Only way to battle this is John Carmack's way: once a product has lived its lifetime, release everything. Keep data and IP and you are golden. Tech knowledge should be archived.
I agree. It's sheer greed by Nintendo for keeping the details of ancient systems under wraps while not really supporting them. Closing down ROM sites while not making the games available is another black mark against them. It'd be different if they were actively using the data to provide people with something, but it's just sitting there locked away "just in case" they might want to do a deal for some third party device.
@@Syklonus I think Nintendo and most companies lack trace-ability of their old tech. The community has offered tremendous help via reverse engineering. Probably Bsnes authors know about Snes more than the company due to bad archiving.
I think that releasing tech and keeping data and IP will let you monetize your creations without the risk of losing knowledge. Doom and Quake are still sold for their data, not tech.
@@yzois For me it's not about homebrew and more about having the possibility of owning a GCN and Wii portable. Playing Metroid Prime on handheld would be priceless for me. Still waiting on that damn Metroid Prime Trilogy on Switch.
Okay so I need to have a few corrections: - IOS is not the Home Menu, it's a low level operating system running on a seperate CPU for hardware access with security measures (in a nutshell). The home menu was developed by Nintendo, and nothing of it is in this leak. - The verilog source for the Wii are only for a few components and isn't possible to remake the entire console with it. - However, the verilog sources for the iQue Player are seemingly complete, with RCP (graphics and audio) cores, CPU cores, and so on. It might be more doable to redo this hardware in particular. - It's not as filled as people may think and there's a lot of misunderstanding and hearsayings. - Emulation devs may not think it is as useful as you'd think as most of it was already widely understood with cleaner reverse engineering work.
@@ModernVintageGamer There's a lot to uncover but for the most part, it's also a huge amount of documentation describing certain components, but mostly security related, from what I could glean. The iQue Player part however, it seems to be pretty much everything, from underlying OS, and other software like the menu, hardware, and also documentation describing the hardware, software, formats, differences with N64, also for hacking games to make them work on iQue, and even a proposal of a protocol to how to localize games into Chinese. This is the hardware that has been blown completely open if it wasn't already.
Very interesting thank you. Since im not tech oriented im interested in the supposed documentation and tech demos. Wonder what pieces of trivia could come from it... maybe stuff like the GC was originally the one that would use motion sensors or if it real that the GC had hardware support for stereoscopic 3D.
@@Refreshment01 The problem with this leak is that it is highly technical, dumbing it down in a way that is easily understood is really hard, and it's especially harder when misinformation is all over the place but I also can't blame them because not everyone has the ability to know what it is.
Just to clarify: 4chan doesn't host any files. Just discussion. So any download links posted will exponentially spread far and wide making removal impossible.
It's good and all for Homebrew purposes, but it kinda came late as the Nintendo Wii is technically hackable with no modchip or need to open up ever since its very release with the first game Nintendo released alongside the console being the very tool for exploit. Hacking a Wii has never been hard and it's in fact the easiest system I've ever seen.
But the leak isnt necessarily a hack, it allows people to completely break down and rebuild code, and actually update the entire system if they wanted to to bring it into the modern era. Which is good.
Huge for preservationists. Having good emulation is one thing, but having actual, official hardware code is incredible. These classic consoles will live on
The problem now for projects like Dolphin is, that there are only so many ways how you can write a subroutine and so there will be unintended overlaps with the official SDK. I'm afraid that Nintendo lawyers will have a field day. On the plus side as someone deeply fascinated with everything N64 and Spaceworld Demos, this is now like a gift that keeps giving (fingers crossed for some N64 Betas).
Dolphin developers have stated on record, that no source code from Nintendo have been used in the EMU. Everything has been reversed engineered, and is fully clean code.
Doubtful. As you said, there are only so many ways to do something. A function that returns the bigger of two numbers is going to look the same pretty much everwhere. Nintendo's lawyers would need to prove Dolphin actually copied Nintendo's code, which will be next to impossible
You can't copyright understanding. As long as they don't literally copy significant parts of the source, they will be fine. In a complex enough system there are infinitely many different ways to achieve the same outcome.
@@ShurekHam well i said 2045 becouse usually bootleg consoles are maked from cheap parts to make money bu soending only a few bucks. I think that in 2045 a wii could cost like 10 dollars (and where i live wii goes for like 30/40 euros)
It's not broadon that was hacked, it's nintendo's servers, it just happens that the CVS itself was likely pulled from broadon but stored on a nintendo server.
@@ModernVintageGamer What I have been told (use that with a grain of salt), is that this CVS pull was sitting on an internal Nintendo share, and that the source for this is the same as those earlier Pokémon leaks, the person in question presumably would have grabbed around 2TB worth of data in total and is leaking it little by little on 4chan.
Too bad the prototype of Zelda 64 / Mario64 hasn't been dumped from these servers though It's a proof that Nintendo keep all of their work archived in a server. Good to know
Let's be honest.…they can't shut down ANYTHING. Let's say, for a moment, they bury the Dolphin project. Do you actually think everyone who has ever touched the source code will suddenly delete it? Hell no! It'll be forked and reproduced as something else - likely a touch more "illegal" but who cares? Just because something is "illegal" doesn't make it any more wrong than something that IS "legal" is actually "right." That's the problem with secrets - once they're out...it's impossible to contain them. It's like a glitterbomb.
To paraphrase Ross Scott, there are no good reasons why Nintendo didn't make all of this open source years ago. Only bullshit legal reasons. I don't condone piracy... openly... but Nintendo would have been more than glad to let all this info rot on a server for all time and away from gaming and technology historians if this wasn't leaked. I hope this becomes a trend.
Knowing that middleware and libraries are things, I would not be surprised at all if they had good reasons. Unless you think it is super-duper easy to strip out and rewrite any and all code you didn't write yourself. Of course, I didn't look at the source code. Maybe they *did* write everything, or at least licensed things that are under open-source compliant licenses. I doubt that, however.
@@ElliotKeaton "tHeY dOn'T oWe iT tO yOu!" Okay so let every game they don't care about fade away from history because they don't give a shit about conserving their own games.
@@ElliotKeaton Imagine if Citizen Kane was never out on DVD, so the only way to watch it is through VHS. On top of the inconvenience of having to obtain outdated technology to view it, VHS tapes will eventually wear out. In response, people try to make it more accessible, and preserve it for future generations, only to be sued by the rights holders; despite the fact they're not making any money on it anymore since all the tapes are sold secondhand. Eventually, the tapes will wear out, and future generations will never get to watch this movie. That's basically what's happening with video game preservation. TL;DR Video game preservation is IMPORTANT.
nah just use that "clean room" method if you're gonna, like another comment said person A looks at the leaks and develops code based on it, person B looks at person A's work and oop look at that how handy
@@edfreak9001 Literally called Chinese Wall reverse engineering and is how the first IBM PC clones were legally made. The "looker" actually makes documentation. The coder than builds something based on that documentation.
Idk..I'm pretty sure the planets recently aligned in a never-before-seen pattern as well. Who knows what effect that may have had on their nerdy brains!
There could be any number of IOS acronyms, and no one could go after anyone for it. However, if you tried to release something called 'iOS', then, Apple could do bad things to you.
Not really. This isn't related to trademarks at all. The only cases Nintendo can start because of this are copyright cases. Trademarks are only when you're using the name/branding in a way that can cause confusion.
@@Quantris Dude, Nintendo is bloody insane. They take down videos, claim videos, take down fan-projects with 100% original content, shut down entire sites relating to emulation and basically hates everything that anyone does that does not involve them when even remotely looking like any of their IP. I mean, they even had THEIR OWN ANTI-PIRACY SITE because they were not satisfied how strict the laws are and wanted to hunt down every single one (was shut down a few months ago, probably gave up on it since it really didn't work well for them)
@@Quantris Nintendo also enforced that any stream or video even remotely containing their games OR EVEN TALKING ABOUT ANYTHING Nintendo related should have to pay them 30% or more of all income. Again, this did not look good on them and they had to abandon that, but not happily.
Men it was quite shocking when first the nintendo accounts where hacked and now this massive leak Rather a) nintendo has bad times Or b) hackers are bored
Yeah, that's what I was thinking. They can't really use the codes DIRECTLY. But that won't stop teams from just taking a peek at how it all worked and developing proprietary solutions based on those. The future will be great.
Issue is that it's also not that easy. Person who looked deeply at source code cannot work on emulator anymore, because they can subcounciously write code that will be copy of leaked code and entire project will be shut down. You would need to have second person who learn source code and advise, but not write any code.
I'm living in dream world. Wouldn't it be nice that once a console is no longer on the shelves and lacks official support that a leak of this nature wouldn't cause legal problems. I get it's their intellectual property; but they aren't selling or supporting N64, GC or Wii's anymore. That board schematic can help keep the aging wii's alive for as long as the components are made.
I agree completely, this kind of stuff can be used for a lot of good in terms of archival purposes. Look at the Wii Shop Channel, for instance. Without emulation, there are a ton of WiiWare games that are now unplayable.
They have to protect the way they make their systems and games. it's like if you have a secret recipe for your restaurant that you don't use anymore. You still don't that getting out to the public in case someone else decides to copy it and profit from it. They probably could disclose some of these information but not everything like what happened.
Frood on the other hand Nintendo loves porting stuff to make extra cash on retro games. i think thats why they are so restrictive. if a 4k native PC version of Nintendo Game X is easily available, why bother buying the port
John I’m pretty sure it’s legal if you don’t start pirating. You technically payed for the damn thing, your property, do whatever you want with it. Besides, if it’s not being manufactured and everything is shutdown or no one uses the console, then i think it’s legal. I don’t really know if it’s legal or not, but I know it’s alright if you don’t download pirating apps. And, to answer your question(kinda?) I’m pretty sure everything you download without a VPN is shown on your IP, (not sure how to explain.) Nintendo, Microsoft, and Sony are huge companies in general, so they have your IP, and they can just do really sketchy things to find out who you are, and sue you. Sorry if I made any wrong answers, i really don’t know much on the subject in general.
