The worst decision was alienating the game to cater to the huge influx of mainstream 2015 ps4 players and 2017 battle royale rots. A fanbase that never actually cared for the franchise or the direction it headed in. Then once that trend died out 90% of those mainstream "fans" dissapeared like a fart in the wind. So what do you have after that? A betrayed OG fanbase who dont even bother with the game no more and a franchise that is a shell of its former self with 1-2 million players left as opposed to the 10s of millions we saw before Ghosts. Such a awesome money move for the long term Activision bravo. If you played fortnite, swore by the ps4 and its boring as exclusives, and loved battle royale you have 0 say on things in call of duty. The game can never move forward or be restored to its original fundamentals because of these clowns always reccommending irrelevant stuff every year that doesnt belong in the game and never did to begin with.
The worst decision was alienating the game to cater to the huge influx of mainstream 2015 ps4 players and 2017 battle royale rots. A fanbase that never actually cared for the franchise or the direction it headed in. Then once that trend died out 90% of those mainstream "fans" dissapeared like a fart in the wind. So what do you have after that? A betrayed OG fanbase who dont even bother with the game no more and a franchise that is a shell of its former self with 1-2 million players left as opposed to the 10s of millions we saw before Ghosts. Such a awesome money move for the long term Activision bravo. If you played fortnite, swore by the ps4 and its boring as exclusives, and loved battle royale you have 0 say on things in call of duty. The game can never move forward or be restored to its original fundamentals because of these clowns always reccommending irrelevant stuff every year that doesnt belong in the game and never did to begin with.
i assume your talking about supply drops but there was also a gambling system called wager matches where you play with cod points on the line which makes it more fun
Cold war looked at in a world where it was the only cod, SURE. cold war when it followed all the past cods and the controversy following it's release? NO. Y'all have a bad habit of neglecting the bad business practices of these people. The fact that they took things away just to act like it was a new selling point for future games.
Disbanding lobby’s is a big one. Beat a team talk trash and they can’t even defend themselves or vice versa. SBMM makes the game unenjoyable, getting banned for trash talk lol, list goes on
@@MrCarlosMorales12 yeah exacly stuff like lobby disbanding and especialy getting your comms suspended only does harm to the abilty of players to commiunicate with each other and thats orrible
@@TactiSmolKoko are you soft? using slurs in voice chat IS one of the reasons about what makes trashtalk fun and if you dont like it becouse you have a thin skin you can just mute people nobody needs to be punished for no reason
The worst decision was alienating the game to cater to the huge influx of mainstream 2015 ps4 players and 2017 battle royale rots. A fanbase that never actually cared for the franchise or the direction it headed in. Then once that trend died out 90% of those mainstream "fans" dissapeared like a fart in the wind. So what do you have after that? A betrayed OG fanbase who dont even bother with the game no more and a franchise that is a shell of its former self with 1-2 million players left as opposed to the 10s of millions we saw before Ghosts. Such a awesome money move for the long term Activision bravo. If you played fortnite, swore by the ps4 and its boring as exclusives, and loved battle royale you have 0 say on things in call of duty. The game can never move forward or be restored to its original fundamentals because of these clowns always reccommending irrelevant stuff every year that doesnt belong in the game and never did to begin with.
I was one of those that quit WW2 early on- and it actually was because of the confusing division system. Went back a few years later and actually had a lot of fun. Sad that I missed it in the time it was fixed.
@@kidnamedfinger3748 there's a difference between a nickiminage skin and a Christmas skin, and older ones had about 3 goofy ones, the newer titles are sexual and gay, releasing constantly
That dreadful day in 2013 still sits fresh in memory. I'll die on the hill that the DSR was wrongfully nerfed, it really wasn't as OP as people made it out to be back then. Least we can use the pre patch on Plutonium.
The problem was that call of duty reached that point where you had a ton of veteran players with 5 years of experience going up against christmas noobs still learning how to aim. I remember when blopsII came out it was a bit more fast paced than any other cod in it's first few months
It was pretty overpowered. It wasn’t completely game breaking, but it just made the Ballista pretty much never worth using, and then you’d only use the XPR or SVU if you wanted to have a semi auto gun/hold left trigger. It’s *fun*, but it wasn’t really fair. That game overall was balanced to perfection and only Awareness sound whoring was ever annoying, but it wasn’t MW3 bad, or even BO3 bad
@@Jonathan-A.C. I see it from all points, but coming off MW3 where sniping was extremely strong and fast with the MSR, the DSR in my opinion was fine how it was. It felt like a smoother L96 from Bo1, just without the clunky ADS animation and scope sway. I do agree that the DSR outshined the Ballista in popularity, but it didn't make it useless, the pre patch Ballista was still faster than pre patch DSR. At least from my experience being in the sniping community everyone used both snipers pretty equally, a lot of people actually favoured the Ballista even in 2012, like Pamaj for example.
MW1 2019 worst decision was letting the AS VAL having that like 50 cal bullet that you could kill anyone in spawn as it goes through every obstacle. Took them till like January to remove it
I bought it when it first came out and none of my friends liked it so I put it down and went back to infinite, after my cousin begged me to play the campaign because he swore I’d love it, he was right and it’s in my top 5 !
Ww2 was bad when it launched until the guy Joe cecot or whatever his name was left and the new guy came in and change the divisions to make them better and added in unlimited sprinting which made the game 10x better
Is there also a best dicision video? Cod community always has the focus on the negative things about Cod while Cod still has the best and smoothest gunplay
I think one of the worst decisions in MW3 (2024) was the zombies. Activision said DMZ (which was hugely popular) wasn’t going to be continued on in MW3. We then got word of MWZ, and we saw “biggest map in Zombies history, continues from Cold War, etc” which we were all excited for. Outbreak 2.0? Hell yeah! Well little did we know that MWZ is basically a Zombies-reskinned version of DMZ, forcing you to play in 45 minutes max sessions, being penalized greatly if you died, and has almost no system for power progression (like it was only discounts and more starting points, you got schematics instead of perk upgrades, and the story was extremely lacklustre and if you didn’t do Act 1, you couldn’t do Act 2, nor could you do Act 3 without Act 2’s completion) Urzikstan was the only map, and gameplay was just running around doing objectives, and killing certain targets. Zombie killing was heavily under rewarding, and most of the time you didn’t have to kill any. Worst zombies of all time (even Vanguard was better than this.)
Ghost was a problem in BO1 but the solution was easy. The actual biggest mistake in BO1 was freaking second chance. For BO2, quickscopers continued to prove they're dumb as hell. The DSR was NASTY op at first. Frankly it still is now. The nerf was very warranted. I wish they kept BO1 sniping in BO2. 100% agree about the jetpacks. Advanced movement doesn't need to be in cod. For BO3 I'd put heroes. Not every thing needs to be a hero shooter. Absolutely hated cod at this point. It was no longer even cod. For Bo4 I'd put slow ttk. Slow ttk feels freaking awful in cod. It just does not fit. HARD disagree about Cold war's streak system. You get them faster for objectives/kills, but not losing them when you die made the experience easier to chill and play. It was a good change. Ironsight does it the same way. I much preferred the slow movement in MW2. The game itself was just mid. And for cold war, remove the stupid omnidirectional system. It feels like the game was tik tokified to get attention every 5 seconds.
Honestly weird to call out Ghost perk specifically. When cold-blooded was already a thing in MW2 and it worked the same as in BO1. It still continued this route even in MW3. BO2 just set a new standard, but back then Ghost working even when standing still was an accepted feature in the game. No one complained about that.
