The current official server Moskov can put you into a cc-lock using "Trinity Build" and that's way too much considering he already have alot of mobility.
the passive buff is still pretty good. y'all act like the distance nerf is such a huge deal. pretty sure it's easy to work around. it's still a strong knock-up + knockback w decent burst
Chou just needs an overall buff, it's not viable as a damage pick unless you are snowballing. Imo, new passive is good, give free refresh of 2nd skill back on use of first skill, and keep the ult distance same.
Fr, imagine you who spent a fortune to get super rare skins for your favourite hero. Then comes moonton and nerf/buff/revamp that hero and you don't like it anymore, but hey. Business it's business.
Tbh the moskov nerf is quite fair. He still can combo burst, but reduce his viability through team fight. Edit: To anyone that still wants to argue... Moskov is literally having everything as a hero.: -Cooldown reduction ft.passive -Aoe basic attack (as a freaking mm) -Fast cooldown blink that increase attack speed -Fast cooldown knock back skill with steroid (stun and revealing enemy position) -Global range dmg skill with steroid (blink available on impact) Additionally: -Speedy clearing speed -Agile with an annoying cc that interrupts combo -Insane life steals ft.passive -A marksman with burst combo Am I exaggerating? Maybe. But my point is... He's already an absolute unit, and there's plenty of marksman that can't even compete with him because of that. ..and don't bring up a skill issues in here, bro imagine compare a heroes by their pilot.
How much exactly? Reducing it too much makes it redundant but not reducing it enough makes the nerf pointless since Moskovs attack speed is usually high enough to reset the stun again@@koo1770
@@I_dont_judge_butand that is why its ineffective. We alreadyhave Diggie for that. The only thing I don't like about using Nana is how easy to miss his 2nd skill. This buff make me interested to use her.
@@mohdfarhan5255 She's already good now in the orig server, her 2nd skill is not that hard to use🤷♂️ And Diggie doesn't do the same thing as her, Nana's summon is CC and Diggie's got damage
As a Nana main since 2021, it's a necessary buff for the inevitable comeback of assassin jungler meta. One of the reason why Nana is unpopular back in 2021 is because her 2nd skill was pretty useless against high mobility assassins like lance, gusion, hayabusa, etc. That's why I think it's necessary buff in order to stay in meta against high mobility heroes.
6:47 this should be implemented YEARS ago when they made the bottom buff " red buff " or when they introduce that junglers are gonna get gold and xp on jungle monsters for a couple of minutes in the early game
Idk why, moontoon really don't understand what's the problem on Aurora and Yve. they keep buffing their wrong skill. Aurora 1st skill is already balance. her problem is the delay on freeze of 2nd skill, it has no delay before but after the nerf the delay is insane. Yve is also not a damage hero, don't increase her skill1 damage it's already balance. Her skill 2 therefore is a good buff but her ult is really the one who are lacking.. can't they just increase the ult range? 6*6 is enough it's not too far or too close. if they don't want to buff her ult range why don't they reduce the cd?? the 50-40s cd is enough but after few nerfs her ult cd is now 1 minute???
The Anti-inavade that they did was actually super smart and super great cause there are some junglers that are so powerful in the early game that they can just easily walk to the enemy jungle and not be afraid of the incoming team fight. For Lou Yi's nerf, I think it's not necessary for them to make her ult have a 60 second cooldown on ALL levels cause that is what makes her very good in late game team fights and rotating in the early game.
Yeah, and weapon swapping speed is not enough to help her, her guns needs a tune up. Renner's DPS pales compared to Lesley and Layla, Nibiru is useless against other MMs in the early game, Bennett has very slow projectiles that mostly miss, and Wesker is just useless.
The worst thing about beatrix is that her dmg is low compared to her range Like come on if she gonna have a short range a least give her more dmg Even moskov has higher dmg than her with a versatility to use 2 builds trinity and crit and he still does more dmg with either both Also moskov and karrie have more mobility as thier dash CD is lower and also it is faster dash and fasther backswing Unlike beatrix second skill which feels like a punishment to use
Moskov’s nerf is just fair, altho they could’ve done this a long time ago when moskov was still underappreciated, but ever since the introduction of trinity build, moskov could cc chain u every few seconds, and that shouldnt be fair for a dmg hero to have that much.. Chou’s adjustment is interesting but it does make him atleast less reliant on his ult and more so try to fight on his own, altho being able to drop it down -60 defense is crazy 💀 Also big thank you for the anti-jungle invasion adjustment, out of all my jungle games, almost every one of them i get invaded meanwhile my team does jacksht early game xD
I disagree with moskov nerf I'm not moskov main but nerfing his second skills will ruin his image Moskov was famous for stun and that's the only thing make moskov unique but now after his second skill nerf moskov is no more a good mm Its important to know that moskov is a mm hero which means he is squicy as layla nerfing moskov would be a huge disadvantages in team fight
I like the Anti Jungle, I feel bad for junglers when a 5 man stack decide to invade early game and your roamer, mid lane or sidelaners never help secure the buffs and creeps. Jungling's been tough especially when chip got in the mix.
Dude wtf? If the sole enemy team invades you, other lanes will gain a big advantage by taking Gold from towers shield, all of this for a buff? Plus, invading Is the only way to keep a Fanny under control and now its not even possible, gg
@@matteorosato2110a certain player named kairi needs his buff come-on let the indogs wins sometimes .. moonton don't want the fans to lose moral and stop supporting indo teams 🤣🤣🤣
@@matteorosato2110might have to agree with the last one tho, invading is so bad that moonton had to retaliate to give mercy to those poor junglers that are having a hard time. It will def be more difficult now since not only a lot players are already aware of it but now they can deal more damage to enemies trying to invade jungle.
He got the wanwan treatment if you didn't know. Basically got buffed then nerfed more than the buffs. That's why his ult CD is an abomination currently
@@P.I.M.P. doesn't his ult start it's cool down the moment you cast it? I'm pretty sure they reverted an old nerf where the cool down starts after the ult ends
I mean it's just fair since Esmeralda hard counters Harith since that he gains shield every dash and Esme will just slurp his shield like a soup, giving Harith a hard time.
@@abdrahman2149@ You clearly haven't seen her pick rate in Mythical Glory and above. To give you information, she is currently the Top 7th picked in Mythical Glory and above.
Хильда в роум😢 Франко, Селена, Новария и любой маг с огненым шаром, которым даже не надо заходить в вражеский лес, что бы мешать леснику😎 Танковый лес, который половину от времени усиления в лесу тратит на то, что бы дойти до леса опонента😐
moonton really loves nana so much ugh, high burst: check, annoying AOE and CC effects: check, survivability passive: check... I just want a valir base damage buff
No way nigga,,valir already have that annoying cc slowing effects which u won't be able to run from,and he keeps throwing flames,on the other hand vale one shots@@waleedabdullahkhan5706
Tbh, I heard they were adding a buff to Valir's ult where you get a fixed hybrid defense as you upgrade (They called it Molten Core), but then they removed it and then gave someone with high dmg a bothersome buff...
When will they bring back the enemy Badge logo? I worked hard on my MMR, I should be able to brag it to everyone, even my enemies. Also, it would help to know if your enemy is good or not.