@@Cosmiichu Nope, it makes it more difficult as they now have to prove that they haven't used the leaked code in their emulators (which up until now, they haven't and Dolphin have outright said that they can't even look at rhe code because incorporating it would put them under threat)
@@GeoNeilUK On the flip side Nintendo would have to prove beyond a reasonable doubt that the code was copied which gets a bit hairy. Some code is always going to look the same or boil down to the same because that's just how it is (there's only so many ways to write a particular function so even in proprietary code there's a lot of overlap). On the one hand that could help emulators since they could argue that it's just a coincidence but on the other hand big companies can try to make it look like other people are copying code even when they aren't and the defense has to prove to an ignorant Judge/Jury that a particular function can only be written one way or can only be written in a small handful of ways and the chances of overlapping is significant enough that it's unfair to say it's copied (trying to find a good metaphor to put it into layman's terms but I suck at that).
Gregory Norris I didn’t read your whole comment but whether Nintendo is right or wrong they have unlimited money and lawyers to make anyone go broke defending themselves
Whoever had this data, is not deleting it. Chances are this won't stop, and it sounds like Microsoft and Nintendo had some leaky servers some time ago. I'd be more interested if they had current consoles like the switch or other newer ones like the Wii U. This will definitely change emulation, a Nintendo cannot get it off the internet once it's out there. They can issue as many takedowns as they want, but the date is out there, and it will be out there forever.
@@SheepyChris People are not really sure if all this information actually comes from the same hack that was done in 2018. The iQue stuff kind of hints at that tho.
I don't think it would have mattered. By 2010, Homebrew Channel was stable, mature, and had a better firmware flashing record than Nintendo themselves.
Well, what would have happened is exactly what happened to the Dreamcast... the Wii would have swiftly disappeared from the market after suffering from immense pirating.
They had it coming. I love Nintendo to death but they have some questionable policies. Look at how Sega treats fan projects. They bring them in to work for them!
IMHO end of the line/dead platforms are almost no real risk for Nintendo. It's not like they make any money from them when they haven't made or sold them in years and since have moved along with better scripts and hardware. It's like someone making generic AMD phoenix chips from 1997, who cares? it dead, it's old, it's slow, it's not going to hurt the sales of Ryzen chips. Also, if Nintendo wasn't so nasty to their supporters (like me) people wouldn't target them like they do.
@@wasabij Sure, but most people have computers and smart phones, and emulators have come a long way, so that poses a larger risk for their IP. Thing is average joe is just going to buy the game the easy way, it's only the tech savvy that are any threat, and they are few. China is a higher risk than the rest of the world, but China doesn't give a shit about any laws.
@@Gallade082 think of the world's of homebrew that could come with that. The Wiis basically discontinued so why not breathe some aftermarket life into it?
@@butch5020 I sold my softmodded Wii like 8 years ago. I'd love to get a cheap Chinese clone that can play Wii, GC and N64 out if the box with ROM support, hopefully with support for HDMI and GC controllers like the Wavebird
I get it why you would not want someone using your work as a company, but when it's unsupported and you don't make any money with it anyway anymore, who cares?
@@marioisawesome8218 Makes sense. Games are mainly large in size due to storing texture data, and especially if any videos are stored. Code is just text, which doesn't require huge amount of space.
The best thing that would come out of this, is the possibility of an "other os" menu item, inside a otherwise perfect copy of the WII operating system, and then make the shop channel go to something like an app store.
the best possibility is to create a new system update that puts the "official" firmware on the Wii, but it's not official at all. it would be the same as running whatever boot loader but zero risk of bricking the system (since it is official) and would be undetectable by N. the home-brew could be added in without issue. Also, other "best thing" stuff would be N64 GC and Wii on a Chip with a boot loader that prompts you to choose a system, and then lets you launch whatever
That last part is utterly unnecessary. There have been a couple of Homebrew "stores" in the Wii's past, and the Wii Shop Channel is just another channel, so a replacement of the channel data via hacking is already possible. They COULD try to revive the Wii Shop Channel itself, but there is no real reason to as you can just install channels via WAD files with a WAD manager.
I hardly believe that emulator devs or FPGA devs won't be looking at this for reference. As you said, this is quite complicated to prove that someone is doing copyright infrigement if these documents are used as an inspiration to make his/her own code. Dolphin's team made such statement to prevent C&D but frankly I doubt they won't be using it on some level as they devote their time to understanding GameCube/Wii 100%. To me, it's N64 emulation that can greatly benefit from this. The current state of N64 emulation is stagnating compared to other consoles of its era (even Sega Saturn is better now).
I think you underestimate how strict FOSS devs are about this. Proprietary code taint is taken very seriously because while it may be hard to prove, if it IS proved, the results are disastrous.
Luckily theres an easy solution called clean-room design. You have Dolphin developer A and uninvolved developer B, B doesn't develop Dolphin in any way. B looks at the leaks, gathers the important info and compiles it into his own creation of info on the device A then reads the info B compiled and uses that to improve the emulator. Thus A never looked at the leaked data, and B, who did, has no involvement with Dolphin development, so code in Dolphin can't be based/copied from code in the leak.
I wonder, now that N64's Source code (and iQue) is leaked as well, maybe N64 emulation can benefit from it greatly. By that I mean we can get a better android N64 emulator for smartphones -or- we get a portable device that can play N64 roms. We already have such devices but they cannot do N64 full (we have portable emulation devices called "Retro portables" one of them can be the Retro Pie 3 and 4)
Most of the problems with N64 Emulation stem from modern emulators still being based on UltraHLE from 1999. If a new emulator could be made with this leak, that'd benefit everyone greatly, as you said.
It would be complicated to prove, but Nintendo has more money than an FPGA dev does. They could file a lawsuit and enter discovery to search every hard disk and storage device that the dev has to make sure the code wasn't looked at or deleted (at least from how I understand it). The very fear of that happening, could stop anyone from working on such a system.
Makes me concerned that Nintendo could try to shut down Dolphin or similar projects simply because they MAY have looked at the source code. In fact, it seems likely that the leaked info will end up impacting these projects, however indirectly, unless the authors 100% shut themselves off from the rest of the internet.
Shutting yourself off isn't actually a defence. It doesn't matter if two inventors invent the same thing independently. That situation has come before the courts 1000 times, and every time they reaffirm that the only thing that matters is who owns the patent/copyright. Dolphin exist because Nintendo hasnt tried to sue the yet. that's their only defence against one of the worlds largest companies.
Yup, that's what I think too. Nintendo will leap at this chance to sue Dolphin no matter what the Dolphin devs do, because that's what Nintendo does. I'm not buying anything from Nintendo, except used, and then only if it's old enough to be fully rooted with no hassle (i.e, older DSes)
When the console is end of life it’s utterly selfish to keep it locked up. Karma brought Nintendo a visit. Reverse engineer the code and Nintendo can’t do anything
@@pendergastj I don't get why people seem to defend nintendo allways or way too biased about it. Nintendo in theory should have nothing to do with wii devices but they known to dmca whatever they found, they even dmca similar looking games to fossilized super mario bros
I feel like this is a really bad situation for open source emulators. Every pull request going forward will have to undergo great scrutiny and research to make sure it isn't using proprietary code.
Problem with that approach is you'd have to look at the copyrighted code in detail to make sure nobody is.... reading or copying from the copyrighted code. It's Meno's Paradox, baby.
Well I'm just hoping this doesn't "discontinue" Dolphin or anything like that. Dolphin is amazing. I would never go back to the original hardware for gameplay, only dumping system info and games.
I struggle to understand why emulator creators don't use darkweb more, look at iw4x they had enough of DMCA's so stuck it onto the onion which hasn't been taken down since.
@@claytongray7656 Such a thing would be more along the lines of how Japan in general is. Sure, it's not necessarily good, but not Nintendo exclusive either. NoJ went along with the nation's 'tighter-ship' standards, and that's really about it. It's a market they wanted not to risk getting involved in, and that I understand.
@@AmyraCarter Wasn't it under the orders of Nintendo Japan that Nintendo DMCA'd videos of people playing their shit years ago? Japan is so out of touch with the way things work in the western world.
To be honest. Non of their action can cause any real damage to the scene. There are just to many romdumps out in the wild for that. So personally i feel indifferent about it.
@@LambdaBelmont Old ass IPs made by companies and/or employees that don't even exist anymore in the game industry 🙄 I swear people like you are so dumb and ignorant
Drake Humphries On one hand, yes they’re protecting their IPs. On the other hand, they refuse to rerelease these games on modern platforms. What do you expect people to do? Sit around twiddling their thumbs until the big N never rereleases a single GameCube game? No. Most people emulate not to steal games but because that’s the most viable option to play them. For example, if you want to play Super Mario Sunshine today (assuming you lack the hardware and game), you either buy both a GameCube and Sunshine off eBay (where not a cent of your money goes to Nintendo mind you) or you emulate it. Another reason that emulation exists is for the purpose of media preservation and to stop old games that never stand a chance of being rereleased ever again from ultimately becoming lost. Cartridges break. Discs get worn. Nintendo clearly shows no interest in the preservation of their games. The internet, on the other hand, does with many websites dedicated to tracking down lost media and preserving it solely out of the respect for people’s nostalgia and the people who made the game to begin with.
I'm sure if someone forks Dolphin and adds in Nintendo's code, the actual Dolphin team would be fine since they DIDN'T do it. They'd have a legal leg in that matter.
