How Realistic Water Would Ruin Minecraft

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  • เผยแพร่เมื่อ 11 มี.ค. 2023
  • But the real question: is Minecraft's realistic water wet?
    Mod is Water Physics Overhaul by Sasai_Kudasai_BM
    www.curseforge.com/minecraft/...
    Follow me on Twitter @skipthetweets
    Check out my Instagram @skipthetutorial
    Character drawn by @MagnaGallina
    Edited by BBelle
    Research and map by Senior Studios
    Footage collected by Santiago Cachero
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    Portions of this video are copyrighted and owned by Nintendo, and their use is allowed by the Nintendo Game Content Guidelines for Online Video & Image Sharing Platforms. All other original content, unless expressly noted otherwise, is ©2023, by the Skip the Tutorial creator, all rights reserved.
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  • เกม

ความคิดเห็น • 1.3K

  • @JustARandomDilo
    @JustARandomDilo ปีที่แล้ว +5384

    "Realistic water"
    *Falls on tiny bit of water without breaking legs*

    • @Maniac_l23
      @Maniac_l23 ปีที่แล้ว +349

      Ok granted steve is the one thats not being realistic here.

    • @Healion123
      @Healion123 ปีที่แล้ว +112

      that's just the general physics being realistic, not just the water

    • @memelover6917
      @memelover6917 ปีที่แล้ว +37

      ​@@RafaelMunizYT I think I might have done something wrong, I don't feel my legs anymore

    • @nebula_unauthorized3093
      @nebula_unauthorized3093 ปีที่แล้ว +5

      well a large amount of water is even more dangerous to fall on, so...

    • @Directed2212
      @Directed2212 ปีที่แล้ว +9

      @@nebula_unauthorized3093 it's only dangerous if you fall from very high up

  • @CJ0611
    @CJ0611 ปีที่แล้ว +8131

    For those of you who are wondering, skip said "Water" 82 times

    • @gneu1527
      @gneu1527 ปีที่แล้ว +197

      No, he said it 82,0 times.

    • @Saver310
      @Saver310 ปีที่แล้ว +105

      ​@@gneu1527 bruh

    • @soupborne9008
      @soupborne9008 ปีที่แล้ว +72

      Well ummmmm……. Thank you?

    • @DitDuck
      @DitDuck ปีที่แล้ว +48

      And now you have 82 likes.

    • @fatyoshi1456
      @fatyoshi1456 ปีที่แล้ว +48

      Thats a surprisingly low amount

  • @doomgolem5348
    @doomgolem5348 ปีที่แล้ว +1841

    fills a bucket up with water from the ocean, game instantly crashes

    • @wabc2336
      @wabc2336 ปีที่แล้ว +244

      Yeah I wonder, if you tried draining an ocean via a pipe into a massive underground hole, how much of the ocean would fall in water level? Either the game has to load more and more ocean chunks until the whole ocean is loaded (and then you drop to 0 fps), or the ocean beyond render distance doesn't get drained, and then you get a magical parting of the sea that will suddenly fall over at the next block update.

    • @mono__35
      @mono__35 ปีที่แล้ว +100

      Maybe large sources of water just wont lower

    • @twinkytwinklier1400
      @twinkytwinklier1400 ปีที่แล้ว +140

      @@mono__35 I think this might be the easiest solution. Besides, big source of water should actually take forever to drain anyways as they regulary get replenished via rain and ground water. One meter hole (or a water bucked with a dedicated mind) shouldn’t be able to drain an ocean

    • @Blacha.
      @Blacha. ปีที่แล้ว +36

      Water gonna just be lower on rendered chunks and if you render some this gonna go lower i tested out

    • @ricklarsen7477
      @ricklarsen7477 หลายเดือนก่อน

      I figure this would just lower the ~8 nearest blocks by one level. It's like when you place a bucket of water on flat ground, but in reverse.

  • @SemiHypercube
    @SemiHypercube ปีที่แล้ว +8369

    This water physics honestly feels a lot like how water works in Terraria

    • @2iLikeCats2
      @2iLikeCats2 ปีที่แล้ว +188

      I was thinking about that!

