what's weird about the dying ironhide figure is that his battle damage didn't even look like that in the movie like they chose to have the glass be broken off his chest for no reason
My ultimate pet peeve with Hasbro's Transformers is when first releases has toon-inaccurate colors and then PURPOSELY release a matching colors version 6 months later.
It always bugs me when a transformer has obvious space for hidden weapon storage, but they don't use it. Earthrise Trailbraker is a good example- there's enough space between his front wheels in truck mode to store his arm cannon, but no peg hole for it. Lots of characters with swords could easily fit it in their vehicle undercarriage but just don't. I know not every figure can accommodate hidden weapons easily, but it's annoying to see an opportunity for it go to waste.
I actually do get Trailbreaker's gun to fit there (it can peg into the arm, IIRC; I think there's a bit of a sequence to squeezing it in). Hoist's is too big, though.
One Pet Peeve I have with almost all G1 based Optimus Prime figures is that the legs face upwards in vehicle mode; whether through rotating the waist in transformation or in Seige's case rotating the lower legs, the fronts of the legs almost always end up facing upwards, famously the way Optimus transforms is effectively he kneels down, then folds flat to the ground, with the front of the legs facing the ground, and yet virtually every G1/G1 deriverive Optimus insists on having the fronts of the legs pointing upwards. Heck, the rear of the legs could be designed to better look like the rear of a truck (something Optimus rarely ends up doing) if they did it the way he's meant to transform. Another one is a lack of a trailer hitch, it's the 1 complaint I have with the Reactive figure for example, I don't expect every Optimus to have a trailer, particularly ones such as say Cyberverse or 6-7/8-9 ths of the Movie Optimi (AOE has two designs, neither of which had trailer, and technically BB Optimus has two designs, earth and cybertronian, with only one being seen with a trailer) where he never had a trailer in the fiction, but any figure that turns into a truck should have either a port or a post allowing for the owner to attatch a trailer to it, since aside from driving to a garage or between Jobs, it is unusual to see a truck without a trailer.
One of my biggest peeves is when chunks of the alt-mode come off to form 'weapons' and don't have a good place to store in bot-mode, specifically in Beast Wars characters, I was not careful with my toys as a kid and these were always the first pieces I'd lose. Even more specifically, tail weapons, they're just so lazy. Oh boy, a 'whip', how creative.
I'm a massive stickler, beyond any level of reason, when it comes to how things lock together. Usually it's alt modes that are the most prone of being held together mostly just by a handful of small tabs and the joints not being loose, which drives me nuts even when my copy is perfectly fine. I can just *see* how that figure is going to eventually flop apart, so if it isn't absolutely SOLID, with everything pegged in tightly and preferably some redundancies built in to likely trouble areas, it drives me nuts. Especially since it's often a QC lottery as to whether you get a figure where it falls apart on you. Great example of this is Snarl's backpack in his robot mode. It holds together well enough, it's not an actual problem with the figure, but there's nothing actually locking it into place either. It's a blemish on an otherwise fantastic figure that does a great job of locking everything together in the dino mode.
I got a couple, 1- when the robot mode and vehicle mode share few or no parts. I guess you can call this shell-forming but as someone who likes to collect female transformers it's an issue I had to deal with in a large portion of my collection. Arcee, Thunderblast, the female autobot team combiner members, and others like that. 2- multipack hostages. I hate it when sometimes a character I want isn't released on it's own, but only as one of a multi figure set, such as how in order to get the movie Deluxe ROTB Airazor I had to buy a 3 pack with Mirage and Bumblebee. Or that Army builder 4 pack, where the idea is you might want to get multiple copies of one figure that was famous for crowd shots (in my case all I wanted was the Autotrooper) but you had to get four DIFFERENT characters all at once. So if I want to get say, 3 Autotroopers so I could make a squad, I have to buy 9 other figures I don't want. They MIGHT have justified a 2 pack, like if it was just the Seeker and Autotrooper, or an Autotrooper and a Vehicon, so you have 2 opposing sides, but a 4 pack was just excessive. 3- "just one more hinge" Sometimes a figure will have a panel or piece of kibble that sticks out too far and would look much better if it just folded in (the Bumblebee you used in your thumbnail is a good example)
agreed, while multipacks are a good way to get recolors or unexpected figures in, the approach hasbro has been going for has been unsustainable, especially paired with the depressing retail release map. the hoops I had to jump through just to complete my powerdasher team was unbearable
A pet peeve of mine? I'd have to say case ratios. When more highly sought after figures are giving fewer per case while ones people don't want all that much are more common
To be fair, the Universe nemesis shown on screen was meant to have black eyes like in the comics. But you’re right, he was literally a dead reanimated optimus.
They don't do this as often anymore, but one of my pet peeves is spring-loaded missile launchers. because the first thing to wear out is inevitably the latch that holds the missile in place, while the spring lasts forever. this is especially a problem in toys where the missile itself forms an integral part of the figure, like Universe Dinobot, whose tail will not stay closed unless the sword missile is secured in its barrel.
The paint issue is kind of interesting because it comes down to the way that supply chains operate at scale. There’s a lot of compartmentalization and no opportunities for communication when it comes to subtleties like the exact chemical mixtures or pigments of plastic and paint. With intercontinental distances between the various steps and the requisite lead times, coordinating those details has become impossible; and eliminating these problems would requiring reverting to a manufacturing model that costs VASTLY more than this one. It sucks as a product of the entire makeup of the modern manufacturing process, which demands hyper-optimization of every cost in order to achieve the sacred year-over-year growth.
I get the points against light piping, but I still like it, I like the lens-like look. My biggest pet peeve is probably fake altmode parts in robot mode. I understand why they do it most times, but I always liked the idea that the toy actually represents the transformation, cartoon accuracy or not.
When the idea on how to make something work is so obvious, yet they find a way not to do it and it ends up affecting the figure. YES, I'M STILL MAD ABOUT THE LEGACY PRETENDERS!
I enjoy light piped eyes when they work well, but they frequently don't. The best piping I've seen is on Shockwave toys (Siege, Alternators, and others). That mono-eye must work like fiber optics or something, because they seem to elicit a glow from even a tiny amount of ambient light. My pet peeve is "busy work" transformation designs, where something takes at least five or more steps to accomplish what could easily could have been done in one or two.
Glad to see TJ's Plastic Addict side come back out. I personally love the Buzzworthy Ironhide (and Prowl) because it's just such an insane release. Personally, I really dislike fake (ie detent) ratchets because they usually feel rickety and like they're about to break. I'd rather they just invest in better, tighter joints.
I bet those complaints with the TR Bumblebee chest and Skullgrin guns had something to do with sprew allocation. They still totally suck but if the designer’s hands were tied, I guess I get it.
Jet modes that have a giant unaerodynamic brick of robot parts underneath them. Mushroom pegged wheels that roll like crap. Ratcheted hips without enough detents in said ratchet.
In Jazz's case feet sticking out from the back actually accomodate the altmode perfictly. IRL this model of Porsche has a big extended butt in order to create space for a giant engine. So feet y aren't out of place at where they are by any means. They serve as that extension. I don't know whether the enghineering desision behind this was lazy or clever, but the result is perfect. Well, maybe aside from feet being different color from the main car body.
