Personal favorite of mine is Kazemaru, she’s a very versatile dollkeeper, has some really high phys damage with her S2, and just pops back after dying. She’s my go-to starter unit in IS3
Her arts damage bomb after doll dropped is huge too and she can do it at will. And if that isn't enough she basicaly tripples her damage with s2. Just because of that she is my almost most loved 5 star for quite a long time.
Ely can easily be replaced by Myrtle, who's easier to get, and cheaper to deploy, especialy since you'll get her max pot earlier as well, and I say that as someone who don't use flagbearer anymore cause I think peoples vastly overate them.
@@kevinseraphin5456 Being "easily replaced" is clearly not a concern, given their choice of operators early in the video, not to mention Ely does have a niche above both Myrtle and Sailleach, which Is a powerfull defense debuff, which btw reminds me he also forgot Shamare, who could be considered for number 5.
@@kaynanbirro7277 Personaly the only one that realy don't fit in the top 10 for me as I said in another comment is Texas, all the other can have their places with some argument, but Texas is just not good enough to be in the top 10 in any way, I can think of a dozen other ops that deserve a spot more than she does, and it's not even close. All the others operator mentioned at least have something unique going on, that's why I have no issue having april in there over any of the 5 others marksman sniper who all are pretty much interchangeables. But yeah, you're right, Ely does have his unique thing too, I just personaly don't use him despise having him built on 2 accounts, but I just don't use Flagbearers so I might just undervalue him idk.
@@Luxo-tm9mp 1- I didn't say vanguard, I said operator 2- Both Poncirus and Blacknights outperform texas in term of surviving ealy enemies, killing them, and printing DP.
Should say for specter you have to take into account that you can get gladiia and a therapist healer for free from the permanent events. Gladiia’s module gives 30% max damage reduction to all abyssal hunter units. The therapist unit can also just remove stun on allies
Tbh default specter is great, but if you're not a niche player, then spalter is just better for general content due to her undying abilities (aka her trait) and SP regen to abyssal hunters. Also, you know the stun on specter's 2nd skill is there to prevent her from dying, right? Like, I don't want my therapist medic to remove her stun is she has only one health left and the enemy that was attacking her is still alive.
@@theguywhichismessingaround splater is definitely better but I mention the gladiia and therapist synergy because it can be relevant. But I don’t have splater. Also no for god knows why it didn’t occur to me the stub kept her alive for some reason. I’m still a newer player so I don’t have most units lol. I just did some research on the “free ones” we get
@@2265Hello Spalter is a bad example anyway*, and Gladia is a double synegy, -30% damage AND +3.5% heal, for self heal rivaling Mountain M2, [5.5"+30%"**] freeing up skill 1 or S2+Lumen, in any case Specter is a true Centurion so she dosn't have role split between skills like her alter. *Spalter is limited which is to say she only can be pulled once a year and you should expect to spend 300 pulls, i.e. 180K to get her. It took a year to get my account to the point I'm just saving for specials like her, though in all fairness I got Spalter/Skalter on a free 10 pull. **At max level Mountain is 7%x2728=191, Specter 2630x1.1(2)x1.3x5.5(6)%=206(229) Because damage reduction works against physical AND Arts Damage, in most cases it's the same as healing+hp up, against special damage, such as true she loses to mountain by 32/hps or 14/hps at pot 4.
@@theguywhichismessingaroundI mean, it's kinda obvious specter alter would be better than normal specter. Why would a 5 star be as good as a limited 6 star
The fact that most of them are from year 1 speaks a lot. Whenever a new banner gets me hyped nowadays it's always because of the cracked top units they rate up so it's like this rarity has become almost worthless unfortunately given that it has a lot of my fav ops
@@Osama.0409I like whisperan . Built her . But hardly ever bring her anymore. Lapland still sees use esp shuting down dodge enemies. Her and ptilopsis are about the only 5* I use regularly.
@@dudsummon3803 I got them only recently and can see why. Both are really special and will get the job done right. Whisperain's consistently powerful healing, wide range and free status resistance sold me on her. She's really dependable either in afk strats or babysitting melee ops against bosses so I had her as my main medic for a long time
She is inslasmely strong against enemis who attack from deployable tile, at least on paper. But she takes slot from an additional DPS/Healer in practrice. She is good, but situational.
@@tyaty I mean if you have 6 dps dealing 100% each or if you have 5 dps dealing (roughly, in practice it's likely more) 150% each this is an easy math. Especially because most DPS do unique things and if you have an exu that attacks 50 times per second deal that much more damage, it's just worth it over putting a second or third sniper with good atkspd in.
Basically, anyone that does what even 6 stars can't. Which is not much even count 3 and 4 stars. For example Lappy, until new 6 stars that can multi silence drop...Who knows, maybe she would powercreep herself like Spectre😂
@@reversal3628 Lappland will still stay relevant due to Aerial damage and range, so she can silence Aerial targets if needed too. Plus unlike other options, her skill doesn't need to be up, so she's better option than Ceobe/Nian
@@newhope33 Ptilopsis E2 can make many ops significantly better. Mlynar? Faster cycle on S3, Blaze? S2 active much faster, Standard Bearers? Quicker DP generation, Eyja? Again faster cycles on Volcano, Saria? Faster cycles on S1. If your op has Auto SP generation she just makes them better.
@@marielcarey4288it kind of is? Sure, I wouldn't put liskarm on here, but she's still decent and her niche is unique enough to warrant people to raise her. It's a decent tierlist.
If you want versatility let me tell you about kazemaru, low dp cost, covers a wide range, substitute could attack flying enemies, nuke on skill with very high attack buff, can deal arts damage via talent, archetype can sustain a good amount of damage, really strong in integrated strategies and above all, cute maid outfit.
Yessss. April is so underrated. I actually regularly go to her as a support unit because of the camouflage. I have firewatch built but you can't really helidrop her. As other comments mention, Shamare and Elysium are probably two important units that are missing. Some of my personal favourite 5 stars that aren't here are Kazemaru (great laneholding and starter unit), Tequila (really good burst DPS if you're lacking that), Firewhistle/Ashlock (Fortress are so underrated and both 5-star units are pretty good at crowd control). I'd remove Texas, Lappland, Spectre, and Liskarm from this list-they're kinda niche units that are alright for general gameplay
Texas/Zima are great options for Vanguards, especially for early players, I still use Zima at times despite having all 6* Vanguards (Siege, Flametail, Bagpipe, Saileach, Ines, Mule all E2'd (didn't bother with Saga and Vigil)), basically if I need Vanguard and there's no influx of enemies I use Zima, if there's influx of enemies I use Siege, if I need fast DP I'll use Zima or really fast DP, then Myrtle. Lappland is the best Silence option in the game, even without that aerial damage, great skills, fast cycling, good uptime, she's great in IS too. So yeah... while she's Niche, she's the "only" option for the niche too, since other operators aren't as good at it, or need to have skills up for Silence to be active, which isn't pracitcal. Specter is unique for her immortality, which is important for players that don't have access to 6*s which can survive things (like Blaze, Horn, Mudrock), and Block-3 and AoE Damage aren't anything to scoff at either. Liskarm... she's good, but I've never used her, got her too late, so didn't even E2 her yet. lol Her SP recovery is amazing for when you want faster skill cycling, and when you need someone "just to defend" she's the best option, but yeah...
@@nikolamatasin3877gonna be frank, u don't really need any vanguard other than myrtle unless you're going above risk 18, which u wouldn't be doing as a new player
Gonna be "frank", it doesn't matter whether you need to double your vanguards or not, for people who deploy 6* often and don't want to bother about who when and how, second vanguard is a safety mechanic to give you space for mistakes and strategic thinking, since you're not always gonna have that failproof strategy that requires only 1 vanguard. For the most part you take less operators only after you are sure that there is room for improvement after the clear. Actually, the moment you secure 2 spots for vanguards, you no longer need to think about them, just place everyone fast and then switch vanguards for any operator and you're good. In most cases you don't need myrtle always active or any vanguard at that, you just need to place your operators then it's over, it's just that with two vanguards you can deploy everyone faster and focus on what's to come. When you have only Myrtle, most of the battle she will continuously hold her spot and stay there.
IMO, if we're talking about new player, silence could be rated higher than warfarin. I think warfarin's 2nd skill and talent has very limited impact in early game and she requires proper positioning (as you said) if you don't want to waste s2, while silence's aoe healing drone is just insanely good
I can see quercus being a solid 5 star to build as her module removes atk penalty for her healing which means she can out heal medics due to faster atk speed
i think all the aa archer mentioned here is not relevant if you compare them with April, yes they have almost the same "power level" as you said but their play style is different. April is fast redeploy ranged invisible assassin while the others are truly a sniper who need to stay in the field, even among all the aa sniper they have different job too. 1. BP is more into attacking multiple enemies and really awesome at it. 2. Platinum have the highest DPH and have more attack range than the other other 5* aa snipers, good against medium armored drone. 3. Kroos alter is good against single enemy with her fast attack speed, multi hit, and critical talent, can become invisible too if needed but people more often use her for her high DPS skill than her invisibility. 4. Insider also a good addition in the group, he have more faster skill cycle than Kroos alter even though he deal less damage than her. easier to use than Kroos alter and allow you to place him more aggressively than the other 5* aa snipers because his ability to lower his taunt level. 5. Greytroath also good, she got overshadowed by Kroos alter because how both of them have similar talent and style focused on critical and multi hitting single enemy but Kroos alter is easier to use. Even though it is like that, Greytroath is probably have the highest DPS to a single unit amongs all the other 5* aa snipers if only her skills is not attack recovery skill.