Xavier You could still get sued, then an independent auditing firm would be hired to take a look at your closed source code. If propietary Nintendo code is found, same rules apply.
True. Cisco licenced the name to the overpriced fruit company. How valid a trademark is on a descriptive acronym is debatable (IOS means things like "Internal OS" and "Internet OS" - it's an operating system, therefore descriptive)
They did.. and the funny thing is between your seat, your ISP and the server hosting this video you are probably connecting to at least one Cisco network device running IOS, and that's probably been true for as long as the Internet as we know it has been a thing.
Thanks for doing a video on this! FPGA Engineer here, I work a lot on Bleeding edge Xilinx FPGA/SoCs and I can say confidently that the FPGA technology today could easily handle the hardware acceleration for image processing/upscaling and using the ARM processor for basic physics/kinematic calculations that the the Wii has. In my opinion, it makes it even easier since the Wii was designed around the ATI graphics architecture, as Xilinx FPGAs/SoCs employ the similar ARM/AXI architecture. FPGAs/SoCs aren’t cheap though, I imagine some friends of mine will be passing around eval boards with 4K upscaled wii builds, hehe
If dolphin has already made a statement that they want nothing to do with the leaks, I don't think they're liable for any damages others may incur for using their open source code (as long as the individual doesn't have any tangible connections to Dolphin, that is). That would be like blaming the creators of Linux for some rando developing a virus built to work on Android.
I would love to be a fly on the wall in an Nintendo Executives/Managers meetings right now, or even just a low level employee whispering around the water cooler... Your vids are always interesting!
@@Dash120z It wouldn't surprise me if the applicable staff was recalled to HQ, because I would guess that being shouted at in person is far more effective than via video conference. The top Execs wouldn't care
Someone really reverse engineered an entire n64 game? I thought this kind of feat could take decades. Everything there is custom made. There's no popular engine to base your works on or any commented code. Could you make a video about how hard it would be to fully reverse engineer a commercial game in the platforms you're well versed on?
From what I heard it took 3 years to decompile and document and another year to port it to Windows(don't know why they chose DirectX 12 though). There's also the fact that Mario 64 doesn't use an N64 specific optimizations just the regular system APIs which meant the group was able to eventually piece everything together. If you want a more insane example, there's a guy decompiling Metroid Prime on the Gamecube though he has gotten a few questions answered by some former Retro Studios staff.
Well, Super Mario 64 was fully reverse-engineered and its source code is available on the Internet somewhere. That means with the right tools you can build your own official version of Super Mario 64 with the same code the developers wrote for the system of your choice without emulators. There's a version of the game already natively running on Windows. While emulators pretend to be a console, decrypting games' source code and then make them run natively on another hardware like they were always intended to run there is quite promising and fascinating. Even Pikmin has a Windows debug .exe within the disc's files. It's worth researching, don't you think?
Being a hardware engineer, I watched this video when you posted it and thought about it a while. FPGAs are not the same as silicon dies, when based (or fitted) to the same logic design (verilog, VHDL, etc.). FPGAs are like swiss army knifes, they contain common lego blocks to fit most needs but wouldn't be able to implement something like a Wii. The N64 might be able, but I think it would need two FPGA, with a memory bus similar to the original, in order to pull off the unique memory sharing traits that make perfect emulation difficult.
Really the issue is meeting timing at the high single core clock rates the Wii would use. A soft core probably won't meet timing. However if you could slow the clock and increase the IPC maybe. But you might as well start from scratch then.
@@pendergastj yeah. im really excited about gamecube portables, since the size of discs are like 3 inches and i personally feel gamecube games are so underrated.
I’m mostly fine with leaks as long as it doesn’t cost much for the company because I just love seeing beta versions of my favorite games like the “recent” sonic 3 prototype. What do you think?
Current gen piracy is the only issue I have. If people can use this to show more behind the scenes architecture and create more nuanced homebrews, I'm all for it.
Yeah, it's all outdated technology that Nintendo isn't doing much with. Set it free, I say. Same with all older, abandoned hardware and software, e.g. the 68k and Power Macintosh. I wish that source code and all would get leaked.
Exactly. Someone needs to be the dirty mole to go read through all of this, figure out how it works, and leave tips for all the guys developing stuff from scratch. I feel .. a little bad for Nintendo, but I love LOVE the idea of having thoroughly documented NES through Wii so anyone can start hacking on the hardware and software. If all you’re thinking of is piracy, you’re really missing out on the fun. So many possibilities!
@@nickwallette6201 I reckon there are people already doing it. If there's a bunch of commits to dolphin without any explanation, chances are they'll be removed without much notice. But nothing is stopping someone from making a fork and using the leaked copyrighted material to improve dolphin.
last time i was this early was during spaceworld 1995 jokes aside, this could either be very good or very bad for fan-made emulators and projects depending on how hard the company decides to come down and how strictly they look for people using their source. nice video! by the way, despite the law-abiding emulation community staying away, i wonder how many unscrupulous developers will fork or how many people will start trying to build bootlegs. after all, some countries have rather loose copyright laws, and there is precedent for people doing stuff like this...
In Nintendo's case, they are abiding with Japanese law, specifically a law enacted last year called the "Unfair Competition Prevention Law". Basically, it bans people within Japan from modifying save data, softmodding consoles, or even downloading an MP3 from an unauthorized website will be punishable with heavy fines and potentially prison time. Last year, MVG was involved in copyright trouble with Nintendo (Japan), and Nintendo also shut down BrawlBRSTMS3. Again, even though courts abroad may allow these types of channels, Japan does not. I should add that CD ripping is still legal in Japan, unlike in the United Kingdom. Companies like I-O DATA sell products that allow an end-user to rip their CDs directly to a smartphone, as the Japanese music industry has kept the CD alive every year since 1982 (the format's introduction in Japan), and idol groups like Nogizaka46 have special goods (such as music video DVDs/Blu-rays) that are only obtainable if you buy the CD version. As for the US, CD ripping is legal AS LONG AS YOU DON'T REDISTRIBUTE YOUR OWN CD RIPS ON THE INTERNET. In the UK, ALL RIPPING IS BANNED.
@@lucasn0tch that's a really detailed response! regarding the juxtaposition of japanese and uk/us laws, given that, would there be a possibility for legal action against any external actors from other countries? What possible legal consequences could there be?
looking forward to my computer being every console and then some, wont be long now... Insane that one of those titles went from emulation to straight up native processing and playing.
I'm actually excited, because I've still got my Wii, and the thought of it having new IOS features is quite exciting. Sure you can get patched IOS versions and stuff, but to have the source code would mean more flexibility to customize.
what kind of improvements would you expect out an ARM9 core ? it's slow as hell and the wifi is slow as well. Remember ninty working night and day to give stable wii u pad video streaming on newer hardware. At most you could run video/sound decoding stuff but the ARM core has no VFP... the PPC is much better for these tasks, also the synchronization mechanisms (IPC) between processors is asynchronous, so at best you could upload multimedia tasks given PPC is not using the memory ARM uses or the waitstates will stall both processors
With respect to the FPGA implementation question, Kevin "kevtris" Horton from Analogue, in a somewhat recent interview about their FPGA 16bit consoles, was specifically asked about the possibility of an FPGA N64-compatible machine, to which he clearly answered that, at this point in time, and probably for a good while still, FPGAs with enough capacity to recreate all the logic needed, are so amazingly expensive (tens or hundreds of thousands of dollars PER CHIP) that you still won't see that in a long time. ASIC clones could be possible for someone with the cash to invest and the ability to shift many units at a reasonable price for a receptive market. Not impossible, but still kind of a long shot, I suppose, particularly in these "new normal" times ahead.
I wish companies would just do this voluntarily... give away everything obsolete and let people who care about these old systems make things for them, emulate them better or what ever else their imagination might bring forth. I think all this is good news, the market who buy mini consoles I don't think is the same that cares about cycle accurate emulators for the PC or an N64 core to MiSTer or the likes, ie sales aren't lost because of any of this, I believe.
@@yknx4 I would assume so. Probably not on 1 chip, but you could most likely put the CPU on 1, GPU on another, etc.. I'd love to try, but i cant find out where to download.
MVG, in response to your hardware questions: There is no consumer FPGA powerful enough to do it. These leaks would not be enough to do any hardware recreation anyway. I have not downloaded them, and am not even gonna look at em, but other smarter-than-me modders who have have filled me in. As for the ique N64, the Verilog is not new: it was leaked years ago and has been floating around. This leak will not change much.
And that's why I think this isnt just a leak. Theres always more to the story. Nintendo has always had an issue with emulation and all this. This could very well be a way to pave the future they want.
@@cadwang_621 They could make it harder to develop clean room emulators for sure but Nintendo systems are a massive pain to emulate do do how complex the OS is already.
For those people who don't know... MVG was THE BIGGEST modder/developer/homebrew/porter guy for the OG Xbox scene... he really knows his stuff and you can see how exciting this really is for him (and us).
@Smattless It might not be for you, but when I found it I could get all those games on the news without paying around $500 for it all I was stoked! I don't even care that I can only play those since that's all I would play anyways. Not everything is for everybody.
from the perspective of someone who works in game dev, this is amazing from a learning standpoint. I work mostly in the art side of things, and create 3d models for use in games. So what i do a lot is open the files of the models used in actual games and see how they work, deconstruct them, etc, in order to learn more about how to improve my own work. I can imagine that a programmer being able to read through this and learn more about how nintendo does their code and such things would be a great learning experience.
Cisco came up with the name 'IOS' decades ago, for the OS that runs on their enterprise networking gear. Apple actually had to license the name from them.
Everyone: "Look at all this cool stuff we can do with our devices" Nintendo: *Autistic screaming* I hope this source code stays in circulation. I'm trying to find it.
