@@lordevolder9907 i just hope they dont nerd his passive damage but i do think he has potential since 8 second ult is alot longer making him able to survive longer.
Since argus now relies on criti, This is my build for him - corrosion scythe - windtalker - Haas claws - berserker fury - dragon spear sword - (sea halberd, malefic gun) depends on enemies Emblem (marksman) - fatal - weapons master - war cry
If they wanted argus to be a duelist they should maybe have increased his hp growth a bit since most skills are hero activated and split pushing is less viable But I get that they didn't cuz immortality is pretty OP And he can be countered as long as you dont kill him for 4 seconds during ult(assuming you don't die by that time or low hp)
ngl a suggestion that i have for argus ultimate, is when his aoe damage hits an enemy it taunts them for 1 second and a passive for the ultimate 5%,10%,15% lifesteal since he is not that tanky and defense item doesnt suit argus prob would be good for lesser chance for them to escape and gives argus more chances in battle
@@ZayedHeroPlays ye they should make it when he activates ulti he gets his passive buff and doesnt need to hit them but hitting them with aoe dmg taunts them would be a better concept it atleast gives him potential it wouldnt make him op but maybe balanced or just better
Argus Users, WE NOW NEED BOOTS IN THE EARLY cause DAMN he's too slow. I recommend buying Windtalker as 2nd item (1st is Corrosion Scythe) then taking the boots off because his movement speed is now average. Also use Dragon head spear so you can chase fast heroes! Good luck on this new Argus re-learning journey wishing you all the best of luck.💚
Now Argus lays more on passive. I dont knowits good or bad, but overall this update looks like nerf, especially tiis nerf on passive. In other hand, skill 2 now gives us two passive strikes, its good i guess. But damage from it could be higher.
Bro there are some stuff that need to be taken note of. 1. Argus 1st skill now pulls the enemy slightly towards u 2. A full crit build with inspire and ult can trigger his passive 6-8 times 3. His passive still works on turrets but it has to be full. It wont regenerate upon hit I did this research myself. I think this revamp is much better than his older version
By looking at it argus is now more depended on his ult and passive in early game he is now more vulnerlable.It's a nerf from my opinion cause he is a basic attack fight his range is low and enemies will avoid him in his ult and engage him when his ult is gone
Argus is now better at teamfights and his gameplay has changed now, it's best you play with your team to achieve kills and hey argus and Tigreal combo is now a thing, me and my friends tried it out. what im saying is Argus no longer creeps in the dark of "split pushing" but now shines in teamfights.
now argus is back to ulti reliant hero like how he used to be and its bad since his ult cd is longer compare to ori server argus even with the 50% reduction when his immortality mode didnt activate and its even worse if it did since the cooldown is now 50+ second
@@ZayedHeroPlaysthe ori server argus is quite strong without his ultimate since he has 2nd skill that increase malice energy perhit with his high damage passive but now he need the ultimate to burst the enemy heroes
This confirms, Moonton is too stupid in fixing heroes. Now they've completely just made Argus from struggling to survive early to welcome to hell you can't farm for xp and gold cause you're too weak. Really hate Moonton idiocy in revamping hero. But when it's Marksman hero they somehow know what to fix and a majority of MM heroes are late game monster.
According to me healing while hitting minion is not a big deal for me bcz obviously late game u gonna buy hass claws it will heal him obviously In early u will suffer but u have to adapt the situation just give it a try guys like seriously how many time u all heal yourself while hitting minion using your ultimate ingame 3 or 4 time thats all just recall dude and u will be a monster in warmonger buff
Meh they should make his s2 still do same damage to minions while not ganing any malice energy Tbh if they just had given speed boost to current Argus it wouldve been fine
Why removing healing from minions he needs haws claw to heal from creeps of minions properly anyways,all it effected was argus healing fully during his ult by using his 2nd skill on minions AND They totally killed argus split pushing Edit:But this argus can now last longer in fight's so idk how to feel about this
They say we optimized the early and mid game for Argus. but is weaker in the early and mid-game. You need to play it differently, I just want the passive regeneration with the second ability back.
This revamp is trash, no healing from nonhero units during ult is the worst nerf i could ever imagine for argus. Also the cool down of ult! The heck is that?! 50 freaking seconds?!?! He's already a sitting duck without his ult, and now it has 50 seconds of cool down. I didn't expect this from moonton. Devs nerfed his passive damage as well as skill damage while we all know that argus' skill barely deals noticeable damage. There was no need to add two phases on argus' ultimate, some people say it's beginner friendly, lol. There are lots of heros that are really hard to play and argus isn't one of them. If devs really wanted to make argus more beginner friendly, why didn't they make his ult to be active automatically when his hp drops? There was no need to change the mechanics of his ult. Also did i mention that this version of argus is bad at split pushing? No malice energy when hitting turrets as well as creeps and minions?! The heck?! Argus from original server just needed his malice energy boost to be a meta hero again, not that many nerf shits. Moonton should change this, I'm really disappointed from this revamp of argus, not only me, but most of the argus players are disappointed. I swear, I will delete MLBB if this revamp of argus releases in original server, i can't see my favorite hero dying like this.
BASICALLY ARGUS BECAME MORE ULT RELIANT AND THIS IS A NERF considering the very very long cd and they removed the 2nd skill effect which carries argus early game😢
This revamp is more of a 50/50 in my opinion, yes it's bad looking at the reduced damage of Argus' passive and Skill 2 (which is completely unnecessary) alongside with the reduced movement speed buff from 40% to 20% But this revamp does come with it's benefits tho: 1. You gain more malice energy with Crit and Ult Activation which allows you trigger his passive more frequently (also with Skill 2 if you hit an enemy hero which gives you a full passive allowing you to deal 2 Enhanced BA) 2. Argus' Late Dmg potential with his revamped Ult will be even higher now 3. You have a much longer Ult duration (that is if enemy deals fatal damage to Argus in FA State) which sorta increases your survivability even more 4. You gain a decent amount of movement speed in Ult which is not bad I feel like I have to agree with Zayed on the new Crit Build on Argus: -Corrosion Scythe -Windtalker -Swift Boots -Haas Claws -Berserker's Fury -Great Dragon Spear Other options could be: Malefic Gun or Malefic Roar if you wanted to switch your boots in late game, Sea Halberd (can be switched with either GDS or Boots) if you are facing sustain type heroes like Ruby, Yu Zhong, Alpha, etc..., and Lastly, Blade of Despair for even greater burst damage against squishes
The previous Argus relied on his ult for survivability but now this revamp not only didn't even change that it made him reliant on his ultimate to deal more damage. Argus previously already had good damage even without his ult and when I just tried him earlier I can see that his damage is so bad without ult compared to his previous counterpart
I guess the devs are forcing players to build crit items on him so that you can spam your passive more often. Man I know that it sucks that they have to nerf the movement speed boost from his skill 2 and I'm pretty sure that it's because of the no boots build and only thing that they buffed Argus is his survivability and higher fequency passive. Ngl spamming his passive with crit build during his ultimate make me feel angry 😂😂. Perhaps I will use the new Rose Gold Meteor on him since it's a bit essential for basic attack fighters
As an Argus main this is a heavy blow and a questionable nerf. But from your gameplay I think it's still doable to survive in solo ranking if you are extra careful in the early-game. Cutting the damage on the second skill by almost half is questionable and the lack of heals from minions is stupid since Dryoth can do it just fine. Hopefully next season once the revamp arrives I can still play Argus just as well as before, I just need to learn to adapt and deal with the weights given to me.