The worst decision was alienating the game to cater to the huge influx of mainstream 2015 ps4 players and 2017 battle royale rots. A fanbase that never actually cared for the franchise or the direction it headed in. Then once that trend died out 90% of those mainstream "fans" dissapeared like a fart in the wind. So what do you have after that? A betrayed OG fanbase who dont even bother with the game no more and a franchise that is a shell of its former self with 1-2 million players left as opposed to the 10s of millions we saw before Ghosts. Such a awesome money move for the long term Activision bravo. If you played fortnite, swore by the ps4 and its boring as exclusives, and loved battle royale you have 0 say on things in call of duty. The game can never move forward or be restored to its original fundamentals because of these clowns always reccommending irrelevant stuff every year that doesnt belong in the game and never did to begin with.
Been seeing your clips pop up n I’ve been watching your videos it’s nice seeing someone still so passionate about cod, imo it’s been in the mud since 2019 other than Cold War which was okay, but it’s still nice to see people like this 👍
You had the suppressor in MW2019 because you would not be heard when shooting. You could flank behind the enemy team and get them 1 by 1 without them hearing you. compared to no suppressor where it felt like the entire half of the map could hear you.
The real reason Campaign was scrapped in Black Ops 4 was Treyarch spent most of the development time making a new weird spin on campaign. It was going to be set in a post-apocalypse and be a competitive 3v3 campaign mode where you'd pick a faction and compete with other players for resources. The test audience hated it, so Activision made Treyarch scrap it entirely. They had ~8 months left to come up with a mode to replace it with before release, so they made Blackout. Despite the mode being weird, and probably deservedly canned, I blame Activision more for not bothering to seriously consider the mode's viability until less than a year before the game's release.
cod 4: frag 3x and martyrdom waw: Juggernaut mw2: OMA, danger close, noob tubes black ops: hot take ima go with weapon balancing cuz imo it was one of the most one sided balanced cods but ik ghost was OP too (still my fav cod all time tho) mw3: C4 and weapon balance nowaday mw3 on xbox is Acr and mp7 simulator 💀 bo2: i uhh cant really say much tbh its was kinda perfect lol so ig ill go with having crutch perks like imo toughness was a must cuz flinch was sooo crazy at times and the red perk category arguably has the most important perks stacked up Ghost: ik the trend is huge maps but my hot take is maps with NO FLOW!!! imo huge maps are not a problem all the golden age cods have huge ass maps like mw with countdown, mw2 with invasion and fuel, black ops with array and jungle, and bo2 with turbine but the key was they all felt perfect cuz they all had amazing flow ghosts maps were big yea but they were far too cluttered and complicated flow wise which made them in turn “ass” Aw: The roughness of the jetpacking and thermal pytake lmg (lmgs will be a reoccuring thing now) ik most ppl say supply drops and variants i actually prefer supply drops compared to cod now and i loved variants imo it made the game more fun to play with cool ass guns and shit but i dont like the extra filler shit to keep us from getting the goods Bo3: LOCKING BROKEN DLC SUPPLY DROPS and the slow and clunky feeling to the game like i agree they cleaned up after AW and made it better all around but that movement felt heavy and clunky asf to me and the dlc weapons (xmc, 1911, peacekeeper, 74u, and the FUCKIN MARSHALS) all them broken ass dlc guns is why i HATE bo3… zombies was coo tho cant lie iw: imo timing cuz i feel like personally this was the best jetpack cod it took aspects from AW and Bo3 and mashed it together and made it waaaay more fair overall u can grind to get variants via salvage and keys, dlc guns unlock automatically when u get any rarity of the dlc gun, solid ass base maps and a nice ass dlc run ong and the best and fastest most fluid movement outta all of the jetpack games… i really hate that they dropped it at the wrong time cuz imo it was an amazing game the campaign made me cry and zombies was the best non treyarc zombies in cod franchise (but alas its plagued by they titan Lmg abusers nowadays) ww2: imo i had no problems with divisions i just once again hated the filler content in supply drops like wtf is there a dirty muddy version of the guns AND FUCKIN PISTOL GRIPS WHEN MY HAND COVERS THE FUCKIN PISTOL GRIIIP but other then that imo WW2 especially how in its finished state is one of the best cods imo highkey slept on like genuinely bo4: imo weapon mods (titan oppressor mod) how they went about implementing dlc maps and weapons (once again supply drop locked content but its fixed now thank god lol) and most importantly BLACKOUT cuz this was the beginning of cod and activision abandoning the 6v6 players i remember black out would get hella updates and 6v6 would be starving cuz they using blackout as a cash cow mw2019: realism (fast ass ttk, clunky awkward movement, trash ass maps in the beginning) and ofc SBMM cold war: prolly by far the worst weapon balancing in cod history cuz EVERY LMG was BROKEN and EVERY SNIPER WAS BROKEN and EVERY HUNTING RIFLE WAS BROKEN and dont even get me started on that FUCKIN TEC-9 cuz just like the bo4 VMP it launched late in the games life cycle and NEVER GOT NERFED ONCE still till this dah the tec-9 is the most broken non sniper gun in cold war but snipers imo are soooooooo aids they make the game unplayable i used to love 10v10 moshpit on cold war but its literally just 10 sniper quickscopers verse 10 sniper quickscopers and i HATE dying one shot before i can even get a damn bullet off… vanguard: idk didnt play it so ill say sbmm and the fuckin fire i remember seeing shipment literally being in flames like it was hell cuz of some fire grenades lol mw2022: LITERALLY EVERYTHING from the maps to the movement to the weapons and even the gunsmith i HAAATE THE FUCKIN GUNSMITH how u unlock weapons in the game with that fuck ass family tree bullshit like i hated this game from start to finish to my very core this is my most hated cod…. and wanna kno why i hate it so much… THE WORST VISUAL WEAPON KICK OUTTA ANY COD IN HISTORY i call myself the iron sight god cuz i can use ANY ironsight in damn near any cod and go off. but no this game made me retire the title cuz the visual weapon kick and the muzzle blur literally made it impossible to see shit i was FORCED to use sights playing that fuck shit of a game oh yea lets not forget prolly the WORST BASE MAP SELECTION OF ALL COD HISTORY a highway of fucking cars that can all explode like wtffff literally a straight line one airstrike fucking up the whole map and plus sbmm too it was ASS mw3: honestly just sbmm like i loved the game during the first free PlayStation beta i had sooo much fun and i was loving it but then second weekend till now sweats came pouring in and it was just unplayable for me i just couldnt i seen a drastic change from weekend 1 to weekend 2 and i never bought the game cus i already know it was chalked from the jump cuz of sbmm but now since the game isnt gonna be the main cod ima prolly get it all the sweats gonna go on to bo6 bo6: Omnimovement and sbmm once i seen they said “omnimovement” my smile died so fast cuz i already knew the game WASNT gonna be fun and it WASNT gonna be my type of game so honestly atp ive retired the franchise (as far as new cods go i am unfortunately done even tho i havent bought a cod game since bo4) (i gameshared cold war with my homie) but yea long asf ik but if u made it i love ya and if u agree with me or not thats cool cuz its just my takes on what i hate in each cod
Infinite warfare's worst decision was copying bo3 in every way, make it soulless, and have everything, whether it be gunplay, streaks, maps, worse in every way.
@@asrr62Truth. Especially in BF too. Those dudes will finish a game going like 5-20 trying to hit long distance shots across the map because "sAtiSfYiNg" lol. I cant get out of work to come home and play like that and consider it fun. The mindset is mindboggling lmao.