Weapon storage. This was the thing that killed my enjoyment with Tarantulas, because that figure is so good and has great accessories with a place to store in spider mode, but not robot. and it would have been so easy too! One more hinge on that shell and the alt mode storage would still be usable. Hell, just drill a 5mm hole into that huge chunk of plastic on his back, it wouldn't look great, but it's what they did with every other figure in the line.
Here's my biggest one. Really bad parts forming. Particularly when a piece comes off and is "supposed" to be used as say an unconvincing shield (At least with Legacy Bulkhead the part that does so actually looks like a riot shield when being held)
Slightly bothersome, agreed................ Unless the FRONT wheels are PEGGED BUT the BACK ones are PINNED. (or front pin/ back peg) That needs to stop. Pick a lane.
Here’s one of my big pet peeves: when the shin vents of an Optimus Prime toy end up on the top of the truck bed, when on the original toy, it was underneath the truck bed.
My biggest pet peeve has more to do with the industry successfully duping customers (myself included) into believing that we have to buy figures 6-12 months in advance of it being available for fear of missing out... Hasbro's business model is to sell us "wait time" as preorders. I'd rather they just produce enough figures instead of creating faux demand.
I'd get hate for this, but I actually like transluscent and transparent plastic. I personally think they make toys looks less toy-like on cars and such. BUT I do hate the fact that it causes a lot of problems. My wish is that scientists somewhere finds a way to make such transparent plastics more durable and long lasting.
One thing Lightpiping has a defence on is that you can just... manually paint it over if you really don't like it, but adding it in is like, impossible
The soft plastic has pretty much taken over the entire kingdom toy line, and I wish it was just a little thicker and firmer then it is. That way, I wouldn’t have to worry about ripping it off.
I love light piping! It's my second favorite gimmick after firing missile launchers. Granted I store my Transformers in alternate mode and just appreciate the light piping when I'm playing with my robots near a lamp. Some of my pet peeves: Transformations where parts scrape against each other, especially painted parts (e.g. Earthrise Seeker mold) Transformations where the finished alt mode is gappy (e.g. Legacy Skids mold) Rolling alt modes where a part that isn't the wheels scrapes the floor (e.g. Nova Prime remold from Galaxy Upgrade, Kingdom Inferno) Lazy alt modes that don't look like anything (e.g. Legacy Skullgrin, pretty much any movie Megatron) Overuse of pin joints that can't be fixed like ball and sockets if they become too loose Pins where the tolerances are so tight that the plastic cracks (e.g. Siege Astrotrain's skirt pieces) Visible hands in alt mode
To be fair on the colour mismatch , Tj . As someone who paint model kits , colours like red , yellow and green are the hardest colours to match with plastic colours . There many reasons for the mismatch like what the base plastic colours are or how many layer coats is apply or the paint themself when dried they tend to get abit darker overtime compare to when freshly painted so it understandable how even a big company like Hastak still have problems with that . The only way to solve it is the paint the whole toy but then it would raise the cost and price ehh
My two current peeves all about packaging issues and they are windowless boxes add boxes with Windows but no plastic to keep the Box intact around the window.
You know what mine is? Something I’d call “Beachcomber engineering.” I think G1 Beachcomber was the first to do this, but basically when a transformation scheme has the bot go face down feet first to turn into a vehicle. It’s surprisingly super common, especially in the Bayverse Studio Series stuff, and it typically leads to larger backpacks and more faux parts. Like, think of Cybertronian Bumblebee/Cliffjumper from the Bumblebee movie. The front of the vehicle should be on his chest but it ends up on his feet and they use faux parts to make up for it, leading to a lazy and poorly-executed transformation scheme. And that’s far from the only mold in that line to do it.
My pet peeve in transformers toys which I’m surprised isn’t TJs since he mention it in his review of beast hunter shockwave is the hip syndrome that plague most transformers toys (usually voyager class+) in the early 2000s and some modern where you can only put them in a super straight or super wide and not in between. Example: combiner wars motor master (though I think they fixed his hips in the unite warriors version), oh and original MP-01 had this too.
5:08 And the worst part is that Hasbro has proven that they are perfectly capable of engineering Optimus Prime’s that can hide the feet in the truck mode, Case in point, First edition TFP Optimus Prime and Studio Series 38 Optimus Prime. And yet they still do this for some bizarre reason, really boggles the mind doesn’t it. 🤔😤
One of my dumb personal pet peeve is: VISIBLE MATRIXES IN ROBOT MODE! I am SO tired of Optimus toys with clear tits that show the same old matrix mold right through it. That thing should be hidden!
The bigger peeve than unpainted wheel rims is Hasbro cheaping out replacing pinned wheels with clip wheels which not only have more friction but also look cheap, especially ring wheels, and especially if they use two types of wheels on the same toy!
As someone who works in the plastic industry ... there is a mechanical and scientific reason why you can't match paint with plastic perfectly. In order to get the color near the colored plastic on translucent plastic, you would need the translucent plastic to be a base of the color you're trying to get. So in short, if you wanted a near match for a red, you would need your translucent plastic in the pink or red translucent.. So yeah .... that would be weird on some toys to have pink windows instead of blue. It's basic painting science. So yeah, you can get near match, but never a 100% match. It's just impossible. Paint using the same RED on a black, dark blue and white plastic and you'll get different shades of RED, even tough you're using the same paint.
Faux parts, especially when the real one is plainly visible (Legacy Inferno bug legs on his shins) or where is doesn't even make sense (Magmatron's faux red claws on his abdomen that comes from nowhere on any of the beast modes). I find it fine if the shape changes just don't make sense BUT the real part is where it is supposed to be (MP Dinobot and Prime FE Optimus)
Hot Rod shoulders (thanks Perspective End for the name) irk me. Also when one part of a team is made an exclusive, like SS DOTM Leadfoot or Terrorsaur. (granted, the latter isn't as bad with the Beast Wars vs set of him and Rattrap) I'd also be happy if battle damage never returned, save for optional parts.
Personal pet peeve is when they make different bots of a group over a couple of lines and then they don't match when you collect them and put them togheter. The decepticon pretenders for example even ift hey came out in a couple of waves apart they don't fit togheter on the self because of the height difference. Same with nightbeat. I really like one but I'm not looking to buy one since he doesn't fit with the other headmasters.
The clear windows are actually starting to annoy me. Especially when they make entire sections of the figure clear plastic just to keep the stupid windows. It really ticks me off because there’s plenty of figures that still have clear plastic windows but they’re it’s own separate piece. Either just give us painted on windows or spend that tiny bit extra on the budget to make the windows separate pieces help in with super small tabs
I feel like the new Studio Series Mirage is probably one of the worst offenders of this due to his entire arm being clear plastic to keep the windows clear, which surely won't have future consequences. Can't wait to see armless Mirages filling up thrift stores or eBay
The biggest issue with clear windows, to me, is when it only shows off the mess of robot parts inside. Just....WHY??? Why use clear plastic in that case, if it completely ruins the illusion of the transformation???
Nope. They also got that wrong. It was actually the RIGHT side of prime when you’re looking at them, specifically because that’s the side of his chest that he was grabbing at and that’s where the electricity was coming from.
It gets worse when you consider Legacy Armada Starscream and Reactivate Starscream BOTH have waist swivels and neither of them take away from their transformation. Earthrise Starscream is just an embarrassment of a figure and I don’t get why some fans treat it like the best Starscream ever when it’s just the Classics figure upscaled with no changes other than ankle tilts.