    • @LitoMike
      @LitoMike ปีที่แล้ว +94

      too similar lol

    • @exceptionallyriso
      @exceptionallyriso ปีที่แล้ว +41

      Definitely

    • @Octoreality
      @Octoreality ปีที่แล้ว +81

      I came to the comments just to see if anyone said this and I’m so happy someone did

    • @RubinaCastignani
      @RubinaCastignani ปีที่แล้ว +21

      That's what I was thinking

  • @Riley_Here_Hola
    @Riley_Here_Hola ปีที่แล้ว +10706

    imagine walking through a minecraft village with it raining, puddles could be forming and make it more realistic

  • @petersmythe6462
    @petersmythe6462 ปีที่แล้ว +893

    I think one interesting thing to build with this is pumps and pipes. You can definitely make waterfalls, you just need to recycle the water at the bottom pretty aggressively.

    • @countrycoffeecup7772
      @countrycoffeecup7772 ปีที่แล้ว +51

      Or what if the game added a spring block, a special dirt block or stone block that has a whole in one of its faces. And this hole constantly dispenses water, like a water bucket dispenser with the current water physics.

    • @MatthiasDrinksH20
      @MatthiasDrinksH20 ปีที่แล้ว +53

      ​@@countrycoffeecup7772Wouldn't that slowly fill up the entire world, when this kind of water would be used?

    • @countrycoffeecup7772
      @countrycoffeecup7772 ปีที่แล้ว +11

      @@MatthiasDrinksH20 touche

    • @opfipip3711
      @opfipip3711 ปีที่แล้ว +31

      @@MatthiasDrinksH20 No, because, for technical reasons the ocean (or any **huge** water pool) won't get realistic water anyway, because 1. It would be impossible to simulate millions of water blocks. And 2. You couldn't represent the difference in water-hight anyway.
      So, the ocean (or any huge water pool) would just delete incoming water, which would, together with source blocks and erosion mechanics create an actual river system, with water starting at source blocks and ending in the ocean, carving channels on the way.

    • @jakeswallow877
      @jakeswallow877 ปีที่แล้ว +2

      ​@@MatthiasDrinksH20 they could make it so once the water from a spring block stops flowing down it stoped expanding or something

  • @raymondraptorclaw2901
    @raymondraptorclaw2901 ปีที่แล้ว +1578

    For this to work in Minecraft, the game would literally need to bump up its world generation realism to ludicrous levels. Every bit of every map would need to incorporate water cycle. This means groundwater, clouds, rain, streams, springs, etc… oh good lord how would we do that??

    • @Netherdan
      @Netherdan ปีที่แล้ว +117

      I think the first optimization that could be done is a water table to be generated along with the world, and everything below that water table level that isn't a solid block would be a permanent water source. Of course this water table would have to skip caves, but that's for the generation algorithm to worry about

    • @thegamerserpent4271
      @thegamerserpent4271 ปีที่แล้ว +7

      I think it already does something like that

    • @redundantjovianthor2225
      @redundantjovianthor2225 ปีที่แล้ว +24

      I'm okay with weather physics.

    • @Nikotheleepic
      @Nikotheleepic ปีที่แล้ว +26

      dwarf fortress already does this, so its not so unbelievable. a weird solution might be unloaded chunk edges with continuous water sources should treat all water on the other end of it as infinite, so that it keeps flowing from the edge and you don't have to calculate everything. Either that or river or water connected to flowing sources or oceans will flow endlessly from the chunk border at its default level. Its already done in dwarf fortress, you don't need to simulate these sort of things, how about aquifers? How about rain creating puddles of water?

    • @lemone12
      @lemone12 11 หลายเดือนก่อน +13

      right answer is that we dont
      theres literally no excuse to make water realistic in a sandbox game like this

  • @CosmoOtterYT
    @CosmoOtterYT ปีที่แล้ว +3188

    I really wouldn't want this in vanilla since the amount of Redstone and stuff like waterslides would be ruined.

    • @flameofthephoenix8395
      @flameofthephoenix8395 ปีที่แล้ว +70

      If they did it right then the Redstone and water slides would be possible, but different.

    • @benjamindouglas3286
      @benjamindouglas3286 ปีที่แล้ว +102

      @@flameofthephoenix8395 no it wouldn’t because it just fill equally in all of them

    • @benjamindouglas3286
      @benjamindouglas3286 ปีที่แล้ว +4

      Blocks

    • @flameofthephoenix8395
      @flameofthephoenix8395 ปีที่แล้ว +42

      @@benjamindouglas3286 What you do is have one dispenser taking from the water supply, and another dispense dispensing the water. Then hopper chains to bring the water from one to the other.

