยแพร่เมื่อ 21 ม.ค. 2025

ความคิดเห็น • 86

  • @joshstreet6819
    @joshstreet6819 11 หลายเดือนก่อน +26

    Tortuga's luck is close to nonexistent on a good day.

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +10

      Funny quote "if I didn't have bad luck I'd have no luck at all"

    • @MatthewWilke-v3k
      @MatthewWilke-v3k 11 หลายเดือนก่อน

      @@TortugaPower Put the Renault FT Turret on the Whippet Hornet LK I Tanks

    • @MatthewWilke-v3k
      @MatthewWilke-v3k 11 หลายเดือนก่อน

      @@TortugaPower use combo turrets for Mark Tanks a Machine Gun and Cannon

    • @MatthewWilke-v3k
      @MatthewWilke-v3k 11 หลายเดือนก่อน

      @@TortugaPower Fun Fact Renault is still in Business

  • @Trifler500
    @Trifler500 11 หลายเดือนก่อน +9

    The Twin Engine provides large stat increases to the rhomboid hull as well, not just the Whippet. That's a change from the demo.

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +1

      I explore this more in Ep 3 (or 4?), and yes this was surprising for me -- as you'll see!

  • @Birdy890
    @Birdy890 11 หลายเดือนก่อน +7

    Tortuga you're awesome for bringing these games to my attention. Gearcity was the last hidden gem you gave me I have a feeling this one might scratch that same itch.

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +3

      I would agree, these will scratch a similar itch. This is much less hardcore, for better and worse.

    • @locarnus255
      @locarnus255 11 หลายเดือนก่อน +1

      GearCity UI was not great either, but so much better than this.
      At least GearCity did not go out of its way to add unnecessary clicks and loading screens to the core gameplay loop...

  • @wastelander89
    @wastelander89 11 หลายเดือนก่อน +4

    Im glad u know about fixing the res triangles. Most people dont know that who play this game on TH-cam. Also if u build alot of tanks early then u can sell more at a higher price and ship them out early thrn they need for even more money

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน

      We had a few fires that caused me to alter course in this opening. But the ideal (and we'll get there eventually in this series!) is to have a full 30 tanks ready to go as soon as the contract hits :)

  • @zuheyltemel3734
    @zuheyltemel3734 11 หลายเดือนก่อน +4

    You should design a hard power tank too. For this contract which is for a vanguard tank hard power, protection and repairability had times 4 factor and 1 for soft power. Which was the reason your tank why your tank perform poorly. You can see the multipliers by hovering over success score. Lastly keep up the good work bro we love to watch your videos 👍

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +3

      Thanks for pointing out the point factors for the contract score. I'm blind and did not see these, but yes I'm very interested to know it.
      Regarding have another tank, I think thing that's a bit silly is that the cost and the delivery date totally overcome the actual tank design score. And this isn't sensible -- especially the date -- at least to the degree it currently impacts things.

    • @CraigyB34r
      @CraigyB34r 11 หลายเดือนก่อน +1

      You should always have 30 of your current tank in stock so you can deliver ASAP. If you would have started the game and just made 30 basic tank with 2x6 pounders you would have made a lot more money I predict.

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +3

      @@CraigyB34r Hi Craig, yes I was intending to do that. Recall, we had a couple fires. Actually, I still could have made 30 tanks for the contract if I had calculated the difference between 300 workers and no bonus, versus 350 works and the +30% bonus. But I felt getting the series going was more important than stopping for the maths.

  • @dartanionbrown1301
    @dartanionbrown1301 11 หลายเดือนก่อน +6

    Can't wait for the game to come out even if it is just a few days away

  • @Lobster_Gaming
    @Lobster_Gaming 11 หลายเดือนก่อน +2

    This is really cool… nice vid… looking forward to the series

  • @pterrok5495
    @pterrok5495 11 หลายเดือนก่อน +9

    'Blessing in disguise' is the phrase you wanted.
    You had like another MONTH to meet the contract SUBMISSION deadline--maybe wait longer before even submitting it? So then you would know more your actual limits. Or can the government say nah, we awarded it early to the competitor?
    Yeah, fires are way out of hand; trying to think what they would even work with that would be flammable? Paints are probably the worst? They might have an ammo storage depot, but they are NOT making ammo; they are NOT pouring their steel, just cutting and welding it? (From the other series where you had a 25 person accident.)
    So yeah, I can see lots of individual accidents in forming the steel where a worker gets his hand mashed (they didn't have all those fancy safety interlocks back then ;-p) ; and individual workers getting caught in a part of the assembly line, etc.
    And I DID see another vid where he was reading crew reviews of using his tank in action, so that probably still exists somewhere--just have to find it.