You can earn supply drop in AW and purchase them. the jetpack moment was versatile if you knew how to use it. Unfortunately, they did not have wall running, but the movement overall felt better than Bo3. Being able to omni doge while in the air was so good! By the time you combo Dubble jump, dash forward and crouch slide. you've reached the middle of most maps. Also being able to add perks to score/killstreaks was also awesome. But the worst decision cod made was stepping away from 3 lane maps.
Unpopular opinion: AW boost system was the most balanced. You got a vertical and a strafe and you had to touch the ground. BO3 and IW you can walk run and never touch the ground. Plus the G-Slide.
I think something that people are failing to understand when it comes to Infinite Warfare is that by the time everyone was complaining about the jetpacks in bo3 and wanting boots on the ground it was too late in development to revert it and I also think Activision wanted to give all 3 studios a chance at a jetpack COD, I personally didn't have any issues with them and would love to see another at some point maybe AW2 👀
@@Tdawgsmitty you go in depth and your not bias just because treyarch invites you to events you don't hold back with constructive criticism just cuz you want cod back in it's prime
blame truth just screams at a mic and glazes x defiant in every vid (its a good game but holy sh*t 😭) some of his vids he does not scream at a mic and they are good, but most of them are him glazing x defiant.
I would love to change quickscoping in slower ttk games like how BO1 did it initially. BO1 was not a slower ttk game but I like the idea. One hit snipers screw slower ttk 100 health games like BO2, AW, BO3, and WW2. Not to mention the even slower ttk 150 health games like BO4, BOCW, and MW3. Snipers are different than shotguns because they retain their lethality across the entire map. They ignore the limits imposed on other weapon classes. In faster ttk games snipers are usually ok. Games like Ghosts, the OG MW trilogy, WAW, and BO1 are examples of these.
I think last stand could be a thing IF downed player need longer time to pull out their pistol, and the perk only triggers when not hit by melee, explosives, or chest shot beyond a certain distance which varies on different guns. And headshots extends the fatal distance a little.
Warzone was my favorite. EVERYTHING was awesome...story, events, easter eggs, map, progress of the map,...the worst thing is they made it vanish. Still have homesickness for it. Played warzone 2.0 but I don't feel it like I used to.
You’re right. The multiplayer is great in MWIII. I literally only play on Saturdays for 2-3 hours max. I’m rank 110-115 and I just can sit back and enjoy playing and not get too sweaty or too mad at the game. And it’s the first year I’m playing mouse and keyboard, and I’ve never felt more comfortable playing a cod game.
i remember getting mw2 2023 for Christmas and being so excited and then just playing and thinking how bad it was and how slow the game felt i only play black ops now
The point of suppressors in 2019 was making your gun sound significantly farther than it actually was. Which is precisely why I preferred 2019, it is to this day my favorite tactical shooter. Not really many other games besides insurgency do I get this feeling.
Honestly the sad truth is that a lot of these "problems" were the community. Theres a handful of CODs that are amazing and are such awesome games today but were simply received badly by the community at launch. People don't realize what they have until it's gone. Which is why a lot of people revisit these "older" CODs that are almost completely dead now and it feels like a ghost town but they go back and regard them as top tier CODs despite hating them and disregarding them in the past. I'm even guilty of it. I skipped out on advanced warfare but revisited it recently because I was bored and I had a ton of fun. I played through the whole campaign and loved it. I can't find a multiplayer lobby though. So I played zombies and had a ton of fun with that. The game felt like a ghost town though, with nobody playing it anymore. Infinite warfare was an amazing COD with such a touching story and an awesome zombies mode. Multiplayer was mostly refined from BO3 but because of the community the game never took off and only now years later are we able to look back and appreciate it but once again, it's mostly a ghost town.
Ghosts has great map design and the problem with it was that it came at the wrong time. If it had came at a time after more people had upgraded their console it would have benefited from larger lobby sizes
Even though ghost acted the same in every Call of Duty leading up to Black Ops 1 the reason it was so op in bo1 was because of the removal of stopping power and juggernaut. Before the removal of those two perks almost nobody used the ghost perk.
When I see people argue that WWII is overdone I roll my eyes so hard because it's a dumb take. There are more future and modern titles than WWII. And there's so many good things and interesting concepts they can do with WWII if they really care. They just don't. That's the real problem. Not WWII.
MWIII Zombies needed more content like more Zombies modes or a mode called Deadbolt vs Terminus where it’s a PVE mode where players attack or defend against Terminus A.I bots and there’s no Zombies. We can even use all multiplayer Killstreak in it as well if they added armored vehicles, not just the armored truck, APC’s, choppers and tanks as well from Terminus.
Once i understood the plot of Black Ops 3's campaign it decame one of my favorites. Pretty sure most people would've liked it, if they didn't make it too conveluded.
I will die on the hill of MW3's worst decision was Sitrep Pro. Sitrep Pro basically made Ninja a waste of a perk slot. Instead of silent or even normal footsteps, you still would have louder than normal footsteps while running Ninja against Sitrep Pro. I can't remember how many 2v2's I did with a friend where we had to crouch across the map to get around sitrep pro.
The fact you listed a good move of nerfing the most bs op sniper of all time as worst thing is crazy without mentioning things like target finder lmg and op shotguns
I will die on the hill that AW supply drops were actually the best if they were optimized. Monetized and reinforcement drops were bad. Weapon variants wasn’t bad but stats of each rarity should be the same as the stats changed with the “elite” variant but not as much. Same types of stats changing but there’s still a reason to grind the top weapons
The sad thing is there was so many good aspects of Infinite Warfare but it was dismissed becuz of the advanced movement futuristic fatigue. It had so many good things in that game. But it got overlooked. Such a shame.
Warzone being canon Destroyed the story of Modern warfare 2019, cold war, vanguard, Modern warfare 2 and 3 remake. Just stop with this and tell the story through the campaign because now they are terrified of actually killing anyone because then they can't sell them for warzone
The supply drops in Advanced Warfare and Modern Warfare 3 being sold as a premium title instead of DLC were the worst for me. I personally somewhat enjoyed the map sizes in Ghost. Aside from that, the worst thing that Call of Duty failed to do was not bringing back the HQ from World War 2.
To be fair i played most cods and liked a few of them, but if you played the OGs you get banger campaign, banger spec ops that no one will get bored of, and a nice multiplayer experience. they felt gritty and immersive, in the newer titles, they started looking like fortnite, and literally you get a cartoon themed map which is...
As someone who played during the peek of COD, I actually enjoyed Advanced Warfare and that movement system(I thinks it is better movement then BO3 as the advance movement in that games just felt slow). In Advanced Warfare It was so fast and there was a large skill gape due to fast vertical and horizontal movements but supply drops is what ruined the game. Would love for them to make AW2. Also for ghost It had so much pontential I thought competitive was great in this game but thats because they only used the few good maps in the game, if they made a ghost 2 and made it pretty much the same with better maps it would be a top 5 cod game.
One man army was an extremely annoying perk, and I was playing mwii a couple days ago when a player sat in a corner switching classes to get rocket launcher ammo.
