the reason why he said at least 1 spell counter is because at that time call of the haunted was a standard staple card in most decks. so if you had an Exe in your grave, you'd just pop call either during their battle phase or end phase, work around the "cannot attack the turn its summoned" penalty. and only have to pay 1 spell counter rather than 2 spell counters to get a single attack in with it. which at that time is still absolutely horrible. considering for 3 spell counters if someone used a skilled white or skilled dark magician they could get a 3000 or 2500 beat stick out for no real cost, that can attack the turn its summoned and lacks an upkeep cost. not a competetive alternative mind you, but still an infinitely better alternative to armor exe
Ahhh good olé' Fushioh Richie. I find it funny that it has 100 more ATK and DEF than Eldlich. So Richie is the ultimate lich, in terms of attack and defense.
6:28 I enjoy the fact that 8-Claws Scorpion's effect actually multiplies its attack by 8, like it's simulating the scorpion attacking with all 8 of its claws at once
They should have gave it the effect to switch a monster to face down position too. Still wouldn't be good but would have been an option for card removal in those days
I remember dueling a friend who played Pyro Clock of Destiny. He was so smug when he activated it. "Ha! Skips your turn!" He said. Yeah, he had no idea what he was doing...
This video makes me wonder: Has anyone ever had Pharaoh's Treasure nearly on top of their deck and flipped face-up only to have been forseen 2 turns early by Senri Eye and countered by Card Shuffle?
Fushioh Richie is actually the same name it has in Japanese. The name in Japanese is 不死王リッチー written in romaji literally as Fushiou Ricchi. Romanization isn't really standardized, so Fushioh Richie is also a possible variant. The Richie part is the result of the English word "lich" being transliterated into Japanese as リッチー and then back into English differently. The "Nosferatu" part in the Japanese name is a bit more complicated to explain. In Japanese, there is something called 当て字 (ateji), which is when you use kanji for the meaning, but then add a new phonetic reading. You'll see the ateji written above the kanji making it essentially written as 不死王 (fushiou or "undying king"), but pronounced ノスフェラトゥ (nosferatu) They do this with a lot of cards in Japanese.
Yeah, in Yugioh in particular, this was relatively rare back in the days, but nowadays a lot of cards almost look like they have two names. I was stunned when I first saw the Japanese name for Tearlaments Perlegia for example. (ED: Just in case, I'm talking about the ateji thing explained by the comment above, not about TCG's localization)
Yeah, Yugioh's English localizers love to do this thing where they pretend a Japanese loanword isn't a loanword and then translate it back to English incorrectly to disguise it. It's why so many early cards had "Des" in their names despite "Des" not being an archetype.
I remember pulling Fushioh Ritchie as a kid and being so upset I didn't have a Great Dezard... Now I'm kinda relieved I never got to try to play this terrible card LOL!
@@sum-dum_nerd "Ever since I was but a wee baby I've always clutched a Fushioh Ritchie in my hands however I was unable to make use of it's great power as I did not possess the great dezard now that I'm the owner of a multimillionaire corporation I shall have all of the great dezards in the world for myself so that no one else may summon Fushio Richi against me" *insert Kaiba laugh*
right? even though ultimate great moth is trash but I did win quite a bit in gold master duels. and I heard some people can a make it to plat with that card. and new gate guardian support can easily get to plat. but that fushioh card eh... also I dont think anyone can make use of that scorpion unless u can somehow search it, search the equip cards and force enemy players to have many face down monsters with big bang shot combo. even then thats probably one of the worst level 2s in the game lol
I actually didn’t know that 2 monsters with 0 attack can’t destroy each other by battle even if both monsters are in attack position that’s kind of weird to think about
That is explicitly described in the rulebook. "Monsters with 0 ATK cannot destroy anything by battle. If two Attack Position monsters with 0 ATK battle each other, neither monster is destroyed. "
Doesn't seem weird to me. If they both have no attack points then there's no "force" to battle with. It's basically like Metapod vs Metapod in that episode of Pokemon.
I usually prefer your videos where you talk about the worst cards, because as a regular player I generally know a good portion of the cards in best-of lists, but worst cards tend to showcase the packfiller cards that are funny to me
Imagine if Phantom Theif could discard the entire hand on a correct guess instead. It still wouldn't be great but you could cheese with it in certain circumstances
Would've likely ended up banned. Or at least for a while until power creep caught up to the point it's too weak to justify such a busted effect. Hino Kagu Tsuchi is a card that does that without needing a correct guess but it's held back by being a Spirit Monster that requires 2 Tributes to Tribute Summon with no way to Special Summon it.
Great Phantom Thief could be a useful sideboard if you ever play against a deck that relies on revealing cards in their hand. Keyword, Could, and either the players at your locals would have to be playing heavy that way or at least one current meta threat would have to do such a thing.
it could also make a good gamble in Master Duel, EVERYONE runs Maxxx C or Ash Blossom, so you could have at it in turn 3 if something goes south, just ripping it off in the batlle phase and doing a full combo in Main Phase 2. It IS completely improbable to happen yeah but sometimes Master Duel Players like to meme, and this just seems like a beautiful meme to pull off.
I really like this series! Please keep going with it! Also, I used Pyro Clock of Destiny a Final Countdown Deck and it's okay, despite being useful in advancing the turns, I never felt like I won because of the card itself, I guess it can be called a "win more" card
It like they purposely tried to nerf it for future cards that didn't work with it. Pre errata Future summon was affected by to cheat it out earlier before the ruling
Note about Richie's name: "fushioh" means translates to "Deathless King", which kind of relates to "Nosferatu" since that's usually just another name for vampires (kind of deathless beings), especially in Japan. The "Richie" part is much more straightforward surprisingly. What most likely happened is that the translator read the Japanese phonetization of Lich, what I assume was probably "リッチ" (ricchi) and thought it was the name "Richie".
8:50 I like that you mentioned for Senri eye that it would be better if you could look at the top 3 cards and rearrange them, because I was thinking about Goddess Skuld’s Oracle doing exactly that and is a continuous spell too. It’s basically the complete power crept version because you don’t pay life points, can look not just during standby, look at multiple, and swap the order. Only downside is you need to run fairy monsters only…. Or just use the effect at the end of your turn when you’re don’t with everything else XD.
also great phantom thief doesn't work against yugi, because while you can anticipate what card to declare, the exact card he needs in that situation, he will topdeck it next draw phase and doesn't have it in his hand yet
As a kid I used to love Armor Exe. It had great art and a big number, and I was too young to understand how bad its effect was. Even nowadays, after I've played a lot of Spell Counter strategies, it still has a weird place in my heart. Silly little Rock monster
Pharaohs treasure seems like one of those cards that would be banned for causing issues in competitive play. With a face up card in your deck it's basically impossible to shuffle fairly. You could just shuffle until it's conveniently on top of your deck.
