My favorite line was this, and this came from Seifer: "Come on. Quit playing around and fight!" Let me tell you, as a Kingdom Hearts gamer, I took his words SERIOUSLY. I pretty much beat every boss without messing around. Seifer taught me a thing or two about the whole series: 1. Never let your guard drop, even for a second, or there will be consequences. 2. Focus as much as you can and study your opponent.
@@kevinkaslana9060 Y'know what? I should really have taken his advice. I tend to just wail on my opponent without thinking, but that eventually bit me in the ass when I finally got to fight Roxas. I died four times, the first time because I was just using my usual fighting, and the other three because I wasn't paying enough attention to his movements, and I kinda just gave up. I ended up doing some level and Drive Form grinding the next day, and on top of that, I also had a good night's sleep (I was fighting him past 10 PM previously) *and* I had already fought him multiple times. After that, I beat him on my first try of that day. Goes to show that I'm really fucking stupid.
@@TheElysianPrince Yeah, sometimes even starter fights give off great tips. But I've played a lot of Birth by Sleep and Kingdom Hearts II now, so I've been passively aggressive with each battle I've been in now.
Thinking about it, the two battle themes for Twilight Town reflect on Sora and Roxas respectively. For Sora's version, Working Together, it has that kind of playfulness that matches his bubbly personality and flashy way of fighting. That and he is teamed up with Donald and Goofy with whom he works in tandem to take down enemies. Conversely with Roxas being the more serious persona, Sinister Sundown works perfectly. He's on his own in battles, a reflection of both the things happening to him at the start of KH2 and his straight-to-the-point fighting style. The theme itself also has a sort of collective elegance in which to portray seriousness and the shadows that lurk within Twilight Town. I will never stop being amazed with Yoko Shimomura's work. As an adult, I'm better understanding the nuances to the various themes she creates and how they fit with the emotion she tries to portray in a given situation. Personally speaking, one of the great soundtrack creators in modern video gaming!
I'm kind of amazed that they were this attentive to detail. I know Nomura gets a lot of flak for his poor storytelling and his horrible management that's led to numerous delays on several projects, but I do think that he has the creativity to be a game director. I would imagine that Nomura was the one who felt it'd be better to have two separate tracks for Sora and Roxas in Twilight Town, as this decision was based on the separate narratives of the characters. This also serves as an allegory that Sora and Roxas are two sides of the same coin. They both have experiences revolving around their friends, but while Sora has found resolve in his journeys pursuing Riku and Kairi, Roxas's adventures have only ended with him feeling depressed and alone. Even in Twilight Town, despite being surrounded by friends, he still feels isolated and confused due to all of the strange things happening around him that only he has been able to see and hear.
If that isn’t deep enough... another really amazing detail is the difference between Sora and Roxas’s nature on opening doors. Sora tends to open his doors slowly and gently while Roxas ends up busting through them and slamming them. While it is small, its mainly meant to reflect on how Sora is a more passive type of character and Roxas is more agressive and vengeful
Great analysis, but then most of us forget about the original version of Sinister Sundown playing in the 2004 GBA version of Chain of Memories, which plays when Sora himself reaches Twilight Town for the first time.
This by far my favorite version of this song due to the violins going HARD tbh. That, and while being less “sinister” than the original, it instead envokes a kind of elegance and persistence that illustrates Roxas’s drive to find the truth behind Twilight Town.
I always found this funny because I couldnt decide which weapon to pick for the seifer fight, so I kinda shuffled between all 3 for about five minutes. EPIC MUSIC......all for a teen staring at foam bats...
When you finish wearing down the moving bag at Sunset Hill while searching for the Seven Wonders, Roxas flexes his arm as if to say, "Yeah, look at me, I'm strong as fuck, boy"
Me playing as Roxas: No, but thanks for the request. Me playing as Sora: Uhh... do you want to get KO'd 5 times without me trying? Because if that's what you're asking for, Seifer, I will gladly make it possible!
This song is almost like quantum physics. You can hear that a part of it is going on an opposite direction to the other one. But hearing either one of them, you can understand where the other one is going, they are intertwined somehow. Compare the blow instruments to the string ones and the percussion.
