Hey Lars, Just wanted to say that you are a great teacher. And I also want to mention something you do that is often missing in other videos: you point out the little things that are so crucial to understanding the program, like showing us the "pushpin". Please keep up your series.
I was almost forced into Fusion 360 because I bought a new Mac and went to download the 123D Design program and found it was discontinued. I didn't really want to learn something new, and complicated, until I found your videos. I got a great deal of information out of this particular video and used it to go through each stage of the process myself. It was so easy to forget to switch on and off the fisheye, and I didn't catch the little end face on the drawers when extruding initially. I'm going to try to run through this once more without having to 'cheat' and run the video again! Great fun and this seems so powerful. Thanks Lars - it's a pleasure learning from you.
Lars, You might enjoy this confession. For the past 40 years I have switched form Cad (Auto cad & Turbo cad) back to my drawing board with T-square and triangles and lots of pencils. My problem was not learning the software. Then you came along with your tutorials. I am making progress; thanks to you. You are clear and easy to understand. Keep up the good work. Ken
I'm really trying to learn a strong foundation of Fusion and I have stumbled into your videos. As I slowly watch them I can't help but feel like I'm genuinely absorbing the information. You are very enthusiastic and keep me interested in the topics, plus you speak to your audience like we're sitting in the chair next to you. So it feels like a 1 on 1 lesson. I really appreciate how you've taken the time to make these. Only about 4 more years of content for me to learn.
Hey Lars I've been struggling to get CNC dovetail joints started. Your timing is impeccable. Your tutorials are by far the best of any genre I've seen on TH-cam. They are clear, concise and most importantly, easy to follow along with. Keep up the great work. One million thumbs up.
Thank you so much! Really appreciate you taking the time to watch and comment!!
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The series is great, but the one thing that confuses me the most is the fact that you're using Y-up perspective, while the default is Z-up (that's in Preferences > General > 'Default modeling orientation'). The other setting I was missing (at 14:40) is in General > Design > 'Auto project edges on reference' (before turning that on my lines stayed blue after drawing an identical rectangle as Lars). So maybe just mention that so people who are watching can change it too, because I almost gave up before figuring that out.
I want to add to this comment because my preferences defaulted to 'Auto project edges on reference' being checked. Super. Still didn't define that left panel rectangle sketch. For me the last piece of the puzzle was in the 'Sketch Palette' window. ***Uncheck the box "3D Sketch"***. I think it has to do with being square to the sketch plane. I could never figure out why Lars's views went normal to the selected plane, but my view did not, when I selected the plane to sketch on. 3D sketch was checked by default for me and it messed me up a bit.
Thanks for all these great videos, I would be lost without your very simplified tutorials. I really really enjoy when you take random parts and start modeling it from scratch. It really helps me with all the "what if" scenarios. I am a home hobbyist with a G0704 and a 3d printer and I am hooked! Thanks again keep up the good work!!
Very nice an clear video, as usual. How would one make the half-inch "width" of the boards be "linked" to only a single value-entry? What would be the advantage/disadvantage of sketching a rectangle with "offset" of wall-width and then extruding the "height" of the boards? Sometimes it would be helpful to have a "comparison" video of differant approaches to the same goal - just to see the differences. (Need to watch the part2/3 videos now, so maybe some answers are there already :c) )
Thank you for taking the time to watch the videos!! Parameters would be the answer to your first question in regards the thickness(in the Modify drop-down) I am not sure if there are any disadvantages to offset instead of drawing a rectangle. Yes, there are many ways to model the same part :-) Heck, I'm sure I would not model a part the same on two given days. I hope you have an awesome day!
Nice!! Now I can explain why that drawer I was going to fix took me so long. I had to learn CAD/CAM!! I always get something from your tutorials Lars. You do a fantastic job explaining things.
I have been using the latest version. Even though this series of videos is a bit old I have found that they still apply. Menus are different and the "q" doesn't always work the first time but I haven't had any difficulties following along and getting everything to work as you have described. Thanks for all your work helping us noobs figure this out. Merry Christmas
Thank you Lars, thank you. Your explanations are clear and concise and just type of help that I, and I'm sure many others benefit from. Thank you for all the time and effort you put into these.
Lars, great as always. Nice to see how you take a simple component and put it all together in Fusion 360. OK, taking a break, we had a lot of snow here yesterday in Ma. and now its time to snow blow. You really do an excellent job explaining!!!
Throwing something out there for your channel. Here in CNY, Syracuse, a veteran owned and operated metal 3D printing company is starting up strong. How awesome would be it for you to stop in for a tour and see what you've helped enable us to do. As I'm binge watching your channel, the owner is getting to know the tips like the 500 dollar mistake as well. While here, I want to say thanks, Happy New Year, and how great these tutorials are is why I got the recommendation to watch the Lars. We would stage some GoPros and collect media for you and even help make an edit. Hey, it's winter in CNY, what else you going to do. Ha ha. Thanks again Lars.
Love it, very clear and very easy to follow even for a total beginner. Nothing major but what you are doing there is actually not dovetails but whats called half blind dovetails. "Ordinary" dovetails would show the endgrain from the side panels coming through on the front panel (if you did not have the cover on). But I'm sure everyone followed all 4 steps could do the "normal" dovetails from this tutorial.
Hi again, more on my comment below - at 6:48, after highlighting front panel, my screen looks just like yours except that when I move my mouse over the different planes at the origin, yours highlights and mine doesn't. When I right click, my Sketch menu looks different from yours, maybe a level above - it has Sketch, Create, Modify, Assemble, etc. with right arrows... at the top of the menu is Physical Material, Appearance, etc. Any more thoughts?
Hi Jack, I think I am going back to repeat my previous response... Hope we get this figured out. You would not be the first person who re-tried and then things seems to work :-)
Hey Lars thank you so much for posting these videos. They are very helpful. Just a question even when I tie my 1st rectangle to the origin using midpoint constraint it remains blue somehow and does not turn black. What do I do?
Thank you so much for taking the time to watch! Go and click your name in the upper right and select preferences. Then, click Preview in the left dialog box and check the first item "Sketch- color sketch geometry based on constraint status." I did not realize that was made the difference on the line color when recording the video :-)
Great video (just like all of yours). By the way, the very front piece of the drawer is called a false front (I make quite a bit of furniture at home).
Lars Christensen I'm in the middle of building custom office furniture for my home. Two sit stand desks with maple tops. Two steel and maple credenza's (I welded in my garage) with file drawers and a center cabinet with drawers. All finished with aniline dye and hand rubbed tung oil. You can probably guess it's for my wife and I.I used fusion 360 to mock up the credenza's. Yours and others tutorials proved to be very helpful. Thanks.
For furniture, I would recommend a small flux core wire feed welder. Here is a picture of one I'm using to build the credenza stands: goo.gl/photos/nUw3Y19pbQ9HktMt9 (I know, messy garage). I also used it to make a dressing table for my wife out of alder and metal with an alder led lighted dressing mirror ( Video here: goo.gl/photos/bD3GsCyijhtoiX348 ). I did a lot of welding when I owned a body shop and this one from amazon is a good one for hobbyists: amzn.to/2kRpHTl and it's only about a hundred bucks. If I had learned Fusion 360 earlier, it would have been a lot easier to do so thanks again for the tutorials. The credenza's were done in Fusion 360 and I showed it to my wife first. I also built a 3d printer and used fusion 360 to model the feet for the dressing table and printed them out on my 3d printer using black petg filament. You can probably tell that even though I'm still learning Fusion 360, I am loving it already.