Not really, as I do believe after every shuffle the opponent is allowed to cut the deck... Taking about half of the cards from the top of the deck and put them in the bottom, so unironically it becomes completely worthless because they can just put it in the middle of the deck if they see it near the top.
And failed miserably cause Battle Protection from Cyber Blader. Every other time it appeared was in his hand, or just background detail Last appearance was in the Blair duel where it was in his hand as a brick
10:55 I feel chainsaw insect should be mentioned too as another card that effect would be negated with skill drain. And having high attack for level 4 monster
I think chainsaw insect gets overlooked because it came out fairly late compaired to this type of skill drain deck. By the time we got it, there were like 6 variants on GAF, that your skill drain deck could just run only them along with using Final Attack Orders so that you weren't entirely dependent on skill drain.
Although Fusilier Dragon was released 5 packs before Chainsaw Insect, so you could still do the "summon for no tribute, have full power on the board" play, just with 2800 atk instead of 3000.
Additional commentary for two cards: For Armor Exe, the following is worth mentioning besides the Skill Drain Beatdown argument. And the reason why other beaters with drawbacks saw competitive play. On a fundamental level, Armor Exe is a combo piece and a bad one at that. Goblin Attack Force could potentially kill one threat by itself before dying. The same with Zombyra but with more longevity at the cost of not being able to attack directly. But having summoning sickness on top of needing other cards to survive is comparatively bad. For Great Phantom Thief, a big drawback is that you are foreshadowing your strategy if it somehow survives one turn. If the opponent somehow isn't able to remove it (no removal cards and there's an equip spell on it idk), they are incentivized to play or Set their most important or valuable card(s). Funny enough, what wasn't mentioned... besides being able to potentially discard 2+ cards being a pro, looking at your opponent's hand is also pretty good. But of course, for the reasons explained in the vid, not worth the trouble.
I mean, if Phantom Thief has one thing over the other discard cards, it's that it lets you look at your opponent's hand, even if you don't call correctly. A pretty niche use, and not quite as useful as just ripping a random card, but at least it's 'something'.
I still have a Fushioh Richie from way back in the day. I never pulled Great Dezard, nor did I know he existed, so I always wondered wtf was up with this monster I couldn't use. Armor Exe's name seems to be the direct translation of its Japanese name "Eguze," which is how they say Exe (where we say "ex-ee" or "ee-ex-ee). If only this guy had come about when Cyberse monsters were a thing, because I very clearly remember wondering what was up with this armored dude who wasn't a computer file. It's nice that they put a pronunciation guide somewhere because how the heck were we supposed to know otherwise? More games need pronunciation guides, and the ones that do need to do it more.
More that Upper Deck ignored the ruby text of ノスフェラトゥ "Nosferatu" above 不死王 "Fushioh". Also Konami has spelt it with that chōonpu (ー) at the end possibly to differentiate "lich" and "rich" as it's spelt in katakana.
Well, ackusually, flip down defense monsters were very high priority targets, which was why Nobleman of Crossout was a very good card. Although you want to kill them without flipping them up, of which the scorpion does not do.
Two ideas from this one! Pay Clock of Destiny makes me wonder about a top/bottom 10 list for cards that have completely unique effects or mechanics. Senri Eye made me think a top/bottom 10 list for cards that just give you information about the game or your opponent.
Senri Eye is underrated, used to love to use that card when I was a youngin. It messes with your opponents head. The psychology of dueling lmao. Anyway love the channel!!!
Funny enough, there's an anime card similar to Pyro Clock of Destiny called Turn Jump, which when activated during the battle phase skips 6 turns forward.
I actually used Card Shuffler in combination with Convulsion of Nature and some "name the top card of your deck and if it's right draw it" effect cards for an Exodia deck.
I honestly loved the whole gimmick of Great Dezard and Fushioh Richie back when Pharaonic Guardian first released. I went to a Sneak Peak Tournament at the local comic shop and made a whole Zombie Deck with them and, while obviously not good, it was a fun gimmick for the time and I was able to summon Fushioh Richie once during it all.
I remember playing kishido spirit as a kid. You have to remember that the power differences were not all over the board liike they are today. If remember that 1700-1900 on level 4, and 2400-3000 on everything tributed were kind of the best we could do at the time, so a tie in that situation without another out wouldn't be uncommon at all. But today I can see how it just wouldn't do enough.
I mean you still had generic power bolsters, like banner of courage in pgd that boosts all monsters by 200 atk. The thing about kishido spirit is that even just boosting atk by a single point is a stronger effect.
9:58 Funny enough one of the valkyrie continuous spells lets you do exactly that, was a blast using that in the no extra deck event, lead to a really cool moment where my opponent used crossout designator to banish one of his own cards so that his deck is shuffled, I was almost sad he didn't get to turn it around from that.
Armor Ex does what since when? You always have to pay the cost even if it is part of the card effect and that is negated?! So if I have Chain Energy AND Imperial Order on the field, I still would have to pay for setting a card even though spellcards are negated? This is total BS. I looked it up, since I couldn't really believe they would do something like that... but they did... And still, you would have to pay on Armor Ex but you would not have to pay on chain energy?! WTF? EDIT: Okay, I realized I went over my head. Maintenance cost always persist... But the costs for chain energy are no maintenance cost but part of the effect, so it's negated. If you would put a Jinzo on the Field while Imperial Order is up, you should be required to pay because here again it's maintenance cost. If you now tell me if that case it not, I'm throwing.
I'm drawing a total blank on good video ideas I haven't posted multiple times. Maybe Top 10 Cards That Had Archetypes Built Around Them Later? The only cards I can readily think of where you could even start that list are Blue Eyes, Red Eyes, Dark Magician, and Thunder Dragon. It would have to be cards that came out by themselves and there wasn't any hint they'd get support down the line.
Dezard also must not destroy more monsters than required for its effect. This means if you want the effect he can only attack once or twice. Probably why it has high defense; you can choose to wait to activate the 2nd effect.