bro seriously this revamp is shit, it's fucking hard to win the early now since you got to wait a whole minute to get his ult cd , i really have a high expectation on the revamp but now seeing this, yeah it's just sucks
honest opinion and to prove that I know argus I have 500 matches with around 70% win rate with argus and the new revamp sucks ngl yeah the effects are cool, the ult is insane but they nerfed the hell out of the second skill and the passive seems weaker too though its pretty balanced to an extent ult is doubled edged (to trigger death immunity you need to take fatal dmg but if you keep attacking you keep healing and not take fatal dmg thus not triggering it) and the passive can now be stacked with 2nd skill so it isnt as bad all and all.... still kinda worse but its good enough
Try him agant sustain heros and tell me huh even with all hose matches u still thimgs is good man L thingling of urs see how they revmaped grnger and nuffed dyrth dint it make them unbalanced
Actually this is a more versatile and more tanky argus. Which is what he needed since he's a fighter. This would improve his versatility against most pick combinations due to his longer ult. His damage still slaps tbh, but atleast now i can go up against a terizla at early game
you must be new these fucking revamp are dog shit for argus just tried him he is way worse not gonna be playing this hero anymore waste of 2000+ matches on him he just become a lot more worse you can barely get kills now because he doesn’t heal anymore when you ult
I'm an Argus main with 4k+ matches and 71% wr under my belt. Not gonna argue or anything but tbh all the kit that makes Argus powerfull are all removed/messed up. There is no potential here. Very sad indeed.
Same, main argus here, +2,8K pt This rework sucks, most time u gonna get hit fatal in like 1 sec, cuz argus is not tanky, that means the ult will trigger and go to 4 sec immortality, but cd is almost double, passive weaker means the main source of dmg is weaker. And for the 2th skill its the worst, u used to get like 400 or 500 malefic energi before the mark is gone, now its just 100 and it sucks in overall. Thats all i think about this revamp, its an big NERF
Yo wassup Zayed! Just tried the revamp and whats good about this. Is he can join the team fight longer, but its kinda sad that his second and passive is nerfed. 100% they still need to do some adjustments to Argus
New argus is good a fair deal but He is more a luck type hero if u have around 60% critical attack damage chance and if he hits critical than warmonger damage will work if not than he have use normal attack since theres still 40% no critical chance where u might die also that entire depends on your build but still luck is luck although theres more malice energy in ultimate so i don't mind but we have to take the critical chances in emblem instead of that swift 10% attack boost According to me healing while hitting minion is not a big deal for me bcz obviously late game u gonna buy hass claws it will heal him obviously In early u will suffer but u have to adapt the situation just give it a try guys like seriously how many time u all heal yourself while hitting minion using your ultimate ingame 3 or 4 time thats all just recall dude and u will be a monster in warmonger buff
Bruh now it's even more unplayable playing against tank heroes like terizla, this argus can't even sustain in lane for 30 seconds before it needs to go back to base
After playing him: I do like him, it's just his damage nerfs are so crap. buff his scaling damage on passive and on 2nd to compensate for his healing on ult
Bring back his passive regen it's so fucking slow, and the extra malice energy from 2nd skill when u hit a creep or minion that was so useful for the xp crab and taking jungle creeps
So I can confirm this does lower his capability of one shot with crit build or most crit build, but I found out about demon hunter sword was also change with now a fix 8%Ls, sacrificing corrosion scythe for DHS would do a massive change in damage, but I still think it's not a good idea to have DHS before wind talker, since Wt would be best for early farming, so prob at slot 2 or 3 would be the right time for DHS. I hope this is useful.
The fact that you cant heal from minions...the fact that hes passive has been nerfed like nah it feels wrong healing from minions saved me many time cause other heros do that to ( alpha aulus marskmans ) like bruh
Listen to this number it makes no sense there were four Heroes during M6 only four Heroes that's it only four Heroes that not one player chose during M6 because clearly those Heroes weren't very good and guess what Argus was one of those four Heroes that was not picked during M6 so you know what mobile Legends does they decide to Nerf the living crap out of Argus and make him completely crap now I just don't understand why mobile Legends chooses a hero that is hardly ever picked ever and thinks you know that hero should probably be nerfed even more where is mobile Legends thought process
its not op when no enemy attacks you and runs away making it 4 seconds and comes back to beat your ass shortly. i just don't really like what they did to the first skill its good against non tanky heroes but really bad against tanky heroes
The ultimate, which has an additional 4 seconds of Immortality, is just an automatic button to avoid people who are often late in pressing the Ultimate button,Let's think fellow Argus users, when we go 1vs1 (Argus now) we beat the enemy until we are dying then press the Ultimate button, right? And I think we can survive for 4 seconds (depending on your opponent's hero) then of course after dying we press the ultimate button, right? And the ultimate duration is 4 seconds? right? Well, if it's the Revamp version, we're not dying when our life bar is full and we're immediately ultimate, right? And the duration of Fallen Angel State is 4 seconds.If the enemy keeps beating us we will enter the Immortality phase, right? It's the same, right? This is just to prevent new Argus users from pressing the Ultimate button too late Actually it's just a skill issue
Yeah but the 2nd main thing of ultimate now is getting that enhanced passive so using it early gives you a much better chance to get more than 4 seconds of ULT but yes it's definitely added for noobs
Please Lord Zayed, I need new builds now. I tried for 3 games and I can tell you that his early play is so trash now cz low damage whatsoever. Chasing is now harder, and should we buy boots or buy gds for the second items?. Not including haas claw got nerf from lifesteal. Same with talent emblem, got a little problem whrn choosing best.
