MetalGodX3, thanks so much for watching! And yes, this game is fantastic and probably flying under the radar of many people, who thought it a poor man's minecraft clone. There's so much more though, from the quest structure to the variety of items that can be crafted. And I haven't even hit free build mode yet, where all the chapters' separate recipes are brought together for one singular experience. I definitely will be playing this for the foreseeable future. ;)
Marcho Bomb I The Air Warlord, thanks for watching, as well as the tips! As I recall, there's a blacksmith's studio in this town, and though I gave each person their own room in Cantlin, I did opt for the shared room experience in my Rimuldar. Part of the fun in building is discovering the various combinations needed for 'new' rooms. Hope you have fun discovering them too!
Thanks for taking the time to watch! The sequel has just released a few weeks ago in North America-and after watching a few Twitch streams, I think hopping back into something like this might just be super satisfying for the remainder of the summer/fall. If you’re playing either game, hope you’re enjoying it!
@@flooderdooden2179 well currently i'm playing the first one and still on the first chapter, an i like this game sooo much more than minecraft, i like game's where i can crate thing's but i think the thing i love most is the adventure and story in this game , soo seeing some of what can be done with all this is amazing, some peolple would probally consider what i'm doing bad and would spoil thing's for me, but for me it more so interesting and a mean's of gathering information and honsetly a lot of fun seeing what people make too :)
Scarlet Moon, totally with you on having some story to go along with the crafting. I also liked the diversity of things you could craft in this series versus Minecraft. And your playing the first game at this point likely means that by the time you get around to the sequel, it could be cheaper and an overall better value. So personally I think you have the best of all worlds going for you. Take care, and good luck building!
Can you just load your save from the chapter and keep working, even if you're on other chapters? I'm a bit into Ch. 2 but I'd like to go back and keep working on my Cantlin at some point too.
Andrew Thielmann, as I understand it, yes. That's one of the nice things about each Chapter having its own separate save file. Each world is contained unto itself, so it should be as simple as loading the save from whichever Chapter you're wanting, then building to your heart's content. Thanks for watching!
Wow, just wow The word amazing comes to mind... I have but one question, what was the point total when you cleared the chapter? My city pales in comparison to this and I was just under 80k. I can only imagine how many points you earned.
Seandicon, actually my Cantlin was only 61,140 points, so you have me beat on that front. The castle walls are actually built outside the city boundaries, so there's no extra points to glean there. I'm not sure plants get factored points-wise in an open air environment either. Rimuldar, on the other hand, ended up being a points bonanza due to needing my torches for the exterior, which then had me using naughty night lights extensively within town boundaries. As a result, I believe the points total ended up around 120,000ish for it. Thanks again for watching, and be sure to share some of your creations too--in case you're not aware, there's a subreddit with a lot of cool people there who share their creations and questions/thoughts. It can be a great place for inspiration, as well as feedback. Take care, and happy building!
Seandicon, yeah, I do plan to upload the remainder as I complete them. I had started on Kol and had some early ideas on things I could/wanted to do, but then a ton of fall releases came out all at once. Right now I'm a little sidetracked on some of them, but the gameplay loop of DQB is something that'll definitely pull me back in. :)
Yeah I know this is an old video, but I picked up this game again for fun. I cannot get room recipes to trigger under cantlin like you have. Any advice?
It’s been forever since I last played this, but the first thing that comes to mind is making 100% sure your rooms are completely within the recognized boundaries of the town. If any part of it falls outside the boundary, I don’t think it will recognize the room(s). Anything you you see in that video with the walls of the outer walls or spiked moat around the base are outside the boundaries and don’t count as anything. On a different note, if you’re all about building, that’s also a silver lining too. Within the actual boundaries of the town, there’s actually a hard limit on what you can place. Outside of the boundary, you can go wild. If you watch another video I posted of Rimuldar (second chapter), you’ll notice that two of the roofs in town are incomplete. I had to leave it that way because the game wouldn’t let me place anything else within town. However, outside of the boundary, there was no issue. Not sure if any of that will help-hope it does, and hope you enjoy the game!