4:25 Pharoah's Treasure does cost two cards. You draw it once, set it, activate it, and shuffle it in. That's one. You then draw it face up, target a card in the bin, discard the Treasure (that's two) and return the binned card. You spend the same Treasure -twice- to get one thing back. It's indeed similar to Reincarnation or Stone Excavation.
Senri Eye dose have at least 1 use nowadays...although it's a bit of a set up. Just wish Master duel would include Convulsion of Nature, that and useing Archfiends oath....perfect.
@@joetokyo1158 Not what I was thinking, but your not wrong either, you could also use Drop-Off or Drastic Drop-off if you know their next card they will draw as well.
I don't know where this would fit in, but there is only one card in the game that allows you to change the name of one of you monster and that is Hero Mask. I used to play around with that to get multiple Earthbound Immortals and Malefic monsters with the same original name on the field, but it doesn't work very well for things other than to check the limits of a yugioh simulator :P
@@maxsync183 Haha, stay tuned for my quest where I play War Rocks with a 80% win rate in casual duels, to eventually convince someone that War Rocks are goated af so that they build the deck and plays it in ranked
there's a few actually, including Elemental Hero Prisma, Fusion Tag, Phantom of Chaos. Ancient Gear Gadget is my favorite, being able to change his name to any Gadget monster you want, even random stuff that had nothing to do with the archetype, like Gadget Soldier.
Things that made a bad card: • Performing an action that doesn't really affect the gamestate. Most of these effects can best be summed with "build your deck better" or "actually play counters." Why play Magical Mallet to go -1 to maybe fix your hand when you can run draw cards (and why play cards to counter having bad hands...you should build your deck to be actually good...the odds of having a garbage hand + Magical Mallet and THEN drawing a good hand are slim to none)? Senet Switch can help you fix bad link plays...but you can just learn your combo lines to put the right cards in the right zones. • Cards with ridiculous activation/summoning conditions that can easily be replaced by a single card with essentially zero cost. Why play Fushioh Richie when cards like Call of the Haunted, Premature Burial, and Monster Reborn were legal at the same time? Sometimes a card with a ludicrous activation condition can be good if the meta's right (Full House is way too specific to actually be good 99% of the time, but damn was it good against Qliphort...3 set traps and their scales active? Here comes Uncle Joey!). I don't count cards that are supposed to be weaker versions of cards that were limited/banned like Twister and all the other worse MSTs that came out while MST was limited (between Oct. 2004 and March 2010), because how can you release an equal to/better than version of a staple card that's been at 1 for 5 years? •Deliberately terrible cards with only negative effects. Yado Karu, Cold Feet, Pot of Generosity, etc. Magical Mallet is my pick for worst card of all time that isn't either intentionally bad or designed to be wicked hard to play for a payoff that might be underwhelming.
Magical Mallet is hilariously bad. It was supposed to be Reload with a more 'flexible' effect at the cost of not being Quick Play. The funny thing is, Reload is still better because it's a Quick Play Spell and it had applications because of that in deep draw Exodia variants. Card design over all back in the day was really inconsistent where you'd use generic cards over the archetype/type specific ones because the type specific ones were either worse or just outright awful (of course some exceptions while rare existed where they were good enough to justify use). These days, Konami design archetype specific cards to be better (searchable archetypal Monster Reborns that can also do more).
I think it was in Nightmare Troubadour that they gave Senri Eye to Pegasus to replicate his mind scan. I laughed whenever he activated it because that was one less spell card to worry about.
Pharaoh's Treasure *does* lose you card advantage. You take a -1 the turn you activate it, then effectively replace your draw the turn you get the effect. That's a -1 overall.
In a less than meta deck, Pyro Clock of Destiny has actually come in really handy when XYZ summoning Number 77 The Seven Sins. Having to wait an extra turn sucks but being able to skip that, and then banish all my opponents special summoned monsters and take one as XYZ material is pretty dope, not to mention it can release a material to avoid being destroyed once per turn.
Ironically, the pronunciation of Exe is also what was used for the Battle Network Rockman.EXE anime (and the DS version of EXE5). But yeah...PGD & MFC had a ton of stinkers...
@@Prince_Eva_Huepow It's more like Eh-goo-zeh, from how the voice clip on the title screen of "Rockman.EXE5 DS: Twin Leaders" sounds. Personally, I don't bother, and just spell out the letters (so E-X-E). 🤷🏽♂️🤷🏽♂️🤷🏽♂️
The real problem with 8-Claws Scorpion was that it's strictly outclassed by Sasuke Samurai (also from PGD), which had better stats all around, a stronger destruction effect, and searchability by ROTA.
Only thing I can think of to use for Senri Eye is in a SPYRAL deck, since there's a bunch of those that rely on calling the type on card on top of your opponent's deck. In that context, Senri Eye basically removes the gamble entirely from those effects
I loved Pharaonic Guardian, still play cards in it to this day. But it did have its stinkers for sure. I have used Card Shuffle though as somewhat jank card selection when using Convulsion of Nature and Archfiend's Oath.
One slight note about phantom thief. It can technically discard up to 3 cards if your opponent has all three copies of whatever in their hand. Not likely, but it's possible for it to discard more than most normal discard effects.
7:55 to be fair Noah in the deck master arc of Yugioh duel monsters did use this card in the anime which is probably the only reason anyone has ever heard of it 🤣
The Nosferatu Lich rename wasn't that surprising. Specifically in the space of TCGs, the term 'Nosferatu' was probably locked up by White Wolf Games, as the Nosferatu are one of their vampire clans in Vampire: the Masquerade. I'm guessing they just didn't want to take any chances, given the earlier Magic Ruler/Spell Ruler debacle.
Used to used pharaoh treasure in exodia decks, especially with several copies of reload and magical mallet and plenty of draw power having 3 can be a handy play extender if you have to go into your second or even third turn
I remember playing Armor Exe on the playground. Nobody knew what a spell counter was so we just ignored it. Card was broken. Breaker was just once per turn MST.
Fushioh Richie is a “decent” card, a good retrain for Great Dezard could be this Revived Great Dezard Level 4 DARK Zombie 1500/1900 This card’s name is also treated as “Great Dezard”. You can only use each of the following effects of “Revived Great Dezard”. You can Tribute this card (Quick Effect): Special Summon 1 “Fushioh Richie” from your hand or Deck in face-down Defense Position. If this card is in your GY and you control a face-down Defense Position monster: You can send 1 Zombie monster from your hand or Deck to the GY; choose 1 Defense Position monster you control, change its battle position.