5-stars are well-known for being the "experimental rarity" where the kits are hit or miss, but so far when it comes to Marksman snipers they haven't missed (pun intended)
This video helped me a lot. Now i know which 5★ go for and build once i'm done with my 6★ I'll also take advantage of all the comments saying which operators should also be in the video, they will also help me much. XD
So they are -Texas- , April , Specter, -Firewatch- , Ptilopsis, La Pluma, Warfarin, Cantabile, -Liskarm- , Lappland Kinda agree with some of them, but I think you can add few like: • Blue Poison, currently best ranged DoT in-game. She's like the most frequently used 5★ sniper for AFK strat • Whisperain, best status resistance provider. In the past she was mediocre and overshadowed by Lumen, but her module greatly elevates her usefulness thanks to her auto regen • Honeyberry, with her low cost elemental dmg heal Also, special mention to our CEO, • Amiyeeeeee- her versatility is ridiculous. She mainly acts as nuker, and her form switch allows her to be used as replacement in many strats
BP's DoT is negligible. She is very good ranged DPS Marksman , but her niche is very crowded. Whisperain is good when you need status reistsnce, Honeyberry is good when yio have to deal with elemtal damage But those two are very situational Operators.
BPs DoT is irrelevant, if any of the 5*s Stand out than it's Platinum, first due to her range, she can start damaging enemies earlier, before they walk into range of the others, even kill enemies before they can move, on top of all that, the more DEF enemies have, the more she stands out, and even has higher DPS than Exusiai past certain point. BP's DoT is irrelevant there too. Whisperain is... shit. I mean... next to Ptilo, Warfarin and Berries you don't need to develop yet another 5* Medic, you're better of going to 4*s like Perfumer/Sussurro so you can have them for IS. Amyia is underrated, but she's better than most 6* Casters, and works as decent boss killer as both Caster and Guard. Plus you need to E2 her anyway so...
@@nikolamatasin3877 BP with S1M3 is one of the the best AFK Snipers against small enemies. DoT is a niche utility which is very useful when it is relevant. Platinum is equally good, but her windup time is long for come maps . Whisperain is a Therapist which inherently lmits her usefulness compared to more versatile Medics. But she used to be quite good in her niche until she got power crept by the free 6* Lumen
I think flagbearer like Elysium should be honorable mention atleast. Having Elysium Myrtle combo(especially when you have Bagpipe) would change your entire account stage opening move. Good list tho to help newer players with how new players can easily get overwhelm by insane amount of characters
For those who enjoy IS3, Tequila is definitely worth building. He's one of the best picks in that mode even at D15, and in fact he's so good that it's sometimes reasonable to skip Mlynar and draft Tequila at 7 Hope (Mlynar is still better than Tequila of course, we're comparing a 6* vs a 5*, but Tequila is more Hope-efficient). He provides about as much damage as Specter but has a flexible skill that can last up to 30 seconds, or however long YOU want it to last.
If we're talking about general content, this list is good enough for beginners. However, this list lacks the operator that are super effective in advanced content. Operators like Elysiun, whom you can pair w/ Myrtle in stages that requires immediate DP while also providing strong utility across, and Shamare which basically acts as a global defense debuffer.
Yeah, like 10 seconds into the vid and dagyo said and i quote "...to help new players...". As for advanced (or meta) ops, Shamare and Elysium can always fit in
Elysium is really good but unfortunately is a generic skadeface e-boi so that loses him like 5 points off the bat. Also in his christmas skin his eyes are going in two different directions
my top 10 are 10. Quercus 9. Firewhistle 8. Lappland 7. April 6. bibeak 5. kroos the keen glint 4. Lapluma 3. Rathalos S Noire corne 2. Tequila 1. Elysium
I remember picking Pramanix on the early recruitment thingy. She somehow saved me some runs before I discovered KyonStinV. Then I got BP and she's never left my squad ever since
I've found Specter's immortality a lot more reliable than even Surtr. Even more so now with Gladiia and the other Abyssals getting modules that boost AH operators
best 5 star in my opinion is lappland for guard. she's good in overall story content, but specter is better in high end content. warfarin for healer, texas for vanguard, for defender i'd say liskarm is good but i don't recomend newbie to build her cause the 4 star defender is better and cheaper in my opinion. Kroos alter for sniper, leonhart for caster, shamare for supporter and projekt red for specialist
the only problem is the game knows how good lappland is so they have been designing enemies to skirt around her. Just like they made levels to make Ifrit super niche
One note. Although you say the name when 1st introducing the operator it would be helpful if you made the name visible onscreen when talking about them. A less convenient but still helpful method is to list the names in the description. One of my complaints about Arknights is the name is not visible when viewing their stats window. A
quite a good video and I used quite a few from that list for my normal team (texas, la pluma, ptilopsie, specter, firewatch, warfarin) but since my birdniche, it switched even further to 5*, but to other types and I have to say: I love them all Greythroat is a good sniper who is a archetto, but weaker and still can deal good dmg Poncirus is a pseudo tank. her s2 is with second use unlimited and with her talent she gets quite tanky Firewhistle, only defender for my niche, but even outside of it, her skills kill so easily swarms and are like blue poison dot quite effectiv Astgenne, welfare and almost the same as passenger for it's base things (we ignore passenger signature skill) Bibeak gives spamy stuns in a lord guard range Astesia is a solid defensiv arts guard kafka is acceptible for it's s1, just a bit finniki, as she won't be targeted erato can work with kafka and can stall a bit with sleep I don't have other 5* birds so can't say about them, but from what I saw, they are neat ^^
Been playing for 2-3 months. First using 5-6 stars stucked at 2.11. then using 3star, 4 star elite 1 but full potential i can clear my way to 3-8. So for me now all units are usable even better if they're full potential
Whisperain is my absolute best medic. I've never had problems with healing as long as i deployed her. I'd add lappland too since her burst potential paired with liskarm is deadly.
Is it bad that the only 5 stars on this list that I never considered e2-ing were the top two? (Lappland: Unless if target walks out of range, her silence will have 100% uptime with the right potentials - Liskarm: Not a fan of rng or skills having downsides, once I finally got Lumen I had other operators that could do what she does but better- also Jessica alter is coming, and Jessica's the only character I truly like story-wise, so...) Also as others mentioned I'm surprised that Shamare or even Elysium were not listed- and, I guess Amiya as well?
factoring in replacability by better 6 stars my list is, in a few categories: simply better than the 6 star options: ptilo, shamare, warf, specter(maybe not better, but synergizes with 6stars, so cant be replaced) have a niche, outside of which they are kinda underwhelming: lapp, liskarm competetiv enough to 6stars to be worth building: texas, cantabile, nearl texas early start abilities are just nice, cantabile produces similar amounts of DP to ines while being cheaper to deploy, nearl can replace S1 saria in 95% of the cases. honorable mentions: module quercus has some insane hps while being cheap to deploy, bibeak S1 has a substantially higher consistent dps than for example thorns, elysium bears a flag.
do you think saria is a bad operator? saria S2 is comfy, but it only offers enough healing if there isnt really noticable amounts of damage incoming. Her S3 is pretty niche and only used in tryhard clears where you more or less need to know exactly which enemy spawns when and where. S1 is her best skill. and as mentioned above: nearl can almost always replace her. In fact ive yet to come across an Easy/afk guide using Saria S1, where i wasnt able to use nearl instead. for example risk 600 POO or max difficulty Trials for Navigator in the Mudrock/Manfred/steamknight stage. heck Nearl S1 + 1 other medic heals more than Saria S1 + 1 other medic, since nearl buffs healing overall.
no man. This is full of inaccuracies and kinda just bad reasons all over the place. Especially the egregious mistake about Liskarm. Her first skill IS THE ONLY skill you should use. It doesn't stop sp generation of other ops
agree on how *5 st sniper is equal, and how i built all of em lol get goes damage i go for bp and april (when s2 active), proly bp for daily use (normal stage, is) plati chan s2 take time but when its up it just goes bonker, kroos alter just for is3, truly lifesaver and yes i have texas and bp in my staple squad !
The only 5 stars you will use till the late game are Ptilopsis, Warf, Ely, and Shamare. 2 of which is not even in this list. Most ops here are replaceable. I'm not saying the list or the operators are bad. I guess this is just what will happen if you're only pitting 5 stars against each other and not ranking them assuming you have a normal and optimal account. Texas is already number 10 and I only remember using her when I'm damage testing against Patriot.
Shamare is an upgrade to Pramanix in most cases, but Pramanix is still good and also has one of the single most potent debuffs for any operator in the game. It’s just unfortunate that is ALL she can boast.
