Oh and by the way you can cancel your dash by casting your 2 while dashing. obv you dont want to do this if you get the push in red stance but it definitely comes up in the blue stance for aggression, my bad. i intentionally avoided it since its not really relevant to the main combo but i should've mentioned it while breaking down the blue stance
With boots being gone and tyr thriving on movement speed... getting spartan flag(movement speed one?) Combined with Talisman of energy has produced great results in arena/team fights. Gives you that combination of the movement speed you need, mag def, as well as supporting your team with movement and attk spd
I'm a fairly exoerienced tyr... but how you worded it made me wonder...his cleave knocking people in the air back....does that work when a friendly knocks turn up? Jing Wei, Sylvanus etc?
Thanks for the support! i suck at summarizing things so i'll just go down the list so to speak lol I defo think we needed new glyphs bc the current ones were getting super boring, so i support that decision to add some more but some of them are problematic balance wise like especially the exe and jottunns ones but that's to be expected so its all good so long as they balance it well, they should also focus on balancing the glyphs that literally no one buys They should just drop the masks at this point imho failed experiment move on please thank you. theyre either bought 100% of the time or 0% of the time and whenever they've been meta its been awful to deal with The new items are super interesting and not really something we've seen from items in SMITE, clearly already some balance issues already and bugs too but i totally support any sort of unique new items instead of just like "shield of divineness" with some random ass stats and a boring passive As for item changes antiheal is in SUCH a weird spot bro. Like it murders characters who benefit from or focus on self sustain but then previous grevious wounds + antiheal item balance didnt stop healers from coming into the meta so... idk something needs to change with the core healer mages in the game i think. As for bumba's hammer bro we're ALREADY seeing clips of ppl popping off wayyyyy too hard with this (especially with the new jotunn's glyph) like good that it's not as effective on those annoying ass warriors but brooo the item is still clearly way, way better than all of its contemporaries Myrrdiin staff (or however you spell it) is kinda turning into the masks for me. like just stick with one passive for more than 5 minutes please. the item was even getting picked up here and there too, and imo this new passive is even more potentially problematic so i don't really get it. I don't really have too many feelings about the relics changes although i'm glad to see them buffing the relics that nobody ever buys, its always lame to have a clogged up item store. DR really needed to be on the debuff bar and i am so glad they finally did that. i think the changes make sense too, it was wayy too aggressive before, i feel like DR should only be felt if you have more than one person on you, but some gods were applying that crazy high max dr with their own combos and it didnt really feel fair to them. I like the god balance changes too especially seeing Chang'e and Thor in there, but the bonus damage to minions thing is kinda as funny as it is sad lol, some gods were just not build for these tanky ass minions bro. But anyways they seem to be buffing gods that have been on the backfoot, a bit of a theme this patch and im down for it, i much prefer when a wealth of gods are good rather than playing musical chairs of who gets to be playable a particular patch. ngl i wrote this while working on something and my brain kinda shut off, hope it wasn't too much tl;dr i like the patch a lot and the only changes i dont care for are the mask changes and bumba's hammer changes. some of the new glyphs and items are OP but that's expected and im still glad they exist at all. :)
@@Shenmoki haha dude don’t apologize! I appreciate the in-depth insight! I have to agree with the masks I find them either useless to too useful! As someone who mains chang’e (thanks to your guide, no lie) I’m definitely glad they buffed her minion damage. Appreciate your points man, and your willingness to share your knowledge! I’ll be playing this weekend so I’ll be able to check it out myself seems like people are relatively happy with it though? Apart from the OP items maybe. past few updates have been big but I think it seems to be that they’ve been good for the game!
@@tastefulmonk6652 Yeah i'm just hoping hunters REALLY get phased out soon and something is FINALLY done about Erlang Osiris in the jungle, hopefully without hurting their solo lane play. Not sure what the answer is other than just having to adjust items. People have been happy but they did end up reverting that change that had support items available at level 15 instead of 17. Support players loved the change but it was being abused by farm heavy/hyper carry gods who were rushing Compassion alongside their supports for insanely high GP5. There were a few other exploits with the support items but that was the biggest one. It's a shame because that seemed the be the most positive thing about the patch for most people and i'd tend to agree. I really don't know what the answer is with Supports getting so underleveled/farmed, it's been a big issue since like season 6, and the only way to keep them in the game is with items that give gold/xp, but then other roles abuse it and its like ??? wtf do we do here. maybe if hirez paid me i could come up with something lol
Oh and by the way you can cancel your dash by casting your 2 while dashing. obv you dont want to do this if you get the push in red stance but it definitely comes up in the blue stance for aggression, my bad. i intentionally avoided it since its not really relevant to the main combo but i should've mentioned it while breaking down the blue stance
I think to put one point in his 3, it's a good idea because free 18 power/def so much valuable
Great video! Super helpful. Don’t stop making SMITE content…you’re good at it
These are great guides. Keep it up! You got a sub :)
With boots being gone and tyr thriving on movement speed... getting spartan flag(movement speed one?) Combined with Talisman of energy has produced great results in arena/team fights. Gives you that combination of the movement speed you need, mag def, as well as supporting your team with movement and attk spd
I think you’re just better off with winged blade/ relic dagger
These videos don't appear when searching specific gods like the titles. TH-cam algorithm at work I see.