    • @DEPROET
      @DEPROET ปีที่แล้ว +36

      And for builders,flowing fountain wont work anymore

  • @ericpalacios920
    @ericpalacios920 11 หลายเดือนก่อน +219

    So so for there to actually be waterfalls in Minecraft, there would have to be a water cycle. Water would have to evaporate, be carried into clouds, rain, them gather off the sides of complex mountain systems and find it's path back to the ocean. That would actually be kind of epic.

    • @guilhermeduartedamatareis9920
      @guilhermeduartedamatareis9920 8 หลายเดือนก่อน +3

      Nope , there would have a new block just for that

    • @pizzaslice3891
      @pizzaslice3891 6 หลายเดือนก่อน +22

      Mojang would have to completely rethink and redesign world generation for realistic water to be compatible with minecraft something I don’t think they would feel like doing and I don’t blame them for it

    • @benjaminnewman6772
      @benjaminnewman6772 5 หลายเดือนก่อน +8

      I’m working on a prototype of a game like this - much simpler, say a sonnet to Minecraft’s epic, but with a closed water cycle and rivers that form naturally where the topography works out for them to do so.

    • @alligatorboy2000
      @alligatorboy2000 5 หลายเดือนก่อน +3

      ​@@benjaminnewman6772Ever planning on a public release? That sounds really cool!

    • @rafsandomierz5313
      @rafsandomierz5313 5 หลายเดือนก่อน +1

      @@pizzaslice3891 No need for redesign can be implemented in many ways.
      It doesn't have to stimulate one to one physics.

  • @issy4897uwu
    @issy4897uwu ปีที่แล้ว +484

    Now we just need to make Minecraft water in Terraria.

  • @ciangriffin9630
    @ciangriffin9630 ปีที่แล้ว +421

    if it was realistic wouldn't the water disappear into water and grass because water displaces into soil?

    • @Copperhead10001
      @Copperhead10001 ปีที่แล้ว +26

      Maybe after a day cycle 🤔

    • @goodmorningindia104
      @goodmorningindia104 ปีที่แล้ว +37

      And becomes mud?

    • @jmanroXD
      @jmanroXD ปีที่แล้ว +33

      So the question would be, which blocks WOULDNT water be able to escape from. 🤔 Maybe regular stone?

    • @adil0028
      @adil0028 ปีที่แล้ว +52

      @@jmanroXDfun fact: stones and rocks are pretty porous, meaning they can hold a surprising amount of water in them

    • @jmanroXD
      @jmanroXD ปีที่แล้ว +11

      @@adil0028 Interesting! It could maybe house a fish the size of a pufferfish in that case. This means a LOT of the ocean is gonna be drained...

  • @Garinovitch
    @Garinovitch ปีที่แล้ว +250

    Seeing that puddle of water run across a mountain once it was poured on the ground.
    Ah yes, realistic water physics.

  • @sparking023
    @sparking023 ปีที่แล้ว +73

    you know, the finite water and lack of waterfalls could be remedied with a new water block source. Water usually comes out of rocks and soil IRL, so I could see that being implemented for "realistic purposes"

    • @greencircle2063
      @greencircle2063 ปีที่แล้ว +8

      like turning mud into clay would fill a cauldron beneath it instantly

    • @averageeughenjoyer6429
      @averageeughenjoyer6429 3 หลายเดือนก่อน

      Could have a block that produces infinite water in intervals

  • @JustARandomDilo
    @JustARandomDilo ปีที่แล้ว +236

    They should make rain fill up river,ocean,pools and ponds so if there's a hole they won't be completely dried up because of a a hole

    • @JustARandomDilo
      @JustARandomDilo ปีที่แล้ว +2

      @Lancer when it rains

    • @JustARandomDilo
      @JustARandomDilo ปีที่แล้ว +2

      @Lancer potion,turn dow the volume(boom boom risk),don't wear leather armour

    • @JustARandomDilo
      @JustARandomDilo ปีที่แล้ว +1

      @Lancer I'm on my last brain cells

    • @JustARandomDilo
      @JustARandomDilo ปีที่แล้ว +1

      @Lancer I'm on my last 8 subs before 100

    • @enniusdrusus867
      @enniusdrusus867 ปีที่แล้ว +6

      Very resource intensive. Minecraft was supposed to have finite water. But the horrendous amount of block updates scaled ambition back.

  • @eyeronthegamer
    @eyeronthegamer ปีที่แล้ว +52

    For those people who knew the OG game "The Blockheads", it observes water physics like this. I agree that it's quite annoying especially at the oceans, but there is a duplication method in that game.
    I really missed that game so much...

