Thanks bro, the camera controls are the best thing of the 2.2, and I see someone using it like that so I think It could be a good idea, and it's awesome 😎
Gorgeous usage of the new camera controls, it's so nice to see someone finally using them right. Spectacular job, can't wait to see a finished version!
My recorder records with a delay on the music, but in the level the drop has a better sync, I think the camera system is the best thing on the 2.2 and I do my best on that, I appreciate you like the level 😁
It's a static camera with a keyframe, in the static camera you need to put the follow option with the ID of the object (in my case I put the camera guide), in the keyframe you put the curve option, and that all, the camera will move more free, sorry for my English
слушай мне нравится такие эффекты камеры они действительно довольно хорошо плавно сделаны это не какие то повороты на 360° за 0,1 секунду это действительно хорошая работа давно таких не видел :D
Tienes que usar un static camera sobre un objeto que se mueva en un keyframe, al static le pones el botón follownen su menú y al objeto en cuestión le pones un keyframe y se mueve a dónde quieras
I feel the urge to say this looks cool good job etc, but I want to give constructive feedback, and I do have some critiques. The opening of the level is good, and it mostly stays that way until the drop at 0:44, where the level stops matching the energy of the song. Despite the drastic change in the music, the camera stays smooth and flowy, and doesn't zoom in or out at all after the transition. This would be fine on it's own, but you made the camera movements really noticeable and look really intentional, which makes it look wrong in a part that should have more energy. Yet that still wouldn't be a problem if the energy was matched in the gameplay. Specifically what I mean is that the stronger and more impactful notes should be accompanied by stronger and more impactful player movement. This is mostly not reflected in the level: 0:45-0:47 Those two jumps are really weak and barely cover any distance on the screen. 0:48-0:50 These three clicks are better, but still don't change the player's position as much as the song would suggest they should 0:51-0:54 The slope doesn't have much impact here since you don't get much height from it, you decided to use the weakest orb for the second click, actually bringing down the energy of the entire part, and then the third click has the problem of the ball taking forever to accelerate upwards on the most impactful of the 3 notes here. I won't go on since you get the idea, and honestly the rest isn't that bad, but hopefully you can start to see the other ways you could improve this. It's also worth mentioning the little intermissions between the intense parts having no clicks is something I don't like, but it's not something I can inherently fault the level for, since the way you deal with those parts is subjective. All in all, this is a pretty good level. I didn't mention anything this level did right, since this comment would be way too long if I went into any more detail than "It's pretty good" for each part before the drop. And don't feel discouraged by this comment, I could paste this comment onto so many layout videos, cut out the part with the time stamps, and it would hold true for those levels as well. I hope this was helpful, have fun, yatta yatta, I want to stop typing this.
Hi bro, I appreciate you write this for help me (a new creator) to get better, I really like this comment because you know what are talking about, thanks for taking your time with this level, sorry for my English, have a good day/night 😁😅
@@Slower100 tengo pensado hacerlo mi segundo nivel decorado, soy bastante lento con los niveles por tiempo libre pero tengo ganas de terminarlo, gracias por tu comentario lo aprecio 😎👍
(edit 4) No way +9k views!!!!🎉🎉, thanks you all guys again ❤
Bro this layout is so good i wanna play it
@@dreezy5342 here's a short version, soon I'll upload the full version 100735667
There are some really cool ideas here, the camera effects are really well put, good job.
Thanks bro, the camera controls are the best thing of the 2.2, and I see someone using it like that so I think It could be a good idea, and it's awesome 😎
Yoo aquarware :D
Huh y u here
@@DeadCow04 I'm everywhere
the camera movements are so smooth i love it
Thanks bro, I think the camera system is the best thing of the 2.2
@@bybenjacraftsame but only if you use it correctly
I assumed by the title that it would be another creo song... but is a Camellia song... even better!
I didn't know creo have a song with that name, I appreciate you like the level and song 😁👍
Gameplay looks really fun
Thanks bro, I appreciate 😎
But very hard :v
@@aftical_GDit looks like a hard oevel its so easy
@@SwaggerStreet2 why not :)
Gorgeous usage of the new camera controls, it's so nice to see someone finally using them right. Spectacular job, can't wait to see a finished version!
Thanks bro, I'm so slow for my free time but I'll finish this, maybe a decorated level 😁
everything goes so well especially the camera triggers
The cameras are the best thing of the 2.2 I think, I appreciate you like the level 😁
There's some cool ideas and with this music you can really make a banger
Thanks bro, I'm really slow with the levels, but I thinks this gonna be my second decorated level
@@bybenjacraft can't wait to see it !
@@ykaiz0 thanks bro I'm doing my best 😃
There are some problems with sync before the drop, but the camera movement is SOOOOOO good
My recorder records with a delay on the music, but in the level the drop has a better sync, I think the camera system is the best thing on the 2.2 and I do my best on that, I appreciate you like the level 😁
Good progress, the camera brings a dynamic adventure to fit the song, the layout is readable and fun looking
Keep it up, love it!
