Replication | First Person Flashlight - Unreal Engine Tutorial

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  • เผยแพร่เมื่อ 18 ธ.ค. 2024

ความคิดเห็น • 62

  • @ZXQ07
    @ZXQ07 3 ปีที่แล้ว +14

    I just want to say thank you matt for your time to make tutorials

    • @MattAspland
      @MattAspland  3 ปีที่แล้ว +1

      It's always a pleasure man, thank you for your support :)

  • @hartianx1698
    @hartianx1698 2 ปีที่แล้ว +3

    This made my brain get tingly when I put it all together. Thank you :D

  • @moraeza
    @moraeza 2 ปีที่แล้ว

    ok this just saved my life because i spent six hours trying to follow my teachers tutorials and managed to destroy my entire project meanwhile with this video i got something done in ten minutes thank you

  • @EvrenYolcusu
    @EvrenYolcusu 3 ปีที่แล้ว +1

    Matt thank for tutorials man, you're doing great thing

  • @cheemayt1530
    @cheemayt1530 ปีที่แล้ว

    Broooooo, You've got everything. Glad we've got you

  • @dhizaes
    @dhizaes 2 ปีที่แล้ว +2

    If anyone has a issue about flashlight moves faster than expected and not synchronizing with other viewports, just detach your spotlight from your camera. You can use the same code, just attach your spotlight to anywhere else. I'm using first person mode and i moved flashlight to mesh, i don't know why but it just works.

    • @TheRealBillyB
      @TheRealBillyB 2 ปีที่แล้ว

      would this work with a boom arm? i have my flashlight attached to a boom arm so it can lag behind the camera slightly

    • @TheRealBillyB
      @TheRealBillyB 2 ปีที่แล้ว

      is there any way to fix it without detaching it from the camera?

    • @TheRealBillyB
      @TheRealBillyB 2 ปีที่แล้ว

      To answer my own question, it works just fine having the boom arm attached to the mesh itself and the camera lag still works

  • @fleurbird
    @fleurbird 2 ปีที่แล้ว

    Today was the day i needed this.
    Luckily i knew where to find it

  • @JustFun-gx9pk
    @JustFun-gx9pk 3 ปีที่แล้ว +3

    need a tutorial on locomotion and tutorial on how to make every thing wet while raining or after rain has ended and also water puddles on ground please

  • @g-dojjo
    @g-dojjo 3 ปีที่แล้ว

    Thanks bro!!! X_X im really excited for your multiplayer tutorials X_X

  • @geoffrey3668
    @geoffrey3668 3 ปีที่แล้ว

    Nice tutorial! Thanks for this!

  • @George-pk5jw
    @George-pk5jw 3 ปีที่แล้ว +2

    Can you make a tutorial how to make custom names for players replicated?

  • @kishore_art
    @kishore_art 3 ปีที่แล้ว

    Ur a an isane teacher I watch daily expecting for a new content 💞💖🔥

    • @MattAspland
      @MattAspland  3 ปีที่แล้ว +1

      Thank you so much bro!

    • @kishore_art
      @kishore_art 3 ปีที่แล้ว

      Bro please try to put advanced climbing mechanism and rope swing like uncharted games it will be a nice content and nobody else as clearly explained it just a request consider it as a content 💖

  • @Knight71279
    @Knight71279 3 ปีที่แล้ว +1

    I just attached the light to the camera boom, and it automaticly replicated the light movement, cuts out a bit of extra work, unless im missing something. But so far ive seen no issues

  • @Rhyper-
    @Rhyper- ปีที่แล้ว +1

    Thank you Matt for the tutorial!
    Anyone else know how to solve the pitch of the flashlight? Its like it moves double the speed or something and I wish there was a fix to it.

    • @NoWitchCraft
      @NoWitchCraft 8 หลายเดือนก่อน +1

      Iam looking for a fix too…

  • @silvera_tv3900
    @silvera_tv3900 3 ปีที่แล้ว +3

    The Y axis replication part works for me kind of, but it is doubling the actual y axis input which I don't want, any ideas?

    • @JoseLuis-sj2os
      @JoseLuis-sj2os 2 ปีที่แล้ว

      It happens the same to me, any idea? I just took X,Y,Z from spotLight and worked

    • @dhizaes
      @dhizaes 2 ปีที่แล้ว

      Yeah, i have same issue and whatever i tried i can't solve it.

    • @baptisteruberte7841
      @baptisteruberte7841 2 ปีที่แล้ว

      ​ @Dhizaes ​ @José Luis Does anyone have the answer ??