CoD 4 - In their defense, it was their first try on the Perks, but still right. WAW - If I remember correctly, Treyarch didn't want to make Multiplayer, so they simply took stuffs from CoD4. MW2 - Agree, and we where *THIS CLOSE* to patch it... Bo1 - For me, the Perk is unsatisfied. MW3 - My real problem is As*assin, and Suppressor. Staying out of the Radar was the meta for Public Matches. Bo2 - Oof, honestly Bo2 would probably be worse of the DSR wasn't nerfed... Ghosts - The maps overall was bad, not because they where just big, and funny enough you've showed Prison Break, which points the issues on Ghosts despite being beloved. Also who remembers Squad? AW - I disagree. The maps where small for exos (because the slide, boost and stomp combo) and are too chaotic because of that. Bo3 - People liking Bo3 is an enigma. It's Bo2, but bland and boring. Except Zombies, but only of you have the DLCs. Ghosts solution works for Bo3 this time, somehow. IW - I agree. WWll - First up, *realistic WWll???* Second, I wasn't there, but give sense. Bo4 - And the maps where tight, not-so open and afraid to make Sniper maps... Ans the Scorestreaks where either weak or busted... MW19 - Haven't played it, but sounds like it give sense. SBMM? We all know the answer... BoCW - I was cool with it, until someone got the bad idea to bring back the Warthog streak again... Vanguard - I agree. MWll - Haven't played it, but give sense. MWlll - Same story as MWll.
I feel like one honorable mention on the 2019 MW and I feel like MW2 2022 also did unless I’m getting everything confused , was the level reset when the new season would start .It felt like I was playing to level up for no reason and no prestige ranking
5:48 but because of that party modes were amazing and that game had lots of them, like infected was amazing because you could actually hide for the full match, in ghost the survivors had a chance
Mw2.2 is actually more fun than current Mw3. The slower movement actually makes me feel like I’m playing og cod where the only thing you had to worry about was dropshotters. And it really just comes down to who shoots better. Plus 3rd person mode is actually fun (for the 3rd person community)
Three points that are ridiculous. 1. DSR has never been "nerfed". It is a beast to these days. A sniper rifle is not a machine gun, you do not fire it at a fast rate and hope to hit something. You carefully aim and make a calculated shot. If anything, you should have torn down what they did to the SVU. It has never been a multi-shot rifle IRL, and if anything, it should have had issues with aiming immediately after the shot was fired, something akin to Spriengfield M1903 in WaW Zombies. 2. There is nothing wrong with the Black Ops III campaign. 3. Realism? In WWII? Seriously? Dude, I don't know where exactly to start destroying this notion, but let's just say three things: 1) guns have a ridiculously inaccurate firing rate, like MP-40 firing at the same rate as PPSH-41, and PPSH had its RPM reduced ridiculously, a fucking MP-34 fires faster than it, and it's dumb, and let me not get started on MG-42 and the M3A1.; 2) As per usual with historical representations of WWII, the campaign only showed the caramelized Allied point of view with only the Western Front in Europe being present. In a typical "Good Americans vs Bad Germans" (not even Nazis, because you rarely ever see the swastika, as per tradition now) fashion. Although even at the Western Front in Europe, there was a fair share of war crimes committed by Allies, and I am not talking about shooting unarmed Nazis, but actually crimes against civilians done by Allied soldiers. THAT would be realism; 3) The motherfucking customization. With fucking black WWII Nazis en masse (not just some rare collaborators) and collimators on WWII guns. Should I really go on how fucking stupid it is? They didn't even give any context for black Nazis, like inhabitants of countries colonized by Allies joining in with Nazis in vain hopes of combatting their oppressors. And just representing that one misguided thought would have created a wonderful story full of tough moral choices and interesting points of view. But no. We'll go for Normandy once more. I could also argue about the space setting, but this could be viewed as an extrapolation of the second point.
If you’re someone who stopped play MW3 right after launch or around Xmas I can see why you’d be upset spending the $80 but now after all the post launch content I’m completely fine with the money I spent. I’d even say it’s my favourite CoD to date, I always had something to do and the gun balancing is really good imo
what is call of dutys WORST decision according to you??
Making vanguard
Introducing jetpacks, SBMM, making a MW2 dlc and charging it full price, rebooting the MW series.
sbmm
@@SH-kk9hw Vanguard isn't even the worst. All these Cods by IW are bad since OG MW3.
@@SH-kk9hwhonestly vanguard multiplayer has grown on me but mw2 2022 is infinitely worse
The worst decision is SBMM
fr fr ong ong
Dude so true😭
True
Agreed
True
The toughest thing for me was BO2 removing pro perks. I get it and it was probably for the best but mannnn I just want Pro perks back 😭
pro perks were awesome to grind for in ops 1
@latenighthalo where is your evolution on cods M4? i didn’t forget
Treyatch style perk system with pro perks should be in every cod
The worst decision was alienating the game to cater to the huge influx of mainstream 2015 ps4 players and 2017 battle royale rots. A fanbase that never actually cared for the franchise or the direction it headed in. Then once that trend died out 90% of those mainstream "fans" dissapeared like a fart in the wind. So what do you have after that? A betrayed OG fanbase who dont even bother with the game no more and a franchise that is a shell of its former self with 1-2 million players left as opposed to the 10s of millions we saw before Ghosts. Such a awesome money move for the long term Activision bravo. If you played fortnite, swore by the ps4 and its boring as exclusives, and loved battle royale you have 0 say on things in call of duty. The game can never move forward or be restored to its original fundamentals because of these clowns always reccommending irrelevant stuff every year that doesnt belong in the game and never did to begin with.
I honestly forgot about pro perks for bo2. Because the pick 10 was just better imo.
Better customization for classes.
The worst decision is moderating voice chat
Fr
Cod is so quiet now...😮
The worst decision was alienating the game to cater to the huge influx of mainstream 2015 ps4 players and 2017 battle royale rots. A fanbase that never actually cared for the franchise or the direction it headed in. Then once that trend died out 90% of those mainstream "fans" dissapeared like a fart in the wind. So what do you have after that? A betrayed OG fanbase who dont even bother with the game no more and a franchise that is a shell of its former self with 1-2 million players left as opposed to the 10s of millions we saw before Ghosts. Such a awesome money move for the long term Activision bravo. If you played fortnite, swore by the ps4 and its boring as exclusives, and loved battle royale you have 0 say on things in call of duty. The game can never move forward or be restored to its original fundamentals because of these clowns always reccommending irrelevant stuff every year that doesnt belong in the game and never did to begin with.
@@Slurpified yeah i agree with you
Plus players can falsely report you just because you beat them
Notice how it starts off with 1 small issue, then it’s complete game changes as the years go on?
Worst decision is the gambling system.
supply drops?
i assume your talking about supply drops but there was also a gambling system called wager matches where you play with cod points on the line which makes it more fun
Bruh supply drops is awesome at black ops 3 so, cry more
@@j.b.xpdesigns supply drops from black ops 3, not warzone 😭
@@j.b.xpdesignsBro is too young to remember supply drops💀
Cold War was so underrated it really wasn’t as bad as ppl say🤷🏾
Its still not call of duty. I can say the same for MWII. That game and MWI were the 2 closest things we got to the original fundamentals of cod.
@@Slurpifiedwdym it’s not call of duty
@@Slurpifiedwhat is call of duty then
Cold war looked at in a world where it was the only cod, SURE. cold war when it followed all the past cods and the controversy following it's release? NO.
Y'all have a bad habit of neglecting the bad business practices of these people. The fact that they took things away just to act like it was a new selling point for future games.
@@DJR___ no, it's a laggy mess
Disbanding lobby’s is a big one. Beat a team talk trash and they can’t even defend themselves or vice versa. SBMM makes the game unenjoyable, getting banned for trash talk lol, list goes on
skill issue, just trash talk without using slurs, get creative
womp womp pussy@@TactiSmolKoko
@@MrCarlosMorales12 yeah exacly stuff like lobby disbanding and especialy getting your comms suspended only does harm to the abilty of players to commiunicate with each other and thats orrible
@@TactiSmolKoko are you soft? using slurs in voice chat IS one of the reasons about what makes trashtalk fun and if you dont like it becouse you have a thin skin you can just mute people nobody needs to be punished for no reason
Lmao I remember those days . You couldn’t talk to the enemy during the match but at the end in the lobby’s they would talk all that shit .