Sadly for legal reasons, I don't expect much. But we're talking about _discontinued_ stuff. Those devices/source codes can only run Wii, Gamecube, or WiiWare-Compatible games.
FPGA Firmware Engineer here: Broadway could easily on an FPGA. Not sure about Hollywood. The issue is putting Wii on an FPGA isn’t going to be cost effective. The end product would end up costing more than a used one.
imo an SoC would probably be more cost effective but even at that point it's probably a lot better of a move to attempt just get rid of motion controls for better emulation support so that way you dont have to jerry rig shit for it you can just plug in a logitech controller or something and go to town
but even at that point there'd be no point in a wii or n64 SoC or FPGA if you just tweak the emulation software a bit to be more compatiable since you can already buy SoC's that can handle gamecube N64 and possibly some wii games i havent tried that yet (wii games that is)
Only way to battle this is John Carmack's way: once a product has lived its lifetime, release everything. Keep data and IP and you are golden. Tech knowledge should be archived.
Indeed. It's disappointing that id stopped doing that after John's departure...
I agree. It's sheer greed by Nintendo for keeping the details of ancient systems under wraps while not really supporting them. Closing down ROM sites while not making the games available is another black mark against them. It'd be different if they were actively using the data to provide people with something, but it's just sitting there locked away "just in case" they might want to do a deal for some third party device.
Amen.
@@Syklonus I think Nintendo and most companies lack trace-ability of their old tech. The community has offered tremendous help via reverse engineering. Probably Bsnes authors know about Snes more than the company due to bad archiving.
I think that releasing tech and keeping data and IP will let you monetize your creations without the risk of losing knowledge. Doom and Quake are still sold for their data, not tech.
The wii portable community is gonna have an insane field day. dang.
Finally they might become affordable and not having to Frankenstein them to make them portable. Looking forward to that.
Portable Wii. Or as it will be called, Pii.
@@yzois For me it's not about homebrew and more about having the possibility of owning a GCN and Wii portable. Playing Metroid Prime on handheld would be priceless for me. Still waiting on that damn Metroid Prime Trilogy on Switch.
Oh shit just thought of that this youtuber I watch might upload more now since he does those type of videos
Except, no. Seeing much as seeing that source code could potentially lead to Nintendo lawyers busting down your door.
Okay so I need to have a few corrections:
- IOS is not the Home Menu, it's a low level operating system running on a seperate CPU for hardware access with security measures (in a nutshell). The home menu was developed by Nintendo, and nothing of it is in this leak.
- The verilog source for the Wii are only for a few components and isn't possible to remake the entire console with it.
- However, the verilog sources for the iQue Player are seemingly complete, with RCP (graphics and audio) cores, CPU cores, and so on. It might be more doable to redo this hardware in particular.
- It's not as filled as people may think and there's a lot of misunderstanding and hearsayings.
- Emulation devs may not think it is as useful as you'd think as most of it was already widely understood with cleaner reverse engineering work.
This is great info. I keep hearing that not everything has been discovered yet. Any truth to that ?
@@ModernVintageGamer There's a lot to uncover but for the most part, it's also a huge amount of documentation describing certain components, but mostly security related, from what I could glean.
The iQue Player part however, it seems to be pretty much everything, from underlying OS, and other software like the menu, hardware, and also documentation describing the hardware, software, formats, differences with N64, also for hacking games to make them work on iQue, and even a proposal of a protocol to how to localize games into Chinese. This is the hardware that has been blown completely open if it wasn't already.
Very interesting thank you. Since im not tech oriented im interested in the supposed documentation and tech demos. Wonder what pieces of trivia could come from it... maybe stuff like the GC was originally the one that would use motion sensors or if it real that the GC had hardware support for stereoscopic 3D.
@@Refreshment01 The problem with this leak is that it is highly technical, dumbing it down in a way that is easily understood is really hard, and it's especially harder when misinformation is all over the place but I also can't blame them because not everyone has the ability to know what it is.
I found this video because of emulation devs 🤷♂️
Just to clarify: 4chan doesn't host any files. Just discussion. So any download links posted will exponentially spread far and wide making removal impossible.
it's an image board, they host images in considerably better quality than imgur.
greetings from /w/
I hope this stuff has been backed up and archived by thousands of netizens already
@Babes & Board Games in some sense pdf is similar to svg
@@sanjacobs6261 i have the opengl ver
Abrilla 2 M OP said "just to clarify" right before correcting what MVG said. Why does that bother you?
Why nintendo? I guess because of their lawsuit about emulation where sites like emuparadise had to remove the content.
Serrara Willow Mayfield - aka Fluttershy shhh delete this comment
Gesù Bambino done
Serrara Willow Mayfield - aka Fluttershy hehea boy
Abrilla 2 M vimm.net is good site i’ve had no problems so far running gamecube and n64 games
They never actually fully took down their servers so you can get a chrome extension that still lets you download from them
Maybe im wrong, but to me it sounds like the homebrew scene got everything they could possibly want for a few systems.
System preservation and longevity 👍👍
It's good and all for Homebrew purposes, but it kinda came late as the Nintendo Wii is technically hackable with no modchip or need to open up ever since its very release with the first game Nintendo released alongside the console being the very tool for exploit. Hacking a Wii has never been hard and it's in fact the easiest system I've ever seen.
But the leak isnt necessarily a hack, it allows people to completely break down and rebuild code, and actually update the entire system if they wanted to to bring it into the modern era. Which is good.
Pervert!!
I hope this does something for n64 emulation
Summary: it's super illegal to use the leaks to make an emulator or an FPGA, but someone will probably do it anyway.
Dolphin could reverse engineer everything now.
Translate the code into there own and wallah, 100 accurate emulation at full speed
heydoeradio some things are still very hard to code (look at ubershaders)
As far as i know emulator are legal
Emulator are legal, but playing it on piracy games was illegal
@@fikrijuanda6321 i know
There's no putting toothpaste back into the tube.
@Random Person There is no putting the shit back in the horse.
Nothing stopping someone from sueing the shit out of someone who tries to use that toothpaste, though.
@@RoadPirateFilms They'll try but it'll be about as effective as the Prohibition was in curbing alcoholism.
You can if you believe...
@Random Person got that right
Huge for preservationists. Having good emulation is one thing, but having actual, official hardware code is incredible.
These classic consoles will live on
huge breach of copyright law, but at the same time doing God's work.
The Verilog source code isn't actually in the leak
I’m so happy. GAMES BEED TO BE PRESERVED
you can't have copyrighted code in an emulator...
The problem now for projects like Dolphin is, that there are only so many ways how you can write a subroutine and so there will be unintended overlaps with the official SDK. I'm afraid that Nintendo lawyers will have a field day.
On the plus side as someone deeply fascinated with everything N64 and Spaceworld Demos, this is now like a gift that keeps giving (fingers crossed for some N64 Betas).
i got back ups of dolphin but i hope they don't use this shit half assed and mess up
Dolphin developers have stated on record, that no source code from Nintendo have been used in the EMU. Everything has been reversed engineered, and is fully clean code.
Doubtful. As you said, there are only so many ways to do something. A function that returns the bigger of two numbers is going to look the same pretty much everwhere.
Nintendo's lawyers would need to prove Dolphin actually copied Nintendo's code, which will be next to impossible
You can't copyright understanding. As long as they don't literally copy significant parts of the source, they will be fine. In a complex enough system there are infinitely many different ways to achieve the same outcome.
Nintendo would never be able to stop that unlike a ROM site.
1995: we had famiclones with bootleg games pre-installed
2045: we'll have wii-clones with homebrew games pre-installed
with wii pong
I had one, it was my first console
Ain't you looking too far in the future?
I'd give 5 years for seeing that
More like 2021.
@@ShurekHam well i said 2045 becouse usually bootleg consoles are maked from cheap parts to make money bu soending only a few bucks.
I think that in 2045 a wii could cost like 10 dollars (and where i live wii goes for like 30/40 euros)
When Golden eye emulation is running at 100% you know why.
*2.x Control style, strafing, CC, looking down Intensifies*
So barely 30fps?
@@megan_alnico Lol
we just need the Goldeney-X project to go even further and somehow add networked multiplayer.
@@thechuckennoris5751 Handicap +2.0 for all, Rockets, on Temple. Let the slideshow commence
It's not broadon that was hacked, it's nintendo's servers, it just happens that the CVS itself was likely pulled from broadon but stored on a nintendo server.
That makes it even worse
@@ModernVintageGamer What I have been told (use that with a grain of salt), is that this CVS pull was sitting on an internal Nintendo share, and that the source for this is the same as those earlier Pokémon leaks, the person in question presumably would have grabbed around 2TB worth of data in total and is leaking it little by little on 4chan.
@Simula Rose I am fairly certain you can pull files from a CVS and leave them on a hard drive/shared folder...
@Simula Rose That's not what you understood.
Too bad the prototype of Zelda 64 / Mario64 hasn't been dumped from these servers though
It's a proof that Nintendo keep all of their work archived in a server. Good to know
you cant shut down chinese bootlegs. good luck to nintendo.
Imagine wanting to have custom code private in china.
I hate China but I'm glad it exists otherwise the Japanese and American companies will milk us dry with their overpriced and proprietary tech
Lego did it
@@AverageDoomer69 i hate every covernemental institution, and no i did not misspell on that
Let's be honest.…they can't shut down ANYTHING. Let's say, for a moment, they bury the Dolphin project. Do you actually think everyone who has ever touched the source code will suddenly delete it? Hell no! It'll be forked and reproduced as something else - likely a touch more "illegal" but who cares? Just because something is "illegal" doesn't make it any more wrong than something that IS "legal" is actually "right."
That's the problem with secrets - once they're out...it's impossible to contain them. It's like a glitterbomb.