I'll start by saying that I agree with all of it, exept Texas, but all of the rest make sense, tho I wouldn't compare april to the other marksman sniper as she fill a completely different role, also justice for Graythroat! She's also on the same level as Krooster BP and Plat D: As for why I disagree with Texas being in the top 10, you say that she can block 2 enemies and deal with early game enemies, but from experience she's made of papper, she die so fast any DP she print have to be used in emergency to save her ass, wich is no different from a flagbearerat this point, and flagbearers can generate DP faster, and I say that as a flagbearer hater. IMO Texas is the worst pioneer, I mean you just have to look at how most peoples use her, place down, activate skill, retreat, no actual usage of her being a 2block. And I don't say that in the sense she suck and you shouldn't use her, I think she's still pretty ok, just that there IMO a bunch of 5star of ops that deserve her place in the top10 more than she does, out of the top of my head, Project Red, Bibeak, Scene (tho maybe a bit harder to use), Tequila, Shamare, if you want another Vanguard I think Blacknight or Poncirus are better alternativ nowaday, there's also an argument to be made for the Berries considering they trivialize events that rely on elemental damage tho it would be a bit too many medics, and from personal experience Firewisle, Rockrock and Kazemaru are powerhouses in their own right. Btw I'm surprised to see Firewatch mentioned tho, she used to be an operator a lots of peoples slept on at launch.
I agree, but I will say at module level she's quite good, 536 attack, 2x1000 arts 2~3 second stun. but I often bring her with Myrtle for rush mops and that easy 9DP as opposed to Elysium or Cantabile.
tbh all ops are replacable like a pusher replace with a higher rarity pusher, it all downs to own playstyle whether youre minimalist love to low strat everything or afk everything or waifu user only, only certain ops are not replacable like mountain etc. love this content
I recommend replacing pushers with the lowest rarity possible, because the push strength doesnt matter, upgrading is cheaper, and most important, DP cost scales with rarity. Shaw > FEater > Weedy, unless you need to send someone to a new zip code with Weedy S3 specifically... but Shaw at E1 level 0 is already maxed out. Dont need any more experience, LMD, or E2 promotion
Should really consider then building April (got her only a few weeks ago first Time, i play since May 2022 but i have Platinum and BP at E2 Level 50 both) and Shamare. Have Firewatch but i dont think i build since her since i have a few other Snipers build, same for Specter since i have Blaze and Gavial Alter at E2 (though she is E1 Level 60 since it took me a few Months to get Blaze myself), Canabille also sits at E1 level 50 (got Ines at E2 Level 70).. All the other 5 stars mentioned in the Video are already at E2 plus their Modules unlocked at Level 2 at least 🤔
Don't bother with April, she's too niche, if you have BP and Platinum developed, you're good, especially if you have Exusiai or Archetto too. I've been playing for 3+ years, have never seen April used, nor have I used her myself.
Yea, Nearl is so good. I already have Saria and try to use her multiple times, I don't know what I did wrong but Saria healing feel sucks compare to Nearl, so yeah Nearl is still my primary defender healer. Maybe I need a module for Saria.
@@nabilfikri4165 first skill Saria and Nearl is equal(restore HP by 180% of ATK, on M3). Nearl talent increse healing effect, Saria haven't talent like this, it very important! This can be reason why Nearl make more healing. I have full promoted Saria and Nearl. Saria(90Lvl) have 535 ATK without module, Nearl(80Lvl) have 502 ATK without module. Of code modules add ATK and heal effect. Saria second skill restore HP by 140% of ATK, but do if for ALL operators in bigger range, it can be better when group operators have damage at same time, for heal all, but first skill better for heal one character. Also, Saria restore SP when heal(+1 SP without module and +2 SP with L2 first module).
If you like IS3, consider building Highmore. La Pluma would generally be better in most content, but in IS3, Highmore is just so much better. I'd add Firelight as well. As someone who doesn't have Horn, she's a decent alternative. Liezi isn't really beginner friendly, but she outputs a lot of damage when used in a no-block strategy. Elysium is better than Myrtle in a longer battle. I haven't built Shamare, so I don't know how good she is. Nearl Defender, she's simple but still works well. Provisio, Nine-Colored Deer have been good builds as well just for their base skill.
@@Murmur_3565 nah la pluma sure has better numbers but we are talking about is3 here. You ain't dmging anyone if Nervous Impairment exist. Especially if you are someone who cant be healed. Unless you bring eyjalter to heal her which defeats the purpose of bringing a reaper guard in is3 in the first place.
Zima is one of my staples, but she heavily depends on synergy. Having Leto or another powerful vanguard like Cantabile, Siege, or Texas, dramatically boosts her effectiveness. On her own, she's a decently tanky source of DP generation (Texas is made of glass, and NEEDS her stun to not explode if she's actually blocking.) My favorite combo is Zima + Ponci though; Give a minute or two for them to get some burst DP, and with Ursus Roar and ponci s2 active at the same time, i have a 2 block vanguard with like 700 defense!!!!
Bro put April over shamare, elysium, honeyberry, mulberry, Kafka, tequila, black night, kazemaru, blue poison and Kroos alter. U still playing Arknights in 2020 or something ?
For new players. That's the whole point of the video. New players don't need berry sisters or elysium. They have myrtle and you can power through most elemental healing needs.
@@kevinbarnard355 -First, the video is titled 'Top 10 Best 5 Star Operators', the comment he makes at the start of the video just says that the video will be helpful to new players (for obvious reasons), not that the video is specifically about how good these operators are for new players. -Second, Aprils job can be fulfilled just as easily by the 3 and 4 star marksman snippers and even within her own rarity, blue poison, platinum and kroos alter exists who can preform the same roll just as well (id argue two of those are better than April). Marksman snippers in early game only need to kill low defence, low hp drones which can be done be 3 star Kroos just fine most of the time so why waste resources and build up a 5 star. -Third, April is replaced the second u get a 6 6 star snipper or any 6 star who has consistent aerial damage (sorry Ros) as again most early to mid game aerial units are squishy. These units also bring more to the table then just anti drone warfare as they tend to have pretty cracked passives and skills. -Lastly, marksman in general is one of the worst recommendations to make for a best of anything as the sub-class is honestly one of the weakest in the game. They exists to kill low defence aerial enemies, a job that can be completed by any unit that can hit aerial enemies, even the 6 star marksman are barely used anymore there just not that good of a subclass. To counter the point that new players don't need the units I mentioned the only one of those I might agree with is Elysium as yh in most cases myrtle is enough. -Blacknight and kafka are not useless to new players as they can stall, stalling no matter what account level you are is incredibly useful and is arguably more useful to new players as they likely don't have the damage to burst down elite mobs and bosses quickly, so the ability to stall them can be incredibly useful. -Mulberry and Honeyberry are just crazy strong healers even when we aren't talking about elemental damage. There hp/s might be lower then a traditional st healer but they have incredible good range and mulberries skill 1 is a very strong braindead consistent heal that requires no timings to use effectively which is great for new players. Also this idea that u can power through most elemental damage is just what? If this video is supposed to be talking about new players how exactly is their ragtag team is 3-5 stars supposed to tank consistent elemental damage? And the argument that new players wont have to deal with it is also wrong, most of the newer events, IS and the side stories all posses alot of elemental damaging enemies so having access t o a strong healer with a large range that can also double as an anti elemental damage unit is far more valuable then a snipper whose role it fulfilled by 10 other units, some of them of lower rarity and one of them being a free 5 star. -Tequilla is literally a 5 star mlynar, if a new player does not have a good burst phys dps or a good wave clearer then he is a great unit with little replacement outside of those of 6 star rarity. April again is replaceable by a multitude of 5-3 star units. -Kazemaru is a fast redeploy that does arts damage, arts damage is fairly hard to get as a new player outside of casters, she's just a solid unit. -Shamare is a similar case to the stall units, new players dont have access to the usual boss killing craziness that 6 stars provide and because of that having a unit that can lower a bosses defence a point where there comparatively weaker 5-3 star units can actually do damage is far more beneficial then a traditional, generic marksman snipper.
Not gonna lie Liskarm atp is more of a cope pick imo And using her S2 is eh. U would like her for her defence, not for damage so S1 is better And throwing Lumen at every stun isnt good solution either No Elysium or Shamare mention feels like a crime here, Astgenne and Rockrock are goated as well
Other good 5*s that doesn't make it to the list: 1. Amiya 2. Nearl/Bassline 3. Elysium 4. Puzzle 5. Quercus 6. RockRock 7. Shamare 8. Honeyberry (F2P friendly Wandering Medic) 9. Whisperain 10. Scene (If you don't have any ops that can reveal enemies)
Bruh why most of the best 5* aren’t here: Shamare, Elysium, Tequila (I know that he is very odd but DPS is crazy good), Asbestos being cool tanky aoe arts dealer with massive range, Nearl being alright in terms of ok stats and having the ability to increase all healing altogether, Kroos alter basically being budget Exusiai, Kazemaru being a DPS unit with sort of nice survivability, Meteorite being the best physical aoe option for 5*, Akafuyu being the only adequate 5* duelling units and so on so forth. This vid feels like it was taken 2 years ago, except there are some modern 5*. Yes with some positions I do agree but for example Lappland is immensely niche because of questionable skills and silence mechanic being massively dogged on by developers, Texas being even on this list is such a stretch that it's hilarious 😅
Texas/Zima can cover for Vanguard, you never need a 6*. Akafuyu is... meh, she's worse Hellagur, and he's one of the worst 6*s, especially when you consider they're Guards which are stacked in 6*s and 5*s too. Then they're Enmity guards, and if there's no steady influx of enemies they might die easily to poison, or ranged units, plus they're Block-1, so they're not good as Lane Holders either. Now with Eyjalter being there, they might be slightly better, but still... I'm not sure Akafuyu can even compare to either of the Reapers, when it comes to being a lane holder. Shamare is amazing (especially for newer players), Elysium (worse Myrtle, but when you need fast DP, especially if you don't have Bagpipe, he's amazing, so yeah... he still stays top), Tequila (a monster DPS wise, I've never used him since I've got SilverAsh early, but still... amazing DPS potential, I think him and Executor are two highest 5*s in that regard). Nearl is amazing, especially since she comes with great Arts resistance, she's carried me through IS3, and quite often, you don't really need Saria, and can use Nearl instead. Asbestos is generally worse than Shalem, and both are... meh options, you're better developing SP battery (Liskarm), Nearl and/or pure Defender (Croissant or even Cuora), or even Specter since main thing you need from Defenders is to block 3 enemies lol. Kroos is budgest Exusiai, but I'd sooner go for Platinum than Kroos or BP, since Platinum has range and arts damage, and she can outDPS even Exusiai, when high Def enemies are involved, while other ST snipers become useless. Meteorite... I like concept of, but in reality, doesn't do what I need Sniper to do, hit aerial targets, she does, but it's nor priority, and Shirayuki might be better option than Meteorite, since she also has Slow as CC option, plus useful in IS. Additionally... both cost too much DP.