    • @walleras
      @walleras 5 หลายเดือนก่อน

      Wait what happened?

    • @magnusskipton7067
      @magnusskipton7067 4 หลายเดือนก่อน

      Ohh i loved that game

  • @starwarsporgsrule3071
    @starwarsporgsrule3071 ปีที่แล้ว +60

    Here's a map idea, an escape map where you have to get out of some sort of tunnel or cave while water slowly rises. Puzzles and other obstacles could be added as well.

  • @_3ternal
    @_3ternal ปีที่แล้ว +159

    Now I'm happy that water is unrealistic

  • @coolj4334
    @coolj4334 ปีที่แล้ว +50

    I feel like if you were to hold a water bottle and move too fast or get hit, a small splash of water should come out

  • @rion7720
    @rion7720 ปีที่แล้ว +9

    Terraria : "Get a load of this guy"

  • @ZenoDLC
    @ZenoDLC ปีที่แล้ว +112

    What would happen if you make a hollow J-shaped structure and fill that with water from the highest point?

    • @dragex6582
      @dragex6582 ปีที่แล้ว +22

      I also find myself curious about what happens if you make a 3 by 3 cube with a hollow inside filled with water, and a piston on only one side facing inwards. The water has nowhere it can flow outward to, right? So, what happens when that piston is activated, and the inside block is suddenly filled by the piston's extended block?

    • @Signal_Lost.
      @Signal_Lost. ปีที่แล้ว +3

      ​@Dragex It would turn into ice, or the piston would be pushed back.

    • @dragex6582
      @dragex6582 ปีที่แล้ว

      @@Signal_Lost. I'd imagine it would still get pushed back if it turned into ice. Lmao

    • @durza7173
      @durza7173 ปีที่แล้ว +5

      @@Signal_Lost. Pressure increases for water don't result in condensation to ice because ice takes up more volume. The piston would have to push back

    • @Signal_Lost.
      @Signal_Lost. ปีที่แล้ว +6

      @Durza71, Yes and no. It's worth noting that different solid phases of water can have different densities and therefore occupy different volumes. For instance, ice Ih, which is the most common form of ice at standard pressure and temperature, has a lower density than liquid water and takes up more space.
      However, other exotic forms of ice, such as ice II, ice III, and ice V, can have a higher density than water and therefore occupy less space. So, it depends on the specific conditions under which water freezes as to whether its solid form takes up more or less volume than the liquid water it came from.
      Edit: Formatting

  • @Nighthawk1000
    @Nighthawk1000 ปีที่แล้ว +53

    I was so relieved to find out this isn't going into vanilla.

  • @oagengsegwe3620
    @oagengsegwe3620 ปีที่แล้ว +518

    Isn't it weird that developers try to make games realistic but the reason we play games is to escape reality

    • @adil0028
      @adil0028 ปีที่แล้ว +38

      Right? That's literally what games evolved to become at one point in time.

    • @hayblakie9075
      @hayblakie9075 ปีที่แล้ว +9

      We live in a simulation already

    • @UltraAryan10
      @UltraAryan10 ปีที่แล้ว +74

      Most devs don't focus too much on realism but a set of logic that is consistent with itself rather than being necessarily consistent with reality.

    • @KiraNikk0s
      @KiraNikk0s ปีที่แล้ว +8

      Only gamers want realistic games, devs know you wouldn't be playing if realistic was fun

    • @pieceofcherrypie
      @pieceofcherrypie ปีที่แล้ว +3

      @@UltraAryan10 clearly you haven’t played the forest

  • @jurakarok3343
    @jurakarok3343 ปีที่แล้ว +69

    Does air simply disappear? If not, than it might be possible to create an airlock to re-enable water elevators.

    • @GachaWolf81900
      @GachaWolf81900 ปีที่แล้ว +1

      Well I suppose that could work

    • @mailcs06
      @mailcs06 ปีที่แล้ว +4

      Yeah, outer piston door opens, you enter, and then it closes.
      After that, the inner door opens, you exit, the door closes.
      Dispensers with empty buckets would collect the water, which would then be transported to dispensers at the top of the elevator and dispensed back into the elevator. Then the buckets are sent back to the airlock dispensers.
      Alternatively, you could probably just build a J shape at the bottom of the elevator since I bet they didn’t simulate water pressure allowing the water to flow up.

  • @LesserDogMC
    @LesserDogMC ปีที่แล้ว +15

    The lag would be unbelievable!

