Other than the quick time events, it kinda got on my nerves how the game technically doesn't even have 10 stages, as 2 of them are just reversed versions of earlier stages. Really think this would've benefitted from a bit more development time to properly optimize the game and finish all the planned content (like the Tier 5 campaign that was rumoured) as it was a really solid game
Not only that. Have you heard of the Italian Pack DLC and the console exclusive cars like Tier 6 Mitsubishi Lancer Evo X "Busuto"? Most of the signature edition were not longer obtainable like this Evo and the only obtainable are the Tier 5 Mazda MX-5 Tier 5 "T-Prime" and Tier 6 Porsche 911 GT2 (993) "Strade" and if we count the unreleased Tier 4 cars like Tier 4 Toyota Corolla AE86 GTS "Z3RO".
@@misterchips358 Ya But today's nfs games are like NOTHING Payback was dumb Rivals was copy and paste of hot pursuit 2015 tried to copy most wanted 2005 but couldn't Heat is trying to copy carbon ya but it couldn't
Adding some extra years worth of development time with some polish and a quick race mode with the Nintendo version's story (fixing some of the plot holes of course) with PC version quality cutscenes (in engine cutscenes) would make it way better than the PC version we got. Also don't forget that this version had classic NFS song remixes by Mick Gordon (the guy who did the soundtrack for Doom 2016, Eternal, and time trial races of The Run's PC version). Jack doesn't even have a true backstory compared to Matt (Nintendo version's hero). Matt was a professional racing driver before his best friend Jason's sister Wynona got killed by crashing Matt's car (because she was begging to drive a race car and Matt wouldn't let her so she took it one night and crashed, killed instantly) and that got him suspended to never race again. Then 11 years later, Jason attempted to murder him as revenge for his sister by sending hitmen to drown him in his car into the Pacific Ocean just before he could participate in the Run. Then he escapes his car and meets an unknown woman, we learn that she wants him to participate in the Run by driving her car. Turns out she is actually a mob boss's daughter and a government informant who has sensitive information about her family and is using The Run as cover to escape from the Di Marco Mob (her family). A few hundred miles later Jason attempts to kill Matt after he learns that Matt survived the murder attempt in SF. I can tell you more about the story, but this comment is already becoming too long to read. This story actually makes sense (other than the $1 million reward, but let's face it, the plot doesn't really let you spend any money) compared to the PC version but sadly the story got overshadowed thanks to the Wii/3DS version's LIDL status. Also, this version has more lines of story dialogue compared to the PC version. Not to mention that it has more cutscenes than the PC version. MW'05 started its development in late 2002/2003 as opposed to late 2004 (Watch the' NFSMW - 13 years later' video if you don't believe me). That's why NFS The Run needed 5 years of development time to be as good as MW. I have the Wii version and I like it for what it's worth. Also, thanks to Kuru for having both versions in a single video to give the Nintendo version the attention it deserves. Repurposing Frostbite 2.0 for NFS The Run took a whole year of development time that could have been spent on improving the game itself, imagine if BB upgraded its highly successful and reliable EAGL (aka Speed Engine) engine to 5.0 and made The Run on that engine. In case you didn't know, EAGL (EA Game Library) is the engine used for BB NFS games. NFS HP2 PS2 version and NFS UG1 used 1.0, NFS UG2 used 2.0, NFS MW and Carbon used 3.0, NFS Prostreet and Undercover used 4.0 (Undercover used a mixture of EAGL 4.0 and other third party engines). So The Run should have used EAGL 5.0 instead of Frostbite 2.0 so they could have used their development time properly. I wish EA invested some of their profit from FIFA games into NFS instead of being too greedy and not caring about the NFS series by forcing the developers to work with low budget and Frostbite. Frostbite is the reason new NFS games look like copy paste and worse than HP 2010, a 10 year old game. Criterion needs to abandon this engine and use HP2010 engine (Chameleon) or a brand new engine. Thank you for taking the time to read my long reply. I know, I put way too much effort into a reply of a comment.
@@elionthatblock9612 Look at Prostreet, it still looks great and MW on Xbox 360 was one of the true next gen looking games of it's time. They should have used EAGL for their future games because it's an awesome and reliable game engine. Every EAGL game aged better than most Frostbite games (The Run is an exception).
"A bit Lidl" is an understatement for the Wii Version, oh my god! xD But it being just an upscaled 3DS game explains that look. I was also considering storage space limitations being the reason for the Lidl look, because you need so many different tracks and assets
btw look at the difference in graphics between smash 3ds and the run 3ds, they really used all of it's performance for smash, the run looks like a dsi game compared to it
This game NEEDS a part 2 With Brian Tyler, Mick Gordon and Michael Bay working on it. The soundtrack is so beautiful it brings me to tears every time i play the game.