@@leonmystique9372ganking will be easy on gold n exp as his reduction applies can be used by teamates as well i think attack build chou roam will work well with tank jgler n exp
@@sabomlbb4500 Imho, it’s a nerf for Roam chou. Not only do you need to punch to initiate, but also he’s even more vulnerable to CC after using ult. But to those Chou mains that use skills conservatively and not for freestyle, this is only an adjustment I suppose
@@leonmystique9372 he should be played like saber just stay in bush for vision if possible and enymy r on other side help tmmates to kill the enymy and camp again near tmmates providing some farmning space and making enymy mm or exp gap with ur tm exp n mm
Mana cost on kadita pleaseee Its annoyying when you finish clear the wave and your mana is empty especially in early game, can't rotate after clearing the wave -_- Sorry for bad english
Moskov deserve this nerf, if you encounter a good user of Moskov you're done, they mainly use Inspire to increase attack speed so even at Early game Moskov can stun you quite quick and at mid to late game, he's dominating with his 2nd skill as you get stun a lot of times leaving no openings of escape 😅
they should address the cancelation botton on Yves skill specially when using ult it's pretty annoying when your about to hit the enemy dead but canceled coz of the botton..🙄🙄🙄 and give her a longer field on her ult most of the enemies can escape her ult...😢😢😢
@@leonmystique9372 i just played her awhile ago and still even if i tap it or slide i accidentally press cancel coz it is at the edge of her ult annoyingly most of the enemies end up at that side and i think Yve users will agree with me with this it didn't happen to me 1 or 2 times but most of the time..😂😂🤣🤣
@@ebc6970 wide but most of the time slow is delayed and enemies ended up escaping the ult that's why it's better to have longer than wider ult in my own opinion.
- Items that are not effective for some roles - Gave tier 1 Turrets shields. Also damage reduction for heroes. - Exp & Gold lanes - Advantages in the jungle during early game - Remove the uniqueness of some heroes - Completely remove the mana mechanic from some heroes - Interactions between junglers and exp from minions - The whole roam mechanic - Introduce a new mechanic (items, talents, etc.). Adjust heroes around that specific new mechanic. Moonton's Bizarre ways to "balance" the game. lol.
They really love nana fs Forgot about skill2 and ult , her skill 1 has everything -low foreswing time (literally u will feel a slight stop of movement) -high dmg (will eat ur 55% of ur hp in late game alone with skill1) -low cooldown (4-3 sec cd is crazy) High range (it has more range than beatrix sniper's basic attack, more range than a sniperr?))
@@onetapff8716 , no not the stun duration please 😭😭 Moskov stun is hard to get if enemy is experience, so harder = more satisfying No need to nerf stun duration , just increase the cd and it's perfect
I feel bad for Natan Mains; they nerfed him and adjusted before this update. They're using him sometimes (even I playing different heroes, I only saw them playing him only 4 times) and he's getting nerfed now. (I'm a Natan main.)
tigreal have to enter so much inside buff and mostly cant even reset the buff due to reattackinv Stand infront of buff when franco hooks , Stand at same position as buff when jawhead comes And if barats comes , Prepare for teamfight These are just easy to deal with scenes Hard is when a fanny or ling reach to your buff from thier bade in 5 sec and escape like nothing happened Those are real invades
I think they should've just increased the CD on Moskov's 2nd skill instead of removing its CDR from basic attacks. Nowadays people are starting to use Dominance ice on ANY hero to handle ASP MMs, not to mention certain heroes that can handle basic attacks are also being popular too. Moskov is gonna need his 2nd skill to push those said heroes, he cant do that if it's gonna be stuck on CD forever.
@@nazarenoridwanmina.6392, well believe me, it's not just his ult. Thanks to the CDR passive, he has amazing mobility and of course, can chain CC his target by himself using the Trinity build. Using said Trinity build also makes Moskov the fastest attack speed mm in the game. With just corrosion scythe, he can chip away anyone's HP if they don't focus him enough, and inspire makes it worse. If you want even a lick of hope to win against him, your gonna have to constantly bully him to make sure he doesn't get any farm.
I like the update on the sacred statue... I had to strategically placed the statue and don't normally do it early in the game as it gives away my location. Kinda dumb that it took moonton a while to do something about this
Another nerf on my alu😭😭 They removed alucard passive that convert lifesteal into spellvamp, and that is literally the reason why other player and I plays alucard and they removed it and now a another nerf? Man I'm started to get bored in playing ml might as well quit
Same bruh,alu was always my favourite hero because of his lifesteal,,but now he doesn't have any lifesteal,,even when I use ult,,and they are nerfing his main power? Like bruh
Happy that Moonton's finally noticing Aurora but her 2nd skill is what really needs some changes tho Also another Yve buff?!?!?!! WE LOVE TO SEE IT Rafaela's healing needs a buff too. Minotaur has more healing and more range than Rafaela 😭
@@patricebertrand1146 I want her old 2nd skill back and just make it deal splash damage to nearby enemies so she will still be able to clear minions quickly
For the anti jungle i think they should remove the effect in the late game like from 13 or 15 min because theres alot of teamfights in the late game and if they have the effect the enemy team would likely win because they deal more dmg so its gonna be longer just to end the game.
It let's exp chou actually fight now. But yes it is probably still a nerf because unlike chou, most fighters are either tanky or have spell vamp or both. And of course nerf for roam chou
I fw the moskov nerf but I think the jungle change was really unnecessary. Early game invasions make the game more interesting and strategic. Not like I got a problem, i'm hanzo main anyway..
Да, это было лишним, это даже не помешает танковому лесу, это ослабит агресивный роум, например Хильда очень пострадает,так же это заставит поменять стратегию полётов фани пользователей в обычном режиме( после синего, они обычно летят на ваш красный). В то же время есть такие персонвжи, как: Франко Новария и Селена- они не обязаны заходить во вражеский лес, что бы мешать фармить леснику вражеской команды. Не забудем и про огненный шар. Я очень надеюсь, что на основной сервер эти изменения не добавят, так же мне не нравится изменение заморозки
If they want chou to be better for exp lane then change his kit to be more of a fighter than an assassin. Maybe add some def/dmg reduction and higher base dmg on skills?
nah the patch makes him more of a roam or tank since the minus armor works for your allies and they removed the physical pen he gains from his second skill
@@glucky2119lmao physical defence reduction is greater than the physical penetration he had, imagine u had dominance ice which gives 55 phys defence, he can completely reduce that to 0 physc defence.
@@Mr.Cold777 yeah thats why his teammates will benefit more from that new passive, imagine 2 physical damage dealer with a malefic roar plus chou's new passive even a tank will melt, damage chou wont maximize that passive because damage chou works on isolation, or he prefers to be alone like a zilong, saber, sun etc
@@glucky2119 never said roam Chou roam has no benefit, plus it with support emblem talent which increases Ally damage dealt to enemy and he'll be even more op, but it doesn't makes him MORE OF A ROAM, considering the defence items Nerf. he'll be even more better for exp now.
Finally I won't get stunned 2-3 times when chasing moskov with my Argus. For the jungle area buff it only means we have to delay their first buff so their secondary buff in the early game CAN be invaded. It's also a buff whether they play assassin or tank jungler since incorrect invades will be more punishable.
The chou buff made chou bit more better in early since silvanna can ABSOLUTELY dominate in early vs chou by just petrifying him and stunning him but that just means the 2 of them weakens eachothers def which they both can do equal dmg to each other same for dyrroth melting everything in exp early
Tbh as Nana's main I really like the nerf on her Ult Movement reduction... Sometimes the mov reductions is too high that the enemies get stun before reaching the 3rd hit area now it's easier to do 3 hit ult...unless the enemies going to other direction 🗿
Well minus 60 defense on Chou is quiet small considering that Dyroth can Remove 75% Defenses at Level 1 using his enhanced Second skill, it's so unfair😂
Actually chou has more than dyrroths at level 1 chou can reduce a total of 30 flat defense most level 1 heroes have 21 phys defense so it becomes -9 now if you reduce it with dyrroth it only reduces it by 15 defense 75% of 21= 15
But dyrroth has no hard cc, and it's not impossible to lane against him.He's strong early but falls of late and even with that just cc him. So it's not really unfair on him.