Hi, the video is now a bit old and maybe you don't remember but how did you get the stuffed hammerhood doll recipe ? I know that you need a needle but even with a lot of Hammerhood getting killed around my base (spike trap) I can't get one !
Hey, you’re right, it’s been a minute since I last played. Not sure if it will help, but you might need to farm the bigger ones, as opposed to the regular ones. Good luck and thanks for watching!
Francis Vanta, hey, it's been awhile since I last played, so I can't recall off the top of my head where/when you get the recipe. However, I tried to find that information for you--follow this link, and hopefully this will lead you in the right direction:www.reddit.com/r/DQBuilders/comments/59an8h/ladder_recipe/. Hope it helps, thanks for watching, and hope you're enjoying the game!
ExxKun, at the point that I recorded this, my in-game day counter was at 390ish, although alot of that was materials gathering and some planning/experimenting. Best of luck with your creation(s), and once you finish, look up the Dragon Quest Builders subreddit, and share your creations there. In my brief experience with it, there's a great community there that's super positive and will give you additional ideas on things you might be able to incorporate in future creations. I've found tons of inspiration there, and it's a great hub for showcasing everything that can be done/built in the game. Thanks again for watching, and hope to see some of your creations soon!
flooderdooden thank you very much! I'm still new to the game as I've been doing planning and experimenting too ^_^ but I'm just about to finish this city! I'm planning on re-creating Hyrule Castle from The Legend Of Zelda! But thanks I will take a look at that!
PoliteTimesplitter, that's a really good question! And to be honest, I can't rightly say that I fully understand how the AI/NPCs are programmed to find their way through the boundaries of the town. I did notice in toying with staircase builds in this and Rimuldar that if a staircase generally turned on itself in too sharp a fashion, it would confuse NPCs, so I tried to make the stairs coming out of the basement straightforward and wide. However, when I built the apartment tower structure, I sort of lucked out that the NPCs would actually use it (creating private/personalized rooms for the characters probably helped here). Looking back, I can say I enjoyed the building prospects of Cantlin more than the other towns I played, just for the fact that you could actually dig in the ground more deeply before hitting the bedrock. When I moved on to Rimuldar and discovered that bedrock was only two or three blocks down from the start, it forced me to have to build up if I wanted a functioning sub-level. I'm not sure if you saw the finished product with that build, but in doing that, I had to come up with viable means for entering/exiting the town, since the main level was now much higher than the surrounding land (which forced the creation of the bridges). Seeing some of the new details for DQB2, I'm excited to see how things are changed in a way that allows builders to create even more amazing creations. Thanks for the question and watching!
iFreezer :D, more than I probably care to admit...and there was some regret (and reloading) when fighting the golem with him jumping all over the place. He wrecked me totally the first time because my cantlin shields were outside the town boundary and so they despawned entirely. After that lesson, I worked on Rimuldar differently, killing the condor before doing the majority of the work. Thanks for watching, and I hope you enjoyed/are enjoying the game too!
flooderdooden yes, I'm enjoying the game, it's an incredible game but my constructions aren't as good as yours, well, I'm going to watch your city on Rimuladar
Too true-although all things considered, the spikes did pretty well too. Most of the enemies would spawn down there and die right away. Getting their drops probably would have been easier without the water. But having water definitely would have improved the overall look. Thanks for watching!
as someone who recently became enthralled in this game this is amazing dude. good job
MetalGodX3, thanks so much for watching! And yes, this game is fantastic and probably flying under the radar of many people, who thought it a poor man's minecraft clone. There's so much more though, from the quest structure to the variety of items that can be crafted. And I haven't even hit free build mode yet, where all the chapters' separate recipes are brought together for one singular experience. I definitely will be playing this for the foreseeable future. ;)
Straight up build a bench on your own grave. That's some badass attitude, man😂
Nice opening too
Are you a professional architect/designer? This and and your Rimuldar oasis are awe inspiring.
...What the hell has Kenelem been doing???
Also, how were you able to make the treasury and the night lights in Cantlin?
this is the best cantlin i’ve ever seen
Amazing town I wish mine looked this good
Omg your city is amazing
Damyan Nevyanov, thanks! Guessing you've played (or are playing) DQB--hope it's been as fun for you as it was for me!
