Great information on session prep. I really liked the bit about having setup words to stay engaged in prep as a GM. I've found myself getting bored of just working with a setting and it's themes very often.
Yep, those "skeletal" monster information blocks also allow us to use our imagination, description, mystery.... The real distraction is what things were packaged in on the way.
30 years ago I DM'd a session that had them exploring a crayon coloring map of Crunch Island that was from the bottom of a box of Cap'n Crunch. They never had a clue.
...yep. Honestly, I don't have alot more then that... ya'dun good, Tori! Ah... warms this old grognards heart to see a new generation of gamers discovering The Old Ways! hehe
Love this thank you soo much for the GM prep tips i love the just grab insperation from whatever do what you think is fun i love it I found too not safe your best idees just use them youl get new best idees i promise❤
Becuase I work on my prep at work a lot (during slow times) or on tablet or phone; I kinda have to have a digital/synced system. However at time of running at table I just mark up eeverything XD write over top, cross out bullets or lines etc. =)
Tori: Describes location Player 1: [Interrupts before call to action] Is anybody here with us? Is this place made out of anything flammable? Tori: Why do you ask that? Player 1: To see if anybody is looking at us funny, and because it is important. Tori: Nobody is looking at you funny and it is made of stone, so not flamable now my I please continue with my... Player 2: That SOB is looking at us funny Tori: NO HE ISN'T I JUST SAID! Player 2: I didn't say I was being honest. Player 3: Lets knock him out and get him hooked on crack! Player 4: Hell yeah! Tori: What in the hell are you doing. Player 3: Well player 1 is going to lie to the bartender that we are bounty hunters, player 2 is going to tackle him and I am going to pinch his nose closed and shove my crackpipe in his mouth. Player 4 meanwhile is going to take the door off its hinges and we are going to use it as portable cover.... Now, tell me, how much crack does he need to smoke before we get him hooked? [1 hour later] Player 1: So hypothetically, how many crackheads does a dragon need to eat before it gets hooked on crack? Player 2: What would I need to roll to inject that dragon with Heroine? Player 3: Could we administer him to the dragon as a suppository? Player 4: Would the dragon be willing to attack the city for us and kill the guards in exchange for a fix? Tori: *has seizure* See! all you need is a setting, the plot basically creates itself with quality players!
Funny as that is; I think I just do a more thorough job of vetting my players for those who might enjoy my style of DMing. So I don't have that kind of situation really at my tables =)
Protip: Throw caution to the wind and encourage you players to do that at some point. The end result can be unpredictable but you get really good at making things up on the fly.
Great video, definitely will be using some of your tips in my home game
Great information on session prep. I really liked the bit about having setup words to stay engaged in prep as a GM. I've found myself getting bored of just working with a setting and it's themes very often.
Yep, those "skeletal" monster information blocks also allow us to use our imagination, description, mystery.... The real distraction is what things were packaged in on the way.
Just in time for my first GM session tomorrow
You'll have to tell us how it goes!
@@tntori5079 For sure. I'm almost done printing out all my cards (I keep thinking of new ones I missed)
Thank you for the shout out, love the video!
2:03 A purple magic penguin McGuffin… I see what you did there 😂.
Great video 😊
That was the real description too! The 'sacred jewel' of the tribe was a purple penguin shaped crystal XD
30 years ago I DM'd a session that had them exploring a crayon coloring map of Crunch Island that was from the bottom of a box of Cap'n Crunch. They never had a clue.
It's funny looking at your sources of inspiration informed sessions and comparing them to what I was drawing from when playing those sessions.
I just wrapped up a campaign, so now I'm down to running 7.😅
So happy for another DC20 video. Great advice!
...yep.
Honestly, I don't have alot more then that... ya'dun good, Tori!
Ah... warms this old grognards heart to see a new generation of gamers discovering The Old Ways! hehe
Ha Ha! =)
Love this thank you soo much for the GM prep tips i love the just grab insperation from whatever do what you think is fun i love it
I found too not safe your best idees just use them youl get new best idees i promise❤
Have fun gaming evryone players and GMs
Great info.
I always do much better with handwritten notes as well. If I type it out, it just all looks like a blur to me.
Becuase I work on my prep at work a lot (during slow times) or on tablet or phone; I kinda have to have a digital/synced system. However at time of running at table I just mark up eeverything XD write over top, cross out bullets or lines etc. =)
Spoiler alert: Tori, your players have a BLAST!
Tori: Describes location
Player 1: [Interrupts before call to action] Is anybody here with us? Is this place made out of anything flammable?
Tori: Why do you ask that?
Player 1: To see if anybody is looking at us funny, and because it is important.
Tori: Nobody is looking at you funny and it is made of stone, so not flamable now my I please continue with my...
Player 2: That SOB is looking at us funny
Tori: NO HE ISN'T I JUST SAID!
Player 2: I didn't say I was being honest.
Player 3: Lets knock him out and get him hooked on crack!
Player 4: Hell yeah!
Tori: What in the hell are you doing.
Player 3: Well player 1 is going to lie to the bartender that we are bounty hunters, player 2 is going to tackle him and I am going to pinch his nose closed and shove my crackpipe in his mouth. Player 4 meanwhile is going to take the door off its hinges and we are going to use it as portable cover.... Now, tell me, how much crack does he need to smoke before we get him hooked?
[1 hour later]
Player 1: So hypothetically, how many crackheads does a dragon need to eat before it gets hooked on crack?
Player 2: What would I need to roll to inject that dragon with Heroine?
Player 3: Could we administer him to the dragon as a suppository?
Player 4: Would the dragon be willing to attack the city for us and kill the guards in exchange for a fix?
Tori: *has seizure*
See! all you need is a setting, the plot basically creates itself with quality players!
Funny as that is; I think I just do a more thorough job of vetting my players for those who might enjoy my style of DMing. So I don't have that kind of situation really at my tables =)
Protip: Throw caution to the wind and encourage you players to do that at some point. The end result can be unpredictable but you get really good at making things up on the fly.
Reward idee magical purple puinguin
DC20 Puinguin army ASMBLE 💜🐧