Your description of the “I keep buying new games but I never play them…” phase is so spot on. I’ve been feeling that, and struggling to accept the next step, but the way you described what you might do with your copy of Troika someday really struck a chord with me. Earlier today I had a moment where I was looking at my collection of unplayed books, and I just had this feeling of happiness wash over me that kind of came out of nowhere, and I just thought “I love my books.” I think a big part of that was finally doing a solo session for the first time yesterday :)
Man you hit the nail on the head im at the buying stuff i wanna try phase. Ive been wanting to do solo for so long but i always just stop right before i start i own well over 200 different rpg systems and solo helpers like mythic and charts, and hearing your view that for just a little bit im not me but this person going on an adventure, so im gonna start my Battletech rpg adventure as a pilot for the SLDF at the start of the Reunification War, wish me luck ;)
I finally played my first session of solo play last night after trying and failing to start over the past few months. What struck me most was…how excited I was to find out what happened with each roll and how often I decided I didn’t need to roll for what happened next, I just knew what made the most sense and was most interesting to me. I liked my own ideas. Your videos gave me the push I needed, especially your videos like these. Thank you for helping me enter this world and helping me realize that I don’t enjoy spending time with myself, and I might want to change that. Thank you for your vulnerability and your unfiltered thoughts on psychology, solo roleplaying, and everything else.
Congrats on your first session! It warms my heart to hear these kinds of stories, thanks for sharing. Man Alone is fantastic, and makes our lives better.
I'm 3 months into the soloRPG venture, first two weeks were almost a manic shopping spree, because ttRPGs were a hobby I abandoned some 18yrs ago, and I was speedrunning any% the last 2 decades. Then I came to my senses and realised I'm buying too much into the future and this is supposed to be for me-now, so I became cold, calculating, rational, austere with my fantasies and turned on impulse control. It helped, but not entirely - so I rescoped into "This is a mountain that will keep growing, and it is fine, because I will never,never run out of steps to climb, just don't let me lose sight of the peak". I do think there is a danger of lingering in the impulse-collectivist mindset, and just giving in to compulsive buying without actually starting to play is safe and comfortable, but that's missing the point.
Video 67 of me liking and then commenting on every new upload to tell the viewers that the Man Alone Podcast is absolutely some of that sweet, unhinged audio/vocal-honey. Psssst. Anybody into astrobiology? The study of life, its existence and/or possibility, outside of earth’s atmosphere? Most people jump straight to aliens. But I’m talking about possible life on a microbiological level. Bacteria in a small pool of water on a hospitable planet thousands of light years away. Or plants thriving in the ecosystem of a planet in our neighboring galaxy.
"Love the possibility of what it can be and don't get onto the next step" - this has actually hit me. Now I understood why I like to think of and start new plays but don't usually go further than one or two sessions. I feel excited about the game before it starts, and when it actually gets to playing, it becomes more material and objective, and I get less interested - because its not as flashy and exciting as feelings my abstract fantasies and expectations are. It sounds simple but wow, just how has it striked me. Now, wonder where this piece of mind gets me...
I think the one thing I would say that I have learned from Solo RPG play, is it is okay to mash a bunch of stuff together for something unique. And I buy everything Alex T produces. But here is an example, I wanted to a scene to meet a patreon at a tavern. But I really wanted that Tavern to be unique and not just something non-descriptive. So I have bought Broken Cask a while back and even had Broken Cask Society as well. So it offered me a chance to pull out the book and generate a tavern. Now, I got a unique location to return to when needed. So I see a lot of the supplements and solo stuff I purchase as a toolkit to return to when needed. Also, don’t be afraid of changing systems in the middle of what ever game you are playing. Just switch it up. Not everything translates straight through, but that is okay. Maybe it is a flash back or an alternative universe briefly. Lastly, I would say I want to seem more systems embrace group to solo back to group play. Star Trek Adventures / Captain’s Log planted this idea firmly in my mind. Where you have a group adventure that is going on and then between sessions you can do this solo side missions. Seemed like a wonderful idea. Marvel Multiverse also seems like another setting where this should also be possible.
I can't zoom in far enough to be able to see what shortcuts he has on there. I need to set mine up, I got the 32 button version. Seemed like an awesome thing for a lot of uses!