My biggest peeves are bad accessory storage (either mode tbh) and figures that rely on lining up a tonne of thin panels. Also shout out to backpacks that hang below the butt those also suck
Nah, they also did the fully clear with just the front painted eyes more than once, I can at least confirm it for ROTF Sideways. But yeah, mine is when they CLEARLY intended for a part to be lightpiped but they paint over it. That or the "Triggerhappy shoulders", they work, but they are super awkward. Oh and shoulders like Legacy Laser Prime or Legacy Blitzwing, which will never be able to go fully up due to the surrounding kibble, SPECIALLY ON A LEADER CLASS TOY-
When the ramps on Ultra Magnus' truck mode aren't flush and don't fully touch the ground. How's a car suppose to drive up onto that? It shouldn't be difficult to achieve, yet they prioritize the sculpt over this functionality.
TJ ranting about visible feet in alt mode but ignores the low-hanging fruit that is SS 86 Sludge and his feet that look like they were originally intended to fold away but just don't.
Never been fond of alt modes with treads that don't have wheels hidden under them. Tarn is an especially bad example of that for having both fake treads and fake wheels under those treads.
1. There are a few figures that lightpipe brilliantly. Kingdom Cyclonus, DotM Cyberfire Bumblebee, and Bumblebee Movie Deluxe Ratchet off the top of my head. I don't mind it. 2. Yyyyeeeeahh. A Prime with even a half convincing truck bed is always nice. 3. Fair. it doesn't bother me that much though. 4. OH ABSOLUTELY! Yes! Thank goodness 86 Voyager Ratchet's mismatch is at least easy to ignore. 5. Unpainted rims give the figure more of a toy look. Depending on the figure, I don't mind. Cyberverse Adventure Bumblebee, in my opinion, looks fine with all black wheels. 6. Battle damage should be a repaint option. 7. Soft plastic also results in Poorly Stored Soft Plastic Syndrome. (PSSPS) Both my Tigerhawk and Beast Machines Jetstorm have pieces bent in off directions. Personally: Not having up and down at the foot. I acknowledge that a pivot is better and more important. Agreed. But I'd be lying if I said the lack of that joint doesn't bug me. (I'll maybe edit more in if something comes to mind)
Mine has to be when a robot mode has fake alt mode parts when the real version is still visible. Like Volvo Optimus has a fake window chest when the real windows are right there on the back of the legs. Add that to the fact that the chest windows look nothing like the actual windshield on the truck and I have no interest in that figure.
Velocitron Scourge and that Junkion repaint into Wrecker Hook, enough said Oh and how bad distribution is, plus exclusives to stores that dont exist outside America, some of us would like to see more than maybe Wave 1, half of Wave 2 of a toyline, if even that much
My pet peeve is reinventing a character's transformation when it was completely unnecessary, and ruining the figure in the process (Legacy Blitzwing, I'm looking at you). Lets just hope that missing link will do Blitzwing.
Armada Hotshot is the biggest example of this for me, legitimately everything they did made him more inaccurate to the show, and made his toy both look and feel objectively worse. Optimus is almost 1-to-1 to his original toy with tweaks to refine the robot mode or accommodate the Supermode better, and he’s the absolute best of the Armada releases. I’m sick and tired of them trying to fix what ain’t broken instead of just adding no to it. Second place goes to the Laser Prime mold’s god awful shoulders, as well.
My biggest Transformers toy pet peeves is when a plastic addict victim has not been plastic addicted yet... I know I'm not salty about waiting years for scalpel at all
Scalpel is addict-worthy, yes, but it's a matter of the little guy *surviving* long enough for the review. And as those ball jointed legs had a tendency to be broken in the package IIRC...
Inaccurate or completely missing weapons. Legacy Beast Inferno, Generations Skrapnel, Power of the Primes Dinobots are good examples of this. Legacy Inferno has the thruster as his gun, but if it’s in its proper place, HE HAS NO GUN! PotP Dinobots were terrible for weapons with the exception of Snarl, but even his sword was left unpainted! And Skrapnel…. The one I got had no gun whatsoever!
My biggest Transformers pet peeve is when the character is designed with the robot mode first and vehicle mode second (read: AOE, TLK, Prime) rather than an even mix of the two (ex: G1, Unicron Trilogy, Animated). Isn’t the whole point of the franchise to have robots in disguise? And if so, why design them as if they only have a robot mode?
That's why I can't stand the movie design aesthetic. Despite Michael saying adding car parts on the robot mode makes it look more real. That and he claimed the old designs were "blocky and looked fake" despite the fact they've been that way for years (and no one complained) until he threw a fit over it.
Just be careful not to go too far in the other direction. Otherwise you get the "Alternators" line. Don't get me wrong, they have their charm. But those bot modes, yeesh.
The Alternators bot modes are mostly ones I’m okay with. While some of them have bad kibble placement (Sideswipe/Sunstreaker/Dead End), there are elegant molds like Skids, Hound/Swindle, or Ricochet that nail the blend of robot parts and car parts beautifully. Especially Ricochet. Man, now I want an “Alternators Universe” Shockwave…
@@EternityKingdomsHeadHoncho My experience with Alternators is just Hound and Sideswipe. From what I understand, they are some of the better ones. But, Hound has bad arms and a hollow as hell chest area. And Sideswipe has bad legs and an uncollapsible backpack that you could honestly use to store things in. Come to think of it, that might be a feature. Have robot mode Alternators Sideswipe carry around a bunch of Legends/ Core figures in his car trunk backpack. At the end of the day, I do like Alternators though. They have a distinct charm to them. And, if you're a car enthusiast, they're perfect.
11:40 "You wouldn't have this problem if it was just solid plastic," he says, showing a figure with mismatched solid plastics, after just pointing out that fact. Clear plastic does accentuate this problem of course, but getting rid of one doesn't get rid of the other.
My super pet peeve is fake kibble. It just infuriates me to have Optimus Prime have fake truck windows hidden inside or under the truck, or Starscream have an extra cockpit on the bottom of the jet mode, or stuff like that. If you can't make the vehicle mode parts incorporate into the robot mode, *redesign the robot mode!* It is possible!
4:44 uHM aCTualLy!! They did it at least twice since Human Alliance Sideswipe use the same clear plastic painted slightly over light piping and that's one of my only positive with this toy so yeah here is that :v
My biggest pet peeve has to be unnecessary faux parts. I don’t care if it’s for a tiny bit of extra accuracy; I just find it disappointing when a piece in the robot mode is clearly meant to be a piece on the alt mode but they aren’t the same piece on the figure. I can get certain instances where it’s just not possible, but when we get to things like faux chest windows on a G1 style Optimus, I’m out. It’s just not necessary.
it's doubly bothersome when actual part is in the right place - but hidden by the faux-parts in a given mode. E.G. Studio Series Wreck-Gar's faux-windshield head being behind the actual windshield in alt-mode (an inverse of my gripe, but you get the idea), or Kingdom Dinobot's raptor head being in the middle of the robot-torso with the faux-head halves on either side.