So basically you wanna engage the enemy when the passive is available and with the ult when engaging since ult = more passive. Honestly this revamp could've been good if they didn't touch his ult condition of healing when hitting anything not just heroes and ofc his second skill, like i get it hes supposed to be an late game hero but how are we gonna reach that when he's so shit in the early game now
@@ZayedHeroPlays am i tripping or argus revamp can remove suppression effect? i've read the revamp passive again and it said that his ult removes ALL DEBUFFS while the global one says all debuffs except suppression
@@oblivinus6074 yeah but the damage deal by ulti is too low and it can't do shit, we only ganks and farm when ulti is ready, it's very hard to save the second form for only have a 30s cool down less
Biggest nerf ever this revamp sucks i won't use argus anymore until they changed it back to normal i tried the new argus and its dog shit u can't split push anymore because of this and you can't use it in high rank anymore because of bad early to mid game I don't know what moonton was thinking but i hope they bring it back to normal
I get that he shine no matter what at late game. But reducing his base attack stats is a little too much since they also cut his healing from passive. The only good side i see is a double passive slash with his second skill and more tower diving potential, even so he'll still have a hard time killing in those 8 secs since his early game damage is nerfed.
Это чем-то смахивает на ревамп Грейнджера, а именно то, что сделали меньше урона, но дали больше выживаемости. Я думаю, что Аргус с этим изменением заиграет новыми красками, и даже будет лучше играться
So that's why argus cant have hp in his ult when damaging creeps. Argus was like my favorite hero, but after hearing this update. I feel sad for argus, this ain't a buff. It's a nerf a solid nerf, first of all argus before was great in fights. It's like the front of the team or a tank for the team. I also kept on using argus because of the ult when tower diving and pushing. This is a big nerf i just felt sad on it because argus is like a nonstop hero when he fights. Plus the ult had more cd, it feels like he's not for late game anymore or for team plays because of it's update. He's just there but not for everyone in lanes. I usually use him for clutch plays. Now after playing him in this update. It's like he's an extra side hero rather than a main villain in games. But idk, i just love argus for being him.
Actually, the boots somehow really impact to his damage. Thats why a lot of players not using boots. We just relying on s2 and corrosion. But with these changes, we have no choice. But if we really dont want to use boots maybe we can buy windtalker or GDS at the start of the game
The revamp gutted his viability. He needs too much time to scale and loses 90% of mathcups during early game due to skill 2 not giving extra energy on-hit (just one full bar, when you could easily get 2 slashes during from the mark). Now he is too reliant on his ult to be a hero. Absurdly high burst damage during ult, but also requires all crit items to be able to pull that now. I didn't like trinity build, but the revamp literally erased it from existence, limiting his options even more. If it was released in the first iteration of the revamp (no passive energy regen but every attack gave 20 normally + an extra 20 on crit, no nerfed damage etc), he it would have been glorious.
Passive changes? They’re fine. Considering how they’re changing how his passive triggers, that makes it fair. That being said if they’re going to nerf the base damage of his 2nd skill, they better buff the scaling damage. To me, like 160% is enough to compensate for the bad early game base. It’s still ok enough for the early game for him to do damage, and it’s enough for his 2nd skill to compensate for his healing not triggering on non-hero units
They should've left the high damage to minions for skill 2 for faster lane clearing and adjusted the damage to jungle creeps and heroes if they want to. Felt so weak early game hahaha
I play with crying when meet Hilda Exp in this Revamp You know how much Hilda damage in Early ? And Argus Revamp is more slow to clear lane What should we do if the minions are frozen by Hilda and we don't get Gold? and Exp?
the passive is strong i know but seeing the effect and animation I don't feel the damage, making feel me like his passive is weak and no interest to play it, but it's still strong turn out his passive wormhole is now 3 not 2 like current
The only things I don’t like is that they want to nerf both the passive and skills. That makes his damage weaker than it needs to be. Either nerf the skills only, or nerf the passive only; not both.
They made him ult dependent yet his ult concept is absolute garbage. If he dies in his ult's first phase he basically cant even use it for a minute. Youre forced to charge in battle when youre low hp (since he cant even regen when hitting mobs). And what good is a basic attack hero if they cant even split push??? Dumbest thing they did was continuing this revamp
i havent test him yet, but i already made 2 build for him, 1 is no boot full atk speed and full crit without pen and the other one is crit with decent atk speed and CD still without pen , cause I wanna try to abuse his ''stored passive'' from second skill to burst down enemies quickly a bit like an assassin from early to mid game, like game its another story xd
Why do anyone complain? I think this is just an average revamp with some adjustmend need to be done. His 2nd skill doesnt regenerate health when you hit a minion, longer cooldown if you fatally get hit by an enemy (or 1 hp to be exact). Argus's passive no longer regenerate when you hit a turret. That's the bad thing about it. But if you take a look at a good side of it, his passive now can be doubled which will help him do more damage at early game. Ult duration are increased up to 8 seconds, making you more sustainable and longer survivability while chasing enemy inside the turret I mean that is just a regular revamp, and i personally found this revamp pretty fun ngl. (not as strong as before, but it's very fun when you can trigger double passive easily) Well as long as they dont nerf or remove that 40% ignoring physical defense i'm cool with that.
Fun is okey but its shit tbh - Less charge for passive means your barely going to keep up against sustain heroes - ult cant always be maximized like the 8 sec cuz you barely dont even notice it. - second skill almost half of the damage is gonee like ehh
Well if that's so, lets just wait for moonton to re-adjust him later on. The reason why Argus was never getting a pure buff until now is because his winrate is one of the top 10 highest winrate hero on ranked. Moonton probably too scared to buff him because of that. Welp, all we gotta do is complain about Argus's adjustment to customer service. And hopefully they will listen to us
They new stacking up 2md skills its useless earlier u can use on minons and creeps which gave passive energy to him and was able to clear lanes and creeps whilr farming and he was op in late but now he seems to be only played against very suqshy and that too in very late game u can play wht a terrible revamp fck moonton
The changes isn't as good as looks,passive is weaker,2nd skill extra movement speed is slower,and the extra mov speed from his Ult gets foreshadowed by the small Ult animation frame.Overall NOT as good as before,but buying items like DHS might help this argus because the multi demonic slash can effectively help him have some dmg
The revamp is shit, early game got worse due to his ult cd being 60 seconds, a full minute. Enough for opponent to dogstomp the early game and mid game scaling, late game? Bye bye since he is prone to get CCed longer than his Ult can ever do its thing. Nerf CC if anything.