Implementing warzone mechanics into zombies
The worst decision was alienating the game to cater to the huge influx of mainstream 2015 ps4 players and 2017 battle royale rots. A fanbase that never actually cared for the franchise or the direction it headed in. Then once that trend died out 90% of those mainstream "fans" dissapeared like a fart in the wind. So what do you have after that? A betrayed OG fanbase who dont even bother with the game no more and a franchise that is a shell of its former self with 1-2 million players left as opposed to the 10s of millions we saw before Ghosts. Such a awesome money move for the long term Activision bravo. If you played fortnite, swore by the ps4 and its boring as exclusives, and loved battle royale you have 0 say on things in call of duty. The game can never move forward or be restored to its original fundamentals because of these clowns always reccommending irrelevant stuff every year that doesnt belong in the game and never did to begin with.
@@Slurpifiedwomp womp
I was one of those that quit WW2 early on- and it actually was because of the confusing division system. Went back a few years later and actually had a lot of fun. Sad that I missed it in the time it was fixed.
The worst decision in call of duty was cosplaying as fortnite
Didnt they say they want to make the game ,,realistic"😂😂
Goofy skins where around since advanced warfare you 🤡
LOLLLL so true. hopefully bo6 can change that vibe a little
@@kidnamedfinger3748Hell, Black Ops 2 had goofy universal gun camos you could buy for $5 a pop back in 2012 lmao.
@@kidnamedfinger3748 there's a difference between a nickiminage skin and a Christmas skin, and older ones had about 3 goofy ones, the newer titles are sexual and gay, releasing constantly
That dreadful day in 2013 still sits fresh in memory. I'll die on the hill that the DSR was wrongfully nerfed, it really wasn't as OP as people made it out to be back then. Least we can use the pre patch on Plutonium.
dude plutonium bo2 is so fun
@@Tdawgsmitty Thank god it exists, I don't think communities like trickshotting would exist anymore without the PC clients. Pluto is dope
The problem was that call of duty reached that point where you had a ton of veteran players with 5 years of experience going up against christmas noobs still learning how to aim. I remember when blopsII came out it was a bit more fast paced than any other cod in it's first few months
It was pretty overpowered. It wasn’t completely game breaking, but it just made the Ballista pretty much never worth using, and then you’d only use the XPR or SVU if you wanted to have a semi auto gun/hold left trigger.
It’s *fun*, but it wasn’t really fair. That game overall was balanced to perfection and only Awareness sound whoring was ever annoying, but it wasn’t MW3 bad, or even BO3 bad
@@Jonathan-A.C. I see it from all points, but coming off MW3 where sniping was extremely strong and fast with the MSR, the DSR in my opinion was fine how it was. It felt like a smoother L96 from Bo1, just without the clunky ADS animation and scope sway. I do agree that the DSR outshined the Ballista in popularity, but it didn't make it useless, the pre patch Ballista was still faster than pre patch DSR. At least from my experience being in the sniping community everyone used both snipers pretty equally, a lot of people actually favoured the Ballista even in 2012, like Pamaj for example.
Worst decision, IMO:
1. Starting loot box system
2. Removing campaign on BO4
3. MWIII (still worse than MWII)
I read somewhere that Activision rushed bo4 so they is why it's didn't have a campaign
MW1 2019 worst decision was letting the AS VAL having that like 50 cal bullet that you could kill anyone in spawn as it goes through every obstacle. Took them till like January to remove it
you aint wrong, i still think no red dots is worse lol
@@Tdawgsmittyno red dots was criminal. But the fact that they tried to take away the minimap nonchalantly was even more criminal.
When SHG got new leadership, they fixed WW2. Honestly the difference between the two eras of WW2 are night and day.
CodWW2 is painfully underrated. Idk what people talk about, to me it was great from the beginning to the end.
Ww2 was amazing. Me and my mates use to love grinding war mode
except fire shottys hehe
@@Tdawgsmitty what is that?
I bought it when it first came out and none of my friends liked it so I put it down and went back to infinite, after my cousin begged me to play the campaign because he swore I’d love it, he was right and it’s in my top 5 !
Ww2 was bad when it launched until the guy Joe cecot or whatever his name was left and the new guy came in and change the divisions to make them better and added in unlimited sprinting which made the game 10x better
Is there also a best dicision video? Cod community always has the focus on the negative things about Cod while Cod still has the best and smoothest gunplay
Killing Floor 2 to me despite only being co op is the smoothest you should try it. Id love to see those studios collab with Activision
I don't mind big maps but they need to be like 12v12
Bro is just pumping out banger video after banger 🗣️🔥
im trying!
@@Tdawgsmitty well, you’re for sure succeeding bro ;)
Remember when juggernaut was nullified when you used the wonderwaffle and accidentally hit yourself with it? Hahah
I think one of the worst decisions in MW3 (2024) was the zombies. Activision said DMZ (which was hugely popular) wasn’t going to be continued on in MW3. We then got word of MWZ, and we saw “biggest map in Zombies history, continues from Cold War, etc” which we were all excited for. Outbreak 2.0? Hell yeah! Well little did we know that MWZ is basically a Zombies-reskinned version of DMZ, forcing you to play in 45 minutes max sessions, being penalized greatly if you died, and has almost no system for power progression (like it was only discounts and more starting points, you got schematics instead of perk upgrades, and the story was extremely lacklustre and if you didn’t do Act 1, you couldn’t do Act 2, nor could you do Act 3 without Act 2’s completion) Urzikstan was the only map, and gameplay was just running around doing objectives, and killing certain targets. Zombie killing was heavily under rewarding, and most of the time you didn’t have to kill any. Worst zombies of all time (even Vanguard was better than this.)
Ghost was a problem in BO1 but the solution was easy. The actual biggest mistake in BO1 was freaking second chance.
For BO2, quickscopers continued to prove they're dumb as hell. The DSR was NASTY op at first. Frankly it still is now. The nerf was very warranted. I wish they kept BO1 sniping in BO2.
100% agree about the jetpacks. Advanced movement doesn't need to be in cod.
For BO3 I'd put heroes. Not every thing needs to be a hero shooter. Absolutely hated cod at this point. It was no longer even cod.
For Bo4 I'd put slow ttk. Slow ttk feels freaking awful in cod. It just does not fit.
HARD disagree about Cold war's streak system. You get them faster for objectives/kills, but not losing them when you die made the experience easier to chill and play. It was a good change. Ironsight does it the same way.
I much preferred the slow movement in MW2. The game itself was just mid.
And for cold war, remove the stupid omnidirectional system. It feels like the game was tik tokified to get attention every 5 seconds.
Man how did Tdawg not respond? (Love the content man!)
Only thing I'd disagree on you with is the Omni-movement, rest is valid. You make some good content btw.
Honestly weird to call out Ghost perk specifically.
When cold-blooded was already a thing in MW2 and it worked the same as in BO1. It still continued this route even in MW3. BO2 just set a new standard, but back then Ghost working even when standing still was an accepted feature in the game. No one complained about that.