... Are you serious? That's HUGE especially in the early game. A typical Layla has 15 physical defense. Dyrroth's enhanced skill 2 will reduce the defense by 75% correct? That's minus 11-12* points of defense in the early game which equals to defense reduced to 4-3* meanwhile Chou straight up knocks it down to NEGATIVE 15-45 and when your defense is negative you take almost DOUBLE damage. Even in the later game it's crazy. In the late game Layla had 71 physical defense and dyrroth knocks it down to 18-17* physical defense while chou he knocks it down to 41-11*. Oh yeah, this calculation is done WITHOUT accounting your own physical pen stats which further boosts this. Basically, Dyrroth is great against tanky heroes while chou will be great against squishy heroes. Before you build malefic roar on him to take advantage of the raw pen he gets, now that he has debuff pen malefic roar won't be needed anymore thus letting him buy an extra defense item.
You stupid Okay for example the enemy have 40 physical defense Dyrroth lowers the def by 75% so 0.75 × 40 = 30, the enemy still have 30 physical def While chou have flat physical defense reduction Remember, percentage(%) only takes the portion of a number or object
That moskov nerf is very big, they should've at least added a little something since this changes things. But I must admit, he has been dominating games lately and his stun is one of the most annoying things about him and the satisfaction of pinning an enemy to another enemy, and with the right timing you might even pin 3 enemies and it feels like you just won the game.
That's a huge nerf on Moskov. They should have increased the cd of that skill or get less cdr from his passive. Love it when moonton "buffs" heroes. That "buff" on Beatrix will make her totally "op". Moonton, just buff her properly already. You buffed Wanwan but not her.
True, seems like moskov will be unreliable pick, low damage , weak early game + high cd stun, will make him bully-able. Sad that i actually buy his infernal wyrmlord gold tag skin just to be nerfed 😂
Randomly nerfing YSS eh? CD buff is welcomed... but CC immunity which doesn't protect you from Slow meta heroes (Which is ALOT of heroes has some sort of slows), is even lowered further than before? from 1 to 0.4 that suck. 2nd Skill should have been buff long time before Damage scaling sucks for sacrificing 20% movement speed and long channeling duration just to deal 1000 or 500 damage on late game. The reason why YSS is hard than before... Dominance Ice and Movement speed Slows. A lot of heroes now has CC A lot heroes has Slows Dominance Ice reduces attack speed significantly for YSS. And His combo has the slowest TTK for an Assassin class. Damage decay on 2nd skill makes his damage even lower. Movement speed slows affect is 1-1 AA DPS Attack Speed Slows from like Domi Ice also reduces his DPS even further. YSS is like a playing layla on 3 items in late game that has level 1 attack range and almost barely cc immunity just to deal extra chip damage. He's a high risk low reward.
I don't understand it either. He is even rarely picked in ranked matches so why the nerf? I was evem hoping that her immunity could get a longer duration but it's the opposite rn. It's so dumb to reduce it. Might aswell remove it's immunity since it's pretty useless rn. Smh.
@@sugarmintt1116 His damage sucks (due to shitty AD Ratio of his skills) He relies a lot on those 2 Basic attacks and skills as a reset for that. (Also with now weaker crit His ult is just basically Comsat that makes you wonder what the hell is YSS is he an assassin (nope his damage scaling sucks) is he a marksman (nope he has mostly melee attack range in his combo and his dps relies on going melee against enemy that has no cc and no slows and is not durable) is he a support? (Also no his ult is just a global range novaria ult that deals chip damage). What the hell was that rework which promised yss' survivability and rework was for if they also removed most from the rework? Where is YSS going? First they removed disable cc on his 2nd skill swipe, swapped with like alpha heal. Then removed it at all so you only got a quick swipe on 2nd skill. 2nd they just added cc immunity on 1st with damage reduction then removed damage reduction then now reduced cc immunity which only blocks hard cc Then removed slows from his ult. Reduced his crit damage and also the reworked passive which was initially a slow and bleed (remember that old thamus burn passive) on skills and basic attack is now swapped with crit on 2 AA.
@@Real_OSHA_Unsafety_Engineer Damn this is hurting me while reading this. Been maining him for so long and I think he actually reached the bottom of his nerfs atm.
Aurora deserves her old revamped s2, not a buff on her s1. They dubbed her as the "Queen of CC" but Vexana controls enemies better imo. Her s2 is even buggy where even if u hit enemies at the tip, sometimes it won't freeze them. Yve needs her old ult back, not a buff on her s1. The buff on her s2 is good tho. But it is really her ult that badly needs a buff. Her s1 is now a better version of her ult's tap mechanic, her s2 has stronger slow and control than her ult's slide mechanic.
11 seconds no likes, bro fell off Edit: thx for the 100 likes, people have started a war over this comment Also dont ppl get the joke? On 200 likes ill make a vid abt exp laning
Chou’s kit is too CC-reliant. The devs once again fail to understand what makes Chou reliable on EXP and Roam in the first place. This is a good buff, but that nerf on that ult kick distance automatically cancels out that buff because of how short he travels, making him more vulnerable than he already is, assuming his 2nd isn’t in cooldown yet. For a long time Chou has been stuck in the meta and this might be the time where he officially falls off if this buff continues.
Its becuz of new items: clock of destiny which gives u def when u deal DMG to enemy 12 def for each stack is gonna be broken Also thunder belt And the nerf Is not for early cuz it's def growth which means ur def increases when u level up
@@ultimatephoenix5130 in early game, her defence will almost be the same, because they're nerfing her defence growth not base defence Which means she will get a bit less defence when she levels up and if u compare, even at level 6 there will not big difference on defence but at max level like 15 I'll be noticable So her early game defence is almost the same
i dunno why u would say this when they overbuff a hero its better they nerf it before releasing it like they do most of the time. The only reason why u could use this emote 🤡 is that they dont nerf the op hero and want to buff all the others
No the actual problem is: Moonton: " after hearing from our players, we decided to nerf this hero" **nerfs it to ground** **New skin for the nerfed hero is planned after some months.** Moonton : "the hero seems to be struggling a lot with other heroes, so we decided to buff it" **reverts the previous nerf** **Hero goes back to becoming op** **skin event ends** Moonton: "after hearing from our players, we decided to nerf this hero" and the cycle continues. Moonton literally nerfed yve because she slowed too much, now they revert it back. I can smell the collector skin coming. Same with wanwan
1. I'm pretty glad with jungler's indirect buff, as a jungler main, I'm at least relieved that I'll be seeing less invades on my jungle🥲 2. Rafaela getting sum buff, i can manage roaming with Rafaela better now👍 3. But rip my Xavier, if im not wrong the 1&2nd skill combo dmg is weakened? So, its gonna be harder to farm in the late game💀 At least I don't have to recall everytime in the early game
i agree with moskov nerf on cd for his second but i feel like a cd reduction of 1 or 2 seconds would've been an okay choice as well, considering that his chances of survivability decreases when facing a cc hero or heroes with good mobility since Moskov's chances of stunning/knockback decreases considerably.