I've been complaining about the Nerf on Argus I just tried it out and to be honest I was going to keep complaining because only more Buffs to him would be better but I know eventually everyone's going to ban him or pick him I won't be able to play him anymore and then they're going to Nerf the crap out of him again because of this to be honest I just tried it and I feel like he's a tiny bit stronger stronger I could engage in battles now I used to hit the ultimate and then at the end I would end up dying now I can join a battle and then leave the battle in time to stay alive to be honest I think I think they nailed it it's not too strong and it's not too weak I think he's actually pretty good I was so scared scared they were going to ruin him but I just tried it it's not that bad I think it's even stronger I was going to keep riding this train hoping that he would get more Buffs and more Buffs but eventually he'll get banned older or they will actually Nerf him really bad so to be honest I think he's just right
I srs dude entering and exitng is not that main thing dealing dmge and eliminating them is needed he is usels now and even if u wnt to kill and mage under turt u have to think twice as u will then be out of u t ult for 60sec how usless
these changes look like shit
nah you havent try it lil bro please dont complain very embrassing🤓🤦
Blud, if you haven't try it in advanced server, then don't be an ignorant and come here complaining.
@@lordevolder9907 i just hope they dont nerd his passive damage but i do think he has potential since 8 second ult is alot longer making him able to survive longer.
@@harambe88 your just stupid
@@lordevolder9907tried that trash still trash mlbb started since 2023 ruining the heroes from
Since argus now relies on criti, This is my build for him
- corrosion scythe
- windtalker
- Haas claws
- berserker fury
- dragon spear sword
- (sea halberd, malefic gun) depends on enemies
Emblem (marksman)
- fatal
- weapons master
- war cry
I play argus more on tactical style
Spell flicker or inspire
Magic boots
Berserkers fury
Dragons spear
Windtalker
(DHS, endless battle or hunterstrike)
(BoD, sea halberd or malefic roar)
Emblem
Assassin emblem
Agility
Weapon master
Quantum charge
been spamming him since earlier
MAN HE SUCKS
I CAN’T EVEN FIGHT GATOTKACA ANYMORE
Same bro I tried it the skill 2 change like shit
Nah Old one is way better
If they wanted argus to be a duelist they should maybe have increased his hp growth a bit since most skills are hero activated and split pushing is less viable
But I get that they didn't cuz immortality is pretty OP
And he can be countered as long as you dont kill him for 4 seconds during ult(assuming you don't die by that time or low hp)
No way Argus can't kiss the base anymore
Nah he still can
@@dogebreadsforfree7273 He now kiss enemies in the base
@@gameing6273 how
argus getting the wanwan, joy and yve treatment
ngl a suggestion that i have for argus ultimate, is when his aoe damage hits an enemy it taunts them for 1 second and a passive for the ultimate 5%,10%,15% lifesteal since he is not that tanky and defense item doesnt suit argus
prob would be good for lesser chance for them to escape and gives argus more chances in battle
I don't like how you need to hit someone with ult to get the passive buff
@@ZayedHeroPlays ye they should make it when he activates ulti he gets his passive buff and doesnt need to hit them but hitting them with aoe dmg taunts them would be a better concept it atleast gives him potential it wouldnt make him op but maybe balanced or just better
Argus Users, WE NOW NEED BOOTS IN THE EARLY cause DAMN he's too slow. I recommend buying Windtalker as 2nd item (1st is Corrosion Scythe) then taking the boots off because his movement speed is now average. Also use Dragon head spear so you can chase fast heroes! Good luck on this new Argus re-learning journey wishing you all the best of luck.💚
Note, his ult now can increase movement speed
@erastussinukaba5656 note his now trash against tank heroes
@@temuulenbaldorj1900 just use the attack speed build come on
Ngl i like the old skill 2 better
looks like its time to change hero💔
1:07 Fck this revamp i gonna throw this hero to trsh can,my favorite hero was Argus😢
Now Argus lays more on passive. I dont knowits good or bad, but overall this update looks like nerf, especially tiis nerf on passive. In other hand, skill 2 now gives us two passive strikes, its good i guess. But damage from it could be higher.
Skill 2 Can be really good for Burst for sure
@@ZayedHeroPlays its perfect for squishy heroes. I have 3k games on argus and now he will be pretty good on teak fight and even better at 1vs1.
Bro there are some stuff that need to be taken note of.
1. Argus 1st skill now pulls the enemy slightly towards u
2. A full crit build with inspire and ult can trigger his passive 6-8 times
3. His passive still works on turrets but it has to be full. It wont regenerate upon hit
I did this research myself. I think this revamp is much better than his older version
its trash
Skill 1 pulling targets is always been the same
It's terrifying
@@paarthivsasitharan175 they removed the minnions healing
@Yisrael-en2xshis cooldown too high
As an Albay top 56 argus he doesn't need a revamp or nerf i like the old argus haysttt
He's actually much worse now. Although he can last longer, his damage is worse, so he can't burst now
They want to revamp argus to add effects for his skin.. The thing he doesn't need is adjustment for skills..
Dude the 2nd skill cannot heal anymore when using ult in minions hayss
This revamp sucks
Rip Qatar 5 Argus
By looking at it argus is now more depended on his ult and passive in early game he is now more vulnerlable.It's a nerf from my opinion cause he is a basic attack fight his range is low and enemies will avoid him in his ult and engage him when his ult is gone
Argus is now better at teamfights and his gameplay has changed now, it's best you play with your team to achieve kills and hey argus and Tigreal combo is now a thing, me and my friends tried it out. what im saying is Argus no longer creeps in the dark of "split pushing" but now shines in teamfights.
now argus is back to ulti reliant hero like how he used to be and its bad since his ult cd is longer compare to ori server argus even with the 50% reduction when his immortality mode didnt activate and its even worse if it did since the cooldown is now 50+ second
Yeah he's still ult reliant
@@ZayedHeroPlaysthe ori server argus is quite strong without his ultimate since he has 2nd skill that increase malice energy perhit with his high damage passive but now he need the ultimate to burst the enemy heroes
This confirms, Moonton is too stupid in fixing heroes. Now they've completely just made Argus from struggling to survive early to welcome to hell you can't farm for xp and gold cause you're too weak. Really hate Moonton idiocy in revamping hero. But when it's Marksman hero they somehow know what to fix and a majority of MM heroes are late game monster.