There's a method to the Great Dezard that is clearly overlooked, it doesn't need to send monsters to the grave for it's effect to work. Using Ojama Trio (a trap that give an opponent tokens) and Twin Swords of Flashing Light - Tryce (or any equip that gives 2 attacks), destroy the tokens with attacks and get Fushioh Richie that turn. Fushioh is part and parcel in my Ghostrick deck, using this combo to get back any Ghostrick monster (they're all zombies!) It's niche at best, but it works! Dezard and Fushioh are my two favorite cards in Yu-Gi-Oh!
Neo Spacian Aqua Dolphin is better for sniping Ash Blossom. Not to mention Called by the Grave and Crossout Designator among other stuff exists. You'd really be scraping the bottom of the barrel if for some reason you need more Ash Blossom outs. If a Deck is incapable of playing through an Ash Blossom, it's likely not a good deck to begin with.
You know, this kind of thing also happens in other card games like Magic. But in any game that does a legacy approach like Magic or Yu-Gi-Oh, sometimes what can be trash when it comes out, winds up becoming overpowered later.
I think you overlooked something about Great Phantom Thief. Even if the card name you declared isn't in your opponent's hand, you still have the benefit of being able to see every card in your opponent's hand. It may not contribute to card advantage, sure, but that extra bit of knowledge can help a player prep for future turns, especially in the slower days. With that in mind, I'd argue that Great Phantom Thief doesn't deserve the spot of the worst card of the bunch.
Pharaoh's Treasure is such nightmare design, and it's not even the relatively lackluster payoff that bothers me. Any card that shuffles itself into the deck face-up is just asking for cheating.
I'll try to request it here, but have you ever thought about making top ten cards of old years? For example top ten cards released during 2020, 2019 etc. Exploring the old meta would be interesting!
I feel like great phantom thief could be good if it was more game winningly strong like if you call it right then your opponent discards their entire hand.
Great Dezard. Because the optimal support for a Zombie deck is...a Lv 6 Spellcaster with a battle-based effect, all to bring out a buffed Zombie Master.
Monsters that flip themselves face down... The main use for them that I know of is Subterror support. And I don't know when they were exactly released.
Card of Safe return: "Drawing a card evertime you special summon from the graveyard, potentially gaining a huge card adventage? Pff, what a weak effect. Card Shuffle: "What, Randomly suffle ONE of two decks? TOO STRONK! Here, Once per turn effect! . . . DAMN IT, Still too stronk. . . Here, 300 Life Points cost!. . . This card will rule the meta so hard D:"
Top 10 cards to give to your opponent with something like Creature Swap, Shien's Spy and most importantly Branded Expulsion AKA the second card I want to see the most on the next banlist.
Say what you want about the crappy effects but early yugioh had style. The artwork was like berserk and Devilman, featuring horror-themed monsters that looked like they had mysterious or dark origins. I just love how they looked like crazy anime creatures from 90s manga
Armor Exe's effect activates during both players stand by phases, requiring 2 spell counters before it can even attack, making it even worse.
Armor Exe should have been number 1 on this list.
oh so cant even be used to block opponents attack for at least 1 turn if you get the monster up at turn 1?
yeah shouls be nunber one lol
If anything it at least has some sick artwork.
@@Mysterybabylon696 That’s very true, by far the best artwork among these 10 cards.
the reason why he said at least 1 spell counter is because at that time call of the haunted was a standard staple card in most decks. so if you had an Exe in your grave, you'd just pop call either during their battle phase or end phase, work around the "cannot attack the turn its summoned" penalty. and only have to pay 1 spell counter rather than 2 spell counters to get a single attack in with it. which at that time is still absolutely horrible. considering for 3 spell counters if someone used a skilled white or skilled dark magician they could get a 3000 or 2500 beat stick out for no real cost, that can attack the turn its summoned and lacks an upkeep cost. not a competetive alternative mind you, but still an infinitely better alternative to armor exe
Ahhh good olé' Fushioh Richie. I find it funny that it has 100 more ATK and DEF than Eldlich. So Richie is the ultimate lich, in terms of attack and defense.
Can’t wait for the retrain. Platinum Richie
Yugioh needs more Liches and necromancer stuff. We have some neat zombies but not enough classic ones.
But he aint got the eldlich gold drip
never let the meme die
@@catsorafgc you mean Hey Richie!
6:28 I enjoy the fact that 8-Claws Scorpion's effect actually multiplies its attack by 8, like it's simulating the scorpion attacking with all 8 of its claws at once
Too bad it only does so when its prey is hidden in self-defence. Add a meteor to that and it's good to go... unless you barely touch it.
They should have gave it the effect to switch a monster to face down position too. Still wouldn't be good but would have been an option for card removal in those days
@SalcomSniper764: That’s true. I never even thought of that!! Very clever.
Honestly i wouldn't expect this series return, but Is surely appreciated
A surprise to be sure but a welcome one
@@Tirgo69 Damn, you beat me to it
I remember dueling a friend who played Pyro Clock of Destiny. He was so smug when he activated it.
"Ha! Skips your turn!" He said.
Yeah, he had no idea what he was doing...
This video makes me wonder: Has anyone ever had Pharaoh's Treasure nearly on top of their deck and flipped face-up only to have been forseen 2 turns early by Senri Eye and countered by Card Shuffle?
I mean how would Senri Eye help there? Pharaoh's Treasure is face up, if it's on the top of your opponents deck you can just. See that.
@@colmecolwag if pharaoh’s treasure is the second card from the top, then you’ll see that when you pick up the card on the top with Senri Eye.
That would be the most incredible counter in this game’s history probably.
@@enlongjones2394 you can use it to see the back of pharaoh treasure.
@@enlongjones2394 I'd just look away when I do that.
Fushioh Richie is actually the same name it has in Japanese. The name in Japanese is 不死王リッチー written in romaji literally as Fushiou Ricchi. Romanization isn't really standardized, so Fushioh Richie is also a possible variant. The Richie part is the result of the English word "lich" being transliterated into Japanese as リッチー and then back into English differently. The "Nosferatu" part in the Japanese name is a bit more complicated to explain. In Japanese, there is something called 当て字 (ateji), which is when you use kanji for the meaning, but then add a new phonetic reading. You'll see the ateji written above the kanji making it essentially written as 不死王 (fushiou or "undying king"), but pronounced ノスフェラトゥ (nosferatu) They do this with a lot of cards in Japanese.