Thanks bro, I use the camera for a better readability of the level 😁
@@bybenjacraft sets up a great mood and engaging theme for the level as well
Gosh that subtle fisheye effect is so sexy
Thanks 😁😅
This song is traumatized me for zircon
One of the few levels that effectively utilizes camera triggers wow
@@phuocangkhoinguyen5182thanks! I put more effort on the camera than the gameplay 😅😅
bro cooked best gameplay and left us without the drop
Sorry about the drop, I'm very slow with level and I want to show the level 😅
U should continue this, i love the gameplay and the camera movements A LOT!!! Keep it up dude 💙💙💙
I'm with the level right now, I'm so slow for thinking forms to innovate, I appreciate you like the level 😁
@@bybenjacraft its alright, just don't rush it, take ur time
camera effect are immaculate😍 decent gameplay too
Ive been waiting for a crystalized level ever since the songs came out
I hope you like the level 😁 it's my favourite camellia's song
The camera... Is..... Just EPICCCCCC!
I think it's the best thing on my level, I appreciate you like it as I do😁
Camera moving is so smooth
@@user-gdjs07 camera controls on 2.2 are the best thing
looks fun!!
@@justthoseguys12 thanks!
yooo, bro can i decorate this level for you, im great at decorating and itll probs get rated
@@Thisxy idk because I lose all motivation, but maybe later
Yo, that looks epic!
Thanks bro 😁
The a universal time is real
Beautiful
Peak camera usage
Thanks bro 😁
I really want to make camera effects like that in a level im making but i cant seem to make them smooth enough
@@alcyone7777 i can do a tutorial if you want
Would be cool 🫠@@bybenjacraft
DANG IT YOU FINISHED BEFORE ME
I don't finished the full level so...
Do you use multiple static triggers or a moving camera? The camera movements look so smooth
It's a static camera with a keyframe, in the static camera you need to put the follow option with the ID of the object (in my case I put the camera guide), in the keyframe you put the curve option, and that all, the camera will move more free, sorry for my English
Good timing
Thanks bro, the recorder sometimes delays the music 😅
really cool!
Thanks 😁
tiene mucho potencial, decorenlo plz
@@locobyte_01 gracias bro, aún no lo termino por falta de motivación pero si está en mis planes
слушай мне нравится такие эффекты камеры они действительно довольно хорошо плавно сделаны это не какие то повороты на 360° за 0,1 секунду это действительно хорошая работа давно таких не видел :D
I think robtop make the camera system so good and I just play with it, I appreciate you like it 😁
lit
The camera moves are smooth but imagine all triggers 💀
It's only one, the keyframe
Pls make a tutorial of how you moved the camera so smooth because it’s so fckin good
Ok i'll make one, give me time
crazy camers controls I wanna know how u can do that.
But I also wanna know how u did the trail.
I want to do a tutorial but I don't have the enough time 😞
The trail is made with the particle trigger, I put the relative option and you do what you want
And I use an advanced follow trigger
esto es arte
Muchas gracias hermano, la verdad si mejore bastante a diferencia de mi anterior layout
@@bybenjacraft felicidades bro
@@Supercarlosmine muchas gracias bro, estos comentarios me ayudan a mejorar a futuro 😁
Good job!
Thanks bro 😁
did you use keyframe to make those camera movements?
Yes I used keyframes and a camera guide to see the size of the screen
Bro this is so awesome, does it have id?
I have a short version for a showcase on discord
100735667
nice
how did you do the vr looking effect
@@freakyboxtenplush with the pinch shader
There are some parts of the gameplay that are just lacking energy. I really liked the beginning ball part tho. It started of good
In not good making a balanced level with clicks and all that, but I appreciate your comment to make me get better 😁😊
The gameplay is so sync
@@GotaGD I tried a lot to sync it the best, thank you, the recorder delays the audio a bit
i really thought this was fleeting frozen heart by xxtarlit 😭😭
I searched it and it sounds really similar 😅
wtff q epico
Gracias hermano, soy bastante nuevo y aprecio que a mucha gente le guste lo que hice 🤫🧏
bro sos un crack
Gracias hermano, aprecio tu comentario para seguir mejorando 😊
Como hiciste ese efecto de camara se ve muy bien
Tienes que usar un static camera sobre un objeto que se mueva en un keyframe, al static le pones el botón follownen su menú y al objeto en cuestión le pones un keyframe y se mueve a dónde quieras
Me parece que lo explique muy mal xd
@@bybenjacraft gracias man. y como hiciste eso del efecto de pez del principio.
@@unonok. Es con el trigger de pinch, me puse a jugar con el y me salió eso, aquí la ID si quieres verlo más a fondo 100735667
Why did you record the first part in vr mode
@@Incatebrawl what? It's just a trigger on the 2.2
а все так красиво началось ((
Sorry, I want to make an example of how the level is gonna be decorated 😅
Epico bro! Espero ya jugarlo, porcierto cual es el nombre de la cancion?