Yes, in other words, beautiful counterpoint. ( counterpoint is the relationship between two or more musical lines which are harmonically linked yet independent in rhythm and melodic contour)
@@axstin- yeah, hopefully, Kingdom Hearts 3 ended too soon, the game didnt have enough worlds and plus they didnt make it away that you could revisit the worlds again like in the second game, at least the second game took me a long time to complete but 3 took me at least about a few weeks finish, it feels like the game was sorta rushed lil bit.
The Violin lines.....MAN THATS SOO GOOD TO HEAR
hell yes
Tasty Pastry lmfao
Holy wow your right, i couldnt believe how amazing the violins make this pop.
That's basically like why do I hear boss music? Oh it's my own boss music 😂
@@Pikkon-17 that’s literally Roxas in kh3
"Roxas, Focus!"
Literally the only thing I heard during my gameplay as roxas
"RoXaS!"
"rOxAs!"
"RoXaS!"
"rOxAs!"
Me and Roxas both: *SHUDDUP!!*
My favorite line was this, and this came from Seifer:
"Come on. Quit playing around and fight!"
Let me tell you, as a Kingdom Hearts gamer, I took his words SERIOUSLY. I pretty much beat every boss without messing around. Seifer taught me a thing or two about the whole series: 1. Never let your guard drop, even for a second, or there will be consequences.
2. Focus as much as you can and study your opponent.
The Keyblade of Destiny
Yes. The Data Battles of The Real Organization XIII and Yozora give you the wake up call you need.
@@kevinkaslana9060 Y'know what? I should really have taken his advice. I tend to just wail on my opponent without thinking, but that eventually bit me in the ass when I finally got to fight Roxas. I died four times, the first time because I was just using my usual fighting, and the other three because I wasn't paying enough attention to his movements, and I kinda just gave up. I ended up doing some level and Drive Form grinding the next day, and on top of that, I also had a good night's sleep (I was fighting him past 10 PM previously) *and* I had already fought him multiple times. After that, I beat him on my first try of that day.
Goes to show that I'm really fucking stupid.
@@TheElysianPrince Yeah, sometimes even starter fights give off great tips. But I've played a lot of Birth by Sleep and Kingdom Hearts II now, so I've been passively aggressive with each battle I've been in now.
Working Together: Flashy.
Sinister Sundown: Serious.
Represents both sora and roxas perfectly
Working Together: Garbage
Sinister Sundown: Amazing
@@cloudshines812 They are both good, this may be better, but working together is still good in its own right
“Isn’t this Romantic?!” *dives at Roxas*
Roxas: This is very romantic! ( I yell this at the screen every time he says this.)
*Casually blocks Seifer's move*
Roxas: Sorry, my Struggle Bat don't swing that way!
Hurting Seifer? Definitely not romantic but definitely SATISFYING! 👍
I'm a major kh fan but dont know this reference ☹
@@l2EVENGER Seifer says this when you fight him in the alley as Roxas
Thinking about it, the two battle themes for Twilight Town reflect on Sora and Roxas respectively.
For Sora's version, Working Together, it has that kind of playfulness that matches his bubbly personality and flashy way of fighting. That and he is teamed up with Donald and Goofy with whom he works in tandem to take down enemies.
Conversely with Roxas being the more serious persona, Sinister Sundown works perfectly. He's on his own in battles, a reflection of both the things happening to him at the start of KH2 and his straight-to-the-point fighting style. The theme itself also has a sort of collective elegance in which to portray seriousness and the shadows that lurk within Twilight Town.
I will never stop being amazed with Yoko Shimomura's work. As an adult, I'm better understanding the nuances to the various themes she creates and how they fit with the emotion she tries to portray in a given situation. Personally speaking, one of the great soundtrack creators in modern video gaming!
I'm kind of amazed that they were this attentive to detail. I know Nomura gets a lot of flak for his poor storytelling and his horrible management that's led to numerous delays on several projects, but I do think that he has the creativity to be a game director. I would imagine that Nomura was the one who felt it'd be better to have two separate tracks for Sora and Roxas in Twilight Town, as this decision was based on the separate narratives of the characters.