Yeah, in Yugioh in particular, this was relatively rare back in the days, but nowadays a lot of cards almost look like they have two names. I was stunned when I first saw the Japanese name for Tearlaments Perlegia for example.
(ED: Just in case, I'm talking about the ateji thing explained by the comment above, not about TCG's localization)
Yeah, Yugioh's English localizers love to do this thing where they pretend a Japanese loanword isn't a loanword and then translate it back to English incorrectly to disguise it. It's why so many early cards had "Des" in their names despite "Des" not being an archetype.
@@alexbrangan2885 The "Des" thing can also be explained by 4kids removing foul language from cards, in this case, the word "de*th"
@@alexbrangan2885 that just made me think of Airknight Parshath. it was “Perseus” in the original Japanese name but somehow they didn’t get it, lol
What you're describing is furigana, not ateji (which is using kanji for their sound and not their meaning.).
I remember pulling Fushioh Ritchie as a kid and being so upset I didn't have a Great Dezard... Now I'm kinda relieved I never got to try to play this terrible card LOL!
It is now at least acceptable with bolt from the blue, you can just search simply set it face down and it will reset the shuffling to the deck effect.
No way hex lex watches duel logs?
there was a villian backstory dodged, phew
@@sum-dum_nerd "Ever since I was but a wee baby I've always clutched a Fushioh Ritchie in my hands however I was unable to make use of it's great power as I did not possess the great dezard now that I'm the owner of a multimillionaire corporation I shall have all of the great dezards in the world for myself so that no one else may summon Fushio Richi against me" *insert Kaiba laugh*
right? even though ultimate great moth is trash but I did win quite a bit in gold master duels. and I heard some people can a make it to plat with that card. and new gate guardian support can easily get to plat. but that fushioh card eh... also I dont think anyone can make use of that scorpion unless u can somehow search it, search the equip cards and force enemy players to have many face down monsters with big bang shot combo. even then thats probably one of the worst level 2s in the game lol
Sakuzy is THE monster being resurrected in Rite of Spirit(Gravekeeper trap card)
Weird choice for them to summon for whatever reason
I actually didn’t know that 2 monsters with 0 attack can’t destroy each other by battle even if both monsters are in attack position that’s kind of weird to think about
I know it in hard way a while back in duel links
That is explicitly described in the rulebook. "Monsters with 0 ATK cannot destroy anything by battle. If two Attack Position monsters with 0 ATK battle each other, neither monster is destroyed. "
Tell me you didn't read the rulebook without telling me you didn't read the rule book
Doesn't seem weird to me. If they both have no attack points then there's no "force" to battle with. It's basically like Metapod vs Metapod in that episode of Pokemon.
Fushioh Richie seems like yet another case of a Japanese card, with an English name, being given the opposite treatment when translated (like Raigeki)
like Gishki
i can see "richie" coming from "lich" but where did "fushioh" come from?
@@LucasTigy2 fushioh roughly translates to immortal king I believe
@@LucasTigy2 presumably "fushi ou"
Rata made a video about this
I think 8-Claws Scorpion was meant to be a counter for all of the other flip face down cards in the set
I usually prefer your videos where you talk about the worst cards, because as a regular player I generally know a good portion of the cards in best-of lists, but worst cards tend to showcase the packfiller cards that are funny to me
and if you havnt done it, maybe top 10 best cards that never saw comp play
Imagine if Phantom Theif could discard the entire hand on a correct guess instead. It still wouldn't be great but you could cheese with it in certain circumstances
Would've likely ended up banned. Or at least for a while until power creep caught up to the point it's too weak to justify such a busted effect. Hino Kagu Tsuchi is a card that does that without needing a correct guess but it's held back by being a Spirit Monster that requires 2 Tributes to Tribute Summon with no way to Special Summon it.
I actually used Pharaoh's Treasure in my Exodia deck in Legacy of the Duelist: Link Evolution. Very rare I get it off successfully.
Great Phantom Thief could be a useful sideboard if you ever play against a deck that relies on revealing cards in their hand. Keyword, Could, and either the players at your locals would have to be playing heavy that way or at least one current meta threat would have to do such a thing.
it could also make a good gamble in Master Duel, EVERYONE runs Maxxx C or Ash Blossom, so you could have at it in turn 3 if something goes south, just ripping it off in the batlle phase and doing a full combo in Main Phase 2.
It IS completely improbable to happen yeah but sometimes Master Duel Players like to meme, and this just seems like a beautiful meme to pull off.
I really like this series!
Please keep going with it!
Also, I used Pyro Clock of Destiny a Final Countdown Deck and it's okay, despite being useful in advancing the turns, I never felt like I won because of the card itself, I guess it can be called a "win more" card
That ruling with final Countdown was recently revoked. So that combo doesn't work anymore
@@soukenmarufwt5224 For real? Guess it's time to change those cards with something else.
It like they purposely tried to nerf it for future cards that didn't work with it. Pre errata Future summon was affected by to cheat it out earlier before the ruling
Note about Richie's name: "fushioh" means translates to "Deathless King", which kind of relates to "Nosferatu" since that's usually just another name for vampires (kind of deathless beings), especially in Japan.
The "Richie" part is much more straightforward surprisingly. What most likely happened is that the translator read the Japanese phonetization of Lich, what I assume was probably "リッチ" (ricchi) and thought it was the name "Richie".
8:50 I like that you mentioned for Senri eye that it would be better if you could look at the top 3 cards and rearrange them, because I was thinking about Goddess Skuld’s Oracle doing exactly that and is a continuous spell too. It’s basically the complete power crept version because you don’t pay life points, can look not just during standby, look at multiple, and swap the order. Only downside is you need to run fairy monsters only…. Or just use the effect at the end of your turn when you’re don’t with everything else XD.
also great phantom thief doesn't work against yugi, because while you can anticipate what card to declare, the exact card he needs in that situation, he will topdeck it next draw phase and doesn't have it in his hand yet
my last booster pack I ever bought was Pharaonic Guardian. I remember getting Curse of Aging, Goga Turtle, and Banner of Courage.