Hello Elgin! You might not notice this comment but i want to ask why are my other heroes/skins arent showing in offline mode? Some people are also having the same problem as i am. This removes the fun of offline mode not being able to use your heroes/skins online. I hope you can reply. Thank you ❤
What they need to do to prevent jungle invasion is just make the map become closed like the earliest version of mlbb, the current map is basically invite the enemy to invade your jungle because they can easily go in and out
I have a great idea for Argus buff. They bring back his pre revamped version attack where he did a mini dash onto the enemy. It would give him more chances to kill his opponents without them running away as easy.
still not buffing zilong. hes durability is trash movement speed can be matched or overtaken with sprint. dmg is single target with meh cc. enemy mm use won then zilong ded. lose laning with almost every exp. even if win on laning, then lose in teamfight. whats the point of having this hero if hes that unusable in most scenarios.
The current official server Moskov can put you into a cc-lock using "Trinity Build" and that's way too much considering he already have alot of mobility.
Why make he's second have 20 second CD it seems fair
Weakling
@@re5844 why do you refer to yourself?
@@re5844your technically a moskov user thats why your upset on his nerf lol
@@BonFerreras im a moskov main, im sad but the way he perform right now i think he deserves it but i do think they need to lower the cd a bit tho
"Chou is weak in exp lane and his only advantage is to kick enemy to his tower"
*Proceeds to nerf the kick distance*
Yea and up his damage as not to rely on the tower for kills
the passive buff is still pretty good. y'all act like the distance nerf is such a huge deal. pretty sure it's easy to work around. it's still a strong knock-up + knockback w decent burst
that trick is old only newbies will fall for that.🤣
No they play tank chou now they can't kick outside tower@@maxus4068
Chou just needs an overall buff, it's not viable as a damage pick unless you are snowballing. Imo, new passive is good, give free refresh of 2nd skill back on use of first skill, and keep the ult distance same.
Moontoon can't sleep without doing a nerf or buff on wanwan🗿
It's literally still a buff compared to the original server's version
@@087_anggerpribadiwibowo5 mhm yeah
Might as well Delete the Hero
😂😂
Moonton could not sleep at night after giving her a buff so now here it is the nerf
Moonton: "Harith was too strong so we're nerfing Wanwan"
Ahahaha harith one shots with second skill tf is that damage
@@iamnisctoo much😂😂
Wanwan: nani??? Wat did I do 😢😭💀
@@iamnisc Real 💀
Lmao
Temporal Reign is a mistake. Them adjusting the heroes because of temporal reign is crazy. They want to almost lock them into only using that talent
The devs are fools that don't play the game, been like that for a long while now.
Fr Moonton is being inconsiderate
Fr, imagine you who spent a fortune to get super rare skins for your favourite hero.
Then comes moonton and nerf/buff/revamp that hero and you don't like it anymore, but hey. Business it's business.
It should be a gamemode or something, that talent is broken and why change the heroes over some talent...crazy
@@Trigger-H4ppy exactly, why should the heroes adjust for the emblem. It makes them reliant on the talent
Tbh the moskov nerf is quite fair. He still can combo burst, but reduce his viability through team fight.
Edit: To anyone that still wants to argue... Moskov is literally having everything as a hero.:
-Cooldown reduction ft.passive
-Aoe basic attack (as a freaking mm)
-Fast cooldown blink that increase attack speed
-Fast cooldown knock back skill with steroid (stun and revealing enemy position)
-Global range dmg skill with steroid (blink available on impact)
Additionally:
-Speedy clearing speed
-Agile with an annoying cc that interrupts combo
-Insane life steals ft.passive
-A marksman with burst combo
Am I exaggerating? Maybe. But my point is... He's already an absolute unit, and there's plenty of marksman that can't even compete with him because of that. ..and don't bring up a skill issues in here, bro imagine compare a heroes by their pilot.
it aint fair its a big nerf to his overall kit
They should just reduce stun duration instead so his playstyle stays the same
Moskov always shine since the inspire buff .this nerf will not put him to the unpopular tier.
How much exactly? Reducing it too much makes it redundant but not reducing it enough makes the nerf pointless since Moskovs attack speed is usually high enough to reset the stun again@@koo1770
Tbh moskov deserved it having high mobility stun damage and CD is to op it was fair
The faster 2nd skill on Nana was unnecessary, her 2nd already stays in the area for a short time
it's good as it can help players to hit enemies right after it landed and it will apply the CC faster
@@AljonLoiueGomez She's losing her uniqueness because of this, remember when her 2nd skill worked as a scarecrow?
@@I_dont_judge_butand that is why its ineffective. We alreadyhave Diggie for that. The only thing I don't like about using Nana is how easy to miss his 2nd skill. This buff make me interested to use her.
@@mohdfarhan5255 She's already good now in the orig server, her 2nd skill is not that hard to use🤷♂️
And Diggie doesn't do the same thing as her, Nana's summon is CC and Diggie's got damage
As a Nana main since 2021, it's a necessary buff for the inevitable comeback of assassin jungler meta. One of the reason why Nana is unpopular back in 2021 is because her 2nd skill was pretty useless against high mobility assassins like lance, gusion, hayabusa, etc. That's why I think it's necessary buff in order to stay in meta against high mobility heroes.
POV: Chou (Superhero skin) Thunderfist is Moskovs Abyss Rival
Pretty sure it’s Bruno
Moonton buffing all the signature hero for the particular player and that for all MSC tournament ..
Moonton trying to help Indo again hahaha
Kairi
Indo is Moonton's favorite child.
@@pnYT26 bcs indo brings the most money duh
@@mar15115 then ban PH if that is what they want😅
6:47 this should be implemented YEARS ago when they made the bottom buff " red buff " or when they introduce that junglers are gonna get gold and xp on jungle monsters for a couple of minutes in the early game
Indeed!! Damn Moneyton
Idk why, moontoon really don't understand what's the problem on Aurora and Yve. they keep buffing their wrong skill. Aurora 1st skill is already balance. her problem is the delay on freeze of 2nd skill, it has no delay before but after the nerf the delay is insane.
Yve is also not a damage hero, don't increase her skill1 damage it's already balance. Her skill 2 therefore is a good buff but her ult is really the one who are lacking.. can't they just increase the ult range? 6*6 is enough it's not too far or too close. if they don't want to buff her ult range why don't they reduce the cd?? the 50-40s cd is enough but after few nerfs her ult cd is now 1 minute???
Honestly her second skill was better before the revamp except it could only freeze one target
The Anti-inavade that they did was actually super smart and super great cause there are some junglers that are so powerful in the early game that they can just easily walk to the enemy jungle and not be afraid of the incoming team fight.
For Lou Yi's nerf, I think it's not necessary for them to make her ult have a 60 second cooldown on ALL levels cause that is what makes her very good in late game team fights and rotating in the early game.
But now we can't take blue buff away from hero's like fanny or ling but yea agree on this anti invasion.
They revamped Phoveus so they buff Chou and wanwan in the same update
Wasn’t really a buff but ok
im Chou main since season 4 , And this Buff is definetly A Nerf , the kick Distance is Main thing about chou 😢
"buff" chou
@@olaffviolet425not too much difference tbh
As a Beatrix user. The cancellation of her buff is a sad day for us 😢
Yeah, and weapon swapping speed is not enough to help her, her guns needs a tune up. Renner's DPS pales compared to Lesley and Layla, Nibiru is useless against other MMs in the early game, Bennett has very slow projectiles that mostly miss, and Wesker is just useless.
