Bad ending? You what? Wait... your description says there are three ending cinematics? P:T only has one ending cinematic: the Nameless One is damned to the Lower Planes for his crimes after regaining his mortality. The rest of the endings were cut during development. This was originally going to be the neutral ending, but the writers thought it was a much better finisher than the cop-out "everybody lives happily ever after" cliche, so they focused their efforts on fleshing out this one.
Nameless One always gets damned to the lower planes, but how he gets there varies in different ending cinematics. In this one I spontaneously combust - the bad ending. It doesn't happen this way in the other endings.
@@boredgunner What other ways can you be sent to the Lower Planes, and what makes them so good that combusting (which happens if you merge with the Transcendent One or destroy them in combat/with your true name) is the "the bad ending"?
@@wildebur Actually you're right, the cinematic never changes. The difference with this ending is in killing the Transcendent One you don't get a chance to talk to any of your companions, you are just immediately banished.
@@boredgunner Yeah. On that topic, even though it's not difficult to do it, it does bug me that you only get a proper sendoff conversation with your companions for taking a very specific route of defeating the Transcendent One.
The best ending you merge with the transedent one. And then you resurrect and say goodbye to every one. Hoping to meet them again in another time and another plane. With this ending you don't get to say goodbye.
@@Panzer0 Depends on what you consider a bad ending, you can force the transcendent one to resurrect your teammates and then use Coaxmetal's daggers to completely erase both the Transcendent one and the Nameless One from existence, thus avoiding an eternity of servitude in the Blood War. However in the ending in which the Transcendent One merges with the Nameless One, they come in terms with their shared past and are ready to atone for their sins. Also in the 5th edition of Planescape the Blood War actually ends, so the Nameless One probably finds peace after a millennia of servitude in the blood war.
If you are evil going in to the Fortress of Regrets, your boss fight against a party member switches to Vailhor. Neutral or good characters will always fight Ignus. Given who Vailhor is, it makes a lot of sense and is a nice creative touch to the game.
The author of the original game back in 1999 actually got some of his ideas from FF7/8 (I think its mentioned in the credits) and yeah, that last Summon rocks... like a combo between Bahamut (Normal or ZERO) and KotR from FF7 and also Eden/Alexander from FF8. Personally, my favorite spell in this game is the Meteor Storm Bombardment - just wish it did 9999 damage to him like how Golbez got rocked by Tellah's METEO in FF4, no doubt. Oh wait, it DIDNT kill Zeromus, so I guess its only fair in this game eh? :)
The spells in this feel like Final Fantasy without the anime style.
Well they have some influences from ff
The game's credits list FF7 as an inspiration.
I'm still waiting for someone to release an upscaled video of the ending using neural networks
I did. Check my channel. All cinematics.
Wdym
Enhanced edition has "Easy loot" button)
Bad ending? You what? Wait... your description says there are three ending cinematics? P:T only has one ending cinematic: the Nameless One is damned to the Lower Planes for his crimes after regaining his mortality. The rest of the endings were cut during development. This was originally going to be the neutral ending, but the writers thought it was a much better finisher than the cop-out "everybody lives happily ever after" cliche, so they focused their efforts on fleshing out this one.
Nameless One always gets damned to the lower planes, but how he gets there varies in different ending cinematics. In this one I spontaneously combust - the bad ending. It doesn't happen this way in the other endings.
@@boredgunner What other ways can you be sent to the Lower Planes, and what makes them so good that combusting (which happens if you merge with the Transcendent One or destroy them in combat/with your true name) is the "the bad ending"?
@@wildebur Actually you're right, the cinematic never changes. The difference with this ending is in killing the Transcendent One you don't get a chance to talk to any of your companions, you are just immediately banished.
@@boredgunner Yeah. On that topic, even though it's not difficult to do it, it does bug me that you only get a proper sendoff conversation with your companions for taking a very specific route of defeating the Transcendent One.
@@wildebur You do if you focus and merge yourself with the Transcendent One
I can't believe you did an evil run!
This is the good ending!
Nah. It's "average" ending. The best one is if you merge with mortality.
Then what is the bad one?
Well, ignoring the ways you can die/end game prematurely, you can have all your party killed with yourself.
The best ending you merge with the transedent one. And then you resurrect and say goodbye to every one. Hoping to meet them again in another time and another plane. With this ending you don't get to say goodbye.
@@Panzer0 Depends on what you consider a bad ending, you can force the transcendent one to resurrect your teammates and then use Coaxmetal's daggers to completely erase both the Transcendent one and the Nameless One from existence, thus avoiding an eternity of servitude in the Blood War.
However in the ending in which the Transcendent One merges with the Nameless One, they come in terms with their shared past and are ready to atone for their sins.
Also in the 5th edition of Planescape the Blood War actually ends, so the Nameless One probably finds peace after a millennia of servitude in the blood war.
How come Ignus joined you in final battle???? I had to kill him of! And he was my favorite....
Because I was evil and did things throughout my playthrough that he approved of
What mod do you use for the interface? My didn't look nearly as good.
Metrocop None, this is the Enhanced Edition released this year.
ignus ?
Ireneusz Cacko, yea. WTF?!!!!
If you are evil going in to the Fortress of Regrets, your boss fight against a party member switches to Vailhor. Neutral or good characters will always fight Ignus.
Given who Vailhor is, it makes a lot of sense and is a nice creative touch to the game.
Was kind of disappointed..... such a long quest....only to be enlisted in Blood War.... AGAIN!!!!!
Or finally ?
With how powerful my character was, I doubt the blood war lasted much longer.
Not again.
Last time he avoided it by making deal with Ravela .
@@centrafrique9252 War ended in 5e
@@marcinkrz3140 all the same
It's like somebody mixed D&D and Final Fantasy!
The author of the original game back in 1999 actually got some of his ideas from FF7/8 (I think its mentioned in the credits) and yeah, that last Summon rocks... like a combo between Bahamut (Normal or ZERO) and KotR from FF7 and also Eden/Alexander from FF8. Personally, my favorite spell in this game is the Meteor Storm Bombardment - just wish it did 9999 damage to him like how Golbez got rocked by Tellah's METEO in FF4, no doubt. Oh wait, it DIDNT kill Zeromus, so I guess its only fair in this game eh? :)
Except the Planescape setting for DnD came years before this game or even FF7.
@@Inaluogh Years before Final Fantasy was even concieved.
Weebs back to your caves.