Your description of the “I keep buying new games but I never play them…” phase is so spot on. I’ve been feeling that, and struggling to accept the next step, but the way you described what you might do with your copy of Troika someday really struck a chord with me. Earlier today I had a moment where I was looking at my collection of unplayed books, and I just had this feeling of happiness wash over me that kind of came out of nowhere, and I just thought “I love my books.” I think a big part of that was finally doing a solo session for the first time yesterday :)
Man you hit the nail on the head im at the buying stuff i wanna try phase. Ive been wanting to do solo for so long but i always just stop right before i start i own well over 200 different rpg systems and solo helpers like mythic and charts, and hearing your view that for just a little bit im not me but this person going on an adventure, so im gonna start my Battletech rpg adventure as a pilot for the SLDF at the start of the Reunification War, wish me luck ;)
"Fourth," he said cautiously, knowing that it meant nothing but what it meant to himself and his story.
I finally played my first session of solo play last night after trying and failing to start over the past few months. What struck me most was…how excited I was to find out what happened with each roll and how often I decided I didn’t need to roll for what happened next, I just knew what made the most sense and was most interesting to me. I liked my own ideas. Your videos gave me the push I needed, especially your videos like these. Thank you for helping me enter this world and helping me realize that I don’t enjoy spending time with myself, and I might want to change that. Thank you for your vulnerability and your unfiltered thoughts on psychology, solo roleplaying, and everything else.
Congrats on your first session! It warms my heart to hear these kinds of stories, thanks for sharing. Man Alone is fantastic, and makes our lives better.
I've got a work trip coming up shortly - I think it's going to be White Box or BFRPG coming with me on that one.
I'm 3 months into the soloRPG venture, first two weeks were almost a manic shopping spree, because ttRPGs were a hobby I abandoned some 18yrs ago, and I was speedrunning any% the last 2 decades. Then I came to my senses and realised I'm buying too much into the future and this is supposed to be for me-now, so I became cold, calculating, rational, austere with my fantasies and turned on impulse control. It helped, but not entirely - so I rescoped into "This is a mountain that will keep growing, and it is fine, because I will never,never run out of steps to climb, just don't let me lose sight of the peak". I do think there is a danger of lingering in the impulse-collectivist mindset, and just giving in to compulsive buying without actually starting to play is safe and comfortable, but that's missing the point.
Great comment, this is a great expression of solo rpg- i will always have more steps to climb, but never let me lose sight of the peak
@@JackMcCarthyWriter Thank you :)
Video 67 of me liking and then commenting on every new upload to tell the viewers that the Man Alone Podcast is absolutely some of that sweet, unhinged audio/vocal-honey.
Psssst. Anybody into astrobiology? The study of life, its existence and/or possibility, outside of earth’s atmosphere? Most people jump straight to aliens. But I’m talking about possible life on a microbiological level. Bacteria in a small pool of water on a hospitable planet thousands of light years away. Or plants thriving in the ecosystem of a planet in our neighboring galaxy.
Not into astrobio, but I did enjoy Greg Egan's "Diaspora", and Tchaikovsky's "Children of Time" series, should be up your alley.
"Love the possibility of what it can be and don't get onto the next step" - this has actually hit me. Now I understood why I like to think of and start new plays but don't usually go further than one or two sessions. I feel excited about the game before it starts, and when it actually gets to playing, it becomes more material and objective, and I get less interested - because its not as flashy and exciting as feelings my abstract fantasies and expectations are. It sounds simple but wow, just how has it striked me. Now, wonder where this piece of mind gets me...
I think the one thing I would say that I have learned from Solo RPG play, is it is okay to mash a bunch of stuff together for something unique. And I buy everything Alex T produces.
But here is an example, I wanted to a scene to meet a patreon at a tavern. But I really wanted that Tavern to be unique and not just something non-descriptive. So I have bought Broken Cask a while back and even had Broken Cask Society as well. So it offered me a chance to pull out the book and generate a tavern. Now, I got a unique location to return to when needed. So I see a lot of the supplements and solo stuff I purchase as a toolkit to return to when needed.
Also, don’t be afraid of changing systems in the middle of what ever game you are playing. Just switch it up. Not everything translates straight through, but that is okay. Maybe it is a flash back or an alternative universe briefly.
Lastly, I would say I want to seem more systems embrace group to solo back to group play. Star Trek Adventures / Captain’s Log planted this idea firmly in my mind. Where you have a group adventure that is going on and then between sessions you can do this solo side missions. Seemed like a wonderful idea. Marvel Multiverse also seems like another setting where this should also be possible.
What does that Stream Deck do?
I can't zoom in far enough to be able to see what shortcuts he has on there. I need to set mine up, I got the 32 button version. Seemed like an awesome thing for a lot of uses!
Third. Good morning from Germany
Second
NOWWWWW you've got it - FINALLY! For doing this, you are hereby rewarded a temporary "first"
@@amanisaloneI am honored. My saga is complete.