The worst thing about beatrix is that her dmg is low compared to her range
Like come on if she gonna have a short range a least give her more dmg
Even moskov has higher dmg than her with a versatility to use 2 builds trinity and crit and he still does more dmg with either both
Also moskov and karrie have more mobility as thier dash CD is lower and also it is faster dash and fasther backswing
Unlike beatrix second skill which feels like a punishment to use
@@MdSans-pm5bl agreed
@@MdSans-pm5bl what you’re saying to lessen renner’s decay damage?
Supermarco doesnt agree lmao
u want 3 star moonton?
Moskov’s nerf is just fair, altho they could’ve done this a long time ago when moskov was still underappreciated, but ever since the introduction of trinity build, moskov could cc chain u every few seconds, and that shouldnt be fair for a dmg hero to have that much..
Chou’s adjustment is interesting but it does make him atleast less reliant on his ult and more so try to fight on his own, altho being able to drop it down -60 defense is crazy 💀
Also big thank you for the anti-jungle invasion adjustment, out of all my jungle games, almost every one of them i get invaded meanwhile my team does jacksht early game xD
You need a life
I disagree with moskov nerf
I'm not moskov main but nerfing his second skills will ruin his image
Moskov was famous for stun and that's the only thing make moskov unique but now after his second skill nerf moskov is no more a good mm
Its important to know that moskov is a mm hero which means he is squicy as layla nerfing moskov would be a huge disadvantages in team fight
I like the Anti Jungle, I feel bad for junglers when a 5 man stack decide to invade early game and your roamer, mid lane or sidelaners never help secure the buffs and creeps. Jungling's been tough especially when chip got in the mix.
Dude wtf? If the sole enemy team invades you, other lanes will gain a big advantage by taking Gold from towers shield, all of this for a buff? Plus, invading Is the only way to keep a Fanny under control and now its not even possible, gg
It's for the benefit of solo players, i have seen and experienced too many loss games because our jungle got invaded @@matteorosato2110
@@matteorosato2110a certain player named kairi needs his buff come-on let the indogs wins sometimes .. moonton don't want the fans to lose moral and stop supporting indo teams 🤣🤣🤣
@@Aquamarine26 they're just dogshlt players who trio with e-girl supports
@@matteorosato2110might have to agree with the last one tho, invading is so bad that moonton had to retaliate to give mercy to those poor junglers that are having a hard time. It will def be more difficult now since not only a lot players are already aware of it but now they can deal more damage to enemies trying to invade jungle.
Im gettjng scared that leomord will get too many buffs then be op and then get the wanwan treatment
Nahhh all he got was more damage. He's still weak to cc so he's just a better version of alucard. He won't be entering the ban section anytime soon
@@winter9242 hopefully they don't go overboard with the buffs
@@Sp3nz. The recent buffs are lackluster to make leomord ban worthy. If he has better CC or utility then he might get banned
He got the wanwan treatment if you didn't know. Basically got buffed then nerfed more than the buffs. That's why his ult CD is an abomination currently
@@P.I.M.P. doesn't his ult start it's cool down the moment you cast it? I'm pretty sure they reverted an old nerf where the cool down starts after the ult ends
player: harith is too strong.
moontoon: nerf esme
I mean it's just fair since Esmeralda hard counters Harith since that he gains shield every dash and Esme will just slurp his shield like a soup, giving Harith a hard time.
@@neonthewild2894ur missing the pt she's not even meta why nerf?
@@neonthewild2894 Harith with necklace of durance can easily delete Esmer in late game
@@abdrahman2149@ You clearly haven't seen her pick rate in Mythical Glory and above. To give you information, she is currently the Top 7th picked in Mythical Glory and above.
@@alpharaharold5378True. They still need to nerf Harith. Or revert the nerf on Esmeralda.
Early jungler invaders:
What can we do? The other side deals more damage
Hanzo:
😈😈😈
Хильда в роум😢
Франко, Селена, Новария и любой маг с огненым шаром, которым даже не надо заходить в вражеский лес, что бы мешать леснику😎
Танковый лес, который половину от времени усиления в лесу тратит на то, что бы дойти до леса опонента😐
moonton really loves nana so much ugh, high burst: check, annoying AOE and CC effects: check, survivability passive: check... I just want a valir base damage buff
Yes me too and vale damage buff
@waleedabdullahkhan5706 after quiting the game for awhile I came back what did they do to vale he was my main 😢😢😢😢😢😢😢😢
Fr bro there is absolutely no reason to buff nana
No way nigga,,valir already have that annoying cc slowing effects which u won't be able to run from,and he keeps throwing flames,on the other hand vale one shots@@waleedabdullahkhan5706
Tbh, I heard they were adding a buff to Valir's ult where you get a fixed hybrid defense as you upgrade (They called it Molten Core), but then they removed it and then gave someone with high dmg a bothersome buff...
So nobody gonna talk about chips 5 consecutive buff
Gonna be more fun to use him now
Because he wasnt as good as you think. He needs the buffs.
cuz his winrate too low
don't worry, they'll nerf wanwan to balance things out
@@Cyra.43 in my opinion hes too op in glory i always ban him
When will they bring back the enemy Badge logo? I worked hard on my MMR, I should be able to brag it to everyone, even my enemies. Also, it would help to know if your enemy is good or not.
theres a badside to it too when you get trashtalked by yr enemies bcs of your title. fun the first time but try to endure that for 100+ matches
@@mar15115 Agreed. It's a problem in Wild Rift... Too many toxics and trashtalkers
Why not give us option to show or not
@@ibrahim-xl7lyso true and agreed
that's a good idea @@ibrahim-xl7ly
8:14 i liked old practice mode because I could use kofra as bot to practice my fanny cable and timing
I think you can still do that by going through the mode select screen.
Wtf is kofra ?
@@littleflower8182 aaay auto correct did me dirty and u understand what i wanted to say , its an official word so auto correct did that
you still can change the enemy Hero when in game..no wories
@@littleflower8182 Khufra
Roam pick off tank chou will be fun, they buff the support capabilities but shorten his displacement/cc abilities
It won’t be fun, since he can be easily chased when he kicks someone.
@@leonmystique9372ganking will be easy on gold n exp as his reduction applies can be used by teamates as well
i think attack build chou roam will work well with tank jgler n exp
@@sabomlbb4500 Imho, it’s a nerf for Roam chou. Not only do you need to punch to initiate, but also he’s even more vulnerable to CC after using ult.
But to those Chou mains that use skills conservatively and not for freestyle, this is only an adjustment I suppose
@@leonmystique9372 he should be played like saber just stay in bush for vision if possible and enymy r on other side help tmmates to kill the enymy and camp again near tmmates providing some farmning space and making enymy mm or exp gap with ur tm exp n mm
@@sabomlbb4500 Yeah, but you mention that so this proves my point that this puts a negative impact on Chou as a frontliner roamer.
Mana cost on kadita pleaseee
Its annoyying when you finish clear the wave and your mana is empty especially in early game, can't rotate after clearing the wave -_-
Sorry for bad english
They really should adjust the mana cost for a lot of heroes.
@@patricebertrand1146 Agree
Heroes without mana conqueror the game easly in the early game
Use mana boots, kadita doesn't need much items to one-shot damage dealers, pen items and fleeting time is enough
No one is talking about Rafaela's long awaiting buff???
BUT ITS A MANA BUFF, meanwhile harith is broken af
@@dualia-s74m You are right, it's just a 'mana' buff that Moonton never take notices of.