To paraphrase Ross Scott, there are no good reasons why Nintendo didn't make all of this open source years ago. Only bullshit legal reasons.
I don't condone piracy... openly... but Nintendo would have been more than glad to let all this info rot on a server for all time and away from gaming and technology historians if this wasn't leaked.
I hope this becomes a trend.
Because they don't owe it to you?
Knowing that middleware and libraries are things, I would not be surprised at all if they had good reasons.
Unless you think it is super-duper easy to strip out and rewrite any and all code you didn't write yourself.
Of course, I didn't look at the source code. Maybe they *did* write everything, or at least licensed things that are under open-source compliant licenses. I doubt that, however.
@@ElliotKeaton "tHeY dOn'T oWe iT tO yOu!"
Okay so let every game they don't care about fade away from history because they don't give a shit about conserving their own games.
@@ElliotKeaton Imagine if Citizen Kane was never out on DVD, so the only way to watch it is through VHS. On top of the inconvenience of having to obtain outdated technology to view it, VHS tapes will eventually wear out.
In response, people try to make it more accessible, and preserve it for future generations, only to be sued by the rights holders; despite the fact they're not making any money on it anymore since all the tapes are sold secondhand.
Eventually, the tapes will wear out, and future generations will never get to watch this movie.
That's basically what's happening with video game preservation.
TL;DR Video game preservation is IMPORTANT.
@@ElliotKeaton Don't act like you know what you're talking about.
officially: we no look
un-officially: did that data dump just call my name?
nah just use that "clean room" method if you're gonna, like another comment said
person A looks at the leaks and develops code based on it, person B looks at person A's work and oop look at that how handy
@@edfreak9001 I am surprised that MVG didn't bring this up. It's a very convenient loophole that would allow Dolphin to use the leaks.
It worked for Phoenix Technologies
china : starts production, makes Wii 4k (& Knuckles)
@@edfreak9001 Literally called Chinese Wall reverse engineering and is how the first IBM PC clones were legally made. The "looker" actually makes documentation. The coder than builds something based on that documentation.
I look forward to all the sudden epiphanies and extraordinary discoveries coming from the emulation scene, entirely by coincidence!
Shukterhouse Jive
“Wow! It just CAME TO ME! HOW ABOUT THAT!??”
Or all those Dolphin branches.
Idk..I'm pretty sure the planets recently aligned in a never-before-seen pattern as well. Who knows what effect that may have had on their nerdy brains!
you can't have copyrighted code in an emulator, they can easily check...
IOS “Not to be confused with Apple’s IOS”. And not to be confused with Cisco’s IOS :)
There could be any number of IOS acronyms, and no one could go after anyone for it. However, if you tried to release something called 'iOS', then, Apple could do bad things to you.
They should have called it NIOS .
daniel sonhud That is what Infoblox OS is called for their DDI appliances :)
@@danielsonhud48 Could have, but at the time, iphone wasn't a thing. Wii came out before.
@@wmx99 I probably should have Googled it first 😄
Really great how a company gets furiously litigious about products they have refused to sell for nearly a decade
Not defending Nintendo here, but legally they have to, to be able to trademark their characters and brand.
Not really. This isn't related to trademarks at all. The only cases Nintendo can start because of this are copyright cases. Trademarks are only when you're using the name/branding in a way that can cause confusion.
Examples of "furious litigation"?
@@Quantris Dude, Nintendo is bloody insane. They take down videos, claim videos, take down fan-projects with 100% original content, shut down entire sites relating to emulation and basically hates everything that anyone does that does not involve them when even remotely looking like any of their IP.
I mean, they even had THEIR OWN ANTI-PIRACY SITE because they were not satisfied how strict the laws are and wanted to hunt down every single one (was shut down a few months ago, probably gave up on it since it really didn't work well for them)
@@Quantris Nintendo also enforced that any stream or video even remotely containing their games OR EVEN TALKING ABOUT ANYTHING Nintendo related should have to pay them 30% or more of all income. Again, this did not look good on them and they had to abandon that, but not happily.
Men it was quite shocking when first the nintendo accounts where hacked and now this massive leak
Rather
a) nintendo has bad times
Or
b) hackers are bored
they should hack some evil companies like MPC or apple but not Nintendo
A little of column A a little of column B.
initial hack actually happened a while ago
@Leagle Eagle wat
@@shadowtheimpure yeah.... pretty much
Yeah, that's what I was thinking. They can't really use the codes DIRECTLY. But that won't stop teams from just taking a peek at how it all worked and developing proprietary solutions based on those.
The future will be great.
Issue is that it's also not that easy. Person who looked deeply at source code cannot work on emulator anymore, because they can subcounciously write code that will be copy of leaked code and entire project will be shut down. You would need to have second person who learn source code and advise, but not write any code.
The problem with this is that they'll be inevitably influenced by the code and they would be risking a lot.
@@Masa-san how would nintendo even prove that lol
@@arturseguro They don't need. They just sue team and this team needs to prove that they did not come up with this thanks to leaked source code. Lol
Watch Halt and Catch Fire and you'll see this exact issue play out on screen.
I'm living in dream world. Wouldn't it be nice that once a console is no longer on the shelves and lacks official support that a leak of this nature wouldn't cause legal problems. I get it's their intellectual property; but they aren't selling or supporting N64, GC or Wii's anymore. That board schematic can help keep the aging wii's alive for as long as the components are made.
I agree completely, this kind of stuff can be used for a lot of good in terms of archival purposes. Look at the Wii Shop Channel, for instance. Without emulation, there are a ton of WiiWare games that are now unplayable.
They have to protect the way they make their systems and games. it's like if you have a secret recipe for your restaurant that you don't use anymore. You still don't that getting out to the public in case someone else decides to copy it and profit from it. They probably could disclose some of these information but not everything like what happened.
Frood on the other hand Nintendo loves porting stuff to make extra cash on retro games. i think thats why they are so restrictive. if a 4k native PC version of Nintendo Game X is easily available, why bother buying the port
No profit, No investments, No new consoles.
John I’m pretty sure it’s legal if you don’t start pirating. You technically payed for the damn thing, your property, do whatever you want with it. Besides, if it’s not being manufactured and everything is shutdown or no one uses the console, then i think it’s legal. I don’t really know if it’s legal or not, but I know it’s alright if you don’t download pirating apps. And, to answer your question(kinda?) I’m pretty sure everything you download without a VPN is shown on your IP, (not sure how to explain.) Nintendo, Microsoft, and Sony are huge companies in general, so they have your IP, and they can just do really sketchy things to find out who you are, and sue you. Sorry if I made any wrong answers, i really don’t know much on the subject in general.
Fingers crossed they leak more roms and we can see Earthbound 64.
Highly possible
Hopefully
YES!!!
there is footage isnt there? id love too see how the ideas from Mother 3 were first attempted on the 64.
Perfectly agreed. I hope that the copies weren’t destroyed
I think life has just become very complicated for Nintendo emulator authors.
I'm curious why? Isn't it supposed to make it easier?
@@Cosmiichu Nope, it makes it more difficult as they now have to prove that they haven't used the leaked code in their emulators (which up until now, they haven't and Dolphin have outright said that they can't even look at rhe code because incorporating it would put them under threat)
@@GeoNeilUK On the flip side Nintendo would have to prove beyond a reasonable doubt that the code was copied which gets a bit hairy. Some code is always going to look the same or boil down to the same because that's just how it is (there's only so many ways to write a particular function so even in proprietary code there's a lot of overlap). On the one hand that could help emulators since they could argue that it's just a coincidence but on the other hand big companies can try to make it look like other people are copying code even when they aren't and the defense has to prove to an ignorant Judge/Jury that a particular function can only be written one way or can only be written in a small handful of ways and the chances of overlapping is significant enough that it's unfair to say it's copied (trying to find a good metaphor to put it into layman's terms but I suck at that).
Gregory Norris I didn’t read your whole comment but whether Nintendo is right or wrong they have unlimited money and lawyers to make anyone go broke defending themselves
Nintendo's legal team would be having quite a field day with this.
They partially took action together with Microsoft against the leaker 2 years ago, the floodgates won't be stopping soon
Whoever had this data, is not deleting it. Chances are this won't stop, and it sounds like Microsoft and Nintendo had some leaky servers some time ago. I'd be more interested if they had current consoles like the switch or other newer ones like the Wii U. This will definitely change emulation, a Nintendo cannot get it off the internet once it's out there. They can issue as many takedowns as they want, but the date is out there, and it will be out there forever.
@@SheepyChris People are not really sure if all this information actually comes from the same hack that was done in 2018. The iQue stuff kind of hints at that tho.
Legal Team: "Hmmmmm breakfast" 😋
Nintendo has been selling people the same shit over and over for years anyway. They deserve to have their older hardware cracked and cloned.
Just imagine what would've happened to the Wii if this was leaked 10 years ago rather than earlier this week.
probably even worse considering the Wii was still in production ten years ago
If I was in charge of nintendo, today I wouldn't care, but 10 years ago I would since the system was still the top of the line from nintendo.
I don't think it would have mattered. By 2010, Homebrew Channel was stable, mature, and had a better firmware flashing record than Nintendo themselves.
Well, what would have happened is exactly what happened to the Dreamcast... the Wii would have swiftly disappeared from the market after suffering from immense pirating.
@@dbzispimpin Like the DS disappeared, right? >_>
Piracy didn't kill the Dreamcast; capitalism did.
My first thought was this was retaliation for Nintendo’s DMCA tendencies.
or just... KARMA :D
Revenge
They had it coming. I love Nintendo to death but they have some questionable policies. Look at how Sega treats fan projects. They bring them in to work for them!