Your No.1 pick is spicy to say the least. That said we need to take a moment to wonder why are 5* just so mediocre? The recent good ones were Cantabile, Kazemaru and La Pluma...
Cuz 5* are mostly experimental, so there will be alot of hit and miss. The 4* are the basic and the 6* are the refined, thats why there are rarely bad 6* and 4*
5 star is really overshadowed by 6 star because it has 2 talent and 3rd skill and 4 star is much cheaper to build. 4 star being cheap and underwhelming while the 6 star are expensive and strong. While 5 star are in between being expensive and underwhelming with some exceptions.
Lappy, La Pluma, Cantablie and Tea apple sauce are some of my fav units and almost always in my squads. Also would like more of these videos and tier list.
What's your definition of a good 5* anyway? Because i've seen some other ops after Canta that's also good, but not meta enough in their rarity. Few examples are Insider, Leto, Firewhistle, Rathalos S Noir, and Bassline
April isn't really that good in practice. Like most range units, she would always prioritizes moving enemies over the ones standing still, and if they're both moving she'll attack the one closest to your base. And usually the enemy standing still is the one you want to get rid of. In most cases I would much prefer a stationary sniper with good dps. Like Kroos alter or Insider for example, both are free. In that example you show, there's no range enemy near April, so the camoufage isn't needed lol. And Firewatch?!?? You really like camouflage/invisibility huh?
@@billlee3851 Just try firewatch, m3 her S1. You'll find out, she is more than just niche. I have a hard time with her s2 (Since she won't be deployment slot efficient with S2) But do definitely try her S1M3
You missed Elysium, easily in the top 3. Shamare, one of the best break Def (maybe the better? I don't remember well) and the best break Atk of the game, with a really good uptime. Amiya guard is reallyyyy strong too, and free. One wandering medic is missing. According to the current event style, we see elemental damage really really often and we need to deal with them. So don't having a wandering medic is a really bad idea today 😅 Ashlock s2 is strong too. She can be a suitable replacement for a Horn s3. Nearl, can easily replace a Saria s1, and provide a better heal once e2 for every Medics you have. Manticore s1+module is a good honorable mention. She is strong in reclamation algorithm for stable afk base defense (and even used against Red at high risk in the last CC).
Texas is easily replaceable with Zima, sure S2 is better tool, but it also generates less DP, and isn't Auto skill. But I agree that Texas is slightly better (even tho I always use Zima, since I prefer auto skills lol). Choosing April over Platinum, which can outdamage Exusiai when faced with High Def enemies is ridiculous. Due to arts damage, and Range she can stay while others become irrelevant. Then there are BP and Kroos too. April is a niche, which is her only quality basically... Firewatch is meh... while she has wider ranged, and invisibility, DPS is lower than ST Snipers, her attack speed is low, her DP cost too high, and she's kinda too niche too develop. She's good when you do could use her, but 99.9% of the time, you don't. My top 5*s (not 10 because I'm too lazy, not order either, lol) Texas/Zima, Ptilo, Lappland, Specter (if I had to pick top 5* it would probably be between Specter and Lappland, but I'd probably go with Lappland, which I regularly use, especially in IS runs, I never use Specter anymore, tho her immortality is unique, there are others which can "survive", so...), Platinum/BP/Kroos (Platinum's arts damage and range make her stay relevant later on too, even if you get both Exusiai and Archetto (not counting Ash, for reasons...)), Nearl (people seriously underestimate her, she also shines in IS, sure what you need the most from her, could probably be filled in by 4* counterparts, it's also not like in case of Manticore or Projekt Red, where 4*s are maybe even better options (shout out to Kafka which can be used undeveloped lol), but still... one of the few 5*s I regularly use, even tho I have Saria and Blemishine, Saria is my main go to ofc), Amiya (good boss killer, great as caster (and as Guard) I'd argue she's even better than most 6* Casters (only her and Absinthe are really decent 5* Casters) and you need to E2 her anyway, sure after you get Eyja/GG you might never use her or Absinthe, but still...), Warfarin, Liskarm, Elysium (sure Myrtle is better, especially since she costs less, and easier to max out, but still... there are times when you'll need both, and when you do... he's better than Saileach basically (and easier to max out pots)), Shamare (great debuffer, which is quite important for newer players), La Pluma (great lineholder for the most part, becomes problematic where there's no influx of melee ground enemies tho), Tequilla (massive damage potential, definitely worth developing if you don't have SilverAsh or Mylnar), Berries (either is good, when you need someone to help with Elemental Damage, so they should definitely be developed, they also have massive range, so that can be great too, I mean sure... you can always just borrow them or Eyja, but still...), Cantabile, Excutor (amazing damage potential, I've never liked use him due to short range tho, but when you need a boss killer, he can certainly help).
La Pluma the cutest delete button you will ever see.
Most murderous pacifist
@@leikezeold1376 no wayy that scythe has probably taken so many lives
For a pacifist (idk the lore I think maybe she's a pacifist idk) anyway
you missed shamare but i can understand because she feels like a 6 star with how good she is
Personal favorite of mine is Kazemaru, she’s a very versatile dollkeeper, has some really high phys damage with her S2, and just pops back after dying. She’s my go-to starter unit in IS3
her e2 art is so pretty 😫
KAZEMARU MY QUEEN MY DAUGHTER KAZEMARU MENTIONED
KAZEMARU MENTIONED !!!!!1!1 WE LOVE KAZEMARU
Her arts damage bomb after doll dropped is huge too and she can do it at will. And if that isn't enough she basicaly tripples her damage with s2. Just because of that she is my almost most loved 5 star for quite a long time.
You missed Elysium, who should probably sit confortably in second place.
Ely can easily be replaced by Myrtle, who's easier to get, and cheaper to deploy, especialy since you'll get her max pot earlier as well, and I say that as someone who don't use flagbearer anymore cause I think peoples vastly overate them.
@@kevinseraphin5456 Being "easily replaced" is clearly not a concern, given their choice of operators early in the video, not to mention Ely does have a niche above both Myrtle and Sailleach, which Is a powerfull defense debuff, which btw reminds me he also forgot Shamare, who could be considered for number 5.
@@kaynanbirro7277 Personaly the only one that realy don't fit in the top 10 for me as I said in another comment is Texas, all the other can have their places with some argument, but Texas is just not good enough to be in the top 10 in any way, I can think of a dozen other ops that deserve a spot more than she does, and it's not even close.
All the others operator mentioned at least have something unique going on, that's why I have no issue having april in there over any of the 5 others marksman sniper who all are pretty much interchangeables.
But yeah, you're right, Ely does have his unique thing too, I just personaly don't use him despise having him built on 2 accounts, but I just don't use Flagbearers so I might just undervalue him idk.
@@kevinseraphin5456ok then mention those other vanguard 5* who could be there
@@Luxo-tm9mp 1- I didn't say vanguard, I said operator
2- Both Poncirus and Blacknights outperform texas in term of surviving ealy enemies, killing them, and printing DP.
Should say for specter you have to take into account that you can get gladiia and a therapist healer for free from the permanent events. Gladiia’s module gives 30% max damage reduction to all abyssal hunter units. The therapist unit can also just remove stun on allies
Tbh default specter is great, but if you're not a niche player, then spalter is just better for general content due to her undying abilities (aka her trait) and SP regen to abyssal hunters.
Also, you know the stun on specter's 2nd skill is there to prevent her from dying, right? Like, I don't want my therapist medic to remove her stun is she has only one health left and the enemy that was attacking her is still alive.
@@theguywhichismessingaround splater is definitely better but I mention the gladiia and therapist synergy because it can be relevant. But I don’t have splater. Also no for god knows why it didn’t occur to me the stub kept her alive for some reason. I’m still a newer player so I don’t have most units lol. I just did some research on the “free ones” we get
@@2265Hello Spalter is a bad example anyway*, and Gladia is a double synegy, -30% damage AND +3.5% heal, for self heal rivaling Mountain M2, [5.5"+30%"**] freeing up skill 1 or S2+Lumen, in any case Specter is a true Centurion so she dosn't have role split between skills like her alter.
*Spalter is limited which is to say she only can be pulled once a year and you should expect to spend 300 pulls, i.e. 180K to get her. It took a year to get my account to the point I'm just saving for specials like her, though in all fairness I got Spalter/Skalter on a free 10 pull.