Armor Exe looks cool as hell, I never even knew that card existed before
Wonder if you could make a retrain of Great Dezard? Or a fusion monster that requires Dezard? We could even call that monster Fusion Richie
Guy, Fusion King of the Richies
As a kid I used to love Armor Exe. It had great art and a big number, and I was too young to understand how bad its effect was. Even nowadays, after I've played a lot of Spell Counter strategies, it still has a weird place in my heart. Silly little Rock monster
Pharaohs treasure seems like one of those cards that would be banned for causing issues in competitive play. With a face up card in your deck it's basically impossible to shuffle fairly. You could just shuffle until it's conveniently on top of your deck.
Not really, as I do believe after every shuffle the opponent is allowed to cut the deck... Taking about half of the cards from the top of the deck and put them in the bottom, so unironically it becomes completely worthless because they can just put it in the middle of the deck if they see it near the top.
So glad this series is back
Kishido spirit was used in yugioh gx by Jaden. In his first duel against alexis
And failed miserably cause Battle Protection from Cyber Blader.
Every other time it appeared was in his hand, or just background detail
Last appearance was in the Blair duel where it was in his hand as a brick
@soukenmarufwt5224 Oh, I know. I just brought up earlier season Jaden's deck building skills
10:55 I feel chainsaw insect should be mentioned too as another card that effect would be negated with skill drain. And having high attack for level 4 monster
I think chainsaw insect gets overlooked because it came out fairly late compaired to this type of skill drain deck. By the time we got it, there were like 6 variants on GAF, that your skill drain deck could just run only them along with using Final Attack Orders so that you weren't entirely dependent on skill drain.
@@phiefer3 I think even Beast King Barbaros was before Chainsaw Insect
@@HazeEmry nah barbaros is released in 2009 as shonen jump subscription bonus, chainsaw insect is released in shadow of infinity 2006
@@boredcat7194 REALLY? Huh. I guess I misremembered or I simply used Barbaros first.
Although Fusilier Dragon was released 5 packs before Chainsaw Insect, so you could still do the "summon for no tribute, have full power on the board" play, just with 2800 atk instead of 3000.
Additional commentary for two cards:
For Armor Exe, the following is worth mentioning besides the Skill Drain Beatdown argument. And the reason why other beaters with drawbacks saw competitive play. On a fundamental level, Armor Exe is a combo piece and a bad one at that. Goblin Attack Force could potentially kill one threat by itself before dying. The same with Zombyra but with more longevity at the cost of not being able to attack directly. But having summoning sickness on top of needing other cards to survive is comparatively bad.
For Great Phantom Thief, a big drawback is that you are foreshadowing your strategy if it somehow survives one turn. If the opponent somehow isn't able to remove it (no removal cards and there's an equip spell on it idk), they are incentivized to play or Set their most important or valuable card(s). Funny enough, what wasn't mentioned... besides being able to potentially discard 2+ cards being a pro, looking at your opponent's hand is also pretty good. But of course, for the reasons explained in the vid, not worth the trouble.
I'm really enjoying these series to dig into old cards... I love the old bad mechanics, a lot of nostalgic feelings! Please continue!
I mean, if Phantom Thief has one thing over the other discard cards, it's that it lets you look at your opponent's hand, even if you don't call correctly. A pretty niche use, and not quite as useful as just ripping a random card, but at least it's 'something'.
IVE BEEN WAITINF FOR THIS SERIES TO KEEP GOING
I still have a Fushioh Richie from way back in the day. I never pulled Great Dezard, nor did I know he existed, so I always wondered wtf was up with this monster I couldn't use.
Armor Exe's name seems to be the direct translation of its Japanese name "Eguze," which is how they say Exe (where we say "ex-ee" or "ee-ex-ee). If only this guy had come about when Cyberse monsters were a thing, because I very clearly remember wondering what was up with this armored dude who wasn't a computer file. It's nice that they put a pronunciation guide somewhere because how the heck were we supposed to know otherwise? More games need pronunciation guides, and the ones that do need to do it more.
Sakuzy may have low stats, but his effects are still nice if you can take advantage of them, especially when combined with Guardian Sphinx. Lol.
You got a sponsor on this? Good for you!!
Fushioh Richie is essentially a bad transliteration of the Japanese name. So for example "Richie" means Lich.
More that Upper Deck ignored the ruby text of ノスフェラトゥ "Nosferatu" above 不死王 "Fushioh". Also Konami has spelt it with that chōonpu (ー) at the end possibly to differentiate "lich" and "rich" as it's spelt in katakana.
Well, ackusually, flip down defense monsters were very high priority targets, which was why Nobleman of Crossout was a very good card. Although you want to kill them without flipping them up, of which the scorpion does not do.
Imagine each card having retrains that make them significantly stronger.
Two ideas from this one!
Pay Clock of Destiny makes me wonder about a top/bottom 10 list for cards that have completely unique effects or mechanics.
Senri Eye made me think a top/bottom 10 list for cards that just give you information about the game or your opponent.
He already done the first list, and the second is probably already made
Senri Eye is underrated, used to love to use that card when I was a youngin. It messes with your opponents head. The psychology of dueling lmao. Anyway love the channel!!!
Funny enough, there's an anime card similar to Pyro Clock of Destiny called Turn Jump, which when activated during the battle phase skips 6 turns forward.
I actually used Card Shuffler in combination with Convulsion of Nature and some "name the top card of your deck and if it's right draw it" effect cards for an Exodia deck.
Archfiend's Oath
I honestly loved the whole gimmick of Great Dezard and Fushioh Richie back when Pharaonic Guardian first released. I went to a Sneak Peak Tournament at the local comic shop and made a whole Zombie Deck with them and, while obviously not good, it was a fun gimmick for the time and I was able to summon Fushioh Richie once during it all.
I remember playing kishido spirit as a kid. You have to remember that the power differences were not all over the board liike they are today. If remember that 1700-1900 on level 4, and 2400-3000 on everything tributed were kind of the best we could do at the time, so a tie in that situation without another out wouldn't be uncommon at all. But today I can see how it just wouldn't do enough.
I mean you still had generic power bolsters, like banner of courage in pgd that boosts all monsters by 200 atk.
The thing about kishido spirit is that even just boosting atk by a single point is a stronger effect.
@@nicolaistuhlmuller8718 Same for reduction
I didn't know about pyro clock! I wanna play final countdown one day man....
9:58 Funny enough one of the valkyrie continuous spells lets you do exactly that, was a blast using that in the no extra deck event, lead to a really cool moment where my opponent used crossout designator to banish one of his own cards so that his deck is shuffled, I was almost sad he didn't get to turn it around from that.