Hi Lars, just working through this tutorial and at around 8:15, before you constrain the rectangle, you move your mouse over it and it highlights and moves when you click. Mine doesn't do that - no highlight, and I can't click on it. I haven't clicked Stop Sketch or anything... any ideas? Thanks!
Hi Jack, Not sure exactly what is happening. My first suggestion would be to try to create something different following the same steps and see if you still have the same issue. It sounds like something graphic what of course could be both hardware and software related. Start there...
Hi Lars, I am on the cnc routing side and what I personally would like to see is where you discuss in depth the CAM operation options and with that I mean, Tool, Geometry, Heights, passes and Linking. There are so many options and some affect others. I know you touch on it here and there but 1 video dedicated to the CAM option would be great so you can use 1 video as reference. Some of the options and the description of those options are not very well explained in Fusion and then you have to browse all over to find explanations in all kinds of videos. Keep up the good work and thanks :)
Thank you for taking the time to watch the videos. Take a look at this webinar and let me know what you think: th-cam.com/video/VEuD31byPxk/w-d-xo.html Best, Lars
My Bad.... I stopped watching the other day when I noticed the vice and thought this is geared towards metal side...Thanks again and keep up the great work you are doing :)
Your videos are great Lars with regards to every key stroke and mouse click so easy to follow. now come on mate USE METRIC not inches, I was brought up on the imperial system and let me tell you the metric is so simple. I went through a slow change from working with machines in imperial and metric some had dials with both both on them but the metric system is by far easier. Thanks again Lars keep up the great work
Love the way you do this series where you design a model from scratch. Im really looking forward for more such tutorials. I was hoping you'd model some mechanical components like a Engine Piston or Cylinder block?
Could you set parameters as height/width and so on and dimension these with words in the sketches so you just edit the parameters if you want a different drawer?
I like your style Lars, looking forward to catching up on a bunch of your past content after finding your channel today. I've been seeing a bunch of DIY makers talking about SketchUp, but found Fusion 360 in a comments thread about 2018 changes that Trimble made this year.
Hello, I have been working for about a week now with fusion 360! and everything through Your tutorials! Just fantastic and clear! I'm going strong! So, thank you and greetings from Belgium! Will
Hey, thanks for making these videos. I really learn well when I just follow along step by step through a project, I think that's a great way to learn this kind of thing. I'm having a little trouble fully defining the first sketch of the left panel (14:40). In the video you just drag the rectangle and it knows its coincident, but when I did it, fusion didn't pick up on that. When I try to do it manually, it either won't let me select the reference point on the right panel, since its outside of the sketch plane, or if I make it a 3d sketch, it stretches the actual geometry to the opposite corner and it all gets kinda weird. I wasn't too great in geometry class, but it seems like the two points in question aren't actually coincident anyway, they just align on 2 out of 3 planes. What am I missing?
Hi cmikk Thank you for watching! Honestly, I am not totally sure. Can you drag any of the corners with your mouse? Different constraints can be used for the same result. If your sketch is constrained, I would not worry about it. best, Lars
Hi Lars, I watched this part one video from start to finish last night and at the end I thought, I can do that! Sadly I am falling down almost at the start. I have set up all the components as you did and went to draw the front panel. In the video you open the origin tab just below and click the light bulb and the origin appears coloured on three planes. Mine doesn't do that and no graphics appear for the origin. I saw the comments about preview preferences but I don't know which ones I should select. Great work, I will get there! Paul
Hi Paul, Thank you so much for taking the time to watch! Would you do me a favor? Restart your machine, fire up Fusion 360, and then try to following along the video. Just for the first few steps and tell me what is exactly different? I'm just asking this because I want to help(Not to waste your time) The first couple of steps when turning on the origin should be pretty standard for everyone and I just want to make sure you are not working with a broken version. Let me know, Best, Lars
Hi Kasper, my only reason was that I thought it might be a little too advanced for this series. I am planning on creating a video on parameters in the near future for sure, because as you already have figured out, it would be a better design :-) Thank you for taking the time to watch! Best, Lars
Thank you so much for taking the time to watch! Go and click your name in the upper right and select preferences. Then, click Preview in the left dialog box and check the first item "Sketch- color sketch geometry based on constraint status." I did not realize that was made the difference on the line color when recording the video :-)
I got caught by the same thing when following your beginner's video. Would be nice to mention it in one of your other videos and/or in the sub-text of that video. Luckily, I "found" the anwser quite quickly when Googling the forums, though... So it was not too much of a showstopper.
Thank you Lars for your fine help,But my Fusion 360 did not work like the one you show and became to confusing. I watched your video over and over and my Fusion reacted different,
Hi Lars I had a number of problems. It might be a poor download,poor Internet connection or windows 7.I feel your instructions are what I needed to learn Fusion.I was very discharged when I gave up and removed Fusion from my system.Now I have had some time to think about the problems they were the blue lines never turned black but stooped moving ,when I put in the dimensions it took several times to get the fractions to enter, I worked off line to see what happened and I could not get back on line. I have 2 computers one on TH-cam and the other on Fusion .My screen is not the same as yours so I thought it was because of upgrades. Thank you for your interest Bill .
Thank you so much for taking the time to watch! Go and click your name in the upper right and select preferences. Then, click Preview in the left dialog box and check the first item "Sketch- color sketch geometry based on constraint status." I did not realize that was made the difference on the line color when recording the video :-)
Love your tutorials and style! One thing I don't understand about Fusion 360, during last Push/Pull of the back face (at 16:02) there are two rectangles that needed to be selected to ensure the full face is extruded. I would have expected to either select 3 rectangles (left & right panel's edge + inner back panel) or simply 1 rectangle (the full back panel). But not 2 rectangles. It seems there's no reason as to why Fusion 360 choose include the left panel in the intersection but not the right panel.
Hi skube Thank you for watching! I will have to look into that. Could be something in the way the software brakes up geometry selections. I don't know much about coding and all that fancy stuff :-)
Excelent videos and teaching. Very straight forward and nice to watch. Thank you! And just so you know, I actualy go for the cup of coffe after each one of them! =D
Lars, Fusion 360is making an old man out f me and I am already there in years behind me. I have created several cabinets with a lot of “CTL. Z” now working my way along the path with this video. I create the front panel then when creating the Right panel either I do not get a “plus” symbol to sketch the Rectangle or when I do get a sketch it is on the Left side. Jim
Hi I was trying to follow along in Fusion 360 and got to the point of having the left right front and back panel joined and the grove of the front panel made. I am having trouble after adding the rectangle on the right panel and trying to use the colinear function in sketch. I have the right panel activated and the diaganol selected I press the colinear function select the bottom line of the bottom line of the new rectangle on the right panel but the program is not allowing me to select the bottom line of the panel to make a relationship, I was wondering what I was doing wrong
Make sure you are looking directly at the part. Also, try to right-click the view cube in the upper right corner and make sure you are not in perspective mode. That can screw up selecting stuff. I will say, that if you project and edge and that make you move on...do that :-)
Thank you Gary Edgerton If you want to go a little deeper on the joint subject, this might be helpful. th-cam.com/video/KQNgIfjMr84/w-d-xo.html Best, Lars
Hi Lars, Just started learning how to use fusion 360 from your video on the table build. Allot of steps and you make it look so easy. Two things are slowing me down. First moving the part around. There must be a trick with the mouse? The other issue is how to get rid of the background grid. After you do the sketch your background is blank. How did you do that? My settings are different too but I believe you have set yours up different from the default settings. Anyway just some questions. Thanks
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If you go to Preferences > General > 'Pan, Zoom, Orbit shortucts' and select Tinkercad you'll be able to Orbit using ctrl + mouse.