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +5

      Blessing in disguise, thanks! It was painful when it wouldn't come to mind.
      My tank will fight in a future episode, and it gets reputation. I did not see a crew review though, that sounds fun! I need to find that.

    • @pterrok5495
      @pterrok5495 11 หลายเดือนก่อน

      @@TortugaPower Heh--figured out the fires!
      Smoking was VERY prevalent back in those days--pipes, cigars and cigarettes were almost required for well-placed men. And that's who your engineers ARE.
      AND, they are very over-worked and thus sleepy--so they are falling asleep on the job at their desks, and their smoke of choice is lighting papers on fire! (Which is why they start in the design building, of all places)

  • @Trifler500
    @Trifler500 11 หลายเดือนก่อน +2

    14:18 - I and several other people brought this up on the forums, and the Devs were adamant that real contracts do actually work this way. They said you don't get paid a dime until the last tank arrives, and that you get a massive fine for each tank that's late. I don't think the US works this way, but I don't know anyone in the military contracting industry, and they aren't American devs, so maybe it works that way in their country. I have no idea. At any rate, they believe it is very accurate, and didn't seem at all interested in changing it.

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +1

      Yeah, weird that they think that way. I'd love to see what examples they cite. I could cite innumerable examples. albeit the ones I know are all U.S.

  • @wastelander89
    @wastelander89 11 หลายเดือนก่อน +1

    I love long series i love you videos Thanks for making this video tortuga💯👍

  • @MouldedSalad
    @MouldedSalad 11 หลายเดือนก่อน +6

    I reckon they should add a workforce morale level that gets drastically impacted by mass layoffs which in turn causes a decrease in efficiency!
    *#WorkersOfTheWorldUnite* 😃

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +6

      I agree, at least that the current mechanic is silly. Another way they could do it is you pay workers at least one week (or X days) severance. In the meantime, please forgive me while I abuse this.

    • @pterrok5495
      @pterrok5495 11 หลายเดือนก่อน +5

      OR, for Engineers, they have individual Experience. I mean, how many engineers were around to design even cars then? You fire them and you are going to then have to hire newbs making things badly.
      Line workers, sad to say, probably were just a commodity--Ford paying them $5 an hour was the US, not GB.

    • @nuvag8832
      @nuvag8832 11 หลายเดือนก่อน

      In the demo there was a limited pool of engineers per month that could be hired. If you fired 60 you might only be able to hire 40 new ones in the same month and then no more until the next month.
      Additionally it should take some time after hiring for the employees to arrive, maybe 2 weeks?

  • @Trifler500
    @Trifler500 11 หลายเดือนก่อน +1

    I've heard from another TH-camr that the tank battles will be returning eventually. It's just that apparently people on their forum or Discord said they wanted them to focus on getting the game to a playable state first before spending time on that.

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน

      Maybe they shouldn't have spent time on the test track feature. And I guess that's also creating problems for them to release new techs (1920+), since everything has to work on the tank...

    • @Trifler500
      @Trifler500 11 หลายเดือนก่อน

      @@TortugaPower Maybe, but they had a lot of people interested in the test track feature, so I guess that's how it goes...

  • @RedtailFox1
    @RedtailFox1 11 หลายเดือนก่อน +1

    it is the inter-war period being implemented that I am most excited for because the 1918-1939 period tech development was nuts

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน

      Apparently our tech only goes to 1920 presently. Maybe we need to pressure the dev team to get the next techs out :)

    • @RedtailFox1
      @RedtailFox1 11 หลายเดือนก่อน

      @@TortugaPower i figure that will come when it comes, along with other playable nations. I would be lying though if i said i was not contemplating what kind of world-beating inter-war machine i could throw together with the benefit of hindsight, once those techs are implemented of course

  • @huugwilschut4393
    @huugwilschut4393 11 หลายเดือนก่อน

    looking forward to the full series

  • @bbake659
    @bbake659 11 หลายเดือนก่อน

    I am looking forward to watching a proper run of this game! Debating whether or not to get it myself.