**At max level Mountain is 7%x2728=191, Specter 2630x1.1(2)x1.3x5.5(6)%=206(229)
Because damage reduction works against physical AND Arts Damage, in most cases it's the same as healing+hp up, against special damage, such as true she loses to mountain by 32/hps or 14/hps at pot 4.
@@theguywhichismessingaroundI mean, it's kinda obvious specter alter would be better than normal specter. Why would a 5 star be as good as a limited 6 star
The fact that most of them are from year 1 speaks a lot. Whenever a new banner gets me hyped nowadays it's always because of the cracked top units they rate up so it's like this rarity has become almost worthless unfortunately given that it has a lot of my fav ops
Also I'd say Whisperain deserves a spot here for sure
@@Osama.0409 Unfortunately for her Lumen is free unit
@@Osama.0409I like whisperan . Built her . But hardly ever bring her anymore.
Lapland still sees use esp shuting down dodge enemies.
Her and ptilopsis are about the only 5* I use regularly.
@@dudsummon3803 I got them only recently and can see why. Both are really special and will get the job done right. Whisperain's consistently powerful healing, wide range and free status resistance sold me on her. She's really dependable either in afk strats or babysitting melee ops against bosses so I had her as my main medic for a long time
the issue whisperain runs into is that both lumen and ejya alter exist and lumen being free really makes whisper a lot less important@@Osama.0409
I love how you start with Texas and end with Lappland. 😅😅😅
I would say Shamare(Morte) is a 7star in disguise. halving enemy atk and def is insanely strong. good list nonetheless.
She is inslasmely strong against enemis who attack from deployable tile, at least on paper.
But she takes slot from an additional DPS/Healer in practrice. She is good, but situational.
@@tyaty I mean if you have 6 dps dealing 100% each or if you have 5 dps dealing (roughly, in practice it's likely more) 150% each this is an easy math. Especially because most DPS do unique things and if you have an exu that attacks 50 times per second deal that much more damage, it's just worth it over putting a second or third sniper with good atkspd in.
Been using La Pluma ever since I got her and I’m still confused on how she’s only a 5* rather than 6* considering the crazy damage she can do
You should take a look at Executor Alter then and you will understand. He's insane.
@@SpoonbyChoice ExeAlter especially with module is a solid Reaper, he be Executing enemies all over the place.
The only 5 stars I still use regularly are Lappland, platinum and Warfarin.
I d add ptilopsis
Basically, anyone that does what even 6 stars can't. Which is not much even count 3 and 4 stars. For example Lappy, until new 6 stars that can multi silence drop...Who knows, maybe she would powercreep herself like Spectre😂
@@dudsummon3803 I'd rather use Nightingale, yes ptilopsis is a SP battery but personally never needed it.
@@reversal3628 Lappland will still stay relevant due to Aerial damage and range, so she can silence Aerial targets if needed too. Plus unlike other options, her skill doesn't need to be up, so she's better option than Ceobe/Nian
@@newhope33 Ptilopsis E2 can make many ops significantly better. Mlynar? Faster cycle on S3, Blaze? S2 active much faster, Standard Bearers? Quicker DP generation, Eyja? Again faster cycles on Volcano, Saria? Faster cycles on S1. If your op has Auto SP generation she just makes them better.
its been a while havent seen people make a list of 5 star when back in 2023 i was freshly new and wanted one of this video.
@@marielcarey4288 i know and i would like it to get part 2
@@marielcarey4288it kind of is?
Sure, I wouldn't put liskarm on here, but she's still decent and her niche is unique enough to warrant people to raise her.
It's a decent tierlist.
4:10 Lmao he fail the paradox
f paradox
im so used to seeing their costumes in game that their default splash art jumpscares that shit out of me
If you want versatility let me tell you about kazemaru, low dp cost, covers a wide range, substitute could attack flying enemies, nuke on skill with very high attack buff, can deal arts damage via talent, archetype can sustain a good amount of damage, really strong in integrated strategies and above all, cute maid outfit.
Yessss. April is so underrated. I actually regularly go to her as a support unit because of the camouflage. I have firewatch built but you can't really helidrop her. As other comments mention, Shamare and Elysium are probably two important units that are missing. Some of my personal favourite 5 stars that aren't here are Kazemaru (great laneholding and starter unit), Tequila (really good burst DPS if you're lacking that), Firewhistle/Ashlock (Fortress are so underrated and both 5-star units are pretty good at crowd control). I'd remove Texas, Lappland, Spectre, and Liskarm from this list-they're kinda niche units that are alright for general gameplay
Texas/Zima are great options for Vanguards, especially for early players, I still use Zima at times despite having all 6* Vanguards (Siege, Flametail, Bagpipe, Saileach, Ines, Mule all E2'd (didn't bother with Saga and Vigil)), basically if I need Vanguard and there's no influx of enemies I use Zima, if there's influx of enemies I use Siege, if I need fast DP I'll use Zima or really fast DP, then Myrtle.
Lappland is the best Silence option in the game, even without that aerial damage, great skills, fast cycling, good uptime, she's great in IS too. So yeah... while she's Niche, she's the "only" option for the niche too, since other operators aren't as good at it, or need to have skills up for Silence to be active, which isn't pracitcal.
Specter is unique for her immortality, which is important for players that don't have access to 6*s which can survive things (like Blaze, Horn, Mudrock), and Block-3 and AoE Damage aren't anything to scoff at either.
Liskarm... she's good, but I've never used her, got her too late, so didn't even E2 her yet. lol Her SP recovery is amazing for when you want faster skill cycling, and when you need someone "just to defend" she's the best option, but yeah...
I maxed April just to play her in the game mode where you had to farm, and she is so much fun to play with
@@nikolamatasin3877gonna be frank, u don't really need any vanguard other than myrtle unless you're going above risk 18, which u wouldn't be doing as a new player
Gonna be "frank", it doesn't matter whether you need to double your vanguards or not, for people who deploy 6* often and don't want to bother about who when and how, second vanguard is a safety mechanic to give you space for mistakes and strategic thinking, since you're not always gonna have that failproof strategy that requires only 1 vanguard. For the most part you take less operators only after you are sure that there is room for improvement after the clear. Actually, the moment you secure 2 spots for vanguards, you no longer need to think about them, just place everyone fast and then switch vanguards for any operator and you're good. In most cases you don't need myrtle always active or any vanguard at that, you just need to place your operators then it's over, it's just that with two vanguards you can deploy everyone faster and focus on what's to come. When you have only Myrtle, most of the battle she will continuously hold her spot and stay there.
IMO, if we're talking about new player, silence could be rated higher than warfarin. I think warfarin's 2nd skill and talent has very limited impact in early game and she requires proper positioning (as you said) if you don't want to waste s2, while silence's aoe healing drone is just insanely good
I can see quercus being a solid 5 star to build as her module removes atk penalty for her healing which means she can out heal medics due to faster atk speed
More details about texas is she is the fastest and cheapest pioneer vanguard to generate dp even more if she is at e2 module 1
i think all the aa archer mentioned here is not relevant if you compare them with April, yes they have almost the same "power level" as you said but their play style is different. April is fast redeploy ranged invisible assassin while the others are truly a sniper who need to stay in the field, even among all the aa sniper they have different job too.
1. BP is more into attacking multiple enemies and really awesome at it.
2. Platinum have the highest DPH and have more attack range than the other other 5* aa snipers, good against medium armored drone.
3. Kroos alter is good against single enemy with her fast attack speed, multi hit, and critical talent, can become invisible too if needed but people more often use her for her high DPS skill than her invisibility.
4. Insider also a good addition in the group, he have more faster skill cycle than Kroos alter even though he deal less damage than her. easier to use than Kroos alter and allow you to place him more aggressively than the other 5* aa snipers because his ability to lower his taunt level.
5. Greytroath also good, she got overshadowed by Kroos alter because how both of them have similar talent and style focused on critical and multi hitting single enemy but Kroos alter is easier to use. Even though it is like that, Greytroath is probably have the highest DPS to a single unit amongs all the other 5* aa snipers if only her skills is not attack recovery skill.
5-stars are well-known for being the "experimental rarity" where the kits are hit or miss, but so far when it comes to Marksman snipers they haven't missed (pun intended)
3:02 and Insider
Insider is underrated af
This video helped me a lot. Now i know which 5★ go for and build once i'm done with my 6★
I'll also take advantage of all the comments saying which operators should also be in the video, they will also help me much. XD
So they are -Texas- , April , Specter, -Firewatch- , Ptilopsis, La Pluma, Warfarin, Cantabile, -Liskarm- , Lappland
Kinda agree with some of them, but I think you can add few like:
• Blue Poison, currently best ranged DoT in-game. She's like the most frequently used 5★ sniper for AFK strat
• Whisperain, best status resistance provider. In the past she was mediocre and overshadowed by Lumen, but her module greatly elevates her usefulness thanks to her auto regen
• Honeyberry, with her low cost elemental dmg heal
Also, special mention to our CEO,
• Amiyeeeeee- her versatility is ridiculous. She mainly acts as nuker, and her form switch allows her to be used as replacement in many strats
BP's DoT is negligible. She is very good ranged DPS Marksman , but her niche is very crowded.
Whisperain is good when you need status reistsnce,
Honeyberry is good when yio have to deal with elemtal damage
But those two are very situational Operators.
@@tyaty
the whisperain hill itself is good. Аt max with 1 hill can restore 1075 xp, 575 immediately and 500 from talent in 4 seconds.