Hey Lars thanks a lot for all these great videos. Just a quick question, when I tried press pull command with a distance of -0.5 in, i kept getting errors due to the geometry issue...what shd I do? thanks
I am a furniture maker and have really enjoyed learning this program. I am running into an issue that may be solved by a setting change. I have found that when I try to tie a sketch to a point contained in an inactive component, the program will snap to that point, but the sketch in the active component does not go to black. I have run into this issue in several tutorials. Have I missed a basic set up?
I have this exact same issue. Something has obviously changed between version of Fusion 360. I believe the main issue is that when snapping to the point of the other component, we are not really snapping to a point of that component but rather snapping to the grid, which is on the same plane we are currently sketching on, which would of course mean that the sketch will just float in space, hence not going black. I have tried googling about if there is any setting for this, but I have not found anything. For now I have simply created the constraints, e.g. in this particular video using the colinear constraint, on all the panels, since I don't get them automatically.
Love your videos. Just wondering why you didn't make the Left panel an instance or mirror of the Right one? Also, it's not a fisheye. It's a radio button ;)
Thank you! Thumps up Skube, yes- mirror would be perfect. Was just trying to repeat some of the commands, as I believe repetition is key to all learning. But, mirror would be the "right" tool for the CAD Jocky :-).
Hi Lars, Can you help with a very basic problem. I sketch say a rectangle and as I drag it out I see the dimension boxes and know I can TAB between the two dimensions enter two values and press enter. Now I decide that those dimensions were not quite right. How on earth do I get back to adjusting the dimensions. I have tried everything and feel foolish that I don't get it. Cheers Paul
Hi Lars, Trying a few things out today I think I am making some very basics mistakes or assumptions as a very new user of Fusion 360. I assumed that if I sketched a rectangle and pulled it out to a cube, then sketched another rectangle to cube on top that I could alter the dimensions of the first cube. It seems to me now that you can't alter the first cube as the second one is related to it. Also it seems that if you go back in the time line to the place you sketched the first cube, that you then lose all the other items in the time line. Is there any way you can alter dimensions back in the timeline but keep the rest of the structure you made? I love watching your videos an they are inspiring me even though getting started is daunting. I thought learning Photoshop twenty years ago was tricky but Fusion is far more complicated it seems. All the best, Paul
Spent another hour experimenting on this and watched another video about timeline and now have managed to go back to earlier stages and edit dimensions but it feels more like luck than judgement! Any chance a video on just this topic on going back in timeline and changing dimensions? Paul
Hi kratt309 Thank you for watching! Are you using the MAc mouse? without the middle mouse button? Most people I know, go and buy a standard windows mouse so they have the middle mouse button
Hey just noticed something. I went all the way back to creating the first front panel. After defining dimension and using midpoint constraint tool, the panel is still Blue, even though its locked to midpoint???????
Hi Robert, The Color constraint is still in "Preview" I have seen a couple of examples of the same. Sure development are working hard on releasing this :-)
Maybe it’s because I have a newer version of fusion 360 and it works a bit differently but when creating the initial sketch for the right, left and rear panels, the second point did not automatically click for me. So when editing the sketches near the end of the video, my rear panel did not change with the other panels. Should I just do a colinear with the top and side of the rectangles?
@@cadcamstuff I could not get constraints to work for left to right side corners, so I just changed it all to use defined parameters. Thanks for a great series of videos!
I started watching your videos and I'm really giving Fusion 360 an honest try. I'm starting to feel more comfortable. But following your videos, it may be a version thing but when you create the front panel and then select the end of the panel to create the Right Panel at and the Front panel rotates so your view is now the endgrain, mine doesn't do that. I am still seeing whatever view I was left with after creating the front panel. I have to manually rotate it to get the same view as you. Is there some setting that I'm missing?
Hi Lars thank you for these videos. My question is when you cut one body in half using a sketch you end up with two bodies. How can you get rid of the body that you may not want anymore? I keep deleting it but all it does is revert back to the original uncut body. Thank you
Hi Lars, please ignore my post of last night. After posting Fusion 360 crashed three times in 10 mins so I shut down for the night. Today with a fresh boot everything works fine! Paul
When I draw a rectangle it automatically becomes defined! The only way I can draw an undefined rectangle is to use the line function and connect the four lines. Then I am able to define the rectangle sides but I am not able to move and center it on the plane as you did in your video. Is there a setting(s) that I must use to solve?
Hi Mike, honestly I did not think Fusion had a setting that would let you fully define with our dimension the rectangle....Can you try to restart Fusion and see if it repeats?
So sorry for causing some trouble. Found the issue. I use a Macpro without a mouse. When I sketch i would hit the enter key to complete the sketch which resulted in a defined sketch. However when I tap the trackpad to complete the sketch then it is not defined and allows to be defined as required. Again sorry if I caused any angst!!!
You’re a great instructor, Lars. I’ve used catia v5 for 20+ years with my employee and stumbled onto fusion and your videos for home use. One question... Is there a reason you didn’t create one drawer side then “mirror” to get the other?
I'm in Australia and it's after 5pm in Los Angeles so can I still have a beer?...please?....BTW really love this next beginner series, hope there will be another one to follow, cheers
Not sure if you still check these comments but: When I try to create one of the boards perpendicular to another board I can sketch its boundaries fine (coincident to the other corner)but once it becomes a solid body from extruding it, it automatically offsets the board the width of my other board.
Not sure exactly what is going on there, Jacob. You are welcome to invite me to your project and I can try to take a look as soon as possible, just send a follow up email as I loose track of invites vs TH-cam comments :-) lars.christensen@autodesk.com
A bit off topic, but a question that most need to know the answer.......when a hobby or other non paying user's subscription is up (one year from starting), what happens? Can we re-supscribe? Will our completed drawings be lost? If we are in the middle of a drawing will it be lost? Etc. Love your videos. Keep up the good work.
Hi John, Thank you for watching! When you free subscription nears it's end, you will receive an email asking you to re-subscribe/renew. Your data will not be lost if you lapse your renewal. I am not sure if there is an actual time limit for the cloud life. I would imagine that there is a possibility that if you don't touch your data and 2040 comes around the corner it could get purged...by the alians at the time :-)
Thanks Lars for the amazing tutorials. Can you please teach us about making a model of Electrical sockets and simulate it with plugs for the perfection of sockets
but shutters in the socket should be there to simulate it. and if it is possible and quick to make with internal components.I would like to learn that too.
In a perfect world it would all be the same. It's caused more problems for me than anything else. If I forget to tick one of the numerous boxes in the software I use. I would be just fine doing everything metric. Yet I continuously have to select one or the other. Nuts.
hey lars, sometimes when I try to change the dimension of body, it gives me a message " sketch geometry is over constrained' and it does not allow me to change dimension, any idea I do I change the dimension?
Hi saurav sharma Thank you for watching! So when you have the sketch fully defined by using constraints and dimensions. Any additional dimensions will become driven. The only way to get around this, would be to delete a constraint that would make the dimension driving
I'm a new Fusion 360 hobbyist and recently subscribed to your site. I'm reviewing your earlier videos and noticed when following along that when I'm in a sketch and hit "Q" for the push-pull tool my sketch does not reorient like yours do. My view just stays straight on the sketch. How do I get it to change automatically so I don't have to orbit every time?