Back during my childhood I got the wii ports of most classic NFS games, so I was really surprised to find out the massive differences compared to other platforms... The comic story thing on The Run was cool though :)
Thinking about how the HP remaster's excuse for being done first was that it's on a familiar engine (Criterion's). Which begs the question: wouldn't The Run be easier to remaster since it's on Frostbite? Anyways, heroic video 🤙
3DS version was quite enjoyable actually, the quicktime events made good use of the touchscreen and the story is a lot better than the PC version. Wish we could have that game with PC graphics lol
Never had an Issue with the game on PS3, I consistently still return to The Run on PS3 and play through it in a Single Sitting... Easily the BEST NFS in a long time 👍
I have it too. It's way better than the pc version story wise and the fact it even has more lines of story dialogue compared to the pc version. Sadly this version's LIDL status made the Wii version overshadowed by the pc version. Also it lets you drive Lamborghini Aventador and Camaro ZL1, cars you can't drive in the main version unless you have the limited edition.
I remember playing The Run on 3DS and getting so pissed at this one challenge series event, i think it was a time trial in Philadelphia; this was probably just me but i swear it was rigged so you couldn't reach the target even with the fastest car you have
I played this game on my PC last year, before my gpu broke. It was very enjoyable. I had a little trouble, specially at the end. I used a wired controller without analog! xD
yea i played this w/o sound but with the 60 fps edit thingy, i enjoyed i guess the structure of the game itself; the idea of "the run" actually had alot of fun w/ it. but yea major bugs and shit +quicktime events felt out of order
Use the 60 fps mod on the PC version and it gives you the option of 40 and 50 fps in the menu. For some reason the 50 fps gets rid of the graphic problems that make the 60 almost unplayable, especially in the snow.
The Run wouldn't be so broken if Black Box never used Frostbite to make it. Notice how HP10 and MW12 are more stable all Ghost NFS... Frostbite is really unstable
Lmao all of Black Box’s games were buggy messes. That’s just a Black Box problem. Playing their games on PC back when they came out was still like a bomb waiting to go off. Of course now they’re even more unstable because they’re running on much newer hardware and Win10 broke some stuff, but they really never were stable in the past except for Carbon. I’ve never had random crashes in Ghost’s games like I have with all of Black Box’s games. The only time I can get them to crash is if I’m forcing the game to do something that it shouldn’t be doing through mods. One reason Ghost’s games are less polished (in terms of bugs, not crashing) is that Ghost was managing a MUCH larger codebase than Black Box or Criterion ever had to, so of course that’s gonna introduce a lot of problems especially when they’ve been building off of Black Box’s wack code from The Run along with building every single one of their games basically on top of Rivals. A lot of things went wrong with the NFS series, but I don’t think Frostbite can be blamed for any of its issues.
it will be cool to see a sequel to this game, but it might not happen, since most people will want a open word game, rather than a linear map, they could make a map like the crew, but we all know that EA prefers quantity more than quality, I just remembered about nfs hp and its remastered and than worked pretty well, it could work, but EA and whoever will be working on it has to make sure its actually good.
2nd Part of the Pepega Mod + Finale today!
Can't wait to see what else is in th egame :D
www.twitch.tv/kuruhs
im fast
Love your twitch streams
Nice videos man, your videos are both funny and entertaining,I hope you also post FIFA soccer and Pes soccer games.🤟🤟🤟🤟keep it up.
Perfect sync with the music at 6:34
I was about to comment that
A sequel to The Run would be interesting imo.
Doesn't jack look like the main character from MCLA?
@@GundBlader kinda, just lighter skin and more facial hair.
@@MidnightClubStillCancelledSoz yeah
@@TigerChamp99 Not too bad, but we should have freedom to pick cars through campaign and all PC/PS3/Xbox routes.
@@TigerChamp99 the story was decent imo.
6:35 so are we just not talking about that sync?
song
Other than the quick time events, it kinda got on my nerves how the game technically doesn't even have 10 stages, as 2 of them are just reversed versions of earlier stages.
Really think this would've benefitted from a bit more development time to properly optimize the game and finish all the planned content (like the Tier 5 campaign that was rumoured) as it was a really solid game
Not only that. Have you heard of the Italian Pack DLC and the console exclusive cars like Tier 6 Mitsubishi Lancer Evo X "Busuto"? Most of the signature edition were not longer obtainable like this Evo and the only obtainable are the Tier 5 Mazda MX-5 Tier 5 "T-Prime" and Tier 6 Porsche 911 GT2 (993) "Strade" and if we count the unreleased Tier 4 cars like Tier 4 Toyota Corolla AE86 GTS "Z3RO".