Take out la Pluma. Elysium out there is still being used frequently to pair with myrtle
BPs DoT is irrelevant, if any of the 5*s Stand out than it's Platinum, first due to her range, she can start damaging enemies earlier, before they walk into range of the others, even kill enemies before they can move, on top of all that, the more DEF enemies have, the more she stands out, and even has higher DPS than Exusiai past certain point. BP's DoT is irrelevant there too.
Whisperain is... shit. I mean... next to Ptilo, Warfarin and Berries you don't need to develop yet another 5* Medic, you're better of going to 4*s like Perfumer/Sussurro so you can have them for IS.
Amyia is underrated, but she's better than most 6* Casters, and works as decent boss killer as both Caster and Guard. Plus you need to E2 her anyway so...
@@nikolamatasin3877
BP with S1M3 is one of the the best AFK Snipers against small enemies. DoT is a niche utility which is very useful when it is relevant. Platinum is equally good, but her windup time is long for come maps .
Whisperain is a Therapist which inherently lmits her usefulness compared to more versatile Medics. But she used to be quite good in her niche until she got power crept by the free 6* Lumen
I think flagbearer like Elysium should be honorable mention atleast.
Having Elysium Myrtle combo(especially when you have Bagpipe) would change your entire account stage opening move.
Good list tho to help newer players with how new players can easily get overwhelm by insane amount of characters
とても聞き取りやすい声で見やすいです👍
For those who enjoy IS3, Tequila is definitely worth building. He's one of the best picks in that mode even at D15, and in fact he's so good that it's sometimes reasonable to skip Mlynar and draft Tequila at 7 Hope (Mlynar is still better than Tequila of course, we're comparing a 6* vs a 5*, but Tequila is more Hope-efficient). He provides about as much damage as Specter but has a flexible skill that can last up to 30 seconds, or however long YOU want it to last.
If we're talking about general content, this list is good enough for beginners. However, this list lacks the operator that are super effective in advanced content. Operators like Elysiun, whom you can pair w/ Myrtle in stages that requires immediate DP while also providing strong utility across, and Shamare which basically acts as a global defense debuffer.
Yeah, like 10 seconds into the vid and dagyo said and i quote "...to help new players...". As for advanced (or meta) ops, Shamare and Elysium can always fit in
Elysium is really good but unfortunately is a generic skadeface e-boi so that loses him like 5 points off the bat. Also in his christmas skin his eyes are going in two different directions
TLDR
10: texas
9:April
8: specter
7. Firewatch
6. Ptilopsis
5. La pluma
4. Warfarin
3. Cantabile
2. Liskarm
1. Lappland
my top 10 are
10. Quercus
9. Firewhistle
8. Lappland
7. April
6. bibeak
5. kroos the keen glint
4. Lapluma
3. Rathalos S Noire corne
2. Tequila
1. Elysium
Men 🔛🔝‼️
Rath Noir is fun bc he can parry even the Emperor's Blade XD
I remember picking Pramanix on the early recruitment thingy. She somehow saved me some runs before I discovered KyonStinV. Then I got BP and she's never left my squad ever since
I didn’t realize I already E2 most of them 🎉
Thanks for these series!
Kroos alter. She is so amazing in Integrated Strategies.
Imagine including Warfarin but not Whisperain
The only 5 star operator I use all the time is whisperain, at max with 1 hill can restore 1075 xp, 575 immediately and 500 from talent in 4 seconds.
My favorite is La Pluma. Even after Executor Alter, i still love her simple yet effective kit. Plus shes cute
I've found Specter's immortality a lot more reliable than even Surtr. Even more so now with Gladiia and the other Abyssals getting modules that boost AH operators
best 5 star in my opinion is lappland for guard. she's good in overall story content, but specter is better in high end content. warfarin for healer, texas for vanguard, for defender i'd say liskarm is good but i don't recomend newbie to build her cause the 4 star defender is better and cheaper in my opinion. Kroos alter for sniper, leonhart for caster, shamare for supporter and projekt red for specialist
the only problem is the game knows how good lappland is so they have been designing enemies to skirt around her. Just like they made levels to make Ifrit super niche
Lappland my favorite character and my top 1 operator ❤
133? That's almost the amount of operators when Arknights eas on their 2 year anniversary
This list is not complete without Shamare
One note. Although you say the name when 1st introducing the operator it would be helpful if you made the name visible onscreen when talking about them. A less convenient but still helpful method is to list the names in the description. One of my complaints about Arknights is the name is not visible when viewing their stats window. A
What is the name of the medic in #6? Telopsis? Thelopsis? Selopsis?
My upcoming videos will have subtitles 😁 the operator name is Ptilopsis
It's funny how myrtle (4s op) is laughing on her throne when it comes on vanguard dp generation.
quite a good video and I used quite a few from that list for my normal team (texas, la pluma, ptilopsie, specter, firewatch, warfarin)
but since my birdniche, it switched even further to 5*, but to other types and I have to say: I love them all
Greythroat is a good sniper who is a archetto, but weaker and still can deal good dmg
Poncirus is a pseudo tank. her s2 is with second use unlimited and with her talent she gets quite tanky
Firewhistle, only defender for my niche, but even outside of it, her skills kill so easily swarms and are like blue poison dot quite effectiv
Astgenne, welfare and almost the same as passenger for it's base things (we ignore passenger signature skill)
Bibeak gives spamy stuns in a lord guard range
Astesia is a solid defensiv arts guard
kafka is acceptible for it's s1, just a bit finniki, as she won't be targeted
erato can work with kafka and can stall a bit with sleep
I don't have other 5* birds so can't say about them, but from what I saw, they are neat ^^
No Silence? Damn.. Silence most hype ST medic tbh
@@SariaAK i didn't had silence to that time
Only got her via buying her from the shop. QwQ
@@astrid2432 good. Now you have best birb.
Been playing for 2-3 months. First using 5-6 stars stucked at 2.11. then using 3star, 4 star elite 1 but full potential i can clear my way to 3-8. So for me now all units are usable even better if they're full potential
Whisperain is my absolute best medic. I've never had problems with healing as long as i deployed her. I'd add lappland too since her burst potential paired with liskarm is deadly.
Is it bad that the only 5 stars on this list that I never considered e2-ing were the top two? (Lappland: Unless if target walks out of range, her silence will have 100% uptime with the right potentials - Liskarm: Not a fan of rng or skills having downsides, once I finally got Lumen I had other operators that could do what she does but better- also Jessica alter is coming, and Jessica's the only character I truly like story-wise, so...)
Also as others mentioned I'm surprised that Shamare or even Elysium were not listed- and, I guess Amiya as well?
Your video is good, I hope you can make part 2 of 5 star operator.❤❤❤
great video, I wish I could see this video when I was at the beginning of the game.
factoring in replacability by better 6 stars my list is, in a few categories:
simply better than the 6 star options: ptilo, shamare, warf, specter(maybe not better, but synergizes with 6stars, so cant be replaced)
have a niche, outside of which they are kinda underwhelming: lapp, liskarm
competetiv enough to 6stars to be worth building: texas, cantabile, nearl
texas early start abilities are just nice, cantabile produces similar amounts of DP to ines while being cheaper to deploy, nearl can replace S1 saria in 95% of the cases.
honorable mentions: module quercus has some insane hps while being cheap to deploy, bibeak S1 has a substantially higher consistent dps than for example thorns, elysium bears a flag.
I assume you didn't include La pluma because she doesn't have a 6 star to compete with
@@switchgear100 Didn't executor get an alter or someting? I didn't really pay attention to him but I thought he was a reaper?
do you think saria is a bad operator? saria S2 is comfy, but it only offers enough healing if there isnt really noticable amounts of damage incoming. Her S3 is pretty niche and only used in tryhard clears where you more or less need to know exactly which enemy spawns when and where. S1 is her best skill. and as mentioned above: nearl can almost always replace her. In fact ive yet to come across an Easy/afk guide using Saria S1, where i wasnt able to use nearl instead. for example risk 600 POO or max difficulty Trials for Navigator in the Mudrock/Manfred/steamknight stage. heck Nearl S1 + 1 other medic heals more than Saria S1 + 1 other medic, since nearl buffs healing overall.
holy ... you are a fast typer, no way im reading all that lol
@@kyarumomochi5146 ok boomer
Amazing.vid. love to see another
no man. This is full of inaccuracies and kinda just bad reasons all over the place. Especially the egregious mistake about Liskarm. Her first skill IS THE ONLY skill you should use. It doesn't stop sp generation of other ops
I am just a 6 star user
At current stuff, I am already benching everyone on this list, even Cantabille when I don't have Ines
True, at the end of the day just use what you like.
interesting that its all old ops except cantabile
I LIKE IT :D
i'm waiting for top limited 6 star operators (after normal 6 star)
I think Texas' Skill II needs Master 3 for a faster initial, and Texas Module 1 is enough. We don't need Texas to do damage.
agree on how *5 st sniper is equal, and how i built all of em lol
get goes damage i go for bp and april (when s2 active), proly bp for daily use (normal stage, is)
plati chan s2 take time but when its up it just goes bonker,
kroos alter just for is3, truly lifesaver
and yes i have texas and bp in my staple squad !
and then we have greythroat...
Cantabile, my beloved
The only 5 stars you will use till the late game are Ptilopsis, Warf, Ely, and Shamare. 2 of which is not even in this list. Most ops here are replaceable.