Armor Ex does what since when? You always have to pay the cost even if it is part of the card effect and that is negated?! So if I have Chain Energy AND Imperial Order on the field, I still would have to pay for setting a card even though spellcards are negated? This is total BS.
I looked it up, since I couldn't really believe they would do something like that... but they did... And still, you would have to pay on Armor Ex but you would not have to pay on chain energy?! WTF?
EDIT: Okay, I realized I went over my head. Maintenance cost always persist... But the costs for chain energy are no maintenance cost but part of the effect, so it's negated. If you would put a Jinzo on the Field while Imperial Order is up, you should be required to pay because here again it's maintenance cost. If you now tell me if that case it not, I'm throwing.
I'm drawing a total blank on good video ideas I haven't posted multiple times. Maybe Top 10 Cards That Had Archetypes Built Around Them Later? The only cards I can readily think of where you could even start that list are Blue Eyes, Red Eyes, Dark Magician, and Thunder Dragon. It would have to be cards that came out by themselves and there wasn't any hint they'd get support down the line.
Dezard also must not destroy more monsters than required for its effect. This means if you want the effect he can only attack once or twice. Probably why it has high defense; you can choose to wait to activate the 2nd effect.
Eww that's really weird.
4:25 Pharoah's Treasure does cost two cards. You draw it once, set it, activate it, and shuffle it in. That's one. You then draw it face up, target a card in the bin, discard the Treasure (that's two) and return the binned card. You spend the same Treasure -twice- to get one thing back. It's indeed similar to Reincarnation or Stone Excavation.
Senri Eye dose have at least 1 use nowadays...although it's a bit of a set up. Just wish Master duel would include Convulsion of Nature, that and useing Archfiends oath....perfect.
You can use mind crush after seeing what card your opponent is going draw next turn to make them discard it.
@@joetokyo1158 Not what I was thinking, but your not wrong either, you could also use Drop-Off or Drastic Drop-off if you know their next card they will draw as well.
I'd rather use Maharaji for a similar effect.
I don't know where this would fit in, but there is only one card in the game that allows you to change the name of one of you monster and that is Hero Mask. I used to play around with that to get multiple Earthbound Immortals and Malefic monsters with the same original name on the field, but it doesn't work very well for things other than to check the limits of a yugioh simulator :P
thats amazing lol i love that someone has done this
@@maxsync183 Haha, stay tuned for my quest where I play War Rocks with a 80% win rate in casual duels, to eventually convince someone that War Rocks are goated af so that they build the deck and plays it in ranked
there's a few actually, including Elemental Hero Prisma, Fusion Tag, Phantom of Chaos. Ancient Gear Gadget is my favorite, being able to change his name to any Gadget monster you want, even random stuff that had nothing to do with the archetype, like Gadget Soldier.
Ngl,I enjoy seeing your worst of lists the best. And this series is one of the better ones
Things that made a bad card:
• Performing an action that doesn't really affect the gamestate. Most of these effects can best be summed with "build your deck better" or "actually play counters." Why play Magical Mallet to go -1 to maybe fix your hand when you can run draw cards (and why play cards to counter having bad hands...you should build your deck to be actually good...the odds of having a garbage hand + Magical Mallet and THEN drawing a good hand are slim to none)? Senet Switch can help you fix bad link plays...but you can just learn your combo lines to put the right cards in the right zones.
• Cards with ridiculous activation/summoning conditions that can easily be replaced by a single card with essentially zero cost. Why play Fushioh Richie when cards like Call of the Haunted, Premature Burial, and Monster Reborn were legal at the same time? Sometimes a card with a ludicrous activation condition can be good if the meta's right (Full House is way too specific to actually be good 99% of the time, but damn was it good against Qliphort...3 set traps and their scales active? Here comes Uncle Joey!). I don't count cards that are supposed to be weaker versions of cards that were limited/banned like Twister and all the other worse MSTs that came out while MST was limited (between Oct. 2004 and March 2010), because how can you release an equal to/better than version of a staple card that's been at 1 for 5 years?
•Deliberately terrible cards with only negative effects. Yado Karu, Cold Feet, Pot of Generosity, etc.
Magical Mallet is my pick for worst card of all time that isn't either intentionally bad or designed to be wicked hard to play for a payoff that might be underwhelming.
Magical Mallet is hilariously bad. It was supposed to be Reload with a more 'flexible' effect at the cost of not being Quick Play. The funny thing is, Reload is still better because it's a Quick Play Spell and it had applications because of that in deep draw Exodia variants.
Card design over all back in the day was really inconsistent where you'd use generic cards over the archetype/type specific ones because the type specific ones were either worse or just outright awful (of course some exceptions while rare existed where they were good enough to justify use). These days, Konami design archetype specific cards to be better (searchable archetypal Monster Reborns that can also do more).
I consider Pharaonic Guardian the best set of 2003, and yet there are all these bad cards that it introduced, some at high rarities.
I think it was in Nightmare Troubadour that they gave Senri Eye to Pegasus to replicate his mind scan. I laughed whenever he activated it because that was one less spell card to worry about.
Pharaoh's Treasure *does* lose you card advantage. You take a -1 the turn you activate it, then effectively replace your draw the turn you get the effect. That's a -1 overall.
Fun fact about Card Shuffle: It has only one purported use in a competitive setting: The creation of the 60 card maximum for Yu-Gi-Oh
In a less than meta deck, Pyro Clock of Destiny has actually come in really handy when XYZ summoning Number 77 The Seven Sins. Having to wait an extra turn sucks but being able to skip that, and then banish all my opponents special summoned monsters and take one as XYZ material is pretty dope, not to mention it can release a material to avoid being destroyed once per turn.
Ironically, the pronunciation of Exe is also what was used for the Battle Network Rockman.EXE anime (and the DS version of EXE5).
But yeah...PGD & MFC had a ton of stinkers...
Is Exe5 pronounced X-eys or X-a-5?
@@Prince_Eva_Huepow It's more like Eh-goo-zeh, from how the voice clip on the title screen of "Rockman.EXE5 DS: Twin Leaders" sounds. Personally, I don't bother, and just spell out the letters (so E-X-E). 🤷🏽♂️🤷🏽♂️🤷🏽♂️
I feel like ultimate obedient fiend definitely deserves a high spot on this list possibly the top spot
Great Phantom Thief is like a less useful and less awesome White Magical Hat.