Best Town EVER! 😀
KrazyKatGamer99, thanks so much for the compliment and watching! Hope you're enjoying the game as much as I have. =)
I am, I`m on begining on chapter 2 and my town sucks xD
lol
This is a very good build 😃!
Some tips: if you put furnace in the stonemasons room it becomes a blacksmiths studio
And if you put two private signs in one room you get shared room
Marcho Bomb I The Air Warlord, thanks for watching, as well as the tips! As I recall, there's a blacksmith's studio in this town, and though I gave each person their own room in Cantlin, I did opt for the shared room experience in my Rimuldar. Part of the fun in building is discovering the various combinations needed for 'new' rooms. Hope you have fun discovering them too!
flooderdooden Thanks and no problem! XD
all i can say is woooow awesome
Thanks for taking the time to watch! The sequel has just released a few weeks ago in North America-and after watching a few Twitch streams, I think hopping back into something like this might just be super satisfying for the remainder of the summer/fall. If you’re playing either game, hope you’re enjoying it!
@@flooderdooden2179 well currently i'm playing the first one and still on the first chapter, an i like this game sooo much more than minecraft, i like game's where i can crate thing's but i think the thing i love most is the adventure and story in this game , soo seeing some of what can be done with all this is amazing, some peolple would probally consider what i'm doing bad and would spoil thing's for me, but for me it more so interesting and a mean's of gathering information and honsetly a lot of fun seeing what people make too :)
Scarlet Moon, totally with you on having some story to go along with the crafting. I also liked the diversity of things you could craft in this series versus Minecraft. And your playing the first game at this point likely means that by the time you get around to the sequel, it could be cheaper and an overall better value. So personally I think you have the best of all worlds going for you. Take care, and good luck building!
Can you just load your save from the chapter and keep working, even if you're on other chapters? I'm a bit into Ch. 2 but I'd like to go back and keep working on my Cantlin at some point too.
Andrew Thielmann, as I understand it, yes. That's one of the nice things about each Chapter having its own separate save file. Each world is contained unto itself, so it should be as simple as loading the save from whichever Chapter you're wanting, then building to your heart's content. Thanks for watching!
Impressive.
Awesome
Thanks for the compliment and taking the time to watch!
Rip that castle behind Hammerton Heights, lol
RagetheSynthetic, and RIP to the builder who fell more than a handful of times in the pursuit of roofing tiles too! 😛
Wtf! This is anazing!
Wow, just wow
The word amazing comes to mind...
I have but one question, what was the point total when you cleared the chapter? My city pales in comparison to this and I was just under 80k.
I can only imagine how many points you earned.
Seandicon, actually my Cantlin was only 61,140 points, so you have me beat on that front. The castle walls are actually built outside the city boundaries, so there's no extra points to glean there. I'm not sure plants get factored points-wise in an open air environment either. Rimuldar, on the other hand, ended up being a points bonanza due to needing my torches for the exterior, which then had me using naughty night lights extensively within town boundaries. As a result, I believe the points total ended up around 120,000ish for it. Thanks again for watching, and be sure to share some of your creations too--in case you're not aware, there's a subreddit with a lot of cool people there who share their creations and questions/thoughts. It can be a great place for inspiration, as well as feedback. Take care, and happy building!
flooderdooden 120,000!!! Crazy. Awesome job!
I can't wait until you show us Kol. Well I assume you are going to one for each chapter right?
Seandicon, yeah, I do plan to upload the remainder as I complete them. I had started on Kol and had some early ideas on things I could/wanted to do, but then a ton of fall releases came out all at once. Right now I'm a little sidetracked on some of them, but the gameplay loop of DQB is something that'll definitely pull me back in. :)
Yeah I know this is an old video, but I picked up this game again for fun. I cannot get room recipes to trigger under cantlin like you have. Any advice?
It’s been forever since I last played this, but the first thing that comes to mind is making 100% sure your rooms are completely within the recognized boundaries of the town. If any part of it falls outside the boundary, I don’t think it will recognize the room(s). Anything you you see in that video with the walls of the outer walls or spiked moat around the base are outside the boundaries and don’t count as anything.