The worst decision was alienating the game to cater to the huge influx of mainstream 2015 ps4 players and 2017 battle royale rots. A fanbase that never actually cared for the franchise or the direction it headed in. Then once that trend died out 90% of those mainstream "fans" dissapeared like a fart in the wind. So what do you have after that? A betrayed OG fanbase who dont even bother with the game no more and a franchise that is a shell of its former self with 1-2 million players left as opposed to the 10s of millions we saw before Ghosts. Such a awesome money move for the long term Activision bravo. If you played fortnite, swore by the ps4 and its boring as exclusives, and loved battle royale you have 0 say on things in call of duty. The game can never move forward or be restored to its original fundamentals because of these clowns always reccommending irrelevant stuff every year that doesnt belong in the game and never did to begin with.
Been seeing your clips pop up n I’ve been watching your videos it’s nice seeing someone still so passionate about cod, imo it’s been in the mud since 2019 other than Cold War which was okay, but it’s still nice to see people like this 👍
You shouldve given an honorable mention to "danger close" perfect combo with the noob tubes
You had the suppressor in MW2019 because you would not be heard when shooting. You could flank behind the enemy team and get them 1 by 1 without them hearing you. compared to no suppressor where it felt like the entire half of the map could hear you.
The real reason Campaign was scrapped in Black Ops 4 was Treyarch spent most of the development time making a new weird spin on campaign. It was going to be set in a post-apocalypse and be a competitive 3v3 campaign mode where you'd pick a faction and compete with other players for resources. The test audience hated it, so Activision made Treyarch scrap it entirely. They had ~8 months left to come up with a mode to replace it with before release, so they made Blackout.
Despite the mode being weird, and probably deservedly canned, I blame Activision more for not bothering to seriously consider the mode's viability until less than a year before the game's release.
cod 4: frag 3x and martyrdom
waw: Juggernaut
mw2: OMA, danger close, noob tubes
black ops: hot take ima go with weapon balancing cuz imo it was one of the most one sided balanced cods but ik ghost was OP too (still my fav cod all time tho)
mw3: C4 and weapon balance nowaday mw3 on xbox is Acr and mp7 simulator 💀
bo2: i uhh cant really say much tbh its was kinda perfect lol so ig ill go with having crutch perks like imo toughness was a must cuz flinch was sooo crazy at times and the red perk category arguably has the most important perks stacked up
Ghost: ik the trend is huge maps but my hot take is maps with NO FLOW!!! imo huge maps are not a problem all the golden age cods have huge ass maps like mw with countdown, mw2 with invasion and fuel, black ops with array and jungle, and bo2 with turbine but the key was they all felt perfect cuz they all had amazing flow ghosts maps were big yea but they were far too cluttered and complicated flow wise which made them in turn “ass”
Aw: The roughness of the jetpacking and thermal pytake lmg (lmgs will be a reoccuring thing now) ik most ppl say supply drops and variants i actually prefer supply drops compared to cod now and i loved variants imo it made the game more fun to play with cool ass guns and shit but i dont like the extra filler shit to keep us from getting the goods
Bo3: LOCKING BROKEN DLC SUPPLY DROPS and the slow and clunky feeling to the game like i agree they cleaned up after AW and made it better all around but that movement felt heavy and clunky asf to me and the dlc weapons (xmc, 1911, peacekeeper, 74u, and the FUCKIN MARSHALS) all them broken ass dlc guns is why i HATE bo3… zombies was coo tho cant lie
iw: imo timing cuz i feel like personally this was the best jetpack cod it took aspects from AW and Bo3 and mashed it together and made it waaaay more fair overall u can grind to get variants via salvage and keys, dlc guns unlock automatically when u get any rarity of the dlc gun, solid ass base maps and a nice ass dlc run ong and the best and fastest most fluid movement outta all of the jetpack games… i really hate that they dropped it at the wrong time cuz imo it was an amazing game the campaign made me cry and zombies was the best non treyarc zombies in cod franchise (but alas its plagued by they titan Lmg abusers nowadays)
ww2: imo i had no problems with divisions i just once again hated the filler content in supply drops like wtf is there a dirty muddy version of the guns AND FUCKIN PISTOL GRIPS WHEN MY HAND COVERS THE FUCKIN PISTOL GRIIIP but other then that imo WW2 especially how in its finished state is one of the best cods imo highkey slept on like genuinely
bo4: imo weapon mods (titan oppressor mod) how they went about implementing dlc maps and weapons (once again supply drop locked content but its fixed now thank god lol) and most importantly BLACKOUT cuz this was the beginning of cod and activision abandoning the 6v6 players i remember black out would get hella updates and 6v6 would be starving cuz they using blackout as a cash cow
mw2019: realism (fast ass ttk, clunky awkward movement, trash ass maps in the beginning) and ofc SBMM
cold war: prolly by far the worst weapon balancing in cod history cuz EVERY LMG was BROKEN and EVERY SNIPER WAS BROKEN and EVERY HUNTING RIFLE WAS BROKEN and dont even get me started on that FUCKIN TEC-9 cuz just like the bo4 VMP it launched late in the games life cycle and NEVER GOT NERFED ONCE still till this dah the tec-9 is the most broken non sniper gun in cold war but snipers imo are soooooooo aids they make the game unplayable i used to love 10v10 moshpit on cold war but its literally just 10 sniper quickscopers verse 10 sniper quickscopers and i HATE dying one shot before i can even get a damn bullet off…
vanguard: idk didnt play it so ill say sbmm and the fuckin fire i remember seeing shipment literally being in flames like it was hell cuz of some fire grenades lol
mw2022: LITERALLY EVERYTHING from the maps to the movement to the weapons and even the gunsmith i HAAATE THE FUCKIN GUNSMITH how u unlock weapons in the game with that fuck ass family tree bullshit like i hated this game from start to finish to my very core this is my most hated cod…. and wanna kno why i hate it so much… THE WORST VISUAL WEAPON KICK OUTTA ANY COD IN HISTORY i call myself the iron sight god cuz i can use ANY ironsight in damn near any cod and go off. but no this game made me retire the title cuz the visual weapon kick and the muzzle blur literally made it impossible to see shit i was FORCED to use sights playing that fuck shit of a game oh yea lets not forget prolly the WORST BASE MAP SELECTION OF ALL COD HISTORY a highway of fucking cars that can all explode like wtffff literally a straight line one airstrike fucking up the whole map and plus sbmm too it was ASS
mw3: honestly just sbmm like i loved the game during the first free PlayStation beta i had sooo much fun and i was loving it but then second weekend till now sweats came pouring in and it was just unplayable for me i just couldnt i seen a drastic change from weekend 1 to weekend 2 and i never bought the game cus i already know it was chalked from the jump cuz of sbmm but now since the game isnt gonna be the main cod ima prolly get it all the sweats gonna go on to bo6
bo6: Omnimovement and sbmm once i seen they said “omnimovement” my smile died so fast cuz i already knew the game WASNT gonna be fun and it WASNT gonna be my type of game so honestly atp ive retired the franchise (as far as new cods go i am unfortunately done even tho i havent bought a cod game since bo4) (i gameshared cold war with my homie)
but yea long asf ik but if u made it i love ya and if u agree with me or not thats cool cuz its just my takes on what i hate in each cod
I personally loved cod WW2, I still play it too this day
Infinite warfare's worst decision was copying bo3 in every way, make it soulless, and have everything, whether it be gunplay, streaks, maps, worse in every way.
Saying ww2 was too realistic is insane, ww2 was the worst historical game ever
The sniping community is some of the biggest crybabies in cod. They sent death threats over not being able to get a quad feed. Seriously? 😂
snipers in video games are so useless.