  • @beargreen1
    @beargreen1 ปีที่แล้ว +50

    Realistic water is quite cool but will mess up and maybe ruin many redstone contraptions.

  • @lordfrieza3792
    @lordfrieza3792 ปีที่แล้ว +10

    "Realistic" water simply translates to Terraria water.

  • @mf6610
    @mf6610 ปีที่แล้ว +4

    Terraria liquids be like:

  • @neodintchly
    @neodintchly ปีที่แล้ว +9

    Terraria physics

  • @youtubeuniversity3638
    @youtubeuniversity3638 ปีที่แล้ว +30

    Can you make a waterfall by making a river from edge of ocean to a huge drop?

    • @gneu1527
      @gneu1527 ปีที่แล้ว +1

      ​@Lancer *possibly he meant the waterfall puzzle where you dodge rocks which is also where you can find the old tutu*

    • @youtubeuniversity3638
      @youtubeuniversity3638 ปีที่แล้ว

      Spammers.

    • @adil0028
      @adil0028 ปีที่แล้ว

      @@youtubeuniversity3638 wdym? He was just making an Undertale reference

    • @test1122lol
      @test1122lol ปีที่แล้ว

      @@youtubeuniversity3638 Just because he made his words bold, doesn't mean he's a spammer in any way, you can easily do it yourself

  • @draconicpoet2050
    @draconicpoet2050 ปีที่แล้ว +27

    It seems like several of the problems with realistic water, in terms of gameplay, could be solved by including a different kind of water source or mystical item from which water can flow endlessly. This could be implemented in-game by having them randomly generate in the waterfalls we normally see around our worlds, as well as having a structure where several can be found. My idea would be a life-themed temple with these endless waterfalls built into the architecture as well as other plant themed designs.

  • @The-EJ-Factor
    @The-EJ-Factor ปีที่แล้ว +45

    This seems more like terraria water rather then realistic water

  • @jessicamellady7959
    @jessicamellady7959 ปีที่แล้ว +10

    7:27 perfect design for a mini volcano if replaced by lava

  • @redfyresasoiaf
    @redfyresasoiaf ปีที่แล้ว +7

    I think it'd be cool to have two separate waters (a realistic and a classic, for example) to incorporate into your builds. Like sometimes you might want an infinite water source for like a fountain sans redstone, sometimes you want realistic puddles, idk.

  • @Trisha_an_Artist
    @Trisha_an_Artist ปีที่แล้ว +5

    Okay, but if with that realistic water, you would also have realistic rivers? That appear in one place and go all the way to the ocean? That would make waterfalls pretty possible

  • @no-yn6uy
    @no-yn6uy ปีที่แล้ว +14

    1:43 rare footage of my dad

    • @TylerMcGraycat
      @TylerMcGraycat 8 หลายเดือนก่อน +1

      you mean 1:44 ?

  • @St0nek
    @St0nek 5 หลายเดือนก่อน +2

    I once played with a friend on realistic water and bigger boats and the funniest thing was when were sailing the oceans and suddenly a cave would render underwater creating a drain we would have to avoid, and these werent exacly easy to notice in time

  • @sanmedbij
    @sanmedbij ปีที่แล้ว +11

    Wow he managed to talk about it for 9 minutes. 👏👏
    I was expecting it to be 3 minute max.

  • @Mebiamiu
    @Mebiamiu ปีที่แล้ว +9

    Skip: "be careful not to dig down from a river to a cave"
    Me who knows that all too well from playing Terraria: 👁👄👁

  • @niscent_
    @niscent_ ปีที่แล้ว +3

    with finite water, you could even make some simple water pump designs that works like a human heart. just make a small tunnel with 3 sticky pistons that each push a block inside to close the path. the ones at each end can act as gates, and the one in the middle as a pump. so you can activate the piston at the input side to close the gate and deactivate the one at the output to open that one, then activate the middle piston to push water out (at the output since the input side is blocked by the piston), and now swtich the side pistons, output closed and input open, and deactivate the middle piston to pull water inside (from the input, because it's the only opening at that moment), now start again from the start using a simple redstone clock, and boom you got a water pump that works like one of your heart ventricles.

  • @meepdameep5343
    @meepdameep5343 ปีที่แล้ว +4

    Number 24. computer would crash the moment your 2 render distance reaches the ocean

  • @eyesofdeath01
    @eyesofdeath01 ปีที่แล้ว +4

    5:15 or you could make the generator correctly and put a hole in the floor a block past the source to stop the water from flowing into the lava

  • @ochreyefroglight
    @ochreyefroglight ปีที่แล้ว +9

    7:22 i think that i can create a fountain thing with this!