On a different note, if you’re all about building, that’s also a silver lining too. Within the actual boundaries of the town, there’s actually a hard limit on what you can place. Outside of the boundary, you can go wild. If you watch another video I posted of Rimuldar (second chapter), you’ll notice that two of the roofs in town are incomplete. I had to leave it that way because the game wouldn’t let me place anything else within town. However, outside of the boundary, there was no issue.
Not sure if any of that will help-hope it does, and hope you enjoy the game!
Hi, the video is now a bit old and maybe you don't remember but how did you get the stuffed hammerhood doll recipe ? I know that you need a needle but even with a lot of Hammerhood getting killed around my base (spike trap) I can't get one !
Hey, you’re right, it’s been a minute since I last played. Not sure if it will help, but you might need to farm the bigger ones, as opposed to the regular ones. Good luck and thanks for watching!
How do you get the ladder recipe? Pls help.
Francis Vanta, hey, it's been awhile since I last played, so I can't recall off the top of my head where/when you get the recipe. However, I tried to find that information for you--follow this link, and hopefully this will lead you in the right direction:www.reddit.com/r/DQBuilders/comments/59an8h/ladder_recipe/. Hope it helps, thanks for watching, and hope you're enjoying the game!
I'm so jealous ;-;
ExxKun, thanks for watching!
flooderdooden it's inspired me to do the same with mine. But how long did you say again this took? And I really want a castle like that :(
ExxKun, at the point that I recorded this, my in-game day counter was at 390ish, although alot of that was materials gathering and some planning/experimenting. Best of luck with your creation(s), and once you finish, look up the Dragon Quest Builders subreddit, and share your creations there. In my brief experience with it, there's a great community there that's super positive and will give you additional ideas on things you might be able to incorporate in future creations. I've found tons of inspiration there, and it's a great hub for showcasing everything that can be done/built in the game. Thanks again for watching, and hope to see some of your creations soon!
flooderdooden thank you very much! I'm still new to the game as I've been doing planning and experimenting too ^_^ but I'm just about to finish this city! I'm planning on re-creating Hyrule Castle from The Legend Of Zelda! But thanks I will take a look at that!
How did you build an underground floor without mucking up the pathfinding of the residents?
PoliteTimesplitter, that's a really good question! And to be honest, I can't rightly say that I fully understand how the AI/NPCs are programmed to find their way through the boundaries of the town. I did notice in toying with staircase builds in this and Rimuldar that if a staircase generally turned on itself in too sharp a fashion, it would confuse NPCs, so I tried to make the stairs coming out of the basement straightforward and wide. However, when I built the apartment tower structure, I sort of lucked out that the NPCs would actually use it (creating private/personalized rooms for the characters probably helped here). Looking back, I can say I enjoyed the building prospects of Cantlin more than the other towns I played, just for the fact that you could actually dig in the ground more deeply before hitting the bedrock. When I moved on to Rimuldar and discovered that bedrock was only two or three blocks down from the start, it forced me to have to build up if I wanted a functioning sub-level. I'm not sure if you saw the finished product with that build, but in doing that, I had to come up with viable means for entering/exiting the town, since the main level was now much higher than the surrounding land (which forced the creation of the bridges). Seeing some of the new details for DQB2, I'm excited to see how things are changed in a way that allows builders to create even more amazing creations. Thanks for the question and watching!
well fuhq
OMFG DUDE, how hours take you for that... Impressive, like and sub
iFreezer :D, more than I probably care to admit...and there was some regret (and reloading) when fighting the golem with him jumping all over the place. He wrecked me totally the first time because my cantlin shields were outside the town boundary and so they despawned entirely. After that lesson, I worked on Rimuldar differently, killing the condor before doing the majority of the work. Thanks for watching, and I hope you enjoyed/are enjoying the game too!
flooderdooden yes, I'm enjoying the game, it's an incredible game but my constructions aren't as good as yours, well, I'm going to watch your city on Rimuladar
Shame you can't get water crystals in C1 else woulda been one sweet moat for ya
Too true-although all things considered, the spikes did pretty well too. Most of the enemies would spawn down there and die right away. Getting their drops probably would have been easier without the water. But having water definitely would have improved the overall look. Thanks for watching!
You can mine blocks from any nearby water source to your city.