ADDING DESTRUCTIBLE WALLS TO MY GAME

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  • เผยแพร่เมื่อ 30 ต.ค. 2022
  • Destruction is a satisfying mechanic in games, how about adding some to the game I'm working on?
    Get Suit for Hire on Steam: store.steampowered.com/app/16...
    Watch me live on Twitch: / firstcrimson
    Follow me on Twitter: / thecrimsondev
    Join the Discord: / discord
    #gamedev #unrealengine
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ความคิดเห็น • 40

  • @smileychess
    @smileychess ปีที่แล้ว +19

    I actually find videos like this most helpful in the grand scheme of things, because I struggle with the "thought process" part of game design. Perfect, thanks!

  • @QuotidianStupidity
    @QuotidianStupidity ปีที่แล้ว +6

    Adding these destructible scenery items to the store could earn you a tidy sum - Would be great to have a range of tinted windows, 1 way glass, thin walls etc.

  • @FirstCrimson
    @FirstCrimson  ปีที่แล้ว +6

    Thanks for watching, let me know what you think about the destructible walls and the video as a whole- part 2 is to come soon.
    Additionally, Suit for Hire is 30% off on Steam until November 7th! You may not be able to play with the destructible walls just yet, but we'll be updating the game in the near future.
    store.steampowered.com/app/1612420/Suit_for_Hire/

  • @JamalPennant
    @JamalPennant ปีที่แล้ว +2

    Great Dev log/tutorial vid. Love the wall destruction. Keep them coming

  • @bohoaDev
    @bohoaDev ปีที่แล้ว +1

    Informative and entertaining. I really love the pacing and style of these last 2 vids. Looking forward to more!

  • @matthewventures
    @matthewventures ปีที่แล้ว +11

    Nice stuff log, I'm really impressed with the graphical Fidelity you've achieved. It's similar to a game that I'm trying to go for. Where did you Source your character art from?

  • @thenoobdev
    @thenoobdev ปีที่แล้ว +1

    @10:22 hahahahahahhahaha the fck!! Throwing that shotgun to kill !! Amazing feature bro!! Keep this up! Really loving i!

  • @Robocop_1987
    @Robocop_1987 ปีที่แล้ว +2

    This is amazing man , keep up the great work .

  • @RANInkTV
    @RANInkTV ปีที่แล้ว +1

    This is so cool. All the best for you and your developments

  • @lominero5
    @lominero5 ปีที่แล้ว +2

    Damn those sound fx sound amazing

  • @3bomb
    @3bomb ปีที่แล้ว +2

    I enjoyed this style of vid, good stuff. Looking forward to the next one.

  • @GriMdotexe
    @GriMdotexe ปีที่แล้ว +6

    Proud to be your 8,000th subscriber. This looks fantastic!

  • @mrmensje1
    @mrmensje1 ปีที่แล้ว +1

    awesome stuff crimson!

  • @GonziHere
    @GonziHere ปีที่แล้ว +1

    Lovely. Would be interested in seeing it without mirrored holes, as in different hole on the other side, but this looks awesome already.

    • @FirstCrimson
      @FirstCrimson  ปีที่แล้ว +3

      That's something I noticed when testing it out for Part 2 of the video, only issue with splitting it up into two UVs is that it halves our resolution entirely, so a 1024 render target becomes 512 for both sides of the walls- not sure if that kind of sacrifice is worth it just for different types of holes/accuracy

  • @Tbjbu2
    @Tbjbu2 ปีที่แล้ว +1

    Maybe put the Steam link higher in the description cuz atm u have to click expand more to see it

  • @emilep5753
    @emilep5753 ปีที่แล้ว

    omg the bob ross reference! I remember making that for your stream a few years back lmao. Love the vid as always Crimson!!

    • @FirstCrimson
      @FirstCrimson  ปีที่แล้ว

      I've always kept it on my desktop somewhere, thought it'd be a fitting spot to use it. :)

  • @thestripycat7783
    @thestripycat7783 ปีที่แล้ว +1

    This is amazing!

  • @FirstCrimson
    @FirstCrimson  ปีที่แล้ว +1

    holy shit I figured out the subUVs

  • @CrazTheKing
    @CrazTheKing 4 หลายเดือนก่อน

    If you put this on marketplace id buy it twice

  • @radspiderjackson
    @radspiderjackson 6 หลายเดือนก่อน

    Have you revisited destruction in Suit for Hire using Chaos Destruction? I like the results of your approach a lot, but just curious if Chaos gives similar if not better results with 'less' effort.

    • @FirstCrimson
      @FirstCrimson  6 หลายเดือนก่อน +1

      I actually don't have access to Chaos in 4.26 (besides having to rebuild the engine for it), so it's still all using Niagara and render targets- I did learn some new tricks from Naughty Dog's technique for render targets and damage that could come in play but most likely for a future title and not Suit for Hire sadly.

  • @frenzybar7936
    @frenzybar7936 10 หลายเดือนก่อน

    This is really inspiring, that glass destruction system is something I've always wanted to implement in my project! I know it's a lot to ask, but is there any way you could share the blueprint or point me to a a step by step tutorial?

  • @derikdotnet
    @derikdotnet ปีที่แล้ว +1

    "Hopefully that gives you guys a little bit of a.. erection" the subtle pause killed me lol. Great video man can't wait for the next!

  • @godgaveyouhands2848
    @godgaveyouhands2848 ปีที่แล้ว

    Is there an office themed level? id love to see monitors, chairs and paper fly about wildly while shooting down the bad men

    • @FirstCrimson
      @FirstCrimson  ปีที่แล้ว +1

      We have a tower level planned that'll most likely have that plus much more!

  • @thedefaultcube1218
    @thedefaultcube1218 ปีที่แล้ว

    Awesome bro

  • @thedefaultcube1218
    @thedefaultcube1218 ปีที่แล้ว

    Would you be willing to do a tutorial on this. Or at least share your node setup. This is the best I've seen. Beats the chaos system

    • @radspiderjackson
      @radspiderjackson 6 หลายเดือนก่อน

      Does it really tho? Chaos seems to have a lot of tweakable parameters, i havent fooled around with it myself that much yet but I'd assume its at least nearly as good as Crimsons implementation.

  • @arzeder6622
    @arzeder6622 หลายเดือนก่อน

    Let the FPS game come, of course, some more destruction

  • @s.e.c.u.8340
    @s.e.c.u.8340 ปีที่แล้ว +1

    Epic

  • @musicandlength
    @musicandlength ปีที่แล้ว +1

    Can you dive through the hole and flank enemies and stuff?

    • @FirstCrimson
      @FirstCrimson  ปีที่แล้ว +1

      Not yet but I'd like to make that possible if an explosive is used near the wall- most likely will try to get that going in part 2.

  • @brasileiroloko5375
    @brasileiroloko5375 ปีที่แล้ว

    vr vr vr vr vr vr

  • @RageQuit94
    @RageQuit94 ปีที่แล้ว

    Custom load outs ?

  • @chaitanyasuryawanshi2668
    @chaitanyasuryawanshi2668 ปีที่แล้ว +1

    Best of luck for suite for hire but i am here only for Ronin 🔥🔥🔥. Can't wait to get any update from you.

  • @Biocrab
    @Biocrab 4 หลายเดือนก่อน

    910th like