    • @timduquette9483
      @timduquette9483 ปีที่แล้ว +1

      @@baptisteruberte7841 attach the spotlight to your spring arm with your first person camera. the replication code for up and down of that spotlight is no longer needed and the position of spotlight should be the direction your camera is pointing! hope this helps

  • @raktimjs
    @raktimjs 3 ปีที่แล้ว

    Sir, could you please make a video on how to make muzzle flash particle?? Actually, I'm dying for it!! Tried thousands of tutorials. But nothing worked. Please help me with it

  • @fongargaming318
    @fongargaming318 3 ปีที่แล้ว

    bro thank u so much for making these helpful videos!! I got a question tho, in one of ur previous videos, u showed us how to make a character select widget, which i found very helpful, but how can i add a custom HUD for each character that i can see ingame ( not the same widget, a different one for each character that shows his/her abilties and weapons)? i tried using the event begin play on each character but i didn't work . I would be thankfull if u can help me with this one. TY in advance

    • @MattAspland
      @MattAspland  3 ปีที่แล้ว

      It's a pleasure man, and creating the widgets in each blueprint didn't work for you? I can look into that more and get back to you/make a tutorial on the subject at some point :)

    • @fongargaming318
      @fongargaming318 3 ปีที่แล้ว

      @@MattAspland Thanks for responding so fast! yes i tried to do that, but the widget shows in the main menu, is there like a way to make it check the map's name then show the widget ?

  • @imaginaryconception
    @imaginaryconception 3 ปีที่แล้ว

    can you make a video for brightness option in game? plss

  • @joshbuckyy1054
    @joshbuckyy1054 2 ปีที่แล้ว

    Thank you

  • @christopherpaz1442
    @christopherpaz1442 3 ปีที่แล้ว

    Hello, matt On Vaulting & Climbing (Parkour) Part 2 - I have an issue when I press my Vaulting key, my character was colliding on the terrain. how do I fix this? Thanks.

  • @Phoenix-sj9kf
    @Phoenix-sj9kf 3 ปีที่แล้ว +1

    close to 13k :)

    • @MattAspland
      @MattAspland  3 ปีที่แล้ว

      Closer everyday, thanks for your support Phoenix! :)

  • @itslino
    @itslino 3 ปีที่แล้ว

    Can you please do a video on replicated drag to open doors / windows!

    • @MattAspland
      @MattAspland  3 ปีที่แล้ว

      Great idea, I'll look into it

  • @tamagon23blox37
    @tamagon23blox37 2 ปีที่แล้ว

    I think this is where dave use these for his low poly horror games

  • @GSEVEEVO
    @GSEVEEVO ปีที่แล้ว

    I can get it to work on the server and show up in the client, but if I turn it on in the client, I can't see it in the server. Any ideas?

  • @chirag5517
    @chirag5517 3 ปีที่แล้ว

    One more request please make video on how to make customize able character in ue4 like cyber punk characters

  • @DarthKittyTV
    @DarthKittyTV 3 ปีที่แล้ว

    I got a problem can u help me I will send my game editior file to you the problem is I can’t open my game I don’t know why it’s not open don’t have a problem while exporting

    • @MattAspland
      @MattAspland  3 ปีที่แล้ว

      Yep, I can continue our conversation in Discord again tomorrow :)

  • @Mj3DArts
    @Mj3DArts 3 ปีที่แล้ว

    what about the fix for client to client in the door tutorial?

    • @MattAspland
      @MattAspland  3 ปีที่แล้ว

      Hi man, what's broken with it? You could join my Discord server and ask there, with screenshots and such. It will probably be easier to fix

    • @Mj3DArts
      @Mj3DArts 3 ปีที่แล้ว

      @@MattAspland "A second part will be released soon to fix a minor bug. If client 1 opens the door, and client 2 goes to close it. The door will snap closed then open again. This is a simple fix, we just need a replicated Boolean so each client knows if the door is already open or not."

  • @chirag5517
    @chirag5517 3 ปีที่แล้ว

    Please make next video on changing of fpp to tpp and tpp to fpp

    • @MattAspland
      @MattAspland  3 ปีที่แล้ว

      Hey man, this video should help with that :)
      th-cam.com/video/PwhGk5fSIjg/w-d-xo.html

  • @ФедорСимонов-ф1ч
    @ФедорСимонов-ф1ч 3 ปีที่แล้ว

    Thank you!!!!!!!!

  • @DayMoniakkEdits
    @DayMoniakkEdits 3 ปีที่แล้ว

    Any ideas why this is working fine on the server where everyone sees the flashlight but not when a client does the same ?
    (after adding a print in "Toggle Light On Server" I can tell it's never printing when a client call it, only server)

    • @DayMoniakkEdits
      @DayMoniakkEdits 3 ปีที่แล้ว

      Looks like the problem is when the code is inside another blueprints, everything works perfectly inside the character class

  • @tvrnikiyt
    @tvrnikiyt 3 ปีที่แล้ว +1

    Bro can you just make a tutorial where you are doing a complete Attack and Damage System with weapons and fists thank you

    • @raktimjs
      @raktimjs 3 ปีที่แล้ว

      Are you an Indian?? If yes then I can give you a link. Actually that series is not English. So I asked

  • @suites-z3g
    @suites-z3g 2 ปีที่แล้ว

    for me it says (Infinite loop detected. Blueprint: BP_FirstPersonCharacter Function: Inputs Call Stack: Show)

    • @suites-z3g
      @suites-z3g 2 ปีที่แล้ว

      im on unreal engine 5 btw

  • @bande6551
    @bande6551 2 ปีที่แล้ว +4

    it is bad replication, light is not in same position

  • @diegovelazquez3851
    @diegovelazquez3851 3 ปีที่แล้ว

    For a Pick UP object mode, this doesn't work