@@asrr62Truth. Especially in BF too. Those dudes will finish a game going like 5-20 trying to hit long distance shots across the map because "sAtiSfYiNg" lol. I cant get out of work to come home and play like that and consider it fun. The mindset is mindboggling lmao.
as an avid cod fan and streamer im glad you gave love to WW2 it wasnt a bad game def needs more love
The worst part about Martyrdom is i would often run over to grab the opponents weapon, and then boom 😂
You can earn supply drop in AW and purchase them. the jetpack moment was versatile if you knew how to use it. Unfortunately, they did not have wall running, but the movement overall felt better than Bo3. Being able to omni doge while in the air was so good! By the time you combo Dubble jump, dash forward and crouch slide. you've reached the middle of most maps. Also being able to add perks to score/killstreaks was also awesome. But the worst decision cod made was stepping away from 3 lane maps.
Unpopular opinion: AW boost system was the most balanced. You got a vertical and a strafe and you had to touch the ground. BO3 and IW you can walk run and never touch the ground. Plus the G-Slide.
I think something that people are failing to understand when it comes to Infinite Warfare is that by the time everyone was complaining about the jetpacks in bo3 and wanting boots on the ground it was too late in development to revert it and I also think Activision wanted to give all 3 studios a chance at a jetpack COD, I personally didn't have any issues with them and would love to see another at some point maybe AW2 👀
The DSR was an ADS nerf not fire rate IIRC
Their worst decision is moderating adults trash talking each other. And the movement speed that stims give 😂
I respect the grind I only watch you nerocinema and blame truth,act man
i love that. what do you enjoy about my channel if you dont mind me asking!
@@Tdawgsmitty you go in depth and your not bias just because treyarch invites you to events you don't hold back with constructive criticism just cuz you want cod back in it's prime
blame truth just screams at a mic and glazes x defiant in every vid (its a good game but holy sh*t 😭)
some of his vids he does not scream at a mic and they are good, but most of them are him glazing x defiant.
Eight Thoughts is good too. He actually roasts people instead of using corny humor to gain attention
@@allybabba I know he hares cod but still plays it like wtf ? He's a cacature I guess it's ironic satire
People don’t know but you could earn all of the good guns in AW from prestiges, most people didn’t play enough to learn though
10:40. I agree 100%. WW2 post patch is my favorite cod since MW3 but everyone quit to play Fortnite that year and didn't come back post patch.
I would love to change quickscoping in slower ttk games like how BO1 did it initially. BO1 was not a slower ttk game but I like the idea. One hit snipers screw slower ttk 100 health games like BO2, AW, BO3, and WW2. Not to mention the even slower ttk 150 health games like BO4, BOCW, and MW3. Snipers are different than shotguns because they retain their lethality across the entire map. They ignore the limits imposed on other weapon classes.
In faster ttk games snipers are usually ok. Games like Ghosts, the OG MW trilogy, WAW, and BO1 are examples of these.
I think last stand could be a thing
IF downed player need longer time to pull out their pistol, and the perk only triggers when not hit by melee, explosives, or chest shot beyond a certain distance which varies on different guns. And headshots extends the fatal distance a little.
Warzone was my favorite. EVERYTHING was awesome...story, events, easter eggs, map, progress of the map,...the worst thing is they made it vanish. Still have homesickness for it. Played warzone 2.0 but I don't feel it like I used to.
I love Cold War but I do agree the streaks got annoying but it’s still a fire game
You’re right. The multiplayer is great in MWIII. I literally only play on Saturdays for 2-3 hours max. I’m rank 110-115 and I just can sit back and enjoy playing and not get too sweaty or too mad at the game. And it’s the first year I’m playing mouse and keyboard, and I’ve never felt more comfortable playing a cod game.
“I’m a World War 2”
*Hitler nodding his head in approval
🤣🤣🤣🤣
i remember getting mw2 2023 for Christmas and being so excited and then just playing and thinking how bad it was and how slow the game felt i only play black ops now
I loved the black ops 1 perks. The idea to upgrade them to pro was pretty cool too.
The point of suppressors in 2019 was making your gun sound significantly farther than it actually was.
Which is precisely why I preferred 2019, it is to this day my favorite tactical shooter.
Not really many other games besides insurgency do I get this feeling.
Honestly the sad truth is that a lot of these "problems" were the community. Theres a handful of CODs that are amazing and are such awesome games today but were simply received badly by the community at launch. People don't realize what they have until it's gone. Which is why a lot of people revisit these "older" CODs that are almost completely dead now and it feels like a ghost town but they go back and regard them as top tier CODs despite hating them and disregarding them in the past. I'm even guilty of it. I skipped out on advanced warfare but revisited it recently because I was bored and I had a ton of fun. I played through the whole campaign and loved it. I can't find a multiplayer lobby though. So I played zombies and had a ton of fun with that. The game felt like a ghost town though, with nobody playing it anymore. Infinite warfare was an amazing COD with such a touching story and an awesome zombies mode. Multiplayer was mostly refined from BO3 but because of the community the game never took off and only now years later are we able to look back and appreciate it but once again, it's mostly a ghost town.
Advanced warfare has some of my favorite memories for COD. WW2 was only popular because it was the first boots on the ground COD in 3 years
Ghosts has great map design and the problem with it was that it came at the wrong time. If it had came at a time after more people had upgraded their console it would have benefited from larger lobby sizes
Even though ghost acted the same in every Call of Duty leading up to Black Ops 1 the reason it was so op in bo1 was because of the removal of stopping power and juggernaut. Before the removal of those two perks almost nobody used the ghost perk.
When I see people argue that WWII is overdone I roll my eyes so hard because it's a dumb take. There are more future and modern titles than WWII. And there's so many good things and interesting concepts they can do with WWII if they really care. They just don't. That's the real problem. Not WWII.
MWIII Zombies needed more content like more Zombies modes or a mode called Deadbolt vs Terminus where it’s a PVE mode where players attack or defend against Terminus A.I bots and there’s no Zombies. We can even use all multiplayer Killstreak in it as well if they added armored vehicles, not just the armored truck, APC’s, choppers and tanks as well from Terminus.
Once i understood the plot of Black Ops 3's campaign it decame one of my favorites. Pretty sure most people would've liked it, if they didn't make it too conveluded.
I will die on the hill of MW3's worst decision was Sitrep Pro. Sitrep Pro basically made Ninja a waste of a perk slot. Instead of silent or even normal footsteps, you still would have louder than normal footsteps while running Ninja against Sitrep Pro. I can't remember how many 2v2's I did with a friend where we had to crouch across the map to get around sitrep pro.
Black ops 3 Zombie campaign was interesting
Cold Wars streak system didn’t reset when you died. But you didn’t earn your streaks passively without doing anything still had to do some work.
The fact you listed a good move of nerfing the most bs op sniper of all time as worst thing is crazy without mentioning things like target finder lmg and op shotguns
I will die on the hill that AW supply drops were actually the best if they were optimized. Monetized and reinforcement drops were bad. Weapon variants wasn’t bad but stats of each rarity should be the same as the stats changed with the “elite” variant but not as much. Same types of stats changing but there’s still a reason to grind the top weapons
The sad thing is there was so many good aspects of Infinite Warfare but it was dismissed becuz of the advanced movement futuristic fatigue. It had so many good things in that game. But it got overlooked. Such a shame.
Let me watch the all Black Ops maps ranked video 😭😭
Soon
Warzone being canon
Destroyed the story of Modern warfare 2019, cold war, vanguard, Modern warfare 2 and 3 remake.
Just stop with this and tell the story through the campaign because now they are terrified of actually killing anyone because then they can't sell them for warzone
The supply drops in Advanced Warfare and Modern Warfare 3 being sold as a premium title instead of DLC were the worst for me. I personally somewhat enjoyed the map sizes in Ghost. Aside from that, the worst thing that Call of Duty failed to do was not bringing back the HQ from World War 2.