    • @gneu1527
      @gneu1527 ปีที่แล้ว

      Yes but you need to find some water source for that. For example place it near some river probably.

  • @erseshe
    @erseshe ปีที่แล้ว +5

    Okay but an airlock system for the water elevator that drains the water, moves it beneath the chamber, and uses pistons to push the water back into the chamber would be very cool

  • @gazbotwicked2590
    @gazbotwicked2590 ปีที่แล้ว +159

    Sounds like pain but to be honest Minecraft always has been but we all still love it and it’s still definitely the best game

    • @Ranarim1807
      @Ranarim1807 ปีที่แล้ว +2

      ​@Lancer yes you are

    • @justinx.4420
      @justinx.4420 ปีที่แล้ว +1

      ​@Spamton G Spamton™ robot activity

    • @yahalomren
      @yahalomren ปีที่แล้ว +2

      ​@NumberOneRated97 If you think that you're annoying, no one is forcing you to write comments. You can stop whenever you want

  • @kingnekogon
    @kingnekogon ปีที่แล้ว +8

    Sounds fun. But there'd have to be a water cycle system with rain refilling rivers and melting snow to provide water for waterfalls.

  • @a_lexine
    @a_lexine ปีที่แล้ว +6

    imagine having to actually use pistons to pump water up just to get a decent water stream

  • @Nightmare_Eyes5
    @Nightmare_Eyes5 8 หลายเดือนก่อน +4

    So does that mean if you destroyed the lowest level of bedrock (using a glitch) you could theoretically drain the oceans?

  • @richb227
    @richb227 9 หลายเดือนก่อน +3

    I guess some other aspects of IRL water would need to be added, such as underground water table, and rainfall topping up surface bodies of water.

  • @memevy
    @memevy ปีที่แล้ว +6

    2:26 A random command block in the background

  • @fbi-fipo1618
    @fbi-fipo1618 ปีที่แล้ว +5

    Terraria water.

  • @sophiacristina
    @sophiacristina 9 หลายเดือนก่อน +2

    Should have evaporation, so the sun could fix some mistakes.

  • @user-yj7ks9mb1e
    @user-yj7ks9mb1e ปีที่แล้ว +2

    Now they just need to implement a water cycle with evaporation and rain, to make rivers work

  • @Mythrunerh
    @Mythrunerh ปีที่แล้ว +7

    For water to be more realistic, imagine if water could evaporate over time

  • @nathankoziol7368
    @nathankoziol7368 ปีที่แล้ว +8

    8:37 uh ok

    • @southpoundham
      @southpoundham ปีที่แล้ว +1

      I too, am always looking for a crack to slip into

    • @nathankoziol7368
      @nathankoziol7368 9 หลายเดือนก่อน

      @@southpoundhamno, the pause it does

  • @SimonOpsi
    @SimonOpsi ปีที่แล้ว +2

    For the cobblestone generator, you could have a dispencer pick up the water and transport the waterbucket to another dispencer that can dispence it and then loop

  • @Xelaria
    @Xelaria ปีที่แล้ว +1

    I believe a hourglass powered by water is called an clepsydra

  • @Tercasific
    @Tercasific ปีที่แล้ว +3

    dude seriously watching oceans being drained is the most satisfying thing i've ever seen in my entire life

  • @SyntaxTsundere
    @SyntaxTsundere ปีที่แล้ว +7

    Water wouldn’t be a finite resource, actually; Wandering Traders occasionally sell buckets with fish in them, so you’d still be able to get more!

    • @SparkleWolf404
      @SparkleWolf404 ปีที่แล้ว

      He also mentioned cauldrons too but weirdly only for skyblock?

  • @meetthemaldonados7087
    @meetthemaldonados7087 ปีที่แล้ว +2

    You could just drain an entire ocean just the Straight down until you hit a cave and all the water off until he gave

  • @stormRed
    @stormRed ปีที่แล้ว +2

    It would be really cool if there was a new liquid that behaved this way, maybe found in specific biomes.