SlamBolts especially when it comes to Streets of Rage Remake :D
@@nattila7713 That too lol
IMHO end of the line/dead platforms are almost no real risk for Nintendo.
It's not like they make any money from them when they haven't made or sold them in years and since have moved along with better scripts and hardware.
It's like someone making generic AMD phoenix chips from 1997, who cares? it dead, it's old, it's slow, it's not going to hurt the sales of Ryzen chips.
Also, if Nintendo wasn't so nasty to their supporters (like me) people wouldn't target them like they do.
Nintendo could argue that this impacted the sale of their rereleased games which would be difficult to disprove.
@@wasabij Sure, but most people have computers and smart phones, and emulators have come a long way, so that poses a larger risk for their IP.
Thing is average joe is just going to buy the game the easy way, it's only the tech savvy that are any threat, and they are few.
China is a higher risk than the rest of the world, but China doesn't give a shit about any laws.
KARMA IS A BITCH!
@@wyvern4588 Despite my hatered of CCP, I will DEFINITELY buy/"IP-steal" any old pirated games!
It's bad for business. It's bad for their stakeholders. Nintendo will have to answer to the stakeholders.
Western devs: "I'm not touching that with a 12 foot pole!"
Chinese pirates: "Hold my boba tea."
*Hold my bat soup _cough_
Adolf1Extra racist
@@ogjogi4506 lol
@@ogjogi4506 lol
J.A.M lol
I can't wait to buy a Chinese Wii at the mall.
It will be called vii
@@SorinNicu Or Chii
It will be a box that looks like a Wii and says it's a Wii when you boot it but only plays the Atari ET game.
You can just get a used one on eBay
china going to be using these leaks and make wii on a chip systems like nes on a chip
That would be fucking awesome
Fugitive's Broadcast not really
@@Gallade082 think of the world's of homebrew that could come with that. The Wiis basically discontinued so why not breathe some aftermarket life into it?
@@butch5020 I sold my softmodded Wii like 8 years ago. I'd love to get a cheap Chinese clone that can play Wii, GC and N64 out if the box with ROM support, hopefully with support for HDMI and GC controllers like the Wavebird
I get it why you would not want someone using your work as a company, but when it's unsupported and you don't make any money with it anyway anymore, who cares?
The entire source code that has Wii, WiiU, GCN, N64, 3DS and DS is 10.5gb in size.
Aint that quackin crazy?
source? im actually wainting to hear more about demos and protos.. zelda ura ,mother 64 and mario 64 proto..
@@tobbeborislyba I downloaded the full sources
@@tobbeborislyba plus there are no games.
lmao. the games are bigger than the operating systems.
@@marioisawesome8218 Makes sense. Games are mainly large in size due to storing texture data, and especially if any videos are stored. Code is just text, which doesn't require huge amount of space.
"Nintendo had the ios name first"
Cisco routers have run ios for decades, Apple and Nintendo both came to the name late.
_Cray would like to know your location_
Cisco made a deal with Apple for it.
Can't wait till the Switch Source code gets leaked, it's almost there already with the Tegra X1 blueprints available to the public online.
The best thing that would come out of this, is the possibility of an "other os" menu item, inside a otherwise perfect copy of the WII operating system, and then make the shop channel go to something like an app store.
the best possibility is to create a new system update that puts the "official" firmware on the Wii, but it's not official at all. it would be the same as running whatever boot loader but zero risk of bricking the system (since it is official) and would be undetectable by N. the home-brew could be added in without issue.
Also, other "best thing" stuff would be N64 GC and Wii on a Chip with a boot loader that prompts you to choose a system, and then lets you launch whatever
This is already possible...
@@MattiKoopa With softmodding yes. Just not the way I propose. I am talking about an update you can install on an unmodded system.
Like, say, a Homebrew Channel? :P
That last part is utterly unnecessary. There have been a couple of Homebrew "stores" in the Wii's past, and the Wii Shop Channel is just another channel, so a replacement of the channel data via hacking is already possible. They COULD try to revive the Wii Shop Channel itself, but there is no real reason to as you can just install channels via WAD files with a WAD manager.
I hardly believe that emulator devs or FPGA devs won't be looking at this for reference. As you said, this is quite complicated to prove that someone is doing copyright infrigement if these documents are used as an inspiration to make his/her own code.
Dolphin's team made such statement to prevent C&D but frankly I doubt they won't be using it on some level as they devote their time to understanding GameCube/Wii 100%.
To me, it's N64 emulation that can greatly benefit from this. The current state of N64 emulation is stagnating compared to other consoles of its era (even Sega Saturn is better now).
I think you underestimate how strict FOSS devs are about this. Proprietary code taint is taken very seriously because while it may be hard to prove, if it IS proved, the results are disastrous.
Luckily theres an easy solution called clean-room design.
You have Dolphin developer A and uninvolved developer B, B doesn't develop Dolphin in any way.
B looks at the leaks, gathers the important info and compiles it into his own creation of info on the device
A then reads the info B compiled and uses that to improve the emulator.
Thus A never looked at the leaked data, and B, who did, has no involvement with Dolphin development, so code in Dolphin can't be based/copied from code in the leak.
I wonder, now that N64's Source code (and iQue) is leaked as well, maybe N64 emulation can benefit from it greatly. By that I mean we can get a better android N64 emulator for smartphones -or- we get a portable device that can play N64 roms. We already have such devices but they cannot do N64 full (we have portable emulation devices called "Retro portables" one of them can be the Retro Pie 3 and 4)
Most of the problems with N64 Emulation stem from modern emulators still being based on UltraHLE from 1999. If a new emulator could be made with this leak, that'd benefit everyone greatly, as you said.
It would be complicated to prove, but Nintendo has more money than an FPGA dev does. They could file a lawsuit and enter discovery to search every hard disk and storage device that the dev has to make sure the code wasn't looked at or deleted (at least from how I understand it). The very fear of that happening, could stop anyone from working on such a system.
Makes me concerned that Nintendo could try to shut down Dolphin or similar projects simply because they MAY have looked at the source code. In fact, it seems likely that the leaked info will end up impacting these projects, however indirectly, unless the authors 100% shut themselves off from the rest of the internet.
Nintendo doesn't care about Wii anymore
Shutting yourself off isn't actually a defence. It doesn't matter if two inventors invent the same thing independently. That situation has come before the courts 1000 times, and every time they reaffirm that the only thing that matters is who owns the patent/copyright. Dolphin exist because Nintendo hasnt tried to sue the yet. that's their only defence against one of the worlds largest companies.
Yup, that's what I think too. Nintendo will leap at this chance to sue Dolphin no matter what the Dolphin devs do, because that's what Nintendo does. I'm not buying anything from Nintendo, except used, and then only if it's old enough to be fully rooted with no hassle (i.e, older DSes)
@Defender ofOasis Emuparadise is up and running and even still has n64 roms. Can you elaborate a bit?
@A B here's a nintendo fanboy lol
As someone who is really into the Wii and hacking it, this leak makes me really excited for the homebrew and emulation possibilities from this leak
would something like this end up helping with making rom hacks too?
We've had working Wii hombrew and emulators since eons ago.
When the console is end of life it’s utterly selfish to keep it locked up. Karma brought Nintendo a visit. Reverse engineer the code and Nintendo can’t do anything
In China, this is not called leak or hack but simply "sharing"...
Sharing is caring comrade
Their overt plans are to quickly gain terrain on the West by stealing.
This is awesome. As a FOSS enthusiast I can side with China on that.
Well, they gave us a pandemic virus, it's about time to apologize and give us some N64's and Wii HDMI clones.
@@pendergastj I don't get why people seem to defend nintendo allways or way too biased about it. Nintendo in theory should have nothing to do with wii devices but they known to dmca whatever they found, they even dmca similar looking games to fossilized super mario bros
Didn't even know about the leaks, this should be interesting
*leaks. This (to fix your comma splice run-on)
*interesting.
take a look at 4chan if you're interested. :)
Franco Perez 4chan is just a bootleg version of reddit
@@LoLingVo i just looked 4chan because when i was notified about the leak, several sites said that it came from there.
I just found out too
I feel like this is a really bad situation for open source emulators. Every pull request going forward will have to undergo great scrutiny and research to make sure it isn't using proprietary code.
vedi0boy true. Let’s hope devs use this responsibly
Problem with that approach is you'd have to look at the copyrighted code in detail to make sure nobody is.... reading or copying from the copyrighted code. It's Meno's Paradox, baby.
@@silentdebugger exactly. It just complicates everything. It would have been better if it never leaked
Well I'm just hoping this doesn't "discontinue" Dolphin or anything like that. Dolphin is amazing. I would never go back to the original hardware for gameplay, only dumping system info and games.
I struggle to understand why emulator creators don't use darkweb more, look at iw4x they had enough of DMCA's so stuck it onto the onion which hasn't been taken down since.
I call it Karma for Nintendo of America's greedy, avaricious ways.
It's not particularly Nintendo of America, it's more Nintendo of Japan. They were the ones that outlawed video game renting after all.
@@claytongray7656 Such a thing would be more along the lines of how Japan in general is. Sure, it's not necessarily good, but not Nintendo exclusive either. NoJ went along with the nation's 'tighter-ship' standards, and that's really about it.
It's a market they wanted not to risk getting involved in, and that I understand.
Amy Carter bruh
@@isleaf69 (raspberry)
@@AmyraCarter Wasn't it under the orders of Nintendo Japan that Nintendo DMCA'd videos of people playing their shit years ago? Japan is so out of touch with the way things work in the western world.
Now that's karma. Serves 'em right for what they did to the emulation scene not that long ago...
Karma for protecting their IPs?
Exactly!
To be honest. Non of their action can cause any real damage to the scene. There are just to many romdumps out in the wild for that. So personally i feel indifferent about it.