10:17 ALL YOU HAD TO DO WAS PUMP UP THE DANG TRAIN KURU!!!
Bought it when I was 15 for XBOX and I have to say I really enjoyed it
me:jabzkabskavsk
Same here.
0:03 that's what I call a *J turn*
1000000000000000000 km/h in reverse hell yeah
Oh wait someone already commented this fak
NFS the Run was underrated but was the best game after EA black box NFS games
The run was also made by black box, they truly had a way with NFS
@@misterchips358 Ya
But today's nfs games are like
NOTHING
Payback was dumb
Rivals was copy and paste of hot pursuit
2015 tried to copy most wanted 2005 but couldn't
Heat is trying to copy carbon ya but it couldn't
@@lightcaptianguy7570 you have no idea what youre talking about and it shows
Best non shooter with frostbite
the one thing i always imagine
is the run on pc, but with the Wii’s story.
Adding some extra years worth of development time with some polish and a quick race mode with the Nintendo version's story (fixing some of the plot holes of course) with PC version quality cutscenes (in engine cutscenes) would make it way better than the PC version we got.
Also don't forget that this version had classic NFS song remixes by Mick Gordon (the guy who did the soundtrack for Doom 2016, Eternal, and time trial races of The Run's PC version).
Jack doesn't even have a true backstory compared to Matt (Nintendo version's hero).
Matt was a professional racing driver before his best friend Jason's sister Wynona got killed by crashing Matt's car (because she was begging to drive a race car and Matt wouldn't let her so she took it one night and crashed, killed instantly) and that got him suspended to never race again. Then 11 years later, Jason attempted to murder him as revenge for his sister by sending hitmen to drown him in his car into the Pacific Ocean just before he could participate in the Run. Then he escapes his car and meets an unknown woman, we learn that she wants him to participate in the Run by driving her car. Turns out she is actually a mob boss's daughter and a government informant who has sensitive information about her family and is using The Run as cover to escape from the Di Marco Mob (her family). A few hundred miles later Jason attempts to kill Matt after he learns that Matt survived the murder attempt in SF. I can tell you more about the story, but this comment is already becoming too long to read.
This story actually makes sense (other than the $1 million reward, but let's face it, the plot doesn't really let you spend any money) compared to the PC version but sadly the story got overshadowed thanks to the Wii/3DS version's LIDL status. Also, this version has more lines of story dialogue compared to the PC version. Not to mention that it has more cutscenes than the PC version.
MW'05 started its development in late 2002/2003 as opposed to late 2004 (Watch the' NFSMW - 13 years later' video if you don't believe me). That's why NFS The Run needed 5 years of development time to be as good as MW.
I have the Wii version and I like it for what it's worth.
Also, thanks to Kuru for having both versions in a single video to give the Nintendo version the attention it deserves.
Repurposing Frostbite 2.0 for NFS The Run took a whole year of development time that could have been spent on improving the game itself, imagine if BB upgraded its highly successful and reliable EAGL (aka Speed Engine) engine to 5.0 and made The Run on that engine.
In case you didn't know, EAGL (EA Game Library) is the engine used for BB NFS games.
NFS HP2 PS2 version and NFS UG1 used 1.0, NFS UG2 used 2.0, NFS MW and Carbon used 3.0, NFS Prostreet and Undercover used 4.0 (Undercover used a mixture of EAGL 4.0 and other third party engines). So The Run should have used EAGL 5.0 instead of Frostbite 2.0 so they could have used their development time properly.
I wish EA invested some of their profit from FIFA games into NFS instead of being too greedy and not caring about the NFS series by forcing the developers to work with low budget and Frostbite. Frostbite is the reason new NFS games look like copy paste and worse than HP 2010, a 10 year old game. Criterion needs to abandon this engine and use HP2010 engine (Chameleon) or a brand new engine.
Thank you for taking the time to read my long reply.
I know, I put way too much effort into a reply of a comment.
@@TigerChamp99 tbh eagl engine is the best engine they ever made tbh
@@elionthatblock9612 Look at Prostreet, it still looks great and MW on Xbox 360 was one of the true next gen looking games of it's time. They should have used EAGL for their future games because it's an awesome and reliable game engine. Every EAGL game aged better than most Frostbite games (The Run is an exception).
@@TigerChamp99 true if ea never rushed black box for almost all there games then we would of seen there true potential
@@TigerChamp99 but sadly idk if we will ever see them again :(
Kuruhs has done a heroic upload, therefore I feel the need to post a heroic comment.