Hi Mark Graves Thank you for watching! Go up and right-click the view cube in the upper right corner and select Perspective with Ortho. That should do it. Best, Lars
Hi Chris Lam Thank you for watching! Yes, but also os you know. You get an option in the press/pull menu to turn on what components you want it to involve. Best, Lars
Hi Nick, Thank you for taking the time to watch the video. You are absolutely right, strictly did it for demonstrating the projecting command (repetition is the key of learning). I used the mirror command in this video th-cam.com/video/HXRMzJWo0-Q/w-d-xo.html Have an awesome day!
Uh-huh. Figured I'd find this already addressed, although -- I was going to phrase it as: couldn't you have done a copy-paste operation of some sort to create back from front and left from right - but that comes from how I would have approached it with SU (pardon my french). I will say that I came with the presupposition that your answer would be just exactly what it was, so I'm half-heartedly patting myself on the back (while the other half leans toward: Self: that was a STUPID question). Bottom line: thanks for YET ANOTHER FINE TUTORIAL!
Lars sorry to bug you with such a simple question, but when i hit "Q" for press pull my camera doesn't switch to an ISO view like yours, i know this is an easy fix in Inventor but i can seem to fix this in Fusion, any ideas?
Hi venomousjedi Thank you for watching! Right-click the view cube in the upper right corner and select Perspective with Ortho, or something like that. Best, Lars
Ok, from what I can see it comes into play in the 2nd video when making the small push/pulls. If you don't disable the other components before making them you get a small hole between the 2 components. Which is probably why he's trying to have us just make it a habit in this video as a prep for future use cases.
Hi geet Geet Thank you for watching! Try to look straight at the part. Sometimes if you have an angular view, I think the software has a hard time figuring out what you are picking. Best, Lars
Hi Lars, As always loving these tutorials! Nice work - you make it easy to follow along. I noticed that you said that you should hide all other components when working with push pull (Q key). I forgot to do this just now and noticed that my push pull didn't affect the other component that was visible. Is this something that's been updated - does push pull now only affect the active part, regardless of the visibility of other parts. Thanks Sam
Hi Sam Morris Thank you for watching! You also have an option in the Press/Pull menu to select and un-select what components, check that out. Best, Lars
great finally something I can use , as a furniture maker just dipping my toes into CNC / CAC/CAM this is what I need. Problem Lars - my version of F360 there are NO " light bulbs " next to components - what is the version you are using in these videos ? HS
I'm very new to fusion but after watching these 4 parts I was wondering a thing. Maybe you did it this way for teaching purpose or maybe you did it because it's a better way to do it than what Im thinking for some reason I as a beginner don't see. But I was wondering if it would not have been easier (or even possible) to make the grove in the panels by drawing the bottom and use that as a tool to cut into the 4 panels, just as you cut the dovetails into intersecting boards? - I mean you have to draw the bottom anyway why not use it as a tool to cut into the panels? - would it have done something unwanted I just can't see? - Thank you again for an awesome tutorial . ps. are you danish? :-) (you don't sound danish but your name does)
Excellent tutorials, nearly perfect English, YAY. Good logical top down flow to your approach. Not too simple, not too difficult, just right. I am a retired physician in the US and have been into computers forever and have had a full woodworking shop in my garage for a long time. Now I have the shapeoko 3 xxl (or does it have me) . Want to do guitar parts (I am also a Luthier of 25+ instruments and don't want to do it all by hand anymore), signs, different carvings etc, am experienced in photography (Photoshop cc and many adobe apps etc, topaz, Nik etc etc) do most of my drawing for projects in corel draw which is fine as far as it goes. I love fiddling with stuff like this. Tried sketchup but I hope and it seems that fusion 360 is easier to learn.
Hey Lars,
Just wanted to say that you are a great teacher.
And I also want to mention something you do that is often missing in other videos: you point out the little things that are so crucial to understanding the program, like showing us the "pushpin".
Please keep up your series.
Thank you so much for watching and taking the time to comment!
Have an awesome day!
I was almost forced into Fusion 360 because I bought a new Mac and went to download the 123D Design program and found it was discontinued. I didn't really want to learn something new, and complicated, until I found your videos. I got a great deal of information out of this particular video and used it to go through each stage of the process myself. It was so easy to forget to switch on and off the fisheye, and I didn't catch the little end face on the drawers when extruding initially.
I'm going to try to run through this once more without having to 'cheat' and run the video again! Great fun and this seems so powerful. Thanks Lars - it's a pleasure learning from you.
Best of luck Michael! I will be rooting for you :-)
Lars, You might enjoy this confession. For the past 40 years I have switched form Cad (Auto cad & Turbo cad) back to my drawing board with T-square and triangles and lots of pencils. My problem was not learning the software. Then you came along with your tutorials. I am making progress; thanks to you. You are clear and easy to understand. Keep up the good work.
Ken
I'm really trying to learn a strong foundation of Fusion and I have stumbled into your videos. As I slowly watch them I can't help but feel like I'm genuinely absorbing the information. You are very enthusiastic and keep me interested in the topics, plus you speak to your audience like we're sitting in the chair next to you. So it feels like a 1 on 1 lesson. I really appreciate how you've taken the time to make these. Only about 4 more years of content for me to learn.
Hey Lars
I've been struggling to get CNC dovetail joints started. Your timing is impeccable.
Your tutorials are by far the best of any genre I've seen on TH-cam. They are clear, concise and most importantly, easy to follow along with.
Keep up the great work.
One million thumbs up.
Thank you so much! Really appreciate you taking the time to watch and comment!!
The series is great, but the one thing that confuses me the most is the fact that you're using Y-up perspective, while the default is Z-up (that's in Preferences > General > 'Default modeling orientation').
The other setting I was missing (at 14:40) is in General > Design > 'Auto project edges on reference' (before turning that on my lines stayed blue after drawing an identical rectangle as Lars).
So maybe just mention that so people who are watching can change it too, because I almost gave up before figuring that out.
Thank you so much! I couldn't work out why my rectangle wasn't snapping to the corner of the other side panel
Thanks for pointing out this configuration parameter!
I want to add to this comment because my preferences defaulted to 'Auto project edges on reference' being checked. Super. Still didn't define that left panel rectangle sketch. For me the last piece of the puzzle was in the 'Sketch Palette' window. ***Uncheck the box "3D Sketch"***. I think it has to do with being square to the sketch plane. I could never figure out why Lars's views went normal to the selected plane, but my view did not, when I selected the plane to sketch on. 3D sketch was checked by default for me and it messed me up a bit.
Lars, your videos are awesome and very instructive. I really like the way you explain things in a very down to earth way.
Thank you for your videos.
Thank you so much!
Thanks for all these great videos, I would be lost without your very simplified tutorials. I really really enjoy when you take random parts and start modeling it from scratch. It really helps me with all the "what if" scenarios. I am a home hobbyist with a G0704 and a 3d printer and I am hooked! Thanks again keep up the good work!!
That is awesome to hear Troy Cherry .Thank you for watching the videos
Very nice an clear video, as usual. How would one make the half-inch "width" of the boards be "linked" to only a single value-entry? What would be the advantage/disadvantage of sketching a rectangle with "offset" of wall-width and then extruding the "height" of the boards? Sometimes it would be helpful to have a "comparison" video of differant approaches to the same goal - just to see the differences. (Need to watch the part2/3 videos now, so maybe some answers are there already :c) )
Thank you for taking the time to watch the videos!! Parameters would be the answer to your first question in regards the thickness(in the Modify drop-down)
I am not sure if there are any disadvantages to offset instead of drawing a rectangle. Yes, there are many ways to model the same part :-) Heck, I'm sure I would not model a part the same on two given days.