8:55 yoo it's the senrigan from boruto!
The real problem with 8-Claws Scorpion was that it's strictly outclassed by Sasuke Samurai (also from PGD), which had better stats all around, a stronger destruction effect, and searchability by ROTA.
Only thing I can think of to use for Senri Eye is in a SPYRAL deck, since there's a bunch of those that rely on calling the type on card on top of your opponent's deck. In that context, Senri Eye basically removes the gamble entirely from those effects
Number 1 really surprised me . I just never saw it coming
I loved Pharaonic Guardian, still play cards in it to this day. But it did have its stinkers for sure. I have used Card Shuffle though as somewhat jank card selection when using Convulsion of Nature and Archfiend's Oath.
#3 Even worse then stated. The maintenance cost is mandated on EVERY turn, not just yours.
One slight note about phantom thief. It can technically discard up to 3 cards if your opponent has all three copies of whatever in their hand. Not likely, but it's possible for it to discard more than most normal discard effects.
I remember pulling ultra rares in the set, getting really excited, then the excitement slowly fading as I read the card text.
I would love for this series to continue!
With the Great Phantom Thief these days you could name a hand trap like ash and almost definitely get it right lol
Top 10 cards that can change their name or effect
Kishido spirit is like getting a bitter candy thats been stepped on - thats what its like in duel links
7:55 to be fair Noah in the deck master arc of Yugioh duel monsters did use this card in the anime which is probably the only reason anyone has ever heard of it 🤣
The Nosferatu Lich rename wasn't that surprising. Specifically in the space of TCGs, the term 'Nosferatu' was probably locked up by White Wolf Games, as the Nosferatu are one of their vampire clans in Vampire: the Masquerade. I'm guessing they just didn't want to take any chances, given the earlier Magic Ruler/Spell Ruler debacle.
How does Pharoh's Treasure shuffling effect work when you can see it face up as you shuffle?
It still ends up anywhere in your deck.
Great dazard being a ultra was so wasted in this pack
Used to used pharaoh treasure in exodia decks, especially with several copies of reload and magical mallet and plenty of draw power having 3 can be a handy play extender if you have to go into your second or even third turn
I love how you calmly describe awful cards.
Where do you take music for your video?
"Lich: Undead King" definitely sounded way more threatening than "Richie"
The funny part of Kishido Spirit is it's actually a perfect partner card with a 200 Attack Monster called Cat's Ear Tribe.
I remember playing Armor Exe on the playground. Nobody knew what a spell counter was so we just ignored it. Card was broken. Breaker was just once per turn MST.
Fushioh Richie is a “decent” card, a good retrain for Great Dezard could be this
Revived Great Dezard
Level 4 DARK Zombie 1500/1900
This card’s name is also treated as “Great Dezard”. You can only use each of the following effects of “Revived Great Dezard”. You can Tribute this card (Quick Effect): Special Summon 1 “Fushioh Richie” from your hand or Deck in face-down Defense Position. If this card is in your GY and you control a face-down Defense Position monster: You can send 1 Zombie monster from your hand or Deck to the GY; choose 1 Defense Position monster you control, change its battle position.
There's a method to the Great Dezard that is clearly overlooked, it doesn't need to send monsters to the grave for it's effect to work. Using Ojama Trio (a trap that give an opponent tokens) and Twin Swords of Flashing Light - Tryce (or any equip that gives 2 attacks), destroy the tokens with attacks and get Fushioh Richie that turn. Fushioh is part and parcel in my Ghostrick deck, using this combo to get back any Ghostrick monster (they're all zombies!) It's niche at best, but it works! Dezard and Fushioh are my two favorite cards in Yu-Gi-Oh!
I mean, in the modern meta, you might as well run phantom and just call Ash Blossom every time
Neo Spacian Aqua Dolphin is better for sniping Ash Blossom. Not to mention Called by the Grave and Crossout Designator among other stuff exists. You'd really be scraping the bottom of the barrel if for some reason you need more Ash Blossom outs. If a Deck is incapable of playing through an Ash Blossom, it's likely not a good deck to begin with.
Neat analysis video! Thanks for uploading!
You know, this kind of thing also happens in other card games like Magic. But in any game that does a legacy approach like Magic or Yu-Gi-Oh, sometimes what can be trash when it comes out, winds up becoming overpowered later.
I think you overlooked something about Great Phantom Thief. Even if the card name you declared isn't in your opponent's hand, you still have the benefit of being able to see every card in your opponent's hand. It may not contribute to card advantage, sure, but that extra bit of knowledge can help a player prep for future turns, especially in the slower days. With that in mind, I'd argue that Great Phantom Thief doesn't deserve the spot of the worst card of the bunch.
Pharaoh's Treasure is such nightmare design, and it's not even the relatively lackluster payoff that bothers me. Any card that shuffles itself into the deck face-up is just asking for cheating.
Never used my copy of Armor Exe as a kid, but loved it solely because of the art.
I'll try to request it here, but have you ever thought about making top ten cards of old years? For example top ten cards released during 2020, 2019 etc. Exploring the old meta would be interesting!
I feel like great phantom thief could be good if it was more game winningly strong like if you call it right then your opponent discards their entire hand.
Great Dezard. Because the optimal support for a Zombie deck is...a Lv 6 Spellcaster with a battle-based effect, all to bring out a buffed Zombie Master.
Monsters that flip themselves face down... The main use for them that I know of is Subterror support. And I don't know when they were exactly released.
Card of Safe return: "Drawing a card evertime you special summon from the graveyard, potentially gaining a huge card adventage? Pff, what a weak effect.
Card Shuffle: "What, Randomly suffle ONE of two decks? TOO STRONK! Here, Once per turn effect! . . . DAMN IT, Still too stronk. . . Here, 300 Life Points cost!. . . This card will rule the meta so hard D:"
Old school card videos are the best!!
Top 10 cards to give to your opponent with something like Creature Swap, Shien's Spy and most importantly Branded Expulsion AKA the second card I want to see the most on the next banlist.
Say what you want about the crappy effects but early yugioh had style. The artwork was like berserk and Devilman, featuring horror-themed monsters that looked like they had mysterious or dark origins. I just love how they looked like crazy anime creatures from 90s manga
Next video idea: "characters on yugioh card art that doesn't have their own card yet" or something around that idea