69420 BOUNTY
And i hope to get heroic likes
"Corners, sticking out. My favorite thing in every video game."
-Kuru 2020
"A bit Lidl" is an understatement for the Wii Version, oh my god! xD
But it being just an upscaled 3DS game explains that look. I was also considering storage space limitations being the reason for the Lidl look, because you need so many different tracks and assets
btw look at the difference in graphics between smash 3ds and the run 3ds, they really used all of it's performance for smash, the run looks like a dsi game compared to it
what is it with this "this is so lidl" thing?
@@possibly_ben "like a dsi game"
NFS Nitro DSiWare flashbacks
Our country's just got locked down so Kuru you've just saved my day
Is it the first lockdown or it's the several time?
my area will probably be a "risk" soon too but i have a "system relevant" job
In the pepega mod, Mustang should be named "American Muscle Baby"
That perfect timing bro 18:04
"My life is a problem"
Damn that's deep
12:03 lmaooooo
The Wii one's final race with a million people going takedown made it one of the most fun games we had in that respect
I love that moment at 2:25 where he crashed into the car right as Darius said "No one can touch me." :D
17:35 its like in the wangan midnight anime
This game NEEDS a part 2 With Brian Tyler, Mick Gordon and Michael Bay working on it.
The soundtrack is so beautiful it brings me to tears every time i play the game.
Back during my childhood I got the wii ports of most classic NFS games, so I was really surprised to find out the massive differences compared to other platforms...
The comic story thing on The Run was cool though :)
very heroic driving
13:32 ,,rauf, rechts, runter" wait what? Didnt expect that. Greetings from Germany
He's from Austria. :)
@@thearousedeunuch oh haha nice to know :)
I was confused af
9:00 the music matched too.
1:44 Java sound effects are the COD hitmarkers here in this channel
Thinking about how the HP remaster's excuse for being done first was that it's on a familiar engine (Criterion's). Which begs the question: wouldn't The Run be easier to remaster since it's on Frostbite?
Anyways, heroic video 🤙
HP 2010 was built on Chameleon, which is a inhouse engine that criterion made by themselves. It's not running on frostbite which the run is using.
@@jarrodeaston6373 Wait, really? Damn, the run and hot pursuit play and look so similar. Never knew that they were different engines.
14:49 Oh look it's the same song with Midnight Club 3 and Burnout Revenge
One of the best songs in burnout revenge
@@mayteexxis and Midnight Club 3 too
0:03 H E R O I C 99999 KM/H R E V E R S E
8:25
kuru mentioning notorious anime website
lol
The Wii version was my childhood
The run suffered from the same thing carbon had. Short story with little replay ability not including the multiplayer. Still a good game though
I've always loved this game my favorite races are sprint style and this game was literally just one big sprint race
3DS version was quite enjoyable actually, the quicktime events made good use of the touchscreen and the story is a lot better than the PC version. Wish we could have that game with PC graphics lol
literally the wii version
Heroic plot twist got me hahahaha
10:22 How these notes were hit...
I literally got my balls punched.
I remember 5 years ago playing the run on WII,it was so different then the pc or ps3 version
3:06
- 彼は追いついた!? どうしたの? 気が狂ったような気がする くそっ。…
(Poor Keisuke…)
Kuruhs shingo confirmed!?!?!?!?!?!
7:37 when u remember someone use 112HP toyota ae85
I loved NFS The Run back in the day. Mostly due to the multiplayer, and it's Speedlist/Tournament format.
Eden if you edited this, god bless you. I laughed my ass off today.
Never had an Issue with the game on PS3, I consistently still return to The Run on PS3 and play through it in a Single Sitting... Easily the BEST NFS in a long time 👍
That's how the Wii version was. I don't remember it like that
Yooo so many memories. I completed the run on the wii like 10 times.
I have the run in the wii and...is an interesting experience
I actually kinda liked it, also "tonight" is the best song in the game, and It's not even in the main console version
I have it too. It's way better than the pc version story wise and the fact it even has more lines of story dialogue compared to the pc version. Sadly this version's LIDL status made the Wii version overshadowed by the pc version.
Also it lets you drive Lamborghini Aventador and Camaro ZL1, cars you can't drive in the main version unless you have the limited edition.
Imagine The Run 2 coming out with MFS 2020 style map generation
HEROIC EDITING
420 LIKES
0:51 yeah when u are playing with tall cars (Renault Megané, for example) you can’t see at your front
I remember playing NFS The Run in Best Buy and man it was an awesome game
I don't know, this one nfs game there on my top 5 list. I loved it so much. 😎
Need for speed the run wii: Corner pain
the Wii/3DS version is brutal at the end
3:40 takahashi keisuke
Run is freaking underrated!