  • @CelestinaakaClonaClox9999
    @CelestinaakaClonaClox9999 ปีที่แล้ว +8

    "You'd see with Minecraft's new physics"
    You made it sound like that's 1.20 feature. Don't scare people like that

    • @jarnojansen2077
      @jarnojansen2077 ปีที่แล้ว +4

      I was scared too for a moment there

  • @ssshubert
    @ssshubert ปีที่แล้ว +7

    1:17
    is nobody going to talk about the bucket losing durability

    • @gaje954
      @gaje954 ปีที่แล้ว +2

      THIS PERSON HAS RAZOR SHARP VISION WE MUST COMPLEMENT THEM!

    • @ssshubert
      @ssshubert ปีที่แล้ว +1

      @@gaje954 ...
      I can't tell if this is sarcasm or serious

    • @gaje954
      @gaje954 ปีที่แล้ว +1

      ​@@ssshubert serious

    • @ssshubert
      @ssshubert ปีที่แล้ว +1

      @@gaje954 oh
      then ty

    • @elmerguatesiempre
      @elmerguatesiempre 11 หลายเดือนก่อน

      I saw it too xd

  • @iffyfox9749
    @iffyfox9749 4 หลายเดือนก่อน +1

    A fix for waterfalls could be a unique sand block to act as a natural spring, creating a slow but steady source block for a water stream, then another sand block that does the opposite by tsking water away
    There could be some kinks to work out as i can see that creating some odd situations

  • @bariumselenided5152
    @bariumselenided5152 ปีที่แล้ว +2

    If they added pumps along with this, then it would be actually pretty fun. Cuz as is it's just Terraria water without pumps, which sounds like a nightmare.
    But water wheels with pumps in Minecraft would be dope

  • @casualbeaver
    @casualbeaver ปีที่แล้ว +2

    my goal is to drain the ocean now

  • @TL-sk6xf
    @TL-sk6xf ปีที่แล้ว +3

    Making water a finite resource in the highest difficulty survival would actually be awesome

    • @Gandhi_Physique
      @Gandhi_Physique 6 หลายเดือนก่อน

      Awesome to watch, but I don't wanna play that lol

  • @MegaZeta
    @MegaZeta 26 วันที่ผ่านมา

    One of the funnier effects of Caves & Cliffs is that you can end up with sinkholes in the sea. Not whirlpools or anything, just a bunch of water walls leading to a gentle stream below

  • @nicoisgro9418
    @nicoisgro9418 3 หลายเดือนก่อน +1

    “Water is a finite resource”
    Cauldron:” am I a joke to you?”

  • @acatlol2930
    @acatlol2930 ปีที่แล้ว +15

    anything realistic would ruin minecraft

    • @harrien0007
      @harrien0007 25 วันที่ผ่านมา

      Not really, hunger mechanic and villager ran into their house when the bell rang is "realistic", at least to me.

    • @TuPapa...
      @TuPapa... 10 วันที่ผ่านมา

      @@harrien0007 bro minecraft does have realism. If not then minecraft just could make it so you get cobblestone from destroying a tree

    • @harrien0007
      @harrien0007 10 วันที่ผ่านมา

      @@TuPapa... But I did say that it has realism

  • @00001Htheprogrammer
    @00001Htheprogrammer ปีที่แล้ว +3

    1:23 Dripstone: Am I a joke to you?

  • @coolDude-sx6we
    @coolDude-sx6we 8 หลายเดือนก่อน +1

    I’d go in the middle of an ocean and dig a few holes straight to the void, and when it’s drained I’d make a base

  • @Luigi051
    @Luigi051 ปีที่แล้ว +2

    Instead of the water destroying the pressure plates, shouldn't the water just flow over them?

  • @sethmcbride8490
    @sethmcbride8490 ปีที่แล้ว +8

    how many times can "what if minecraft had realistic water?" be made? I swear I've seen like dozens of these.

  • @Defektiv17
    @Defektiv17 ปีที่แล้ว +8

    3:13 Waifu simulator? 🤨

    • @brunnomenxa
      @brunnomenxa 8 หลายเดือนก่อน

      It's the name of the TH-cam channel he gets the footage from.

    • @Defektiv17
      @Defektiv17 8 หลายเดือนก่อน

      @@brunnomenxa yeah I know

  • @Star_theFLOOF
    @Star_theFLOOF ปีที่แล้ว +1

    Ya....All mincraft bucket drop people would go mad crazy I MEAN CRAZY!!!

  • @DJFlare84
    @DJFlare84 4 หลายเดือนก่อน

    I actually wouldn't mind realistic water like this. Would be perfect if they added items for infinitely creating/removing water. "Magic Sponge" to endlessly remove any water that touches it, and "Magic Coral" to endlessly dump out water as long as there are air spaces beside and below it.