Gracias por tu comentario bro, la canción se llama Crystallized por Camellia, está en la librería en GD
Increíble
Gracias hermano 😊
Nice Bro
Thanks bro 😁
What Song?
@@JustinGeometryDashChannelPH crystallized by camellia
@@bybenjacraft Wassup
bro
Se ve bueno
Gracias bro agradezco que te haya gustado 😊
Nice camera movements, but why the low fps jk jk (w effect?)
What low fps effect?
@@bybenjacraft I'm kidding, I'm using a high refresh rate monitor. It makes TH-cam videos look like they lag sometimes. Good level mate
@@Specament ahh, I didn't read the jk jk xD, I appreciate you like the level 😁
можно id? это потрясающая работа! ❤
Thanks bro I appreciate you like the level 😁 here's the ID: 100735667
It's a smaller version, I didn't upload the full level already
@@bybenjacraft Thanks!!! 🥰
ID?
dou
Dou
Is there any way to test the level? Or you still haven't uploaded it to the servers?
I have a shorter version with lots of secrets ways, if you want it I can pass the Id
ID: 100735667
@@bybenjacraftSure
@@DhalfSustir I already pass the ID
@@bybenjacraftThe short version is not bad at all, I hope you continue with the level
maybe work a bit on the balancing. other than that, its good.
@@Xerbat. I still dont know how to balance a level, but ill try my best on future levels 😅
7star difficulty
Yeah I think is not that difficult, someone in the discord said me it's a demon for the camera xD
@@bybenjacraft i kinda expected something like that 😅
@@FeWi-YT yeah 😅
I feel the urge to say this looks cool good job etc, but I want to give constructive feedback, and I do have some critiques.
The opening of the level is good, and it mostly stays that way until the drop at 0:44, where the level stops matching the energy of the song. Despite the drastic change in the music, the camera stays smooth and flowy, and doesn't zoom in or out at all after the transition. This would be fine on it's own, but you made the camera movements really noticeable and look really intentional, which makes it look wrong in a part that should have more energy.
Yet that still wouldn't be a problem if the energy was matched in the gameplay. Specifically what I mean is that the stronger and more impactful notes should be accompanied by stronger and more impactful player movement.
This is mostly not reflected in the level:
0:45-0:47 Those two jumps are really weak and barely cover any distance on the screen.
0:48-0:50 These three clicks are better, but still don't change the player's position as much as the song would suggest they should
0:51-0:54 The slope doesn't have much impact here since you don't get much height from it, you decided to use the weakest orb for the second click, actually bringing down the energy of the entire part, and then the third click has the problem of the ball taking forever to accelerate upwards on the most impactful of the 3 notes here.
I won't go on since you get the idea, and honestly the rest isn't that bad, but hopefully you can start to see the other ways you could improve this.
It's also worth mentioning the little intermissions between the intense parts having no clicks is something I don't like, but it's not something I can inherently fault the level for, since the way you deal with those parts is subjective.
All in all, this is a pretty good level. I didn't mention anything this level did right, since this comment would be way too long if I went into any more detail than "It's pretty good" for each part before the drop. And don't feel discouraged by this comment, I could paste this comment onto so many layout videos, cut out the part with the time stamps, and it would hold true for those levels as well.
I hope this was helpful, have fun, yatta yatta, I want to stop typing this.
Hi bro, I appreciate you write this for help me (a new creator) to get better, I really like this comment because you know what are talking about, thanks for taking your time with this level, sorry for my English, have a good day/night 😁😅
It looks like 360
0:44 this part couldve been done way better the gameplay is very underwhelming compared to the song
I'm "new" doing a balanced gameplay with clicks, I'll get better with time 😅
this song is overused
Yeah. they should have use other camellia songs.
I used it because I like it, but it's a 2.2 level and I don't see other channel use this song already
Can you recommend me another camellia's song for the next layout?
attraqtia
@@neevee_gd ok, thanks for the recommendation
2.2k
Yes
Pensé que usaste esta canción:
th-cam.com/video/rtgI0LJxlRg/w-d-xo.htmlsi=kZ6gW9nfgmvZaqTM
La verdad si que es un nombre muy similar, ya veo si hago un nivel con esa canción, espero te haya gustado 😁👍
@@bybenjacraft Me gustó el nivel, Gameplay de calidad, efectos de cámara, sincronización y canción, espero que publique pronto :)
@@Slower100 tengo pensado hacerlo mi segundo nivel decorado, soy bastante lento con los niveles por tiempo libre pero tengo ganas de terminarlo, gracias por tu comentario lo aprecio 😎👍
Pensé que estaba usando el de Creo
@@ANormalPlayert la verdad no sabía que existían canciones tan similares o con nombres similares dx
AI
Yes