  • @Shinigamiusmc
    @Shinigamiusmc 11 หลายเดือนก่อน +1

    You can check the competition’s offers underneath the tank silhouette on the left hand side

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +2

      Thanks, I'll look for this (after my batch of already recorded stuff goes out)

  • @MrGeneralPB
    @MrGeneralPB 11 หลายเดือนก่อน

    looking forward to this game coming out

  • @KublaKhan1797
    @KublaKhan1797 11 หลายเดือนก่อน +3

    I don’t think I like all the changes since the demo, but it’s definitely still an interesting game.

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +2

      Exactly my thoughts

  • @deeznoots6241
    @deeznoots6241 11 หลายเดือนก่อน +1

    Just wish this game wasn’t surprisingly absurdly laggy on my pc, idk how badly you’d have to optimise such relatively simple graphics to cause lag(even if my pc is old)

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +1

      That's unfortunate. Main thing for me is load screens.

    • @deeznoots6241
      @deeznoots6241 11 หลายเดือนก่อน +1

      @@TortugaPower yeah I also got laggy load screens but I don’t really mind that since I can just do other stuff while things are loading

  • @johnscott7210
    @johnscott7210 11 หลายเดือนก่อน +1

    You don't have to cancel things, you can add workers and engineers to existing jobs when you hire them or we could in the DEMO not sure if they changed that in the Early Access, I so want to play :), I backed on Kickstarter but get EA on Tuesday it seems.

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +2

      Thanks John, let me see if it's still in the case.

    • @IkLms11
      @IkLms11 11 หลายเดือนก่อน

      @@TortugaPowerIt was still there in the closed Beta. I'd be shocked if they removed it in the Early Access release.

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +1

      @@IkLms11Yep, it totally works! (More in Ep 3)

  • @StrategicPlanner13
    @StrategicPlanner13 11 หลายเดือนก่อน

    Burning down the house is the theme song for this series.

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +2

      "Tortuga started the fire! It was always burning since the world's been turning"

    • @StrategicPlanner13
      @StrategicPlanner13 11 หลายเดือนก่อน +1

      @@TortugaPower lol that was my other song choice.

  • @Trifler500
    @Trifler500 11 หลายเดือนก่อน

    IMO the MK4 belt magazine is fine on a tank with one or maybe two MGs, but I think I would be inclined to switch back to the MK2 for a tank with four or five MGs. We're talking about a serious increase in labor at that point, for only 2 stat points per MG. I'll take a deep dive into the overall cost of the MG as a whole, rather than just looking at that one part, once I have the game myself. :)

  • @wastelander89
    @wastelander89 11 หลายเดือนก่อน

    If u go to settings. U can take off all world event news and only get contracts news if thr pop ups are to much

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน

      Yeah, I'm tweaking this throughout this series. Unchecked more of them in Ep 3 or 4.

  • @RichardNielsen-r9d
    @RichardNielsen-r9d 11 หลายเดือนก่อน

    Tortuga you had forgotten to add the mk 4 belt to the HOTCHKISS

  • @Diarmuhnd
    @Diarmuhnd 11 หลายเดือนก่อน

    Games Workshop wants its landraider chassis back .. oh wait, GW borrowed that design. Hahaha. I crack me up.
    *Just commenting for the goggle/youTube AI algorithm overlord.*
    Have fun and good luck

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +1

      Thank you! You know a 40K mod for this would be fantastic!!

    • @Diarmuhnd
      @Diarmuhnd 11 หลายเดือนก่อน

      Indeed @@TortugaPower

  • @locarnus255
    @locarnus255 11 หลายเดือนก่อน +1

    You have to click to see the ONE competitor offer value...
    Probably because displaying that one relevant number right away would clutter the contract screen too much!
    Better to hide that number behind a click. Clicks boost engagement!
    Why not make it consistent with the other game design and add a loading screen between that click and displaying the competitior offer value?

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +1

      Too funny :)

  • @thegrandnope7143
    @thegrandnope7143 11 หลายเดือนก่อน

    question, In future wouldn't it be easier in future instead of adding a whole word on the end, you just as a say... for example a letter at the end of the Mk, so Mk.1A or Mk.3C and so on?