Moskov deserve this nerf, if you encounter a good user of Moskov you're done, they mainly use Inspire to increase attack speed so even at Early game Moskov can stun you quite quick and at mid to late game, he's dominating with his 2nd skill as you get stun a lot of times leaving no openings of escape 😅
they should address the cancelation botton on Yves skill specially when using ult it's pretty annoying when your about to hit the enemy dead but canceled coz of the botton..🙄🙄🙄 and give her a longer field on her ult most of the enemies can escape her ult...😢😢😢
Just tap the ult
Her range was so wide but they nerfed it since Yve couldn't be seen when she used her old ult. Same with Ixia's ult.
@@leonmystique9372 i just played her awhile ago and still even if i tap it or slide i accidentally press cancel coz it is at the edge of her ult annoyingly most of the enemies end up at that side and i think Yve users will agree with me with this it didn't happen to me 1 or 2 times but most of the time..😂😂🤣🤣
@@ebc6970 wide but most of the time slow is delayed and enemies ended up escaping the ult that's why it's better to have longer than wider ult in my own opinion.
@@pj11_dokz57first of all skill issue 2nd you can literally customize the cancel button and move it to whenever you like
- Items that are not effective for some roles
- Gave tier 1 Turrets shields. Also damage reduction for heroes.
- Exp & Gold lanes
- Advantages in the jungle during early game
- Remove the uniqueness of some heroes
- Completely remove the mana mechanic from some heroes
- Interactions between junglers and exp from minions
- The whole roam mechanic
- Introduce a new mechanic (items, talents, etc.). Adjust heroes around that specific new mechanic.
Moonton's Bizarre ways to "balance" the game. lol.
They really love nana fs
Forgot about skill2 and ult
, her skill 1 has everything
-low foreswing time (literally u will feel a slight stop of movement)
-high dmg (will eat ur 55% of ur hp in late game alone with skill1)
-low cooldown (4-3 sec cd is crazy)
High range (it has more range than beatrix sniper's basic attack, more range than a sniperr?))
aurora nerf made her unpopular again after being popular for like 1 week hahaha
Fr!
Fr!
Aurora was so good after the revamp and they nerfed her 2nd skill lol
She became unpopular again when they nerfed her 2nd skill. Only the tip can freeze enemies. Makes her easy target for assassins
And this buff isn't going to help her popularity since skill 1 was never the issue.
I feel like halving the cdr on moskov's 2nd skill would've been a better nerf than just straight up removing it.
i know right it heavily nerfed his whole kit
Nah, now just reduce his cooldown of skill2 to something like 6-4 sec and its balanced
Being able to stun like every 2-3 sec is crazy
@@draculagaming8565and decrease the stun duration , then it is balanced
@@onetapff8716 , no not the stun duration please 😭😭
Moskov stun is hard to get if enemy is experience, so harder = more satisfying
No need to nerf stun duration , just increase the cd and it's perfect
why whould moskovs almost 2 second stun be fair? he can pop alot of heroes with that skill especially in teamrights and lategane@@abc-kw2fn
I feel bad for Natan Mains; they nerfed him and adjusted before this update. They're using him sometimes (even I playing different heroes, I only saw them playing him only 4 times) and he's getting nerfed now. (I'm a Natan main.)
Finally, someone that actually explains the wanwan buff. Thank you 😊
Finally, my rafa gets a buff, I can now go ham with my 1st in the early game haha
Jungle protection? Tigreal, franco, jawhead, barats can still harass jungler tho
tigreal have to enter so much inside buff and mostly cant even reset the buff due to reattackinv
Stand infront of buff when franco hooks
, Stand at same position as buff when jawhead comes
And if barats comes , Prepare for teamfight These are just easy to deal with scenes
Hard is when a fanny or ling reach to your buff from thier bade in 5 sec and escape like nothing happened Those are real invades
@@SamSeemsSolid37 why would tigreal users even invade in the first place are they slow or derange
I think they should've just increased the CD on Moskov's 2nd skill instead of removing its CDR from basic attacks. Nowadays people are starting to use Dominance ice on ANY hero to handle ASP MMs, not to mention certain heroes that can handle basic attacks are also being popular too. Moskov is gonna need his 2nd skill to push those said heroes, he cant do that if it's gonna be stuck on CD forever.
tbh, the only thing that makes moskov scary nowadays is his ult... hs always gets banned in mythical immortal rank
@@nazarenoridwanmina.6392, well believe me, it's not just his ult. Thanks to the CDR passive, he has amazing mobility and of course, can chain CC his target by himself using the Trinity build. Using said Trinity build also makes Moskov the fastest attack speed mm in the game. With just corrosion scythe, he can chip away anyone's HP if they don't focus him enough, and inspire makes it worse. If you want even a lick of hope to win against him, your gonna have to constantly bully him to make sure he doesn't get any farm.
I like the update on the sacred statue... I had to strategically placed the statue and don't normally do it early in the game as it gives away my location. Kinda dumb that it took moonton a while to do something about this
Another nerf on my alu😭😭
They removed alucard passive that convert lifesteal into spellvamp, and that is literally the reason why other player and I plays alucard and they removed it and now a another nerf? Man I'm started to get bored in playing ml might as well quit
Same bruh,alu was always my favourite hero because of his lifesteal,,but now he doesn't have any lifesteal,,even when I use ult,,and they are nerfing his main power? Like bruh
Fredrinn and Barats we're nerfed, but Baxia still stays on top despite being in their league, just goes to show why Baxia is the GOAT
If I'm being honest barats and Fred is just more popular
@@coldbread8313 because they easier to use and have 2 cc skills unlike baxia only one cc and slow effects lol
Baxia is a Bull not Goat 😏
Baxia is rarely picked these days, even in tournaments. It's Akai who's being the GOAT.
goatxia solos fred and esme and most other tanky junglers/pseudo-junglers
Happy that Moonton's finally noticing Aurora but her 2nd skill is what really needs some changes tho
Also another Yve buff?!?!?!! WE LOVE TO SEE IT
Rafaela's healing needs a buff too. Minotaur has more healing and more range than Rafaela 😭
Not a big fan of Aurora new 2nd skill....maybe it shouldn't be cone shape.
@@patricebertrand1146 I want her old 2nd skill back and just make it deal splash damage to nearby enemies so she will still be able to clear minions quickly
The only buff I need for yve is bigger ultimate
Ikr, her healing ability sucks even with favor.
finally chooooooou buff ... but they make hes ult Shorter 😭
Yawi crying
Thats not a buff thats just an adjustment to make him more of a roamer than exp
Good , he kick u from one turret to another xD
The enhanced basic attack buff was great but the ult was nerfed.
@@kermitffs It's the other way around, they're trying to make him better in exp.
For the anti jungle i think they should remove the effect in the late game like from 13 or 15 min because theres alot of teamfights in the late game and if they have the effect the enemy team would likely win because they deal more dmg so its gonna be longer just to end the game.
the effect is only available for the first 2 mins of the match
Rafaela and aurora’s buff is good news for me
Me: Nooooo they nerf Nana's ulti!
Also me: **Adds Holy Crystal to a PEN Build**
6:02 "damgae"
That anti invade mechanic will make solo queue more manageable for jungle mains solo queueing into 3mans.
It is nerf for chou because he need to throw the tanky exp laner inside the towar
For exp chou this is a big nerf
For roamer chou this is an even bigger nerf.
It let's exp chou actually fight now. But yes it is probably still a nerf because unlike chou, most fighters are either tanky or have spell vamp or both.
