Autodesk Maya 2019, Zbrush 2019, Substance Painter - Stylized Table
ฝัง
- เผยแพร่เมื่อ 7 ก.พ. 2025
- Autodesk Maya 2019 - Stylized Modeling, UV mapping, and Texturing in Substance Painter , and Maya 2019.
Learn how to Make an Outdoor Environment: gum.co/Outdoor...
Learn how to make the Stylized Material here : gumroad.com/l/...
This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.
Zbrush Tools : gumroad.com/a/...
Maya Tools : gumroad.com/a/...
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Computer I use : amzn.to/2HBoE8y
Drawing Tablet I use : amzn.to/2YjrwMr
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and Counting! Your name will appear in the video credits!
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Learn the Fundamentals of 3D Modeling : www.amazon.com...
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Here's a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q - exit tool
b- soft selection
shift + . - grow selection
alt + b - change background color
f - fit to selection
ctrl + a - open attribute editor/channel box
ctrl + delete - deletes an edge loop( 2014 version and up only)
1 - standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 - shaded mode
6- texture mode
Awesome Music From:
Bachelor of Hearts - Aurora Borealis
Gravity Sound - Trail
Mega Corp - The Final Lap
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#Maya2019
#SubstancePainter
#Stylized
Thank you to Dmitri Belov, Justin Vaillancourt, Carlos Serrano Peña, Samara Sena, Carol Ashley, Daniel Partenie, Tungy Tran for joining the Patreon group this week!
To join the group: www.patreon.com/3dEx
Ты молодец, очень нравятся твои работы
wow the environment at the end is gorgeous!
Thank you!
a medieval style table nice
can’t wait for the day to come where I can make stuff as amazing as this! well hopefully hehe
I am sure you will!
Creatividad y empeño, realmente gran trabajo!
Nice stylized but full modelings & mat & sculptural and rendering in one software
love your custom wood brushes!
Creating that tablecloth 👌
You keep surprising me!
Honestly it was totally unnecessary to use ncloth for that since it ended up really simple. Just my excuse to use it haha
me encanta tu trabajo, sin igual
Still learning Maya, I usually practice using your Tuts
Awesome!
This is super nice tutorial!! thank you for uploading!, I
First :D
As always very impassive work, keep doing a good job!
Woot! Thank you!
Good day master! i don’t like the music But the tutorial is Super Duper SUPERB! specially while you texturing in substance painter.. thank you
Thank you!
Very interesting video! Thank you very much.
Could you show how correctly retopologise models from zbrush for using in game? Thanks 😊
Great video!
Thank you!
its sooo beautiful!
Thank you!
amazing !!! your so good ! : D
Thank you!
Are you possibly selling your stylized wood brushes for ZBrush? They look terrifically handy for speeding up my stylized workflow! Good work as always!
Yeah, gumroad.com/l/stylizedbrushes. There's also the orb brushes I use a lot which you cam find on google
I just going to tell you this, already said it in another video but i LOVE the way you do this stuff and even if i saw your speed modeling i wanted to know more deeply about it.
So you know what? If this somehow help you to keep, right RIGHT i just bought the course too. Probably along this next week gonna be definitely checking this ♥
I know i wont be disappointed with it because i have seen enough of your videos to know that this is what i'm looking for! =D
Thank you!
Awesome! I am always here to answer any questions that may arise as well :)
Awesome!!!How can I do metal??
Hey there, Sorry I'm asking just to make sure I understand your method. While in Zbrush you DynaMeshed some of the table pieces. Also after you finish the sculpt, you moved directly to the Substance. You must have lost some UV Data during the Dynameshing process. Or is there another retopo stage that we don't see in video before you move on to Substance? (Great video Btw.)
I used the original low poly model in Substance, which had uvs. Uvs don't matter for the high poly model from zbrush.
@@3dextrude Thanks for your answer but I wanted to clear out one last thing. So, If I understand correctly, You have one uv'ed low poly and one sculpted high poly that does not have correct uvs. However you can bake the High poly to your low poly in Substance, even if the high one does not have the proper or correct uvs? That still can bake using the geometry without needing that same uv data.. Am I getting it right?
@@gERon8 Correct
@@3dextrude Thanks a lot
hey....
wow...
question : How do u select multiple vertices , which turned red and yellow???
I enabled soft selection, it's under the move tool settings or by pressing b
@@3dextrude oh...k thank u😃
very cool! keep going!
Мммммм найс крутой стол ❤️😎
awesome!
Thank you!
Awesome work, I am curious what would be the price client may pay for for such work according to your work time and so on. Just curiosity how much something similar is valued for clients. Thanks
If someone had paid to make it specifically for them I think somewhere between $150-250 dollars would be reasonable. I haven't ever sold that way, but I have seen prices from outsource studios and they would charge something like that.
good job ;)
Thank you!
You start with low poly, then going high, then baking high on low right? Anyways this could be a game ready asset?
Correct, and yes this could be used in a game.
@@3dextrude thanks for amswering! Your job is amazing and inspiring!
3dEx = make game design great again!
Lol
You could work on overwatch at Blizzard
Yes he have a really talent :)
were can I get that wood brush
This is the link gumroad.com/l/stylizedbrushes, I also use the orb brushes which you can google for
Hola, que programa es mejor ? 3dmax o maya??
Blender
Los dos son buenos, Maya tiene mejores tools para animacion, hay personas que dicen 3dsmax tiene mejor tools de modelado.
MUSIC:
80' s Porn Music
😲
@@3dextrude i knew nearly any kind of porn music and it reminds me strong i am sorry 😂😂😂😂😂
How do you bake zbrush details into low poly poly model?
In substance painter, Google it.
Estilo game 😀
Me:I want zbrush,substance designer and substance painter to improve my art!
My GPU: no.
My money:looooooooool.
The story of my life -_-.
sorry to hear :(
go to borneo
Bad speed recording
Please low 50% speed for all look prof and beginners
TH-cam for all and free thank you 😊 Microsoft USA for world
It's not really meant to be an in depth tutorial, it's more of an overview of the process. Kind of like a speed painting but for 3d art.
Bad comment
Just change the playback speed on the video settings
bad topology