Pegs that don’t stay pegged in and there’s gaps between parts. Lack of paint apps more than just the wheel rims Rereleasing a toy (package refresh) instead of repainting it Repainting a mold multiple times (seekers are okay) and not repainting a mold once Leaving teams incomplete for years or just never completing them. Redoing the same character over and over and over while neglecting others The fear of breaking a toy through normal play. They’re for kids. Kids are rough and not super careful and if a careful adult can still accidentally break a toy, kid is definitely going to. Pointless accessories that make no sense for the character. Leader class toys that are a Voyager with an empty box for a trailer
Yea the unnecessary soft plastic irks me the most. 90% of all the action figure swords, staffs, scythes, spears, and other weapons in my collection are warped and look like shit. And it’s not just Transformers. Marvel Legends, DC Multiverse, Spawn, Mortal Kombat. The only company that consistently makes swords and other weapons out of hard plastic is NECA toys. And they all cost more than any other toyline but Transformers. I get why they do it but they bend and warp just due to gravity and bring down the entire collection.
I agree with the ironhide issue, my local disc replay has the duel set for 24$ which is nuts. I want the set but without this permanent damage what purpose does it serve.
Probably one of my Petpeeve is Figure that can easily had joints but they chose not to When that Bumblebee optimus who is more like a repaint of the AOE flat nose truck optimus, can easily had some knee bent but they chose not to While a KO ver of that figure had the time and effort to place a bending knee, making it more posable than Hasbro’s As if putting small joints can affect the transformations Some one step changers can actually had ball joints even just in the arms but they are too lazy to give effort
I'm sorry, are you talking about legendary prime? Because that's not a repaint, its an upscaled remold. Also, what do you mean he doesn't have knee bend? Do you mean he lacks double jointed knees?
How about when a figure come mistransformed to fit in the package but the instructions don't explain how to fix it, or they do but leave out a step or two. How about no English text on the instructions, pictures often don't cut it.
My pet peev is when the proportions are off like with earth rise optimus how the arms are stuby and the grill on his chest is also small but the legs are really long.
I'm sorry to say that I think my pet-peeve is your pet-peeve with light piping, haha. I obviously have no genuine slight with you over an opinion of our toys, but as someone who has his transformers on display on shelves with no rear light I still love to get the shine in their eyes when you can get them before a light. It's lovely, and I think painted over eyes remove some of the soul of the toy.
@vision4860 That doesn't matter, I feel. Not having the light piping removes an act of play, and I still enjoy playing with my toys. They come to life in your hand when you hold them under the sun, and they suddenly shine the brightest.
@@juanreyna3852 Nobody is saying that light piping as a feature should be removed entirely, only that it should be handled better, so the eyes don't look dark when not using that play feature. Everyone can get what they want - The play feature remains and works well, while the eyes don't look dark/dull while not using it.
It’s ALL budget. If Hasbro is gonna cut corners you bet your ass they will. If that means non painted rims, brittle clear plastic, mix matched paint, rubber bits… it’s gonna happen because Hasbro makes disposable toys for kids. Wanna know why painted clear plastic doesn’t match? Because they’d have to apply more than one coat. Addtl coat = more money. One spray that’s it, so of course dark blue plastic is gonna bleed thru one coat of toy paint. And Hasbro is gonna sit there like “yeah don’t know what to tell you” So until someone coughs up an actual budget for Transformers, from design to the shelf, I’m standing by my “Hasbro cuts corners to save themselves money thereby putting out an inferior product at inflated cost because what are you gonna do? Not buy it?”
IDK, 86 Hot Rod has a faux chest and I LOVE that guy. And if we want to include 3rd party, Perfect Effect's Honor/ Dark Warrior has an entire 2nd chest on the back of the cab. But I just like the vibe of the figure too much. Don't care, he's too awesome looking.
@@philhank 86 Hot Rod is one of the figures where I actually don't mind it because of how good the whole thing is. And I almost considered Honor Warrior but then I got Striker Manus instead
@@nobodyhere8257 Striker Manus/ Noir was a little before my delve into 3rd party. He did have a bit of arm flap kibble though. But damn, I do regret missing out on that one.
Out of the topics here, I think the battle damage paint is my least fav. Seems like something that should be optional, like a store exclusive or special release.
I'm pretty sure kids don't care about lightpiping and there's no decent way to display it with the gimmick unless it has built-in electronics that waste the battery. It's a useless feature and I wouldn't miss it if it disappeared. I like when a figure has optional battle damage, where you can replace the part or choose a scarring sticker. I don't see a use for it unless you make diorama type displays and most of the toy collections I see just shows off the figure like a museum piece, not as action figures in battle or downtime. It's a pointless feature. Somebody mentioned not having a place to store a weapon in robot mode if you want them to not hold their gun for whatever reason. That would be nice but it bothers me more when you can't store the weapon in alternate mode, and having a vehicle with a gun on top doesn't count unless it's a combat vehicle. You've been able to do it as far back as Beast Wars but now they can't seem to get it right. I don't care for integrated weapons because if you lose it you lose part of the vehicle mode but I'll accept it as a clever idea that at least works. I also want the robot to look like it transforms. Use the "kibble" to form defensive and offensive gear or perhaps other tools that can help with their function (like fire trucks who can use their hoses or ladders) but otherwise I want it to look like it changes into something. That also bothers me when cartoons and comics don't bother to make non-toy characters look like they change into something. It just makes them look like a robot, not a Transformer. Plus all the engineering required to hide as much kibble as possible means spending forever transforming the thing. I like a nice smooth, easy, fun transformation pattern, not a Rubik's Robot.
what's weird about the dying ironhide figure is that his battle damage didn't even look like that in the movie
like they chose to have the glass be broken off his chest for no reason
It’s probably because of Megatrons shot after ironhide grabs his leg
@@robinthedragonhunter64That was on the head
Rubber weapons are like my friend group: You'll never find a straight one.
HA!
My pet peeve is when there's NO weapon storage in robot mode
Or "Vehicle" mode. Beast formers are notoriously egregious not having weapon storage in alt mode.
@@philhank Unless their weapons are literally beast kibble, like Cheetor's tail.
This only bothers me if they have more than one weapon, but I get it.
@@philhankthe vintage ones had weapon storage so why cant the modern ones 🙄
Same
My ultimate pet peeve with Hasbro's Transformers is when first releases has toon-inaccurate colors and then PURPOSELY release a matching colors version 6 months later.
I am still waiting for Hasbro and Takara to make a mainline fully cartoon accurate Shockwave.
It always bugs me when a transformer has obvious space for hidden weapon storage, but they don't use it. Earthrise Trailbraker is a good example- there's enough space between his front wheels in truck mode to store his arm cannon, but no peg hole for it. Lots of characters with swords could easily fit it in their vehicle undercarriage but just don't. I know not every figure can accommodate hidden weapons easily, but it's annoying to see an opportunity for it go to waste.
I actually do get Trailbreaker's gun to fit there (it can peg into the arm, IIRC; I think there's a bit of a sequence to squeezing it in). Hoist's is too big, though.
One Pet Peeve I have with almost all G1 based Optimus Prime figures is that the legs face upwards in vehicle mode; whether through rotating the waist in transformation or in Seige's case rotating the lower legs, the fronts of the legs almost always end up facing upwards, famously the way Optimus transforms is effectively he kneels down, then folds flat to the ground, with the front of the legs facing the ground, and yet virtually every G1/G1 deriverive Optimus insists on having the fronts of the legs pointing upwards. Heck, the rear of the legs could be designed to better look like the rear of a truck (something Optimus rarely ends up doing) if they did it the way he's meant to transform.