And of course nerf for roam chou
thats why the adjustment to his passive come in place
@joshuareyesruiz3080 not enough. Its great for killing squishy heroes(as if chou struggled with that anyway)
its more of a adjusment tho?
hes not reliant on towers anymore
6:47 another nerf for natalia😢
I fw the moskov nerf but I think the jungle change was really unnecessary. Early game invasions make the game more interesting and strategic. Not like I got a problem, i'm hanzo main anyway..
Да, это было лишним, это даже не помешает танковому лесу, это ослабит агресивный роум, например Хильда очень пострадает,так же это заставит поменять стратегию полётов фани пользователей в обычном режиме( после синего, они обычно летят на ваш красный). В то же время есть такие персонвжи, как: Франко Новария и Селена- они не обязаны заходить во вражеский лес, что бы мешать фармить леснику вражеской команды. Не забудем и про огненный шар.
Я очень надеюсь, что на основной сервер эти изменения не добавят, так же мне не нравится изменение заморозки
jungle adjustment is good. no more invasion muahaha
Again and again, despite the many amounts of hero, they still choose wanwan to nerf when shes been out of the meta long ago...
I'm excited to see chou sprint spell
Moonton:
"Chou gets a buff"
The buff:
"Faster passive proc"
The downside:
"No more kick backs for you"
If they want chou to be better for exp lane then change his kit to be more of a fighter than an assassin. Maybe add some def/dmg reduction and higher base dmg on skills?
They did just that tho on his 2 sec CD passive???
nah the patch makes him more of a roam or tank since the minus armor works for your allies and they removed the physical pen he gains from his second skill
@@glucky2119lmao physical defence reduction is greater than the physical penetration he had, imagine u had dominance ice which gives 55 phys defence, he can completely reduce that to 0 physc defence.
@@Mr.Cold777 yeah thats why his teammates will benefit more from that new passive, imagine 2 physical damage dealer with a malefic roar plus chou's new passive even a tank will melt, damage chou wont maximize that passive because damage chou works on isolation, or he prefers to be alone like a zilong, saber, sun etc
@@glucky2119 never said roam Chou roam has no benefit, plus it with support emblem talent which increases Ally damage dealt to enemy and he'll be even more op, but it doesn't makes him MORE OF A ROAM, considering the defence items Nerf. he'll be even more better for exp now.
Finally I won't get stunned 2-3 times when chasing moskov with my Argus. For the jungle area buff it only means we have to delay their first buff so their secondary buff in the early game CAN be invaded. It's also a buff whether they play assassin or tank jungler since incorrect invades will be more punishable.
I love Argus so much, he deleted squishies late game and it's so funny
The Argus agenda must be maintained
Tbh, zilong's buff isn't that much! Give him the buff he deserves!!!!!
He is good
He is good. Inspire into a mage and ADC, HITKILL
Wanwan mains: "finally, a buff"
Moonton: "yeah, that was too much of a buff. We'll bring that down a tad"
Wanwan mains: "ohh..."
finally Rafaela.. this is a good adjustment, I can now use the support emblem instead of the common emblem..
The chou buff made chou bit more better in early since silvanna can ABSOLUTELY dominate in early vs chou by just petrifying him and stunning him but that just means the 2 of them weakens eachothers def which they both can do equal dmg to each other same for dyrroth melting everything in exp early
Nice
Players : harrit is too op
Moontoon : we will buff chou by removing his second skills penetrations and shorten his ulti range
What we asked for Yve's buff:
Longer immobilized on ulti.
What we get:
1st skill late game buff.
It's better than leo buff for sure
Tbh as Nana's main I really like the nerf on her Ult Movement reduction...
Sometimes the mov reductions is too high that the enemies get stun before reaching the 3rd hit area
now it's easier to do 3 hit ult...unless the enemies going to other direction 🗿
Well minus 60 defense on Chou is quiet small considering that Dyroth can Remove 75% Defenses at Level 1 using his enhanced Second skill, it's so unfair😂
Actually chou has more than dyrroths at level 1 chou can reduce a total of 30 flat defense most level 1 heroes have 21 phys defense so it becomes -9 now if you reduce it with dyrroth it only reduces it by 15 defense 75% of 21= 15
But dyrroth has no hard cc, and it's not impossible to lane against him.He's strong early but falls of late and even with that just cc him. So it's not really unfair on him.
W
... Are you serious? That's HUGE especially in the early game. A typical Layla has 15 physical defense. Dyrroth's enhanced skill 2 will reduce the defense by 75% correct? That's minus 11-12* points of defense in the early game which equals to defense reduced to 4-3* meanwhile Chou straight up knocks it down to NEGATIVE 15-45 and when your defense is negative you take almost DOUBLE damage. Even in the later game it's crazy. In the late game Layla had 71 physical defense and dyrroth knocks it down to 18-17* physical defense while chou he knocks it down to 41-11*. Oh yeah, this calculation is done WITHOUT accounting your own physical pen stats which further boosts this. Basically, Dyrroth is great against tanky heroes while chou will be great against squishy heroes. Before you build malefic roar on him to take advantage of the raw pen he gets, now that he has debuff pen malefic roar won't be needed anymore thus letting him buy an extra defense item.
You stupid
Okay for example the enemy have 40 physical defense
Dyrroth lowers the def by 75% so 0.75 × 40 = 30, the enemy still have 30 physical def
While chou have flat physical defense reduction
Remember, percentage(%) only takes the portion of a number or object
That moskov nerf is very big, they should've at least added a little something since this changes things.
But I must admit, he has been dominating games lately and his stun is one of the most annoying things about him and the satisfaction of pinning an enemy to another enemy, and with the right timing you might even pin 3 enemies and it feels like you just won the game.
That's a huge nerf on Moskov. They should have increased the cd of that skill or get less cdr from his passive. Love it when moonton "buffs" heroes. That "buff" on Beatrix will make her totally "op". Moonton, just buff her properly already. You buffed Wanwan but not her.
True, seems like moskov will be unreliable pick, low damage , weak early game + high cd stun, will make him bully-able. Sad that i actually buy his infernal wyrmlord gold tag skin just to be nerfed 😂
@@BiOHZRD97I mean they're known to release a skin on a hero and then nerf them afterwards
@@neonthewild2894 sad that i didnt know that before i buy it.. 🥲
@@BiOHZRD97bruh moskov is strong and annoying,,I hope they just remove his ult and it's good for me
@@okami-z1b EXACTLY!
I don't care about the damage buff i need the old second skill freeze back 🗣️‼️‼️
... that 2nd skill nerf for Moskov was uncalled for...
As a chou main the shorten of ult make me sad
Randomly nerfing YSS eh?
CD buff is welcomed... but CC immunity which doesn't protect you from Slow meta heroes (Which is ALOT of heroes has some sort of slows), is even lowered further than before? from 1 to 0.4 that suck.
2nd Skill should have been buff long time before Damage scaling sucks for sacrificing 20% movement speed and long channeling duration just to deal 1000 or 500 damage on late game.
The reason why YSS is hard than before... Dominance Ice and Movement speed Slows.
A lot of heroes now has CC
A lot heroes has Slows
Dominance Ice reduces attack speed significantly for YSS.
And His combo has the slowest TTK for an Assassin class.
Damage decay on 2nd skill makes his damage even lower.
Movement speed slows affect is 1-1 AA DPS
Attack Speed Slows from like Domi Ice also reduces his DPS even further.
YSS is like a playing layla on 3 items in late game that has level 1 attack range and almost barely cc immunity just to deal extra chip damage. He's a high risk low reward.