@@LambdaBelmont Old ass IPs made by companies and/or employees that don't even exist anymore in the game industry 🙄 I swear people like you are so dumb and ignorant
Drake Humphries On one hand, yes they’re protecting their IPs. On the other hand, they refuse to rerelease these games on modern platforms. What do you expect people to do? Sit around twiddling their thumbs until the big N never rereleases a single GameCube game? No. Most people emulate not to steal games but because that’s the most viable option to play them. For example, if you want to play Super Mario Sunshine today (assuming you lack the hardware and game), you either buy both a GameCube and Sunshine off eBay (where not a cent of your money goes to Nintendo mind you) or you emulate it. Another reason that emulation exists is for the purpose of media preservation and to stop old games that never stand a chance of being rereleased ever again from ultimately becoming lost. Cartridges break. Discs get worn. Nintendo clearly shows no interest in the preservation of their games. The internet, on the other hand, does with many websites dedicated to tracking down lost media and preserving it solely out of the respect for people’s nostalgia and the people who made the game to begin with.
I'mma be the 1st to buy my new Soulja Wii Max Pro!
Hey
@@hambu4781 yes my brudda?
@@VegitoBlackityBlack Nice Pic
@@hambu4781 I know brother. I know.
@@VegitoBlackityBlack - Do you know dee way my brudda? Dee way of the Devil?
This is beyond poetic, after all the ROM crusades Nintendo did over the years
How is it poetic? Do you think Nintendo should be punished for stopping the illegal spread of their software?
@@stale2665 yes they should
@@stale2665 they did more than "stopping illegal spread of their software" :)
@@stale2665 stop defending them
the konbucha mushroom people sitting around all day
(nice pfp)
@3:40: the home menu is not known as IOS. IOS is the firmware running on the ARM9 (nicknamed starlet) CPU that is inside the Hollywood chip.
I'm sure if someone forks Dolphin and adds in Nintendo's code, the actual Dolphin team would be fine since they DIDN'T do it. They'd have a legal leg in that matter.
Yeah, but Dolphin would still need to show up to court to defend themselves, and Nintendo has the resources to drag a lawsuit out for years.
@@Extramrdo Why not just become closed source and use their source code?
Xavier You could still get sued, then an independent auditing firm would be hired to take a look at your closed source code. If propietary Nintendo code is found, same rules apply.
@@xavier7769 The fork or Dolphin?
San Jacobs Dolphin. Nintendo can't track down all forks especially if the forks are in China or Russia
Cisco was using “IOS” before Apple. Has the world run out of names for operating systems???
Bruh..
....Uhhh, Cisco's "IOS" is part of "BIOS", which is a generic term.
BIOS stands for Basic Input/Output System.
@@CybeastID right so couldn't Apple have come up with something else? I thought they were all creative and shit
@@CybeastID it isn't. it's internetwork operating system.
I...don’t think they chose that name to get at Cisco. It just happened to fit their other ”i” stuff.
8:20 I'm anticipating the release of Wolphin, forked by anonymous, in the near future
3:50 Cisco - “Am I joke to you?” Cisco took the name IOS first.
who
True. Cisco licenced the name to the overpriced fruit company.
How valid a trademark is on a descriptive acronym is debatable (IOS means things like "Internal OS" and "Internet OS" - it's an operating system, therefore descriptive)
They did.. and the funny thing is between your seat, your ISP and the server hosting this video you are probably connecting to at least one Cisco network device running IOS, and that's probably been true for as long as the Internet as we know it has been a thing.
No Name: Cisco is one of the largest and most significant IT companies in the world
Missed the usual synth intro mate! Great ep as usual
Thanks for doing a video on this! FPGA Engineer here, I work a lot on Bleeding edge Xilinx FPGA/SoCs and I can say confidently that the FPGA technology today could easily handle the hardware acceleration for image processing/upscaling and using the ARM processor for basic physics/kinematic calculations that the the Wii has.
In my opinion, it makes it even easier since the Wii was designed around the ATI graphics architecture, as Xilinx FPGAs/SoCs employ the similar ARM/AXI architecture.
FPGAs/SoCs aren’t cheap though, I imagine some friends of mine will be passing around eval boards with 4K upscaled wii builds, hehe
If dolphin has already made a statement that they want nothing to do with the leaks, I don't think they're liable for any damages others may incur for using their open source code (as long as the individual doesn't have any tangible connections to Dolphin, that is).
That would be like blaming the creators of Linux for some rando developing a virus built to work on Android.
Interesting fact: IOS stands for Input Output System.
Every time I hear IOS I think of Cisco they have been using that term since the 80's and I am sure they aren't the first.
BIOS
@@wompastompa3692 Bi-OS an LGWiiT Operating System
@@wompastompa3692 It's not a BIOS (Basic Input Output System) cause it's not built to work for basic.
cIOS: custom Input Output System
first Valve, then Naughty Dog, now Nintendo. I swear quarantine made hackers even stronger these days.
KOX3D they had nothing better to do I guess
They boring like human beings
Now Microsoft too
I would love to be a fly on the wall in an Nintendo Executives/Managers meetings right now, or even just a low level employee whispering around the water cooler...
Your vids are always interesting!
Are you forgetting that we're in a pandemic? Those people are probably working from home, not hanging around water coolers.
@@alvallac2171 Oh yeah, I did forget! Ok then, under NORMAL circumstances...
they're most likely having a video conference about the situation
@@Dash120z It wouldn't surprise me if the applicable staff was recalled to HQ, because I would guess that being shouted at in person is far more effective than via video conference. The top Execs wouldn't care
alvallac21 Japan isn’t in lockdown, well last time I checked.
Someone really reverse engineered an entire n64 game?
I thought this kind of feat could take decades. Everything there is custom made. There's no popular engine to base your works on or any commented code.
Could you make a video about how hard it would be to fully reverse engineer a commercial game in the platforms you're well versed on?
From what I heard it took 3 years to decompile and document and another year to port it to Windows(don't know why they chose DirectX 12 though). There's also the fact that Mario 64 doesn't use an N64 specific optimizations just the regular system APIs which meant the group was able to eventually piece everything together. If you want a more insane example, there's a guy decompiling Metroid Prime on the Gamecube though he has gotten a few questions answered by some former Retro Studios staff.
James Alexander They used DX12 so they could incorporate things like RT
He actually already made a video on this
th-cam.com/video/NKlbE2eROC0/w-d-xo.html
I hope this shit becomes standard.
Emulation being replaced would be wonderful
Well, Super Mario 64 was fully reverse-engineered and its source code is available on the Internet somewhere. That means with the right tools you can build your own official version of Super Mario 64 with the same code the developers wrote for the system of your choice without emulators. There's a version of the game already natively running on Windows. While emulators pretend to be a console, decrypting games' source code and then make them run natively on another hardware like they were always intended to run there is quite promising and fascinating. Even Pikmin has a Windows debug .exe within the disc's files. It's worth researching, don't you think?
Being a hardware engineer, I watched this video when you posted it and thought about it a while. FPGAs are not the same as silicon dies, when based (or fitted) to the same logic design (verilog, VHDL, etc.). FPGAs are like swiss army knifes, they contain common lego blocks to fit most needs but wouldn't be able to implement something like a Wii. The N64 might be able, but I think it would need two FPGA, with a memory bus similar to the original, in order to pull off the unique memory sharing traits that make perfect emulation difficult.
Really the issue is meeting timing at the high single core clock rates the Wii would use. A soft core probably won't meet timing. However if you could slow the clock and increase the IPC maybe. But you might as well start from scratch then.
Well I guarantee China will wholesale produce some pretty impressive 'clone' consoles real soon.
They certainly won't last long.
I might look into buying one of those system on a chips and produce my own cheap Game Cube portable. Wouldnt that be awesome ;)
@@pendergastj yeah. im really excited about gamecube portables, since the size of discs are like 3 inches and i personally feel gamecube games are so underrated.
Better buy it quick
I am excited for that. I would love to have a N64 and Gamecube clone
I’m mostly fine with leaks as long as it doesn’t cost much for the company because I just love seeing beta versions of my favorite games like the “recent” sonic 3 prototype. What do you think?
Current gen piracy is the only issue I have. If people can use this to show more behind the scenes architecture and create more nuanced homebrews, I'm all for it.
Yeah, it's all outdated technology that Nintendo isn't doing much with. Set it free, I say. Same with all older, abandoned hardware and software, e.g. the 68k and Power Macintosh. I wish that source code and all would get leaked.
It's the quarantine. Hackers are finally getting bored of staying home but have to so they look for shit to hack and leak. 😂🤣
Awesome news for programmers like myself :)
Supposedly this is all stuff that was hacked a year or two ago. Though you are probably right in that they are releasing it because they are bored.
no it was hacked n 2018
"Hackers are finally getting bored of staying home" is pretty oxymoronic.
Dragzilla 66 Get outta here Sombra!
3 Words: Clean Room Design.
Exactly. Someone needs to be the dirty mole to go read through all of this, figure out how it works, and leave tips for all the guys developing stuff from scratch.
I feel .. a little bad for Nintendo, but I love LOVE the idea of having thoroughly documented NES through Wii so anyone can start hacking on the hardware and software. If all you’re thinking of is piracy, you’re really missing out on the fun. So many possibilities!
@@nickwallette6201 I'll do it, but I charge $3.50
@@SRC267 Here's your tree fitty 💰
@@nickwallette6201 I reckon there are people already doing it. If there's a bunch of commits to dolphin without any explanation, chances are they'll be removed without much notice. But nothing is stopping someone from making a fork and using the leaked copyrighted material to improve dolphin.