Another one is a lack of a trailer hitch, it's the 1 complaint I have with the Reactive figure for example, I don't expect every Optimus to have a trailer, particularly ones such as say Cyberverse or 6-7/8-9 ths of the Movie Optimi (AOE has two designs, neither of which had trailer, and technically BB Optimus has two designs, earth and cybertronian, with only one being seen with a trailer) where he never had a trailer in the fiction, but any figure that turns into a truck should have either a port or a post allowing for the owner to attatch a trailer to it, since aside from driving to a garage or between Jobs, it is unusual to see a truck without a trailer.
They could do solid plastic and put separate translucent plastic bits into the solid plastic parts
Good light piping looks fantastic when it's done well. Siege Soundwave, Shockwave and Legacy Scourge look fantastic under petty low light.
The rubberized plastic on Skullgrin's head and horns are more than a pet peeve, as the frictioned-in hinge for the horns have a habit of coming loose.
The Shout Outs are always so good
One of my biggest peeves is when chunks of the alt-mode come off to form 'weapons' and don't have a good place to store in bot-mode, specifically in Beast Wars characters, I was not careful with my toys as a kid and these were always the first pieces I'd lose. Even more specifically, tail weapons, they're just so lazy. Oh boy, a 'whip', how creative.
I'm a massive stickler, beyond any level of reason, when it comes to how things lock together. Usually it's alt modes that are the most prone of being held together mostly just by a handful of small tabs and the joints not being loose, which drives me nuts even when my copy is perfectly fine. I can just *see* how that figure is going to eventually flop apart, so if it isn't absolutely SOLID, with everything pegged in tightly and preferably some redundancies built in to likely trouble areas, it drives me nuts. Especially since it's often a QC lottery as to whether you get a figure where it falls apart on you.
Great example of this is Snarl's backpack in his robot mode. It holds together well enough, it's not an actual problem with the figure, but there's nothing actually locking it into place either. It's a blemish on an otherwise fantastic figure that does a great job of locking everything together in the dino mode.
I got a couple, 1- when the robot mode and vehicle mode share few or no parts. I guess you can call this shell-forming but as someone who likes to collect female transformers it's an issue I had to deal with in a large portion of my collection. Arcee, Thunderblast, the female autobot team combiner members, and others like that.
2- multipack hostages. I hate it when sometimes a character I want isn't released on it's own, but only as one of a multi figure set, such as how in order to get the movie Deluxe ROTB Airazor I had to buy a 3 pack with Mirage and Bumblebee. Or that Army builder 4 pack, where the idea is you might want to get multiple copies of one figure that was famous for crowd shots (in my case all I wanted was the Autotrooper) but you had to get four DIFFERENT characters all at once. So if I want to get say, 3 Autotroopers so I could make a squad, I have to buy 9 other figures I don't want. They MIGHT have justified a 2 pack, like if it was just the Seeker and Autotrooper, or an Autotrooper and a Vehicon, so you have 2 opposing sides, but a 4 pack was just excessive.
3- "just one more hinge" Sometimes a figure will have a panel or piece of kibble that sticks out too far and would look much better if it just folded in (the Bumblebee you used in your thumbnail is a good example)
agreed, while multipacks are a good way to get recolors or unexpected figures in, the approach hasbro has been going for has been unsustainable, especially paired with the depressing retail release map.
the hoops I had to jump through just to complete my powerdasher team was unbearable
A pet peeve of mine? I'd have to say case ratios. When more highly sought after figures are giving fewer per case while ones people don't want all that much are more common
To be fair, the Universe nemesis shown on screen was meant to have black eyes like in the comics. But you’re right, he was literally a dead reanimated optimus.
They don't do this as often anymore, but one of my pet peeves is spring-loaded missile launchers. because the first thing to wear out is inevitably the latch that holds the missile in place, while the spring lasts forever. this is especially a problem in toys where the missile itself forms an integral part of the figure, like Universe Dinobot, whose tail will not stay closed unless the sword missile is secured in its barrel.
The paint issue is kind of interesting because it comes down to the way that supply chains operate at scale. There’s a lot of compartmentalization and no opportunities for communication when it comes to subtleties like the exact chemical mixtures or pigments of plastic and paint. With intercontinental distances between the various steps and the requisite lead times, coordinating those details has become impossible; and eliminating these problems would requiring reverting to a manufacturing model that costs VASTLY more than this one. It sucks as a product of the entire makeup of the modern manufacturing process, which demands hyper-optimization of every cost in order to achieve the sacred year-over-year growth.
I get the points against light piping, but I still like it, I like the lens-like look. My biggest pet peeve is probably fake altmode parts in robot mode. I understand why they do it most times, but I always liked the idea that the toy actually represents the transformation, cartoon accuracy or not.
The Generations Sergeant Kup actually does the light piping like Inferno- Works REALLY well!
When the idea on how to make something work is so obvious, yet they find a way not to do it and it ends up affecting the figure.
YES, I'M STILL MAD ABOUT THE LEGACY PRETENDERS!
I enjoy light piped eyes when they work well, but they frequently don't. The best piping I've seen is on Shockwave toys (Siege, Alternators, and others). That mono-eye must work like fiber optics or something, because they seem to elicit a glow from even a tiny amount of ambient light. My pet peeve is "busy work" transformation designs, where something takes at least five or more steps to accomplish what could easily could have been done in one or two.
Glad to see TJ's Plastic Addict side come back out.
I personally love the Buzzworthy Ironhide (and Prowl) because it's just such an insane release. Personally, I really dislike fake (ie detent) ratchets because they usually feel rickety and like they're about to break. I'd rather they just invest in better, tighter joints.
I bet those complaints with the TR Bumblebee chest and Skullgrin guns had something to do with sprew allocation.
They still totally suck but if the designer’s hands were tied, I guess I get it.
Jet modes that have a giant unaerodynamic brick of robot parts underneath them. Mushroom pegged wheels that roll like crap. Ratcheted hips without enough detents in said ratchet.
Fairly certain Sideswipe's battle dammage represents vehicle mode underside damage from bottoming out and such
In Jazz's case feet sticking out from the back actually accomodate the altmode perfictly. IRL this model of Porsche has a big extended butt in order to create space for a giant engine.
So feet y aren't out of place at where they are by any means. They serve as that extension.
I don't know whether the enghineering desision behind this was lazy or clever, but the result is perfect. Well, maybe aside from feet being different color from the main car body.
Weapon storage. This was the thing that killed my enjoyment with Tarantulas, because that figure is so good and has great accessories with a place to store in spider mode, but not robot. and it would have been so easy too! One more hinge on that shell and the alt mode storage would still be usable. Hell, just drill a 5mm hole into that huge chunk of plastic on his back, it wouldn't look great, but it's what they did with every other figure in the line.
My biggest pet peeve: when a truck transformer has a bad truckbed
Oh- you actually talked about it in the video! I'm glad about that!
Here's my biggest one. Really bad parts forming. Particularly when a piece comes off and is "supposed" to be used as say an unconvincing shield (At least with Legacy Bulkhead the part that does so actually looks like a riot shield when being held)
The mushroom peg attachment for wheels is unsightly IMO. ER Smokescreen and ER Blue streak have beautiful alt modes except for those.
Slightly bothersome, agreed................ Unless the FRONT wheels are PEGGED BUT the BACK ones are PINNED. (or front pin/ back peg) That needs to stop. Pick a lane.