This also serves as an allegory that Sora and Roxas are two sides of the same coin. They both have experiences revolving around their friends, but while Sora has found resolve in his journeys pursuing Riku and Kairi, Roxas's adventures have only ended with him feeling depressed and alone. Even in Twilight Town, despite being surrounded by friends, he still feels isolated and confused due to all of the strange things happening around him that only he has been able to see and hear.
If that isn’t deep enough... another really amazing detail is the difference between Sora and Roxas’s nature on opening doors. Sora tends to open his doors slowly and gently while Roxas ends up busting through them and slamming them. While it is small, its mainly meant to reflect on how Sora is a more passive type of character and Roxas is more agressive and vengeful
I appreciate your analysis
Except this theme is from CoM
Great analysis, but then most of us forget about the original version of Sinister Sundown playing in the 2004 GBA version of Chain of Memories, which plays when Sora himself reaches Twilight Town for the first time.
This by far my favorite version of this song due to the violins going HARD tbh. That, and while being less “sinister” than the original, it instead envokes a kind of elegance and persistence that illustrates Roxas’s drive to find the truth behind Twilight Town.
*We have come for you, my liege*
Roxas: "Huh"
@@DarkAlone0731 Roxas: *visible confusion*
**Okay, I believe you.**
MaroxXIIIproductions LOLL
Imagine hearing that, someone would go, "my servants? Where art thou?"
This song isn’t complete without Roxas Yelling
*this song starts playing on my shuffle playlist in Starbucks*
My inner KH Seifer: "Find a weapon!"
Wand, Hammer or Sword?
I always go with the well-rounded Struggle Weapon, which looks a lot like a bat, and it's comparable with the Shield, so it's useful for defense.
the violins in this version just make it so >>>>>>>>. I LOVE IT
yeah
The strings is the sexiest thing in this version of the song and no one can convince me otherwise
So beautiful, it’s ear candy
This version of Sinister Sundown is better than the Original Kingdom Hearts 2 version if you ask me.
I politely disagree. Although the violins are great.
@@TangyLimes
Okay i believe you.
Jin The King Kazama lmfao
Yeah I agree. The violins and trumpets or whatever are amazing
Same
This should've been in Kingdom Hearts 3...
It isn't? I thought I heard it from it.
@@boomnukeshroom Yea but as standard battle music ;)
@@youssefa.2251 Oooh I see my mistake now.
@@boomnukeshroom np my dude
We got fragments of sorrow and armored xehanort, what else do you want
"It's no use!"
[Keyblade appears]
"What? What is this thing?“
**Dusk hisses quietly**
@@TheLateLordKardok (Gets into a fighting stance)
*INFORMATION*
Defeat the mysterious enemy!
TAKE THIS!
@@Imora LMAO! I knew someone was gonna say that 😂
Seifer/Snow Villiers Wannabe: "Isn't this romantic?!" *lunges at Roxas*
Roxas: *blocks attack* "Sorry, pal, my Struggle Bat don't swing that way!"
Me: *casually blocks his move* "What's so romantic about me wanting to kick your sorry hide?"
Lol you're right, Seifer's kh design does make him look like a snow wannabe
Even stranger since it's the same character designer
Seifer was first tho...even his kh2 design...
This theme is amazing
Love this one better
I love how this version is actually a remix of 358/2 Days’ Sinister Sundown.
I always found this funny because I couldnt decide which weapon to pick for the seifer fight, so I kinda shuffled between all 3 for about five minutes. EPIC MUSIC......all for a teen staring at foam bats...
On the 6th day, this is the only music you’ll hear.
This symbolizes how the illusion of the simulated town is falling apart and the shadows (the nobodies) are all that remain.
I bet many SSF2 fans consider this nostalgic by now, lol
“Are ya ready Roxas?!”
When you finish wearing down the moving bag at Sunset Hill while searching for the Seven Wonders, Roxas flexes his arm as if to say, "Yeah, look at me, I'm strong as fuck, boy"
0:37 hits hard
Isn't this *ROMANTIC!*
Roxas: *blocks attack* "Sorry, my Struggle Bat don't swing that way!"
Me: *Casually blocks Seifer's attack* "What's so romantic about me wanting to kick your sorry hide?"
Roxas: Uh, not really.
Reminds me of struggle battles
It’s alright
Sakurai should've added this track in ultimate
IKR!