Fingers crossed we get those SpaceWorld '99 demos out of this soon. It'd be nice to see that Earthbound 64 demo.
last time i was this early was during spaceworld 1995
jokes aside, this could either be very good or very bad for fan-made emulators and projects depending on how hard the company decides to come down and how strictly they look for people using their source. nice video!
by the way, despite the law-abiding emulation community staying away, i wonder how many unscrupulous developers will fork or how many people will start trying to build bootlegs. after all, some countries have rather loose copyright laws, and there is precedent for people doing stuff like this...
I could see someone using this to make a closed-source emulator (So nintendo couldn't hound their ass), kinda like CEMU for the Wii U.
How long before we get a n64 296 in 1 system?
In Nintendo's case, they are abiding with Japanese law, specifically a law enacted last year called the "Unfair Competition Prevention Law". Basically, it bans people within Japan from modifying save data, softmodding consoles, or even downloading an MP3 from an unauthorized website will be punishable with heavy fines and potentially prison time.
Last year, MVG was involved in copyright trouble with Nintendo (Japan), and Nintendo also shut down BrawlBRSTMS3. Again, even though courts abroad may allow these types of channels, Japan does not.
I should add that CD ripping is still legal in Japan, unlike in the United Kingdom. Companies like I-O DATA sell products that allow an end-user to rip their CDs directly to a smartphone, as the Japanese music industry has kept the CD alive every year since 1982 (the format's introduction in Japan), and idol groups like Nogizaka46 have special goods (such as music video DVDs/Blu-rays) that are only obtainable if you buy the CD version.
As for the US, CD ripping is legal AS LONG AS YOU DON'T REDISTRIBUTE YOUR OWN CD RIPS ON THE INTERNET. In the UK, ALL RIPPING IS BANNED.
@@lucasn0tch wait, can I know what case it is that involves with MVG?
@@lucasn0tch that's a really detailed response! regarding the juxtaposition of japanese and uk/us laws, given that, would there be a possibility for legal action against any external actors from other countries? What possible legal consequences could there be?
looking forward to my computer being every console and then some, wont be long now... Insane that one of those titles went from emulation to straight up native processing and playing.
I wonder if there's anything about the Wii Startup Disc
Exactly what I thought about when I first heard about it.
Who cares?
kinerry many people do actually.
All of us
@@MyzttYT Why though
I'm actually excited, because I've still got my Wii, and the thought of it having new IOS features is quite exciting. Sure you can get patched IOS versions and stuff, but to have the source code would mean more flexibility to customize.
Me too! Imagine having complete OS replacements similar to what we have on the Switch
what kind of improvements would you expect out an ARM9 core ? it's slow as hell and the wifi is slow as well. Remember ninty working night and day to give stable wii u pad video streaming on newer hardware. At most you could run video/sound decoding stuff but the ARM core has no VFP... the PPC is much better for these tasks, also the synchronization mechanisms (IPC) between processors is asynchronous, so at best you could upload multimedia tasks given PPC is not using the memory ARM uses or the waitstates will stall both processors
Thought this was a great breakdown earlier; just found this on trending. Nice MVG!!
With respect to the FPGA implementation question, Kevin "kevtris" Horton from Analogue, in a somewhat recent interview about their FPGA 16bit consoles, was specifically asked about the possibility of an FPGA N64-compatible machine, to which he clearly answered that, at this point in time, and probably for a good while still, FPGAs with enough capacity to recreate all the logic needed, are so amazingly expensive (tens or hundreds of thousands of dollars PER CHIP) that you still won't see that in a long time.
ASIC clones could be possible for someone with the cash to invest and the ability to shift many units at a reasonable price for a receptive market. Not impossible, but still kind of a long shot, I suppose, particularly in these "new normal" times ahead.
I wish companies would just do this voluntarily... give away everything obsolete and let people who care about these old systems make things for them, emulate them better or what ever else their imagination might bring forth. I think all this is good news, the market who buy mini consoles I don't think is the same that cares about cycle accurate emulators for the PC or an N64 core to MiSTer or the likes, ie sales aren't lost because of any of this, I believe.
There are currently no viable FPGA devices to make a Wii. None of the readily available FPGA packages have a sufficient number of logic elements.
I don't have the verilog files, how many LE's we talking? the GX series is ~200k practically IIRC.
what about a N64 fpga?
@@yknx4 I would assume so. Probably not on 1 chip, but you could most likely put the CPU on 1, GPU on another, etc.. I'd love to try, but i cant find out where to download.
not only that, good luck replicating broadon and GX timings
I wonder how cheaply PowerPC-compatible chips could be had. A sufficiently inexpensive, lower-power PPC chip would make it possible.
MVG, in response to your hardware questions: There is no consumer FPGA powerful enough to do it. These leaks would not be enough to do any hardware recreation anyway. I have not downloaded them, and am not even gonna look at em, but other smarter-than-me modders who have have filled me in.
As for the ique N64, the Verilog is not new: it was leaked years ago and has been floating around. This leak will not change much.
Nothing personal, Nintendo - Cold Steel the hedgehead
there isn't a single boring video on this whole channel. keep up the good work man
Imagine We get a Fully playable Mario 128
Also, Nintendo’s greed department is probably freaking out
"Hi, I'm a greediologist. I work in the greed department. Now pay up!"
Yeah, how greedy of Nintendo to want their protect their private company information that nobody is entitled to...
Only hope this doesn’t make Nintendo locks down even more... :(
And that's why I think this isnt just a leak. Theres always more to the story. Nintendo has always had an issue with emulation and all this. This could very well be a way to pave the future they want.
Oh please I'm pretty sure that spit would break security on their next system
*lock
It's not possible to lock down even more when it comes to Nintendo...
@@cadwang_621 They could make it harder to develop clean room emulators for sure but Nintendo systems are a massive pain to emulate do do how complex the OS is already.
For those people who don't know... MVG was THE BIGGEST modder/developer/homebrew/porter guy for the OG Xbox scene... he really knows his stuff and you can see how exciting this really is for him (and us).
Nintendo Leaks : "Mistakes were made"
At least these leaks didn't piss off their entire fanbase
* cough * Naughty Dog * cough *
Exactly
Time to get the golf club
It's not the leaks that pissed off the fanbase, it's the fanbase that pissed itself off.
@@BrightSpark That doesn't make any sense.
@@BrightSpark well yes, but actually no
They might hurry up the new mini consoles now.
@Smattless It might not be for you, but when I found it I could get all those games on the news without paying around $500 for it all I was stoked! I don't even care that I can only play those since that's all I would play anyways. Not everything is for everybody.
Thank you for coming to my Ted talk.
@Smattless SNES classic was a huge success. They sold out instantly whenever there were shipments.
@@fmthebaron they're definitely worth it if you don't want to collect the games.
I was hoping for commentary from you to explain all this mess and here it is! Wonderful!
I think this would massively benefit from a follow up after some extra news accumulate.
Thanks a lot for the breakdown.
from the perspective of someone who works in game dev, this is amazing from a learning standpoint. I work mostly in the art side of things, and create 3d models for use in games. So what i do a lot is open the files of the models used in actual games and see how they work, deconstruct them, etc, in order to learn more about how to improve my own work. I can imagine that a programmer being able to read through this and learn more about how nintendo does their code and such things would be a great learning experience.
The wii will be a golden place for everything.
We will see stuff that has never been seen before in the homebrew wii scene.
I love it.
Again 6:26. Learnings are to be made. But most was already known. Devs needs to stay away from anything that could make claims from Nintendo.
@@litjellyfish I agree.
The only Nintendo leak I was aware of had to do with Nintendo Network accounts.
@M T Check out this article: www.neowin.net/news/nintendo-confirms-user-accounts-were-illegally-accessed-disables-nintendo-network-id-login
Emulator devs: "It's free real estate"
Well no....
@@excommunicado001 plz just.. STOP FUCKING RUINING JOKES YOU GOD DAMN BOOMERS
*the mainland China ones*
@@gnorlchgunter9020 k boomer
@@gnorlchgunter9020 pretty generous to call that a "joke"
Cisco came up with the name 'IOS' decades ago, for the OS that runs on their enterprise networking gear. Apple actually had to license the name from them.
Switch hacking? 3 strikes and a takedown
Leak discussion? A standing video
I was hoping you would weigh in on this. Thank you for your insight.
I'm so glad you talked about this quick af
“IOS”
Finally
Wii Phone
Everyone: "Look at all this cool stuff we can do with our devices"
Nintendo: *Autistic screaming*
I hope this source code stays in circulation. I'm trying to find it.
Sadly for legal reasons, I don't expect much. But we're talking about _discontinued_ stuff. Those devices/source codes can only run Wii, Gamecube, or WiiWare-Compatible games.
autism isn't an insult, furry
@@colorbar.s neither is furry, moron
@@davidleduck5359 it is when you're a jackass :)
@@colorbar.s you're calling yourself a jackass
FPGA Firmware Engineer here: Broadway could easily on an FPGA. Not sure about Hollywood. The issue is putting Wii on an FPGA isn’t going to be cost effective. The end product would end up costing more than a used one.
imo an SoC would probably be more cost effective but even at that point it's probably a lot better of a move to attempt just get rid of motion controls for better emulation support so that way you dont have to jerry rig shit for it you can just plug in a logitech controller or something and go to town
but even at that point there'd be no point in a wii or n64 SoC or FPGA if you just tweak the emulation software a bit to be more compatiable since you can already buy SoC's that can handle gamecube N64 and possibly some wii games
i havent tried that yet (wii games that is)
More MVG content? We aren't worthy
2021 be like: Super HD Wii Pro Max and Knuckles
With new funky mode
Nintendo: **doesn’t reveal anything**
4chan: Fine, I’ll do it myself
Amazing video. Thank you so much for taking the time to talk about this!
I'd love if you made a video every day on all the new stuff that gets discovered from the leak. Sounds like really fun content.