Great job
I'm a fairly exoerienced tyr... but how you worded it made me wonder...his cleave knocking people in the air back....does that work when a friendly knocks turn up? Jing Wei, Sylvanus etc?
Yes it'll work on them too
Man great guide again! As always!
What do you think of 9.7? Haven’t been able to play on it yet but I’m curious what your thoughts are!
Thanks for the support!
i suck at summarizing things so i'll just go down the list so to speak lol
I defo think we needed new glyphs bc the current ones were getting super boring, so i support that decision to add some more but some of them are problematic balance wise like especially the exe and jottunns ones but that's to be expected so its all good so long as they balance it well, they should also focus on balancing the glyphs that literally no one buys
They should just drop the masks at this point imho failed experiment move on please thank you. theyre either bought 100% of the time or 0% of the time and whenever they've been meta its been awful to deal with
The new items are super interesting and not really something we've seen from items in SMITE, clearly already some balance issues already and bugs too but i totally support any sort of unique new items instead of just like "shield of divineness" with some random ass stats and a boring passive
As for item changes antiheal is in SUCH a weird spot bro. Like it murders characters who benefit from or focus on self sustain but then previous grevious wounds + antiheal item balance didnt stop healers from coming into the meta so... idk something needs to change with the core healer mages in the game i think.
As for bumba's hammer bro we're ALREADY seeing clips of ppl popping off wayyyyy too hard with this (especially with the new jotunn's glyph) like good that it's not as effective on those annoying ass warriors but brooo the item is still clearly way, way better than all of its contemporaries
Myrrdiin staff (or however you spell it) is kinda turning into the masks for me. like just stick with one passive for more than 5 minutes please. the item was even getting picked up here and there too, and imo this new passive is even more potentially problematic so i don't really get it.
I don't really have too many feelings about the relics changes although i'm glad to see them buffing the relics that nobody ever buys, its always lame to have a clogged up item store.
DR really needed to be on the debuff bar and i am so glad they finally did that. i think the changes make sense too, it was wayy too aggressive before, i feel like DR should only be felt if you have more than one person on you, but some gods were applying that crazy high max dr with their own combos and it didnt really feel fair to them.
I like the god balance changes too especially seeing Chang'e and Thor in there, but the bonus damage to minions thing is kinda as funny as it is sad lol, some gods were just not build for these tanky ass minions bro. But anyways they seem to be buffing gods that have been on the backfoot, a bit of a theme this patch and im down for it, i much prefer when a wealth of gods are good rather than playing musical chairs of who gets to be playable a particular patch.
ngl i wrote this while working on something and my brain kinda shut off, hope it wasn't too much
tl;dr i like the patch a lot and the only changes i dont care for are the mask changes and bumba's hammer changes. some of the new glyphs and items are OP but that's expected and im still glad they exist at all. :)
@@Shenmoki haha dude don’t apologize! I appreciate the in-depth insight! I have to agree with the masks I find them either useless to too useful! As someone who mains chang’e (thanks to your guide, no lie) I’m definitely glad they buffed her minion damage. Appreciate your points man, and your willingness to share your knowledge! I’ll be playing this weekend so I’ll be able to check it out myself seems like people are relatively happy with it though? Apart from the OP items maybe. past few updates have been big but I think it seems to be that they’ve been good for the game!
@@tastefulmonk6652 Yeah i'm just hoping hunters REALLY get phased out soon and something is FINALLY done about Erlang Osiris in the jungle, hopefully without hurting their solo lane play. Not sure what the answer is other than just having to adjust items.
People have been happy but they did end up reverting that change that had support items available at level 15 instead of 17. Support players loved the change but it was being abused by farm heavy/hyper carry gods who were rushing Compassion alongside their supports for insanely high GP5. There were a few other exploits with the support items but that was the biggest one. It's a shame because that seemed the be the most positive thing about the patch for most people and i'd tend to agree.
I really don't know what the answer is with Supports getting so underleveled/farmed, it's been a big issue since like season 6, and the only way to keep them in the game is with items that give gold/xp, but then other roles abuse it and its like ??? wtf do we do here. maybe if hirez paid me i could come up with something lol
How do I cancel his 1 ability, I can’t do it
you can only cancel it by using his second ability during his dash, this goes for both versions of his first ability
@@Shenmoki so just press 2?
@@poppxn if it's on instant cast yes, on normal cast you'd still have to press 2 and then click
I use full damage build with tyr if anyone wants the build it actually is so broken
I do
u need blink and spear for tyr