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +1

      Definitely! The word salad of Mk1 Mk1 Rev1 is intentionally ridiculous, for my own humor :)

  • @billmuller6133
    @billmuller6133 11 หลายเดือนก่อน

    Do you know how far you can play in the EA?

  • @spleenslitta7595
    @spleenslitta7595 11 หลายเดือนก่อน +1

    Every streamer only selects either the low or the medium difficulty. Wish someone would try hard as right now the competitor tanks have a success score of 370~420.
    Since the player knows the strength of the competing tanks they win all contracts they take on.

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +1

      On the hardest, do you not know the competitor score? (But, can you assume it's the same?)
      There must be some info on competitors, as this is critical in real life as well.

    • @spleenslitta7595
      @spleenslitta7595 11 หลายเดือนก่อน

      @@TortugaPower Who knows if we would know the score? No streamer has ever tried.
      At least 2 streamers have said its too easy to win contracts and they even said that the competing tanks scores should be hidden but with an image still available.
      Wanna give it a go?

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +2

      @@spleenslitta7595 Yeah I can start a test game and see. But I don't think the score should be totally hidden. In the real world, you do have some sense about your competition. To model this, it'd have to be its own game mechanics (akin to espionage). But many contracts IRL are won/loss on insider knowledge of the competition.

    • @spleenslitta7595
      @spleenslitta7595 11 หลายเดือนก่อน +1

      @@TortugaPower Indeed. Espionage was something i also had in mind...maybe it could be an administration building?
      If we do not have insight that would just lead to more players being tempted to save scum to maximise profits.
      Thanks for the effort.

  • @Trifler500
    @Trifler500 11 หลายเดือนก่อน

    Again, why not "Mark IA, Mark IB, Mark IC", etc.?

  • @Blxz
    @Blxz 11 หลายเดือนก่อน

    Lerked and serbscrerbed.

  • @glappkaeft
    @glappkaeft 11 หลายเดือนก่อน

    A true brit would call their tanks the Medium No 1, Mk II** (double star). ;)

  • @clubardi
    @clubardi 11 หลายเดือนก่อน

    I wouldn't say July of 1914 was way before the first tanks, the first tank designs were of Little Willie and was designed in July of 1915 and in September of 1915 it was produced and unveiled, granted this tank was hot garbage for any sort of real use

  • @rekker1104
    @rekker1104 11 หลายเดือนก่อน

    Is the game only going to release with britain in 2 days?

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน

      Yes, I'm playing the EA release version.

  • @MOISECRIMI
    @MOISECRIMI 11 หลายเดือนก่อน

    👌

  • @heathermarcoux294
    @heathermarcoux294 11 หลายเดือนก่อน

    You're Tortuga!

  • @markhadley9859
    @markhadley9859 11 หลายเดือนก่อน

    For visibility.

  • @FinnishJager
    @FinnishJager 11 หลายเดือนก่อน

    They dropped this into Early Access quickly, but let's see!

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +1

      It took two years to go from demo to alpha, but about two months to go alpha->beta->release.

    • @FinnishJager
      @FinnishJager 11 หลายเดือนก่อน

      @@TortugaPower That two month timeline slightly concerns me, but I'll watch this series closely and hope it's good! Looking forward to seeing what the mid and late game is like.

  • @falanginthailand
    @falanginthailand 10 หลายเดือนก่อน

    Next vid pls

  • @locarnus255
    @locarnus255 11 หลายเดือนก่อน +2

    Still so many unnecessary clicks and loading screens.
    Want to compare two items?
    Games decades ago: Click on one item and hover over the other...
    This game in 2024: Alternate click on the items a bunch of times to hopefully notice changes in numbers...

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +2

      Yeah, the UX in this game is fascinating to take a step back and consider. I'm learning to navigate around loading screens, but that's not something the user should need to do.

  • @Lawrence_Krystle
    @Lawrence_Krystle 11 หลายเดือนก่อน

    2 days till early access release on steam... I'm getting sick of watching these videos and just playing a very outdated demo that they removed from the steam page ;

    • @TortugaPower
      @TortugaPower  11 หลายเดือนก่อน +1

      Nearly there!