@@devastatorchaos5817 They arent armor tanks, they arent dominating shooting, they dont have massive amounts of advance deployment, no way to random buff or acquire new abilities, a single monstrous creature thats only slightly on par and no monstrous infantry. They get a gimped bolt thrower and a mage that has curse of ruin. At least they should have gotten darkshards with shields or shades with greatswords. Yay?
Preview of other new units when? :)
Nice overview, weird the crossbows don't have some kind of armour piercing ability for their short range
Thanks! 😊Yeah, I suggested maybe shorter range with the poisoned ability but it would be nice to see some variation from bows.
they should be firing more shots for having less range.
its not strong...its crazy weak.
cos they are a little fragile, and be underdog when facing real elite faction(AL) and real cannon fodder faction(orc and ratkin)?
@@devastatorchaos5817 They arent armor tanks, they arent dominating shooting, they dont have massive amounts of advance deployment, no way to random buff or acquire new abilities, a single monstrous creature thats only slightly on par and no monstrous infantry. They get a gimped bolt thrower and a mage that has curse of ruin. At least they should have gotten darkshards with shields or shades with greatswords.
Yay?
@@rpscorp9457 got it, they are too average and semi-finished, patch needed.