I will not tolerate shg slander, so I'm happy about your comment about how shg was forced to make vanguard
I still love Ghost. Its unique. I already knew he was gonna do it dirty.
Ghost was mostly mid tier for me, but the maps being 'too big' is the whiniest complaint possible for the game
Honestly the biggest gripe if your gonna have one was how unbalanced the guns were or Jugg maniac
To be fair i played most cods and liked a few of them, but if you played the OGs you get banger campaign, banger spec ops that no one will get bored of, and a nice multiplayer experience. they felt gritty and immersive, in the newer titles, they started looking like fortnite, and literally you get a cartoon themed map which is...
As someone who played during the peek of COD, I actually enjoyed Advanced Warfare and that movement system(I thinks it is better movement then BO3 as the advance movement in that games just felt slow). In Advanced Warfare It was so fast and there was a large skill gape due to fast vertical and horizontal movements but supply drops is what ruined the game. Would love for them to make AW2. Also for ghost It had so much pontential I thought competitive was great in this game but thats because they only used the few good maps in the game, if they made a ghost 2 and made it pretty much the same with better maps it would be a top 5 cod game.
thank god someone actually agrees!, i prefer advanced warfare's movement over black ops 3's
I still wonder why Treyarch didn’t add Underbarrel Grenade launchers for the Assault Rifles.
Juggernaut should come back
Against that one shot bull****
The worst decision in black ops 6 will be not removing SBMM, 1month and it will be death
the bo1 skin change per the first perk selection was sick miss those days so much such a great game
One man army was an extremely annoying perk, and I was playing mwii a couple days ago when a player sat in a corner switching classes to get rocket launcher ammo.
You cant have a rocket launcher and run OMA.
I love how "martydom" has taken over the real name
Never bringing back a slug shotgun after bo2 was the biggest mistake
BO6 beta worst mistake: Semtex mini nuke
(Jk BO6 was fire in the beta, But the Semtex’s were a bit nuts)
Yo, for Advance Warfare, who remembers the og system hack? That shit was annoying and pissed me off.
I remember that when it used to have a big black X on the screen and couldn’t see anything. With a longer duration as a kill streak attachment 😭
CoD 4 - In their defense, it was their first try on the Perks, but still right.
WAW - If I remember correctly, Treyarch didn't want to make Multiplayer, so they simply took stuffs from CoD4.
MW2 - Agree, and we where *THIS CLOSE* to patch it...
Bo1 - For me, the Perk is unsatisfied.
MW3 - My real problem is As*assin, and Suppressor. Staying out of the Radar was the meta for Public Matches.
Bo2 - Oof, honestly Bo2 would probably be worse of the DSR wasn't nerfed...
Ghosts - The maps overall was bad, not because they where just big, and funny enough you've showed Prison Break, which points the issues on Ghosts despite being beloved.
Also who remembers Squad?
AW - I disagree. The maps where small for exos (because the slide, boost and stomp combo) and are too chaotic because of that.
Bo3 - People liking Bo3 is an enigma. It's Bo2, but bland and boring.
Except Zombies, but only of you have the DLCs. Ghosts solution works for Bo3 this time, somehow.
IW - I agree.
WWll - First up, *realistic WWll???* Second, I wasn't there, but give sense.
Bo4 - And the maps where tight, not-so open and afraid to make Sniper maps...
Ans the Scorestreaks where either weak or busted...
MW19 - Haven't played it, but sounds like it give sense.
SBMM? We all know the answer...
BoCW - I was cool with it, until someone got the bad idea to bring back the Warthog streak again...
Vanguard - I agree.
MWll - Haven't played it, but give sense.
MWlll - Same story as MWll.
In mw3 they added dead silence back but awareness doesn't work as a counter so every one is running around silent footsteps
The problem with futuristic CODs was only supply drops imo😕BO3 and IW was easily underrated great games
I feel like one honorable mention on the 2019 MW and I feel like MW2 2022 also did unless I’m getting everything confused , was the level reset when the new season would start .It felt like I was playing to level up for no reason and no prestige ranking
final stand was bad but dead man's hand was just diabolical
5:48 but because of that party modes were amazing and that game had lots of them, like infected was amazing because you could actually hide for the full match, in ghost the survivors had a chance
Mw2.2 is actually more fun than current Mw3. The slower movement actually makes me feel like I’m playing og cod where the only thing you had to worry about was dropshotters. And it really just comes down to who shoots better. Plus 3rd person mode is actually fun (for the 3rd person community)
bro talkin bout some “MARTY DOM”
instead of martyrdom 😂😂😂
13:19 you have made a mistake. MW2019 had the Red dots on the mini. It was MW2 2022 that didn’t have the red dots because of DMZ.
The cool thing about bo3's campaign is the amount of scifi actors in it.
Some of the maps in MW3 are bigger than the maps in ghost, its absolutely ridiculous
Three points that are ridiculous.
1. DSR has never been "nerfed". It is a beast to these days. A sniper rifle is not a machine gun, you do not fire it at a fast rate and hope to hit something. You carefully aim and make a calculated shot. If anything, you should have torn down what they did to the SVU. It has never been a multi-shot rifle IRL, and if anything, it should have had issues with aiming immediately after the shot was fired, something akin to Spriengfield M1903 in WaW Zombies.
2. There is nothing wrong with the Black Ops III campaign.
3. Realism? In WWII? Seriously? Dude, I don't know where exactly to start destroying this notion, but let's just say three things: 1) guns have a ridiculously inaccurate firing rate, like MP-40 firing at the same rate as PPSH-41, and PPSH had its RPM reduced ridiculously, a fucking MP-34 fires faster than it, and it's dumb, and let me not get started on MG-42 and the M3A1.; 2) As per usual with historical representations of WWII, the campaign only showed the caramelized Allied point of view with only the Western Front in Europe being present. In a typical "Good Americans vs Bad Germans" (not even Nazis, because you rarely ever see the swastika, as per tradition now) fashion. Although even at the Western Front in Europe, there was a fair share of war crimes committed by Allies, and I am not talking about shooting unarmed Nazis, but actually crimes against civilians done by Allied soldiers. THAT would be realism; 3) The motherfucking customization. With fucking black WWII Nazis en masse (not just some rare collaborators) and collimators on WWII guns. Should I really go on how fucking stupid it is? They didn't even give any context for black Nazis, like inhabitants of countries colonized by Allies joining in with Nazis in vain hopes of combatting their oppressors. And just representing that one misguided thought would have created a wonderful story full of tough moral choices and interesting points of view. But no. We'll go for Normandy once more.
I could also argue about the space setting, but this could be viewed as an extrapolation of the second point.
Bo2 ballista was always the best one for speed and skill, the dsr was always good because of the one hit body shots
The worst decision in cod history was firing the founders of Infinity Ward, a lot of staff choosing to go with them.
as an above average player i realy liked the scoresysteam in cold war couse with sbmm you wont get your streags anyways
NGL I kinda like the supply drops from AW and the divisions in WW2 was cool to me.
Blows my mind that 17 years later most of the population cant pronounce the word "martyrdom".
i didnt mind the supply drops in aw because you pretty much always get them after each round
If you’re someone who stopped play MW3 right after launch or around Xmas I can see why you’d be upset spending the $80 but now after all the post launch content I’m completely fine with the money I spent. I’d even say it’s my favourite CoD to date, I always had something to do and the gun balancing is really good imo
Loved the Ghosts campaign, but holy shittttt, those maps, like "where da fuck i goin'!?"
Cold War’s only 2 issues really were sbmm and the streaks system