I hope you have an awesome day!
You videos are awesome. I have learned so much from your beginners series. Thanks for you time and effort for creating these videos.
Thank you so much Nick!
Have a great day!
Nice!! Now I can explain why that drawer I was going to fix took me so long. I had to learn CAD/CAM!! I always get something from your tutorials Lars. You do a fantastic job explaining things.
My favourite tutorials so far, well done Lars!
Thank you, Romas!
Have a great day!!
Thanks again Lars, your fusion videos are great, they've really helped me get going with modelling stuff up and then cutting it out. Much appreciated.
I have been using the latest version. Even though this series of videos is a bit old I have found that they still apply. Menus are different and the "q" doesn't always work the first time but I haven't had any difficulties following along and getting everything to work as you have described. Thanks for all your work helping us noobs figure this out. Merry Christmas
Thank you and Merry Christmas to you too
fantastic guide Lars. Lots of little gems in this. Thank you.
Thank you for taking the time to watch! Glad you found it helpful!
Thank you Lars, thank you. Your explanations are clear and concise and just type of help that I, and I'm sure many others benefit from. Thank you for all the time and effort you put into these.
Thank you for taking the time to watch and comment! Really appreciate the feedback!
Have an awesome day!
Lars, great as always. Nice to see how you take a simple component and put it all together in Fusion 360.
OK, taking a break, we had a lot of snow here yesterday in Ma. and now its time to snow blow.
You really do an excellent job explaining!!!
Thank you so much, Peter! Sorry about the snow!! I have used the snowblower once this season here in Buffalo :-)
u are really encourage me to keep learn..even i have no basic
Just a thought. Is there anyway to increase the size of the fonts in the drop down menus? These old eyes struggle a little.
Sorry, there is not :-(
Lars really loving the videos I only started learning on Tuesday and I'm already trying new things on my own
Thank you Simon! I'll be rooting for you!!
Throwing something out there for your channel. Here in CNY, Syracuse, a veteran owned and operated metal 3D printing company is starting up strong. How awesome would be it for you to stop in for a tour and see what you've helped enable us to do. As I'm binge watching your channel, the owner is getting to know the tips like the 500 dollar mistake as well. While here, I want to say thanks, Happy New Year, and how great these tutorials are is why I got the recommendation to watch the Lars. We would stage some GoPros and collect media for you and even help make an edit. Hey, it's winter in CNY, what else you going to do. Ha ha. Thanks again Lars.
Love it, very clear and very easy to follow even for a total beginner. Nothing major but what you are doing there is actually not dovetails but whats called half blind dovetails. "Ordinary" dovetails would show the endgrain from the side panels coming through on the front panel (if you did not have the cover on). But I'm sure everyone followed all 4 steps could do the "normal" dovetails from this tutorial.
Hi Jonas Jensen Thank you for watching!
Yes, My limited knowledge about wood working :-)
Best,
Lars
Hi again, more on my comment below - at 6:48, after highlighting front panel, my screen looks just like yours except that when I move my mouse over the different planes at the origin, yours highlights and mine doesn't. When I right click, my Sketch menu looks different from yours, maybe a level above - it has Sketch, Create, Modify, Assemble, etc. with right arrows... at the top of the menu is Physical Material, Appearance, etc. Any more thoughts?
Hi Jack, I think I am going back to repeat my previous response...
Hope we get this figured out. You would not be the first person who re-tried and then things seems to work :-)
Hey Lars thank you so much for posting these videos. They are very helpful. Just a question even when I tie my 1st rectangle to the origin using midpoint constraint it remains blue somehow and does not turn black. What do I do?
Thank you so much for taking the time to watch! Go and click your name in the upper right and select preferences. Then, click Preview in the left dialog box and check the first item "Sketch- color sketch geometry based on constraint status." I did not realize that was made the difference on the line color when recording the video :-)
Lars, this bit me too. Maybe you could add a text comment in the video or insert a quick sidebar? Thanks for the videos, they are very good!
Wow, thank you so much. Great job I'm really enjoying learning from you.
That is awesome to hear Edward Schroeder .Thank you for watching the videos
Great video (just like all of yours). By the way, the very front piece of the drawer is called a false front (I make quite a bit of furniture at home).
Thank you for watching! "False Front...ahhhh awesome :-)...I just made the names up...Had no idea. I'll have to come to your house and take a class!!
Lars Christensen
I'm in the middle of building custom office furniture for my home. Two sit stand desks with maple tops. Two steel and maple credenza's (I welded in my garage) with file drawers and a center cabinet with drawers. All finished with aniline dye and hand rubbed tung oil. You can probably guess it's for my wife and I.I used fusion 360 to mock up the credenza's. Yours and others tutorials proved to be very helpful. Thanks.
Dude, that is awesome. I need to convince the wife that I need a welder in my garage :-)
For furniture, I would recommend a small flux core wire feed welder.
Here is a picture of one I'm using to build the credenza stands: goo.gl/photos/nUw3Y19pbQ9HktMt9 (I know, messy garage). I also used it to make a dressing table for my wife out of alder and metal with an alder led lighted dressing mirror ( Video here: goo.gl/photos/bD3GsCyijhtoiX348 ). I did a lot of welding when I owned a body shop and this one from amazon is a good one for hobbyists: amzn.to/2kRpHTl and it's only about a hundred bucks.
If I had learned Fusion 360 earlier, it would have been a lot easier to do so thanks again for the tutorials. The credenza's were done in Fusion 360 and I showed it to my wife first.
I also built a 3d printer and used fusion 360 to model the feet for the dressing table and printed them out on my 3d printer using black petg filament.
You can probably tell that even though I'm still learning Fusion 360, I am loving it already.
Hi Lars, just working through this tutorial and at around 8:15, before you constrain the rectangle, you move your mouse over it and it highlights and moves when you click. Mine doesn't do that - no highlight, and I can't click on it. I haven't clicked Stop Sketch or anything... any ideas? Thanks!
Hi Jack, Not sure exactly what is happening. My first suggestion would be to try to create something different following the same steps and see if you still have the same issue. It sounds like something graphic what of course could be both hardware and software related. Start there...
Thanks for these great tutorials
Hi Lars, I am on the cnc routing side and what I personally would like to see is where you discuss in depth the CAM operation options and with that I mean, Tool, Geometry, Heights, passes and Linking. There are so many options and some affect others. I know you touch on it here and there but 1 video dedicated to the CAM option would be great so you can use 1 video as reference. Some of the options and the description of those options are not very well explained in Fusion and then you have to browse all over to find explanations in all kinds of videos. Keep up the good work and thanks :)
Thank you for taking the time to watch the videos.
Take a look at this webinar and let me know what you think:
th-cam.com/video/VEuD31byPxk/w-d-xo.html
Best,
Lars
My Bad.... I stopped watching the other day when I noticed the vice and thought this is geared towards metal side...Thanks again and keep up the great work you are doing :)
Your videos are great Lars with regards to every key stroke and mouse click so easy to follow.
now come on mate USE METRIC not inches, I was brought up on the imperial system and let me tell you the metric is so simple.
I went through a slow change from working with machines in imperial and metric some had dials with both both on them but the metric system is by far easier.