I KNOW RIGHT?
And while he was at it, he should've added casual and hooded Roxas as alts!
@@cloudshines812 nah that’s too far
@@cloudshines812 it wouldn't work because they use their keyblade differently
Ones right handed ones left handed
One of my favorites theme song club
Much better than working together
*GASP HOW DARE YOU XD jk I enjoy both equally
Using reversal for the first time:
*Spams the heck out of the triangle button*
When you ride a living bag like a horse
Ngl, that's what I was thinking on the first runthrough.
There's actually a dog inside the bag.
@@OzzyNe0n nobody*
Makes me want to fight heartless and nobody's
"Kneel loser!"
Me playing as Roxas: No, but thanks for the request.
Me playing as Sora: Uhh... do you want to get KO'd 5 times without me trying? Because if that's what you're asking for, Seifer, I will gladly make it possible!
0:40 is so nostalgic
When your Sims won't stop lighting things on fire
Simister Sundown
This song is almost like quantum physics. You can hear that a part of it is going on an opposite direction to the other one. But hearing either one of them, you can understand where the other one is going, they are intertwined somehow.
Compare the blow instruments to the string ones and the percussion.
Yes, in other words, beautiful counterpoint. ( counterpoint is the relationship between two or more musical lines which are harmonically linked yet independent in rhythm and melodic contour)
Who are they?
I dunno... but they've already crossed the line! Find a weapon!
I personally liked the Roxas version better than the sora and kh3 version.
No Dislikes, I'm proud of this community
Well fuck.. 5 dislikes :-(
Guys, relax. It's just the Nobodies that Roxas beat. That or Seifer is still pretty salty for losing against Roxas.
Total battle
I'm looking around like Sora and Roxas does if I ever hear this.
It's a crime that this wasn't included in Smash Ultimate.
So weird not hearing this song in DS soundfont after playing a bunch of 358/2.
ah yes, my favorite hobby
going to the struggle arena and beating the shit out of Hayner
Shame this won’t be in Smash
If roxas was in smash. Sakurai would definitely pick Roxas and all the other kingdom hearts 2 soundtrack in smash.
I wish this was in kh3.
サイファー『俺に跪け!!』
I liked this game way better than Kingdom Hearts 3 tbh, Kimgdom Hearts 3 was good too, but i think 2 had to been the best.
Mr.Spyro98 Thedragon i agree! I hope they make a remake of kh 2 with the new animation and graphics they use.
@@axstin- yeah, hopefully, Kingdom Hearts 3 ended too soon, the game didnt have enough worlds and plus they didnt make it away that you could revisit the worlds again like in the second game, at least the second game took me a long time to complete but 3 took me at least about a few weeks finish, it feels like the game was sorta rushed lil bit.
Austin2005x I still like KH3 as well (don’t understand why all the hate), but KH2 was definitely the best!!!
Mr.Spyro98 Thedragon really? I finished it in a single week. But I’m keeping my hopes up for the new DLC coming soon.
@@axstin- yeah
I hope this will be in smash ultimate
sadly it isn’t 😞
@@MasterSparkZe Yeah I guess if this was in it I’ll be using this song all the time XD
It isnt.... this would had been a really good track for smash though..
@@Imora Ikr that’s why I wanted this in smash
9 of those dislikes are from nobodies
I sorta miss the intense and edgy vibe that added to Roxas' character. This one sounds a little more tame than the OG
If this track don't make you want to slay Heartless, then nothing will 😅
When I hear this song and the title of it, I can't help but be reminded of my best friend.
Smash Flash me inspiró a oír esto.
This version is ok still love the original kingdom hearts 2 version way more but everyone has there opinions
Am I the only one who hears hints of the Dive To Heart-Destati Fragments of Sorrow Rif in this?
oldest anarchy server in minecraft
Indeed
It isn’t conceivable on how hard the violins go
Perfect theme for two people sparring eavh other
ngl, I like the original theme better
Isnt this romantic ahh song
Why are there these littl pauses n stuff
oOOOBLAAAAHHH
The one I heard from Super Smash Flash 2 was BETTER. This one… not so much.
Rememberr your fighting alone. No one is helpikg you..