Homebrew Rules for Mutants & Masterminds
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- เผยแพร่เมื่อ 10 มิ.ย. 2024
- In case you are unaware, homebrew rules are self-created rules that you can use at your own DM table when you are playing a TTRPG. In this video I go over four of my favorite homebrew rules for the 3rd edition of Mutants & Masterminds; although, you can probably use these homebrew rules for any edition.
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These are some nice homebrew rules to tailor gameplay to your group! I've been a big fan of zones in M&M combat for a while, but I will occasionally still use a map, not for the sake of tactics, but to inspire cool actions from the players based on what they see on the map. I personally like untrained skills because there are some things that should require some training to pull off, Technology and Treatment for example, and I've never been upset to spend the 1 power point for the Jack-of-all-trades Advantage for characters that I feel are good at everything. But keep up the great M&M content! Thank you for helping our community learn this amazing game!
The orbit around the character sounds like a really good middle ground between having battle maps and theater of the mind with no distance concerns at all.
It’s over Anakin. I have the high ground!
@@MarkS-ee8jo You underestimate my power (gets bisected and falls in lava)
You’re back!
Yup, my New Year’s resolution is to devote more time to the TH-cam channel
Welcome back !! i have watched your guide like 100 times.
I’m happy you like them, I hope they help
Best early XMas present ever. Please make a video on the process of how you make characters. I never know how many points to put and how to find the right skills.
The very next video! Do not fear
Oh shit. You still make content
Shocking I know!
Yessssssssss!
I don't use social media so I didn't know where else to put this suggestion.
The scenario from the game Buckshot Roulette would make an awesome Halloween Special.
Polumbo already uses a shotgun plus even if she dies you can just be like "LOL bad dream Happy Halloween".
Aww yes ... New Video :)
I was expecting to hear some actual homebrew rules for the system. These are tips for running a game, which is good advice but the title is pretty misleading. Thanks for the tips though.
The next couple videos will be a bit more homebrew-y