Thanks again Lars keep up the great work
Love the way you do this series where you design a model from scratch. Im really looking forward for more such tutorials. I was hoping you'd model some mechanical components like a Engine Piston or Cylinder block?
Hi Phani Kumar Thank you for watching!
Great ideas! I will make sure I put them on the list.
Have an awesome day!
Best,
Lars
Great video Lars! Very helpful, thank you. Could you have used a rigid group to tie the components together instead of as built joint?
Thank you!...You know...Yes. I absolutely think you could :-). Nice thinking!!
Nice work!. Thank you! Love the "...don't worry..." and "...at this point..." comments. Very encouraging. Much appreciated!
You are so very welcome :-) Thank you for watching!
Could you set parameters as height/width and so on and dimension these with words in the sketches so you just edit the parameters if you want a different drawer?
Yes, at the bottom of the Modify drop-down you will see "Change Parameters" here you could control all that.
I like your style Lars, looking forward to catching up on a bunch of your past content after finding your channel today. I've been seeing a bunch of DIY makers talking about SketchUp, but found Fusion 360 in a comments thread about 2018 changes that Trimble made this year.
Great Video Lars, you made that simple.
Thank you Daniel.
Have an awesome day!!
What a great video. Very informative for beginners. Subscribed.
Hello, I have been working for about a week now with fusion 360! and everything through Your tutorials!
Just fantastic and clear! I'm going strong!
So, thank you and greetings from Belgium!
Will
That is awesome to hear Willy Van den Abeele .Thank you for watching the videos
Lars should the bottom panel be extruded up to the top of the groove rather than a dimension to make it parametric too?
Good point! Yes, I would say that would be a good decision :-)
Hey, thanks for making these videos. I really learn well when I just follow along step by step through a project, I think that's a great way to learn this kind of thing. I'm having a little trouble fully defining the first sketch of the left panel (14:40). In the video you just drag the rectangle and it knows its coincident, but when I did it, fusion didn't pick up on that. When I try to do it manually, it either won't let me select the reference point on the right panel, since its outside of the sketch plane, or if I make it a 3d sketch, it stretches the actual geometry to the opposite corner and it all gets kinda weird. I wasn't too great in geometry class, but it seems like the two points in question aren't actually coincident anyway, they just align on 2 out of 3 planes. What am I missing?
Hi cmikk Thank you for watching!
Honestly, I am not totally sure. Can you drag any of the corners with your mouse? Different constraints can be used for the same result. If your sketch is constrained, I would not worry about it.
best,
Lars
You're such a great teacher!!! Thank you.
Thank you, Jason!
Have a great day!
You should have your own TV show! Your are a very talented host
Thank you Guga M. Leao
Hi Lars, Following along nicely. Carry on! This is helping a lot :)
Thank you John :-)
Hi Lars, I watched this part one video from start to finish last night and at the end I thought, I can do that!
Sadly I am falling down almost at the start. I have set up all the components as you did and went to draw the front panel. In the video you open the origin tab just below and click the light bulb and the origin appears coloured on three planes. Mine doesn't do that and no graphics appear for the origin.
I saw the comments about preview preferences but I don't know which ones I should select.
Great work, I will get there!
Paul
Hi Paul, Thank you so much for taking the time to watch! Would you do me a favor? Restart your machine, fire up Fusion 360, and then try to following along the video. Just for the first few steps and tell me what is exactly different?
I'm just asking this because I want to help(Not to waste your time)
The first couple of steps when turning on the origin should be pretty standard for everyone and I just want to make sure you are not working with a broken version.
Let me know,
Best,
Lars
Just getting started. Like your style, thanks and keep it up Lars.
Awesome to hear. Thank you for watching 👍😊
Hey Lars. Great videos! Is there any reason that you do not use parameters for the thickness of the wood? So that one would be easy to adjust too.
Hi Kasper, my only reason was that I thought it might be a little too advanced for this series. I am planning on creating a video on parameters in the near future for sure, because as you already have figured out, it would be a better design :-)
Thank you for taking the time to watch!
Best,
Lars
My sketches wont turn black when there is no degree of freedom left? Is that changed or something ( in an update )?
Thank you so much for taking the time to watch! Go and click your name in the upper right and select preferences. Then, click Preview in the left dialog box and check the first item "Sketch- color sketch geometry based on constraint status." I did not realize that was made the difference on the line color when recording the video :-)
I got caught by the same thing when following your beginner's video. Would be nice to mention it in one of your other videos and/or in the sub-text of that video. Luckily, I "found" the anwser quite quickly when Googling the forums, though... So it was not too much of a showstopper.
Thank you Lars for your fine help,But my Fusion 360 did not work like the one you show and became to confusing. I watched your video over and over and my Fusion reacted different,
Hi Bill, would love to help. Can you share a little more information?
Best,
Lars
Hi Lars I had a number of problems. It might be a poor download,poor Internet connection or windows 7.I feel your instructions are what I needed to learn Fusion.I was very discharged when I gave up and removed Fusion from my system.Now I have had some time to think about the problems they were the blue lines never turned black but stooped moving ,when I put in the dimensions it took several times to get the fractions to enter, I worked off line to see what happened and I could not get back on line. I have 2 computers one on TH-cam and the other on Fusion .My screen is not the same as yours so I thought it was because of upgrades.
Thank you for your interest Bill
.
Thank you so much for taking the time to watch! Go and click your name in the upper right and select preferences. Then, click Preview in the left dialog box and check the first item "Sketch- color sketch geometry based on constraint status." I did not realize that was made the difference on the line color when recording the video :-)
Love your tutorials and style! One thing I don't understand about Fusion 360, during last Push/Pull of the back face (at 16:02) there are two rectangles that needed to be selected to ensure the full face is extruded.
I would have expected to either select 3 rectangles (left & right panel's edge + inner back panel) or simply 1 rectangle (the full back panel). But not 2 rectangles. It seems there's no reason as to why Fusion 360 choose include the left panel in the intersection but not the right panel.
Hi skube Thank you for watching!
I will have to look into that. Could be something in the way the software brakes up geometry selections. I don't know much about coding and all that fancy stuff :-)
Great Video
Hey Lars! Great Video. Is there already a Video where you show us, how to make a miter? I'm a Woodworker an often need this. Thanks
Excelent videos and teaching. Very straight forward and nice to watch. Thank you! And just so you know, I actualy go for the cup of coffe after each one of them! =D
That is awesome to hear Rodrigo Maggi .Thank you for watching the videos. Coffee is the fuel of champions :-)
Lars,
Fusion 360is making an old man out f me and I am already there in years behind me. I have created several cabinets with a lot of “CTL. Z” now working my way along the path with this video. I create the front panel then when creating the Right panel either I do not get a “plus” symbol to sketch the Rectangle or when I do get a sketch it is on the Left side. Jim
Hi I was trying to follow along in Fusion 360 and got to the point of having the left right front and back panel joined and the grove of the front panel made. I am having trouble after adding the rectangle on the right panel and trying to use the colinear function in sketch. I have the right panel activated and the diaganol selected I press the colinear function select the bottom line of the bottom line of the new rectangle on the right panel but the program is not allowing me to select the bottom line of the panel to make a relationship, I was wondering what I was doing wrong
Make sure you are looking directly at the part. Also, try to right-click the view cube in the upper right corner and make sure you are not in perspective mode. That can screw up selecting stuff.
I will say, that if you project and edge and that make you move on...do that :-)
Very clear presentation! I'm not clear on all the types of joins, but a little practice on my part should clear that up.
