I already knew this trick but DUUUDE!!! That music you put on the video was kind of making my door shake/vibrate with it, and that was most pertinent...
Mine isn't working :( I want to transform a fruit to candy wrapper. I did just like you did in 3ds max 2016. I'm stuck in morpher; it doesn't picks the other object. I even tried as transforming box with sphere. It didn't work on that as well.
after you use compound object put ''edit poly'' modifier on it, in selection panel select element mode and select the model you warped invert the selection, delete everything else.
after you use compound object put ''edit poly'' modifier on it, in selection panel select element mode and select the model you warped invert the selection, delete everything else
Its actually easy, create a sphere copy it, use this method for both models with spheres. Paint the models as you like, blend the animated materials while you are animating morph target.
@@mcelik000 plugin is 'overmorpher mesh space, vimeo.com/158309356. I think it's the only option when it comes to morph creatures and animate at the same time,
@@onurbasak793 l have made a vfx work couple of months ago for hollwood movie. A man turning to a giant lizard monster there l v used zmesher to create morph targets for fully rigged character. U can also probably use it be carefull for mesh export and import settings
@@onurbasak793 Yes exactly it is zremesher. l have also used bake to texture from original model to new one l have used to projection modifier. Here you can see it th-cam.com/video/s-CnZwQvc8I/w-d-xo.html
@@mcelik000 it’s not that you’re a bad teacher, and I’m sure there’s a lot of people who do appreciate seeing everything. I forget that not everyone has my experience. The conform was the only part that was new to me. My apologies for the implication. This is probably super awesome for a lot of people who don’t know the rest of it. I down voted my own comment. Lol
I already knew this trick but DUUUDE!!! That music you put on the video was kind of making my door shake/vibrate with it, and that was most pertinent...
cool morph effect and tunes
Very cool to see this!
Amazing, thank you!
Thank you ! Exactly what I need !
Such a good example
music is SICK!
Thank you for something new!
so cool thanks
awesome idea...thank you
Awesome! Much appreciated
WOOO~~Awesome! I like it,Thanks for sharing. Thanks you.
You are amazing👍
NIce one! thx
wow this is really nice
wow, very job!
kralsın tam aradığım video.
nice tutorial~ Thanks
Ok its working! just perfect
thx you man
Smart Work
Olayı çok iyi özetlemişsin teşekkürler.
great stuff man!
Thx
woa, awesome! Thanks bro
Beyond good and evil 2.
Was that the Donald?
Whats the music name?
Do cow next plz
I this possible in Maya?
Mine isn't working :(
I want to transform a fruit to candy wrapper. I did just like you did in 3ds max 2016. I'm stuck in morpher; it doesn't picks the other object. I even tried as transforming box with sphere. It didn't work on that as well.
after you use compound object put ''edit poly'' modifier on it, in selection panel select element mode and select the model you warped invert the selection, delete everything else.
its too fast for me and no commentary? not for me but thanks :)
how to use conform tool without adding vertex points?? cant pick morp target
after you use compound object put ''edit poly'' modifier on it, in selection panel select element mode and select the model you warped invert the selection, delete everything else
@@mcelik000 ty!!
Now try it with a texture map applied to it :)! :P
Its actually easy, create a sphere copy it, use this method for both models with spheres. Paint the models as you like, blend the animated materials while you are animating morph target.
hey, it it possible to use morpher on a fully animated character, a plugin exists for it but it's 70$ ,is there any other way?
What is the plugin name? Can you show me an example?
@@mcelik000 plugin is 'overmorpher mesh space, vimeo.com/158309356. I think it's the only option when it comes to morph creatures and animate at the same time,
@@onurbasak793 l have made a vfx work couple of months ago for hollwood movie. A man turning to a giant lizard monster there l v used zmesher to create morph targets for fully rigged character. U can also probably use it be carefull for mesh export and import settings
@@mcelik000 thanks but what's zmesher? you mean zremesher in zbrush :D or mesher?
@@onurbasak793 Yes exactly it is zremesher. l have also used bake to texture from original model to new one l have used to projection modifier. Here you can see it
th-cam.com/video/s-CnZwQvc8I/w-d-xo.html
Do both objects need to have the same number of Polys? and do they need to be one single mesh?
Yes
All of this for a conform boolean? Could have probably shown that in 30 seconds. Good to know it exists though.
Hey man, I ll consider your critic for the next time. l knew l wouldn't be a good teacher!
@@mcelik000 it’s not that you’re a bad teacher, and I’m sure there’s a lot of people who do appreciate seeing everything. I forget that not everyone has my experience. The conform was the only part that was new to me. My apologies for the implication. This is probably super awesome for a lot of people who don’t know the rest of it. I down voted my own comment. Lol
Oh my God @@
I LOVE U JAJAJAJ
que