They're scared of argoose
According to me healing while hitting minion is not a big deal for me bcz obviously late game u gonna buy hass claws it will heal him obviously
In early u will suffer but u have to adapt the situation just give it a try guys like seriously how many time u all heal yourself while hitting minion using your ultimate ingame 3 or 4 time thats all just recall dude and u will be a monster in warmonger buff
were getting weaker and slower agrus in early and mid game just to get almost the same but still lower damage argus in late game bravo
@@temuulenbaldorj1900 ya i agree with u I just used him now and i kinda hate this he needs atleast a bit more movement speed or more burst out damage
If we want to make the Trinity build Viable, they should invert the crit into the physical damage to 20 malice energy if equipped the Golden Staff.
Meh they should make his s2 still do same damage to minions while not ganing any malice energy
Tbh if they just had given speed boost to current Argus it wouldve been fine
Skill 2 feels useless now except to get 1 demonic slash
Why removing healing from minions he needs haws claw to heal from creeps of minions properly anyways,all it effected was argus healing fully during his ult by using his 2nd skill on minions
AND
They totally killed argus split pushing
Edit:But this argus can now last longer in fight's so idk how to feel about this
Yeah it's my most disliked change, healing only from heroes is dumb
They say we optimized the early and mid game for Argus. but is weaker in the early and mid-game. You need to play it differently, I just want the passive regeneration with the second ability back.
the 2nd skill is what carries argus early game and they removed it
@@XSun999 i agree
Exactly
This revamp is trash, no healing from nonhero units during ult is the worst nerf i could ever imagine for argus. Also the cool down of ult! The heck is that?! 50 freaking seconds?!?! He's already a sitting duck without his ult, and now it has 50 seconds of cool down. I didn't expect this from moonton. Devs nerfed his passive damage as well as skill damage while we all know that argus' skill barely deals noticeable damage. There was no need to add two phases on argus' ultimate, some people say it's beginner friendly, lol. There are lots of heros that are really hard to play and argus isn't one of them. If devs really wanted to make argus more beginner friendly, why didn't they make his ult to be active automatically when his hp drops? There was no need to change the mechanics of his ult.
Also did i mention that this version of argus is bad at split pushing? No malice energy when hitting turrets as well as creeps and minions?! The heck?!
Argus from original server just needed his malice energy boost to be a meta hero again, not that many nerf shits.
Moonton should change this, I'm really disappointed from this revamp of argus, not only me, but most of the argus players are disappointed.
I swear, I will delete MLBB if this revamp of argus releases in original server, i can't see my favorite hero dying like this.
He does gain energy from minions btw but I agree that he has more nerfs than buffs
Moonton=⚰
BASICALLY ARGUS BECAME MORE ULT RELIANT AND THIS IS A NERF considering the very very long cd and they removed the 2nd skill effect which carries argus early game😢
He's stronger early game with the ult buff actually... The only thing I don't like about this revamp is that he can't split push anymore
Just play revamped Argus as Jungler and he surprisingly good. Also got triple kill tho
So. When is best to use ult? Beggining of the fight or near death?
When you start getting hit you should use it so your passive is buffed for the longest
This revamp is more of a 50/50 in my opinion, yes it's bad looking at the reduced damage of Argus' passive and Skill 2 (which is completely unnecessary) alongside with the reduced movement speed buff from 40% to 20%
But this revamp does come with it's benefits tho:
1. You gain more malice energy with Crit and Ult Activation which allows you trigger his passive more frequently (also with Skill 2 if you hit an enemy hero which gives you a full passive allowing you to deal 2 Enhanced BA)
2. Argus' Late Dmg potential with his revamped Ult will be even higher now
3. You have a much longer Ult duration (that is if enemy deals fatal damage to Argus in FA State) which sorta increases your survivability even more
4. You gain a decent amount of movement speed in Ult which is not bad
I feel like I have to agree with Zayed on the new Crit Build on Argus:
-Corrosion Scythe
-Windtalker
-Swift Boots
-Haas Claws
-Berserker's Fury
-Great Dragon Spear
Other options could be: Malefic Gun or Malefic Roar if you wanted to switch your boots in late game, Sea Halberd (can be switched with either GDS or Boots) if you are facing sustain type heroes like Ruby, Yu Zhong, Alpha, etc..., and Lastly, Blade of Despair for even greater burst damage against squishes
His CD response after ult missed sucks. A minute to get his ult back.
his now a hit and run hero instead of a battle maniac we all love
The previous Argus relied on his ult for survivability but now this revamp not only didn't even change that it made him reliant on his ultimate to deal more damage. Argus previously already had good damage even without his ult and when I just tried him earlier I can see that his damage is so bad without ult compared to his previous counterpart
I guess the devs are forcing players to build crit items on him so that you can spam your passive more often. Man I know that it sucks that they have to nerf the movement speed boost from his skill 2 and I'm pretty sure that it's because of the no boots build and only thing that they buffed Argus is his survivability and higher fequency passive.
Ngl spamming his passive with crit build during his ultimate make me feel angry 😂😂. Perhaps I will use the new Rose Gold Meteor on him since it's a bit essential for basic attack fighters
They(mlbb) did really thought its a buff for argus?
True it's sht like he is only a 1 v 1 exp hero now ,ntg else
Fr but i can accept this changes
@@CatSatoru671 the part that we can't take creeps and lord faster with skill 2 is too annoying
@@pooyarafiee3969 yea
As an Argus main this is a heavy blow and a questionable nerf. But from your gameplay I think it's still doable to survive in solo ranking if you are extra careful in the early-game. Cutting the damage on the second skill by almost half is questionable and the lack of heals from minions is stupid since Dryoth can do it just fine.
Hopefully next season once the revamp arrives I can still play Argus just as well as before, I just need to learn to adapt and deal with the weights given to me.