Thank you Gary Edgerton
If you want to go a little deeper on the joint subject, this might be helpful.
th-cam.com/video/KQNgIfjMr84/w-d-xo.html
Best,
Lars
Hi Lars, Just started learning how to use fusion 360 from your video on the table build. Allot of steps and you make it look so easy. Two things are slowing me down. First moving the part around. There must be a trick with the mouse? The other issue is how to get rid of the background grid. After you do the sketch your background is blank. How did you do that? My settings are different too but I believe you have set yours up different from the default settings. Anyway just some questions. Thanks
If you go to Preferences > General > 'Pan, Zoom, Orbit shortucts' and select Tinkercad you'll be able to Orbit using ctrl + mouse.
Thamks, since I wrote this I have become more proficient with this software
Hey Lars thanks a lot for all these great videos. Just a quick question, when I tried press pull command with a distance of -0.5 in, i kept getting errors due to the geometry issue...what shd I do? thanks
Look at the bottom of the menu on the right. Is it trying to cut vs join?
I am a furniture maker and have really enjoyed learning this program. I am running into an issue that may be solved by a setting change. I have found that when I try to tie a sketch to a point contained in an inactive component, the program will snap to that point, but the sketch in the active component does not go to black. I have run into this issue in several tutorials. Have I missed a basic set up?
I have this exact same issue. Something has obviously changed between version of Fusion 360.
I believe the main issue is that when snapping to the point of the other component, we are not really snapping to a point of that component but rather snapping to the grid, which is on the same plane we are currently sketching on, which would of course mean that the sketch will just float in space, hence not going black.
I have tried googling about if there is any setting for this, but I have not found anything.
For now I have simply created the constraints, e.g. in this particular video using the colinear constraint, on all the panels, since I don't get them automatically.
Love your videos. Just wondering why you didn't make the Left panel an instance or mirror of the Right one?
Also, it's not a fisheye. It's a radio button ;)
Thank you! Thumps up Skube, yes- mirror would be perfect. Was just trying to repeat some of the commands, as I believe repetition is key to all learning. But, mirror would be the "right" tool for the CAD Jocky :-).
or Option Button sounds better
Hi Lars, Can you help with a very basic problem. I sketch say a rectangle and as I drag it out I see the dimension boxes and know I can TAB between the two dimensions enter two values and press enter.
Now I decide that those dimensions were not quite right. How on earth do I get back to adjusting the dimensions. I have tried everything and feel foolish that I don't get it.
Cheers
Paul
Hi Paul, You should be able to just double clicking the dimension, and it should make you edit it.
Hi Lars, Trying a few things out today I think I am making some very basics mistakes or assumptions as a very new user of Fusion 360.
I assumed that if I sketched a rectangle and pulled it out to a cube, then sketched another rectangle to cube on top that I could alter the dimensions of the first cube.
It seems to me now that you can't alter the first cube as the second one is related to it. Also it seems that if you go back in the time line to the place you sketched the first cube, that you then lose all the other items in the time line.
Is there any way you can alter dimensions back in the timeline but keep the rest of the structure you made?
I love watching your videos an they are inspiring me even though getting started is daunting. I thought learning Photoshop twenty years ago was tricky but Fusion is far more complicated it seems.
All the best,
Paul
Spent another hour experimenting on this and watched another video about timeline and now have managed to go back to earlier stages and edit dimensions but it feels more like luck than judgement! Any chance a video on just this topic on going back in timeline and changing dimensions?
Paul
Banger!
how do you pan around with the shortcut with a Mac, as you mentioned holding shift and arrows
Hi kratt309 Thank you for watching!
Are you using the MAc mouse? without the middle mouse button? Most people I know, go and buy a standard windows mouse so they have the middle mouse button
Might help to tell people that you need to change the preview preferences to enable the feature that makes sketches black when fully defined.
Michael Oosthuizen Yes, you are totally right. I did not realize that when I made the recording. Sorry for any inconvenience.
Hey just noticed something. I went all the way back to creating the first front panel. After defining dimension and using midpoint constraint tool, the panel is still Blue, even though its locked to midpoint???????
Hi Robert, The Color constraint is still in "Preview" I have seen a couple of examples of the same. Sure development are working hard on releasing this :-)
Thanks! I appreciate the follow through.
Excellent content. You’ve solved a lot of my questions, thanks
Great to hear! Thank you for watching
Maybe it’s because I have a newer version of fusion 360 and it works a bit differently but when creating the initial sketch for the right, left and rear panels, the second point did not automatically click for me. So when editing the sketches near the end of the video, my rear panel did not change with the other panels. Should I just do a colinear with the top and side of the rectangles?
That video is getting old😊Yes, throw some Constraints on that thing
@@cadcamstuff I could not get constraints to work for left to right side corners, so I just changed it all to use defined parameters. Thanks for a great series of videos!
Lars Great videos, im slowly tackling each one. My fusion has a grid in the back ground, how do you toggle back ground grid settings
Hi diederrr Thank you for watching!
Down at the bottom of the screen there is an icon that looks like a grid. You can turn it off there.
Best,
Lars
I started watching your videos and I'm really giving Fusion 360 an honest try. I'm starting to feel more comfortable. But following your videos, it may be a version thing but when you create the front panel and then select the end of the panel to create the Right Panel at and the Front panel rotates so your view is now the endgrain, mine doesn't do that. I am still seeing whatever view I was left with after creating the front panel. I have to manually rotate it to get the same view as you. Is there some setting that I'm missing?
Hi Lars thank you for these videos. My question is when you cut one body in half using a sketch you end up with two bodies. How can you get rid of the body that you may not want anymore?
I keep deleting it but all it does is revert back to the original uncut body.
Thank you
Hi Mark Godfrey Thank you for watching!
If you right-click the body in the tree to the left, select remove instead of delete. Delete will try to heal
Hi Lars, please ignore my post of last night. After posting Fusion 360 crashed three times in 10 mins so I shut down for the night. Today with a fresh boot everything works fine!
Paul
Glad you got it solved :-)
When I draw a rectangle it automatically becomes defined! The only way I can draw an undefined rectangle is to use the line function and connect the four lines. Then I am able to define the rectangle sides but I am not able to move and center it on the plane as you did in your video. Is there a setting(s) that I must use to solve?
Hi Mike, honestly I did not think Fusion had a setting that would let you fully define with our dimension the rectangle....Can you try to restart Fusion and see if it repeats?
Have restarted and run in both Apple and Windows operating system. Same result.
Dude, You got me :-)...I have asked Bryce and Aaron who does the Fusion updates videos. Those guys are incredibly smart..I will keep you posted
So sorry for causing some trouble. Found the issue. I use a Macpro without a mouse. When I sketch i would hit the enter key to complete the sketch which resulted in a defined sketch. However when I tap the trackpad to complete the sketch then it is not defined and allows to be defined as required. Again sorry if I caused any angst!!!
Thx, LARS this video was great for my school assignment! Good job 👏
Thank you Joe Smith
Excellent tutorial series!!!
That is awesome to hear BookofIsaiah (Matt B) .Thank you for watching the videos
You’re a great instructor, Lars. I’ve used catia v5 for 20+ years with my employee and stumbled onto fusion and your videos for home use.
One question... Is there a reason you didn’t create one drawer side then “mirror” to get the other?
Awesome, great Stuff, Lars!
I'm in Australia and it's after 5pm in Los Angeles so can I still have a beer?...please?....BTW really love this next beginner series, hope there will be another one to follow, cheers
Alex, it most definitely counts....cheers my friend :-)
Hey Lars, just working on the drawer knob now!