I'm not saying the list or the operators are bad. I guess this is just what will happen if you're only pitting 5 stars against each other and not ranking them assuming you have a normal and optimal account. Texas is already number 10 and I only remember using her when I'm damage testing against Patriot.
Bullsht, Texas was mid when I was playing. No way she is good.
Shamare is an upgrade to Pramanix in most cases, but Pramanix is still good and also has one of the single most potent debuffs for any operator in the game. It’s just unfortunate that is ALL she can boast.
I'll start by saying that I agree with all of it, exept Texas, but all of the rest make sense, tho I wouldn't compare april to the other marksman sniper as she fill a completely different role, also justice for Graythroat! She's also on the same level as Krooster BP and Plat D:
As for why I disagree with Texas being in the top 10, you say that she can block 2 enemies and deal with early game enemies, but from experience she's made of papper, she die so fast any DP she print have to be used in emergency to save her ass, wich is no different from a flagbearerat this point, and flagbearers can generate DP faster, and I say that as a flagbearer hater.
IMO Texas is the worst pioneer, I mean you just have to look at how most peoples use her, place down, activate skill, retreat, no actual usage of her being a 2block.
And I don't say that in the sense she suck and you shouldn't use her, I think she's still pretty ok, just that there IMO a bunch of 5star of ops that deserve her place in the top10 more than she does, out of the top of my head, Project Red, Bibeak, Scene (tho maybe a bit harder to use), Tequila, Shamare, if you want another Vanguard I think Blacknight or Poncirus are better alternativ nowaday, there's also an argument to be made for the Berries considering they trivialize events that rely on elemental damage tho it would be a bit too many medics, and from personal experience Firewisle, Rockrock and Kazemaru are powerhouses in their own right.
Btw I'm surprised to see Firewatch mentioned tho, she used to be an operator a lots of peoples slept on at launch.
I agree, but I will say at module level she's quite good, 536 attack, 2x1000 arts 2~3 second stun. but I often bring her with Myrtle for rush mops and that easy 9DP as opposed to Elysium or Cantabile.
5:21 what is that stage?
tbh all ops are replacable like a pusher replace with a higher rarity pusher, it all downs to own playstyle whether youre minimalist love to low strat everything or afk everything or waifu user only, only certain ops are not replacable like mountain etc. love this content
I recommend replacing pushers with the lowest rarity possible, because the push strength doesnt matter, upgrading is cheaper, and most important, DP cost scales with rarity.
Shaw > FEater > Weedy, unless you need to send someone to a new zip code with Weedy S3 specifically... but Shaw at E1 level 0 is already maxed out. Dont need any more experience, LMD, or E2 promotion
Should really consider then building April (got her only a few weeks ago first Time, i play since May 2022 but i have Platinum and BP at E2 Level 50 both) and Shamare.
Have Firewatch but i dont think i build since her since i have a few other Snipers build, same for Specter since i have Blaze and Gavial Alter at E2 (though she is E1 Level 60 since it took me a few Months to get Blaze myself), Canabille also sits at E1 level 50 (got Ines at E2 Level 70)..
All the other 5 stars mentioned in the Video are already at E2 plus their Modules unlocked at Level 2 at least 🤔
Don't bother with April, she's too niche, if you have BP and Platinum developed, you're good, especially if you have Exusiai or Archetto too.
I've been playing for 3+ years, have never seen April used, nor have I used her myself.
I still dont have Archetto, only Exusiai ^^
Everyone slept on Greyy Alter 😢
I have Texas and Elysium both at max potential and I use them to open every stage
I think you missed Nearl. She is realy one of best healing defenfer in game (only Saria better, but Saria 6*).
Yea, Nearl is so good. I already have Saria and try to use her multiple times, I don't know what I did wrong but Saria healing feel sucks compare to Nearl, so yeah Nearl is still my primary defender healer. Maybe I need a module for Saria.
@@nabilfikri4165 first skill Saria and Nearl is equal(restore HP by 180% of ATK, on M3). Nearl talent increse healing effect, Saria haven't talent like this, it very important! This can be reason why Nearl make more healing.
I have full promoted Saria and Nearl. Saria(90Lvl) have 535 ATK without module, Nearl(80Lvl) have 502 ATK without module. Of code modules add ATK and heal effect.
Saria second skill restore HP by 140% of ATK, but do if for ALL operators in bigger range, it can be better when group operators have damage at same time, for heal all, but first skill better for heal one character. Also, Saria restore SP when heal(+1 SP without module and +2 SP with L2 first module).
@@ДинаРоманова-щ5ш You Missed Saria self buffs
You're all overlooking Vigil. 40% all by himself which is one of the best TP operator in the game.
Build skyfire, and I will show you how to beat every stage in the game with 4 star or lower ops.
Can you?
I chose Nearl over Lappland and then got Saria from recruitment, so now my Nearl is useless. Should I end everything?
If you like IS3, consider building Highmore. La Pluma would generally be better in most content, but in IS3, Highmore is just so much better.
I'd add Firelight as well. As someone who doesn't have Horn, she's a decent alternative.
Liezi isn't really beginner friendly, but she outputs a lot of damage when used in a no-block strategy.
Elysium is better than Myrtle in a longer battle.
I haven't built Shamare, so I don't know how good she is.
Nearl Defender, she's simple but still works well.
Provisio, Nine-Colored Deer have been good builds as well just for their base skill.
> but in is3, Highmore is just so much better
No it's not lol, the numbers shows it
@@Murmur_3565 nah la pluma sure has better numbers but we are talking about is3 here. You ain't dmging anyone if Nervous Impairment exist. Especially if you are someone who cant be healed. Unless you bring eyjalter to heal her which defeats the purpose of bringing a reaper guard in is3 in the first place.
i agree with most of the list but I'd probably throw in elysium at rank two or three. And maybe blacknight
Great video, but i'm disappointed Zima doesn't make the list 😢
@@marielcarey4288 😬😬😬
Zima is one of my staples, but she heavily depends on synergy. Having Leto or another powerful vanguard like Cantabile, Siege, or Texas, dramatically boosts her effectiveness.
On her own, she's a decently tanky source of DP generation (Texas is made of glass, and NEEDS her stun to not explode if she's actually blocking.)
My favorite combo is Zima + Ponci though; Give a minute or two for them to get some burst DP, and with Ursus Roar and ponci s2 active at the same time, i have a 2 block vanguard with like 700 defense!!!!
Time to use Warfarin
Already using Lapland
Don't have the others mentioned
Bro put April over shamare, elysium, honeyberry, mulberry, Kafka, tequila, black night, kazemaru, blue poison and Kroos alter. U still playing Arknights in 2020 or something ?
For new players. That's the whole point of the video. New players don't need berry sisters or elysium. They have myrtle and you can power through most elemental healing needs.
@@kevinbarnard355 -First, the video is titled 'Top 10 Best 5 Star Operators', the comment he makes at the start of the video just says that the video will be helpful to new players (for obvious reasons), not that the video is specifically about how good these operators are for new players.
-Second, Aprils job can be fulfilled just as easily by the 3 and 4 star marksman snippers and even within her own rarity, blue poison, platinum and kroos alter exists who can preform the same roll just as well (id argue two of those are better than April). Marksman snippers in early game only need to kill low defence, low hp drones which can be done be 3 star Kroos just fine most of the time so why waste resources and build up a 5 star.
-Third, April is replaced the second u get a 6 6 star snipper or any 6 star who has consistent aerial damage (sorry Ros) as again most early to mid game aerial units are squishy. These units also bring more to the table then just anti drone warfare as they tend to have pretty cracked passives and skills.
-Lastly, marksman in general is one of the worst recommendations to make for a best of anything as the sub-class is honestly one of the weakest in the game. They exists to kill low defence aerial enemies, a job that can be completed by any unit that can hit aerial enemies, even the 6 star marksman are barely used anymore there just not that good of a subclass.
To counter the point that new players don't need the units I mentioned the only one of those I might agree with is Elysium as yh in most cases myrtle is enough.
-Blacknight and kafka are not useless to new players as they can stall, stalling no matter what account level you are is incredibly useful and is arguably more useful to new players as they likely don't have the damage to burst down elite mobs and bosses quickly, so the ability to stall them can be incredibly useful.
-Mulberry and Honeyberry are just crazy strong healers even when we aren't talking about elemental damage. There hp/s might be lower then a traditional st healer but they have incredible good range and mulberries skill 1 is a very strong braindead consistent heal that requires no timings to use effectively which is great for new players. Also this idea that u can power through most elemental damage is just what? If this video is supposed to be talking about new players how exactly is their ragtag team is 3-5 stars supposed to tank consistent elemental damage? And the argument that new players wont have to deal with it is also wrong, most of the newer events, IS and the side stories all posses alot of elemental damaging enemies so having access t o a strong healer with a large range that can also double as an anti elemental damage unit is far more valuable then a snipper whose role it fulfilled by 10 other units, some of them of lower rarity and one of them being a free 5 star.
-Tequilla is literally a 5 star mlynar, if a new player does not have a good burst phys dps or a good wave clearer then he is a great unit with little replacement outside of those of 6 star rarity. April again is replaceable by a multitude of 5-3 star units.
-Kazemaru is a fast redeploy that does arts damage, arts damage is fairly hard to get as a new player outside of casters, she's just a solid unit.
-Shamare is a similar case to the stall units, new players dont have access to the usual boss killing craziness that 6 stars provide and because of that having a unit that can lower a bosses defence a point where there comparatively weaker 5-3 star units can actually do damage is far more beneficial then a traditional, generic marksman snipper.