  • @robinhood184xD
    @robinhood184xD ปีที่แล้ว +4

    3:52 bruh.

  • @dogf421
    @dogf421 ปีที่แล้ว +3

    this is really cool and i would love to play around with it but i perfer water the way it is

  • @ShadowXII
    @ShadowXII 5 หลายเดือนก่อน

    I just found your channel and I love it so much. I'm new to Minecraft and being able to learn about all of this stuff is so much easier thanks to your zero-bullshit, high-energy style.

  • @breadisyummy_
    @breadisyummy_ ปีที่แล้ว +1

    I wish that there was still a way to make constantly flowing water. Maybe a block that pulls in water and constantly transfers it to a dispenser than puts it back out, that could make a waterfall.

  • @CreWool
    @CreWool ปีที่แล้ว +3

    Terraria be like:

  • @redermac5667
    @redermac5667 ปีที่แล้ว +3

    1:07 "Water isn't infinite anymore"
    I guess i can't make the joke about the teacher saying nothing is infinite me anymore waaaahhhh

  • @wumwum42
    @wumwum42 5 หลายเดือนก่อน +2

    7:48 Replacing the buttom 2 rows and all exits exept the one at the top with a 2x3 pool should make this work.

  • @JedWasBord16
    @JedWasBord16 ปีที่แล้ว +2

    Hi skip! Please keep making vids

  • @gonnabe5791
    @gonnabe5791 ปีที่แล้ว +5

    1:36 what is that shape 💀

  • @-lyrical_brother
    @-lyrical_brother ปีที่แล้ว +5

    2:12 why are the hoppers golden

  • @JoshyRB
    @JoshyRB ปีที่แล้ว +1

    It would be cool if when it rained, puddles of water would appear, and then when the sun is out, it slowly evaporates. So proper rain/weather physics. It can only rain if there is water in the clouds.

  • @madelinesellers
    @madelinesellers 5 หลายเดือนก่อน +1

    2:28 is silver falls just outside of silverton, oregon for anyone wondering

  • @GoldFromMinecraft
    @GoldFromMinecraft ปีที่แล้ว +8

    Hey skip have you done a short on the crafting uses of me? (Im gold)
    I promise im not useless 😢

    • @penninna
      @penninna ปีที่แล้ว

      Gapples and golden carrots are amazing! Besides food though…

  • @HelloIAmAnExist
    @HelloIAmAnExist ปีที่แล้ว +12

    You can probably still make a cobble gen, just gotta tweak the design

    • @AstroEli133
      @AstroEli133 ปีที่แล้ว +3

      No, there’s no way to replenish the lava that converts to cobblestone. Even if you keep halfing the lava level, it will disappear if it gets too small.

  • @HasteIV
    @HasteIV 3 หลายเดือนก่อน +1

    At 2:28 that irl waterfall is silver falls state park located in Marion county,Oregon.

  • @developersean
    @developersean ปีที่แล้ว +2

    Drain the ocean by making a hole down to the void :))

  • @The_Dr_Fate
    @The_Dr_Fate ปีที่แล้ว +3

    0:50 what if you press shift

  • @Boss_Big
    @Boss_Big ปีที่แล้ว +7

    Terraria players: I don't have such weaknesses

  • @joec2078
    @joec2078 ปีที่แล้ว

    This would be great if it also generated 'source' blocks in certain situations that behave a certain way. This way you can still get waterfalls and lavafalls, still have mob farms, move items, semi auto farms, etc.

  • @Jesus-qv5sw
    @Jesus-qv5sw 5 หลายเดือนก่อน

    I think the perfect way to fix the "ocean water drain" problem is making pure water being realistic, but ocean water (salt water) being as the all live water, or at least filling the underneat caves with salty water to avoid that kind of situations.

  • @warriorcast8567
    @warriorcast8567 ปีที่แล้ว +3

    this would actually be really cool as a feature that could be toggled per world

  • @Jamal_Cry
    @Jamal_Cry ปีที่แล้ว +3

    2:34 No just no

  • @PatSmashYT
    @PatSmashYT 6 หลายเดือนก่อน

    Imagine seeing a lake at the bottom of the ravine, jumping down, and then suddenly losing 10 hearts and being unable to swim because you happened to bellyflop

  • @dragonsavages5583
    @dragonsavages5583 6 หลายเดือนก่อน +1

    Idk is just me but when they update water physics I remember seeing water going through fences