Its really easy to follow along, great stuff thanks a lot
Thank you, sir! Thats great tutorials, hope - there will be more! Regards!
That is awesome to hear Nikita Sh .Thank you for watching the videos
Not sure if you still check these comments but: When I try to create one of the boards perpendicular to another board I can sketch its boundaries fine (coincident to the other corner)but once it becomes a solid body from extruding it, it automatically offsets the board the width of my other board.
Not sure exactly what is going on there, Jacob. You are welcome to invite me to your project and I can try to take a look as soon as possible, just send a follow up email as I loose track of invites vs TH-cam comments :-) lars.christensen@autodesk.com
A bit off topic, but a question that most need to know the answer.......when a hobby or other non paying user's subscription is up (one year from starting), what happens? Can we re-supscribe? Will our completed drawings be lost? If we are in the middle of a drawing will it be lost? Etc.
Love your videos. Keep up the good work.
Hi John, Thank you for watching!
When you free subscription nears it's end, you will receive an email asking you to re-subscribe/renew.
Your data will not be lost if you lapse your renewal. I am not sure if there is an actual time limit for the cloud life.
I would imagine that there is a possibility that if you don't touch your data and 2040 comes around the corner it could get purged...by the alians at the time :-)
Thanks Lars for the amazing tutorials. Can you please teach us about making a model of Electrical sockets and simulate it with plugs for the perfection of sockets
Hi faiyaz khan Thank you for watching!
Do you want all the internal components?
but shutters in the socket should be there to simulate it.
and if it is possible and quick to make with internal components.I would like to learn that too.
Everything was fine until you started to use the imperial system. For precision and sanity, I would recommend the metric system.
In a perfect world it would all be the same. It's caused more problems for me than anything else. If I forget to tick one of the numerous boxes in the software I use. I would be just fine doing everything metric. Yet I continuously have to select one or the other. Nuts.
Hey Lars
Don't know if anybody has told you but it should be drawer not draw. Love your videos btw very thorough in your explanations 👍🏻
Yes, Thank you, Gary. Funny mistake lol
Thank you for taking the time to watch the videos!!!
Have a great weekend!!
hey lars, sometimes when I try to change the dimension of body, it gives me a message " sketch geometry is over constrained' and it does not allow me to change dimension, any idea I do I change the dimension?
Hi saurav sharma Thank you for watching!
So when you have the sketch fully defined by using constraints and dimensions. Any additional dimensions will become driven. The only way to get around this, would be to delete a constraint that would make the dimension driving
I'm a new Fusion 360 hobbyist and recently subscribed to your site. I'm reviewing your earlier videos and noticed when following along that when I'm in a sketch and hit "Q" for the push-pull tool my sketch does not reorient like yours do. My view just stays straight on the sketch. How do I get it to change automatically so I don't have to orbit every time?
Hi Mark Graves Thank you for watching!
Go up and right-click the view cube in the upper right corner and select Perspective with Ortho. That should do it.
Best,
Lars
That did the trick! Thank Lars.
what happens if I press pull without "hiding" other component? Will the interception cut in other pieces?
Hi Chris Lam Thank you for watching!
Yes, but also os you know. You get an option in the press/pull menu to turn on what components you want it to involve.
Best,
Lars
Other than for demonstration for the video, why didn't you just mirror the right/left - front/rear pieces?
Hi Nick, Thank you for taking the time to watch the video. You are absolutely right, strictly did it for demonstrating the projecting command (repetition is the key of learning). I used the mirror command in this video th-cam.com/video/HXRMzJWo0-Q/w-d-xo.html
Have an awesome day!
Uh-huh. Figured I'd find this already addressed, although --
I was going to phrase it as: couldn't you have done a copy-paste operation of some sort to create back from front and left from right - but that comes from how I would have approached it with SU (pardon my french).
I will say that I came with the presupposition that your answer would be just exactly what it was, so I'm half-heartedly patting myself on the back (while the other half leans toward: Self: that was a STUPID question).
Bottom line: thanks for YET ANOTHER FINE TUTORIAL!
Thank you, Jay! You should pat yourself on the back for sure :-)
I'm thinking my wife might disagree - regarding who's administering, exactly where, and more importantly, how hard!
Awesome, I discover your videos, happy men Now. Merci et Bravo
Lars sorry to bug you with such a simple question, but when i hit "Q" for press pull my camera doesn't switch to an ISO view like yours, i know this is an easy fix in Inventor but i can seem to fix this in Fusion, any ideas?
Hi venomousjedi Thank you for watching!
Right-click the view cube in the upper right corner and select Perspective with Ortho, or something like that.
Best,
Lars
Thank you very much!!! This is extremely useful!!
That is awesome to hear Igor Tomljanovic .Thank you for watching the videos
why do I have to turn the other components off view before I press pull a component?
Ok, from what I can see it comes into play in the 2nd video when making the small push/pulls. If you don't disable the other components before making them you get a small hole between the 2 components. Which is probably why he's trying to have us just make it a habit in this video as a prep for future use cases.
not able to do mid point, line is not picking up what to do sir
Hi geet Geet Thank you for watching!
Try to look straight at the part. Sometimes if you have an angular view, I think the software has a hard time figuring out what you are picking.
Best,
Lars
Hi Lars,
As always loving these tutorials! Nice work - you make it easy to follow along. I noticed that you said that you should hide all other components when working with push pull (Q key). I forgot to do this just now and noticed that my push pull didn't affect the other component that was visible. Is this something that's been updated - does push pull now only affect the active part, regardless of the visibility of other parts.
Thanks
Sam
Hi Sam Morris Thank you for watching!
You also have an option in the Press/Pull menu to select and un-select what components, check that out.
Best,
Lars
great finally something I can use , as a furniture maker just dipping my toes into CNC / CAC/CAM this is what I need. Problem Lars - my version of F360 there are NO " light bulbs " next to components - what is the version you are using in these videos ? HS
Light bulbs were changed into eyes.
Why did you use rigid joints and not a rigid group?
Hi Ittay Dror Thank you for watching!
That would be totally legit to do it that way.
Very good
Realy useful videoseries
Thank you 👍😊
I'm very new to fusion but after watching these 4 parts I was wondering a thing. Maybe you did it this way for teaching purpose or maybe you did it because it's a better way to do it than what Im thinking for some reason I as a beginner don't see. But I was wondering if it would not have been easier (or even possible) to make the grove in the panels by drawing the bottom and use that as a tool to cut into the 4 panels, just as you cut the dovetails into intersecting boards? - I mean you have to draw the bottom anyway why not use it as a tool to cut into the panels? - would it have done something unwanted I just can't see? - Thank you again for an awesome tutorial . ps. are you danish? :-) (you don't sound danish but your name does)
Sure, You can totally do that.
Yes, originally from Denmark, now living in the US
Excellent tutorials, nearly perfect English, YAY.
Good logical top down flow to your approach. Not too simple, not too difficult, just right.
I am a retired physician in the US and have been into computers forever and have had a full woodworking shop in my garage for a long time. Now I have the shapeoko 3 xxl (or does it have me) . Want to do guitar parts (I am also a Luthier of 25+ instruments and don't want to do it all by hand anymore), signs, different carvings etc, am experienced in photography (Photoshop cc and many adobe apps etc, topaz, Nik etc etc) do most of my drawing for projects in corel draw which is fine as far as it goes. I love fiddling with stuff like this. Tried sketchup but I hope and it seems that fusion 360 is easier to learn.