Here’s one of my big pet peeves: when the shin vents of an Optimus Prime toy end up on the top of the truck bed, when on the original toy, it was underneath the truck bed.
My biggest pet peeve has more to do with the industry successfully duping customers (myself included) into believing that we have to buy figures 6-12 months in advance of it being available for fear of missing out... Hasbro's business model is to sell us "wait time" as preorders. I'd rather they just produce enough figures instead of creating faux demand.
I'd get hate for this, but I actually like transluscent and transparent plastic. I personally think they make toys looks less toy-like on cars and such.
BUT I do hate the fact that it causes a lot of problems. My wish is that scientists somewhere finds a way to make such transparent plastics more durable and long lasting.
One thing Lightpiping has a defence on is that you can just... manually paint it over if you really don't like it, but adding it in is like, impossible
When the thighs are shorter than the shins, posing becomes so limited. Instead of a sit position, they have a slight squat.
The soft plastic has pretty much taken over the entire kingdom toy line, and I wish it was just a little thicker and firmer then it is. That way, I wouldn’t have to worry about ripping it off.
I love light piping! It's my second favorite gimmick after firing missile launchers. Granted I store my Transformers in alternate mode and just appreciate the light piping when I'm playing with my robots near a lamp. Some of my pet peeves:
Transformations where parts scrape against each other, especially painted parts (e.g. Earthrise Seeker mold)
Transformations where the finished alt mode is gappy (e.g. Legacy Skids mold)
Rolling alt modes where a part that isn't the wheels scrapes the floor (e.g. Nova Prime remold from Galaxy Upgrade, Kingdom Inferno)
Lazy alt modes that don't look like anything (e.g. Legacy Skullgrin, pretty much any movie Megatron)
Overuse of pin joints that can't be fixed like ball and sockets if they become too loose
Pins where the tolerances are so tight that the plastic cracks (e.g. Siege Astrotrain's skirt pieces)
Visible hands in alt mode
To be fair on the colour mismatch , Tj . As someone who paint model kits , colours like red , yellow and green are the hardest colours to match with plastic colours . There many reasons for the mismatch like what the base plastic colours are or how many layer coats is apply or the paint themself when dried they tend to get abit darker overtime compare to when freshly painted so it understandable how even a big company like Hastak still have problems with that . The only way to solve it is the paint the whole toy but then it would raise the cost and price ehh
My two current peeves all about packaging issues and they are windowless boxes add boxes with Windows but no plastic to keep the Box intact around the window.
Honestly, Siege Shockwave has AMAZING light piping, and I feel like if they do end up doing Whirl, they gotta give it to him, Too.
Pegged in wheels with the pegs on the outside. Don't mind pegs when it's like the War for Cybertron Sideswipe molds the pegs going inside.
You know what mine is?
Something I’d call “Beachcomber engineering.”
I think G1 Beachcomber was the first to do this, but basically when a transformation scheme has the bot go face down feet first to turn into a vehicle.
It’s surprisingly super common, especially in the Bayverse Studio Series stuff, and it typically leads to larger backpacks and more faux parts. Like, think of Cybertronian Bumblebee/Cliffjumper from the Bumblebee movie. The front of the vehicle should be on his chest but it ends up on his feet and they use faux parts to make up for it, leading to a lazy and poorly-executed transformation scheme. And that’s far from the only mold in that line to do it.
For the translucent eyes, I thought the recent SS86 Magnus also had clear piping but blue eyes?
My pet peeve in transformers toys which I’m surprised isn’t TJs since he mention it in his review of beast hunter shockwave is the hip syndrome that plague most transformers toys (usually voyager class+) in the early 2000s and some modern where you can only put them in a super straight or super wide and not in between. Example: combiner wars motor master (though I think they fixed his hips in the unite warriors version), oh and original MP-01 had this too.
When the figure can't stand under its own weight either do to the feet, loose joints or balancing issues, that's my biggest pet peeve
The funny thing, light piping never botherd me because I have face blindness, so if im not looking at the figure its no issue if the eyes are out.
5:08 And the worst part is that Hasbro has proven that they are perfectly capable of engineering Optimus Prime’s that can hide the feet in the truck mode, Case in point, First edition TFP Optimus Prime and Studio Series 38 Optimus Prime. And yet they still do this for some bizarre reason, really boggles the mind doesn’t it. 🤔😤
One of my dumb personal pet peeve is: VISIBLE MATRIXES IN ROBOT MODE! I am SO tired of Optimus toys with clear tits that show the same old matrix mold right through it. That thing should be hidden!
The bigger peeve than unpainted wheel rims is Hasbro cheaping out replacing pinned wheels with clip wheels which not only have more friction but also look cheap, especially ring wheels, and especially if they use two types of wheels on the same toy!
My biggest pet peeve would be the massive gaps in the limbs that make you buy filler kits so they don't look ugly.
As someone who works in the plastic industry ... there is a mechanical and scientific reason why you can't match paint with plastic perfectly. In order to get the color near the colored plastic on translucent plastic, you would need the translucent plastic to be a base of the color you're trying to get. So in short, if you wanted a near match for a red, you would need your translucent plastic in the pink or red translucent.. So yeah .... that would be weird on some toys to have pink windows instead of blue. It's basic painting science. So yeah, you can get near match, but never a 100% match. It's just impossible. Paint using the same RED on a black, dark blue and white plastic and you'll get different shades of RED, even tough you're using the same paint.
That's what primer is for, but that would add to the paint budget.
Not to the extent of "I'm out" but voids and holow spaces in the limbs.
Excellent list. I agree with every one.
Faux parts, especially when the real one is plainly visible (Legacy Inferno bug legs on his shins) or where is doesn't even make sense (Magmatron's faux red claws on his abdomen that comes from nowhere on any of the beast modes).
I find it fine if the shape changes just don't make sense BUT the real part is where it is supposed to be (MP Dinobot and Prime FE Optimus)
Hot Rod shoulders (thanks Perspective End for the name) irk me. Also when one part of a team is made an exclusive, like SS DOTM Leadfoot or Terrorsaur. (granted, the latter isn't as bad with the Beast Wars vs set of him and Rattrap)
I'd also be happy if battle damage never returned, save for optional parts.
Personal pet peeve is when they make different bots of a group over a couple of lines and then they don't match when you collect them and put them togheter. The decepticon pretenders for example even ift hey came out in a couple of waves apart they don't fit togheter on the self because of the height difference.
Same with nightbeat. I really like one but I'm not looking to buy one since he doesn't fit with the other headmasters.
In defence of the 1st addition prime he does actually have some interior sculpted inside the cab
The clear windows are actually starting to annoy me. Especially when they make entire sections of the figure clear plastic just to keep the stupid windows.
It really ticks me off because there’s plenty of figures that still have clear plastic windows but they’re it’s own separate piece. Either just give us painted on windows or spend that tiny bit extra on the budget to make the windows separate pieces help in with super small tabs
I feel like the new Studio Series Mirage is probably one of the worst offenders of this due to his entire arm being clear plastic to keep the windows clear, which surely won't have future consequences. Can't wait to see armless Mirages filling up thrift stores or eBay
The biggest issue with clear windows, to me, is when it only shows off the mess of robot parts inside. Just....WHY??? Why use clear plastic in that case, if it completely ruins the illusion of the transformation???