I don't understand it either. He is even rarely picked in ranked matches so why the nerf? I was evem hoping that her immunity could get a longer duration but it's the opposite rn. It's so dumb to reduce it. Might aswell remove it's immunity since it's pretty useless rn. Smh.
@@sugarmintt1116 His damage sucks (due to shitty AD Ratio of his skills) He relies a lot on those 2 Basic attacks and skills as a reset for that. (Also with now weaker crit
His ult is just basically Comsat that makes you wonder what the hell is YSS is he an assassin (nope his damage scaling sucks) is he a marksman (nope he has mostly melee attack range in his combo and his dps relies on going melee against enemy that has no cc and no slows and is not durable) is he a support? (Also no his ult is just a global range novaria ult that deals chip damage).
What the hell was that rework which promised yss' survivability and rework was for if they also removed most from the rework? Where is YSS going?
First they removed disable cc on his 2nd skill swipe, swapped with like alpha heal. Then removed it at all so you only got a quick swipe on 2nd skill.
2nd they just added cc immunity on 1st with damage reduction then removed damage reduction then now reduced cc immunity which only blocks hard cc
Then removed slows from his ult. Reduced his crit damage and also the reworked passive which was initially a slow and bleed (remember that old thamus burn passive) on skills and basic attack is now swapped with crit on 2 AA.
@@Real_OSHA_Unsafety_Engineer Damn this is hurting me while reading this. Been maining him for so long and I think he actually reached the bottom of his nerfs atm.
Aurora deserves her old revamped s2, not a buff on her s1. They dubbed her as the "Queen of CC" but Vexana controls enemies better imo. Her s2 is even buggy where even if u hit enemies at the tip, sometimes it won't freeze them.
Yve needs her old ult back, not a buff on her s1. The buff on her s2 is good tho. But it is really her ult that badly needs a buff. Her s1 is now a better version of her ult's tap mechanic, her s2 has stronger slow and control than her ult's slide mechanic.
11 seconds no likes, bro fell off
Edit: thx for the 100 likes, people have started a war over this comment
Also dont ppl get the joke?
On 200 likes ill make a vid abt exp laning
11 sec ad
Nah, u just impatient
Everyone have something important to do u know? They will eventually come by
1 minutes 3 likes 1 dislike, bro fell off
Stop this stupid trend already
@@CandyMachine5000Bro missed the joke
Chou’s kit is too CC-reliant. The devs once again fail to understand what makes Chou reliable on EXP and Roam in the first place.
This is a good buff, but that nerf on that ult kick distance automatically cancels out that buff because of how short he travels, making him more vulnerable than he already is, assuming his 2nd isn’t in cooldown yet.
For a long time Chou has been stuck in the meta and this might be the time where he officially falls off if this buff continues.
They just can't let wanwan go without a nerf 😭
It's not truly a nerf it's still better than original server
@@den1m0ut55 the fact still doesn't change that they still nerf her in advance server.
Moskov is already weak against skilled enemies, now they nerfed him even more.
Bruh
WHY Esme nerf SO FAST? SHES not even the most banned hero?! its unfair! How she suppose to survive to early game?!
Its becuz of new items: clock of destiny which gives u def when u deal DMG to enemy 12 def for each stack is gonna be broken
Also thunder belt
And the nerf Is not for early cuz it's def growth which means ur def increases when u level up
@@draculagaming8565they need to change her role to Mage like they did this to Alice
@@draculagaming8565 im talking about early game how she survive in early game as exp..
before clock of destiny
@@ultimatephoenix5130 in early game, her defence will almost be the same, because they're nerfing her defence growth not base defence
Which means she will get a bit less defence when she levels up and if u compare, even at level 6 there will not big difference on defence but at max level like 15 I'll be noticable
So her early game defence is almost the same
Finally reduced mana consumption for rafaela...
Moontoon: **buffs a hero**
Also moontoon: *To balance, we have to nerf 🤡*
i dunno why u would say this when they overbuff a hero its better they nerf it before releasing it like they do most of the time. The only reason why u could use this emote 🤡 is that they dont nerf the op hero and want to buff all the others
No the actual problem is:
Moonton: " after hearing from our players, we decided to nerf this hero"
**nerfs it to ground**
**New skin for the nerfed hero is planned after some months.**
Moonton : "the hero seems to be struggling a lot with other heroes, so we decided to buff it"
**reverts the previous nerf**
**Hero goes back to becoming op**
**skin event ends**
Moonton: "after hearing from our players, we decided to nerf this hero"
and the cycle continues.
Moonton literally nerfed yve because she slowed too much, now they revert it back. I can smell the collector skin coming. Same with wanwan
@@hippityhoppitymycommentisn6360 nah, it's because of her upcoming starlight skin (Yve) on July I think are behind her sudden buffs
@@neonthewild2894 no wonder, moneytoon at it's finest. smh
1. I'm pretty glad with jungler's indirect buff, as a jungler main, I'm at least relieved that I'll be seeing less invades on my jungle🥲
2. Rafaela getting sum buff, i can manage roaming with Rafaela better now👍
3. But rip my Xavier, if im not wrong the 1&2nd skill combo dmg is weakened? So, its gonna be harder to farm in the late game💀 At least I don't have to recall everytime in the early game
Chou is cooked 🗣-------------------------------->
Yep
Nah, I'd win
If you can’t play he is
i agree with moskov nerf on cd for his second but i feel like a cd reduction of 1 or 2 seconds would've been an okay choice as well, considering that his chances of survivability decreases when facing a cc hero or heroes with good mobility since Moskov's chances of stunning/knockback decreases considerably.
Hello Elgin! You might not notice this comment but i want to ask why are my other heroes/skins arent showing in offline mode? Some people are also having the same problem as i am. This removes the fun of offline mode not being able to use your heroes/skins online. I hope you can reply. Thank you ❤
Finallu, Rafaela.. Thank you for the lower mana cost.. 😭
What they need to do to prevent jungle invasion is just make the map become closed like the earliest version of mlbb, the current map is basically invite the enemy to invade your jungle because they can easily go in and out
I have a great idea for Argus buff. They bring back his pre revamped version attack where he did a mini dash onto the enemy. It would give him more chances to kill his opponents without them running away as easy.
Wait, they nerfed the Temporal Reign but kept Lunox's last week's nerf? Oh...
I think 2 min jungle buff is not enough. Should be around 5 min same with gold reduction on lanes when you are jungling
The Luo yi nerf is too much. That's why I don't like seeing my main heroes being used a lot in tournaments because you can expect a nerf afterwards.
FUN FACT: This is the first time chou getting buff since his release.
Nah.. They nerf Moscov because they are already done selling his gold/silver tag skin
After Buffing Wanwan, we need to Nerf her XD
Beginner junglers will now have more confidence in taking buff with enemies 😄
Chou's problem in exp lane is not damage but sustainability lol.
I'm a moskov main and I don't like this nerf.
They should make the CD of the passive for the 2nd longer rather than making the 2nd skill like this.
Moskov was a big nerf they should instead make the stun cd lower
still not buffing zilong. hes durability is trash movement speed can be matched or overtaken with sprint. dmg is single target with meh cc. enemy mm use won then zilong ded. lose laning with almost every exp. even if win on laning, then lose in teamfight. whats the point of having this hero if hes that unusable in most scenarios.
They still need to buff Yve's ult, her ult is almost close to being useless
5-3 man invades in mythic glory are so bad that the devs finally made that invading harder.
This update is actually good. Thanks moonton