The Run needed the remastered treatment more imo
I agree
I absolutely love the run
Probably because the main character has my name
Sincerly,i would love a remaster of this game,it would be such a good ideea,the game is already great but if we get a remaster of it would be awsome
Free roam + another story
Yeeaahh
Thanks Kuru for making these streams during quarantine. Im sure at least one person out there was impacted by your streams
I remember playing The Run on 3DS and getting so pissed at this one challenge series event, i think it was a time trial in Philadelphia; this was probably just me but i swear it was rigged so you couldn't reach the target even with the fastest car you have
I want sequel NFS The Run.
Sometimes, wii Run looks like Burnout Takedown with story. Even sounds of finish and lvl up are like takedown sound
keisuke takahashi on the yellow rx7
ha car go boom in the run
NFS The Run Limited Editon because limits your time enjoying it
15:11
HEROIC "GOLF (is better)" CLUB!
69 BOUNTY
I played this game on my PC last year, before my gpu broke.
It was very enjoyable. I had a little trouble, specially at the end.
I used a wired controller without analog! xD
If only the Run had more content
Well PS3/Xbox 360 had more content than the PC version.
11:20
Gran Turismo 2 Endurance races flashback
the run, aka. game loading simulator
Damn, why did I expect pepega mode video
I been saying thissss they NEED to remaster this one
yea i played this w/o sound but with the 60 fps edit thingy, i enjoyed i guess the structure of the game itself; the idea of "the run" actually had alot of fun w/ it.
but yea major bugs and shit +quicktime events felt out of order
BASHING THROUGH THE SNOW!!
rauf rechts runter. tha vibe
The wii version looks almost identical to the 3DS version that I used to play
Strangely how the 3DS version have better lighting than the Wii version.
Ngl i wish for a sequel
Use the 60 fps mod on the PC version and it gives you the option of 40 and 50 fps in the menu. For some reason the 50 fps gets rid of the graphic problems that make the 60 almost unplayable, especially in the snow.
The train is going backwards at 17:01
5:40 always when i speedrun that game i destroy this police here
The 1 dislike is the wii player
Kinda surprised the Run didn't come to the PS2
4:36 how the christmas feels with covid-19
If there’s one thing I don’t like about the game, it’s how handling is, well, handled. A lot of the cool cars have terrible handling.
I love The Run bro.
finally a 20 minutes video!!!
9:24 MY EYES!!
I really love this game
The Run wouldn't be so broken if Black Box never used Frostbite to make it. Notice how HP10 and MW12 are more stable all Ghost NFS... Frostbite is really unstable
Still Frostbite 2 runs smoother than Frostbite 3 unlike it requires less powerful PC.
Lmao all of Black Box’s games were buggy messes. That’s just a Black Box problem. Playing their games on PC back when they came out was still like a bomb waiting to go off. Of course now they’re even more unstable because they’re running on much newer hardware and Win10 broke some stuff, but they really never were stable in the past except for Carbon. I’ve never had random crashes in Ghost’s games like I have with all of Black Box’s games. The only time I can get them to crash is if I’m forcing the game to do something that it shouldn’t be doing through mods.
One reason Ghost’s games are less polished (in terms of bugs, not crashing) is that Ghost was managing a MUCH larger codebase than Black Box or Criterion ever had to, so of course that’s gonna introduce a lot of problems especially when they’ve been building off of Black Box’s wack code from The Run along with building every single one of their games basically on top of Rivals. A lot of things went wrong with the NFS series, but I don’t think Frostbite can be blamed for any of its issues.
I think Need for Speed The Run on the PC is pretty excellent.
You're goddamn right it is!
Also I'm pretty sure there's a patch for the 60 fps bug and other problems.
Am i the only one who hears "hey guys, Korea" in the intro?
yes
@@jcdenton4902 :(
Ah, good old times when nfs had Supra (the Toyota one)
*The best handling that Nfs had*
I played the shit out of this game on my n3ds... good times :D
it will be cool to see a sequel to this game, but it might not happen, since most people will want a open word game, rather than a linear map, they could make a map like the crew, but we all know that EA prefers quantity more than quality, I just remembered about nfs hp and its remastered and than worked pretty well, it could work, but EA and whoever will be working on it has to make sure its actually good.
The thing that really bugs me about this game is that every car has 7500 rpm rev limiter
I wan't to replay this game, but I'm not sure... Should I do it?
The Run? Yes
The run 2 but instead it's similar to the crew where youre playing in different city. OR WHATEVER game that is. I just like the idea\
6:13 NFS Earrape marathon.