To All, Mighty Heroes! Please subscribe to the channel if you are watching regularly and like the content. I am trying to reach 1000 subscribers as fast as possible, so I can start monetizing the channel and see what is the expected revenue. Keep in mind this is my first TH-cam channel, so long road to MrBeast 😂😂😂 Joke aside, I am planning to cover other games as well, so if you have any suggestions please let me know and don't be shy to request. Titles that stick will be considered. For now the plan is to expand to Red Alert 2, Frostpunk 1 and 2, maybe Crusader Kings 2 and 3, Knights of Honor 2, etc. Exciting new thing will be covering a lot of the board games I have - making reviews, FAQs and obscure rule explanations. So, as you can see, there are a lot of things ahead and if you find it interesting, please don't forget to Subscribe.
The AI is obviously still not updated to be able to correctly spread apart against the new ground targeting ability. It's still doing just one hex spacing, as it does in the vanilla Sod.
Looks like I have to bite my own words, magogs didn't perform nearly as well as I though even with hex targeting. Speed > everything else Only speedy units won: - Storm ele 8 spd which allows them to do their tactic to run forward and prevent shooting - Engineer 7 speed is just enough to cross in 2 turns, 6 speed and they'd be toast - Obsidian gargoyle are shooter killers, but speed is big factor there too - Harpy hag nearly lost, but again speed wins - Finally wolf raiders won with speed. Although magogs did some stupid mistakes
Well speed is great when vs ranged, for sure. There are some exceptions of course. Thank you for commenting regularly. It is great to read the in-depth comments.
After first round against Harpys and Wolf raiders it looks that they for sure win fight, but no enemy retaliation and twice strike are really OP. I like Wolf raiders, they deal the biggest damage of level 2 units, even more than storm elemental, but you must save him from hits😂
To All, Mighty Heroes! Please subscribe to the channel if you are watching regularly and like the content. I am trying to reach 1000 subscribers as fast as possible, so I can start monetizing the channel and see what is the expected revenue. Keep in mind this is my first TH-cam channel, so long road to MrBeast 😂😂😂 Joke aside, I am planning to cover other games as well, so if you have any suggestions please let me know and don't be shy to request. Titles that stick will be considered. For now the plan is to expand to Red Alert 2, Frostpunk 1 and 2, maybe Crusader Kings 2 and 3, Knights of Honor 2, etc.
Exciting new thing will be covering a lot of the board games I have - making reviews, FAQs and obscure rule explanations.
So, as you can see, there are a lot of things ahead and if you find it interesting, please don't forget to Subscribe.
Storms’ AI is a genius.
I bet everyone, including me, who hated on the AI performance and strategy the past videos is sorry now...
That was a really nice show of fireballs 💥🔥👍 This series is getting more and more interesting 😎
Yeah, Tier 2 is quite the showdown.
9:39 artificial inteligence magogs
Didn't last long or help them in the end, sadly. But it goes to show us that AI is capable of making strange moves.
Love the the storms' tactics!
storm elemental not only has high stat, but also high IQ lol
It seems like the AI is capable of making great choices. Not sure why it doesn't do them more often.
this is the proper way to test magog 😎
They have the maximum chances of winning. Up to them to take advantage. I personally think, they made a bunch of bad targeting choices.
This setup (split stacks) helps them a lot.
Yes, that is true for sure. They became much more useful after HotA gave them the ability to target ground
The AI is obviously still not updated to be able to correctly spread apart against the new ground targeting ability. It's still doing just one hex spacing, as it does in the vanilla Sod.
Yes. Also not possible without slowing down too much, I guess.
Zombies...... no magog die😮😮😮😮😮
The fight between them seems like these fake advertisements of tower/hero/castle defense games, haha...
Actually crossbows would have higher chance of winning if they were single unit
For sure, that would negate the magog multiple attack advantage.
Looks like I have to bite my own words, magogs didn't perform nearly as well as I though even with hex targeting.
Speed > everything else
Only speedy units won:
- Storm ele 8 spd which allows them to do their tactic to run forward and prevent shooting
- Engineer 7 speed is just enough to cross in 2 turns, 6 speed and they'd be toast
- Obsidian gargoyle are shooter killers, but speed is big factor there too
- Harpy hag nearly lost, but again speed wins
- Finally wolf raiders won with speed. Although magogs did some stupid mistakes
Well speed is great when vs ranged, for sure. There are some exceptions of course. Thank you for commenting regularly. It is great to read the in-depth comments.
@HeroesKitchen No problem, I find it amusing to talk about the creatures strengths and weaknesses :-)
Magogs 100% shit in original heroes 3
Yes, but amazing in HotA :)
Yes, but still the only shooter of Inferno. Sadly we have to use them.
After first round against Harpys and Wolf raiders it looks that they for sure win fight, but no enemy retaliation and twice strike are really OP. I like Wolf raiders, they deal the biggest damage of level 2 units, even more than storm elemental, but you must save him from hits😂
And if Harpy/Wolfs waited becouse they are the faster unit it wouldnt be even close.
You don't know what OP means.
I am happy that you are enjoying the content. Stay tuned for more!