Yeah firsts let's play him and see if it's actually better or not
The turret not giving energy and the minions not healing is a huge nerf..
bro seriously this revamp is shit, it's fucking hard to win the early now since you got to wait a whole minute to get his ult cd , i really have a high expectation on the revamp but now seeing this, yeah it's just sucks
honest opinion and to prove that I know argus I have 500 matches with around 70% win rate with argus and the new revamp sucks ngl yeah the effects are cool, the ult is insane but they nerfed the hell out of the second skill and the passive seems weaker too though its pretty balanced to an extent ult is doubled edged (to trigger death immunity you need to take fatal dmg but if you keep attacking you keep healing and not take fatal dmg thus not triggering it) and the passive can now be stacked with 2nd skill so it isnt as bad all and all.... still kinda worse but its good enough
Try him agant sustain heros and tell me huh even with all hose matches u still thimgs is good man L thingling of urs see how they revmaped grnger and nuffed dyrth dint it make them unbalanced
@@kamalabayi9232 talk normally smh
Your Argus videos are so enjoyable
Just a request to Moonton, please stop hating Argus.
Thank you I really appreciate and glad you're enjoying my videos 🗣️‼️
Actually this is a more versatile and more tanky argus. Which is what he needed since he's a fighter. This would improve his versatility against most pick combinations due to his longer ult. His damage still slaps tbh, but atleast now i can go up against a terizla at early game
With right build and timing i could eat up terizla anyday with old argus
you must be new these fucking revamp are dog shit for argus just tried him he is way worse not gonna be playing this hero anymore waste of 2000+ matches on him he just become a lot more worse you can barely get kills now because he doesn’t heal anymore when you ult
no more trinity argus?
Gonna miss not getting extra energy when hitting curse mark enemy
Yeah I don't see how trinity will be better than CRIT now
What is this bro I entered a match to find out he was changed and performed like shit,I can t split push at all...
Lmao no more malice energy when hitting turret, he is indeed shit now
Went 11-7 and somehow still got MVP,not only I am not as good with him but I can t carry as much no more until I learn how to play him again.
Total trsh he cant even do dge or win agant sustain heros in late game also and cant even farm quickly why a twrrible revamp
Why dafuq people complain this new argus is actually good especially for suprise attack since skill 2 can instantly trigger passive 2 times
because the damage is shit without inspire try fight tank/fighter hereos like terizla. alus. or thamus
@red_and_black19629 bruh argus is not for early he need item s also if you having hard time fighting this 3 heroes just push and win fvcking simple
I'm an Argus main with 4k+ matches and 71% wr under my belt. Not gonna argue or anything but tbh all the kit that makes Argus powerfull are all removed/messed up. There is no potential here. Very sad indeed.
Same, main argus here, +2,8K pt
This rework sucks, most time u gonna get hit fatal in like 1 sec, cuz argus is not tanky, that means the ult will trigger and go to 4 sec immortality, but cd is almost double, passive weaker means the main source of dmg is weaker. And for the 2th skill its the worst, u used to get like 400 or 500 malefic energi before the mark is gone, now its just 100 and it sucks in overall. Thats all i think about this revamp, its an big NERF
Dude even late game he has becpme trsh
Man the skill 2 changes just sucks and split pushing just got harder for argus i can no longer finish the game
And not even able to farm quicker
Now he is item dependent
also ult dependent for me he deals less dmg outside ult compared to pre-revamp just because of the removal of the passive of 2nd skill
Yo wassup Zayed! Just tried the revamp and whats good about this. Is he can join the team fight longer, but its kinda sad that his second and passive is nerfed.
100% they still need to do some adjustments to Argus
In higher ranks his ult is very easy to handle by just running away
@ZayedHeroPlays Yes its kinda sad T- T, they should re-revamp our boi argus.
New argus is good a fair deal but
He is more a luck type hero if u have around 60% critical attack damage chance and if he hits critical than warmonger damage will work if not than he have use normal attack since theres still 40% no critical chance where u might die also that entire depends on your build but still luck is luck although theres more malice energy in ultimate so i don't mind but we have to take the critical chances in emblem instead of that swift 10% attack boost
According to me healing while hitting minion is not a big deal for me bcz obviously late game u gonna buy hass claws it will heal him obviously
In early u will suffer but u have to adapt the situation just give it a try guys like seriously how many time u all heal yourself while hitting minion using your ultimate ingame 3 or 4 time thats all just recall dude and u will be a monster in warmonger buff
Yeah need to have high CRIT
Aint NO ONE is going to use this argus to an extent
i will
Bruh now it's even more unplayable playing against tank heroes like terizla, this argus can't even sustain in lane for 30 seconds before it needs to go back to base
Exactly bro. Argus cant heal from non-heroes now so he have to go back to base every 15 seconds adter fightning. Thats sucks...
Guys it's just an experiment. As an Argus main I have hopes.
It's gonna be added to OG server soon
@@MikeKazawski what I meant is that they are gonna change him after the release, like his attributes so he becomes useful again
Laning phase/early-mid game would be harsher than usual but on the bright side crit dps insane and has more potential to dominate in the late game
After playing him: I do like him, it's just his damage nerfs are so crap.
buff his scaling damage on passive and on 2nd to compensate for his healing on ult
even chou beats him now :(
Bring back his passive regen it's so fucking slow, and the extra malice energy from 2nd skill when u hit a creep or minion that was so useful for the xp crab and taking jungle creeps
So I can confirm this does lower his capability of one shot with crit build or most crit build, but I found out about demon hunter sword was also change with now a fix 8%Ls, sacrificing corrosion scythe for DHS would do a massive change in damage, but I still think it's not a good idea to have DHS before wind talker, since Wt would be best for early farming, so prob at slot 2 or 3 would be the right time for DHS. I hope this is useful.
its bad, yet not that bad, but still has potential
Yup
Basically "balanced"
The late game potential is better but not that much, but holy shit his early is so ass now
@@ronenthnot really argus in any form was not broken or super good, so them making him a bit weaker is not balanced
@@source324 you're right
The fact that you cant heal from minions...the fact that hes passive has been nerfed like nah it feels wrong healing from minions saved me many time cause other heros do that to ( alpha aulus marskmans ) like bruh
But still I just tried him well the 4 to 8 second ult feels so good but the healing is low with the passif and cleaning minions+ creeps became slower
Yeah that's the worst part of this revamp they removed the sustain on minnions and creeps
His spilt pushing and lanes clering and farrming quickly also trashed
Listen to this number it makes no sense there were four Heroes during M6 only four Heroes that's it only four Heroes that not one player chose during M6 because clearly those Heroes weren't very good and guess what Argus was one of those four Heroes that was not picked during M6 so you know what mobile Legends does they decide to Nerf the living crap out of Argus and make him completely crap now I just don't understand why mobile Legends chooses a hero that is hardly ever picked ever and thinks you know that hero should probably be nerfed even more where is mobile Legends thought process
8 seconds imortality is op, he might be great as a tank ngl.