Now I wanna hear TJ's Top 10 Tokusatsu pet peeves!!
Ironhide had the mismatched paint but also giant feet sticking out.
Nope. They also got that wrong. It was actually the RIGHT side of prime when you’re looking at them, specifically because that’s the side of his chest that he was grabbing at and that’s where the electricity was coming from.
You covered most of mine, but I'm also really turned off by a lack of a waist swivel. That's why I will never get the Earthrise Seeker mold.
It gets worse when you consider Legacy Armada Starscream and Reactivate Starscream BOTH have waist swivels and neither of them take away from their transformation. Earthrise Starscream is just an embarrassment of a figure and I don’t get why some fans treat it like the best Starscream ever when it’s just the Classics figure upscaled with no changes other than ankle tilts.
My biggest peeves are bad accessory storage (either mode tbh) and figures that rely on lining up a tonne of thin panels. Also shout out to backpacks that hang below the butt those also suck
Nah, they also did the fully clear with just the front painted eyes more than once, I can at least confirm it for ROTF Sideways. But yeah, mine is when they CLEARLY intended for a part to be lightpiped but they paint over it. That or the "Triggerhappy shoulders", they work, but they are super awkward. Oh and shoulders like Legacy Laser Prime or Legacy Blitzwing, which will never be able to go fully up due to the surrounding kibble, SPECIALLY ON A LEADER CLASS TOY-
I have one counter to the light piping, remember that seige Soundwave exists
When the ramps on Ultra Magnus' truck mode aren't flush and don't fully touch the ground. How's a car suppose to drive up onto that? It shouldn't be difficult to achieve, yet they prioritize the sculpt over this functionality.
im a g1 kid thats recently got back into TF, and im glad im not the only one put off by battle damage
At least Armada Megatron has an upgrade piece that will make the shoulders better.
TJ ranting about visible feet in alt mode but ignores the low-hanging fruit that is SS 86 Sludge and his feet that look like they were originally intended to fold away but just don't.
Never been fond of alt modes with treads that don't have wheels hidden under them.
Tarn is an especially bad example of that for having both fake treads and fake wheels under those treads.
1. There are a few figures that lightpipe brilliantly. Kingdom Cyclonus, DotM Cyberfire Bumblebee, and Bumblebee Movie Deluxe Ratchet off the top of my head. I don't mind it.
2. Yyyyeeeeahh. A Prime with even a half convincing truck bed is always nice.
3. Fair. it doesn't bother me that much though.
4. OH ABSOLUTELY! Yes! Thank goodness 86 Voyager Ratchet's mismatch is at least easy to ignore.
5. Unpainted rims give the figure more of a toy look. Depending on the figure, I don't mind. Cyberverse Adventure Bumblebee, in my opinion, looks fine with all black wheels.
6. Battle damage should be a repaint option.
7. Soft plastic also results in Poorly Stored Soft Plastic Syndrome. (PSSPS) Both my Tigerhawk and Beast Machines Jetstorm have pieces bent in off directions.
Personally:
Not having up and down at the foot. I acknowledge that a pivot is better and more important. Agreed. But I'd be lying if I said the lack of that joint doesn't bug me.
(I'll maybe edit more in if something comes to mind)
Mine has to be when a robot mode has fake alt mode parts when the real version is still visible. Like Volvo Optimus has a fake window chest when the real windows are right there on the back of the legs. Add that to the fact that the chest windows look nothing like the actual windshield on the truck and I have no interest in that figure.
SS 86 Magnus has clear blue paint over his lightpiped eyes
Velocitron Scourge and that Junkion repaint into Wrecker Hook, enough said
Oh and how bad distribution is, plus exclusives to stores that dont exist outside America, some of us would like to see more than maybe Wave 1, half of Wave 2 of a toyline, if even that much
My pet peeve is reinventing a character's transformation when it was completely unnecessary, and ruining the figure in the process (Legacy Blitzwing, I'm looking at you). Lets just hope that missing link will do Blitzwing.
Armada Hotshot is the biggest example of this for me, legitimately everything they did made him more inaccurate to the show, and made his toy both look and feel objectively worse. Optimus is almost 1-to-1 to his original toy with tweaks to refine the robot mode or accommodate the Supermode better, and he’s the absolute best of the Armada releases. I’m sick and tired of them trying to fix what ain’t broken instead of just adding no to it.
Second place goes to the Laser Prime mold’s god awful shoulders, as well.
My biggest Transformers toy pet peeves is when a plastic addict victim has not been plastic addicted yet...
I know I'm not salty about waiting years for scalpel at all
Scalpel is addict-worthy, yes, but it's a matter of the little guy *surviving* long enough for the review. And as those ball jointed legs had a tendency to be broken in the package IIRC...
@@DetectiveBarricade oh I have a very specific reason for having this as a pet peeve
Inaccurate or completely missing weapons. Legacy Beast Inferno, Generations Skrapnel, Power of the Primes Dinobots are good examples of this. Legacy Inferno has the thruster as his gun, but if it’s in its proper place, HE HAS NO GUN!
PotP Dinobots were terrible for weapons with the exception of Snarl, but even his sword was left unpainted!
And Skrapnel…. The one I got had no gun whatsoever!
My biggest Transformers pet peeve is when the character is designed with the robot mode first and vehicle mode second (read: AOE, TLK, Prime) rather than an even mix of the two (ex: G1, Unicron Trilogy, Animated). Isn’t the whole point of the franchise to have robots in disguise? And if so, why design them as if they only have a robot mode?
That's why I can't stand the movie design aesthetic. Despite Michael saying adding car parts on the robot mode makes it look more real. That and he claimed the old designs were "blocky and looked fake" despite the fact they've been that way for years (and no one complained) until he threw a fit over it.
Just be careful not to go too far in the other direction. Otherwise you get the "Alternators" line. Don't get me wrong, they have their charm. But those bot modes, yeesh.
The Alternators bot modes are mostly ones I’m okay with. While some of them have bad kibble placement (Sideswipe/Sunstreaker/Dead End), there are elegant molds like Skids, Hound/Swindle, or Ricochet that nail the blend of robot parts and car parts beautifully. Especially Ricochet.
Man, now I want an “Alternators Universe” Shockwave…
@@EternityKingdomsHeadHoncho My experience with Alternators is just Hound and Sideswipe. From what I understand, they are some of the better ones. But, Hound has bad arms and a hollow as hell chest area. And Sideswipe has bad legs and an uncollapsible backpack that you could honestly use to store things in. Come to think of it, that might be a feature. Have robot mode Alternators Sideswipe carry around a bunch of Legends/ Core figures in his car trunk backpack.
At the end of the day, I do like Alternators though. They have a distinct charm to them. And, if you're a car enthusiast, they're perfect.
11:40 "You wouldn't have this problem if it was just solid plastic," he says, showing a figure with mismatched solid plastics, after just pointing out that fact. Clear plastic does accentuate this problem of course, but getting rid of one doesn't get rid of the other.
My super pet peeve is fake kibble. It just infuriates me to have Optimus Prime have fake truck windows hidden inside or under the truck, or Starscream have an extra cockpit on the bottom of the jet mode, or stuff like that. If you can't make the vehicle mode parts incorporate into the robot mode, *redesign the robot mode!* It is possible!