Elysium not being mentionned, shamare nowhere to be seen, Ptilopsis not being number 1 ? what the heck is this list.
Not gonna lie Liskarm atp is more of a cope pick imo
And using her S2 is eh.
U would like her for her defence, not for damage so S1 is better
And throwing Lumen at every stun isnt good solution either
No Elysium or Shamare mention feels like a crime here, Astgenne and Rockrock are goated as well
TOP 10 BEST 6 STAR OPERATORS PLEASEE !!
where is elysium
Other good 5*s that doesn't make it to the list:
1. Amiya
2. Nearl/Bassline
3. Elysium
4. Puzzle
5. Quercus
6. RockRock
7. Shamare
8. Honeyberry (F2P friendly Wandering Medic)
9. Whisperain
10. Scene (If you don't have any ops that can reveal enemies)
Bruh why most of the best 5* aren’t here: Shamare, Elysium, Tequila (I know that he is very odd but DPS is crazy good), Asbestos being cool tanky aoe arts dealer with massive range, Nearl being alright in terms of ok stats and having the ability to increase all healing altogether, Kroos alter basically being budget Exusiai, Kazemaru being a DPS unit with sort of nice survivability, Meteorite being the best physical aoe option for 5*, Akafuyu being the only adequate 5* duelling units and so on so forth. This vid feels like it was taken 2 years ago, except there are some modern 5*. Yes with some positions I do agree but for example Lappland is immensely niche because of questionable skills and silence mechanic being massively dogged on by developers, Texas being even on this list is such a stretch that it's hilarious 😅
Texas/Zima can cover for Vanguard, you never need a 6*.
Akafuyu is... meh, she's worse Hellagur, and he's one of the worst 6*s, especially when you consider they're Guards which are stacked in 6*s and 5*s too. Then they're Enmity guards, and if there's no steady influx of enemies they might die easily to poison, or ranged units, plus they're Block-1, so they're not good as Lane Holders either. Now with Eyjalter being there, they might be slightly better, but still... I'm not sure Akafuyu can even compare to either of the Reapers, when it comes to being a lane holder.
Shamare is amazing (especially for newer players), Elysium (worse Myrtle, but when you need fast DP, especially if you don't have Bagpipe, he's amazing, so yeah... he still stays top), Tequila (a monster DPS wise, I've never used him since I've got SilverAsh early, but still... amazing DPS potential, I think him and Executor are two highest 5*s in that regard).
Nearl is amazing, especially since she comes with great Arts resistance, she's carried me through IS3, and quite often, you don't really need Saria, and can use Nearl instead.
Asbestos is generally worse than Shalem, and both are... meh options, you're better developing SP battery (Liskarm), Nearl and/or pure Defender (Croissant or even Cuora), or even Specter since main thing you need from Defenders is to block 3 enemies lol.
Kroos is budgest Exusiai, but I'd sooner go for Platinum than Kroos or BP, since Platinum has range and arts damage, and she can outDPS even Exusiai, when high Def enemies are involved, while other ST snipers become useless.
Meteorite... I like concept of, but in reality, doesn't do what I need Sniper to do, hit aerial targets, she does, but it's nor priority, and Shirayuki might be better option than Meteorite, since she also has Slow as CC option, plus useful in IS. Additionally... both cost too much DP.
Your No.1 pick is spicy to say the least.
That said we need to take a moment to wonder why are 5* just so mediocre? The recent good ones were Cantabile, Kazemaru and La Pluma...
Cuz 5* are mostly experimental, so there will be alot of hit and miss. The 4* are the basic and the 6* are the refined, thats why there are rarely bad 6* and 4*
5 star is really overshadowed by 6 star because it has 2 talent and 3rd skill and 4 star is much cheaper to build. 4 star being cheap and underwhelming while the 6 star are expensive and strong. While 5 star are in between being expensive and underwhelming with some exceptions.
Lappy, La Pluma, Cantablie and Tea apple sauce are some of my fav units and almost always in my squads. Also would like more of these videos and tier list.
@@cefrinaldi8060 *cries in Verdant*
What's your definition of a good 5* anyway? Because i've seen some other ops after Canta that's also good, but not meta enough in their rarity.
Few examples are Insider, Leto, Firewhistle, Rathalos S Noir, and Bassline
I'm surprised you recommended April.
as a lapp fanatic I aprove
April isn't really that good in practice. Like most range units, she would always prioritizes moving enemies over the ones standing still, and if they're both moving she'll attack the one closest to your base. And usually the enemy standing still is the one you want to get rid of. In most cases I would much prefer a stationary sniper with good dps. Like Kroos alter or Insider for example, both are free.
In that example you show, there's no range enemy near April, so the camoufage isn't needed lol.
And Firewatch?!?? You really like camouflage/invisibility huh?
Camouflage and invisibility is quite different though.
@@suryakantakaity6761 i know. Just saying that Firewatch is also pretty niche
@@billlee3851 Just try firewatch, m3 her S1.
You'll find out, she is more than just niche.
I have a hard time with her s2 (Since she won't be deployment slot efficient with S2)
But do definitely try her S1M3
Elysium/lunaclub /bluepoison /bibeak/shamare/platinum/kross/kazemaru/Provence to many got left behind lel
Let's watch 2nd one when u make it
3:01 best fam
Idk why but i think blue poison and shamare is enough for high content
You missed Elysium, easily in the top 3.
Shamare, one of the best break Def (maybe the better? I don't remember well) and the best break Atk of the game, with a really good uptime.
Amiya guard is reallyyyy strong too, and free.
One wandering medic is missing. According to the current event style, we see elemental damage really really often and we need to deal with them. So don't having a wandering medic is a really bad idea today 😅
Ashlock s2 is strong too. She can be a suitable replacement for a Horn s3.
Nearl, can easily replace a Saria s1, and provide a better heal once e2 for every Medics you have.
Manticore s1+module is a good honorable mention. She is strong in reclamation algorithm for stable afk base defense (and even used against Red at high risk in the last CC).
supah was right all along
I played arknights for a month and i have 7 operators from this list. Am i lucky?
Warfarin GOAT
i've never seen those stages. what stages it is?
paradox simulation
Day 1 player here :
I will considerate only 5 stars, 6 stars excluded nor 4 stars and below.
10 - liskarm S1
9 - warfarin S2
8 - Lapluma/highmore
7 - firewhistle S1/S2
6 - shamare S2
5 - robin (underrated) S1/S2
4 - ptilopsis S2
3 - blue poison S1
2 - lappland S2
1 - elysium S1 / cantabile S1
Mayer/Scene situational.
I think you should include Executor. The best spreadshooter after Álter Chen
Robin Number 1
Elysium,Shamare,😢
Shamare WHERE
April, really? I don't mean that she's bad, but she's rather niche. She's not one of the absolute best 5 stars overall.
Part 2 please
Texas is easily replaceable with Zima, sure S2 is better tool, but it also generates less DP, and isn't Auto skill. But I agree that Texas is slightly better (even tho I always use Zima, since I prefer auto skills lol).
Choosing April over Platinum, which can outdamage Exusiai when faced with High Def enemies is ridiculous. Due to arts damage, and Range she can stay while others become irrelevant. Then there are BP and Kroos too. April is a niche, which is her only quality basically...
Firewatch is meh... while she has wider ranged, and invisibility, DPS is lower than ST Snipers, her attack speed is low, her DP cost too high, and she's kinda too niche too develop. She's good when you do could use her, but 99.9% of the time, you don't.
My top 5*s (not 10 because I'm too lazy, not order either, lol)
Texas/Zima, Ptilo, Lappland, Specter (if I had to pick top 5* it would probably be between Specter and Lappland, but I'd probably go with Lappland, which I regularly use, especially in IS runs, I never use Specter anymore, tho her immortality is unique, there are others which can "survive", so...), Platinum/BP/Kroos (Platinum's arts damage and range make her stay relevant later on too, even if you get both Exusiai and Archetto (not counting Ash, for reasons...)), Nearl (people seriously underestimate her, she also shines in IS, sure what you need the most from her, could probably be filled in by 4* counterparts, it's also not like in case of Manticore or Projekt Red, where 4*s are maybe even better options (shout out to Kafka which can be used undeveloped lol), but still... one of the few 5*s I regularly use, even tho I have Saria and Blemishine, Saria is my main go to ofc), Amiya (good boss killer, great as caster (and as Guard) I'd argue she's even better than most 6* Casters (only her and Absinthe are really decent 5* Casters) and you need to E2 her anyway, sure after you get Eyja/GG you might never use her or Absinthe, but still...), Warfarin, Liskarm, Elysium (sure Myrtle is better, especially since she costs less, and easier to max out, but still... there are times when you'll need both, and when you do... he's better than Saileach basically (and easier to max out pots)), Shamare (great debuffer, which is quite important for newer players), La Pluma (great lineholder for the most part, becomes problematic where there's no influx of melee ground enemies tho), Tequilla (massive damage potential, definitely worth developing if you don't have SilverAsh or Mylnar), Berries (either is good, when you need someone to help with Elemental Damage, so they should definitely be developed, they also have massive range, so that can be great too, I mean sure... you can always just borrow them or Eyja, but still...), Cantabile, Excutor (amazing damage potential, I've never liked use him due to short range tho, but when you need a boss killer, he can certainly help).