its not op when no enemy attacks you and runs away making it 4 seconds and comes back to beat your ass shortly. i just don't really like what they did to the first skill its good against non tanky heroes but really bad against tanky heroes
The ultimate, which has an additional 4 seconds of Immortality, is just an automatic button to avoid people who are often late in pressing the Ultimate button,Let's think fellow Argus users, when we go 1vs1 (Argus now) we beat the enemy until we are dying then press the Ultimate button, right? And I think we can survive for 4 seconds (depending on your opponent's hero) then of course after dying we press the ultimate button, right? And the ultimate duration is 4 seconds? right? Well, if it's the Revamp version, we're not dying when our life bar is full and we're immediately ultimate, right? And the duration of Fallen Angel State is 4 seconds.If the enemy keeps beating us we will enter the Immortality phase, right? It's the same, right? This is just to prevent new Argus users from pressing the Ultimate button too late Actually it's just a skill issue
Yeah but the 2nd main thing of ultimate now is getting that enhanced passive so using it early gives you a much better chance to get more than 4 seconds of ULT but yes it's definitely added for noobs
Feels like a nerf mostly
This is NOT BUFFED ARGUS,
This is ADJUST ARGUS,
It's a Nerfed Argus
I used him in live server earlier and I actually was able to go toe to toe with Thakur in the early game, levels 1 - 4@@thereaper1253
Not asdjut heavly fckwd up argus
Please Lord Zayed, I need new builds now. I tried for 3 games and I can tell you that his early play is so trash now cz low damage whatsoever. Chasing is now harder, and should we buy boots or buy gds for the second items?. Not including haas claw got nerf from lifesteal. Same with talent emblem, got a little problem whrn choosing best.
Buy boots until you get Corrosion Scythe and Windtalker sell the boots after the 4th item then you figure out the rest. Best of luck 💚💚
A good Argus makes his own build according to the enemy lineup and items. You don't need to copy all the builds
Buy boots as 2nd item
Doest his ult removes all debuffs including suppression like franco's ult???
no your dead unless you use your ult first and your dead after francos ult if finished when you use your ult first
So basically you wanna engage the enemy when the passive is available and with the ult when engaging since ult = more passive. Honestly this revamp could've been good if they didn't touch his ult condition of healing when hitting anything not just heroes and ofc his second skill, like i get it hes supposed to be an late game hero but how are we gonna reach that when he's so shit in the early game now
Yeah ulting without passive is the worst thing you can do
@@ZayedHeroPlays am i tripping or argus revamp can remove suppression effect? i've read the revamp passive again and it said that his ult removes ALL DEBUFFS while the global one says all debuffs except suppression
I even now can't do shit with 60seconf ult cool down
I mean, it still 30 when you don't trigger the second phase. his ult now become offensive not defensive, imo.
@@oblivinus6074 yeah but the damage deal by ulti is too low and it can't do shit, we only ganks and farm when ulti is ready, it's very hard to save the second form for only have a 30s cool down less
Biggest nerf ever this revamp sucks i won't use argus anymore until they changed it back to normal i tried the new argus and its dog shit u can't split push anymore because of this and you can't use it in high rank anymore because of bad early to mid game I don't know what moonton was thinking but i hope they bring it back to normal
I would love it if they added new angry voice lines😅
New voice lines would be cool
I get that he shine no matter what at late game. But reducing his base attack stats is a little too much since they also cut his healing from passive. The only good side i see is a double passive slash with his second skill and more tower diving potential, even so he'll still have a hard time killing in those 8 secs since his early game damage is nerfed.
3:36
How did that ultimate cd drop to 29?, is this practice or something.
I think it's better now the passive + ultimate
Or I am just dreaming
argus gains 50% cd reduction if the second phase of his ult didn't trigger
@yoriichiT thanks, casue I didn't play advance server 😅
@@frenzyjona2051 you're welcome friend!
They BETTER lower his ult cooldown, its the only adjustment that could make this buff GOOD
Nerf
Это чем-то смахивает на ревамп Грейнджера, а именно то, что сделали меньше урона, но дали больше выживаемости.
Я думаю, что Аргус с этим изменением заиграет новыми красками, и даже будет лучше играться
Надеюсь ты прав
So that's why argus cant have hp in his ult when damaging creeps. Argus was like my favorite hero, but after hearing this update. I feel sad for argus, this ain't a buff. It's a nerf a solid nerf, first of all argus before was great in fights. It's like the front of the team or a tank for the team. I also kept on using argus because of the ult when tower diving and pushing. This is a big nerf i just felt sad on it because argus is like a nonstop hero when he fights.
Plus the ult had more cd, it feels like he's not for late game anymore or for team plays because of it's update. He's just there but not for everyone in lanes. I usually use him for clutch plays. Now after playing him in this update. It's like he's an extra side hero rather than a main villain in games. But idk, i just love argus for being him.
Actually, the boots somehow really impact to his damage. Thats why a lot of players not using boots. We just relying on s2 and corrosion. But with these changes, we have no choice. But if we really dont want to use boots maybe we can buy windtalker or GDS at the start of the game
Just asking after this update do we really need to use boots now on argus? Just asking thanks
The revamp gutted his viability. He needs too much time to scale and loses 90% of mathcups during early game due to skill 2 not giving extra energy on-hit (just one full bar, when you could easily get 2 slashes during from the mark). Now he is too reliant on his ult to be a hero. Absurdly high burst damage during ult, but also requires all crit items to be able to pull that now. I didn't like trinity build, but the revamp literally erased it from existence, limiting his options even more. If it was released in the first iteration of the revamp (no passive energy regen but every attack gave 20 normally + an extra 20 on crit, no nerfed damage etc), he it would have been glorious.
a liitle bit.. but gosh.. i still dont know this revamp😥
Shit revamp
His skill 2 damage is so low that it ruins his early game farming
Needs to be buffed but i can accept it
Agreed but he's powerful than thamuz in late game
He needs more damage at his 2 skill to be better at jungle also.
its most likely a nerf but i dont blame them
i dont wanna encounter an argus main with the og buff
Has the revamp been released?
yes
Yes
It's not that bad, I'm actually on a 6 game winning streak with Argus revamped.
Try it for yourself
@@8.ui13Can you tell your's full build?