4:44 uHM aCTualLy!! They did it at least twice since Human Alliance Sideswipe use the same clear plastic painted slightly over light piping and that's one of my only positive with this toy so yeah here is that :v
My biggest pet peeve has to be unnecessary faux parts. I don’t care if it’s for a tiny bit of extra accuracy; I just find it disappointing when a piece in the robot mode is clearly meant to be a piece on the alt mode but they aren’t the same piece on the figure.
I can get certain instances where it’s just not possible, but when we get to things like faux chest windows on a G1 style Optimus, I’m out. It’s just not necessary.
it's doubly bothersome when actual part is in the right place - but hidden by the faux-parts in a given mode. E.G. Studio Series Wreck-Gar's faux-windshield head being behind the actual windshield in alt-mode (an inverse of my gripe, but you get the idea), or Kingdom Dinobot's raptor head being in the middle of the robot-torso with the faux-head halves on either side.
Pegs that don’t stay pegged in and there’s gaps between parts.
Lack of paint apps more than just the wheel rims
Rereleasing a toy (package refresh) instead of repainting it
Repainting a mold multiple times (seekers are okay) and not repainting a mold once
Leaving teams incomplete for years or just never completing them.
Redoing the same character over and over and over while neglecting others
The fear of breaking a toy through normal play. They’re for kids. Kids are rough and not super careful and if a careful adult can still accidentally break a toy, kid is definitely going to.
Pointless accessories that make no sense for the character.
Leader class toys that are a Voyager with an empty box for a trailer
Yea the unnecessary soft plastic irks me the most. 90% of all the action figure swords, staffs, scythes, spears, and other weapons in my collection are warped and look like shit. And it’s not just Transformers. Marvel Legends, DC Multiverse, Spawn, Mortal Kombat. The only company that consistently makes swords and other weapons out of hard plastic is NECA toys. And they all cost more than any other toyline but Transformers. I get why they do it but they bend and warp just due to gravity and bring down the entire collection.
I agree with the ironhide issue, my local disc replay has the duel set for 24$ which is nuts. I want the set but without this permanent damage what purpose does it serve.
Dark humor- that’s what purpose it serves!
Probably one of my Petpeeve is
Figure that can easily had joints but they chose not to
When that Bumblebee optimus who is more like a repaint of the AOE flat nose truck optimus, can easily had some knee bent but they chose not to
While a KO ver of that figure had the time and effort to place a bending knee, making it more posable than Hasbro’s
As if putting small joints can affect the transformations
Some one step changers can actually had ball joints even just in the arms but they are too lazy to give effort
I'm sorry, are you talking about legendary prime? Because that's not a repaint, its an upscaled remold. Also, what do you mean he doesn't have knee bend? Do you mean he lacks double jointed knees?
How about when a figure come mistransformed to fit in the package but the instructions don't explain how to fix it, or they do but leave out a step or two. How about no English text on the instructions, pictures often don't cut it.
My pet peev is when the proportions are off like with earth rise optimus how the arms are stuby and the grill on his chest is also small but the legs are really long.
I'm sorry to say that I think my pet-peeve is your pet-peeve with light piping, haha. I obviously have no genuine slight with you over an opinion of our toys, but as someone who has his transformers on display on shelves with no rear light I still love to get the shine in their eyes when you can get them before a light. It's lovely, and I think painted over eyes remove some of the soul of the toy.
Yes good light piping looks great *while* it's in action.
But otherwise, they can look dark and dead.
@vision4860 That doesn't matter, I feel. Not having the light piping removes an act of play, and I still enjoy playing with my toys. They come to life in your hand when you hold them under the sun, and they suddenly shine the brightest.
@@juanreyna3852 Nobody is saying that light piping as a feature should be removed entirely, only that it should be handled better, so the eyes don't look dark when not using that play feature. Everyone can get what they want - The play feature remains and works well, while the eyes don't look dark/dull while not using it.
My pet peeve is inconsistent tolerances
Black rims DRIVE him up the wall
Eh?
Ok I’ll see myself out
you have forgotten your most aggreges peeve: Gold Plastic Syndrome
It’s ALL budget. If Hasbro is gonna cut corners you bet your ass they will. If that means non painted rims, brittle clear plastic, mix matched paint, rubber bits… it’s gonna happen because Hasbro makes disposable toys for kids.
Wanna know why painted clear plastic doesn’t match? Because they’d have to apply more than one coat. Addtl coat = more money. One spray that’s it, so of course dark blue plastic is gonna bleed thru one coat of toy paint. And Hasbro is gonna sit there like “yeah don’t know what to tell you”
So until someone coughs up an actual budget for Transformers, from design to the shelf, I’m standing by my “Hasbro cuts corners to save themselves money thereby putting out an inferior product at inflated cost because what are you gonna do? Not buy it?”
Alternators Tracks is another victim of translucent plastic with mismatched paint.
My biggest peeve is faux parts, particularly faux chests. If an Optimus doesn't have the real windshield on his chest, I won't buy it.
IDK, 86 Hot Rod has a faux chest and I LOVE that guy.
And if we want to include 3rd party, Perfect Effect's Honor/ Dark Warrior has an entire 2nd chest on the back of the cab. But I just like the vibe of the figure too much. Don't care, he's too awesome looking.
100% me except for first addition prime and the ko baiwe dotm prime
@@philhank 86 Hot Rod is one of the figures where I actually don't mind it because of how good the whole thing is. And I almost considered Honor Warrior but then I got Striker Manus instead
@@nobodyhere8257
Striker Manus/ Noir was a little before my delve into 3rd party. He did have a bit of arm flap kibble though. But damn, I do regret missing out on that one.
@@philhank I might be selling him off, if anything I'll let you know
Doesn't Sideswipes battle damage represent scrapes on the UNDERSIDE of his car mode?
MY PET PEEVE. IS HOLLOW PART. IN THE TOY.
when the alt mode doesnt roll good, makes big sad :c
Out of the topics here, I think the battle damage paint is my least fav. Seems like something that should be optional, like a store exclusive or special release.
I'm pretty sure kids don't care about lightpiping and there's no decent way to display it with the gimmick unless it has built-in electronics that waste the battery. It's a useless feature and I wouldn't miss it if it disappeared.
I like when a figure has optional battle damage, where you can replace the part or choose a scarring sticker. I don't see a use for it unless you make diorama type displays and most of the toy collections I see just shows off the figure like a museum piece, not as action figures in battle or downtime. It's a pointless feature.
Somebody mentioned not having a place to store a weapon in robot mode if you want them to not hold their gun for whatever reason. That would be nice but it bothers me more when you can't store the weapon in alternate mode, and having a vehicle with a gun on top doesn't count unless it's a combat vehicle. You've been able to do it as far back as Beast Wars but now they can't seem to get it right. I don't care for integrated weapons because if you lose it you lose part of the vehicle mode but I'll accept it as a clever idea that at least works.
I also want the robot to look like it transforms. Use the "kibble" to form defensive and offensive gear or perhaps other tools that can help with their function (like fire trucks who can use their hoses or ladders) but otherwise I want it to look like it changes into something. That also bothers me when cartoons and comics don't bother to make non-toy characters look like they change into something. It just makes them look like a robot, not a Transformer. Plus all the engineering required to hide as much kibble as possible means spending forever transforming the thing. I like a nice smooth, easy, fun transformation pattern, not a Rubik's Robot.