Passive changes? They’re fine. Considering how they’re changing how his passive triggers, that makes it fair.
That being said if they’re going to nerf the base damage of his 2nd skill, they better buff the scaling damage. To me, like 160% is enough to compensate for the bad early game base. It’s still ok enough for the early game for him to do damage, and it’s enough for his 2nd skill to compensate for his healing not triggering on non-hero units
The laning phase is more painfull after the revamp🙂
I just tested it, his early is way worse than before, but his late is honestly better than before, still he struggles TOO MUCH on early game
yep
You can pick other spells besides inspire now
@@luuu6352 for what, so he can flameshot?
They should've left the high damage to minions for skill 2 for faster lane clearing and adjusted the damage to jungle creeps and heroes if they want to. Felt so weak early game hahaha
Why is his CD 50S?!! (If he loses all his intial HP in immortality state)
I play with crying when meet Hilda Exp in this Revamp
You know how much Hilda damage in Early ? And Argus Revamp is more slow to clear lane
What should we do if the minions are frozen by Hilda and we don't get Gold? and Exp?
She's really annoying to fight I agree
It's really annoying to see her chill at the bush healing like shi@@ZayedHeroPlays
Why did they remove his healing on minnions I dont mind the other changes but his minnions healing bruh😑
Yeah I hate it
the passive is strong i know but seeing the effect and animation I don't feel the damage, making feel me like his passive is weak and no interest to play it, but it's still strong turn out his passive wormhole is now 3 not 2 like current
The only things I don’t like is that they want to nerf both the passive and skills. That makes his damage weaker than it needs to be. Either nerf the skills only, or nerf the passive only; not both.
Yeah theres so many nerfs
Te has visto atroz vs alianza de dafu*boom señor Zeroplays?
No entendí tu comentario, la traducción no es correcta
Ocea skibidi toilet te has visto?
@@MR.Cat-Fino Sí, conozco el meme.
when will this be implemented.
It's out
@@ZayedHeroPlays I tried him. his ult cool down is ass. 50 fucking seconds. that's just bad💀
@@cond3mned_24real ass lmao
They made him ult dependent yet his ult concept is absolute garbage.
If he dies in his ult's first phase he basically cant even use it for a minute.
Youre forced to charge in battle when youre low hp (since he cant even regen when hitting mobs).
And what good is a basic attack hero if they cant even split push???
Dumbest thing they did was continuing this revamp
i havent test him yet, but i already made 2 build for him, 1 is no boot full atk speed and full crit without pen and the other one is crit with decent atk speed and CD still without pen , cause I wanna try to abuse his ''stored passive'' from second skill to burst down enemies quickly a bit like an assassin from early to mid game, like game its another story xd
indicated as a revamp but on reality it is trash
The darth vader skin needs adjustment too cant see if he stills in ult or not cause the waves dissapers
Why do anyone complain? I think this is just an average revamp with some adjustmend need to be done. His 2nd skill doesnt regenerate health when you hit a minion, longer cooldown if you fatally get hit by an enemy (or 1 hp to be exact). Argus's passive no longer regenerate when you hit a turret. That's the bad thing about it.
But if you take a look at a good side of it, his passive now can be doubled which will help him do more damage at early game. Ult duration are increased up to 8 seconds, making you more sustainable and longer survivability while chasing enemy inside the turret
I mean that is just a regular revamp, and i personally found this revamp pretty fun ngl. (not as strong as before, but it's very fun when you can trigger double passive easily) Well as long as they dont nerf or remove that 40% ignoring physical defense i'm cool with that.
Fun is okey but its shit tbh
- Less charge for passive means your barely going to keep up against sustain heroes
- ult cant always be maximized like the 8 sec cuz you barely dont even notice it.
- second skill almost half of the damage is gonee like ehh
@@abdulhakeemdizon9074he can’t even burst squishy heroes anymore
believe me i tried… full trinity, or full crit with inspire
they massacred him again
Well if that's so, lets just wait for moonton to re-adjust him later on. The reason why Argus was never getting a pure buff until now is because his winrate is one of the top 10 highest winrate hero on ranked. Moonton probably too scared to buff him because of that.
Welp, all we gotta do is complain about Argus's adjustment to customer service. And hopefully they will listen to us
Burst? YES
Sustain? MAYBE
Mobility? HELL
Bruh the changes are trash even saber users are happy for larger cooldown for argus getting kills easily
the ultimate nerf is the minion part
They new stacking up 2md skills its useless earlier u can use on minons and creeps which gave passive energy to him and was able to clear lanes and creeps whilr farming and he was op in late but now he seems to be only played against very suqshy and that too in very late game u can play wht a terrible revamp fck moonton
Pretty sure this is a nerf not a revamp
Atleasr the ultimate is longer but the same for me i fell strong if my enemy in exp is dyrroth😂😂😂 5:09
The changes isn't as good as looks,passive is weaker,2nd skill extra movement speed is slower,and the extra mov speed from his Ult gets foreshadowed by the small Ult animation frame.Overall NOT as good as before,but buying items like DHS might help this argus because the multi demonic slash can effectively help him have some dmg
We will see
The revamp is shit, early game got worse due to his ult cd being 60 seconds, a full minute. Enough for opponent to dogstomp the early game and mid game scaling, late game? Bye bye since he is prone to get CCed longer than his Ult can ever do its thing.
Nerf CC if anything.
I'm sure he will get an emergency buff if he turns out to be too weak
I've been complaining about the Nerf on Argus I just tried it out and to be honest I was going to keep complaining because only more Buffs to him would be better but I know eventually everyone's going to ban him or pick him I won't be able to play him anymore and then they're going to Nerf the crap out of him again because of this to be honest I just tried it and I feel like he's a tiny bit stronger stronger I could engage in battles now I used to hit the ultimate and then at the end I would end up dying now I can join a battle and then leave the battle in time to stay alive to be honest I think I think they nailed it it's not too strong and it's not too weak I think he's actually pretty good I was so scared scared they were going to ruin him but I just tried it it's not that bad I think it's even stronger I was going to keep riding this train hoping that he would get more Buffs and more Buffs but eventually he'll get banned older or they will actually Nerf him really bad so to be honest I think he's just right
I srs dude entering and exitng is not that main thing dealing dmge and eliminating them is needed he is usels now and even if u wnt to kill and mage under turt u have to think twice as u will then be out of u t ult for 60sec how usless
why the f moonton always nerfed Argus? he is already in Tier C hero.